Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 22:08:30 Player: Minty Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (57) 285 Value Destroyed (2382) 2382 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1721) 1721 TOTAL SCORE: 12788 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 120 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 34/300 Energy 18/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Transport Network Coupler > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Experimental Signal Interpreter Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Thermal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Arc Projector Gamma Rifle Gamma Rifle Guided Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Improved Arc Projector Quantum Rifle Enhanced Quantum Rifle Guided Plasma Cannon [Rating: 141] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Quantum Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . 1 . . . 1 . . . Utility 10 | . . . . . 2 1 . 1 2 2 . . 1 . 1 Weapon 4 | . . . . . 1 . . . . . . 1 1 . 1 Parts Attached 140 | 1 5 4 1 4 23 . 9 2 . . 11 23 24 14 19 Power 9 | . . 1 . . . . 1 . . . . 1 2 1 3 Engine 2 | . . 1 . . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 2 1 3 Propulsion 24 | . . . . 2 5 . 2 . . . 3 1 7 2 2 Treads . | . . . . . . . . . . . . . . . . Leg 3 | . . . . 2 . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . Flight 18 | . . . . . 5 . 2 . . . 2 1 4 2 2 Utility 40 | 1 . 1 . 2 7 . 1 2 . . 3 17 4 2 . Device 20 | 1 . 1 . 2 4 . . 1 . . 3 7 . 1 . Storage 2 | . . . . . . . . . . . . 2 . . . Processor 12 | . . . . . 2 . . . . . . 6 4 . . Hackware 3 | . . . . . . . . . . . . 2 . 1 . Protection 3 | . . . . . 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | . 5 2 1 . 11 . 5 . . . 5 4 11 9 14 Energy Gun 39 | . 2 . 1 . 2 . 2 . . . 4 3 9 7 9 Energy Cannon 4 | . . . . . 2 . 1 . . . 1 . . . . Ballistic Gun 11 | . 1 1 . . 7 . 2 . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 2 5 Launcher 5 | . 2 1 . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 . . . . . 1 4 3 3 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . 5 . . Parts Lost 31 | . . 1 . . 1 . . . . . 3 5 7 4 10 Power 3 | . . 1 . . . . . . . . . 1 1 . . Propulsion 14 | . . . . . . . . . . . 2 1 4 3 4 Utility 10 | . . . . . 1 . . . . . 1 3 . 1 4 Weapon 4 | . . . . . . . . . . . . . 2 . 2 Highest Loss Streak 4 | . . 1 . . 1 . . . . . 3 4 4 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 100 94 85 85 . 88 68 64 . 55 69 74 68 37 Engine 7 | . 14 14 14 14 9 . 7 6 5 . 5 3 . . . Leg 10 | . 28 28 28 28 1 . . . . . . . . . . Flight 9 | . . . . . 24 . 28 26 23 . 17 13 10 14 5 Device 8 | . 14 14 14 14 8 . . 4 5 . 2 9 8 6 . Storage 6 | . 14 14 14 14 9 . 7 6 5 . 5 1 . . . Processor 12 | . . . . . 9 . 15 13 11 . 10 21 29 30 20 Hackware 2 | . . . . . . . . . . . . 3 8 8 7 Protection 1 | . . . . . 7 . 12 10 11 . 7 . . . . Energy Gun 5 | . 3 5 4 14 5 . 1 . . . 5 12 5 2 2 Ballistic Gun 5 | . 16 14 9 . 10 . 13 . . . . . . . . Launcher 2 | . 6 8 9 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 17 16 19 26 38 18 25 20 20 20 39 39 29 34 26 Greatest Support 41 | 20 20 20 20 40 40 18 22 21 21 21 36 40 35 41 32 Greatest Overweight (x) 6 | . . . . 1 6 . 1 . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 6 | 7 7 7 7 8 7 8 7 8 8 8 7 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 8 3 5 5 2 Class Distribution -------------------- 41% | Mutant 18% | Hacker-Mutant 14% | Scout 12% | Hacker-Sprinter 5% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scout | -8/Materials Scout | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/DSF Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Matter Collected 2009 | 226 8 120 . 136 234 . 101 . . . 68 285 407 178 246 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2383 | 88 58 45 . 277 242 . 136 . . . 234 258 418 178 449 Parts 140 | 6 3 12 . 9 18 . 17 . . . 15 6 20 6 28 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 51 | . 2 3 . 12 6 . 6 . . . 3 3 9 2 5 Guns 32 | . . . . 12 6 . 6 . . . 3 1 4 . . Cannons 7 | . . . . . . . . . . . . . . 2 5 AOE 12 | . 2 3 . . . . . . . . . 2 5 . . Classes Destroyed 16 | 2 2 2 . 2 1 . 2 . . . 1 1 2 . 1 Worker 3 | . . 1 . . . . . . . . . . 2 . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 Hauler 3 | . 1 . . . 1 . . . . . . 1 . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . . . . . 1 . . 1 Swarmer 9 | . . 3 . . 3 . . . . . . . 3 . . Cutter 7 | . . . . . . . 5 . . . . 2 . . . Grunt 13 | . 2 . . 3 2 . . . . . 1 1 4 . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . 1 . . . 1 . . 2 . Hunter 5 | . . . . . . . . . . . . . . . 5 Programmer 2 | . . . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . . 1 . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . Best Kill Streak 10 | 2 3 5 . 10 4 . 3 . . . 2 2 9 2 2 Combat Bots Only 10 | . 2 3 . 10 4 . 3 . . . 2 2 7 2 2 Max Kills in Single Turn 3 | 1 2 3 . 1 1 . 1 . . . 1 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . 1 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Hostile Shots Fired 548 | . 7 10 . 12 57 . 30 4 . . 69 85 89 14 171 Missed 260 | . 1 3 . 5 31 . 14 1 . . 43 46 38 7 71 Damage Taken 6664 | . 99 148 . 149 309 . 282 60 . . 570 895 1133 194 2825 Core 2562 | . 41 29 . 35 88 . 33 18 . . 148 300 227 34 1609 Absorbed by Shields 2 | . . . . . . . . . . . 2 . . . . Redirected to Shielding 287 | . . . . . 18 . 114 13 . . 142 . . . . Ignored by Resistances 103 | . . . . . . . . . . . . 18 85 . . Regen/Repaired (Parts) 98 | . . . . . . . . 98 . . . . . . . Core Remaining (%) 86 | 100 . . . 58 84 . 95 97 100 . 87 76 . 82 . Volleys Fired 126 | 7 4 9 . . 29 . 12 . . . 4 15 22 6 18 Largest 4 | 2 2 2 . . 3 . 2 . . . 3 4 3 1 2 Hottest 376 | 40 60 60 . . 120 . 120 . . . 282 376 234 100 140 Shots Fired 287 | 14 8 18 . 29 58 . 26 . . . 29 43 34 6 22 Gun 259 | 14 4 13 . 29 57 . 24 . . . 28 42 30 3 15 Cannon 14 | . . . . . 1 . 2 . . . 1 . . 3 7 Launcher 13 | . 4 5 . . . . . . . . . . 4 . . Special 1 | . . . . . . . . . . . . 1 . . . Kinetic 90 | 14 2 9 . . 40 . 15 . . . . . . 3 7 Thermal 160 | . 2 4 . 29 18 . 11 . . . 29 43 14 3 7 Explosive 13 | . 4 5 . . . . . . . . . . 4 . . Electromagnetic 24 | . . . . . . . . . . . . . 16 . 8 Robot Hit Streak 23 | 4 7 3 . 9 7 . 4 . . . 19 23 22 17 21 Robot Miss Streak 5 | 2 1 5 . 3 3 . 3 . . . 1 2 1 3 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . Autonomous 59 | . . . . 29 . . 9 . . . 21 . . . . Shots Hit Robots 196 | 8 6 10 . 19 34 . 13 . . . 27 34 29 3 13 Core Hits 122 | 4 5 9 . 13 12 . 9 . . . 11 11 26 10 12 Critical Kills 7 | . . . . . . . . . . . . . . 2 5 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 4 3 Critical Strikes 15 | . . . . . . . . . . . . . 1 6 8 Destroy 14 | . . . . . . . . . . . . . . 6 8 Corrupt 1 | . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6543 | 76 295 483 . 559 536 . 