Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 12:32:29 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2028) 2028 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3973 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 85 Cogmind --------- Core Integrity 183/400 Matter 292/300 Energy 290/290 System Corruption 3% Temperature Cool (42) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Cooling System Large Matter Pod (150) Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Assault Cannon Assault Cannon Advanced Assault Cannon Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Cooling System Large Matter Pod Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Assault Cannon Assault Cannon Advanced Assault Cannon Grenade Launcher Datajack Plasma Cutter [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 78 | 7 13 9 42 7 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 3 9 . Treads 11 | 2 . 2 7 . Leg 1 | . . . 1 . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 28 | 2 6 5 9 6 Device 12 | 1 2 3 5 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 12 | . 3 2 3 4 Artifact . | . . . . . Weapon 31 | 2 6 1 22 . Energy Gun 5 | 1 2 . 2 . Energy Cannon 5 | . . . 5 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 14 | . 4 . 10 . Launcher 1 | . . 1 . . Special Weapon 4 | . . . 4 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . 2 4 8 . Power 2 | . 1 . 1 . Propulsion 5 | . . 2 3 . Utility 5 | . 1 2 2 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . 1 2 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 95 99 100 Engine 12 | . 14 14 11 11 Treads 30 | . 28 26 32 33 Device 6 | . 9 3 7 . Storage 12 | . 14 14 11 11 Protection 11 | . 4 6 13 21 Energy Gun 6 | . 17 . 3 . Energy Cannon 2 | . . . 7 . Ballistic Gun 2 | . 9 . . . Ballistic Cannon 10 | . . 17 8 22 Launcher 1 | . . 10 . . Naked Turns . | . . . . . Heaviest Build 66 | 14 34 34 61 66 Greatest Support 63 | 40 40 40 63 60 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 14 15 18 20 Most Carried 20 | 4 15 15 20 20 Average Carried 16 | 3 12 14 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 15 15 20 20 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 2031 | 291 388 328 823 201 Remotely . | . . . . . Salvage Created 2766 | 109 843 12 1606 196 Parts 156 | 11 43 2 90 10 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 55 | . 17 5 30 3 Melee 1 | . 1 . . . Guns 25 | . 16 . 9 . Cannons 26 | . . 2 21 3 AOE 3 | . . 3 . . Classes Destroyed 14 | 2 6 2 4 . Worker 4 | . 1 . 2 1 Builder 1 | . . . 1 . Tunneler 6 | 3 1 . 1 1 Hauler 5 | . 2 . 3 . Recycler 8 | 1 . . 5 2 Mechanic 2 | . . . 2 . Operator 3 | . 2 . 1 . Watcher 7 | . 3 . 4 . Swarmer 14 | . 3 . 8 3 Grunt 27 | . 14 2 11 . Duelist 1 | . . . 1 . Sentry 10 | . . . 10 . Demolisher 2 | . . 2 . . Assembled 1 | . . 1 . . Best Kill Streak 7 | 2 3 2 7 3 Combat Bots Only 6 | . 3 2 6 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2500 | . 562 467 1364 107 Core 435 | . 143 75 205 12 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 12 . . Volleys Fired 237 | 21 73 14 120 9 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 115 70 136 88 Shots Fired 452 | 42 145 23 222 20 Gun 243 | 42 145 . 56 . Cannon 187 | . . 17 150 20 Launcher 6 | . . 6 . . Special 16 | . . . 16 . Kinetic 212 | 21 53 17 101 20 Thermal 234 | 21 92 . 121 . Explosive 6 | . . 6 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 10 12 11 18 10 Robot Miss Streak 5 | 2 3 3 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 295 | 28 99 11 145 12 Core Hits 135 | 8 44 11 65 7 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 17 | 2 8 . 7 . Burn 16 | 2 7 . 7 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5006 | 306 1182 346 2793 379 Guns 1989 | 304 1150 . 535 . Cannons 2418 | . . 120 1976 322 Explosions 216 | . . 216 . . Melee . | . . . . . Ramming 297 | 2 32 10 196 57 Kinetic 2062 | 103 255 120 1262 322 Thermal 2431 | 201 895 . 1335 . Explosive 216 | . . 216 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 62 | . . . 26 36 Message Errors 19 | . . . 9 10 Matter Fused 13 | . . . 5 8 Heat Flow Errors 7 | . . . 3 4 Energy Discharges 8 | . . . 4 4 Data Loss (minor) 8 | . . . 4 4 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 27 | . . . 17 10 Projectiles 27 | . . . 17 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . 1 8 2 Impact 1 | . . . 1 . Kinetic 10 | . . 1 7 2 Secondary . | . . . . . Self-Inflicted Damage 16 | . . 16 . . Shots 1 | . . 1 . . Rammed 32 | 1 5 1 17 8 Targets Rammed 37 | 1 6 1 21 8 Kicked . | . . . . . Crushed 5 | . 1 . 4 . Highest Temperature 266 | 210 232 89 227 266 Average Temperature 58 | 83 56 32 37 98 Received Heat Transfer 870 | . 294 30 540 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | 1 4 . 10 . Heat Transferred 7326 | 740 3034 . 3552 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 554 | 20 150 76 554 195 Initial 195 | . 13 46 . 195 Average 165 | 6 81 21 343 59 Maximum Alert Level 2 | . . . 2 . Low Security (%) 72 | 100 100 100 27 100 Level 1 9 | . . . 25 . Level 2 17 | . . . 