Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 20:55:19 Player: DuckBoy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (448) 2240 Value Destroyed (19023) 19023 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (9519) 9519 TOTAL SCORE: 37302 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5938 Follower Combat Kills 501 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 750/750 System Corruption 19% Temperature Cool (0) Movement Walking (125) Location -4/Armory Parts ------- > --- POWER (3) -------- F-cell Engine Quantum Reactor > --- PROPULSION (5) --- Multireflex Exoskeleton Heavy Shield Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Improved Proton Missile Launcher Molecular Scythe > --- INVENTORY (5) ---- Tesla Rifle Tesla Rifle Neutron Cannon KE Penetrator Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Improved Reaction Control System Improved Heavy Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon Enhanced Nova Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Tesla Rifle Tesla Rifle KE Penetrator Tesla Bomb Launcher Improved Remote Datajack [Rating: 109] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Corruption Screen Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Slots Evolved 12 | . . . 4 2 . . . 2 . . . 2 2 . Power 2 | . . . . . . . . . . . . 1 1 . Propulsion 3 | . . . 1 1 . . . 1 . . . . . . Utility 5 | . . . 1 1 . . . 1 . . . 1 1 . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 227 | 6 8 6 35 13 10 20 13 14 1 26 10 21 23 21 Power 17 | 1 1 1 3 . 1 2 1 . . . 2 2 1 2 Engine 6 | 1 1 1 1 . . 1 . . . . . . . 1 Core 9 | . . . 2 . 1 1 1 . . . 1 2 1 . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 49 | 2 2 2 11 2 . 3 5 2 . 6 1 3 5 5 Treads 34 | 2 2 2 9 . . 2 5 2 . 6 1 3 . . Leg 3 | . . . . . . . . . . . . . . 3 Wheel 6 | . . . 2 2 . 1 . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . 5 . Utility 81 | 1 3 1 7 5 7 4 5 7 1 10 5 9 11 5 Device 31 | . . . 3 3 1 2 2 3 . 3 2 3 5 4 Storage 7 | 1 1 . 1 1 . . . . . . . 1 2 . Processor 7 | . 1 . . . 1 1 1 2 . 1 . . . . Hackware 14 | . . . . . 4 . 1 1 1 1 2 1 3 . Protection 22 | . 1 1 3 1 1 1 1 1 . 5 1 4 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 80 | 2 2 2 14 6 2 11 2 5 . 10 2 7 6 9 Energy Gun 16 | 1 . 1 4 1 2 5 . . . . . . . 2 Energy Cannon 12 | . . . 3 . . 1 . . . 1 2 3 . 2 Ballistic Gun 18 | 1 . . 5 1 . 3 1 4 . . . 2 . 1 Ballistic Cannon 10 | . 2 1 1 3 . . . . . 2 . 1 . . Launcher 16 | . . . 1 . . 1 . 1 . 7 . . 4 2 Special Weapon 5 | . . . . 1 . 1 1 . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 6 1 . 5 . 1 . 3 . . 2 7 Corrupted Parts 4 | . . . 1 . . . . . . 2 . 1 . . System Corruption 25 | . . . 8 . . . . . . 13 . 4 . . Parts Lost 84 | . . 2 7 2 5 2 6 1 . 16 9 18 12 4 Power 8 | . . 1 1 . 1 . . . . . . 2 3 . Propulsion 21 | . . 1 2 . . 1 1 . . 3 3 3 6 1 Utility 22 | . . . . . 2 1 1 . . 6 2 6 2 2 Weapon 33 | . . . 4 2 2 . 4 1 . 7 4 7 1 1 Highest Loss Streak 12 | . . 1 1 1 2 2 2 1 . 4 8 6 12 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 17 | 2 8 8 16 20 20 22 20 20 20 19 13 17 6 4 Power 1 | . 1 . 1 1 . 1 1 2 3 3 1 1 . . Propulsion 3 | 1 5 4 5 4 4 5 3 2 3 2 . 1 . . Utility 6 | . . . 4 7 9 8 8 7 7 5 8 10 3 . Weapon 5 | . 2 2 5 7 5 6 6 6 7 7 1 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 3 4 2 3 1 4 1 2 . 2 . 7 . 1 Power 4 | . . . . 1 . . 1 . . . . 2 . . Propulsion 10 | . 3 1 1 . . 4 . . . . . 1 . . Utility 8 | . . . . . 1 . . 1 . 2 . 4 . . Weapon 8 | . . 3 1 2 . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 98 94 74 79 89 90 90 85 84 68 74 43 56 Engine 1 | . 14 14 . . . . . . . . . . 6 4 Core 6 | . . . 8 7 6 7 7 6 6 6 8 6 2 . Treads 17 | . 28 27 24 . . 5 21 26 26 25 11 10 . . Wheel 4 | . . . 1 14 15 14 2 . . . 5 4 . . Device 5 | . . . 7 9 6 7 6 7 6 5 2 11 3 8 Storage 7 | . 14 13 9 7 7 7 7 6 6 6 6 4 3 . Processor 3 | . 8 13 . . . 5 4 8 . . 6 4 . . Hackware 3 | . . . . . 9 2 . . 4 6 6 3 10 10 Protection 5 | . 1 . 8 6 2 5 7 5 6 6 5 2 . 3 Energy Gun 4 | . 4 1 10 14 11 3 2 6 5 . . . . 3 Energy Cannon 2 | . . . 1 1 . 5 2 . . . 6 12 . 4 Ballistic Gun 9 | . 4 . 12 3 . 17 19 17 13 11 . 2 . 1 Ballistic Cannon 6 | . 19 26 9 7 13 . 1 . . 7 . . . . Launcher 1 | . . . . . 1 1 2 1 . 3 5 . . 4 Peak Build Rating 109 | 6 10 13 43 56 58 59 72 84 84 89 91 102 70 109 Average Rating 61 | 4 8 11 35 53 55 54 63 81 80 80 83 90 39 76 On Entrance 42 | . 6 10 10 42 56 56 54 71 84 80 66 86 8 11 Naked Turns 22 | . . . . . . . . . . . . 