Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 01:15:07 // Winter2019/RPGLIKE Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (423) 2115 Value Destroyed (20512) 20512 Prototype IDs (66) 1320 Alien Tech Used (7) 1400 Bonus (20806) 20806 TOTAL SCORE: 56453 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2510 Follower Combat Kills 996 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Cogmind --------- Core Integrity 149/2200 Matter 500/500 Energy 2843/2850 System Corruption 1% Temperature Cool (6) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Superbattery Advanced Signal Interpreter Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Improved Stasis Canceller Advanced Reaction Control System EM Dispersion Field > --- WEAPON (4) ------- Force Lance Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY (6) ---- Protomatter-61 Sigix Terminator SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Superbattery Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field > --- WEAPON ----------- Sigix Terminator Plasma Lance Plasma Lance > --- INVENTORY -------- Stasis Canceller 8R-AWN's Armor/EX Transdimensional Reconstructor SGEMP Prototype [Rating: 187] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Signal Interpreter Device Gravity Neutralizing Apparatus Storage Superbattery Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection 8R-AWN's Armor/EX Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Sigix Terminator Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | 5 . . 1 . . . . 4 1 1 . . . . . . 2 . 2 . . . . 1 . 1 . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 11 | 1 . . 1 . . . . 3 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . . Weapon 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 7 6 1 9 . 9 1 . 8 5 7 2 . 11 3 2 2 3 1 20 3 . 9 . 30 15 11 12 12 1 Power 20 | 2 2 . 3 . 1 . . . . . . . 1 . . . . . . . . 1 . 5 . 2 . 2 1 Engine 10 | 2 2 . 3 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 . 2 1 Propulsion 40 | 2 . . . . . . . 2 . 2 . . 5 . . 1 . 1 8 . . 3 . 8 1 1 3 3 . Treads 5 | . . . . . . . . . . 2 . . 1 . . 1 . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . 1 . . . . . 8 . . 3 . 8 1 1 3 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | . 2 1 4 . 6 . . 6 5 3 2 . 3 3 2 1 3 . 9 3 . 2 . 11 7 8 6 7 . Device 56 | . 1 1 1 . 2 . . 2 1 . 2 . 3 2 . . 3 . 5 3 . 2 . 7 5 5 5 6 . Storage 6 | . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 . Processor 18 | . . . 2 . 3 . . . 2 . . . . . 1 . . . 2 . . . . 4 1 2 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 13 | . . . 1 . 1 . . 2 2 2 . . . 1 1 1 . . 1 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 2 . 2 . 2 1 . . . 2 . . 2 . . . . . 3 . . 3 . 6 7 . 3 . . Energy Gun 7 | 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . . . . 1 1 . . . 2 . . 2 . . . . . 3 . . 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 5 . . . . . . . . . . . . . 1 . . 2 . 5 5 2 5 6 . Parts Lost 9 | . . . . . 1 . . 1 2 2 . . . . . 1 . . . . . . . . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . 1 2 2 . . . . . 1 . . . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 80 100 99 100 96 90 90 87 96 87 100 100 99 99 100 94 94 94 91 95 95 95 95 94 93 97 99 99 91 Engine 9 | . 22 22 21 20 19 20 20 14 13 12 12 12 11 12 12 12 11 11 10 10 10 7 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 7 9 9 9 8 6 Treads 2 | . . . . . . . . . . 4 12 12 5 6 6 6 5 11 1 . . . . . . . . . . Wheel 7 | . 22 22 21 20 20 20 20 19 19 6 6 6 11 6 6 6 5 5 . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 1 6 6 6 5 . 16 20 20 20 20 18 19 18 17 18 18 Device 15 | . 2 12 13 10 2 . . 13 13 6 8 12 17 17 14 6 16 16 14 19 20 22 25 25 22 24 29 30 26 Storage 4 | . . 9 . . . . . 3 6 8 12 12 6 6 6 6 5 5 5 5 5 2 . . 1 4 4 4 4 Processor 15 | . . . 7 10 18 10 10 7 17 18 18 18 18 18 18 18 16 16 13 15 15 15 15 16 19 17 19 18 18 Protection 3 | . . . 4 10 5 10 10 5 4 4 3 . . . 3 5 5 5 7 5 5 5 5 4 4 3 . . . Energy Gun 3 | . 33 33 27 20 15 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . . . . 3 19 20 14 13 22 25 25 25 25 25 25 22 22 20 20 20 15 10 3 . . . . . Slashing Weapon 1 | . . . . . 7 10 10 7 6 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 4 10 11 16 18 18 18 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 19 19 27 27 50 52 52 58 40 45 47 47 47 43 45 63 68 68 83 85 85 89 85 98 99 103 94 91 81 Greatest Support 122 | 20 20 20 20 20 32 20 20 44 44 34 24 12 48 24 24 30 24 62 87 87 87 98 98 122 107 95 95 120 120 Greatest Overweight (x) 5 | 1 . . 1 1 2 2 2 2 1 1 3 3 3 1 3 5 2 2 2 . . 1 . 1 1 1 1 . . Average Overweight (x) . | . . . . 1 1 2 2 . . . 1 3 . 1 2 4 2 1 . . . . . . . . . . . Largest Inventory Capacity 6 | . . . 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | . . . 2 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | . . . 3 3 3 3 3 4 4 4 5 5 5 5 5 5 4 5 6 6 6 6 6 6 6 6 6 6 5 Average Carried 4 | . . . 2 2 2 3 3 3 4 3 4 5 4 4 4 4 3 4 4 5 6 5 6 5 5 5 5 5 5 Final Capacity 6 | . . . 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . . . 3 3 3 3 3 4 4 4 5 5 5 5 5 5 4 5 6 6 6 6 6 6 6 6 6 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 39% | Scavenger-Gunner 8% | Skirmisher 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 8603 | 270 20 47 108 . 90 510 . 785 358 349 352 406 668 330 121 983 74 632 840 293 32 81 . 558 158 120 145 254 19 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20869 | 83 321 180 465 . 135 872 . 1202 1082 856 579 919 1005 512 242 1317 195 970 1090 228 462 81 . 2532 1342 937 1195 2041 26 Parts 1140 | 1 6 12 52 1 5 55 . 83 75 52 30 36 54 20 19 57 5 50 85 11 15 2 . 119 68 55 82 85 5 Haulers Intercepted 7 | . . . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . . . . . 11 12 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 354 | . 6 6 13 1 8 16 . 29 20 16 10 14 19 11 5 26 1 18 25 5 6 . . 32 14 8 17 27 1 Melee 110 | . . . . . 8 . . 3 . . . . . . . . . . . . . . . 32 14 8 17 27 1 Guns 238 | . 4 6 10 1 . 16 . 26 20 16 10 14 18 11 5 26 1 18 25 5 6 . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 3 . 4 . 1 3 . . 1 . . 1 . . . 1 . . 1 . 1 . . . 3 . 1 4 . Worker 18 | . . . . . . 1 . . 5 . . . 2 . 2 . . . 4 . . . . 2 1 . . . 1 Builder 9 | . . . 1 . . 1 . . 3 . . . . . . . . . 1 . . . . 1 1 1 . . . Tunneler 5 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . . Hauler 7 | . . . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . Recycler 6 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Watcher 13 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . . . . . 2 1 3 2 . . Swarmer 84 | . 3 3 6 . . . . 13 2 . 3 9 3 . 4 4 . 8 11 4 . . . 11 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 130 | . 3 3 1 . . 14 . 13 12 8 3 3 9 8 1 18 1 8 5 . 2 . . 9 5 . 2 2 . Brawler 8 | . . . . . . . . . 2 . 2 . . 2 . 2 . . . . . . . . . . . . . Duelist 7 | . . . 1 . . 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Sentry 49 | . . . 5 1 . . . 3 4 4 . 1 4 . . 1 . 2 3 1 1 . . 10 . 1 3 5 . Hunter 29 | . . . . . . 1 . . . 3 2 . 1 . . . . . 4 . . . . . 6 4 4 4 . Programmer 15 | . . . . . . . . . . . . 1 2 . . . . . 2 . . . . 2 . 2 3 3 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 6 1 7 5 . 9 10 9 6 14 8 10 4 6 2 7 8 4 6 . . 6 6 4 5 5 1 Combat Bots Only 14 | . 3 3 6 1 7 5 . 9 6 9 5 14 6 10 4 6 1 7 7 4 6 . . 6 4 3 4 5 1 Max Kills in Single Turn 3 | 1 2 2 3 1 1 2 . 2 2 2 1 3 2 2 1 2 1 3 2 2 2 . . 1 1 1 2 1 1 Gunslinging 2 | . 1 1 1 . . . . 1 . 1 . 2 1 1 . 1 . 2 1 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 2 1 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) Svarog (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 14511 | . 391 109 301 28 853 702 . 1119 1260 442 249 607 188 304 66 1201 . 550 845 30 58 . . 760 712 302 560 1068 1806 Core 10068 | . 306 85 246 16 638 415 . 752 899 350 190 474 146 246 37 718 . 321 446 23 28 . . 411 368 227 437 878 1411 Absorbed by Shields 3729 | . . . . . . . . . . . . . 74 116 25 189 . 203 317 21 61 . . 789 610 314 580 430 . Redirected to Core 8585 | . 259 75 186 16 533 331 . 587 692 271 172 440 139 200 37 691 . 291 429 23 28 . . 364 329 189 411 644 1248 Core Remaining (%) 81 | 100 . 88 . . . 100 . . . 89 . . . 100 . 100 . 100 . . . . 100 . 70 . . 48 6 Volleys Fired 572 | 3 32 11 40 4 1 52 . 98 53 25 19 22 32 17 12 47 3 34 47 6 14 . . . . . . . . Largest 4 | 3 3 3 3 3 2 2 . 2 2 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . Hottest 168 | 140 140 150 168 168 100 58 . 58 58 114 114 114 114 114 114 114 114 114 118 123 123 . . . . . . . . Shots Fired 1675 | 9 78 33 118 12 2 99 . 147 106 66 75 87 126 67 48 188 12 136 187 23 56 . . . . . . . . Gun 1659 | 9 78 33 106 8 2 99 . 147 106 66 75 87 126 67 48 188 12 136 187 23 56 . . . . . . . . Cannon 16 | . . . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1423 | . . . . . . 99 . 147 106 66 75 87 126 67 48 188 12 136 187 23 56 . . . . . . . . Thermal 252 | 9 78 33 118 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 5 11 6 9 8 1 8 . 10 17 21 11 30 19 10 5 27 4 34 36 6 10 . . . . . . . . Robot Miss Streak 10 | 1 6 2 5 1 1 7 . 6 3 3 2 3 3 3 4 3 2 4 5 3 10 . . . . . . . . Penetration Max 2 | . . . . . . 2 . 1 2 1 1 2 1 1 1 2 . 1 2 . 2 . . . . . . . . Secondary Targets 61 | . 1 2 4 . . 2 . 3 5 2 4 7 3 3 . 9 . 7 6 1 2 . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . 1 . 1 1 1 1 2 1 1 . 1 . 2 2 1 1 . . . . . . . . Shots Hit Robots 1474 | 7 50 20 65 10 33 55 . 68 79 40 49 66 92 46 19 144 5 87 107 13 31 8 . 111 69 40 57 88 15 Core Hits 749 | 2 12 10 26 2 14 34 . 37 42 23 15 32 35 21 9 72 3 34 62 9 16 4 . 68 38 25 39 59 6 Critical Hits 321 | . . . . . 1 24 . 37 32 19 11 19 20 12 5 28 2 7 20 3 9 1 . 23 9 5 15 17 2 Critical Kills 146 | . . . . . 1 10 . 22 13 7 6 8 5 8 2 11 2 4 9 1 3 . . 11 3 2 10 7 1 Critical Parts Destroyed 148 | . . . . . . 14 . 14 18 12 5 11 15 4 3 14 . 2 8 1 6 1 . 7 4 1 3 4 1 Melee Attacks 609 | . . . . . 36 . . 4 . . . . . . . . . . . . . 8 . 149 93 61 77 142 39 Impact 24 | . . . . . . . . . . . . . . . . . . . . . . . . 17 7 . . . . Slashing 42 | . . . . . 36 . . 4 . . . . . . . . . . . . . . . . 2 . . . . Piercing 543 | . . . . . . . . . . . . . . . . . . . . . . 8 . 132 84 61 77 142 39 Sneak Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . 9 6 5 3 5 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . Follow-up Attacks 161 | . . . . . . . . . . . . . . . . . . . . . . . . 38 31 18 25 41 8 Damage Inflicted 47001 | 85 649 204 859 164 1103 1495 . 1356 2217 1011 956 1323 2010 1237 312 3447 114 1592 2769 335 820 1110 . 5839 4020 2686 3409 5131 748 Guns 22346 | 85 649 204 715 96 12 1495 . 1259 2217 1011 956 1323 1876 1237 312 3447 114 1592 2591 335 820 . . . . . . . . Cannons 212 | . . . 144 68 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 312 | . . . . . . . . . . . . . 134 . . . . . 178 . . . . . . . . . . Melee 24131 | . . . . . 1091 . . 97 . . . . . . . . . . . . . 1110 . 5839 4020 2686 3409 5131 748 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20585 | . . . . . . 1495 . 1259 2217 1011 956 1323 1876 1237 312 3447 114 1592 2591 335 820 . . . . . . . . Thermal 2285 | 85 649 204 859 164 12 . . . . . . . 134 . . . . . 178 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 476 | . . . . . . . . . . . . . . . . . . . . . . . . 296 180 . . . . Slashing 1265 | . . . . . 1091 . . 97 . . . . . . . . . . . . . . . . 77 . . . . Piercing 22390 | . . . . . . . . . . . . . . . . . . . . . . 1110 . 5543 3763 2686 3409 5131 748 Highest Corruption 11 | . 3 3 . . . . . . . . 2 2 5 5 . . . . 1 1 1 1 1 2 3 5 10 11 1 Average Corruption 3 | . 2 3 . . . . . . . . 2 2 3 5 . . . . 1 1 1 1 1 1 2 5 7 10 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . 5 4 . . . . . . . . 5 9 14 7 . . . . 3 2 1 . . 8 4 8 21 69 1 Message Errors 35 | . 3 . . . . . . . . . 1 3 6 2 . . . . 1 1 1 . . 1 . 4 5 7 . Matter Fused 21 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 3 13 . Heat Flow Errors 10 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 2 4 . Energy Discharges 21 | . . . . . . . . . . . 2 2 1 . . . . . . . . . . 3 . 1 1 10 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 15 | . . 1 . . . . . . . . 1 . 4 . . . . . . . . . . . . . 3 6 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 . Targeting Errors 29 | . 1 . . . . . . . . . . 2 1 2 . . . . 1 . . . . 3 3 1 4 11 . Weapon Failures 8 | . 1 . . . . . . . . . 1 1 2 1 . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 966 | . . . . . 1 . . . . . . . 21 . . . . . . . . 141 . 44 365 65 153 99 77 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Melee 945 | . . . . . 1 . . . . . . . . . . . . . . . . 141 . 44 365 65 153 99 77 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | 264 357 200 42 93 4 . . . . 4 29 169 28 28 22 43 16 32 89 36 52 . . 204 . 154 177 189 . Average Temperature 41 | 133 116 56 16 53 4 . . . . 2 16 25 13 15 12 15 12 13 26 16 20 . . 104 . 89 119 84 . Received Heat Transfer 3076 | . 174 30 54 9 100 342 . 315 648 180 54 123 92 120 12 355 . 117 36 6 19 . . 114 5 48 32 91 . Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 4 2 5 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 5717 | 247 1853 592 2368 370 37 . . . . . . . 100 . . . . . 150 . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1936 | 5 227 150 324 147 . 437 102 1079 542 752 730 712 772 721 513 829 457 651 597 . . . . 249 301 214 158 1936 1741 Initial 1161 | . 3 10 58 118 . . 102 66 525 352 394 371 373 540 378 359 434 319 341 . . . . . 99 83 45 18 1161 Average 415 | 1 138 98 228 140 . 242 102 627 360 576 463 646 490 651 473 690 447 531 474 . . . . 88 181 111 80 534 1629 Maximum Alert Level 5 | . 1 . 1 . . 2 . 3 2 3 3 3 3 3 2 3 2 2 2 . . . . 1 1 1 . 5 5 Low Security (%) 34 | 100 72 100 29 100 . 19 100 10 . . . . . . . . . . . . . . . 93 59 99 100 68 . Level 1 21 | . 27 . 70 . . 78 . 24 66 8 46 12 35 . 10 4 . 22 15 . . . . 6 40 . . 4 . Level 2 27 | . . . . . . 2 . 13 33 81 51 22 48 47 89 25 100 77 84 . . . . . . . . . . Level 3 12 | . . . . . . . . 51 . 9 1 64 15 52 . 69 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 95 Squads Dispatched 87 | . 1 . 3 . . . . . 4 . 5 . 5 . 3 . 1 . 4 . . . . 5 3 3 2 25 23 Investigation 7 | . 1 . 1 . . . . . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . Extermination 10 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 1 1 1 2 . Reinforcement 20 | . . . 2 . . . . . 1 . 2 . 1 . . . 1 . 2 . . . . 2 2 2 1 3 1 Assault 47 | . . . . . . . . . . . 2 . . . 2 . . . 1 . . . . . . . . 20 22 Garrison 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 18 | . . . 1 . . . . 5 2 . . . . . 1 . . . . . . . . 1 2 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 11 6 19 2 8 18 . 41 33 17 15 20 17 12 4 25 2 19 26 4 8 . 1 42 23 14 21 102 46 Peak Tracking Total 37 | . 4 2 4 2 8 6 . 10 7 9 4 10 3 6 3 6 2 4 4 1 4 . 1 6 7 4 5 36 37 Tactical Retreats 47 | . 1 1 . . . 2 . 8 . 3 3 3 1 . . . . 1 . . . . . 4 3 1 1 6 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 50 | . 4 . 1 . . . . 7 . 10 2 2 3 3 1 8 . 5 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 40 | . . . . 1 1 2 . 4 3 1 2 1 6 . 1 1 . 1 6 . . . . . 3 . 1 4 2 Max in Single Turn 5 | . . . . 1 1 1 . 2 1 1 1 1 5 . 1 1 . 1 4 . . . . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Relay 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 78 | . 6 1 1 1 1 . 2 . 6 . 3 . 5 . 3 . 1 . 1 1 . 9 . 5 2 5 9 16 . Terminals 53 | . 