398 7 . . 790 1015 1967 57 360 Guns 4173 | 76 36 66 . 559 536 . 330 . . . 756 986 753 . 75 Cannons 204 | . . . . . . . 68 . . . 34 . . 57 45 Explosions 2109 | . 259 407 . . . . . . . . . . 1212 . 231 Melee . | . . . . . . . . . . . . . . . . Ramming 43 | . . 10 . . . . . 7 . . . 15 2 . 9 Kinetic 716 | 76 13 55 . . 369 . 101 . . . . . . 57 45 Thermal 3612 | . 23 11 . 559 167 . 297 . . . 790 1000 473 . 292 Explosive 1878 | . 259 407 . . . . . . . . . . 1212 . . Electromagnetic 294 | . . . . . . . . . . . . . 280 . 14 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 7 5 5 4 Average Corruption 3 | . . . . . . . . . . . . 3 5 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . 20 . Effects 11 | . . . . . . . . . . . . 4 3 2 2 Message Errors 3 | . . . . . . . . . . . . 1 1 . 1 Matter Fused 3 | . . . . . . . . . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 107 | . 1 30 . . . . . . . . . . 76 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 107 | . 1 30 . . . . . . . . . . 76 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . 5 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 3 1 Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 145 | . 39 91 . . . . . 3 . . . 7 1 . 4 Shots 6 | . 2 4 . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 1 . . . 1 1 . 1 Targets Rammed 6 | . . 2 . . . . . 1 . . . 1 1 . 1 Kicked 2 | . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 300 | . 12 . . 2 128 . 72 6 . . 300 199 185 9 8 Average Temperature 69 | . 8 . . 2 36 . 42 6 . . 113 102 72 5 4 Received Heat Transfer 654 | . 36 . . 60 126 . 45 27 . . 60 84 81 18 117 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . Heat Transferred 4652 | . 50 25 . 703 333 . 456 . . . 1042 1338 481 . 224 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Peak Influence 814 | 10 106 169 . 152 348 158 329 220 107 51 85 320 814 520 758 Initial 457 | . 6 40 . . 59 158 114 172 107 51 35 42 180 457 290 Average 224 | 8 40 89 . 85 168 158 245 205 107 51 50 101 401 465 444 Maximum Alert Level 3 | . . . . . 1 . 1 1 . . . 1 3 2 3 Low Security (%) 58 | 100 100 100 . 100 71 100 37 30 100 100 100 88 19 . . Level 1 24 | . . . . . 28 . 62 69 . . . 11 41 11 58 Level 2 12 | . . . . . . . . . . . . . 19 88 33 Level 3 4 | . . . . . . . . . . . . . 19 . 7 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 1 . 3 1 . . 1 3 7 2 7 Investigation 11 | . . . . . 1 . . 1 . . . 2 3 1 3 Extermination 2 | . . . . . . . . . . . . . 1 . 1 Reinforcement 9 | . . . . . . . 3 . . . 1 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Distress Signals 2 | . . . . . 1 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 3 3 . 14 20 . 18 4 . . 6 18 31 11 31 Peak Tracking Total 15 | . 2 3 . 5 8 . 4 4 . . 4 9 15 6 13 Tactical Retreats 22 | . . . . 1 3 . 3 . . . . 3 3 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Traps Triggered 6 | . . . . . . . 2 . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 6 . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Machines Disabled 10 | . 2 1 . 2 . . . . . . . . 1 3 1 Max in Single Turn 2 | . 2 1 . 1 . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . 2 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Machines Accessed 30 | . 2 . 2 . 2 1 . 2 . 1 . 2 7 5 6 Terminals 19 | . 1 . . . 2 1 . . . 1 . 1 4 5 4 Fabricators 2 | . . . . . . . . . . . . 1 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 77 | . 6 . 9 . 6 2 . 5 . 1 . 3 18 15 12 Successful 40 | . 