22 . . Heaviest Build 154 | 10 22 27 118 128 133 130 127 135 133 144 147 154 46 88 Greatest Support 153 | 40 40 40 62 56 56 56 115 135 135 153 130 114 28 119 Greatest Overweight (x) 9 | . . 1 9 2 2 3 2 . . 5 5 5 3 1 Average Overweight (x) 1 | . . . 1 1 1 1 1 . . . 3 3 . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 15 5 Average Capacity 22 | 7 9 9 24 25 25 25 25 25 25 25 25 24 8 5 Most Carried 25 | 6 10 10 25 25 25 25 25 25 25 25 25 25 10 5 Average Carried 20 | 2 8 9 23 24 24 24 23 23 24 22 18 22 7 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 10 10 25 25 25 25 21 25 25 11 25 5 5 5 Class Distribution -------------------- 64% | Tank 10% | Mutant 7% | Bothacker-Tank 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Hacker-Gunner | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Garrison Bothacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Tank | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Matter Collected 13477 | 239 258 401 1675 336 717 1509 885 1223 . 3777 1003 880 170 404 Remotely . | . . . . . . . . . . . . . . . Salvage Created 19610 | . 296 197 2581 629 593 2165 1118 1722 . 5176 1556 2569 540 468 Parts 894 | . 37 12 130 31 22 89 55 81 . 245 59 77 38 18 Haulers Intercepted 19 | . 2 . 6 . . 3 . 2 . 5 . 1 . . Recyclers Shooed 17 | . . . 1 . . 1 . 3 . 9 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Combat Hostiles Destroyed 339 | . 7 5 50 12 18 30 25 33 . 75 30 34 12 8 Melee 7 | . . . . . . . . . . . 2 1 3 1 Guns 137 | . 4 . 30 5 12 22 18 27 . 14 . 4 . 1 Cannons 85 | . 3 5 15 3 5 8 4 . . 21 6 12 . 3 AOE 80 | . . . 3 3 1 . 3 6 . 35 13 4 9 3 Classes Destroyed 25 | . 8 2 5 1 2 1 . . . 4 1 1 . . Worker 33 | . 1 . 2 . . 3 . 5 . 17 . . 5 . Builder 16 | . 1 . . . . . . 3 . 11 . 1 . . Tunneler 2 | . . . . . . . . . . 1 . 1 . . Hauler 19 | . 2 . 6 . . 3 . 2 . 5 . 1 . . Recycler 19 | . . . 2 2 . 5 . 2 . 7 . . 1 . Carrier 1 | . . . . . . . . . . . . 1 . . Mechanic 3 | . 1 . . 1 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 14 | . 2 . 5 1 . 2 . . . 2 . 2 . . Swarmer 60 | . 5 . 4 7 3 . 3 16 . 7 4 . 11 . Cutter 2 | . . . . . . . . . . . 2 . . . Saboteur 4 | . . . . . . . . . . 1 . 1 . 2 Grunt 154 | . 2 2 32 2 5 19 11 5 . 38 17 20 . 1 Brawler 12 | . . . . . 2 1 3 . . 1 . 5 . . Duelist 14 | . . . 1 . 1 . . 1 . 5 3 3 . . Protector 3 | . . . . . . . . . . 1 . 2 . . Sentry 27 | . . . 8 1 1 3 2 2 . 5 4 . . 1 Demolisher 2 | . . . . . . 1 . . . 1 . . . . Specialist 11 | . . . 4 . 4 . . . . . . . . 3 Hunter 12 | . . . . . 1 1 3 3 . 4 . . . . Programmer 33 | . . . . 2 1 5 3 6 . 10 . 3 1 2 Heavy 1 | . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 24 | . 3 2 7 5 7 5 4 7 . 24 9 5 10 3 Combat Bots Only 10 | . 3 2 4 5 7 3 4 4 . 10 9 4 6 3 Max Kills in Single Turn 6 | . 1 1 2 2 2 2 2 3 . 3 2 2 6 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 1 . 1 3 . 3 2 2 2 1 Melee 1 | . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Hostile Shots Fired 2547 | . 31 23 153 67 139 164 137 164 . 527 332 337 220 253 Missed 895 | . 6 9 42 21 30 62 50 58 . 175 121 106 87 128 Hits 1652 | . 25 14 111 46 109 102 87 106 . 352 211 231 133 125 Melee 54 | . . . . . 2 . . 2 . 21 7 21 . 1 Projectile 1598 | . 25 14 111 46 107 102 87 104 . 331 204 210 133 124 AOE 7 | . . . . . . 1 . . . 3 3 . . . Critical Strikes 72 | . . 2 5 1 4 2 6 6 . 15 11 17 3 . Actively Blocked 1 | . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . 1 . 1 . 2 . . Damage Taken 27258 | . 217 331 2079 725 1876 1327 1250 1553 . 5971 2875 4727 2321 2006 Core 3097 | . 8 30 155 32 227 156 150 104 . 304 183 583 942 223 Absorbed by Shields 222 | . . . . . . . 28 . . 57 21 . . 116 Reduced by Siege Mode 10 | . . . . . . . . . . 5 . 5 . . Redirected to Shielding 36 | . . . . . . . . . . . . 36 . . Ignored by Resistances 329 | . . . 23 . . . . . . 306 . . . . Regen/Repaired (Parts) 3579 | . . . . . . 474 73 97 . 1610 1223 . 102 . Core Remaining (%) 57 | 100 . 84 71 . . . 19 . . . 30 41 . . Volleys Fired 984 | . 31 33 107 38 61 104 66 96 23 182 102 108 7 26 Largest 4 | . 2 2 4 4 4 4 4 4 3 4 3 4 1 3 Hottest 324 | . 60 63 175 167 240 208 174 173 84 171 120 324 43 220 Shots Fired 2553 | . 62 60 380 86 167 350 187 299 38 491 109 282 7 35 Gun 1443 | . 32 4 248 60 62 256 145 289 27 224 . 92 . 4 Cannon 897 | . 30 56 130 24 98 89 31 2 . 186 49 183 . 19 Launcher 164 | . . . 2 . 5 . 5 4 . 70 60 . 7 11 Special 49 | . . . . 2 2 5 6 4 11 11 . 