Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.22 @ 16:24:51 Player: slugman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (4019) 4019 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7594 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Phase Shifter Phase Shifter Improved Medium Armor Plating Field Recycling Unit (4) High-powered Shock Rifle Thermic Laser Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Medium Armor Plating System Shield > --- WEAPON ----------- Arc Projector Minigun Heavy Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Gravmag System Cesium-ion Thruster Cesium-ion Thruster Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Field Recycling Unit Thermic Laser Heavy Particle Cannon Gauss Rifle Flak Cannon Improved Datajack [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 1 1 . Weapon 3 | . . 1 . . 2 Parts Attached 83 | 5 16 8 17 23 14 Power 9 | 1 1 . 2 4 1 Engine 8 | 1 1 . 1 4 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 4 . 4 4 2 Treads 5 | . . . 4 1 . Leg 2 | . 2 . . . . Wheel 2 | 2 . . . . . Hover 6 | . 2 . . 3 1 Flight 1 | . . . . . 1 Utility 31 | . 6 4 4 10 7 Device 9 | . 1 1 1 2 4 Storage 7 | . 3 1 1 2 . Processor 3 | . 2 . . . 1 Hackware 3 | . . . . 2 1 Protection 9 | . . 2 2 4 1 Artifact . | . . . . . . Weapon 27 | 2 5 4 7 5 4 Energy Gun 12 | 2 2 3 3 . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 5 | . 1 . 2 2 . Ballistic Cannon 3 | . . . 1 1 1 Launcher 1 | . . . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 . 1 . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 30 | . 3 1 2 3 21 Power 6 | . 1 . . 2 3 Propulsion 5 | . 1 . . . 4 Utility 9 | . . . 1 1 7 Weapon 10 | . 1 1 1 . 7 Highest Loss Streak 10 | . 2 1 1 1 10 To Critical Strikes . | . . . . . . Average Backups 8 | 3 5 5 4 10 10 Power . | . . 1 . . . Propulsion 1 | 1 . . 1 2 . Utility 3 | . 1 2 . 3 5 Weapon 2 | . 1 1 1 3 2 Tool/Special . | . . . . . . Unused Backups 32 | . 6 3 6 11 6 Power 1 | . . . 1 . . Propulsion 9 | . 2 1 1 4 1 Utility 10 | . 2 1 2 2 3 Weapon 12 | . 2 1 2 5 2 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 90 99 97 92 59 Engine 8 | . 7 11 10 8 7 Core 2 | . . . 7 3 . Treads 4 | . . . 17 6 . Leg 1 | . 13 . . . . Wheel 1 | . 9 . . . . Hover 11 | . 5 22 . 16 8 Device 11 | . 6 6 16 13 7 Storage 12 | . 14 15 8 14 9 Protection 5 | . . 10 10 6 3 Energy Gun 7 | . 17 21 15 1 4 Energy Cannon 1 | . . . 2 2 . Ballistic Gun 5 | . 9 . 3 6 4 Ballistic Cannon 4 | . . . 3 5 4 Peak Build Rating 52 | 5 11 19 28 45 52 Average Rating 30 | 2 7 16 24 39 32 On Entrance 17 | . 5 10 15 27 45 Naked Turns . | . . . . . . Heaviest Build 140 | 6 89 27 41 130 140 Greatest Support 66 | 20 20 14 44 66 27 Greatest Overweight (x) 32 | . 6 1 1 4 32 Average Overweight (x) 2 | . 1 1 . 1 9 Largest Inventory Capacity 25 | 5 25 10 5 25 25 Average Capacity 17 | 5 19 6 5 16 25 Most Carried 17 | 5 11 6 5 17 15 Average Carried 8 | 3 5 5 4 10 10 Final Capacity 25 | 5 5 5 5 25 25 Final Carried 16 | 5 4 5 5 16 10 Class Distribution -------------------- 48% | Tank 34% | Mutant 13% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2235 | 250 438 140 504 686 217 Remotely . | . . . . . . Salvage Created 3773 | 41 365 590 1065 1138 574 Parts 211 | 3 20 45 62 58 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 51 | . . . . 34 17 Retrieved Matter 424 | . . . . 340 84 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | 1 9 17 22 27 13 Guns 46 | 1 9 15 13 6 2 Cannons 39 | . . . 8 21 10 AOE 2 | . . 1 . . 1 Classes Destroyed 12 | 1 2 1 3 4 1 Worker 7 | . . . 1 2 4 Builder 3 | . . . 1 . 2 Recycler 1 | . . . . 1 . Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 9 | . 2 1 2 4 . Swarmer 17 | . 3 7 4 3 . Grunt 47 | 1 6 7 12 15 6 Brawler 1 | . . . . 1 . Sentry 10 | . . 3 5 1 1 Hunter 5 | . . . 1 . 4 Programmer 9 | . . . . 