Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:20:21 Player: Keyes Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (493) 493 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2473 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Disposable Heat Sink Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Flight Unit High-capacity Battery Structural Scanner Mining Claw [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 49 | 6 7 14 12 10 Power 11 | 1 1 2 4 3 Engine 9 | 1 1 2 4 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 3 5 1 Treads 2 | 2 . . . . Leg 3 | . 1 2 . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 7 | . 1 1 5 . Utility 14 | 2 3 3 1 5 Device 4 | 1 . 2 . 1 Storage 3 | 1 1 . . 1 Processor 2 | . . 1 . 1 Hackware 2 | . . . . 2 Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 11 | 1 1 6 2 1 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 3 1 . 9 Power 4 | . 1 . . 3 Propulsion 5 | . 1 1 . 3 Utility 2 | . 1 . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . 2 1 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 84 77 67 33 Engine 12 | . 13 21 14 2 Treads 7 | . 22 . . . Leg 3 | . 2 8 2 . Flight 6 | . . 8 17 4 Device 2 | . 1 6 3 1 Storage 5 | . 14 . . 3 Processor 5 | . . 10 8 7 Hackware 1 | . . . . 6 Protection 3 | . 9 . 3 . Ballistic Gun 9 | . 13 16 8 . Launcher 1 | . . . 3 2 Slashing Weapon 4 | . 4 5 6 . Naked Turns . | . . . . . Heaviest Build 22 | 12 16 18 22 9 Greatest Support 40 | 40 40 10 10 8 Greatest Overweight (x) 2 | 1 1 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 5 5 5 Most Carried 8 | 7 8 8 5 5 Average Carried 5 | 4 7 4 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 7 | 7 7 5 3 2 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 610 | 262 74 84 190 . Remotely 99 | 99 . . . . Salvage Created 575 | 73 177 84 174 67 Parts 46 | 2 16 7 15 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 6 2 10 4 Melee 8 | . 4 1 3 . Guns 7 | . 2 1 4 . AOE 7 | . . . 3 4 Classes Destroyed 5 | 1 2 1 1 . Worker 1 | . . . 1 . Recycler 1 | 1 . . . . Swarmer 13 | . 3 . 8 2 Grunt 8 | . 3 1 2 2 Sentry 1 | . . 1 . . Best Kill Streak 5 | 1 5 1 5 4 Combat Bots Only 5 | . 5 1 5 4 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 216 | . 78 15 43 80 Missed 70 | . 21 6 20 23 Damage Taken 2071 | . 740 208 187 936 Core 736 | . 121 . 56 559 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 51 . 86 . Volleys Fired 54 | 2 19 10 10 13 Largest 2 | 1 1 2 1 1 Hottest 45 | 20 20 40 33 45 Shots Fired 57 | 2 19 13 10 13 Gun 51 | 2 19 13 8 9 Cannon . | . . . . . Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 42 | 2 19 13 8 . Thermal . | . . . . . Explosive 6 | . . . 2 4 Electromagnetic 9 | . . . . 9 Robot Hit Streak 10 | 2 7 10 3 6 Robot Miss Streak 3 | . 1 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 57 | 2 21 14 10 10 Core Hits 37 | 2 10 4 10 11 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 17 | . 8 3 6 . Impact . | . . . . . Slashing 17 | . 8 3 6 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1698 | 15 267 158 544 714 Guns 398 | 15 125 116 53 89 Cannons . | . . . . . Explosions 959 | . . . 352 607 Melee 323 | . 142 42 139 . Ramming 18 | . . . . 18 Kinetic 309 | 15 125 116 53 . Thermal 77 | . . . . 77 Explosive 882 | . . . 352 530 Electromagnetic 89 | . . . . 89 Impact . | . . . . . Slashing 323 | . 142 42 139 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . 43 36 Projectiles . | . . . . . Explosions 66 | . . . 30 36 Melee 13 | . . . 13 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . . . 101 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 18 14 17 10 Average Temperature 7 | . 7 8 8 4 Received Heat Transfer 723 | . 345 39 6 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 411 | 5 170 156 341 411 Initial 132 | . 3 71 60 132 Average 138 | 1 41 120 209 276 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 51 24 Level 1 21 | . . . 48 57 Level 2 3 | . . . . 18 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 . 7 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 13 3 12 23 Peak Tracking Total 12 | . 9 2 5 12 Tactical Retreats 9 | . 1 1 2 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 . . 6 Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 9 . . 20 Successful 16 | . 5 . . 11 Failed 13 | . 4 . . 9 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 27 | . 9 . . 18 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 5 . . 10 Record 5 | . . . . 5 Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . . 2 Disarm Traps 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1114 | 71 360 224 223 236 Spaces Moved 922 | 42 169 129 249 333 Core 214 | 18 . . . 196 Treads 174 | 24 150 . . . Legs 115 | . 19 83 13 . Wheels . | . . . . . Hover 13 | . . . . 13 Flight 406 | . . 46 236 124 Fastest Speed 37 | 50 120 37 37 37 Average Speed 84 | 117 158 126 48 53 Slowest Speed 260 | 160 190 190 260 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 35 14 50 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 9 | . . . . 9 Terrain Destroyed 45 | . . . 19 26 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . 19 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1190 | 62 234 176 338 380 Wait 62 | . 11 7 35 9 Move 916 | 41 168 128 248 331 Hop 1 | . . . . 1 Pick Up 45 | 13 9 5 8 10 Fast Attach 8 | . 3 1 3 1 Attach 30 | 6 4 7 5 8 Detach 6 | . 1 1 4 . Swap 11 | . . 6 4 1 Drop 38 | . 11 8 15 4 Fire 54 | 2 19 10 10 13 Melee 17 | . 8 3 6 . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 611 | -9/Materials | Discovered new exit (range 15) 656 | -9/Materials | Entered Mines 768 | -9/Mines | Met a Derelict bent on vengeance 837 | -9/Mines | Learned Materials stockpile data 873 | -9/Mines | Discovered new exit (range 15) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 2 slots: Propulsion x2 992 | -8/Materials | Core integrity fell below 50% 1025 | -8/Materials | Lost 7 parts (2p3n1u1w) 1109 | -8/Materials | Core integrity fell below 20% 1115 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01049_ O-16 Technician uses terminal to summon reinforcements. 01049_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01049_ O-16 Technician locks terminal. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 01062_ Slammed into K-01 Serf. 01063_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01068_ Acquired Hvy. EM Pulse Gun. 01100_ Y-45 Defender misfires. 01103_ Lgt. Nuclear Core destroyed. 01108_ Chain reaction triggered in Imp. Ion Engine. 01114_ Hvy. EM Pulse Gun destroyed. 01115_ Slammed into Y-45 Defender. 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[[ #?????????????????? | | #??# """"""" ## [ #?????????????????? | | #??# ## #?????????????????? | | #??##+#########/ ! !#?????????????????? | | #???# ###################?????????????????? | | #???# ## #???????????????????????????? | | #???# ##* """ #???????????????????????????? | | #### ##### ## """ #???????????????????????????? | | ???# # """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldAntimissileUnit Manual? 0 Play Time 01:06:26 Cumulative 3.3 hours Start 2024.03.31 @ 22:04:13 End 2024.03.31 @ 23:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba00145-6f5f-44ab-a5c4-ef1656c59525