Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 02:36:25 Player: Errormaker Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (888) 888 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 4777 Bonus ------- Follower Combat Kills 14 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Flail Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Recoil Stabilizer Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Targeting Computer Advanced Targeting Computer Core Analyzer Advanced ECM Suite Medium Armor Plating Autogun Mining Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 4 | . . . 2 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 41 | 5 9 1 10 12 1 . 3 . Power 5 | 1 2 . 2 . . . . . Engine 5 | 1 2 . 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 3 1 2 4 . . . . Treads . | . . . . . . . . . Leg 9 | . 3 1 2 3 . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 13 | 1 1 . 5 4 1 . 1 . Device 4 | . . . 3 . 1 . . . Storage 1 | 1 . . . . . . . . Processor 3 | . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 5 | . . . 1 4 . . . . Artifact . | . . . . . . . . . Weapon 11 | 1 3 . 1 4 . . 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 3 . 1 4 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . 1 . 3 . . 6 . . Power 1 | . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 6 | . . . 2 . . 4 . . Weapon 1 | . . . . . . 1 . . Highest Loss Streak 6 | . 1 . 1 . . 6 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 96 92 64 9 23 Engine 11 | . 13 14 11 9 7 5 . . Leg 21 | . 15 28 22 22 23 14 . . Wheel 2 | . 11 . . . . . . . Device 8 | . . . 19 9 15 11 . . Storage 11 | . 14 14 11 9 7 5 . . Processor 10 | . 11 14 11 9 7 5 1 7 Protection 4 | . . . 2 18 15 10 . . Ballistic Gun 22 | . 25 28 22 17 15 11 . . Naked Turns 63 | . . . . . . 41 22 . Heaviest Build 34 | 10 16 16 23 34 32 32 4 4 Greatest Support 42 | 32 32 20 20 42 42 42 3 3 Greatest Overweight (x) 7 | . 1 . 2 1 . 7 1 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 8 8 . . Average Carried 7 | 1 7 7 7 7 7 5 . . Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 8 8 . . . Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Matter Collected 973 | 236 306 116 315 . . . . . Remotely . | . . . . . . . . . Salvage Created 1077 | . 551 106 420 . . . . . Parts 79 | . 37 7 35 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 27 | . 11 3 13 . . . . . Guns 27 | . 11 3 13 . . . . . Classes Destroyed 4 | . 2 1 1 . . . . . Watcher 4 | . 2 . 2 . . . . . Swarmer 8 | . . 1 7 . . . . . Grunt 16 | . 11 2 3 . . . . . Sentry 3 | . . . 3 . . . . . Best Kill Streak 5 | . 4 1 5 . . . . . Combat Bots Only 5 | . 4 1 5 . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Hostile Shots Fired 167 | . 40 16 94 . . 15 . 2 Missed 50 | . 11 4 35 . . . . . Damage Taken 1902 | . 387 146 558 . . 685 . 126 Core 955 | . 73 55 87 . . 614 . 126 Absorbed by Shields 197 | . . . 197 . . . . . Redirected to Shielding 20 | . . . . . . 20 . . Regen/Repaired (Parts) 336 | . 32 . 11 293 . . . . Core Remaining (%) 81 | 100 . 48 78 100 . . . . Volleys Fired 98 | . 47 12 37 2 . . . . Largest 2 | . 2 2 2 2 . . . . Hottest 46 | . 46 46 46 46 . . . . Shots Fired 181 | . 79 24 74 4 . . . . Gun 181 | . 79 24 74 4 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 181 | . 79 24 74 4 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 9 5 9 1 . . . . Robot Miss Streak 7 | . 7 5 4 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 111 | . 52 10 48 1 . . . . Core Hits 54 | . 27 5 21 1 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1536 | . 630 140 743 14 . 9 . . Guns 1527 | . 630 140 743 14 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 9 | . . . . . . 9 . . Kinetic 1527 | . 630 140 743 14 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 15 15 15 Average Corruption 10 | . . . . . . 7 15 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . 5 1 1 Message Errors 4 | . . . . . . 2 1 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . 4 . . Targets Rammed 4 | . . . . . . 4 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 24 43 24 12 . 261 . . Average Temperature 14 | . 