Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 13:04:41 Player: WetterLettuce Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (160) 800 Value Destroyed (7428) 7428 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1603) 1603 TOTAL SCORE: 19351 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 517 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Matter Compressor Advanced Targeting Computer Layered Heavy Armor Plating Thermal Shield Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 174] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Advanced Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon KE Penetrator Energy Gun Precision Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . . . . . . 1 1 . . . . 1 2 . . Utility 8 | . . 1 . 1 1 2 . . . . 1 1 . . . . 1 . . . Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Parts Attached 198 | 6 1 9 . 13 17 5 7 1 . 23 13 6 4 7 3 17 23 1 17 25 Power 21 | 1 . 1 . 1 4 1 . . . 2 . . . 1 1 1 2 . 1 5 Engine 8 | 1 . 1 . 1 4 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . 1 1 1 1 . 1 5 Propulsion 58 | 2 . 4 . 1 2 . 2 1 . 5 5 2 2 2 . 7 10 1 8 4 Treads 13 | 2 . . . . . . . . . 1 . . 1 . . 1 . . 8 . Leg 16 | . . . . . . . . . . 1 4 2 1 2 . 3 1 1 . 1 Wheel 16 | . . 4 . 1 2 . 2 1 . 2 1 . . . . 1 1 . . 1 Hover 5 | . . . . . . . . . . . . . . . . 1 3 . . 1 Flight 8 | . . . . . . . . . . 1 . . . . . 1 5 . . 1 Utility 62 | 1 1 2 . 3 4 4 3 . . 6 5 4 . 2 1 6 8 . 2 10 Device 25 | . 1 . . 1 3 1 . . . 2 2 1 . 1 . 2 5 . . 6 Storage 4 | 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Processor 10 | . . . . 2 . . 1 . . 1 . . . . . 2 2 . 1 1 Hackware 7 | . . . . . 1 . . . . . . 1 . . . 1 1 . . 3 Protection 16 | . . 2 . . . 2 2 . . 3 2 2 . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . 2 . 8 7 . 2 . . 10 3 . 2 2 1 3 3 . 6 6 Energy Gun 18 | 1 . 1 . 2 4 . 1 . . 1 1 . 1 1 . 1 1 . 3 . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 19 | 1 . 1 . 4 2 . 1 . . 5 2 . 1 1 1 . . . . . Ballistic Cannon 10 | . . . . 1 1 . . . . . . . . . . . 1 . 3 4 Launcher 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . . . . . 3 . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . . . 2 . . . 1 3 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 128 | . . . . 3 3 1 3 . . 18 5 1 5 8 . 31 13 . 11 26 Power 11 | . . . . . 1 . . . . 2 . . . 2 . 1 1 . 1 3 Propulsion 44 | . . . . . . . 2 . . 5 3 . 3 1 . 12 6 . 5 7 Utility 38 | . . . . 1 . . . . . 5 1 1 . 3 . 10 5 . 1 11 Weapon 35 | . . . . 2 2 1 1 . . 6 1 . 2 2 . 8 1 . 4 5 Highest Loss Streak 22 | . . . . 3 1 1 2 . . 7 4 1 3 3 . 22 9 . 5 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Backups 9 | 1 2 5 8 7 7 10 14 15 15 11 14 13 11 12 13 6 4 3 3 4 Power . | . 1 1 1 1 . . 1 2 2 . . 1 1 . . . . 1 . . Propulsion 1 | . 1 1 5 4 2 2 1 . 1 . 1 3 2 3 3 1 . 1 . . Utility 3 | . . . . . 2 3 8 7 7 6 7 3 3 4 4 3 2 1 . . Weapon 2 | . . 1 2 1 1 3 1 1 1 1 2 3 2 2 2 . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 2 . 1 1 . 2 1 . . 4 2 . . 1 1 . . . 3 Power 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Utility 8 | . . . . 1 . . 2 1 . . 3 1 . . . . . . . . Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 82 | . 89 90 100 97 99 96 96 93 93 78 95 93 92 87 85 59 26 32 43 62 Engine 2 | . 14 11 11 9 6 6 6 6 6 . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 5 5 5 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 1 4 2 4 3 6 Treads 3 | . 28 14 . . . . . . . . 2 . 3 5 5 3 . . 11 10 Leg 5 | . . . . . . . . . . 1 10 26 21 19 21 11 . 5 2 . Wheel 8 | . . 18 33 27 23 20 17 13 13 9 5 . . . . 1 1 1 . . Device 8 | . 4 11 11 9 13 13 13 13 13 6 7 9 5 5 10 2 1 4 . 9 Storage 5 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 4 . . 1 3 Processor 8 | . . . . 13 8 6 11 13 13 11 11 10 10 10 10 8 2 . 