Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.18 @ 14:22:18 Player: Lunatic Blue Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (94) 470 Value Destroyed (2796) 2796 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3556) 3556 TOTAL SCORE: 16082 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 538 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Friendly Fire -320 Cogmind --------- Core Integrity 0/1300 Matter 25/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Improved Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Antimissile System Phase Gun Improved Remote Datajack Faulty Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Phase Shifter EM Disruption Field Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Tactical Quantum Warhead > --- INVENTORY -------- Gravmag Array Gravmag Array Makeshift Hammer [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Launcher Tactical Quantum Warhead Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 4 2 13 . . 4 15 16 . 4 . . 8 8 7 5 . 5 1 . 15 7 4 8 37 2 Power 20 | 1 . . 1 . . . 3 1 . 1 . . 2 1 . 1 . 1 . . 3 . 2 . 3 . Engine 12 | 1 . . 1 . . . 3 1 . 1 . . 1 1 . 1 . . . . 1 . 1 . . . Core 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . Propulsion 43 | 2 . . 1 . . 1 5 7 . . . . . 2 2 1 . 1 . . 5 . . 5 11 . Treads 8 | 1 . . 1 . . 1 5 . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Flight 26 | . . . . . . . . 7 . . . . . 2 2 1 . 1 . . 5 . . 2 6 . Utility 66 | 2 1 . 3 . . 2 1 7 . 1 . . 4 3 1 1 . 3 . . 7 5 2 3 18 2 Device 30 | 1 . . 2 . . 2 . 4 . . . . . 1 1 . . 2 . . 6 2 . . 8 1 Storage 6 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Processor 11 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 6 1 Hackware 6 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . 1 . 2 . Protection 13 | . . . . . . . 1 2 . . . . 2 1 . . . 1 . . 1 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 2 8 . . 1 6 1 . 2 . . 2 2 4 2 . . 1 . . 2 . . 5 . Energy Gun 19 | 2 3 1 5 . . 1 5 1 . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 2 . . . 1 . . 2 . . . 2 1 . . . . . . 1 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Unidentified Prototypes 18 | . 1 . 1 . . . 4 2 . . . . 1 . . . . . . . 5 1 . . 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . Parts Lost 43 | . . . . . . 3 1 . . 3 . . . . 1 . . . . 1 2 2 2 3 20 5 Power 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 1 . Propulsion 17 | . . . . . . 1 . . . . . . . . 1 . . . . 1 2 1 2 1 7 1 Utility 16 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 9 4 Weapon 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . Highest Loss Streak 12 | . . . . . . 2 1 . . 3 . . . . 1 . . . . 1 1 2 2 2 12 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 97 100 100 99 91 84 84 79 84 84 78 80 79 83 86 88 88 88 94 95 83 48 58 41 Engine 6 | . 14 14 11 11 11 11 9 7 7 6 7 7 4 3 6 6 6 1 . . 3 5 2 . . . Treads 10 | . 14 14 22 22 22 32 37 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 11 . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 42 46 46 46 46 40 40 39 40 40 41 41 35 37 38 28 14 11 . Device 12 | . 14 14 19 22 22 21 9 19 23 15 15 15 6 6 8 13 13 11 11 11 11 11 10 5 6 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 3 7 Processor 5 | . . . . . . . . . . 1 7 7 6 6 6 6 6 5 5 5 5 5 10 9 17 13 Hackware 2 | . . . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 10 6 6 4 Protection 2 | . . . . . . . 8 3 . . . . 6 5 3 . . 5 5 5 5 5 5 1 . . Energy Gun 9 | . 28 27 21 22 22 22 17 2 . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 6 5 5 5 5 4 5 3 . . Naked Turns 160 | . . . . . . . . . . . . . . . . . . . . . . . . 160 . . Heaviest Build 61 | 14 31 30 55 55 55 55 61 29 23 20 20 20 29 32 32 28 28 32 30 30 32 40 32 34 44 15 Greatest Support 100 | 20 10 10 10 10 10 60 100 26 26 26 26 26 26 28 28 30 30 34 30 30 40 40 36 60 60 26 Greatest Overweight (x) 5 | 1 3 2 5 5 5 . . 1 . . . . 1 1 1 1 . . . . 1 . 1 1 1 4 Average Overweight (x) . | . 1 2 3 5 5 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 16 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 6 9 Most Carried 20 | 5 14 15 18 20 20 20 20 20 10 9 7 8 10 10 10 10 10 10 10 10 10 10 10 10 9 8 Average Carried 11 | 3 9 14 14 19 20 19 19 10 9 7 7 7 8 9 9 9 10 9 9 10 10 9 9 8 5 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 5 Final Carried 20 | 5 14 15 18 20 20 20 20 10 10 7 7 8 10 10 10 10 10 10 10 10 10 10 10 4 3 5 Class Distribution -------------------- 51% | Mutant 19% | Sprinter 8% | Derelict-Scout 6% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Derelict-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Hacker-Mutant | -4/Extension Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Matter Collected 2188 | 270 20 21 180 . . 74 145 30 65 52 . 17 155 166 107 10 . 90 . 5 140 95 50 51 445 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3212 | 132 41 27 356 98 . 315 603 30 . 24 . . . 52 3 . . 139 51 84 . 256 84 175 742 . Parts 144 | 6 4 5 22 5 . 9 34 . . 4 . . . 5 1 . . 9 1 2 . 2 4 8 23 . Haulers Intercepted 12 | . . . 3 . . . 3 . . . . . . . . . . 1 . . . 1 1 . 3 . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 2 . . . 2 1 . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Combat Hostiles Destroyed 60 | . 1 3 4 3 . 7 13 . . 4 . . . 6 2 . . . . . . 5 . 2 10 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Guns 25 | . 1 1 . 3 . 7 13 . . . . . . . . . . . . . . . . . . . AOE 29 | . . 2 4 . . . . . . 4 . . . 6 2 . . . . . . 4 . . 7 . Classes Destroyed 14 | 2 1 1 1 2 . 1 3 . . . . . . . . . . 1 1 . . . . . 1 . Worker 7 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 5 . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . . . 3 . . . 3 . . . . . . . . . . 1 . . . 1 1 . 3 . Recycler 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 2 . Swarmer 28 | . . 3 . . . 3 6 . . 4 . . . 6 3 . . . . . . . . . 3 . Grunt 22 | . 1 . 4 2 . 3 5 . . . . . . . . . . . . . . 5 . 1 1 . Sentry 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 1 3 6 2 . 3 3 1 . 4 . . . 3 2 . . 1 . . . 6 1 1 9 . Combat Bots Only 5 | . 1 3 4 2 . 3 3 . . 4 . . . 3 2 . . . . . . 5 . 1 5 . Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 1 1 . 2 . . . 2 2 . . 1 1 . . 4 1 1 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . . . . 2 . . . 2 2 . . . . . . 4 . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Damage Taken 7614 | . 22 30 128 56 . 352 632 . . 240 . . 65 110 118 . 132 25 . 55 74 295 92 1650 2411 1127 Core 2624 | . . 11 47 11 . 54 53 . . 14 . . 6 . 17 . 48 . . 7 . 63 . 968 442 883 Absorbed by Shields 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 . . Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . 89 . . . . . . . 11 . . . . . Core Remaining (%) 81 | 100 . 95 . . . 72 90 . . . . 98 . . . . 91 . . . . 93 . 15 . . Volleys Fired 144 | 8 10 2 15 6 . 23 49 2 . 8 . . . 4 3 . . . . . . 3 . . 11 . Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . . . 1 1 . . . . . . 1 . . 1 . Hottest 135 | 90 100 100 130 130 . 