7 . 1 Kinetic 1660 | . 46 56 268 33 98 247 136 240 27 390 9 109 . 1 Thermal 404 | . 16 . 77 . 57 95 40 51 . 2 39 8 . 19 Explosive 52 | . . . 2 . 5 . 5 4 . 19 17 . . . Electromagnetic 388 | . . 4 33 51 5 3 . . . 69 44 158 7 14 Robot Hit Streak 21 | . 7 9 15 12 7 10 9 21 6 20 12 12 1 8 Robot Miss Streak 8 | . 3 3 5 4 6 6 3 8 2 5 4 6 3 2 Penetration Max 1 | . . . 1 . . 1 1 1 . 1 . 1 . . Secondary Targets 6 | . 2 . . . . . . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . . . Shots Hit Robots 1473 | . 35 31 241 57 102 172 95 184 24 280 49 177 7 19 Core Hits 903 | . 16 13 150 34 53 82 60 115 2 218 44 69 35 12 Critical Kills 14 | . . . . . . 1 . 4 . 4 2 3 . . Critical Parts Destroyed 13 | . . . . . . 3 . 3 . 3 . 4 . . Critical Strikes 44 | . 1 . 4 1 . 4 . 7 1 13 3 10 . . Burn 1 | . . . 1 . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 2 1 . . Destroy 25 | . . . 1 . . 4 . 7 1 7 . 5 . . Blast 12 | . 1 . 2 1 . . . . . 6 1 1 . . Corrupt 2 | . . . . . . . . . . . . 2 . . Smash 1 | . . . . . . . . . . . . 1 . . Melee Attacks 24 | . . . . . . . . . . . . 4 18 2 Impact 4 | . . . . . . . . . . . . 4 . . Slashing 2 | . . . . . . . . . . . . . . 2 Piercing 18 | . . . . . . . . . . . . . 18 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 48301 | . 476 574 5028 1190 2142 4097 2519 4222 426 13717 4592 6901 1394 1023 Guns 18441 | . 152 45 3270 653 934 2737 1815 3736 426 3055 . 1597 . 21 Cannons 15393 | . 324 484 1416 354 935 1336 356 21 . 3722 1852 4079 . 514 Explosions 13753 | . . 45 333 183 273 . 348 418 . 6740 2712 1071 1142 488 Melee 339 | . . . . . . . . . . . . 124 215 . Ramming 375 | . . . 9 . . 24 . 47 . 200 28 30 37 . Kinetic 21293 | . 365 484 3083 496 935 2621 1627 2792 426 6341 149 1974 . . Thermal 9887 | . 111 45 1059 183 941 1431 544 965 . 762 1703 1286 204 653 Explosive 5954 | . . . 179 . 222 . 348 418 . 3244 1325 . 218 . Electromagnetic 10453 | . . 45 698 511 44 21 . . . 3170 1387 3487 720 370 Impact 124 | . . . . . . . . . . . . 124 . . Slashing . | . . . . . . . . . . . . . . . Piercing 215 | . . . . . . . . . . . . . 215 . Highest Corruption 38 | . 7 7 8 2 3 3 3 . 18 38 38 20 15 19 Average Corruption 14 | . 6 7 8 1 2 3 3 . 9 23 38 6 10 17 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Corruption Blocked 16 | . . . . . . 5 3 7 1 . . . . . Effects 619 | . 11 49 . 8 24 39 20 . 9 276 131 22 9 21 Message Errors 135 | . 2 9 . 3 7 8 3 . 4 52 34 5 3 5 Matter Fused 139 | . 3 13 . 3 3 11 6 . 2 58 31 3 1 5 Heat Flow Errors 70 | . 1 7 . . 3 5 2 . 2 33 11 3 . 3 Energy Discharges 72 | . 1 4 . 1 3 6 4 . . 34 15 2 1 1 Parts Rejected 12 | . . 1 . 1 . . 1 . . 5 1 1 1 1 Parts Fused 8 | . . . . . 1 . 1 . . 2 3 . 1 . Data Loss (minor) 74 | . 4 8 . . 5 3 2 . . 36 10 2 1 3 Data Loss (major) 18 | . . 3 . . . 2 1 . 1 5 4 1 . 1 Misfires 27 | . . 1 . . 1 2 . . . 16 6 . . 1 Alerts 12 | . . 1 . . 1 1 . . . 6 2 1 . . Misdirections 11 | . . . . . . . . . . 7 1 1 1 1 Weapon Failures 41 | . . 2 . . . 1 . . . 22 13 3 . . Overload Shots 19 | . . . . . . 1 2 . . . 15 1 . . Effects 2 | . . . . . . . . . . . 2 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Overflow Damage 1022 | . 7 . . 51 . 8 . 45 . 302 176 362 22 49 Projectiles 467 | . 7 . . 27 . 8 . . . 121 106 149 . 49 Explosions 485 | . . . . 24 . . . 45 . 170 70 154 22 . Melee 70 | . . . . . . . . . . 11 . 59 . . Knockbacks 104 | . 1 6 27 5 25 . . . . 32 3 5 . . Impact 3 | . . . . . . . . . . 2 . 1 . . Kinetic 99 | . 1 6 27 5 23 . . . . 30 3 4 . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 838 | . . . 16 . 6 12 28 . . 458 193 45 32 48 Shots 39 | . . . 1 . 1 . 1 . . 18 12 1 2 3 Rammed 37 | . . . 2 . . 1 . 4 . 15 4 5 6 . Targets Rammed 42 | . 1 . 2 . . 1 . 5 . 16 6 5 6 . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . . 1 . 1 2 . . . Highest Temperature 413 | . 280 149 344 99 238 261 235 355 249 378 413 273 . 282 Average Temperature 94 | . 68 57 53 34 68 64 41 57 148 105 131 104 . 92 Received Heat Transfer 6637 | . 42 138 702 69 123 504 585 180 . 1466 1020 1145 120 543 Effects 7 | . . . . . . . . 1 . 1 5 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . 2 . 2 . . Total Turns 79 | . . . . . . . . . . 42 . 37 . . Longest Duration 30 | . . . . . . . . . . 28 . 30 . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Robots Corrupted 30 | . . . 2 1 . . . . . 7 7 13 . . Combat Hostiles 27 | . . . 2 1 . . . . . 5 7 12 . . Parts Fried 64 | . . . 8 2 1 . . . . 