Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 20:16:01 Player: Huvy Result: Destroyed by FF-UI7(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (904) 904 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 4334 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 127/300 Energy 99/100 System Corruption 0% Temperature Danger (426) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer Reactive Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Zionite Biocell (600) GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Zionite Glidesys I > --- UTILITY ---------- Small Storage Unit Zionite Biocell Targeting Computer > --- WEAPON ----------- Zionite Laser-S Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Zionite Weapon Casing Reactive Plating Zionite Laser-S Improved Assault Rifle Improved Assault Rifle GAL Module [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 6 5 11 2 1 10 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 12 | 2 3 3 2 . 2 Treads . | . . . . . . Leg 6 | . . 3 2 . 1 Wheel 3 | 2 1 . . . . Hover 1 | . . . . . 1 Flight 2 | . 2 . . . . Utility 9 | 1 2 2 . . 4 Device 2 | . 1 . . . 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 10 | 2 . 4 . 1 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 . 1 6 Parts Lost 14 | . . 1 . . 13 Power 1 | . . . . . 1 Propulsion 6 | . . 1 . . 5 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 7 8 7 6 Power 1 | . 1 1 1 1 1 Propulsion 1 | 2 4 1 2 1 . Utility 1 | . . 1 3 2 1 Weapon 2 | . 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 11 | . 1 5 1 2 2 Power 2 | . . 1 . . 1 Propulsion 2 | . 1 . . 1 . Utility 5 | . . 2 1 1 1 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 99 100 99 88 Engine 10 | . 14 10 11 11 5 Leg 25 | . . 19 33 33 22 Wheel 5 | . 28 13 . . . Storage 11 | . 14 11 11 11 13 Processor 10 | . 4 11 11 11 11 Protection 8 | . . 10 11 11 6 Energy Gun 2 | . 14 2 . . 3 Energy Cannon 7 | . . 3 4 11 5 Ballistic Gun 8 | . 14 16 17 3 7 Special Weapon 4 | . . . . 7 4 Peak Build Rating 35 | 6 8 18 18 22 35 Average Rating 18 | 3 7 15 17 20 24 On Entrance 12 | . 6 8 18 18 22 Naked Turns . | . . . . . . Heaviest Build 32 | 10 11 26 27 32 32 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 6 | 2 . 1 . 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 812 | 235 108 155 80 63 171 Remotely . | . . . . . . Salvage Created 1398 | . 142 791 80 . 385 Parts 87 | . 11 42 8 . 26 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 29 | . 6 15 2 . 6 Guns 24 | . 6 11 2 . 5 Cannons 4 | . . 4 . . . AOE 1 | . . . . . 1 Classes Destroyed 9 | . 2 5 . . 2 Hauler 4 | . 1 3 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 6 3 . . . Grunt 10 | . . 8 2 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Z-Light 5 | . . . . . 5 Best Kill Streak 6 | . 3 6 5 . 3 Combat Bots Only 6 | . 3 6 4 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 212 | . 12 84 5 . 111 Missed 73 | . 4 27 2 . 40 Hits 139 | . 8 57 3 . 71 Melee 2 | . . 2 . . . Projectile 137 | . 8 55 3 . 71 Critical Strikes 3 | . . 3 . . . Damage Taken 2274 | . 48 544 34 . 1648 Core 428 | . 9 86 . . 333 Absorbed by Shields . | . . . . . . Redirected to Shielding 132 | . . . . . 132 Ignored by Resistances 631 | . 16 163 11 . 441 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 105 | . 15 54 7 . 29 Largest 2 | . 2 2 2 . 2 Hottest 91 | . 60 91 68 . 91 Shots Fired 194 | . 30 105 11 . 48 Gun 171 | . 30 92 8 . 41 Cannon 21 | . . 13 3 . 5 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 147 | . 15 84 8 . 40 Thermal 45 | . 15 21 3 . 6 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 7 16 13 . 17 Robot Miss Streak 2 | . 2 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 5 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 153 | . 23 82 7 . 41 Core Hits 65 | . 10 30 4 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2459 | . 232 1191 100 . 936 Guns 1879 | . 232 983 100 . 564 Cannons 289 | . . 208 . . 81 Explosions 211 | . . . . . 211 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1632 | . 99 897 100 . 536 Thermal 536 | . 133 294 . . 109 Explosive 211 | . . . . . 211 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 80 | . . . . . 80 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles 16 | . . . . . 16 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 40 223 68 . 420 Average Temperature 79 | . 19 60 23 . 146 Received Heat Transfer 942 | . . 276 27 . 639 Effects 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 999 | . 300 570 . . 129 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 191 | . 140 191 112 . . Initial 62 | . . 24 62 . . Average 58 | . 77 50 91 . . Influence Increases 677 | . 187 440 50 . . Destroy 0b10 Robot/C 460 | . 120 300 40 . . Destroy 0b10 Robot/NC 25 | . 5 20 . . . Destroy Leader 100 | . 22 68 10 . . Successful Hack 15 | . 10 5 . . . Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 75 | . 30 45 . . . Influence Decreases 677 | . 