Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 14:01:50 Player: chrissy uwu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1219) 1219 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 3505 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 482/550 Matter 218/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Sensor Array Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle High-powered Shotgun > --- INVENTORY (5) ---- Improved Ion Engine Advanced Weight Redist. System Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Sensor Array Propulsion Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Structural Scanner Signal Interpreter Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Airjet Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 47 | 6 10 18 5 8 Power 8 | 1 2 2 1 2 Engine 8 | 1 2 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 7 . 1 Treads 5 | 2 2 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . 4 . . Flight 5 | . 2 3 . . Utility 9 | 1 2 2 1 3 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 16 | 2 2 7 3 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 2 6 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 3 1 1 6 Power 1 | . 1 . . . Propulsion 7 | . 2 1 . 4 Utility 3 | . . . 1 2 Weapon . | . . . . . Highest Loss Streak 6 | . 2 1 1 6 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 92 | . 93 99 99 70 Engine 11 | . 13 11 11 9 Treads 10 | . 25 . . 5 Hover 11 | . . 8 44 10 Flight 10 | . . 34 . . Device 11 | . 10 12 11 11 Storage 5 | . 13 . . . Processor 1 | . . . . 9 Protection 5 | . . 9 10 7 Ballistic Gun 22 | . 28 21 17 16 Peak Build Rating 22 | 6 9 22 20 22 Average Rating 12 | 3 6 15 19 14 On Entrance 11 | . 6 8 22 20 Naked Turns . | . . . . . Heaviest Build 18 | 12 18 15 15 16 Greatest Support 40 | 40 40 32 32 32 Greatest Overweight (x) 5 | . 5 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 6 | 6 9 5 5 5 Most Carried 9 | 4 9 5 5 5 Average Carried 3 | 1 4 2 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 4 4 5 4 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 942 | 260 195 303 153 31 Remotely . | . . . . . Salvage Created 1140 | . 337 496 187 120 Parts 85 | . 21 37 16 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 43 | . 13 18 7 5 Guns 36 | . 13 17 5 1 AOE 7 | . . 1 2 4 Classes Destroyed 5 | . 3 1 . 1 Builder 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 21 | . 9 9 3 . Grunt 16 | . 4 6 2 4 Sentry 6 | . . 3 2 1 Best Kill Streak 6 | . 3 4 3 6 Combat Bots Only 5 | . 3 4 3 5 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 205 | . 91 69 16 29 Missed 62 | . 15 31 5 11 Damage Taken 1800 | . 781 434 170 415 Core 393 | . 205 94 26 68 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 31 22 . Core Remaining (%) 62 | 100 18 . 70 . Volleys Fired 115 | . 52 41 13 9 Largest 2 | . 2 2 2 2 Hottest 55 | . 40 50 55 45 Shots Fired 216 | . 104 75 22 15 Gun 210 | . 104 73 21 12 Cannon . | . . . . . Launcher 6 | . . 2 1 3 Special . | . . . . . Kinetic 210 | . 104 73 21 12 Thermal . | . . . . . Explosive 6 | . . 2 1 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 9 15 9 7 Robot Miss Streak 7 | . 4 7 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 137 | . 65 47 15 10 Core Hits 85 | . 27 36 11 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2448 | . 525 702 384 837 Guns 1603 | . 525 646 277 155 Cannons . | . . . . . Explosions 827 | . . 38 107 682 Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 1603 | . 525 646 277 155 Thermal 423 | . . . . 423 Explosive 404 | . . 38 107 259 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . . 5 17 Projectiles . | . . . . . Explosions 22 | . . . 5 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 191 | . 43 9 25 114 Shots 3 | . 1 . 1 1 Rammed 4 | . 1 3 . . Targets Rammed 4 | . 1 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 50 | . 25 50 33 37 Average Temperature 10 | . 8 9 13 11 Received Heat Transfer 534 | . 186 141 45 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 786 | . 227 786 492 379 Initial 286 | . . 75 286 191 Average 286 | . 113 484 382 325 Maximum Alert Level 3 | . 1 3 2 1 Low Security (%) 41 | 100 82 16 . 17 Level 1 31 | . 17 12 53 82 Level 2 22 | . . 54 46 . Level 3 4 | . . 17 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 20 37 7 5 Peak Tracking Total 7 | . 3 7 3 5 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 2 1 . 5 Max in Single Turn 3 | . 2 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 6 . 2 Successful 5 | . . 4 . 1 Failed 6 | . 3 2 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 6 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 4 . 1 Prototype ID Bank 2 | . . 1 . 1 Branch Access Points 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1787 | 81 646 483 292 285 Spaces Moved 1590 | 53 313 689 423 112 Core 23 | 17 2 . . 4 Treads 389 | 36 288 . . 65 Legs . | . . . . . Wheels . | . . . . . Hover 586 | . . 120 423 43 Flight 592 | . 23 569 . . Fastest Speed 26 | 50 32 26 48 48 Average Speed 68 | 124 151 30 48 120 Slowest Speed 300 | 160 300 109 48 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 49 51 88 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 13 9 45 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . 13 9 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2100 | 69 401 892 491 247 Wait 280 | . 6 121 43 110 Move 1580 | 52 312 682 422 112 Hop 3 | . . 3 . . Pick Up 45 | 9 14 12 5 5 Fast Attach 5 | . . 4 . 1 Attach 22 | 6 6 5 2 3 Detach . | . . . . . Swap 20 | . 4 9 3 4 Drop 26 | 2 6 12 3 3 Fire 115 | . 52 41 13 9 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 435 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Core integrity fell below 20% 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x2 731 | -9/Materials | Discovered new exit (range 9) 1027 | -9/Materials | Discovered new exit (range 6) 1100 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Identified exit to Storage 1101 | -9/Materials | Build established: Scavenger-Sprinter 1128 | -9/Materials | First assault squad dispatched 1134 | -9/Materials | Discovered new exit (range 14) 1211 | -9/Materials | Entered Mines 1218 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1230 | -9/Mines | Met a Derelict bent on vengeance 1337 | -9/Mines | Discovered new exit (range 9) 1339 | -9/Mines | Learned location of Storage (-9) 1407 | -9/Mines | Build established: Mutant 1490 | -9/Mines | Discovered new exit (range 13) 1503 | -9/Mines | Entered Materials 1503 | -8/Materials | Evolved 2 slots: Utility x2 1620 | -8/Materials | Lost 6 parts (4n2u) 1788 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger crushed by falling debris. R-06 Scavenger destroyed. 54 Matter crushed. Connecting with Terminal... Current location identified: Materials >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Hvy. Deuterium Engine Adv. Beam Rifle U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. 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