47 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 4 1 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 26 5 72 6 Peak Tracking Total 5 | . 4 2 5 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts 19 | . . . 19 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 21 | . 9 . 11 1 Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 26 . 42 1 Successful 36 | . 15 . 20 1 Failed 33 | . 11 . 22 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 51 | . 16 . 35 . Terminals 62 | . 21 . 41 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 5 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 8 . 16 1 Part Schematic 7 | . 2 . 5 . Robot Schematic 1 | . 1 . . . Robot Analysis 8 | . 2 . 6 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 4 | . 3 . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 6 . 4 . Terminals 6 | . 3 . 3 . Botnet 5 | . 3 . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Recyclers 1 | . 1 . . . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 8 . 10 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 2 . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 50 | . . . . 50 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 188 | . . . . 188 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 8 | . 2 . 6 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 10814 | 176 3057 1609 4064 1908 Spaces Moved 4774 | 63 1304 872 1771 764 Core 3 | 3 . . . . Treads 4606 | 60 1304 713 1765 764 Legs . | . . . . . Wheels 165 | . . 159 6 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 125 115 160 Average Speed 173 | 154 160 153 165 239 Slowest Speed 240 | 160 160 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 76 | 7 99 98 79 101 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 3 | . . 3 . . Terrain Destroyed 28 | . . 24 . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 24 | . . 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 6829 | 100 2137 1117 2664 811 Wait 1566 | 5 716 211 622 12 Move 4770 | 62 1303 871 1770 764 Hop . | . . . . . Pick Up 64 | 4 18 4 35 3 Fast Attach 25 | 7 1 4 9 4 Attach 16 | . 3 3 9 1 Detach 6 | . 1 2 3 . Swap 37 | . 9 2 24 2 Drop 52 | . 7 5 32 8 Fire 237 | 21 73 14 120 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 37 | 1 6 1 21 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 19 | . . . 19 . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 47 | -11/Junkyard | Discovered new exit (range 16) 177 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 1115 | -10/Materials | Discovered new exit (range 8) 1530 | -10/Materials | Discovered new exit (range 9) 2816 | -10/Materials | Core integrity fell below 50% 3234 | -10/Materials | Entered Mines 3235 | -10/Mines | Assembled infested the area 3240 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3260 | -10/Mines | Met a Derelict bent on vengeance 3506 | -10/Mines | Core integrity fell below 20% 3715 | -10/Mines | Discovered new exit (range 10) 3822 | -10/Mines | Discovered new exit (range 9) 4016 | -10/Mines | Learned Materials emergency access door positions 4106 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4363 | -10/Mines | Found Prototype Device 4363 | -10/Mines | Identified Exp. Sensor Array 4843 | -10/Mines | Entered Materials 4843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5836 | -9/Materials | Identified exit to Mines 5959 | -9/Materials | Build established: Scavenger-Mutant 6012 | -9/Materials | Lost 3 parts (1p2w) 6084 | -9/Materials | Discovered new exit (range 10) 6268 | -9/Materials | Build established: Mutant 6917 | -9/Materials | Core integrity fell below 50% 7212 | -9/Materials | Build established: Scavenger-Mutant 8843 | -9/Materials | First assault squad dispatched 8907 | -9/Materials | Entered Mines 8992 | -9/Mines | Met a Derelict shopkeep closing up shop 9312 | -9/Mines | Discovered new exit (range 5) 9465 | -9/Mines | Discovered new exit (range 10) 9901 | -9/Mines | Learned 4 Materials zone layouts 10815 | -9/Mines | Self-destructed Last Messages --------------- 10747_ Identified Imp. Terrain Scanner. 10748_ R-06 Scavenger destroyed. 10749_ K-01 Serf collects debris. 10751_ Dropped Imp. Terrain Scanner. 10754_ K-01 Serf collects debris. 10754_ Acquired Lgt. Armor Plating. 10756_ Slammed into K-01 Serf. 10757_ K-01 Serf collects debris. 10758_ Acquired 25 matter. 10763_ K-01 Serf collects debris. 10768_ System corrupted: Heat flow error (+106). 10774_ R-06 Scavenger collects Med. Storage Unit. 10776_ Acquired 10 matter. 10777_ R-06 Scavenger collects Tractor Beam. 10778_ K-01 Serf knocked back. 10778_ K-01 Serf destroyed. 10779_ Acquired 10 matter. 10781_ R-06 Scavenger destroyed. 10782_ Acquired 10 matter. 10813_ Acquired 2 matter. 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Laser | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearShadeExtractor Manual? 0 Play Time 00:56:48 Cumulative 669.1 hours Start 2023.03.23 @ 10:26:10 End 2023.03.23 @ 12:32:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 62 Adventurer 5 Explorer 10 Win Type - Total 26 Types 6/7/5/0/3/1/3/0/1 Lore% 90 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0af9a647-942d-455e-be7d-4ffec0b75582