4 1 1 1 . . . . 5 . 2 . 3 . 1 . . . 1 . . . . 5 1 4 9 15 . Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . Total Hacks 193 | . 14 2 1 3 1 . 5 . 17 . 4 . 10 . 7 . 1 . 1 1 . 48 . 10 4 7 20 37 . Successful 123 | . 9 2 1 2 1 . 2 . 6 . 1 . 5 . 6 . 1 . . 1 . 48 . 2 1 3 15 17 . Failed 69 | . 5 . . 1 . . 3 . 11 . 3 . 5 . 1 . . . 1 . . . . 8 3 4 5 19 . Catastrophic 14 | . . . . . . . . . 3 . 1 . 3 . . . . . . . . . . 2 . 2 . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 65 | . 7 1 1 3 1 . . . 8 . 2 . 3 . 2 . . . 1 . . . . 4 . 6 11 15 . Terminals 120 | . 11 2 1 3 . . . . 16 . 3 . 6 . 3 . . . 1 . . . . 10 2 6 20 36 . Fabricators 8 | . . . . . . . . . . . . . 3 . 3 . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 4 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . Terminal Hacks 85 | . 3 1 . 1 1 . . . 4 . . . 2 . 1 . . . . 1 . 48 . 1 . 1 10 11 . Record 39 | . . 1 . . . . . . . . . . . . . . . . . . . 36 . . . . 2 . . Part Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 3 . Open Door 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 22 | . 3 1 1 1 . . . . 1 . . . 1 . 2 . . . . . . . . 1 . 1 5 5 . Terminals 22 | . 3 1 1 1 . . . . 1 . . . 1 . 2 . . . . . . . . 1 . 1 5 5 . Track 5 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Botnet 15 | . 1 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 4 4 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacking Detections 42 | . 3 1 . 1 . . 1 . 5 . 2 . 3 . 1 . . . 1 . . . . 5 2 3 4 10 . Full Trace Events 8 | . 1 . . . . . 1 . 2 . . . 2 . 1 . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Matter 563 | . . . . . . . . . . . . . . . 146 . . . . . . . . . 417 . . . . Time 110 | . . . . . . . . . . . . . . . 36 . . . . . . . . . 74 . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . 1 Machine Destruction 5 | . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Largest Group 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 1075 | . . . . . . . . . . . 16 14 . . . . . . . . . . . . . . . 1075 1075 Highest-Rated Ally 1075 | . . . . . . . . . . . 16 14 . . . . . . . . . . . . . . . 1075 1075 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 99 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 61 32 Total Damage 7942 | . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . 5597 2282 Kills 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 16 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 14402 | 63 405 255 594 163 496 631 22 881 522 859 412 336 719 242 374 925 168 548 810 288 183 147 65 1277 516 489 553 1187 272 Spaces Moved 12560 | 55 342 239 447 156 358 426 23 601 316 667 273 201 558 128 239 467 140 339 723 375 217 204 144 1613 456 621 483 1328 421 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 28 | . . . . . . . . . . . . . . . . 14 . 14 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6027 | 38 342 239 447 156 358 426 23 601 316 667 273 201 558 128 239 453 140 325 97 . . . . . . . . . . Hover 6488 | . . . . . . . . . . . . . . . . . . . 626 375 217 204 144 1613 456 621 483 1328 421 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 80 90 80 100 100 83 83 85 100 120 90 100 100 120 110 110 48 58 58 45 45 45 50 50 50 45 53 Average Speed 75 | 78 80 80 85 90 93 100 100 86 84 99 105 120 97 100 114 139 110 114 70 58 58 52 45 49 61 50 50 52 53 Slowest Speed 220 | 100 80 80 90 90 100 100 100 100 95 100 120 120 120 100 120 200 110 210 220 58 58 100 45 108 115 115 125 65 53 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 54 41 45 23 42 74 6 98 41 77 10 55 23 37 10 68 6 52 18 64 40 62 33 50 46 19 64 69 17 Regions Visited 29 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 2 3 6 Terrain Destroyed 387 | . . . . . . 25 . 168 17 2 1 . 64 1 4 8 . 16 49 1 8 . . 6 . 6 2 3 6 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 2 3 6 Projectile 115 | . . . . . . 25 . 14 17 2 1 . 7 1 4 8 . 16 11 1 8 . . . . . . . . AOE 249 | . . . . . . . . 154 . . . . 57 . . . . . 38 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 15849 | 64 405 277 570 170 464 532 22 808 464 807 354 252 665 207 314 649 147 432 927 432 238 238 143 1979 633 757 740 1718 441 Wait 1154 | . 14 19 36 5 31 8 . 13 47 . 28 . 23 . 55 1 1 17 51 41 4 7 . 193 84 59 149 267 1 Move 12534 | 54 341 238 446 155 357 425 22 600 316 665 273 200 558 127 239 466 140 338 722 374 216 203 143 1612 455 620 482 1327 420 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 44 | . . . 5 2 5 . . 1 . 2 1 . 2 . . 3 . 1 7 2 . 2 . 2 5 . 3 1 . Fast Attach 142 | 7 3 1 4 . 5 1 . 4 5 5 2 . 9 2 2 2 . . 13 2 . 4 . 24 11 10 13 12 1 Attach 21 | . . . 1 . 3 . . 3 . 1 . . . 1 . . 2 . 2 1 . 2 . 1 1 1 . 2 . Detach 33 | . . . 2 . 4 . . 2 . . 1 . . 1 2 2 . . 4 1 . . . 3 2 6 1 2 . Swap 33 | . 3 . 4 . 1 . . 1 . 1 . . 2 . . . 1 1 5 . . 4 . 5 3 . . 2 . Drop 148 | . 4 1 7 2 7 1 . 2 2 3 2 . 8 2 1 4 . . 20 3 . 8 . 27 16 7 13 8 . Fire 572 | 3 32 11 40 4 1 52 . 98 53 25 19 22 32 17 12 47 3 34 47 6 14 . . . . . . . . Melee 336 | . . . . . 36 . . 4 . . . . . . . . . . . . . 8 . 84 46 29 39 71 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 254 | . . . . . . . . 56 . 80 . 16 . 24 . 