1 4 Hackware 5 | . . . . . 6 6 6 6 6 6 3 3 5 5 5 3 1 4 4 10 Protection 6 | . . 2 11 3 . 10 7 6 6 9 15 12 15 13 8 4 . . 1 1 Energy Gun 4 | . 14 6 11 5 7 11 7 13 13 . 1 5 8 6 10 3 . . 4 . Ballistic Gun 9 | . 14 15 11 16 12 13 17 13 13 11 15 10 9 8 6 3 . . . . Ballistic Cannon 2 | . . . . 1 5 . . . . . . . . . . . . . 8 14 Special Melee Weapon 1 | . . . . . . . . . . 3 . 5 1 . . 2 . . . . Peak Build Rating 174 | 6 7 16 16 28 42 51 58 62 62 63 88 95 100 103 102 100 93 73 138 174 Average Rating 66 | 4 6 10 16 22 38 48 54 61 62 45 70 91 97 94 87 59 55 67 105 133 On Entrance 53 | . 6 7 16 16 28 42 48 58 62 62 59 79 95 91 79 102 15 64 73 130 Avg Prop Armor Cover (%) 9 | . . 14 . . . . . . . 7 5 2 3 4 10 17 16 12 11 9 Naked Turns 55 | . . . . . . . . . . . . . . . . . . . . 55 Heaviest Build 131 | 14 15 22 22 25 34 55 52 50 50 64 77 83 87 83 74 73 37 32 87 131 Greatest Support 270 | 40 40 36 36 36 36 36 36 40 40 40 73 98 98 93 88 88 46 38 270 270 Greatest Overweight (x) 11 | 4 . 1 . . . 1 2 1 1 11 3 1 1 1 1 3 2 . . 1 Average Overweight (x) . | . . . . . . . 1 1 1 2 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 8 8 8 8 8 13 15 15 15 15 15 15 15 15 15 13 5 5 5 5 Most Carried 15 | 2 2 8 8 8 8 13 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 9 | 1 2 5 8 7 7 10 14 14 15 11 14 14 12 13 14 7 4 4 3 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 2 8 8 8 8 13 15 15 15 15 15 15 12 15 15 5 5 4 5 5 Class Distribution -------------------- 32% | Scavenger-Tank 22% | Gunner 21% | Mutant 9% | Hacker-Tank 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Tank | -2/DSF Hacker-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 6261 | 232 53 112 . 472 672 168 286 20 . 534 557 341 111 319 . 499 99 . 590 1196 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6992 | . 118 154 . 486 908 296 510 . . 477 698 521 234 543 . 623 105 . 654 665 Parts 338 | . 6 15 . 29 49 13 19 . . 19 32 28 10 21 . 24 11 . 17 45 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 11 . . 26 . . 10 18 . 21 . . . . Prevented 9 | . . . . . . . 8 . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 132 | . 2 2 . 13 16 3 11 . . 10 12 10 3 8 . 11 3 . 6 22 Melee 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Guns 79 | . 2 2 . 6 12 2 10 . . 6 12 10 3 7 . 5 . . 2 . Cannons 30 | . . . . 1 3 . . . . . . . . . . . 2 . 3 21 AOE 17 | . . . . 6 1 . 1 . . 3 . . . . . 6 . . . . Classes Destroyed 19 | . 2 2 . 2 4 2 2 . . . . . . . . 1 1 . 2 1 Worker 5 | . . . . . 3 . . . . . . 1 . . . . . . . 1 Builder 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . . 1 . 2 2 . . . . . . . . . . . . . . 1 Watcher 9 | . 1 1 . 1 3 2 . . . . . . . . . . . . . 1 Swarmer 37 | . . . . 4 3 . 4 . . 7 2 4 . . . 1 . . . 12 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . Grunt 45 | . 2 . . 7 6 3 4 . . 4 7 3 . 2 . 7 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . Sentry 15 | . . 2 . 1 2 . 1 . . 1 1 1 1 1 . 1 . . 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . 1 2 . . . . . . . 2 2 . . . . 2 . Programmer 16 | . . . . . 3 . . . . . 2 2 . 2 . . 1 . . 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 2 1 . 5 6 4 7 . . 4 4 8 2 2 . 11 2 . 2 7 Combat Bots Only 11 | . 2 1 . 4 4 3 7 . . 4 4 8 2 2 . 11 2 . 2 6 Max Kills in Single Turn 4 | . 1 1 . 4 2 2 2 . . 2 2 2 1 2 . 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . . 1 1 . . 1 . . . . . . Exploded 4 | . . . . 4 1 . 1 . . 2 . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 1728 | . 9 14 . 58 130 12 47 . . 148 79 61 34 174 . 192 163 . 221 386 Missed 537 | . 2 4 . 14 51 1 17 . . 36 22 22 8 50 . 61 76 . 57 116 Hits 1191 | . 7 10 . 44 79 11 30 . . 112 57 39 26 124 . 131 87 . 164 270 Melee 31 | . . . . . . . 3 . . . . . . 9 . 6 13 . . . Projectile 1160 | . 