17 7 28 . 1 Impact Corruptions 4 | . . . . . . . . . . 2 . 2 . . Robots Melted 3 | . . . . . . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . . Parts Melted 13 | . 1 . . . 3 2 . . . 2 1 1 . 3 Heat Transferred 9080 | . 250 . 1688 150 2050 1924 538 760 . 745 . 675 250 50 Parts Sabotaged 14 | . . . . . . . . . . 6 . 7 . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . 1 2 3 1 . . . . 10 1 5 3 3 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Maximum Alert Level 5 | . . . 3 1 3 3 3 2 . 5 5 5 5 3 Low Security (%) 24 | 100 100 . 33 4 5 2 . 52 100 32 . . . . Level 1 25 | . . . 27 95 28 66 . 37 . 13 . . . . Level 2 18 | . . . 34 . 49 28 54 10 . 21 . . . 6 Level 3 10 | . . . 4 . 16 3 45 . . 18 . . 23 93 Level 4 9 | . . . . . . . . . . 8 11 74 70 . Level 5 9 | . . . . . . . . . . 5 88 2 6 . High Security 1 | . . . . . . . . . . . . 23 . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Peak Influence 2717 | . 70 . 753 398 767 735 856 450 74 1816 2717 1828 1629 839 Initial 1425 | . . . . 338 193 402 508 449 74 . 1271 1425 1100 728 Average 632 | . 11 . 325 287 500 366 654 181 21 534 2106 1464 1315 760 Influence Increases 13055 | . 251 50 1639 511 624 1191 813 1070 . 2968 1536 1057 959 386 Destroy 0b10 Robot/C 6650 | . 140 40 1000 240 360 740 520 660 . 1480 585 495 225 165 Destroy 0b10 Robot/NC 552 | . 40 . 75 20 5 65 5 60 . 220 10 28 24 . Destroy Leader 1380 | . 28 10 262 62 30 210 60 174 . 344 20 92 48 40 Allied During Kill 84 | . . . . . . 10 10 . . . . . 15 49 Successful Hack 238 | . 12 . 28 29 16 47 . 24 . 57 . 16 9 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 1161 | . . . 90 105 . 75 45 105 . 480 45 108 84 24 Anti-Garrison Action 713 | . . . . . 150 . 100 . . . 463 . . . Destroy Structure 1032 | . 1 . 49 55 48 29 58 32 . 312 152 150 86 60 Partial Spotted 51 | . . . . . . 15 . . . . . . 12 24 Lose Combat Pursuer 1164 | . . . 135 . 15 . 15 15 . 75 261 168 456 24 Influence Decreases 12502 | . 251 50 894 980 133 1231 684 1713 213 1152 635 1978 1489 1099 Entered New Map 5133 | . . . . 407 83 365 219 407 139 . 545 1292 917 759 Time Decay 4341 | . 251 50 621 553 . 656 . 691 74 467 . 486 262 230 Lost Part 820 | . . . 70 20 50 20 60 10 . 160 90 180 120 40 Lost Ally 230 | . . . . . . 40 30 30 . . . 20 40 70 Purge Threat 1978 | . . . 203 . . 150 375 575 . 525 . . 150 . Squads Dispatched 100 | . 3 . 9 5 . 14 . 8 . 27 . 19 13 2 Investigation 12 | . 1 . 3 . . 1 . 2 . 2 . . 3 . Extermination 25 | . . . . 3 . 4 . 4 . 10 . 1 1 2 Reinforcement 25 | . 2 . 6 2 . 3 . 1 . 6 . . 5 . Assault 25 | . . . . . . . . . . 6 . 18 1 . Garrison 13 | . . . . . . 6 . 1 . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . 1 . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Distress Signals 13 | . 2 . 5 . . 1 . . . . . . 2 3 Communications Jammed 76 | . . . . . . . . . . 76 . . . . Distress Signals 75 | . . . . . . . . . . 75 . . . . Times Spotted 564 | . 13 6 67 20 22 45 26 38 6 101 47 93 61 19 Peak Tracking Total 21 | . 3 2 5 5 5 3 4 4 3 7 6 16 21 10 Tactical Retreats 45 | . . . 6 . 1 . 1 1 . 5 7 10 12 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Traps Triggered 50 | . 6 1 4 4 4 5 4 2 . 8 7 2 2 1 Indirectly 2 | . . . . . . . . . . 1 . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . 5 . Exploded 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Machines Disabled 90 | . . 1 6 7 3 5 5 7 . 32 6 9 7 2 Max in Single Turn 5 | . . 1 1 3 1 1 1 2 . 5 2 4 3 1 Garrison Access 5 | . . . . . . 2 . 2 . 1 . . . . Garrison Relay 7 | . . . . . 2 . 2 . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Machines Accessed 95 | . 5 1 15 6 2 16 . 12 . 21 1 5 10 1 Terminals 50 | . 4 . 10 2 2 8 . 5 . 9 1 2 6 1 Fabricators 5 | . . . . . . 1 . 1 . 2 . 1 . . Repair Stations 5 | . . . 1 1 . . . 1 . 1 . . 1 . Recycling Units 18 | . 1 . 2 2 . 3 . 2 . 5 . 1 2 . Scanalyzers 7 | . . . 2 . . 1 . 1 . 2 . 1 . . Garrison Access 9 | . . . . 1 . 3 . 2 . 2 . . 1 . Total Hacks 230 | . 11 9 41 11 6 33 . 21 . 48 1 16 32 1 Successful 105 | . 5 9 24 5 1 17 . 8 . 20 . 7 9 . Failed 125 | . 6 . 17 6 5 16 . 13 . 28 1 9 23 1 Catastrophic 32 | . . . 6 4 . 5 . 2 . 6 1 1 6 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 105 | . 5 . 16 9 6 14 . 9 . 15 . 11 20 . Terminals 115 | . 9 . 27 2 6 17 . 9 . 18 1 7 18 1 Fabricators 16 | . . . . . . 2 . 3 . 8 . 3 . . Repair Stations 15 | . . . 2 1 . . . 1 . 5 . . 6 . Recycling Units 33 | . 2 . 3 6 . 6 . 4 . 7 . 