7 15 4 9 . 142 . . Received Heat Transfer 513 | . 234 93 186 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Peak Influence 200 | . 200 107 165 60 6 2 5 3 Initial 30 | . . 22 . 30 6 2 . 3 Average 46 | . 67 17 80 23 6 . 3 3 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 98 | 100 93 100 100 100 100 100 100 100 Level 1 1 | . 6 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 3 . . . 1 . . . Investigation 2 | . 2 . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Distress Signals 3 | . 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 18 4 27 2 . 6 . 1 Peak Tracking Total 6 | . 4 2 4 3 1 6 . 1 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 3 | . 2 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . 7 . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 26 | . 10 . 6 7 2 . 1 . Terminals 14 | . 7 . 3 3 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 2 . . . . Recycling Units 4 | . 2 . 1 1 . . . . Scanalyzers 3 | . . . 1 1 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 72 | . 25 . 17 24 4 . 2 . Successful 36 | . 10 . 9 16 . . 1 . Failed 36 | . 15 . 8 8 4 . 1 . Catastrophic 5 | . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 10 . . . . . . . Terminals 40 | . 20 . 8 10 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 16 | . 2 . 4 10 . . . . Recycling Units 7 | . 3 . 2 2 . . . . Scanalyzers 7 | . . . 3 2 2 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 19 | . 7 . 5 6 . . 1 . Record 1 | . . . . 1 . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open DSF 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Disarm Traps 2 | . 2 . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . Maintenance Status 1 | . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 2 . 2 7 . . . . Scan Component 6 | . 1 . 1 4 . . . . Repair 5 | . 1 . 1 3 . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . Retrieve Components 3 | . 1 . 1 1 . . . . Scanalyzer 3 | . . . 1 2 . . . . Insert Component 2 | . . . 1 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 10 . 5 7 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . 1 3 . . . . Time 252 | . 26 . 136 90 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 9 . 6 . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total Allies 2 | . . 1 . . . 1 . . Largest Group 1 | . . 1 . . . 1 . . Highest-Rated Group 31 | . . 31 . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . 5 . . . 6 . . Total Damage 150 | . . 65 . . . 85 . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Turns Passed 4627 | 45 1085 1008 1275 726 264 153 51 20 Spaces Moved 2840 | 34 766 775 468 347 209 152 69 20 Core 162 | 1 . . . . . 72 69 20 Treads . | . . . . . . . . . Legs 2349 | . 470 775 468 347 209 80 . . Wheels 329 | 33 296 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 123 123 50 50 100 Average Speed 129 | 98 112 120 184 150 123 96 68 100 Slowest Speed 400 | 100 190 120 260 190 123 400 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 97 98 35 28 5 87 3 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total 3640 | 44 923 836 822 547 217 160 71 20 Wait 599 | . 82 42 294 177 4 . . . Move 2833 | 33 765 774 467 346 209 151 68 20 Hop . | . . . . . . . . . Pick Up 33 | 6 11 3 7 4 2 . . . Fast Attach 17 | 3 5 . 1 5 . . 3 . Attach 11 | 2 3 . 3 2 1 . . . Detach . | . . . . . . . . . Swap 13 | . 1 1 6 5 . . . . Drop 32 | . 9 4 7 6 1 5 . . Fire 98 | . 47 12 37 2 . . . . Melee . | . . . . . . . . . Ram 4 | . . . . . . 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 5) 319 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 555 | -10/Materials | Repaired Aluminum Leg 594 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Identified exit to Materials 718 | -10/Materials | Discovered exit to Materials (range 5) 835 | -10/Materials | Identified exit to Mines 1022 | -10/Materials | Discovered exit to Materials (range 16) 1131 | -10/Materials | Entered Mines 1160 | -10/Mines | Learned Materials trap positions 1260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -10/Mines | Found Prototype Device 1302 | -10/Mines | Build established: Scavenger-Mutant 