130 135 80 . 33 . . . 39 39 . . . . . . 43 . . 65 . Shots Fired 254 | 16 20 3 30 12 . 43 98 2 . 8 . . . 4 3 . . . . . . 3 . . 12 . Gun 225 | 16 20 2 28 12 . 43 98 2 . . . . . . . . . . . . . . . . 4 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . 1 2 . . . . . . 8 . . . 4 3 . . . . . . 3 . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 221 | 16 20 2 28 12 . 43 98 2 . . . . . . . . . . . . . . . . . . Explosive 29 | . . 1 2 . . . . . . 8 . . . 4 3 . . . . . . 3 . . 8 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 10 | 3 10 1 7 10 . 10 9 5 . 2 . . . 2 . . . . . . . 2 . . 6 . Robot Miss Streak 5 | 1 5 . 2 1 . 2 4 2 . 2 . . . 1 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 220 | 10 12 1 19 7 . 30 62 2 . 3 . . 1 1 2 . 1 9 3 2 . 6 3 12 34 . Core Hits 145 | 4 4 3 10 6 . 13 32 2 . 8 . . . 6 6 . . 3 1 1 . 13 1 4 28 . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Critical Strikes 16 | . 1 . 3 . . 2 1 . . . . . . . 1 . . 1 . . . . . . 7 . Burn 7 | . 1 . 3 . . 2 1 . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 116 | . . . . . . . . . . . . . 4 . 2 1 1 33 7 4 . 5 5 20 34 . Impact 40 | . . . . . . . . . . . . . 4 . 1 1 . . . . . . . . 34 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . 1 . 1 33 7 4 . 5 5 20 . . Sneak Attacks 11 | . . . . . . . . . . . . . . . 1 . . 1 3 . . . 2 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9720 | 106 151 150 494 108 . 465 1192 43 . 419 . . 44 616 468 . 31 478 204 147 . 808 219 403 3120 54 Guns 2278 | 106 151 13 276 108 . 465 1043 43 . . . . . . . . . . . . . . . . 73 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4144 | . . 137 218 . . . 149 . . 419 . . . 616 348 . . . . . . 765 . . 1492 . Melee 3241 | . . . . . . . . . . . . . 44 . 120 . 31 478 204 147 . 43 219 400 1555 . Ramming 57 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 54 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2354 | 106 151 13 276 108 . 465 1192 43 . . . . . . . . . . . . . . . . . . Explosive 3995 | . . 137 218 . . . . . . 419 . . . 616 348 . . . . . . 765 . . 1492 . Electromagnetic 73 | . . . . . . . . . . . . . . . . . . . . . . . . . 73 . Impact 1716 | . . . . . . . . . . . . . 44 . 117 . . . . . . . . . 1555 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1525 | . . . . . . . . . . . . . . . 3 . 31 478 204 147 . 43 219 400 . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . . . . . . . . 8 4 17 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . . . . . . . . . . . . 7 6 8 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1263 | . . . . . . . 73 . . 28 . . 14 19 12 . . 53 78 63 . . 75 4 844 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 320 | . . . . . . . 73 . . 28 . . . 19 12 . . . . . . . . . 188 . Melee 943 | . . . . . . . . . . . . . 14 . . . . 53 78 63 . . 75 4 656 . Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Self-Inflicted Damage 320 | . . 7 . . . . . . . 69 . . . 49 . . . . . . . . . . 141 54 Shots 8 | . . 1 . . . . . . . 4 . . . 1 . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | 90 117 39 99 111 . 365 384 16 . . . 1 311 300 206 254 141 345 238 283 331 65 . 171 124 79 Average Temperature 99 | 41 44 24 30 43 . 148 80 13 . . . 1 131 106 79 85 56 94 109 180 141 26 . 96 35 79 Received Heat Transfer 925 | . 12 . 42 30 . 117 234 . . . . . 9 . . . 30 . . 18 9 39 18 247 120 . Effects 16 | . . . . . . 5 3 . . . . . 1 1 . . . 1 . . 5 . . . . . Shutdowns 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . Interference 7 | . . . . . . 