7 10 . 44 79 11 27 . . 112 57 39 26 115 . 125 74 . 164 270 AOE 3 | . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 59 | . . 1 . 1 2 1 . . . 4 6 5 1 6 . 8 12 . 4 8 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 26224 | . 65 194 . 669 933 366 652 . . 2857 1143 718 541 2309 . 3100 2098 . 3783 6796 Core 4665 | . 23 43 . 105 124 84 84 . . 598 127 71 . 62 . 836 662 . 243 1603 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . 55 92 . . . Reduced by Siege Mode 253 | . . . . . . . . . . . . . . . . . . . 44 209 Redirected to Shielding 7 | . . . . . . . . . . . . . . . . 7 . . . . Ignored by Resistances 54 | . . . . . . . . . . . 24 . . . . . . . . 30 Core Remaining (%) 67 | 100 90 . 89 80 82 . . . . 9 87 . . . . 10 49 . 83 . Volleys Fired 382 | . 5 9 . 30 46 10 20 . . 29 36 25 13 48 . 33 7 . 18 53 Largest 5 | . 2 2 . 3 4 4 4 . . 3 3 3 4 4 . 4 1 . 4 5 Hottest 414 | . 60 60 . 104 175 166 163 . . 110 147 147 235 229 . 245 47 . 268 414 Shots Fired 1049 | . 10 18 . 68 138 37 76 . . 71 101 75 36 104 . 63 7 . 46 199 Gun 759 | . 10 18 . 57 101 37 76 . . 71 101 75 36 104 . 51 . . 22 . Cannon 282 | . . . . 7 36 . . . . . . . . . . 9 7 . 24 199 Launcher 8 | . . . . 4 1 . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 760 | . 5 12 . 56 101 20 52 . . 58 100 50 24 69 . 22 7 . 24 160 Thermal 171 | . . . . 8 . . . . . . 1 25 12 35 . 29 . . 22 39 Explosive 8 | . . . . 4 1 . . . . . . . . . . 3 . . . . Electromagnetic 110 | . 5 6 . . 36 17 24 . . 13 . . . . . 9 . . . . Robot Hit Streak 23 | . 5 6 . 12 9 4 8 . . 10 17 7 8 23 . 6 2 . 12 23 Robot Miss Streak 10 | . 4 1 . 2 8 5 10 . . 5 3 3 3 3 . 3 2 . 2 5 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . 1 . . . . Secondary Targets 18 | . 1 . . . . 1 4 . . 1 3 4 . 3 . 1 . . . . Max Gunslinging Chain 2 | . 1 . . . . 1 1 . . 1 2 1 . 1 . 1 . . . . Shots Hit Robots 766 | . 5 13 . 49 96 28 54 . . 80 62 49 26 85 . 60 5 . 34 120 Core Hits 397 | . 4 6 . 31 79 26 37 . . 43 30 20 10 22 . 33 2 . 18 36 Critical Kills 7 | . . 1 . . 2 . . . . . 2 1 . 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 4 . 1 2 . 1 . . . . Critical Strikes 36 | . . 1 . 1 3 . 1 . . . 6 2 3 5 . 4 1 . 2 7 Burn 6 | . . . . 1 . . . . . . . 1 1 2 . 1 . . . . Destroy 16 | . . 1 . . 2 . . . . . 6 1 2 3 . 1 . . . . Blast 10 | . . . . . 1 . . . . . . . . . . . 1 . 1 7 Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 70 | . . . . . . . . . . 36 . . . 5 . 22 4 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Piercing 67 | . . . . . . . . . . 35 . . . 5 . 20 4 . 3 . Sneak Attacks 7 | . . . . . . . . . . 6 . . . . . 1 . . . . Combat Hostiles 6 | . . . . . . . . . . 6 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20596 | . 78 223 . 1290 1859 774 1079 . . 942 1742 1372 577 1846 . 1717 228 . 1182 5687 Guns 11486 | . 78 172 . 756 1183 527 913 . . 880 1742 1372 577 1841 . 879 . . 566 . Cannons 6789 | . . . . 74 446 . . . . . . . . . . 20 116 . 463 5670 Explosions 1883 | . . 51 . 460 230 247 166 . . . . . . . . 729 . . . . Melee 421 | . . . . . . . . . . 62 . . . 5 . 89 112 . 153 . Ramming 17 | . . . . . . . . . . . . . . . . . . . . 17 Kinetic 13351 | . 26 120 . 743 1236 234 556 . . 683 1718 1013 376 1206 . 403 116 . 463 4458 Thermal 4197 | . . 51 . 87 46 173 166 . . . 24 359 201 635 . 677 . . 566 1212 Explosive 1172 | . . . . 460 184 . . . . . . . . . . 528 . . . . Electromagnetic 1438 | . 52 52 . . 393 367 357 . . 197 . . . . . 20 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . 54 . . . . Piercing 367 | . . . . . . . . . . 62 . . . 5 . 35 112 . 153 . Highest Corruption 35 | . . . . . . . . . . 7 10 . . 2 2 35 2 . 3 7 Average Corruption 6 | . . . . . . . . . . 7 4 . . 1 2 11 1 . 2 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . . . 