Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 17:07:36 Player: jrknsOFF Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (125) 125 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 585 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Core (1050) Ox20 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Small Laser Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 4 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 93 85 Engine 14 | . 14 14 Treads 2 | . . 14 Leg 6 | . 5 7 Wheel 18 | . 21 . Storage 23 | . 22 28 Ballistic Gun 27 | . 28 21 Naked Turns . | . . . Heaviest Build 66 | 11 66 66 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 20 | . 3 20 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 17 20 Most Carried 8 | 6 8 7 Average Carried 6 | 3 7 6 Final Capacity 20 | 8 20 20 Final Carried 7 | 6 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 339 | 213 126 . Remotely . | . . . Salvage Created 126 | . 126 . Parts 9 | . 9 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 2 | . 2 . Swarmer 1 | . 1 . Grunt 3 | . 3 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 901 | . 94 807 Core 254 | . 29 225 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | . 14 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 28 | . 28 . Gun 28 | . 28 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | . 28 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 17 . Core Hits 8 | . 8 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 190 | . 190 . Guns 177 | . 177 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 177 | . 177 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 9 . Average Temperature 7 | . 7 . Received Heat Transfer 51 | . 51 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 133 | . 133 51 Initial 51 | . . 51 Average 62 | . 86 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 357 | 73 239 45 Spaces Moved 233 | 72 148 13 Core 3 | 2 . 1 Treads 8 | . . 8 Legs 20 | . 16 4 Wheels 202 | 70 132 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 240 Average Speed 125 | 79 129 330 Slowest Speed 1050 | 80 330 1050 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 29 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 274 | 85 171 18 Wait . | . . . Move 231 | 71 147 13 Hop . | . . . Pick Up 11 | 8 3 . Fast Attach 6 | 4 2 . Attach 6 | 2 2 2 Detach 3 | . 1 2 Swap . | . . . Drop 2 | . 1 1 Fire 14 | . 14 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 336 | -10/Mines | Assembled infested the area 337 | -10/Mines | Discovered new exit (range 7) 341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 345 | -10/Mines | Discovered new exit (range 12) 351 | -10/Mines | Core integrity fell below 50% 353 | -10/Mines | Core integrity fell below 20% 358 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00343_ U-05 Engineer lays Concrete. 00345_ EXIT=FOUND 00345_ K-01 Serf collects debris. 00345_ U-05 Engineer builds a Wall. 00346_ K-01 Serf destroyed. 00346_ Lgt. Assault Rifle destroyed. 00346_ K-01 Serf destroyed. 00346_ R-06 Scavenger collects Wheel. 00347_ Lgt. Treads destroyed. 00349_ U-05 Engineer lays Concrete. 00352_ The unstable cave ceiling collapses. 00352_ K-01 Serf collects debris. 00352_ U-05 Engineer lays Concrete. 00354_ as-18292 destroyed. 00354_ U-05 Engineer lays Concrete. 00355_ K-01 Serf collects debris. 00356_ The unstable cave ceiling collapses. 00356_ as-95230 destroyed. 00356_ U-05 Engineer lays Concrete. 00358_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????########??????? ##????????? | | ?????????????????????### ##?????# ##????##?? | | ????????????????????## # ###### ### ##? | | ????????????????????# ## s #? | | ????????????????????# # s #? | | ?????????????????????# <@ s #????? | | ????????????????????# ] t### ##????? | | ????????????????????# ##??????????? | | ????????????????????#;d ##???????????? | | ????????????????????# u # ##????????????? | | ???????????????????# d # #?????????????? | | ??????????????????#; ## ????????????? | | ??????????????????# #?# ### ??????????? | | ?????????????????? ??# ?## #????????? | | ?????????????????# ?? ??## ##????????? | | ?????????????????# ?? ???## #?????????? | | ?????????????????## %?# < ???? ## #?????????? | | ?????????????????? ?## ???? #? #?????????? | | ?????????????????? ???# k ???? #?? #?????????? | | ????????????????????????## ???? ????#?????????? | | ?????????????????????????## ????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepSeismicDriver Manual? 0 Play Time 00:08:19 Cumulative 20.9 hours Start 2023.01.06 @ 17:00:25 End 2023.01.06 @ 17:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e6163c7-a2bc-46ce-857a-69db2a154af1