3 2 . Scanalyzers 25 | . . . 9 . . 3 . 2 . 8 . 3 . . Garrison Access 17 | . . . . 2 . 5 . 2 . 2 . . 6 . Terminal Hacks 33 | . 2 9 9 . 1 4 . 2 . 2 . 1 3 . Record 9 | . . 8 . . . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . . 1 . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . 1 . 2 . 1 . . 1 . Locate Traps 4 | . 1 . 1 . . . . . . . . 1 1 . Dispatch Records 2 | . . . 1 . . . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . 2 . 2 . 1 . . Network Status 2 | . . . . . . . . . . 1 . 1 . . Load Schematic 3 | . . . . . . 1 . 1 . 1 . . . . Build 2 | . . . . . . 1 . 1 . . . . . . Repair Station Hacks 7 | . . . . . . . . . . 4 . . 3 . Scan Component 3 | . . . . . . . . . . 2 . . 1 . Repair 3 | . . . . . . . . . . 2 . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . . 2 . . . 1 . . . . Process 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . . Scanalyzer 17 | . . . 8 . . 2 . . . 6 . 1 . . Insert Component 8 | . . . 4 . . 1 . . . 2 . 1 . . Analyze 9 | . . . 4 . . 1 . . . 4 . . . . Garrison Access Hacks 9 | . . . . 1 . 4 . 2 . 2 . . . . Unlock Access 3 | . . . . 1 . 1 . . . 1 . . . . Seal Access 5 | . . . . . . 2 . 2 . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 28 | . 2 . 7 4 . 3 . 2 . 3 . 4 3 . Terminals 14 | . 1 . 4 . . 2 . 1 . 2 . 2 2 . Track 1 | . . . 1 . . . . . . . . . . . Botnet 10 | . 1 . 2 . . 2 . 1 . 2 . 1 1 . Detonate 1 | . . . . . . . . . . . . . 1 . Operators 2 | . . . 1 . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Report 1 | . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Mechanics 2 | . . . 1 1 . . . . . . . . . . Recycling Units 9 | . 1 . 2 3 . 1 . 1 . 1 . . . . Monitor 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . Mask 5 | . . . 1 1 . 1 . 1 . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 79 | . 3 . 12 4 2 15 . 9 . 17 1 5 10 1 Full Trace Events 10 | . . . 3 . 1 1 . 2 . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . 1 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 232 | . . . . . . 116 . 116 . . . . . . Total Robot Build Rating 6 | . . . . . . 3 . 3 . . . . . . Part Schematics Acquired 8 | . . . 5 . . 1 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . Time 192 | . . . . . . . . . . 136 . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . 4 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 1 . . . 8 . . . . Parts Scanalyzed 8 | . . . 4 . . 1 . . . 2 . 1 . . Part Schematics Acquired 7 | . . . 4 . . 1 . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Used RIF Installer 4 | . . . . . 2 . 1 . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . Robots Hacked 19 | . . . . 1 1 2 1 1 6 2 . 5 . . Non-combat 5 | . . . . 1 . . 1 1 . 2 . . . . Combat 14 | . . . . . 1 2 . . 6 . . 5 . . Robot Hacks Applied 28 | . . . . 2 1 2 4 2 6 6 . 5 . . generate_echo 1 | . . . . . . . 1 . . . . . . . find_chute 2 | . . . . 2 . . . . . . . . . . find_station 1 | . . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . . 1 . . . . purge_threat 8 | . . . . . . . 3 2 . 3 . . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . . . . . . 3 . . reboot_system 1 | . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . 1 . . . . formatsys_high 2 | . . . . . 1 1 . . . . . . . . Relay Couplers Released 29 | . . . . . 7 . 9 . . . 13 . . . Machine Destruction 29 | . . . . . 7 . 9 . . . 13 . . . Attached 9 | . . . . . 2 . 1 1 1 1 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 3 . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Total Allies 16 | . . . . . 1 2 3 1 . 1 . 1 2 5 Largest Group 4 | . . . . . 1 1 3 2 . 1 1 2 2 4 Highest-Rated Group 188 | . . . . . 32 32 63 42 . 23 23 52 112 188 Highest-Rated Ally 64 | . . . . . 32 32 23 23 . 23 23 29 56 64 Total Orders 37 | . . . . . . 6 3 2 . 14 11 1 . . STAY 18 | . . . . . . 2 2 . . 8 5 1 . . FOLLOW 5 | . . . . . . 1 . 1 . 1 2 . . . AID 14 | . . . . . . 3 1 1 . 5 4 . . . Ally Attacks 77 | . . . . . . 19 19 3 . . . 5 18 13 Total Damage 2074 | . . . . . . 597 387 255 . . . 96 458 281 Kills 16 | . . . . . . 7 2 1 . . . . 3 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Active Infowar (turns) 8254 | . 536 1567 . . 16 . 2 1720 . 408 2243 1465 297 . Optics 5384 | . . . . . . . . 1268 . 408 2243 1465 . . IFF 654 | . . . . . . . . 654 . . . . . . Terrain 297 | . . . . . . . . . . . . . 297 . Machine Analysis 2119 | . 536 1567 . . 16 . . . . . . . . . Jamming 2 | . . . . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Turns Passed 26316 | 96 871 1657 3797 1618 1171 2456 1085 2971 282 5339 2254 1660 562 497 Spaces Moved 13707 | 53 425 926 1483 1073 733 1587 352 1503 133 2570 956 685 884 344 Core 300 | 2 . . . . . . . . . . . 51 205 42 Treads 7289 | 51 425 926 1164 . . . 283 1503 133 2430 268 106 . . Legs 279 | . . . . . . . . . . . . . . 279 Wheels 5137 | . . . 319 1073 733 1587 69 . . 140 688 528 . . Hover 23 | . . . . . . . . . . . . . . 23 Flight 679 | . . . . . . . . . . . . . 679 . Fastest Speed 28 | 50 160 160 145 115 115 115 120 167 167 155 158 50 28 40 Average Speed 154 | 155 160 161 213 128 119 121 222 167 167 166 193 171 41 106 Slowest Speed 570 | 160 160 240 570 130 130 145 330 167 167 247 545 330 275 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 71 47 85 28 73 46 42 41 83 49 77 20 27 24 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 47 | . . . . . . 4 5 . . 23 . 2 10 3 Terrain Destroyed 842 | . . 3 37 54 25 23 22 28 . 376 126 75 45 28 Melee 12 | . . . . . . . . . . . . . 10 2 Projectile 135 | . . . 7 . 2 22 3 5 . 59 13 18 . 6 AOE 689 | . . 3 29 54 23 . 19 20 . 316 113 57 35 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Arm Total 16917 | 64 562 1027 1883 1262 899 1887 529 1749 162 3228 1238 978 1025 424 Wait 1394 | . 79 35 200 97 37 131 47 102 3 372 102 123 61 5 Move 13689 | 52 424 925 1482 1072 732 1586 351 1503 132 2569 955 685 877 344 Hop 3 | . . . . . . . . . . . . . 3 . Pick Up 156 | 6 8 11 26 19 12 13 8 8 1 14 19 6 4 1 Fast Attach 134 | 6 4 3 13 4 4 9 4 7 . 17 9 13 22 19 Attach 107 | . . 3 13 6 7 6 9 2 1 26 7 18 8 1 Detach 19 | . . . 1 . . 2 . . . 3 . 3 9 1 Swap 104 | . 4 4 13 7 7 12 11 13 2 19 . 9 . 3 Drop 154 | . 11 11 26 18 7 23 11 13 . 10 4 5 10 5 Fire 984 | . 31 33 107 38 61 104 66 96 23 182 102 108 7 26 Melee 24 | . . . . . . . . . . . . 4 18 2 Ram 11 | . . . 1 . . 1 . . . . 1 2 6 . Kick . | . . . . . . . . . . . . . . . Crush 30 | . 1 . 1 . . . . 5 . 16 5 2 . . Escape Stasis 78 | . . . . . 32 . 12 . . . 34 . . . Rewire 28 | . . . . 1 . . 10 . . . . . . 17 Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 491 | -10/Materials | Identified exit to Mines 671 | -10/Materials | Discovered new exit (range 10) 831 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Discovered new exit (range 3) 968 | -10/Materials | Entered Subcaves 969 | -10/Subcaves | Approached by a straggling Scientist 1269 | -10/Subcaves | Visited 4L-MR0's lab 1292 | -10/Subcaves | Found Powered Cannon 1405 | -10/Subcaves | Learned location of Mines (-10) 1630 | -10/Subcaves | Discovered new exit (range 16) 1632 | -10/Subcaves | Learned location of Zion (-7) 1673 | -10/Subcaves | Disturbed a concealed Subdweller 2014 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2625 | -10/Subcaves | Entered Materials 2625 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3050 | -8/Materials | Build established: Tank 4321 | -8/Materials | Discovered new exit (range 8) 5330 | -8/Materials | Build established: Scavenger-Tank 5929 | -8/Materials | Discovered new exit (range 16) 6166 | -8/Materials | Build established: Tank 6368 | -8/Materials | Sterilization system engaged 6368 | -8/Materials | Non-combat units ordered to evacuate 6422 | -8/Materials | Entered Factory 6422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7489 | -7/Factory | Discovered new exit (range 14) 7637 | -7/Factory | Allied Derelicts emerged from ambush trap array 7983 | -7/Factory | Discovered new exit (range 6) 8021 | -7/Factory | Identified exit to Garrison 8040 | -7/Factory | Entered Garrison 8148 | -7/Garrison | Triggered checkpoint 8198 | -7/Garrison | Triggered checkpoint 8230 | -7/Garrison | Destroyed 7 combat bots 8325 | -7/Garrison | Discovered new exit (range 10) 8612 | -7/Garrison | Installed Relay Interface Framework 8644 | -7/Garrison | Discovered new exit (range 12) 8716 | -7/Garrison | Build established: Hacker-Gunner 8794 | -7/Garrison | Garrison Relay disabled 8975 | -7/Garrison | Discovered new exit (range 12) 9000 | -7/Garrison | Triggered checkpoint 9016 | -7/Garrison | Discovered new exit (range 56) 9016 | -7/Garrison | Discovered new exit (range 14) 9016 | -7/Garrison | Discovered new exit (range 66) 9046 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9170 | -7/Garrison | Garrison Relay disabled 9211 | -7/Garrison | Entered Factory 9211 | -7/Factory | Accompanied by 1 ally 9315 | -7/Factory | Garrison activated, responded