3 . . . . . . 1 . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Impact Corruptions 23 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 22 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 5967 | 261 518 37 962 259 . 1258 2572 100 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Peak Influence 689 | 15 104 158 554 221 . 190 279 152 . . . . 153 . . . . 106 . . . . 80 343 689 420 Initial 348 | . 9 40 61 216 . . . 107 . . . . . . . . . 18 . . . . 53 34 122 348 Average 148 | 5 60 157 300 216 . 110 144 128 . . . . 34 . . . . 38 . . . . 67 142 166 389 Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . 1 2 2 Low Security (%) 72 | 100 100 100 48 5 . 100 59 100 . . . . 100 . . . . 100 . . . . 100 67 75 . Level 1 20 | . . . 14 94 . . 40 . . . . . . . . . . . . . . . . 32 15 47 Level 2 6 | . . . 37 . . . . . . . . . . . . . . . . . . . . . 9 52 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 1 . . 7 . . . . . 2 . . . 1 . . . . . 1 3 6 . Investigation 6 | . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . 1 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 13 | . 1 . 2 . . . 2 . . . . . 1 . . . . . . . . . 1 2 4 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Distress Signals 11 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . 1 . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 7 3 16 5 . 9 21 1 2 11 . . 9 6 7 . 12 7 . 4 30 9 3 34 33 6 Peak Tracking Total 13 | . 2 1 5 5 . 3 5 1 3 9 . . 8 3 4 . 13 5 . 3 12 5 3 8 12 5 Tactical Retreats 34 | . 1 . . 1 . 2 2 . 2 3 . . 1 . 1 . . 2 . 2 5 . . 7 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Traps Triggered 7 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . . . . . . . . . 14 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Machines Disabled 12 | . . 1 2 . . . 3 . . . . . . . . . . 1 1 1 . . . . 3 . Max in Single Turn 2 | . . 1 2 . . . 2 . . . . . . . . . . 1 1 1 . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Machines Accessed 38 | . 3 . 2 1 1 . 3 1 . . 4 . 5 . 1 1 . 7 1 1 2 . . 2 1 2 Terminals 17 | . 2 . 2 . . . 2 1 . . . . 2 . . . . 4 . . . . . 2 1 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Hacks 98 | . 6 . 4 1 1 . 5 2 . . 30 . 10 . 1 4 . 16 1 1 3 . . 6 3 4 Successful 66 | . 3 . . 1 1 . 3 1 . . 30 . 7 . 1 4 . 6 1 1 3 . . 2 . 2 Failed 32 | . 3 . 4 . . . 2 1 . . . . 3 . . . . 10 . . . . . 4 3 2 Catastrophic 7 | . 1 . 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 6 . 4 . . . 3 2 . . . . 3 . . . . . . . 1 . . 5 . 2 Terminals 37 | . 5 . 4 . . . 4 2 . . . . 4 . . . . 7 . . . . . 6 3 2 Fabricators 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Terminal Hacks 53 | . 2 . . 1 1 . 2 1 . . 30 . 1 . 1 4 . 3 1 1 3 . . 1 . 1 Record 15 | . . . . . 1 . . . . . 11 . . . . . . . 1 . 2 . . . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 . . . 2 1 . . . . 4 . . . . 4 . . . . . 2 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . 10 . . . . 19 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Total Allies 15 | . . 3 . . . . . . . . . . . . 1 6 . . . . . . . 4 1 . Largest Group 6 | . . 3 3 2 . . . . . . . . . . 1 6 6 . . . . . . 3 1 . Highest-Rated Group 246 | . . 40 40 32 . . . . . . . . . . 8 157 157 . . . . . . 246 64 . Highest-Rated Ally 159 | . . 16 16 16 . . . . . . . . . . 8 31 31 . . . . . . 159 64 . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . 41 7 . . . . . . . . . . . . 13 . . . . . . 50 . . Total Damage 2709 | . . . 444 76 . . . . . . . . . . . . 167 . . . . . . 