1640 | -10/Mines | Discovered exit to Materials (range 3) 1642 | -10/Mines | Learned Materials terminal intel 1649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1667 | -10/Mines | Discovered exit to Materials (range 14) 1820 | -10/Mines | Core integrity fell below 50% 1842 | -10/Mines | Received a Mining Laser from a helpful Derelict 2139 | -10/Mines | Entered Materials 2139 | -9/Materials | Evolved 2 slots: Utility x2 2140 | -9/Materials | Loaded intel: 17 trap records 2141 | -9/Materials | Loaded intel: 12 terminal locations 2152 | -9/Materials | Identified Exp. Sensor Array 2444 | -9/Materials | Repaired Broken Exp. Sensor Array 3168 | -9/Materials | Build established: Mutant 3224 | -9/Materials | Discovered new exit (range 7) 3243 | -9/Materials | Identified exit to Materials 3414 | -9/Materials | Entered another Materials area 3414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3528 | -8/Materials | Repaired Aluminum Leg 3788 | -8/Materials | Repaired Autogun 3822 | -8/Materials | Repaired Autogun 3943 | -8/Materials | Discovered new exit (range 5) 3946 | -8/Materials | Identified exit to Factory 4140 | -8/Materials | Entered Factory 4140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4404 | -7/Factory | Sucked down chute 4404 | -7/Factory | Entered Waste 4405 | -7/Waste | Met a frightened Derelict 4419 | -7/Waste | EMP discharged 4441 | -7/Waste | Spotted C-40 Crusher 4441 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | Spotted C-40 Crusher 4499 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4505 | -7/Waste | Spotted C-40 Crusher 4506 | -7/Waste | Spotted C-40 Crusher 4507 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4513 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4516 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4516 | -7/Waste | Crushed by Compactor (1 part destroyed) 4516 | -7/Waste | Crushed by Compactor (1 part destroyed) 4519 | -7/Waste | EMP discharged 4519 | -7/Waste | System corruption reached 10% 4520 | -7/Waste | Core integrity fell below 50% 4523 | -7/Waste | Core integrity fell below 20% 4523 | -7/Waste | Spotted C-40 Crusher 4547 | -7/Waste | Lost 6 parts (1n4u1w) 4551 | -7/Waste | Discovered new exit (range 12) 4557 | -7/Waste | Entered Factory 4573 | -7/Factory | Identified exit to DSF 4608 | -7/Factory | Entered DSF 4628 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04551_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 04573_ Connecting with DSF Access... 04573_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 04573_ EXIT=UNLOCKED: DSF 04579_ Acquired Flail. 04597_ Acquired Imp. Signal Interpreter. 04608_ 8 EDTEGMDCZ6YC= OEL8Y 04608_ Connecting with DSF Access... LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 04623_ 3&BXMS7LLPU AUKPHXTKJ#NDQJ Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????#???###??######??????? | | ?????????????????#**?#]]]?# #??????? | | ??????????? ##***#]]]## #??????? | | ?????????? @ % !!#??????? | | ?????????? H !!#??????? | | ?????????? !!#??????? | | ???????????a a##!!!#!!!## #??????? | | ???????????#?????#!!?#!!!?# % #??????? | | ?????????????????#???###### ###??????? | | ????????????????????????# !#???????? | | ????????????????????????# !#???????? | | ????????????????????????# !#???????? | | ????????????????????????### ##???????? | | ????????????????????????#!! !#???????? | | ????????????????????????#!! !#???????? | | ?????????????????????#??### ##???????? | | ?????????????????#???#!??## ###??????? | | ???????????# ###!!!#!!## ""###????? | | ??????????? """""#???? | | ??????????? ""##"#???? | | ???????????? #!!!#!!##"""""#??????? | | ?????????????????#???###?#"""""#??????? | | ?????????????????????????##"####??????? | | ??????????????????????????#"#?????????? | | ??????????????????????????#""?????????? | | ???????????????????????????##?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AlertFlyingMembrane Manual? 0 Play Time 00:59:33 Cumulative 35.8 hours Start 2024.04.12 @ 01:34:39 End 2024.04.12 @ 02:36:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f36e6f8-2d46-4765-b748-a6f6ab37a7df