41 14 . . 3 4 23 5 . 6 25 Message Errors 27 | . . . . . . . . . . 9 4 . . . . 3 1 . 2 8 Matter Fused 32 | . . . . . . . . . . 10 6 . . 1 2 5 1 . 1 6 Heat Flow Errors 9 | . . . . . . . . . . 3 1 . . . . 2 . . . 3 Energy Discharges 12 | . . . . . . . . . . 6 . . . 1 1 1 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . 8 . . . . 1 5 2 . 1 3 Data Loss (major) 8 | . . . . . . . . . . 4 1 . . . . 3 . . . . Misfires 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Alerts 5 | . . . . . . . . . . . . . . . . 1 . . 2 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 508 | . . . . 10 3 56 53 . . . . . . . . 34 30 . . 322 Projectiles 355 | . . . . . 3 . . . . . . . . . . . 30 . . 322 Explosions 153 | . . . . 10 . 56 53 . . . . . . . . 34 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . 1 7 . . . . . . . . . . . 2 . 3 19 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . 1 7 . . . . . . . . . . . 1 . 3 18 Secondary 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 260 | . . 46 . . . 157 57 . . . . . . . . . . . . . Shots 5 | . . 1 . . . 3 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 545 | . 6 . . 156 285 236 233 . . 310 174 377 299 545 . 240 . . 54 405 Average Temperature 107 | . 6 . . 75 65 120 74 . . 52 69 149 159 133 . 56 . . 28 127 Received Heat Transfer 2914 | . 24 63 . 297 210 81 99 . . 842 288 134 27 214 . 446 45 . 27 117 Effects 18 | . . . . . 2 . . . . . . 3 3 10 . . . . . . Shutdowns 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 1 1 3 . . . . . . Interference 7 | . . . . . 2 . . . . . . . 2 3 . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 40 | . . . . . . . . . . . . . . . . . . . 15 25 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . 15 25 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Turns 15 | . . . . . . . . . . . . . 15 . . . . . . . Longest Duration 15 | . . . . . . . . . . . . . 15 . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 1 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 18 | . . . . 1 . . . . . 5 3 . . 7 . 1 . . 1 . Heat Transferred 5251 | . . 50 . 296 50 100 150 . . . 37 592 370 1179 . 840 . . 740 847 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 . . 1 3 2 . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Maximum Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . 2 Low Security (%) 76 | 100 100 100 100 99 57 100 . . . . 100 100 . . . . 100 100 100 33 Level 1 19 | . . . . . 42 . . . . . . . . . . . . . . 49 Level 2 3 | . . . . . . . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 560 | . 50 41 6 203 287 127 . . . . 125 171 . . . . 181 61 153 560 Initial 85 | . . . 6 . 84 85 . . . . 44 16 . . . . . 61 38 85 Average 117 | . 10 14 4 50 176 81 . . . . 42 71 . . . . 86 56 85 238 Influence Increases 5129 | . 80 111 . 379 603 152 230 . . 623 331 268 70 240 . 255 340 . 218 1229 Destroy 0b10 Robot/C 2940 | . 40 40 . 260 320 60 220 . . 440 240 200 60 160 . 220 60 . 120 500 Destroy 0b10 Robot/NC 145 | . 5 10 . 15 50 20 . . . . 5 5 . . . . . . 10 25 Destroy Leader 542 | . 12 22 . 52 108 14 10 . . 40 50 40 10 20 . 20 20 . 10 114 Allied During Kill 106 | . . . . . . . . . . 98 . . . . . . . . . 8 Successful Hack 164 | . 23 18 . . 31 28 . . . . 14 . . . . . 14 . . 36 Disable Machine 135 | . . 15 . 15 30 30 . . . . . 15 . . . . . . . 30 Destroy Structure 347 | . . 6 . 37 49 . . . . . 22 8 . . . . 6 . 33 186 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 735 | . . . . . . . . . . 45 . . . 60 . 15 240 . 45 330 Influence Decreases 4569 | . 80 93 18 192 615 230 257 70 . 553 366 173 190 246 4 255 230 59 126 812 Entered New Map 476 | . . . 12 . 103 90 37 14 . . 26 19 49 2 4 . . 49 13 58 Time Decay 3022 | . 80 93 6 162 482 130 190 56 . 353 298 144 111 208 . 85 120 10 . 494 Lost Part 989 | . . . . 