to threat 9316 | -7/Factory | Build established: Gunner 9819 | -7/Factory | Identified exit to Lower Caves 9960 | -7/Factory | Build established: Tank 10389 | -7/Factory | Build established: Scavenger-Tank 10552 | -7/Factory | Discovered new exit (range 15) 10751 | -7/Factory | Fabricated M-28 Smith (x1) 11041 | -7/Factory | Core integrity fell below 50% 11209 | -7/Factory | Garrison activated, responded to threat 11230 | -7/Factory | Build established: Tank 11485 | -7/Factory | Garrison activated, responded to threat 11620 | -7/Factory | Identified exit to Garrison 11667 | -7/Factory | Entered Garrison 11667 | -7/Garrison | Accompanied by 1 ally 11693 | -7/Garrison | Triggered checkpoint 11732 | -7/Garrison | Garrison Relay disabled 12083 | -7/Garrison | H-XX Assembler disabled 12117 | -7/Garrison | Triggered checkpoint 12219 | -7/Garrison | Garrison Relay disabled 12405 | -7/Garrison | Triggered checkpoint 12422 | -7/Garrison | Triggered checkpoint 12533 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12575 | -7/Garrison | Core integrity fell below 20% 12641 | -7/Garrison | Triggered checkpoint 12653 | -7/Garrison | Discovered new exit (range 11) 12747 | -7/Garrison | Identified exit to Factory 12752 | -7/Garrison | Entered Factory 12752 | -6/Factory | Accompanied by 2 allies 12752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12899 | -6/Factory | Fabricated M-28 Smith? 13022 | -6/Factory | Discovered new exit (range 8) 13044 | -6/Factory | Identified exit to Factory 13046 | -6/Factory | Discovered new exit (range 16) 13069 | -6/Factory | Identified exit to Lower Caves 13742 | -6/Factory | Found Hvy. Reflective Plating 13901 | -6/Factory | Discovered exit to Factory (range 8) 14167 | -6/Factory | Garrison activated, responded to threat 15404 | -6/Factory | Found Hvy. Reflective Plating 15723 | -6/Factory | Sucked down chute 15723 | -6/Factory | Entered Waste 15738 | -6/Waste | EMP discharged 15773 | -6/Waste | Spotted C-40 Crusher 15786 | -6/Waste | Spotted C-40 Crusher 15787 | -6/Waste | Spotted C-40 Crusher 15794 | -6/Waste | Spotted C-40 Crusher 15813 | -6/Waste | Spotted C-40 Crusher 15838 | -6/Waste | EMP discharged 15869 | -6/Waste | Spotted C-40 Crusher 15892 | -6/Waste | Discovered new exit (range 16) 15938 | -6/Waste | EMP discharged 15938 | -6/Waste | System corruption reached 10% 16005 | -6/Waste | Entered Factory 16121 | -6/Factory | Allied Derelicts emerged from ambush trap array 16854 | -6/Factory | P-60 Hacker assimilated allied C3-LTJ(g) 17183 | -6/Factory | Discovered exit to Lower Caves (range 6) 17332 | -6/Factory | Cargo convoy interrupted 18346 | -6/Factory | Repaired Biometal Medium Treads 18676 | -6/Factory | Spotted B-75 Beast 18778 | -6/Factory | Destroyed B-75 Beast 18805 | -6/Factory | First assault squad dispatched 20563 | -6/Factory | Garrison activated, responded to threat 20628 | -6/Factory | System corruption reached 30% 20634 | -6/Factory | Lost 4 parts (2u2w) 20639 | -6/Factory | Destroyed 10 combat bots 20668 | -6/Factory | Identified exit to Garrison 20722 | -6/Factory | Lost 4 parts (2n2w) 21344 | -6/Factory | Entered Garrison 21344 | -6/Garrison | Accompanied by 1 ally 21482 | -6/Garrison | Triggered checkpoint 21493 | -6/Garrison | Triggered checkpoint 21504 | -6/Garrison | Core integrity fell below 50% 21507 | -6/Garrison | Triggered checkpoint 21507 | -6/Garrison | Triggered checkpoint 21565 | -6/Garrison | Attached Powered Cannon, gained temporary slot: Power 21570 | -6/Garrison | Destroyed 9 combat bots 21624 | -6/Garrison | Lost 8 parts (3n2u3w) 21812 | -6/Garrison | Triggered checkpoint 22215 | -6/Garrison | Discovered exit to Factory (range 13) 22246 | -6/Garrison | Triggered checkpoint 22280 | -6/Garrison | Garrison Relay disabled 22518 | -6/Garrison | Triggered checkpoint 22770 | -6/Garrison | Triggered checkpoint 22787 | -6/Garrison | Discovered exit to Factory (range 17) 22884 | -6/Garrison | Build established: Bothacker-Tank 22909 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 22940 | -6/Garrison | Triggered checkpoint 23056 | -6/Garrison | Discovered exit to Factory (range 10) 23414 | -6/Garrison | Garrison Relay disabled 23598 | -6/Garrison | Entered Factory 23598 | -5/Factory | Accompanied by 1 ally 23598 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24198 | -5/Factory | First assault squad dispatched 24462 | -5/Factory | Discovered new exit (range 