2022 . . Kills 20 | . . . 11 . . . . . . . . . . . . . 1 . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 1 2 . 2 . 1 2 1 . . 2 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . Items 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Turns Passed 7055 | 120 355 392 359 344 275 481 741 137 54 89 17 40 172 178 127 289 94 465 99 106 366 115 67 508 822 243 Spaces Moved 10077 | 86 255 342 217 208 177 249 329 301 222 285 86 177 435 412 347 665 233 1055 297 374 794 302 121 535 1277 296 Core 324 | 5 . . . . . . . . . . . . . . . . . . . . . . . 316 . 3 Treads 583 | 5 . . . . . 249 329 . . . . . . . . . . . . . . . . . . . Legs 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Wheels 1275 | 76 255 342 217 208 177 . . . . . . . . . . . . . . . . . . . . . Hover 499 | . . . . . . . . . . . . . . . . . . . . . . . . . 206 293 Flight 7386 | . . . . . . . . 301 222 285 86 177 435 412 347 665 233 1055 297 374 794 302 121 209 1071 . Fastest Speed 19 | 50 95 110 110 155 155 160 160 20 20 20 20 20 20 20 21 21 24 21 25 25 19 19 23 26 33 60 Average Speed 50 | 93 106 110 130 155 155 160 160 22 20 20 20 20 26 20 22 22 24 23 25 25 23 20 36 68 49 61 Slowest Speed 250 | 160 125 110 155 155 155 160 160 101 20 20 20 20 97 97 98 98 24 25 25 25 100 27 97 190 125 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . 2 2 1 2 . 1 . . . 1 1 . . 12 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 32 72 30 49 55 68 41 9 49 46 70 37 18 64 52 77 49 26 53 62 64 42 4 69 29 25 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 8 | . . . . . 1 . 1 . . . 1 . . . . 2 . . 1 1 . 1 . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . . . 1 1 . . . 1 1 . 1 . . 1 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 . 1 1 . . 1 . Scrap Searched 29 | . . 1 . 2 . 1 . . 2 1 . 2 . 5 8 3 . . 1 2 . 1 . . . . Spaces Dug 53 | . . 6 . . . . . . . . . . 3 26 . . . 14 3 1 . . . . . . Terrain Destroyed 533 | . . 6 9 . . . 4 . . 61 . . 3 63 39 . . 14 3 1 . 47 . . 283 . Melee 21 | . . . . . . . . . . . . . 3 . . . . 14 3 1 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 512 | . . 6 9 . . . 4 . . 61 . . . 63 39 . . . . . . 47 . . 283 . Terrain Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Res Qua Total 11545 | 106 319 353 267 219 178 290 450 375 231 308 85 178 489 501 391 807 267 1203 307 377 971 349 135 637 1403 349 Wait 768 | . 35 7 3 . . 8 35 32 6 11 . 3 32 62 27 128 35 70 . . 147 28 . 35 25 39 Move 10008 | 85 254 341 216 207 176 248 328 300 221 284 85 172 430 409 342 664 230 1054 296 373 791 299 120 534 1253 296 Hop 21 | . . . . . . . . . . . . 2 2 1 2 . 1 . . . 1 1 . . 11 . Pick Up 93 | 6 10 1 9 4 1 4 7 8 2 . . 1 5 6 1 3 . 2 2 . 2 . 2 2 10 5 Fast Attach 88 | 6 3 . 3 . . 1 9 2 . . . . 3 2 2 2 . 1 . . 13 3 2 5 29 2 Attach 48 | 1 . . 2 . . 2 2 10 . 4 . . 4 2 4 1 . 3 1 . . . 2 2 8 . Detach 22 | . 1 . . . . . 1 3 . 1 . . 3 2 5 1 . 1 . . . 1 1 . 2 . Swap 37 | . 1 2 8 . . 1 4 4 . . . . 1 4 1 2 . 1 . . 2 4 . 1 1 . Drop 117 | . 5 . 11 2 1 3 15 14 2 . . . 5 9 2 5 . 2 1 . 15 5 3 4 13 . Fire 144 | 8 10 2 15 6 . 23 49 2 . 8 . . . 4 3 . . . . . . 3 . . 11 . Melee 116 | . . . . . . . . . . . . . 4 . 2 1 1 33 7 4 . 5 5 20 34 . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . . . . . . . 36 . . . . . 33 . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 429 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Entered Mines 491 | -10/Mines | Learned Materials emergency access door positions 611 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 740 | -10/Mines | Discovered new exit (range 4) 783 | -10/Mines | Discovered new exit (range 4) 792 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 3 allies 868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Identified exit to Mines 1227 | -9/Materials | Entered Mines 1227 | -9/Mines | Accompanied by 2 allies 1277 | -9/Mines | Met a Derelict shopkeep closing up shop 1300 | -9/Mines | Assembled infested the area 1305 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1386 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1389 | -9/Mines | Found Prototype Device 1457 | -9/Mines | Discovered new exit (range 15) 1496 | -9/Mines | Learned location of 1 exit from Proximity Caves 1543 | -9/Mines | Discovered new exit (range 7) 1565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1565 | -9/Mines | Discovered new exit (range 5) 1571 | -9/Mines | Entered Exiles 1610 | -9/Exiles | Met 8R-AWN 1637 | -9/Exiles | Met EX-HEX 1728 | -9/Exiles | Met EX-DEC 1784 | -9/Exiles | Learned location of Zion (-6) 1829 | -9/Exiles | Discovered new exit (range 12) 1846 | -9/Exiles | Entered Mines 2283 | -8/Mines | Discovered new exit (range 7) 2327 | -8/Mines | Entered Materials 2327 | -8/Materials | Evolved 2 slots: Propulsion x2 2446 | -8/Materials | Garrison activated, responded to threat 2995 | -8/Materials | Build established: Scavenger-Mutant 3061 | -8/Materials | Discovered new exit (range 5) 3068 | -8/Materials | Entered Factory 3068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3083 | -7/Factory | Identified Exp. Sensor Array 3160 | -7/Factory | Discovered new exit (range 14) 3198 | -7/Factory | Identified exit to Lower Caves 3205 | -7/Factory | Entered Lower Caves 3221 | -7/Lower Caves | Encountered a Warlord checkpoint 3256 | -7/Lower Caves | Discovered new exit (range 8) 3259 | -7/Lower Caves | Entered another Lower Caves area 3292 | -7/Lower Caves | Learned Factory stockpile data 3299 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3303 | -7/Lower Caves | Learned Factory trap positions 3325 | -7/Lower Caves | Discovered new exit (range 5) 3326 | -7/Lower Caves | Encountered a Warlord checkpoint 3348 | -7/Lower Caves | Entered Data Miner 3348 | -7/Data Miner | Discovered new exit (range 7) 3352 | -7/Data Miner | Met Data Miner 3359 | -7/Data Miner | Learned location of Section 7 (-3) 3359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3360 | -7/Data Miner | Received God Mode back door access code from Data Miner 3365 | -7/Data Miner | Entered Proximity Caves 3365 | -6/Proximity Caves | Spotted B-75 Beast 3366 | -6/Proximity Caves | Identified exit to Factory 3383 | -6/Proximity Caves | Build established: Sprinter 3405 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 3405 | -6/Proximity Caves | Entered Factory 3405 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3406 | -6/Factory | Loaded intel: 130 trap records 3460 | -6/Factory | Found Prototype Processor 3460 | -6/Factory | Identified Exp. Targeting Computer 3492 | -6/Factory | Repaired Cld. Ion Engine 3546 | -6/Factory | Identified exit to Lower Caves 3577 | -6/Factory | Entered Lower Caves 3597 | -6/Lower Caves | Encountered a Warlord checkpoint 3744 | -6/Lower Caves | Discovered new exit (range 15) 3755 | -6/Lower Caves | Entered another Lower Caves area 3755 | -6/Lower Caves | Discovered new exit (range 10) 3832 | -6/Lower Caves | Learned Factory terminal intel 3837 | -6/Lower Caves | Learned Factory garrison access intel 3862 | -6/Lower