Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 23:11:05 Player: Noxul Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (935) 935 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3430 Bonus ------- None Cogmind --------- Core Integrity 337/700 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Disposable Heat Sink Medium Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Reinforced Deuterium Engine Advanced Targeting Computer System Backup Module Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Disposable Heat Sink Medium Storage Unit Enhanced Optical Array > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Airjet Advanced Targeting Computer System Backup Module Particle Gun Assault Rifle Light Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 40 | 4 7 11 3 15 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 7 1 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 11 | . . 7 1 3 Flight . | . . . . . Utility 9 | 1 3 1 1 3 Device 3 | . . . 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 12 | . 4 2 . 6 Energy Gun 4 | . . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | . 4 1 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 21 | . . 4 2 15 Power 4 | . . . 1 3 Propulsion 7 | . . 2 1 4 Utility 3 | . . . . 3 Weapon 7 | . . 2 . 5 Highest Loss Streak 14 | . . 3 1 14 Average Slot Usage (%) 88 | . 98 87 82 86 Engine 13 | . 14 11 17 13 Leg 5 | . 28 . . . Hover 20 | . . 33 27 20 Device 9 | . . . 1 20 Storage 9 | . 14 11 9 7 Processor 3 | . . . . 6 Protection 6 | . 14 11 9 1 Energy Gun 4 | . . . 9 6 Ballistic Gun 14 | . 26 20 9 6 Naked Turns . | . . . . . Heaviest Build 30 | 9 20 20 24 30 Greatest Support 31 | 20 20 27 30 31 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 6 8 8 5 8 Average Carried 5 | 3 6 4 3 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 6 8 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 886 | 208 65 293 97 223 Remotely . | . . . . . Salvage Created 1241 | . 116 303 150 672 Parts 80 | . 7 26 9 38 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 2 13 1 14 Guns 30 | . 2 13 1 14 Classes Destroyed 7 | . 2 2 . 3 Builder 2 | . . . . 2 Hauler 3 | . 1 . 2 . Swarmer 16 | . . 10 . 6 Grunt 6 | . 2 . . 4 Brawler 1 | . . . . 1 Sentry 6 | . . 3 1 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 4 1 5 Combat Bots Only 4 | . 2 4 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2300 | . 128 444 158 1570 Core 451 | . 42 31 15 363 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 83 92 97 . Volleys Fired 119 | . 13 32 11 63 Largest 2 | . 2 2 2 2 Hottest 86 | . 40 40 85 86 Shots Fired 223 | . 26 61 22 114 Gun 223 | . 26 61 22 114 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 161 | . 26 61 11 63 Thermal 34 | . . . 11 23 Explosive . | . . . . . Electromagnetic 28 | . . . . 28 Robot Hit Streak 10 | . 4 6 10 9 Robot Miss Streak 4 | . 2 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 146 | . 17 37 14 78 Core Hits 62 | . 7 16 6 33 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2047 | . 225 421 152 1249 Guns 2018 | . 225 392 152 1249 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 29 | . . 29 . . Kinetic 1150 | . 225 392 45 488 Thermal 415 | . . . 107 308 Explosive . | . . . . . Electromagnetic 453 | . . . . 453 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . 14 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . 8 9 186 18 Average Temperature 42 | . 2 3 77 6 Received Heat Transfer 447 | . 72 72 63 240 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 925 | . . . 259 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 358 | . 62 358 221 234 Initial 150 | . . 26 150 95 Average 133 | . 32 218 183 131 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 47 89 91 Level 1 17 | . . 52 10 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 4 14 8 23 Peak Tracking Total 5 | . 2 4 5 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 1 2 3 Terminals 5 | . 1 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . 2 3 5 11 Successful 13 | . . 2 3 8 Failed 8 | . 2 1 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 2 3 5 2 Terminals 12 | . 2 3 5 2 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 6 | . . 2 3 1 Terminals 6 | . . 2 3 1 Track 4 | . . 1 2 1 Disrupt 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 118 | . . . . 118 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1460 | 69 254 349 147 641 Spaces Moved 1211 | 50 137 300 207 517 Core 8 | 6 . . . 2 Treads . | . . . . . Legs 181 | 44 137 . . . Wheels . | . . . . . Hover 1022 | . . 300 207 515 Flight . | . . . . . Fastest Speed 45 | 50 120 48 45 45 Average Speed 60 | 111 120 58 46 45 Slowest Speed 300 | 120 120 116 111 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 37 35 27 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1726 | 63 201 416 237 809 Wait 297 | . 30 55 13 199 Move 1207 | 49 136 299 206 517 Hop . | . . . . . Pick Up 44 | 10 10 8 4 12 Fast Attach 6 | . 3 . . 3 Attach 30 | 4 3 10 3 10 Detach 2 | . . 2 . . Swap 4 | . 1 1 . 2 Drop 16 | . 5 8 . 3 Fire 119 | . 13 32 11 63 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 350 | -9/Materials | Build established: Mutant 665 | -9/Materials | Discovered new exit (range 16) 667 | -9/Materials | Lost 3 parts (1n2w) 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 815 | -8/Materials | Discovered new exit (range 11) 820 | -8/Materials | Entered Factory 820 | -7/Factory | Evolved 2 slots: Utility x2 1100 | -7/Factory | Repaired Ion Engine 1162 | -7/Factory | Repaired Aerolev Unit 1263 | -7/Factory | Repaired Imp. Hover Unit 1460 | -7/Factory | Core integrity fell below 50% 1461 | -7/Factory | Self-destructed Last Messages --------------- 01429_ R-06 Scavenger collects Autogun. 01431_ R-06 Scavenger destroyed. 01431_ R-06 Scavenger collects Lgt. Treads. 01432_ Destroyed VTOL Module. 01433_ R-06 Scavenger collects Com. Wheel. 01435_ S-27 Virus destroyed. 01435_ R-06 Scavenger collects Sml. Storage Unit. 01435_ Pulse Rifle destroyed. 01435_ Ion Engine destroyed. 01438_ Acquired 16 matter. 01439_ Airjet destroyed. 01442_ Assault Rifle destroyed. 01445_ Slug penetrates Wall. 01447_ Acquired Autogun. 01448_ Slug penetrates Wall. 01450_ Nuclear Core destroyed. 01451_ Slug penetrates Wall. 01456_ Imp. Heat Sink destroyed. 01459_ Autogun destroyed. 01459_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | #################????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????######+####??????????????? | | #???#####???????????????#] ! #??????????????? | | ### ?????????????# #??????????????? | | ############# ! / #??????????????? | | #@ #??????????????? | | # """ ]*[ #??????????????? | | * #Y""" ]*[ #??????????????? | | *%=%h*""" ][[ #??????????????? | | ! # % Y #??????????????? | | ####### ###########??????????????? | | ### ????????????# #????????????????????????? | | ?????############## #????????????????????????? | | ?????# # #????????????????????????? | | ?????# """""""""%#% #????????????????????????? | | ###### + +????????????????????????? | | / """"""""" # #????????????????????????? | | ## ### # #????????????????????????? | | ?# #?##########+### #????????????????????????? | | ?# #??????????# #?# #????????????????????????? | | ?# #?????????? ? #????????????????????????? | | ? ????????? ^ #????????????????????????? | | ?###????????## #????????????????????????? | | ??????????????##### #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????+ +????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCombatAutocannon Manual? 0 Play Time 00:29:56 Cumulative 22.5 hours Start 2020.10.09 @ 21:27:13 End 2020.10.09 @ 23:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531ed29b-a024-4077-b813-f92d5c81ea32