30 30 10 30 . . 140 40 10 30 36 . 170 110 . 93 260 Lost Ally 82 | . . . . . . . . . . 60 2 . . . . . . . 20 . Squads Dispatched 33 | . 2 1 . 1 5 1 . . . 1 6 2 . . . 1 5 . 2 6 Investigation 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . . Extermination 11 | . . . . . 3 . . . . . 2 1 . . . . 1 . . 4 Reinforcement 15 | . 1 1 . 1 2 1 . . . . 1 1 . . . . 3 . 2 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 10 | . . . . . 1 . . . . . . . . . . . 3 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 7 6 . 17 26 8 11 . . 35 18 10 3 14 . 23 35 . 12 60 Peak Tracking Total 13 | . 4 1 . 4 4 4 7 . . 6 4 4 2 4 . 6 13 . 4 12 Tactical Retreats 23 | . . . . . . . . . . 3 . . . 3 . 1 6 . 2 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 7 | . . . . 1 1 . . . . . 2 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 12 | . . 1 . 1 2 2 . . . 3 . 1 . . . . . . . 2 Max in Single Turn 2 | . . 1 . 1 1 2 . . . 1 . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 43 | . 2 3 . 2 5 5 1 . 4 1 3 1 . . 8 . 2 1 . 5 Terminals 16 | . 2 3 . 2 2 1 . . . 1 1 . . . . . . 1 . 3 Fabricators 8 | . . . . . 2 2 . . . . . 1 . . . . 1 . . 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 150 | . 11 14 . 5 9 9 1 . 30 6 5 1 . . 47 . 3 1 . 8 Successful 113 | . 7 3 . 2 6 4 1 . 30 6 3 . . . 47 . 1 1 . 2 Failed 36 | . 4 11 . 3 3 5 . . . . 1 1 . . . . 2 . . 6 Catastrophic 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . Manual 41 | . 8 12 . 4 3 7 . . . . 2 1 . . . . 1 . . 3 Terminals 52 | . 11 14 . 5 5 2 . . . 6 2 . . . . . . 1 . 6 Fabricators 10 | . . . . . 2 4 . . . . . 1 . . . . 1 . . 2 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . 2 . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 93 | . 2 2 . . 2 . 1 . 30 6 . . . . 47 . . 1 . 2 Record 54 | . . . . . . . . . 11 6 . . . . 35 . . . . 2 Part Schematic 14 | . . . . . . . . . 10 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . 1 . . 1 . . . 3 . . . . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 1 . 2 3 3 . . . . 2 . . . . . 1 . . . Terminals 11 | . 5 1 . 2 1 1 . . . . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 1 . 2 1 1 . . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . Fabnet 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 4 | . . 1 . 1 1 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 3 . 2 3 3 . . . 1 3 1 . . . . 1 1 . 5 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 2 1 . . . . . . . 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 2 1 . . . . . . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . 6 6 6 6 5 5 1 1 1 1 . . 3 3 1 Autooverrided 6 | . . . . . . . . . . 2 1 . . . . . . . 1 2 Robots Rewired 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 18 | . . . . . . . 2 . . 9 1 . . 1 . 2 . . 1 2 Largest Group 4 | . . . . . . . 2 2 2 4 1 . . 1 . 1 . . 1 1 Highest-Rated Group 159 | . . . . . . . 52 52 52 159 29 . . 48 . 48 . . 89 69 Highest-Rated Ally 96 | . . . . . . . 32 32 32 96 29 . . 48 . 48 . . 89 69 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . . 78 6 . . 1 . . . . 7 17 Total Damage 2613 | . . . . . . . . . . 1879 112 . . 39 . . . . 171 412 Kills 16 | . . . . . . . . . . 12 . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Active Infowar (turns) 6408 | . . . . . . . 503 404 100 1603 961 517 395 597 245 630 120 . . 333 Optics 20 | . . . . . . . . . . . . . . . . . 20 . . . Structural 333 | . . . . . . . . . . . . . . . . . . . . 333 Decoding 6055 | . . . . . . . 503 404 100 1603 961 517 395 597 245 630 100 . . . Jamming 3 | . . . . . . . . . . . . . . . . . 3 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 . . 2 . . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . . 29 15 . . . . 4 . . . Traps 6 | . . . . . . . . . . . 