3 . 9 . 2 1 . 2 . 1 . 2 7 11 2 Failed 37 | . 3 . . . 4 1 . 3 . . . 1 11 4 10 Catastrophic 10 | . . . . . 4 . . 1 . . . 1 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 2 . 1 . 2 . . . . . . 1 6 4 9 Terminals 46 | . 3 . . . 6 2 . . . 1 . 2 10 15 7 Fabricators 4 | . . . . . . . . . . . . 1 3 . . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 3 . 2 Garrison Access 6 | . . . . . . . . 3 . . . . . . 3 Terminal Hacks 28 | . 1 . 9 . 2 1 . . . 1 . 1 2 10 1 Record 8 | . . . 8 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . 1 1 . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . 1 . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Disarm Traps 3 | . . . . . 1 . . . . . . . . 2 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . 1 . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 1 1 1 Terminals 3 | . . . . . . . . . . . . . 1 1 1 Botnet 2 | . . . . . . . . . . . . . 1 1 . Sabotage 1 | . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 23 | . 2 . . . 2 . . 2 . . . 1 7 3 6 Full Trace Events 9 | . 1 . . . 1 . . 1 . . . 1 3 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . 74 . . Total Robot Build Rating 27 | . . . . . . . . . . . . . 27 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 12 | . . . . . . . . 12 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Total Allies 3 | . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . 3 . . Highest-Rated Group 177 | . . . . . . . . . . . . . 177 . . Highest-Rated Ally 59 | . . . . . . . . . . . . . 59 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 . . Total Damage 675 | . . . . . . . . . . . . . 675 . . Kills 3 | . . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Turns Passed 2995 | 68 106 464 378 147 304 1 127 33 4 3 116 310 375 146 413 Spaces Moved 3981 | 38 68 355 299 96 425 3 212 58 14 10 100 539 596 395 773 Core 131 | . . . . . . . . . . . . . . . 131 Treads . | . . . . . . . . . . . . . . . . Legs 871 | 38 68 355 299 96 14 . . . . . 1 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2979 | . . . . . 411 3 212 58 14 10 99 539 596 395 642 Fastest Speed 20 | 120 120 120 120 120 34 34 26 29 29 29 27 37 26 20 20 Average Speed 54 | 120 120 120 120 141 39 34 31 29 29 29 61 37 33 25 36 Slowest Speed 540 | 120 120 120 120 190 540 34 90 29 29 29 190 45 39 112 112 Overloaded Moves 58 | . . . . . . . 23 . . . 35 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . 8 . 1 3 . . 1 21 10 4 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 14 60 69 21 28 . 92 3 1 . 75 15 22 42 25 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . Terrain Destroyed 90 | . 9 28 . 7 1 . . . . . . . 25 3 17 Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . 7 1 . . . . . . . . . . AOE 74 | . 9 28 . . . . . . . . . . 25 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Total 4544 | 47 85 374 322 108 497 2 257 71 13 9 147 588 731 432 861 Wait 179 | . . . 8 5 7 . . 12 . . 1 17 76 6 47 Move 3845 | 37 67 354 298 95 409 2 209 53 13 9 97 499 577 386 740 Hop 58 | . . . . . 7 . 1 2 . . 1 18 9 4 16 Pick Up 26 | 2 4 3 6 1 . . 1 . . . . 2 4 . 3 Fast Attach 84 | 1 1 . 1 1 19 . 4 2 . . 7 19 18 7 4 Attach 39 | . . 1 . . 4 . 3 . . . 4 3 4 5 15 Detach 49 | . . . 1 . 7 . 2 . . . 6 4 8 8 13 Swap 17 | . 4 3 . 3 . . 2 . . . . 1 2 2 . Drop 77 | . 5 2 8 3 15 . 5 2 . . 5 9 11 8 4 Fire 126 | 7 4 9 . . 29 . 12 . . . 4 15 22 6 18 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 1 . . 1 Kick 2 | . