Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 12:50:45 // Winter2019/RPGLIKE Player: Luminiferous Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 3451 Bonus ------- Pacifist 200 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 49/600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Axe > --- INVENTORY -------- (None) [Rating: 3] Favorites ----------- Power None Propulsion None Utility None Weapon Axe Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 3 | . . . 2 1 . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . . . 2 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 10 | . . . 16 25 10 . Impact Weapon 5 | . . . 15 6 . . Slashing Weapon 5 | . . . . 18 10 . Peak Build Rating 3 | . . . 2 3 3 . Average Rating 1 | . . . 1 2 1 . On Entrance . | . . . . 2 3 . Naked Turns 372 | . 73 116 61 1 105 16 Heaviest Build 3 | . . . 3 3 3 . Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity . | . . . . . . . Average Capacity . | . . . . . . . Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity . | . . . . . . . Final Carried . | . . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 249 | 30 . . 209 10 . . Remotely . | . . . . . . . Salvage Created 79 | . . . . 79 . . Parts 6 | . . . 3 3 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 3 | . . . 2 1 . . Melee 3 | . . . 2 1 . . Classes Destroyed 2 | . . . 1 1 . . Grunt 2 | . . . 2 . . . Sentry 1 | . . . . 1 . . Best Kill Streak 2 | . . . 2 1 . . Combat Bots Only 2 | . . . 2 1 . . Max Kills in Single Turn 1 | . . . 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 62 | . . 3 31 8 20 . Missed 17 | . . 2 6 2 7 . Hits 45 | . . 1 25 6 13 . Melee 6 | . . . . . 6 . Projectile 39 | . . 1 25 6 7 . Critical Strikes 1 | . . . . . 1 . Damage Taken 747 | . . 10 319 136 282 . Core 737 | . . 10 316 136 275 . Absorbed by Shields . | . . . . . . . Redirected to Core 38 | . . . 12 . 26 . Core Remaining (%) 91 | 100 . 98 76 . . . Volleys Fired 1 | . . . 1 . . . Largest 1 | . . . 1 . . . Hottest 30 | . . . 30 . . . Shots Fired 1 | . . . 1 . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 13 | . . . 7 3 3 . Core Hits 4 | . . . 2 1 1 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Smash 1 | . . . 1 . . . Sever 1 | . . . . 1 . . Melee Attacks 24 | . . . 13 6 5 . Impact 13 | . . . 13 . . . Slashing 11 | . . . . 6 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 511 | . . . 327 98 86 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 499 | . . . 327 98 74 . Ramming 12 | . . . . . 12 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 327 | . . . 327 . . . Slashing 172 | . . . . 98 74 . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 2 | . 1 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . 14 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 14 | . . . . . 14 . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . Shots . | . . . . . . . Rammed 6 | . . . . . 6 . Targets Rammed 6 | . . . . . 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 210 | . . 6 177 18 9 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 129 | . . . 40 30 129 66 Initial 62 | . . . . 7 19 62 Average 24 | . . . 16 7 68 62 Influence Increases 245 | . . . 92 39 110 4 Destroy 0b10 Robot/C 60 | . . . 40 20 . . Destroy Leader 20 | . . . 10 10 . . Successful Hack 27 | . . . 15 8 . 4 Disable Machine 15 | . . . 15 . . . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 13 | . . . 12 1 . . Lose Combat Pursuer 60 | . . . . . 60 . Influence Decreases 179 | . . . 74 27 11 67 Entered New Map 89 | . . . . 11 11 67 Time Decay 90 | . . . 74 16 . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 20 | . 1 2 5 2 10 . Peak Tracking Total 7 | . . 2 3 2 7 . Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 7 | . 2 . . 1 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 10 | . 5 . 1 3 . 1 Terminals 9 | . 5 . 1 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . 12 . 2 6 . 1 Successful 7 | . 1 . 2 3 . 1 Failed 14 | . 11 . . 3 . . Catastrophic 4 | . 3 . . 1 . . Database Lockouts . | . . . . . . . Manual 20 | . 12 . 2 5 . 1 Terminals 20 | . 12 . 2 5 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 1 . 2 2 . 1 Level Access Points 1 | . . . 1 . . . Fabricator Index 2 | . . . . 1 . 1 Garrison Index 3 | . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . 1 3 . . Full Trace Events 2 | . 