Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 22:50:12 Player: Gokudera ElPsyCongroo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1157) 1157 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3007 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Advanced Heat Sink Large Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Insulated Plating System Shield > --- WEAPON ----------- Light EM Pulse Cannon Great Maul > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Heat Sink Advanced Heat Sink Large Storage Unit Weight Redist. System Improved Sensor Array Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 70 | 7 12 26 25 Power 10 | 1 3 3 3 Engine 8 | 1 2 3 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 18 | 2 3 7 6 Treads 1 | . . 1 . Leg 17 | 2 3 6 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 22 | 2 3 8 9 Device 7 | 1 1 2 3 Storage 8 | 1 2 2 3 Processor 3 | . . 3 . Hackware 1 | . . 1 . Protection 3 | . . . 3 Artifact . | . . . . Weapon 20 | 2 3 8 7 Energy Gun 5 | 1 1 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 2 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 6 | . . 3 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 36 | . 2 9 25 Power 4 | . . 1 3 Propulsion 12 | . . 4 8 Utility 8 | . . 1 7 Weapon 12 | . 2 3 7 Highest Loss Streak 15 | . 1 3 15 Average Slot Usage (%) 91 | . 99 91 78 Engine 10 | . 14 10 7 Leg 22 | . 28 20 17 Device 10 | . 14 10 2 Storage 11 | . 13 11 7 Processor 13 | . . 18 17 Hackware 3 | . . 3 8 Energy Gun 6 | . 12 5 2 Ballistic Gun 8 | . 15 6 1 Impact Weapon 2 | . . 3 6 Naked Turns 7 | . . . 7 Heaviest Build 25 | 10 17 18 25 Greatest Support 35 | 20 20 26 35 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 8 10 8 Average Capacity 7 | 4 6 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 6 Final Capacity 8 | 4 8 8 4 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 59% | Scavenger-Mutant 31% | Mutant 5% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1112 | 333 228 295 256 Remotely . | . . . . Salvage Created 1753 | 63 653 555 482 Parts 74 | 5 30 27 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | 1 10 15 7 Melee 5 | . . 5 . Guns 21 | 1 9 9 2 Cannons 1 | . . . 1 AOE 1 | . 1 . . Classes Destroyed 6 | 2 2 2 . Worker 3 | 1 1 1 . Recycler 4 | . 3 . 1 Watcher 2 | . . 2 . Swarmer 8 | . 2 6 . Grunt 21 | 1 8 7 5 Sentry 4 | . . 2 2 Best Kill Streak 7 | 1 7 3 3 Combat Bots Only 6 | 1 6 3 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3813 | 32 515 1096 2170 Core 850 | 11 64 217 558 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 95 70 45 . Volleys Fired 147 | 6 48 69 24 Largest 2 | 2 2 2 2 Hottest 112 | 60 60 60 112 Shots Fired 236 | 12 87 97 40 Gun 225 | 12 87 97 29 Cannon 7 | . . . 7 Launcher . | . . . . Special 4 | . . . 4 Kinetic 153 | 6 60 70 17 Thermal 64 | . 21 27 16 Explosive . | . . . . Electromagnetic 19 | 6 6 . 7 Robot Hit Streak 9 | 5 6 7 9 Robot Miss Streak 4 | 1 3 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 189 | 9 50 82 48 Core Hits 75 | 3 28 32 12 Critical Hits 2 | . 1 . 1 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Melee Attacks 45 | . . 26 19 Impact 45 | . . 26 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 2811 | 122 668 1052 969 Guns 1531 | 75 567 587 302 Cannons 134 | . . . 134 Explosions 148 | 47 101 . . Melee 934 | . . 443 491 Ramming 41 | . . 22 19 Kinetic 1016 | 25 357 444 190 Thermal 571 | 47 246 143 135 Explosive . | . . . . Electromagnetic 249 | 50 65 . 134 Impact 934 | . . 443 491 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Effects 8 | . . 8 . Message Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 102 | . 14 14 74 Projectiles . | . . . . Explosions 14 | . 14 . . Melee 88 | . . 14 74 Knockbacks 6 | . . 1 5 Impact 5 | . . 1 4 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 16 | . . 7 9 Shots . | . . . . Rammed 17 | . . 8 9 Targets Rammed 23 | . . 14 9 Kicked 6 | . . 6 . Crushed . | . . . . Highest Temperature 135 | 18 135 28 106 Average Temperature 35 | 14 49 8 31 Received Heat Transfer 1683 | 18 264 366 1035 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 11 | . . 3 8 Impact Corruptions 11 | . . 3 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1186 | 50 475 325 336 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 467 | 25 265 467 291 Initial 196 | . 16 111 196 Average 110 | 4 91 96 224 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 78 | 100 86 86 29 Level 1 19 | . 13 9 70 Level 2 2 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | 1 21 27 25 Peak Tracking Total 8 | 1 7 7 8 Tactical Retreats 7 | . . 