2 4 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Items 33 | . . . . . . . . . . . 21 9 . . . . 3 . . . Machines 5 | . . . . . . . . . . . 4 1 . . . . . . . . Guards 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 10697 | 87 294 281 28 467 1252 263 592 404 100 1603 961 517 395 597 245 630 370 32 262 1317 Spaces Moved 8291 | 52 174 235 32 353 1109 242 496 367 80 1237 597 367 284 310 151 404 566 41 104 1090 Core 392 | 26 . . . . . . . . . 1 . . . . . 127 62 . . 176 Treads 896 | 26 174 . . . . . . . . . . . . . . 43 . . 104 549 Legs 1566 | . . . . . . . . . . . 270 367 284 310 151 162 4 . . 18 Wheels 4573 | . . 235 32 353 1109 242 496 367 80 1236 327 . . . . 72 24 . . . Hover 196 | . . . . . . . . . . . . . . . . . 155 41 . . Flight 668 | . . . . . . . . . . . . . . . . . 321 . . 347 Fastest Speed 34 | 50 160 85 90 90 90 80 95 95 105 90 108 108 115 120 120 50 34 66 145 40 Average Speed 106 | 149 160 91 90 90 90 91 99 104 105 117 129 114 123 138 157 117 51 70 158 99 Slowest Speed 600 | 250 160 95 90 90 90 95 110 105 105 600 190 178 196 196 190 240 190 81 180 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . 1 . . 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 5 27 20 9 39 27 8 65 39 70 99 15 12 55 46 62 59 27 3 86 37 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . . . 1 3 . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 . . . Scrap Searched 13 | . . . . . . . 4 1 . 2 . . . 3 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 293 | . . 8 . 37 68 . 10 . . . 10 5 3 11 . 65 3 . 11 62 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . 2 . . . . . . 10 5 3 11 . 1 3 . 11 62 AOE 185 | . . 8 . 35 68 . 10 . . . . . . . . 64 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total 9424 | 59 179 286 31 448 1278 262 561 388 96 1347 710 415 302 394 159 509 618 43 156 1183 Wait 244 | . . 9 . 33 79 . 15 17 17 7 38 . 2 12 . 2 9 . 2 2 Move 8249 | 51 173 234 31 352 1108 241 495 366 79 1236 596 366 283 309 150 403 563 41 103 1069 Hop 11 | . . . . . . . . . . . . . . . . . 1 . . 10 Pick Up 108 | 2 . 13 . 4 9 5 9 1 . 10 8 9 . 10 4 7 3 . 6 8 Fast Attach 115 | 6 1 3 . 10 8 2 . 1 . 10 11 2 . 3 1 6 20 1 14 16 Attach 82 | . . 3 . 2 3 1 4 . . 12 4 4 3 6 3 18 6 1 5 7 Detach 10 | . . 1 . . . . . . . 1 1 . . . . 3 2 . 1 1 Swap 43 | . . 4 . 8 9 2 3 . . 5 4 2 1 . . 2 . . . 3 Drop 86 | . . 10 . 9 16 1 5 3 . 1 12 7 . 1 1 2 3 . 4 11 Fire 382 | . 5 9 . 30 46 10 20 . . 29 36 25 13 48 . 33 7 . 18 53 Melee 70 | . . . . . . . . . . 36 . . . 5 . 22 4 . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . 10 . . . . . . . . 10 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 12) 88 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 643 | -9/Materials | Discovered new exit (range 12) 663 | -9/Materials | Entered Mines 686 | -9/Mines | Discovered new exit (range 6) 687 | -9/Mines | Learned location of Storage (-9) 691 | -9/Mines | Entered Materials 691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 793 | -8/Materials | Discovered new exit (range 7) 911 | -8/Materials | Lost 3 parts (1u2w) 1112 | -8/Materials | Discovered new exit (range 11) 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1252 | -7/Factory | Build established: Gunner 1911 | -7/Factory | Discovered new exit (range 15) 2410 | -7/Factory | Entered another Factory area 2410 | -6/Factory | Evolved 2 slots: Utility x2 2577 | -6/Factory | Spotted B-75 Beast 2668 | -6/Factory | Discovered new exit (range 5) 2673 | -6/Factory | Entered Lower Caves 2904 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3123 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3125 | -6/Lower Caves | Identified exit to Lower Caves 3180 | -6/Lower Caves | Destroyed 7 combat bots 3265 | -6/Lower Caves | Entered another Lower