120 316 169 72 . Entered New Map 244 | . . 43 129 72 . Time Decay 423 | . 120 263 40 . . Lost Part 10 | . . 10 . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 10 22 1 . 7 Peak Tracking Total 6 | . 3 6 1 . 4 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 9 | . 6 2 1 . . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 14 3 1 . . Successful 11 | . 9 1 1 . . Failed 7 | . 5 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 4 2 . 8 . Terminals 15 | . 11 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 1 1 . . Record 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 6 | . 4 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 2 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 156 | . . . . 156 116 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 179 | . 179 . . . . Terrain 179 | . 179 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3237 | 69 292 579 85 1577 635 Spaces Moved 1918 | 54 249 296 51 979 289 Core 33 | 31 . . . . 2 Treads . | . . . . . . Legs 1382 | . . 172 51 979 180 Wheels 396 | 23 249 124 . . . Hover 107 | . . . . . 107 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 139 | 97 80 103 120 158 172 Slowest Speed 350 | 150 80 190 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 54 26 9 91 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2301 | 69 314 471 64 1008 375 Wait 170 | . 32 82 . 24 32 Move 1913 | 53 248 295 50 978 289 Hop . | . . . . . . Pick Up 42 | 10 9 15 1 2 5 Fast Attach 6 | . . 1 2 1 2 Attach 23 | 6 2 7 . . 8 Detach . | . . . . . . Swap 16 | . 4 4 1 . 7 Drop 26 | . 4 13 3 3 3 Fire 105 | . 15 54 7 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 18) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 16) 941 | -9/Materials | Entered Mines 980 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1001 | -9/Mines | Assembled infested the area 1026 | -9/Mines | Entered Zion 1048 | -7/Zion | Learned 8 Factory zone layouts 1139 | -7/Zion | Discovered new exit (range 11) 1244 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1560 | -7/Zion | Found Prototype Special Weapon 1560 | -7/Zion | Identified RU-N14's Throwing Claymores 1612 | -7/Zion | Learned location of 1 exit from Factory 1732 | -7/Zion | Found GAL Module 1897 | -7/Zion | Learned location of Warlord (-4) 1952 | -7/Zion | Given A8's code to call for help 2130 | -7/Zion | Met Imprinter 2170 | -7/Zion | Imprinted 2172 | -7/Zion | Declared Zion's savior 2550 | -7/Zion | Opened final containment barrier to the Deep Caves 2584 | -7/Zion | Discovered new exit (range 5) 2588 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2603 | -7/Zion | Entered Deep Caves 2603 | -7/Deep Caves | Accompanied by 4 allies 2900 | -7/Deep Caves | Attacked by Z-Imprinter 2907 | -7/Deep Caves | Z-Facility disabled 2924 | -7/Deep Caves | Core integrity fell below 50% 2926 | -7/Deep Caves | Destroyed Z-Imprinter 2960 | -7/Deep Caves | Lost 4 parts (1p2n1u) 2977 | -7/Deep Caves | Found Prototype Protection 2978 | -7/Deep Caves | Identified Zio. Weapon Casing 3201 | -7/Deep Caves | Core integrity fell below 20% 3238 | -7/Deep Caves | Destroyed by FF-UI7(z) with Zionite Laser-S Last Messages --------------- 03030_ Identified Zio. Glidesys I. 03180_ Zio. Laser-S destroyed. 03182_ Zio. Glidesys I destroyed. 03184_ Aluminum Leg destroyed. 03203_ Imp. Assault Rifle destroyed. 03205_ GP-U8Y(z) destroyed. 03215_ HH-6YK(z) destroyed. 03215_ Switching to secondary target: Z5-5NV(z). 03218_ Z5-5NV(z) destroyed. 03220_ Overheating: System interference. 03220_ Imp. Assault Rifle temporarily disabled. 03220_ Targeting Computer temporarily disabled. 03222_ Zio. Weapon Casing destroyed. 03225_ Overheating: System interference. 03225_ Imp. Assault Rifle temporarily disabled. 03228_ Sml. Storage Unit destroyed. 03230_ Aluminum Leg destroyed. 03234_ Zio. Laser-S destroyed. 03236_ Imp. Assault Rifle destroyed. 03238_ Overheating: Matter decay (-22). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ??????????????????????#### ##????????? | | ?????????????????????## #????###?? | | ?????????????????#??## ###### ##? | | ??????????? #???# ## ## # #? | | ?????????? ## ## | | ?????????? =!! | | ????????? z=%*![ | | ????????? *!!!%= | | ????????? ! !@ | | ????????? " """ | | ????????? "" " "" | | ?????????? """"" """" ! | | ???????????? """""""""" ! | | ???????????? """"""""""" ] | | ?????????????? """""""""" ! ! | | ??????????????? ??""""""""""" | | ??????????????????? ?????""""""""" " | | ???????????????????????????""""""""" | | ???????????????????????????"""" 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"""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps The One Challenges ------------ None Game ------ Seed MakeshiftRecoilSpiker Manual? 0 Play Time 01:02:25 Cumulative 34.0 hours Start 2025.05.14 @ 17:31:14 End 2025.05.14 @ 20:16:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 33 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945004c6-947b-425a-afc1-728360f9c934