5 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 5 3 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 50 | . 15 21 14 Successful 33 | . 7 16 10 Failed 17 | . 8 5 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 1 2 2 Terminals 40 | . 15 15 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 9 | . . 6 3 Garrison Access 1 | . . . 1 Terminal Hacks 22 | . 7 9 6 Record 7 | . 4 3 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 3 | . . 2 1 Terminal Index 1 | . . . 1 Repair Station Index 2 | . 1 . 1 Unreport Threat 1 | . . 1 . Locate Traps 3 | . 1 1 1 Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 6 2 Insert Component 4 | . . 3 1 Analyze 4 | . . 3 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 3 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2950 | 163 784 1535 468 Spaces Moved 1458 | 115 387 737 219 Core 38 | 16 . . 22 Treads . | . . . . Legs 1420 | 99 387 737 197 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 120 | 110 120 121 122 Slowest Speed 300 | 120 120 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 7 51 32 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2330 | 137 632 1230 331 Wait 530 | . 164 342 24 Move 1455 | 114 386 736 219 Hop . | . . . . Pick Up 29 | 8 8 6 7 Fast Attach 35 | 5 6 9 15 Attach 14 | 2 . 7 5 Detach 3 | . . 3 . Swap 21 | . 6 10 5 Drop 29 | 2 14 8 5 Fire 147 | 6 48 69 24 Melee 44 | . . 26 18 Ram 9 | . . . 9 Kick 14 | . . 14 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 130 | -11/Scrapyard | Discovered new exit (range 8) 164 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Discovered new exit (range 7) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 1046 | -9/Materials | Build established: Scavenger-Mutant 2041 | -9/Materials | Lost 3 parts (1n1u1w) 2228 | -9/Materials | Lost 3 parts (1p2n) 2328 | -9/Materials | Core integrity fell below 50% 2438 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Identified exit to Materials 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2584 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | Lost 7 parts (1p3n1u2w) 2760 | -8/Materials | Lost 3 parts (2n1w) 2924 | -8/Materials | Core integrity fell below 50% 2945 | -8/Materials | Core integrity fell below 20% 2951 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02917_ G-47 Trooper unfolds itself. 02919_ K-01 Serf collects debris. 02925_ Carbon-fiber Leg destroyed. 02925_ Aluminum Leg destroyed. 02925_ Lgt. EM Pulse Cannon destroyed. 02926_ Dropped Med. Storage Unit. 02927_ System Shield destroyed. 02928_ Beam Rifle destroyed. 02929_ K-01 Serf collects debris. 02932_ Lgt. Armor Plating destroyed. 02934_ Imp. Ion Engine destroyed. 02938_ Slammed into B-36 Bruiser. 02942_ Signal Interpreter destroyed. 02942_ System corrupted by crushing effect (+3). 02942_ Knocked back. 02944_ Slammed into G-47 Trooper. 02944_ Visual Processing Unit destroyed. 02947_ Slammed into B-36 Bruiser. 02948_ Slammed into W-25 Informer. 02949_ Slammed into B-36 Bruiser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ######?????????????# #????????????????????? | | #?????????????# #????????????????????? | | """ #?????????????# w #????????????????????? | | "G" #?????????????# %%b #????#???????????????? | | " " !#?????????????# %%@% #??? #???????????????? | | #?????????????######g###?? #??? #??????????? | | #????????????????# %g% ### ### ##?????????? | | +###################### g Y ??????? | | ??????? | | *! ??????? | | +##### """ """ """ ! ##### ###???????? | | ! # """ """ """ ##????? #?????????? | | # """ """ """=%= #????????/!!#?????????? | | # = #?????????!!#?????????? | | + = #???????????#?????????? | | # #### #####a #?????????????????????? | | # #??# #???#% #?????????????????????? | | ###+## #??# #???#k #?????????????????????? | | ?????# #??# #??? #????????????????????? | | ?????# #??# #??? #????????????????????? | | ??#+##+####+#### #??? #????????????????????? | | ??# # #??? #????????????????????? | | ??# """ """ " # #??? #????????????????????? | | ??# """ """ T # #???## ###????????????????????? | | ??# """ """ " # #????? #??????????????????????? | | ??# # #????? #??????????????????????? | | #########+###### #????? #??????????????????????? | | ^ ????? #?????+#??????????????????????? | | ^ ????? #????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Power Corrupts True Hacker Challenges ------------ None Game ------ Seed OverloadShieldInterpreter Manual? 0 Play Time 00:57:27 Cumulative 12.2 hours Start 2021.03.21 @ 21:51:01 End 2021.03.21 @ 22:50:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4f5d561b-d124-4ef0-b981-7bef0625218d