20) 24876 | -5/Factory | High security lockdown imminent 24956 | -5/Factory | High security lockdown engaged 25000 | -5/Factory | Build established: Tank 25101 | -5/Factory | Lost 5 parts (1p1n1u2w) 25112 | -5/Factory | System corruption reached 10% 25180 | -5/Factory | Lost 4 parts (1n1u2w) 25229 | -5/Factory | Released all parts (7) 25256 | -5/Factory | Core integrity fell below 50% 25258 | -5/Factory | Entered another Factory area 25258 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25259 | -4/Factory | Lost 6 parts (1p3u2w) 25388 | -4/Factory | Garrison activated, responded to threat 25508 | -4/Factory | First assault squad dispatched 25553 | -4/Factory | Repaired Nuclear Pulse Array 25652 | -4/Factory | Identified exit to Upper Caves 25652 | -4/Factory | Identified exit to Extension 25652 | -4/Factory | Identified exit to Armory 25716 | -4/Factory | System corruption reached 10% 25718 | -4/Factory | Core integrity fell below 50% 25740 | -4/Factory | Found Prototype Launcher 25740 | -4/Factory | Identified Tesla Bomb Launcher 25756 | -4/Factory | Lost 12 parts (3p6n2u1w) 25820 | -4/Factory | Entered Armory 25821 | -4/Armory | Core integrity fell below 20% 25895 | -4/Armory | Build established: Hacker-Mutant 25975 | -4/Armory | Found Tesla Bomb Launcher 26140 | -4/Armory | Found Prototype Launcher 26140 | -4/Armory | Identified Mni. Smartbomb Launcher 26198 | -4/Armory | Lost 4 allies 26249 | -4/Armory | Build established: Hacker-Tank 26317 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 26222_ Imp. Heavy Armor Plating destroyed. 26224_ XKGIDXWPZILD%7D4=M:YS&GPZZPTNCHWEA/9 26230_ I-47 Archangel rewired. 26249_ ALERT: Security rotation in progress. 26250_ Imp. Remote Datajack blown off. 26250_ E-15 Imp destroyed. 26256_ Acquired Prototype Slashing Weapon. 26256_ Identified Molecular Scythe. 26263_ System corrupted: Hvy. Shield Leg rejected. 26263_ Acquired Hvy. Shield Leg. 26267_ Slug penetrates L-61 Swordsman. 26273_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 1U. 26280_ System corrupted: Matter fused (-10). 26284_ Archangel 7a heat damages core (-21). 26289_ Thunder Leg destroyed. 26289_ Imp. Reaction Control System destroyed. 26293_ Imp. Proton Missile Launcher destroyed. 26298_ System corrupted: Heat flow error (+205). 26317_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##??###? | | ?????????????????????????????????????????? ?? ? | | ????????????????????????????????????????? ?? ? | | ?????????????????????????????????????# """ """ "" | | ?????????????????????????????????????# """ """ "" | | ?????????????????????????????????????? """ """ "" | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ """ "" | | ??????????????????????###########+#??# """ """ "" | | ??????????????????????# # #??# """ """ "" | | ??????????????????????# !! # #??# | | ??????????????????????# !! # ##########/##### | | ??????????????????????# !! / | | ??????????????????????# !! # | | ??????????????????????# !! ## ########/###### | | ??????????????????????# !! ## #?????????????? | | ??????????????????????# ## #?????????????? | | ??????????????????????###p#####+## #?????????????? | | ????????????????????????# #?????? #?????????????? | | ????????????????????????# #?????? #?????????????? | | ????????????????????????# #?????? #?????????????? | | ????????????????????????#@#????? ??????????????? | | ????????????????????????# ???? ??????????????? | | ????????????????????????#### #??###??????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 47 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 1200 Resistance: KI 10 Resistance: TH 25 Resistance: EX 50 Core Shielding 20 Power Shielding 33 Weapon Cycling 20 Evasion (%) 80 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 21 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Flak Cannon | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Biometal Medium Treads | -6/Factory | Scanalyzed EM Disruption Field | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -6/Factory Repaired ---------- Biometal Medium Treads | 14% | -6/Factory Nuclear Pulse Array | 7% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovThermicScythe Manual? 0 Play Time 04:34:10 Cumulative 487.3 hours Start 2025.05.15 @ 21:30:12 End 2025.05.17 @ 20:55:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 305 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d015dce-7cfb-4ff2-b879-8608c0b0724a