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 18 . . . 22 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Entered Mines 194 | -10/Mines | Learned Materials trap positions 235 | -10/Mines | Discovered new exit (range 7) 306 | -10/Mines | Build established: Mutant 572 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 616 | -10/Mines | Discovered new exit (range 5) 621 | -10/Mines | Learned location of Storage (-9) 633 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 634 | -10/Mines | Discovered new exit (range 5) 639 | -10/Mines | Entered Exiles 669 | -10/Exiles | Met 8R-AWN 722 | -10/Exiles | Met EX-HEX 768 | -10/Exiles | Met EX-DEC 789 | -10/Exiles | Learned location of Zion (-6) 812 | -10/Exiles | Met EX-BIN 829 | -10/Exiles | Aligned with FarCom system 830 | -10/Exiles | Given EX-Vault access code 858 | -10/Exiles | Opened EX-Vault 870 | -10/Exiles | Found Cloak of Protection 875 | -10/Exiles | Found Gui. Plasma Cannon 885 | -10/Exiles | Found AWS/Thermal 911 | -10/Exiles | Warned to stay clear of 0b10 Research branches 914 | -10/Exiles | Exiles lab attacked by MAIN.C 1007 | -10/Exiles | Discovered new exit (range 10) 1017 | -10/Exiles | Stole three prototypes: AWS/Thermal, Cloak of Protection, Gui. Plasma Cannon 1017 | -10/Exiles | Entered Mines 1018 | -9/Mines | Assembled infested the area 1082 | -9/Mines | Destroyed 10 combat bots 1123 | -9/Mines | Discovered new exit (range 5) 1147 | -9/Mines | Discovered new exit (range 12) 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1165 | -8/Materials | Loaded intel: 12 trap records 1463 | -8/Materials | Discovered new exit (range 16) 1467 | -8/Materials | Identified exit to Factory 1468 | -8/Materials | Entered Factory 1468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -7/Factory | Identified exit to DSF 1469 | -7/Factory | Entered DSF 1484 | -7/DSF | Additional patrols routed to DSF 1584 | -7/DSF | Discovered new exit (range 16) 1595 | -7/DSF | Identified exit to Factory 1596 | -7/DSF | Entered Factory 1596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -6/Factory | FarCom data flow suspended 1618 | -6/Factory | Repaired Imp. Propulsion Shielding 1625 | -6/Factory | Discovered new exit (range 10) 1627 | -6/Factory | Identified exit to Factory 1629 | -6/Factory | Entered another Factory area 1629 | -5/Factory | Evolved 2 slots: Utility x2 1629 | -5/Factory | Discovered new exit (range 14) 1633 | -5/Factory | Identified exit to Factory 1633 | -5/Factory | Entered another Factory area 1633 | -4/Factory | Evolved 2 slots: Utility x2 1636 | -4/Factory | Identified exit to DSF 1636 | -4/Factory | Entered DSF 1712 | -4/DSF | Additional patrols routed to DSF 1732 | -4/DSF | Found Prototype Device 1732 | -4/DSF | Identified Active Sensor Suite 1747 | -4/DSF | Discovered new exit (range 14) 1752 | -4/DSF | Identified exit to Research 1752 | -4/DSF | Entered Research 1752 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 1773 | -3/Research | Lost 3 parts (2n1u) 1909 | -3/Research | Found Prototype Device 1909 | -3/Research | Identified Exp. Thermal Shield 1914 | -3/Research | Found Prototype Processor 1914 | -3/Research | Identified Exp. Signal Interpreter 2007 | -3/Research | Identified exit to Research 2062 | -3/Research | Entered another Research area 2062 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 2087 | -2/Research | Lost 4 parts (1p1n2u) 2234 | -2/Research | Fabricated C-57 