Caves area 3265 | -6/Lower Caves | Accompanied by 2 allies 3312 | -6/Lower Caves | Discovered new exit (range 10) 3669 | -6/Lower Caves | Entered Data Miner 3669 | -6/Data Miner | Accompanied by 2 allies 3669 | -6/Data Miner | Discovered new exit (range 6) 3689 | -6/Data Miner | Met Data Miner 3710 | -6/Data Miner | Learned location of Section 7 (-3) 3710 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3728 | -6/Data Miner | Received God Mode back door access code from Data Miner 3769 | -6/Data Miner | Entered Proximity Caves 3769 | -5/Proximity Caves | Accompanied by 2 allies 3769 | -5/Proximity Caves | Spotted B-75 Beast 3770 | -5/Proximity Caves | Identified exit to Factory 3849 | -5/Proximity Caves | Lost 5 parts (1p1u3w) 3951 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3953 | -5/Proximity Caves | Core integrity fell below 50% 3980 | -5/Proximity Caves | Crushed by falling debris 3982 | -5/Proximity Caves | Escorted by Enhanced Grunt 3992 | -5/Proximity Caves | Learned Factory security intel 3992 | -5/Proximity Caves | Learned Factory terminal intel 3992 | -5/Proximity Caves | Learned Extension terminal intel 3998 | -5/Proximity Caves | Lost 4 allies 4011 | -5/Proximity Caves | Lost 7 parts (2n3u2w) 4126 | -5/Proximity Caves | Build established: Mutant 4468 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 4501 | -5/Proximity Caves | Core integrity fell below 20% 4522 | -5/Proximity Caves | Allies destroyed B-75 Beast 4748 | -5/Proximity Caves | Build established: Scavenger-Tank 5226 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5296 | -5/Proximity Caves | Found Prototype Device 5372 | -5/Proximity Caves | Entered Factory 5372 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5374 | -5/Factory | Loaded intel: 26 terminal locations 5824 | -5/Factory | Garrison activated, responded to threat 5886 | -5/Factory | Lost 4 parts (3n1w) 6108 | -5/Factory | Central database locked down 6203 | -5/Factory | Identified Exp. Thermal Shield 6304 | -5/Factory | Discovered new exit (range 11) 6333 | -5/Factory | System corruption reached 10% 6333 | -5/Factory | Entered another Factory area 6333 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6580 | -4/Factory | Discovered new exit (range 13) 6634 | -4/Factory | Destroyed 8 combat bots 6850 | -4/Factory | Entered Upper Caves 6965 | -4/Upper Caves | Lost 3 parts (2n1w) 7011 | -4/Upper Caves | Encountered a Warlord checkpoint 7080 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7093 | -4/Upper Caves | Learned 8 Research zone layouts 7203 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7229 | -4/Upper Caves | Discovered new exit (range 5) 7245 | -4/Upper Caves | Entered another Upper Caves area 7254 | -4/Upper Caves | Encountered a Warlord checkpoint 7413 | -4/Upper Caves | Learned Research security intel 7460 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7479 | -4/Upper Caves | Learned Research non-interactive machine intel 7590 | -4/Upper Caves | Learned location of Quarantine (-3) 7665 | -4/Upper Caves | Discovered new exit (range 12) 7716 | -4/Upper Caves | Ambushed by research squad 7791 | -4/Upper Caves | Lost 3 parts (1p1u1w) 7842 | -4/Upper Caves | Entered Zhirov 7842 | -4/Zhirov | Discovered new exit (range 3) 7877 | -4/Zhirov | Met Zhirov 7918 | -4/Zhirov | Learned location of Testing (-2) 7918 | -4/Zhirov | Learned location of Command (-1) 7951 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8024 | -4/Zhirov | Found Alien Artifact 8043 | -4/Zhirov | Found Alien Artifact 8087 | -4/Zhirov | Entered Proximity Caves 8088 | -3/Proximity Caves | Identified exit to Research 8088 | -3/Proximity Caves | Identified Integrated Dissipator 8088 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 