7 2 Best Kill Streak 7 | 1 3 4 6 6 7 Combat Bots Only 5 | 1 3 4 5 5 3 Max Kills in Single Turn 4 | 1 1 1 1 2 4 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 634 | 4 69 72 94 135 260 Missed 198 | 1 27 29 32 42 67 Hits 436 | 3 42 43 62 93 193 Melee 1 | . . . . 1 . Projectile 435 | 3 42 43 62 92 193 Critical Strikes 15 | . 1 . 2 4 8 Part Disruptions 2 | . . . . 1 1 Damage Taken 5193 | 25 451 340 662 1090 2625 Core 1192 | 8 134 43 47 97 863 Absorbed by Shields . | . . . . . . Ignored by Resistances 1495 | 9 138 103 200 313 732 Regen/Repaired (Parts) 207 | . . . . 207 . Core Remaining (%) 81 | 96 43 89 91 86 . Volleys Fired 258 | 3 37 46 50 70 52 Largest 4 | 2 2 2 3 3 4 Hottest 190 | 80 80 100 168 168 190 Shots Fired 558 | 6 70 77 136 164 105 Gun 381 | 6 70 77 103 71 54 Cannon 158 | . . . 33 84 41 Launcher 19 | . . . . 9 10 Special . | . . . . . . Kinetic 245 | . 25 . 40 121 59 Thermal 238 | 3 34 55 96 32 18 Explosive 19 | . . . . 9 10 Electromagnetic 56 | 3 11 22 . 2 18 Robot Hit Streak 21 | 4 21 15 19 15 12 Robot Miss Streak 6 | 1 2 5 4 6 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 423 | 5 55 59 103 125 76 Core Hits 238 | 2 20 29 64 70 53 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 23 | . . 5 6 9 3 Burn 14 | . . 5 6 2 1 Destroy 1 | . . . . 1 . Blast 8 | . . . . 6 2 Melee Attacks 4 | . . 4 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9696 | 58 691 745 1677 3919 2606 Guns 3909 | 58 601 689 1187 841 533 Cannons 4594 | . . . 490 2691 1413 Explosions 1162 | . 90 56 . 356 660 Melee . | . . . . . . Ramming 31 | . . . . 31 . Kinetic 5171 | . 154 . 532 2938 1547 Thermal 3009 | 32 400 517 1145 549 366 Explosive 948 | . . . . 356 592 Electromagnetic 537 | 26 137 228 . 45 101 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 87 | . . . . 56 31 Message Errors 23 | . . . . 11 12 Matter Fused 16 | . . . . 11 5 Heat Flow Errors 9 | . . . . 5 4 Energy Discharges 10 | . . . . 10 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 15 | . . . . 10 5 Data Loss (major) 2 | . . . . 2 . Misfires 7 | . . . . 4 3 Alerts 3 | . . . . 3 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 196 | . . . 5 171 20 Projectiles 185 | . . . 5 171 9 Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks 31 | . . . 6 18 7 Impact . | . . . . . . Kinetic 29 | . . . 6 16 7 Secondary 2 | . . . . 2 . Self-Inflicted Damage 180 | . 26 . . 59 95 Shots 5 | . 1 . . 1 3 Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | 66 174 389 227 339 486 Average Temperature 102 | 34 66 166 62 72 167 Received Heat Transfer 2220 | 18 309 147 351 429 966 Effects 11 | . . 1 . 3 7 Shutdowns 4 | . . 1 . . 3 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . 3 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 2 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 15 | . . 2 9 . 4 Heat Transferred 7790 | 75 862 1789 3330 962 772 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 96 | 100 100 92 75 100 100 Level 1 3 | . . 7 24 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 311 | 20 72 215 311 108 156 Initial 89 | . 5 . 66 89 . Average 29 | 3 12 73 97 17 18 Influence Increases 2708 | 20 252 442 598 881 515 Destroy 0b10 Robot/C 1780 | 20 180 340 440 540 260 Destroy 0b10 Robot/NC 110 | . 10 5 20 40 35 Destroy Leader 438 | . 34 82 104 148 70 Successful Hack 23 | . . . . 6 17 Disable Machine 63 | . . . . 18 45 Destroy Structure 174 | . 13 . 4 69 88 Lose Combat Pursuer 120 | . 15 15 30 60 . Influence Decreases 2708 | 10 262 257 552 1112 515 Entered New Map 266 | . 5 . 119 142 . Time Decay 2272 | 10 227 247 423 950 415 Lost Part 170 | . 30 10 10 20 100 Squads Dispatched 23 | . 1 2 4 11 5 Investigation 5 | . 1 1 1 1 1 Extermination 10 | . . . . 8 2 Reinforcement 6 | . . 1 2 1 2 Assault . | . . . . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | 1 14 19 33 40 16 Peak Tracking Total 8 | 1 3 4 8 4 3 Tactical Retreats 6 | . 1 1 1 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 2 1 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 2 5 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 4 1 4 6 5 Terminals 13 | . 