51 . 22 . . . . . . 1 . 4 . . Rewire 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 558 | . 8 7 25 2 14 45 . 24 41 25 8 14 31 33 3 73 . 19 56 2 4 . . 28 9 25 36 26 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 8 | -11/Scrapyard | Upgraded with Weapon slot (x2) 23 | -11/Scrapyard | Upgraded with Power slot (x1) 27 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 27 | -11/Scrapyard | Upgraded with Utility slot (x1) 64 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Entered Mines 476 | -10/Mines | Reached level 2 511 | -10/Mines | Learned 2 Materials zone layouts 653 | -10/Mines | Discovered new exit (range 11) 662 | -10/Mines | Build established: Skirmisher 724 | -10/Mines | Entered Materials 725 | -9/Materials | Identified exit to Mines 726 | -9/Materials | Reached level 3 833 | -9/Materials | Discovered new exit (range 8) 915 | -9/Materials | Discovered new exit (range 16) 927 | -9/Materials | Identified exit to Materials 1003 | -9/Materials | Reached level 4 1033 | -9/Materials | Upgraded with Utility slot (x1) 1067 | -9/Materials | Identified exit to Storage 1318 | -9/Materials | Entered Mines 1359 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1371 | -9/Mines | Reached level 5 1410 | -9/Mines | Assembled infested the area 1476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1477 | -9/Mines | Discovered new exit (range 5) 1479 | -9/Mines | Identified exit to Exiles 1481 | -9/Mines | Entered Exiles 1496 | -9/Exiles | Discovered new exit (range 15) 1506 | -9/Exiles | Met 8R-AWN 1518 | -9/Exiles | Met EX-HEX 1543 | -9/Exiles | Met EX-BIN 1595 | -9/Exiles | Aligned with FarCom system 1596 | -9/Exiles | Given EX-Vault access code 1617 | -9/Exiles | Opened EX-Vault 1631 | -9/Exiles | Found PSU Rigger 1636 | -9/Exiles | Found Superbattery 1652 | -9/Exiles | Attacked by the Exiles 1719 | -9/Exiles | Destroyed 7 combat bots 1748 | -9/Exiles | Core integrity fell below 50% 1779 | -9/Exiles | Destroyed 8R-AWN 1785 | -9/Exiles | Found Prototype Protection 1789 | -9/Exiles | Found Prototype Ballistic Gun 1789 | -9/Exiles | Identified 8R-AWN's Boregun 1817 | -9/Exiles | Found Prototype Processor 1817 | -9/Exiles | Identified Exp. Targeting Computer 1831 | -9/Exiles | Identified 8R-AWN's Armor/EX 1928 | -9/Exiles | Build established: Mutant 1976 | -9/Exiles | Identified exit to Mines 1977 | -9/Exiles | Stole two prototypes: Superbattery, PSU Rigger 1977 | -9/Exiles | Entered Mines 2032 | -8/Mines | Reached level 6 2065 | -8/Mines | Discovered exit to Materials (range 5) 2298 | -8/Mines | Build established: Scavenger-Mutant 2608 | -8/Mines | Entered Materials 2610 | -8/Materials | Reached level 7 2627 | -8/Materials | Identified exit to Garrison 2630 | -8/Materials | Entered Garrison 2630 | -8/Garrison | Reached level 8 2646 | -8/Garrison | Phase Generator disabled 2681 | -8/Garrison | Upgraded with Utility slot (x3) 2787 | -8/Garrison | Reached level 9 2817 | -8/Garrison | Destroyed 7 combat bots 2826 | -8/Garrison | Triggered checkpoint 2845 | -8/Garrison | Upgraded with Propulsion slot (x1) 2928 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 2982 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Core integrity fell below 50% 3055 | -8/Garrison | Reached level 10 3076 | -8/Garrison | Destroyed 9 combat bots 3148 | -8/Garrison | Discovered new exit (range 11) 3158 | -8/Garrison | Identified exit to Materials 3196 | -8/Garrison | Triggered checkpoint 3292 | -8/Garrison | Triggered checkpoint 3335 | -8/Garrison | Discovered exit to Materials (range 10) 3419 | -8/Garrison | Triggered checkpoint 3490 | -8/Garrison | Discovered exit to Materials (range 14) 3508 | -8/Garrison | Installed Relay Interface Framework 3511 | -8/Garrison | Entered Materials 3548 | -8/Materials | Reached level 11 3665 | -8/Materials | Upgraded with Utility slot (x1) 3824 | -8/Materials | Garrison activated, responded to threat 3894 | -8/Materials | Discovered new exit (range 9) 3926 | -8/Materials | Garrison activated, responded to threat 3932 | -8/Materials | Reached level 12 4033 | -8/Materials | Identified exit to Garrison 4033 | -8/Materials | Entered Garrison 4080 | -8/Garrison | Triggered checkpoint 4099 | -8/Garrison | Triggered checkpoint 4154 | -8/Garrison | Destroyed 9 combat bots 4211 | -8/Garrison | Upgraded with Weapon slot (x1) 4277 | -8/Garrison | Discovered new exit (range 10) 4285 | -8/Garrison | Identified exit to Factory 4391 | -8/Garrison | Discovered exit to Factory (range 13) 4502 | -8/Garrison | Build established: Scavenger-Gunner 4507 | -8/Garrison | Discovered exit to Factory (range 9) 4524 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4626 | -8/Garrison | Triggered checkpoint 4658 | -8/Garrison | Garrison Relay disabled 4730 | -8/Garrison | Triggered checkpoint 4810 | -8/Garrison | Triggered checkpoint 4892 | -8/Garrison | Entered Factory 4894 | -7/Factory | Reached level 13 5084 | -7/Factory | Reached level 14 5273 | -7/Factory | Garrison activated, responded to threat 5292 | -7/Factory | First assault squad dispatched 5304 | -7/Factory | Identified exit to Garrison 5304 | -7/Factory | Entered Garrison 5304 | -7/Garrison | Accompanied by 1 ally 5306 | -7/Garrison | Reached level 15 5348 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Core integrity fell below 50% 5377 | -7/Garrison | Triggered checkpoint 5407 | -7/Garrison | Destroyed 14 combat bots 5495 | -7/Garrison | Discovered new exit (range 15) 5612 | -7/Garrison | Discovered new exit (range 13) 5627 | -7/Garrison | Identified exit to Factory 5635 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5640 | -7/Garrison | Entered Factory 5761 | -7/Factory | Discovered new exit (range 16) 5779 | -7/Factory | Identified exit to Factory 5920 | -7/Factory | Identified exit to Lower Caves 6155 | -7/Factory | Reached level 16 6359 | -7/Factory | Identified exit to Garrison 6359 | -7/Factory | Entered Garrison 6420 | -7/Garrison | Triggered checkpoint 6495 | -7/Garrison | Destroyed 10 combat bots 6582 | -7/Garrison | Discovered exit to Factory (range 9) 6597 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6601 | -7/Garrison | Entered Factory 6603 | -6/Factory | Reached level 17 6730 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 6951 | -6/Factory | First assault squad dispatched 6975 | -6/Factory | Identified exit to Garrison 6975 | -6/Factory | Entered Garrison 6977 | -6/Garrison | Reached level 18 6997 | -6/Garrison | Spotted B-75 Beast 7010 | -6/Garrison | Triggered checkpoint 7037 | -6/Garrison | Destroyed B-75 Beast 7176 | -6/Garrison | Triggered checkpoint 7192 | -6/Garrison | Triggered checkpoint 7240 | -6/Garrison | Triggered checkpoint 7313 | -6/Garrison | Discovered new exit (range 11) 7327 | -6/Garrison | Identified exit to Factory 7360 | -6/Garrison | Triggered checkpoint 7502 | -6/Garrison | Triggered checkpoint 7522 | -6/Garrison | Discovered exit to Factory (range 15) 7638 | -6/Garrison | Triggered checkpoint 7657 | -6/Garrison | Reached level 19 7874 | -6/Garrison | Discovered exit to Factory (range 10) 7895 | -6/Garrison | Expanded RIF knowledge: Command Fork 7900 | -6/Garrison | Entered Factory 7900 | -5/Factory | Upgraded with Utility slot (x2) 7902 | -5/Factory | Reached level 20 8068 | -5/Factory | Identified exit to Garrison 8068 | -5/Factory | Entered Garrison 8154 | -5/Garrison | Triggered checkpoint 8190 | -5/Garrison | Triggered checkpoint 8231 | -5/Garrison | Destroyed 7 combat bots 8252 | -5/Garrison | Triggered checkpoint 8322 | -5/Garrison | Discovered new exit (range 11) 8332 | -5/Garrison | Identified exit to Factory 8379 | -5/Garrison | Reached level 21 8456 | -5/Garrison | Discovered exit to Factory (range 12) 8525 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 8616 | -5/Garrison | Entered Factory 8618 | -4/Factory | Reached level 22 8619 | -4/Factory | Upgraded with Utility slot (x1) 8758 | -4/Factory | Found Prototype Device 8758 | -4/Factory | Identified Exp. ECM Suite 8778 | -4/Factory | Upgraded with Propulsion slot (x1) 8841 | -4/Factory | Discovered new exit (range 15) 8847 | -4/Factory | Destroyed 7 combat bots 8866 | -4/Factory | Identified exit to Research 8873 | -4/Factory | Found Hvy. Insulated Plating 8949 | -4/Factory | Reached level 23 9366 | -4/Factory | First assault squad dispatched 9379 | -4/Factory | Discovered new exit (range 15) 9394 | -4/Factory | Identified exit to Upper Caves 9426 | -4/Factory | Entered Upper Caves 9440 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9503 | -4/Upper Caves | Encountered a Warlord checkpoint 9704 | -4/Upper Caves | Discovered new exit (range 15) 9712 | -4/Upper Caves | Identified exit to Upper Caves 9714 | -4/Upper Caves | Entered another Upper Caves area 9759 | -4/Upper Caves | Spotted VA-8E3(f) 9760 | -4/Upper Caves | Encountered a Master Thief 9813 | -4/Upper Caves | Spotted SO-SWE(f) 9815 | -4/Upper Caves | Encountered a Master Thief 9816 | -4/Upper Caves | Destroyed SO-SWE(f) 9817 | -4/Upper Caves | Spotted 55-PXT(f) 9819 | -4/Upper Caves | Encountered a Master Thief 9841 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9854 | -4/Upper Caves | Reached level 24 9893 | -4/Upper Caves | Discovered new exit (range 6) 9896 | -4/Upper Caves | Identified exit to Zhirov 9897 | -4/Upper Caves | Entered Zhirov 9897 | -4/Zhirov | Discovered new exit (range 3) 9908 | -4/Zhirov | Met Zhirov 9921 | -4/Zhirov | Learned location of Quarantine (-2) 9921 | -4/Zhirov | Learned location of Testing (-3) 9921 | -4/Zhirov | Learned location of Command (-1) 9931 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9944 | -4/Zhirov | Found Alien Artifact 9944 | -4/Zhirov | Identified Integrated Dissipator 9944 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9980 | -4/Zhirov | Found Alien Artifact 10044 | -4/Zhirov | Identified exit to Proximity Caves 10044 | -4/Zhirov | Entered Proximity Caves 10063 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10104 | -3/Proximity Caves | Discovered exit to Research (range 13) 10109 | -3/Proximity Caves | Entered Research 10111 | -3/Research | Reached level 25 10111 | -3/Research | Reached level 26 10111 | -3/Research | Upgraded with Utility slot (x1) 10233 | -3/Research | Build established: Scavenger-Mutant 10506 | -3/Research | Discovered new exit (range 9) 10513 | -3/Research | Identified exit to Research 10820 | -3/Research | Found Enh. Force Lance 10883 | -3/Research | Found Prototype Processor 10883 | -3/Research | Identified Exp. Target Analyzer 11194 | -3/Research | Reached level 27 11227 | -3/Research | Discovered exit to Research (range 6) 11319 | -3/Research | Identified exit to Testing 11386 | -3/Research | Entered Testing 11418 | -3/Testing | Found Prototype Energy Gun 11418 | -3/Testing | Identified Warp Gun 11506 | -3/Testing | Fabricated Cld. Linear Gravjet (x1) 11631 | -3/Testing | Found Portable AFG 11635 | -3/Testing | Spotted Striker 11651 | -3/Testing | Spotted Striker 11659 | -3/Testing | Destroyed Striker 11659 | -3/Testing | Spotted Alpha 7 11668 | -3/Testing | Destroyed Striker 11679 | -3/Testing | Destroyed Alpha 7 11684 | -3/Testing | Stole the SGEMP Prototype 11684 | -3/Testing | Reached level 28 11754 | -3/Testing | Scanned by Researcher 11785 | -3/Testing | Unstable Terrabomb Derivative detonated 11890 | -3/Testing | Discovered exit to Research (range 10) 11902 | -3/Testing | Entered Research 11902 | -2/Research | Upgraded with Utility slot (x1) 11904 | -2/Research | Reached level 29 12053 | -2/Research | Spotted B-90 Cyclops 12071 | -2/Research | Destroyed B-90 Cyclops 12110 | -2/Research | Identified exit to Quarantine 12126 | -2/Research | Found Antimissile System 12265 | -2/Research | Build established: Hacker-Mutant 12391 | -2/Research | Entered Quarantine 12393 | -2/Quarantine | Reached level 30 12394 | -2/Quarantine | Spotted Alpha 7 12398 | -2/Quarantine | Destroyed Alpha 7 12411 | -2/Quarantine | Found Exp. Target Analyzer 12422 | -2/Quarantine | Found Alien Launcher 12422 | -2/Quarantine | Identified Sigix Terminator 12564 | -2/Quarantine | Met incapacitated Sigix Warrior 12564 | -2/Quarantine | Lockdown squad dispatched 12564 | -2/Quarantine | Reached level 31 12565 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12566 | -2/Quarantine | Unlocked Sigix quarantine chamber 12568 | -2/Quarantine | Build established: Scavenger-Mutant 12578 | -2/Quarantine | Identified Transdimensional Reconstructor 12578 | -2/Quarantine | Warped through subspace 12628 | -2/Quarantine | Spotted Lightning 12633 | -2/Quarantine | Spotted Lightning 12642 | -2/Quarantine | Destroyed Lightning 12645 | -2/Quarantine | System corruption reached 10% 12645 | -2/Quarantine | Spotted Lightning 12648 | -2/Quarantine | Destroyed Lightning 12651 | -2/Quarantine | Destroyed Lightning 12654 | -2/Quarantine | Found Prototype Device 12654 | -2/Quarantine | Identified EM Dispersion Field 12854 | -2/Quarantine | Spotted Fortress 12889 | -2/Quarantine | Discovered new exit (range 5) 12890 | -2/Quarantine | Identified exit to Section 7 12944 | -2/Quarantine | Entered Section 7 13113 | -2/Section 7 | Spotted B-90 Cyclops 13151 | -2/Section 7 | Destroyed B-90 Cyclops 13161 | -2/Section 7 | Spotted S7 Guard 13192 | -2/Section 7 | Destroyed S7 Guard 13211 | -2/Section 7 | Found Alien Artifact 13211 | -2/Section 7 | Identified Integrated Heat Negator 13211 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 13259 | -2/Section 7 | Discovered new exit (range 10) 13263 | -2/Section 7 | Identified exit to Access 13408 | -2/Section 7 | Central database locked down 13519 | -2/Section 7 | Spotted Alpha 7 13519 | -2/Section 7 | Spotted Alpha 7 13576 | -2/Section 7 | Destroyed Alpha 7 13584 | -2/Section 7 | Destroyed Alpha 7 13634 | -2/Section 7 | Spotted Executioner 13644 | -2/Section 7 | Spotted Executioner 13644 | -2/Section 7 | Destroyed Executioner 13647 | -2/Section 7 | Destroyed Executioner 13789 | -2/Section 7 | Reached level 32 13789 | -2/Section 7 | Activated Sigix Exoskeleton 13789 | -2/Section 7 | Unable to understand communications from Sigix Warrior 13817 | -2/Section 7 | Spotted B-99 Colossus 13903 | -2/Section 7 | Found Alien Artifact 13903 | -2/Section 7 | Identified LRC Boosters 13903 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13907 | -2/Section 7 | Found Alien Artifact 13907 | -2/Section 7 | Identified LRC Energy Well 13907 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13910 | -2/Section 7 | Found Alien Artifact 13910 | -2/Section 7 | Identified LRC Armor 13910 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 14045 | -2/Section 7 | Spotted Investigator 14045 | -2/Section 7 | Spotted Executioner 14131 | -2/Section 7 | Core integrity fell below 50% 14131 | -2/Section 7 | Entered Access 14131 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 14132 | -1/Access | Core integrity fell below 50% 14132 | -1/Access | Attacked by Zhirov 14133 | -1/Access | Reached level 33 14151 | -1/Access | Allies destroyed Svarog 14351 | -1/Access | Spotted Striker 14367 | -1/Access | Spotted Executioner 14367 | -1/Access | Spotted Striker 14380 | -1/Access | Spotted B-99 Colossus 14381 | -1/Access | Spotted B-99 Colossus 14388 | -1/Access | Core integrity fell below 20% 14392 | -1/Access | Destroyed Striker 14401 | -1/Access | Discovered new exit (range 4) 14402 | -1/Access | Identified exit to Surface 14403 | *** | Escaped! Last Messages --------------- 14389_ Door malfunctions. 