2 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 673 | 10 73 116 194 98 166 16 Spaces Moved 1080 | 20 145 232 282 138 232 31 Core 1080 | 20 145 232 282 138 232 31 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 28 58 21 13 29 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 3 1 . . Terrain Destroyed 13 | . . . 12 1 . . Melee 4 | . . . 3 1 . . Projectile . | . . . . . . . AOE 9 | . . . 9 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 1163 | 19 144 231 310 156 272 31 Wait 15 | . . . 4 10 1 . Move 1074 | 19 144 231 281 138 230 31 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach 3 | . . . 2 1 . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 2 | . . . 1 1 . . Fire 1 | . . . 1 . . . Melee 24 | . . . 13 6 5 . Ram 6 | . . . . . 6 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 30 | . . . . . 30 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 8) 84 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 12) 200 | -10/Mines | Entered Materials 202 | -9/Materials | Reached level 2 303 | -9/Materials | Core integrity fell below 50% 315 | -9/Materials | Build established: Hacker-Mutant 336 | -9/Materials | Discovered new exit (range 6) 353 | -9/Materials | Identified exit to Materials 394 | -9/Materials | Entered another Materials area 396 | -8/Materials | Reached level 3 492 | -8/Materials | Identified exit to Garrison 492 | -8/Materials | Entered Garrison 494 | -8/Garrison | Reached level 4 534 | -8/Garrison | Triggered checkpoint 536 | -8/Garrison | Core integrity fell below 50% 541 | -8/Garrison | Garrison Relay disabled 582 | -8/Garrison | Triggered checkpoint 610 | -8/Garrison | Discovered new exit (range 12) 638 | -8/Garrison | Installed Relay Interface Framework 647 | -8/Garrison | Triggered checkpoint 648 | -8/Garrison | Core integrity fell below 20% 658 | -8/Garrison | Entered Materials 674 | -8/Materials | Self-destructed Last Messages --------------- 00610_ EXIT=FOUND 00632_ Triggered Alarm Trap. 00632_ An alarm sounds. Initiating installation procedure... 00638_ Relay Interface Framework installed. 00647_ Beams of light sweep through the air. An alarm sounds. 00650_ Triggered Alarm Trap. 00650_ An alarm sounds. 00652_ C-30 ARC bursts open, deploying its payload. 00652_ S-10 Pest unfolds itself. 00658_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 00668_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00673_ Connecting with Terminal... 00673_ Current location identified: Materials >>Index(Fabricators) No fabricators found. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????#######???????? #?????????? | | ??????# ####### ?????????? | | ??????# #????????? | | ??????# T H #????????? | | ??????# #????????? | | ??????# ######???????????????? | | ????#### ##????????????????????? | | ???##% @ #?????????????????????? | | ???#% #?????????????????????? | | ???#% #?????????????????????? | | ???#% #?????????????????????? | | ???#% #?????????????????????? | | ???##% #?????????????????????? | | ????#### #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ######## #?????????????????????? | | # # #?????????????????????? | | # """ # #?????????????????????? | | # """ # #?????????????????????? | | # """ # #?????????????????????? | | # # #?????????????????????? | | # ==! # #?????????????????????? | | # =!! + #?????????????????????? | | # =!! # #?????????????????????? | | # # #?????????????????????? | | # """ # #?????????????????????? | | # """ #####?????????????????????? | | # """ #?????????????????????????? | | # #?????????????????????????? | | ########?????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Levels Raised 3 | . . . 1 1 1 . XP Earned 8290 | 3000 . 600 1900 1690 1100 . XP Spent 7200 | . 3000 . . 2600 1600 . Upgrades 8 | . 5 . . 2 1 . Hack Attack % 8 | . 5 . . 2 1 . Protomatter Created 62 | . . . 62 . . . Integrity Restored 186 | . . . 186 . . . Core 186 | . . . 186 . . . Protomatter Decayed . | . . . . . . . Game ------ Seed TargetingTimingActivator Manual? 0 Play Time 00:07:44 Cumulative 122.8 hours Start 2025.07.20 @ 12:43:11 End 2025.07.20 @ 12:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 42 Adventurer 2 Explorer 0 Win Type - Total 10 Types 1/1/2/1/1/1/1/1/1/0 Lore% 38 Gallery% 63 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3402bb-94dd-417c-aa18-aba1021ecb0c