Dissector (x3) 2313 | -2/Research | Found Prototype Launcher 2313 | -2/Research | Identified Gui. Micro-nuke Launcher 2315 | -2/Research | Found Gui. Micro-nuke Launcher 2328 | -2/Research | Lost 3 allies 2384 | -2/Research | Destroyed 7 combat bots 2435 | -2/Research | Discovered new exit (range 6) 2437 | -2/Research | Identified exit to Testing 2437 | -2/Research | Entered Testing 2446 | -2/Testing | Lost 4 parts (1p2n1w) 2453 | -2/Testing | Found Prototype Ballistic Cannon 2453 | -2/Testing | Identified Perforator 2474 | -2/Testing | Spotted Striker 2474 | -2/Testing | Spotted Striker 2481 | -2/Testing | Found Prototype Hackware 2481 | -2/Testing | Identified System Mapper 2524 | -2/Testing | Found Prototype Energy Gun 2524 | -2/Testing | Identified Hyp. EM Gauss Rifle 2542 | -2/Testing | Identified exit to Access 2542 | -2/Testing | Spotted PP-RIMX0CQ2W8 2583 | -2/Testing | Entered Access 2583 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 2614 | -1/Access | Lost 4 parts (3n1u) 2807 | -1/Access | Spotted B-99 Colossus 2887 | -1/Access | Lost 3 parts (1n1u1w) 2901 | -1/Access | Core integrity fell below 50% 2938 | -1/Access | Lost 3 parts (2u1w) 2972 | -1/Access | Core integrity fell below 20% 2996 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 02979_ System Mapper destroyed. 02979_ System corrupted by crushing effect (+2). 02979_ Knocked back. 02979_ C-57 Dissector knocked back. 02982_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD_FAIL 02982_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 02984_ Hacking Suite severed. 02986_ Terminal disabled. 02990_ Enh. Quantum Rifle severed. 02991_ G60SR#CUPSXW/63TZGK5#K900|LSV5% 02992_ Acquired Enh. Quantum Rifle. 02993_ Adv. Target Analyzer severed. 02994_ Slug penetrates Wall. 02994_ Slug penetrates Earth. 02995_ Slug penetrates Wall. 02995_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????????????????#?????????? | | #???????????????????????????? #?????????? | | #??????????????????????????? ?????????? | | #???????????##########?????? ??????????? | | #???????????# ####??! ???????????? | | +???????????# ## ##? #???????????? | | #?????####### " " # ## #???????????? | | ####### # T @ #???????????? | | # """ c #???????????? | | # #???????????? | | # # ######+###??? | | ####### # #hhg #??? | | #??### ### # #??? | | #????# #?########## #??? | | #???## ##?????????# =! #??? | | ##### #?????????## /! #??? | | * / #??????????# / #??? | | # #??????????#p #??? | | #### ##### # ## = #??? | | !%* #??? | | ####+########## ##+#####""Y""#####??? | | ??????????????##????? ????"""""#??????? | | ????????????????????? ?????####???????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ??????????????????? #??????????????? | | ??????????????????? ] #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? ! #??????????????? | | ????????????????? #??????????????? | | ?????????????????#########??????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 26 Target Analysis 8 Offensive Hacking 30 Item Schematics ----------------- Quantum Rifle | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ C-57 Dissector | x3 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumRainbowPick Manual? 0 Play Time 00:39:09 Cumulative 587.5 hours Start 2024.01.12 @ 21:29:29 End 2024.01.12 @ 22:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 237 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33f7147f-da0f-4863-ba37-1102849a1d0a