14389_ P-80 Master resets P-80 Master, system corruption cleaned. 14390_ Plasma Lance follow-up attack on Striker. 14391_ Knocked back. 14391_ Penetrated by Slug. 14391_ Slug penetrates Sealed Heavy Doors. 14391_ Slug penetrates Striker. 14391_ Slug penetrates Sealed Heavy Doors. 14391_ P-80 Master resets P-80 Master, system corruption cleaned. 14392_ Slug penetrates Sealed Heavy Doors. 14392_ P-80 Master resets P-80 Master, system corruption cleaned. 14392_ Plasma Lance follow-up attack on Striker. 14392_ Striker suffers critical hit. 14392_ Striker destroyed. 14393_ P-80 Master resets P-80 Master, system corruption cleaned. 14394_ Slug penetrates Sealed Heavy Doors. 14397_ ALERT: Heavy assault forces dispatched. 14399_ Main Access Shell breached. 14401_ EXIT=FOUND 14402_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ### #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ############????????????????????????????????? | | + ?????????????????????????????? | | # ?R???????????????????????????? | | # "########+###????????????????????????????????? | | # #????????????????????????????????????????????? | | ??# #???????????????????k????????????????????????? | | ###/######???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????k???????????????? | | #???????????????????????????????????????? | | u ""#???????????????????????????????????????? | | "#???????????????????????????????????????? | | ""#???????????????????????????????????????? | | " CCT#???????????????????????????????????????? | | """" ""#???????????????????????????????????????? | | """" C ""#???????????????????????????????????????? | | """ ""#########??#####????????????????????????? | | """ # "??" ??????????????uu?????????? | | " E# BB "??" ??????????????????????????? | | ### ##/## C BB """" """"""?????????????????????? | | EC "" " " "?????????????????????? | | C Cmpp"p " "@ "?????????????????????? | | p"p" " "" "?????????????????????? | | """" K "?????????????????????? | | ########## BB "??" """"""?????????????????????? | | ?????????# BB "??" ??????????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????#########??###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????A????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s???o?????????????????????????? | | ??????????????????s??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 76 Energy Capacity 2850 Matter Stores 700 Matter Capacity 700 Sight Range 17 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 5 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 10 Resistance: EX 90 Resistance: EM 75 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Stasis Canceling 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Weapon Shielding | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Cld. Linear Gravjet | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Sigix Terminator Transdimensional Reconstructor Integrated Heat Negator LRC Boosters LRC Energy Well LRC Armor Achievements -------------- Everyone Must Die Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Levels Raised 32 | . . 1 2 1 . 1 1 3 2 . 2 1 1 . 1 2 1 1 2 . 1 . . 3 1 1 2 1 1 XP Earned 52495 | 3000 885 1200 3340 630 350 2560 1500 4470 1895 1138 2680 1354 1000 432 1948 1709 1576 1651 3146 537 519 316 1000 3361 1765 2382 1887 2269 1995 XP Spent 50850 | 2920 50 1520 2300 . 2200 . . 6950 2000 1100 2850 . 1875 . . . 4900 . 7330 . . 700 . 3200 . 4900 2350 . 3705 Upgrades 98 | 7 1 12 4 . 12 . . 9 1 1 5 . 6 . . . 2 . 8 . . 2 . 1 . 6 2 . 19 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility Slot 11 | 1 . . 1 . . . . 3 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . . Weapon Slot 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core Integrity 27 | . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . 19 Heat Dissipation 5 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . Matter Storage 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Inventory Capacity 6 | . . . 3 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sensor Range 14 | . . 8 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . KI Resistance % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Protomatter Created 5830 | . 12 51 235 52 104 307 . 325 429 230 127 81 263 215 19 581 . 131 493 15 59 224 . 449 171 137 555 515 50 Integrity Restored 11405 | . 171 153 484 28 312 918 . 513 878 570 192 297 681 644 38 1533 . 393 1139 39 62 . . 515 201 541 670 433 . Core 8073 | . 171 153 313 16 312 741 . 513 819 570 192 297 370 296 29 726 . 321 446 23 28 . . 283 201 467 482 304 . Parts 3332 | . . . 171 12 . 177 . . 59 . . . 311 348 9 807 . 72 693 16 34 . . 232 . 74 188 129 . Protomatter Decayed 1929 | . . . 4 89 . . . 154 108 40 . 27 33 47 5 59 . . 67 . . 83 . 355 . 58 322 374 104 Game ------ Seed CryofiberModifiedDoomcannon Manual? 0 Play Time 02:47:34 Cumulative 264.5 hours Start 2020.09.16 @ 22:32:17 End 2020.09.17 @ 01:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 10/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba5e9a4d-a98c-489a-b4b2-03ad9c0ae990