4 1 2 3 3 Fabricators 2 | . . . . 1 1 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 7 2 15 8 9 Successful 29 | . 5 . 10 7 7 Failed 12 | . 2 2 5 1 2 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 7 2 4 3 6 Fabricators 3 | . . . . 2 1 Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 11 | . . . 9 . 2 Garrison Access 2 | . . . 2 . . Terminal Hacks 13 | . 5 . 1 3 4 Record 3 | . 3 . . . . Open DSF 3 | . . . . 3 . Alert Level 2 | . 1 . . . 1 Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . . . 1 Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks 3 | . . . . 2 1 Load Schematic 2 | . . . . 1 1 Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . . 9 . 2 Insert Component 6 | . . . 5 . 1 Analyze 5 | . . . 4 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 2 1 3 2 3 Full Trace Events 6 | . 1 1 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 51 | . . . . 51 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 4 . 1 Part Schematics Acquired 5 | . . . 4 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2583 | . 554 . 794 1235 . Sensors 2029 | . . . 794 1235 . Terrain 554 | . 554 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9356 | 85 1135 644 981 4008 2503 Spaces Moved 3988 | 94 709 418 506 1869 392 Core 132 | 50 . . . . 82 Treads 1163 | . . . 506 657 . Legs 127 | . 127 . . . . Wheels 308 | 44 264 . . . . Hover 2258 | . 318 418 . 1212 310 Flight . | . . . . . . Fastest Speed 50 | 50 56 116 145 112 292 Average Speed 206 | 64 138 116 147 196 590 Slowest Speed 1650 | 80 416 116 225 292 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 65 31 33 40 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 232 | . 13 . 4 85 130 Melee . | . . . . . . Projectile 18 | . . . 4 10 4 AOE 214 | . 13 . . 75 126 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4611 | 113 800 502 635 2060 501 Wait 40 | . . . 16 3 21 Move 3983 | 93 708 417 505 1868 392 Hop . | . . . . . . Pick Up 137 | 11 23 15 26 52 10 Fast Attach . | . . . . . . Attach 56 | 5 9 3 9 15 15 Detach 3 | . . . . 1 2 Swap 51 | . 11 7 10 18 5 Drop 76 | 1 12 10 19 30 4 Fire 258 | 3 37 46 50 70 52 Melee 4 | . . 4 . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Entered another Materials area 1221 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1426 | -9/Materials | Discovered new exit (range 7) 1745 | -9/Materials | Discovered new exit (range 16) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2113 | -8/Materials | Garrison activated, responded to threat 2689 | -8/Materials | Discovered new exit (range 7) 2754 | -8/Materials | Build established: Tank 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3067 | -7/Factory | Fabricated Lgt. Armor Plating (x2) 5034 | -7/Factory | Garrison activated, responded to threat 6605 | -7/Factory | Build established: Hacker-Tank 6676 | -7/Factory | Discovered new exit (range 16) 6781 | -7/Factory | Repaired Hvy. Assault Cannon 6854 | -7/Factory | Entered another Factory area 6854 | -6/Factory | Evolved 2 slots: Weapon x2 7295 | -6/Factory | Build established: Tank 7643 | -6/Factory | Cargo convoy interrupted 7899 | -6/Factory | Build established: Hacker-Tank 8230 | -6/Factory | Lost 10 parts (2p2n3u3w) 8490 | -6/Factory | Build established: Mutant 8575 | -6/Factory | Core integrity fell below 50% 9344 | -6/Factory | Core integrity fell below 20% 9354 | -6/Factory | Lost 6 parts (1p3u2w) 9357 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Fabricator completes G-50 Soldier. System corrupted: Matter fused (-7). Critical hit (Burn: +37). Gauss Rifle destroyed. Phase Shifter destroyed. G-50 Soldier knocked back. Phase Shifter destroyed. Critical hit (Burn: +37). Phase Shifter destroyed. G-50 Soldier knocked back. G-50 Soldier destroyed. Flak Cannon destroyed. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Assembly Bed. RLEPJDF ,PY