8089 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8089 | -3/Proximity Caves | Warped through subspace 8246 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8340 | -3/Proximity Caves | System corruption reached 10% 8347 | -3/Proximity Caves | Core integrity fell below 50% 8370 | -3/Proximity Caves | Destroyed 11 combat bots 8380 | -3/Proximity Caves | Lost 22 parts (1p6n8u7w) 8633 | -3/Proximity Caves | System corruption reached 30% 8684 | -3/Proximity Caves | Lost 8 parts (5n2u1w) 8707 | -3/Proximity Caves | Core integrity fell below 20% 8717 | -3/Proximity Caves | Entered Research 8717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8720 | -3/Research | Loaded intel: 67 non-interactive machine locations 8777 | -3/Research | Spotted B-86 Titan 8950 | -3/Research | Lost 9 parts (1p4n3u1w) 8984 | -3/Research | Build established: Mutant 9021 | -3/Research | Found Prototype Device 9021 | -3/Research | Identified Adv. Kinecellerator 9073 | -3/Research | Discovered new exit (range 21) 9087 | -3/Research | Core integrity fell below 50% 9087 | -3/Research | Entered another Research area 9087 | -2/Research | Evolved 2 slots: Propulsion x2 9119 | -2/Research | Identified exit to DSF 9119 | -2/Research | Entered DSF 9154 | -2/DSF | Additional patrols routed to DSF 9158 | -2/DSF | Lost 4 parts (1p2n1u) 9168 | -2/DSF | Local machine network offline 9243 | -2/DSF | Lost 5 parts (2n3w) 9361 | -2/DSF | Discovered new exit (range 14) 9381 | -2/DSF | Entered Access 9381 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 9741 | -1/Access | Build established: Hacker-Tank 9945 | -1/Access | Spotted B-99 Colossus 10020 | -1/Access | Destroyed B-99 Colossus 10040 | -1/Access | Lost 5 parts (1p1n1u2w) 10496 | -1/Access | Lost 15 parts (2p4n6u3w) 10567 | -1/Access | Local machine network offline 10616 | -1/Access | Core integrity fell below 50% 10649 | -1/Access | Core integrity fell below 20% 10674 | -1/Access | Lost 3 parts (1n2u) 10698 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Impulse Thruster destroyed. Core Analyzer destroyed. Critical hit (Blast). Acquired 9 matter. Adv. Targeting Computer destroyed. Knocked back. Acquired 6 matter. Knocked back. Triggered Hellfire Trap. An explosion rips through the floor. S-43 Plague destroyed. K-01 Serf destroyed. K-01 Serf collects debris. W-44 Eye sends out distress signal. System corrupted: Heat flow error (+207). W-44 Eye sends out distress signal. ALERT: Security rotation in progress. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ????????????????????????????????????? # | | ???##############?????????????????????? # | | ???# #???????????????????# ?? # | | ???# #???????????????????# ? 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"""""#????????????# ^ | | #????????????# | | #????????????# | | #????????????# | | #????????????# | | [#????????????# """######### ######## | | +##########????????????# #"########## #??????? | | #???????????????# %# ## #??????? | | #???????????????# # !]! ## #??????? | | ########????????# # !]! !## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 600 Matter Stores 581 Matter Capacity 600 Sight Range 23 Terrain Scan Density 10 Armor Coverage 975 Resistance: TH 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 8 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -6/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Error 47 Ew, Corruption Fancy Inventory Immobile And Lovin' It Like A Rock Satisfying Sprinter Well Done Challenges ------------ None Game ------ Seed AntimissileResetFlakker Manual? 0 Play Time 01:47:32 Cumulative 92.2 hours Start 2025.10.24 @ 00:16:52 End 2025.10.24 @ 13:04:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7453afd-be9e-4e4a-a34a-d5db078466bd