Caves | Discovered new exit (range 14) 3882 | -6/Lower Caves | Entered Zion 3893 | -6/Zion | Learned Factory stockpile data 3899 | -6/Zion | Discovered new exit (range 13) 3910 | -6/Zion | Received a hallucinogenic algorithm 3952 | -6/Zion | Learned location of Armory (-3) 3973 | -6/Zion | Gained Derelict followers 3997 | -6/Zion | Learned location of Warlord (-5) 4033 | -6/Zion | Found CR-A16's Pointy Stick 4111 | -6/Zion | Build established: Derelict-Scout 4171 | -6/Zion | Entered Proximity Caves 4171 | -5/Proximity Caves | Accompanied by 6 allies 4172 | -5/Proximity Caves | Identified exit to Factory 4236 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4265 | -5/Proximity Caves | Entered Factory 4265 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4267 | -5/Factory | Loaded intel: 25 terminal locations 4268 | -5/Factory | Loaded intel: 4 garrison access locations 4432 | -5/Factory | Fabricated Variable Charge Gun? 4465 | -5/Factory | Discovered new exit (range 19) 4529 | -5/Factory | Identified exit to DSF 4658 | -5/Factory | Identified exit to Upper Caves 4730 | -5/Factory | Entered Upper Caves 4731 | -5/Upper Caves | Encountered a Warlord checkpoint 4741 | -5/Upper Caves | Build established: Sprinter 4741 | -5/Upper Caves | Learned 8 Factory zone layouts 4824 | -5/Upper Caves | Found Alien Artifact 4827 | -5/Upper Caves | Discovered new exit (range 7) 4829 | -5/Upper Caves | Entered another Upper Caves area 4835 | -5/Upper Caves | Discovered new exit (range 9) 4843 | -5/Upper Caves | Identified exit to Warlord 4880 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4935 | -5/Upper Caves | Entered Warlord 4979 | -5/Warlord | Met Warlord 4981 | -5/Warlord | Opened Warlord's prototype stash 4988 | -5/Warlord | Found Prototype Reactor 4988 | -5/Warlord | Identified Vortex Chain Reactor 4997 | -5/Warlord | Found Prototype Device 4997 | -5/Warlord | Identified Exp. Phase Shifter 5004 | -5/Warlord | Warlord's base attacked by MAIN.C 5005 | -5/Warlord | Found Prototype Device 5005 | -5/Warlord | Identified System Purifier 5107 | -5/Warlord | Opened side exit 5155 | -5/Warlord | Spotted B-86 Titan 5294 | -5/Warlord | Warlord forces counterattacked 5299 | -5/Warlord | Discovered new exit (range 12) 5301 | -5/Warlord | Entered Proximity Caves 5412 | -4/Proximity Caves | Discovered new exit (range 10) 5416 | -4/Proximity Caves | Entered Factory 5416 | -4/Factory | Evolved 2 slots: Utility x2 5417 | -4/Factory | Identified exit to Extension 5418 | -4/Factory | Identified exit to Research 5483 | -4/Factory | Entered Extension 5558 | -4/Extension | Rescued a captive Derelict 5685 | -4/Extension | Rescued a captive Derelict 5685 | -4/Extension | Rescued a captive Derelict 5704 | -4/Extension | Rescued A7 5829 | -4/Extension | Released all parts (13) 5930 | -4/Extension | Spotted B-86 Titan 5934 | -4/Extension | Spotted B-86 Titan 5941 | -4/Extension | Core integrity fell below 50% 5948 | -4/Extension | Core integrity fell below 20% 5981 | -4/Extension | Discovered exit to Research (range 16) 5981 | -4/Extension | Discovered new exit (range 16) 5991 | -4/Extension | Entered Research 5991 | -3/Research | Evolved 2 slots: Utility x2 6089 | -3/Research | Build established: Mutant 6287 | -3/Research | Found Prototype Launcher 6287 | -3/Research | Identified Tactical Quantum Warhead 6592 | -3/Research | Lost 4 parts (1n2u1w) 6634 | -3/Research | Spotted B-86 Titan 6659 | -3/Research | Found Prototype Processor 6659 | -3/Research | Identified Spectral Analyzer 6680 | -3/Research | Found Antimissile System 6752 | -3/Research | Spotted B-86 Titan 6776 | -3/Research | Spotted B-90 Cyclops 6805 | -3/Research | Discovered new exit (range 12) 6813 | -3/Research | Entered Quarantine 6842 | -3/Quarantine | Lost 12 parts (1p5n5u1w) 6891 | -3/Quarantine | Met incapacitated Sigix Warrior 6891 | -3/Quarantine | Lockdown squad dispatched 6961 | -3/Quarantine | Found Enh. Force Lance 6993 | -3/Quarantine | Spotted Lightning 7018 | -3/Quarantine | Spotted Lightning 7024 | -3/Quarantine | Core integrity fell below 50% 7024 | -3/Quarantine | System corruption reached 10% 7027 | -3/Quarantine | Spotted Lightning 7044 | -3/Quarantine | Core integrity fell below 20% 7056 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 07023_ Penetrated by EMDS Slug. 07023_ EMDS Slug penetrates Wall. 07025_ Penetrated by EMDS Slug. 07025_ EMDS Slug penetrates Wall. 07025_ Med. Storage Unit destroyed. 07025_ EMDS Slug penetrates Wall. 07027_ Wall collapses. 07029_ Penetrated by EMDS Slug. 07034_ System corrupted: Component data lost. 07036_ Penetrated by EMDS Slug. 07038_ EMDS Slug penetrates Wall. 07038_ Nanoactuators destroyed. 07043_ Penetrated by EMDS Slug. 07044_ EMDS Slug penetrates Wall. 07045_ Penetrated by EMDS Slug. 07050_ EMDS Slug penetrates Wall. 07051_ Penetrated by EMDS Slug. 07053_ Wall collapses. 07053_ 2BTS8YNTGFYP4EU2M2WBS#BEB<= [Achievement: Collector] Map ----- +----------------------------------------------------+ | ??????# # # * #???????????????????????? | | ####### # # !#???????????????????????? | | # ######+#### #???????????????????????? | | # #??# !###+##############??????????????? | | """ + #??# / # ! #??????????????? | | """ #c#??# ! # #??????????????? | | """ # #??# # """#??????????????? | | # #??# ! ####### + R"#??????????????? | | ####### #??###########?# # """#??????????????? | | ???# #??????# """ #?# #! #??????????????? | | """???# #??????#""T""#?# ########??????????????? | | """"?## ########"" ""### #?????????????????????? | | """"?# #?????????????????????? | | # #?????????????????????? | | """" # #?????????????????????? | | """" + !!! #?????????????????????? | | """" # !!! #?????????????????????? | | # !! """"" """"" ##????????????????????? | | ###### """"" """"" #????????????????????? | | # """"" """"" #????????????????????? | | """" # #????????????????????? | | """" # i #????????????????????c | | """" + ###+########## h h #????????????????????? | | # # #????###;h;####??????????????????c | | """ # # #????# / #??????????????????? | | S""" # # #????# @ #??????????????????? | | # # #????# [ #??????????????????? | | ###### # #????# "" #??????????????????? | | ?????# # #????# !" #??????????????????? | | #????# ########????# "" #??????????????????? | | #????# #???????????# " #??????????????????? | | #????# #???????????# " " " #??????????????????? | | ###### #???????????# #??????????????????? | | #???????????##########??????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #T########???????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 370 Matter Stores 385 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 225 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Hardlight Generator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed BackupMatterArmor Manual? 0 Play Time 01:51:06 Cumulative 150.5 hours Start 2022.12.18 @ 12:27:13 End 2022.12.18 @ 14:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc1052b3-7128-41ba-ba2e-46dd756e7444