Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.25 @ 17:49:24 Player: Snafu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3626) 3626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6481 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Carbon-fiber Leg Heavy Armor Plating Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Axe > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Improved Cooling System Improved Targeting Computer Heavy Armor Plating Field Laser Pulse Rifle EM Pulse Cannon Autogun Flak Cannon Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 83 | 6 2 22 29 24 Power 15 | 1 . 3 7 4 Engine 12 | 1 . 3 6 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 26 | 2 . 7 9 8 Treads 19 | 2 . 6 9 2 Leg 6 | . . . . 6 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 5 4 4 Device 6 | . 1 2 2 1 Storage 2 | 1 . 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 27 | 2 1 7 9 8 Energy Gun 8 | 1 . 3 2 2 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 8 | 1 1 1 3 2 Ballistic Cannon 3 | . . . . 3 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . 1 9 19 Power 9 | . . 1 4 4 Propulsion 9 | . . . 3 6 Utility 4 | . . . 1 3 Weapon 7 | . . . 1 6 Highest Loss Streak 16 | . . 1 3 16 To Critical Strikes . | . . . . . Average Backups 16 | 1 6 7 18 21 Power 1 | . . . . 2 Propulsion 6 | 1 3 4 8 6 Utility 2 | . . . 2 3 Weapon 5 | . 2 3 5 8 Tool/Special . | . . . . . Unused Backups 25 | . 2 . 5 18 Power 6 | . 1 . 1 4 Propulsion 9 | . . . 4 5 Utility 3 | . . . . 3 Weapon 6 | . 1 . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 99 97 91 97 Engine 11 | . 14 10 13 8 Core 1 | . . . . 5 Treads 18 | . 28 31 24 . Leg 8 | . . . . 28 Device 8 | . 13 9 9 5 Storage 9 | . 14 11 9 7 Processor 7 | . . 1 12 7 Protection 5 | . . 10 3 6 Energy Gun 4 | . 14 5 2 3 Energy Cannon 2 | . . 6 3 . Ballistic Gun 8 | . 14 6 7 10 Impact Weapon 1 | . . 2 2 . Slashing Weapon 2 | . . . 1 5 Peak Build Rating 43 | 6 7 13 29 43 Average Rating 23 | 4 6 11 21 37 On Entrance 10 | . 6 7 13 28 Naked Turns . | . . . . . Heaviest Build 132 | 14 15 95 105 132 Greatest Support 67 | 40 40 60 67 66 Greatest Overweight (x) 31 | . . 1 4 31 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 20 | 6 8 10 25 24 Most Carried 25 | 4 8 10 25 25 Average Carried 16 | 2 6 7 18 22 Final Capacity 25 | 8 8 25 25 5 Final Carried 20 | 4 8 10 20 5 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1981 | 260 46 464 673 538 Remotely . | . . . . . Salvage Created 3830 | 60 246 1186 1574 764 Parts 221 | 3 18 64 76 60 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 5 23 35 23 Melee 11 | . . 4 5 2 Guns 48 | . 5 10 17 16 Cannons 13 | . . 5 6 2 AOE 12 | . . 3 6 3 Classes Destroyed 14 | 1 4 4 2 3 Worker 5 | . 1 3 1 . Builder 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 2 | 1 1 . . . Mechanic 1 | . . . 1 . Watcher 7 | . 1 2 4 . Swarmer 19 | . 3 . 3 13 Grunt 38 | . 2 13 21 2 Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Sentry 19 | . . 8 9 2 Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Heavy 1 | . . . . 1 Best Kill Streak 5 | 1 4 5 5 4 Combat Bots Only 5 | . 3 5 5 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 870 | . 17 94 273 486 Missed 256 | . 3 24 88 141 Hits 614 | . 14 70 185 345 Melee 5 | . . 4 1 . Projectile 609 | . 14 66 184 345 AOE 1 | . . . 1 . Critical Strikes 15 | . . 2 9 4 Actively Blocked 1 | . . . 1 . Damage Taken 7045 | . 103 868 2007 4067 Core 1088 | . 27 61 288 712 Absorbed by Shields 300 | . . . 300 . Redirected to Shielding 35 | . . 11 24 . Ignored by Resistances 2085 | . 34 244 661 1146 Regen/Repaired (Parts) 97 | . . 97 . . Core Remaining (%) 80 | 100 89 84 47 . Volleys Fired 257 | 2 14 58 116 67 Largest 3 | 1 2 2 2 3 Hottest 131 | 50 70 116 131 123 Shots Fired 453 | 2 28 114 184 125 Gun 325 | 2 28 67 129 99 Cannon 103 | . . 41 42 20 Launcher 25 | . . 6 13 6 Special . | . . . . . Kinetic 223 | . 14 37 76 96 Thermal 189 | 2 14 71 95 7 Explosive 25 | . . 6 13 6 Electromagnetic 16 | . . . . 16 Robot Hit Streak 42 | 2 9 17 42 16 Robot Miss Streak 11 | . 1 1 2 11 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 388 | 2 20 98 165 103 Core Hits 203 | 2 10 44 87 60 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 10 | . 2 2 4 2 Burn 4 | . 2 . 1 1 Meltdown 1 | . . . 1 . Destroy 2 | . . . 2 . Smash 2 | . . 2 . . Sever 1 | . . . . 1 Melee Attacks 33 | . . 11 15 7 Impact 12 | . . 11 1 . Slashing 21 | . . . 14 7 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8265 | 24 238 2002 3761 2240 Guns 3915 | 24 238 835 1622 1196 Cannons 1486 | . . 493 640 353 Explosions 1630 | . . 209 970 451 Melee 1214 | . . 465 509 240 Ramming 20 | . . . 20 . Kinetic 2683 | . 100 486 892 1205 Thermal 2502 | 24 138 842 1370 128 Explosive 1630 | . . 209 970 451 Electromagnetic 216 | . . . . 216 Impact 517 | . . 465 52 . Slashing 697 | . . . 457 240 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 8 | . . . . 8 Matter Fused 9 | . . . . 9 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 125 | . . 53 29 43 Projectiles 6 | . . . 6 . Explosions 18 | . . . 1 17 Melee 101 | . . 53 22 26 Knockbacks 4 | . . 2 1 1 Impact 3 | . . 2 1 . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 159 | . . 66 53 40 Shots 10 | . . 3 5 2 Rammed 4 | . . . 4 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 686 | . 114 93 469 686 Average Temperature 112 | . 35 20 93 214 Received Heat Transfer 1988 | . 48 354 1193 393 Effects 27 | . . . 4 23 Shutdowns 12 | . . . 3 9 Energy Bleed 3 | . . . 1 2 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 2 1 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . 5 3 . Heat Transferred 5846 | 74 555 1924 2960 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 98 100 100 Level 1 . | . . 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | 5 70 208 151 187 Initial 34 | . . 10 34 . Average 42 | . 14 81 45 25 Influence Increases 2561 | 5 131 721 1068 636 Destroy 0b10 Robot/C 1720 | . 100 460 700 460 Destroy 0b10 Robot/NC 85 | 5 15 30 30 5 Destroy Leader 486 | . 12 146 198 130 Successful Hack 5 | . 4 . 1 . Disable Machine 18 | . . . 18 . Destroy Structure 97 | . . 40 31 26 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . . 30 90 15 Influence Decreases 2523 | 5 101 656 1163 598 Entered New Map 81 | . . 20 61 . Time Decay 2069 | 5 101 490 1050 423 Lost Part 237 | . . 10 52 175 Purge Threat 136 | . . 136 . . Squads Dispatched 18 | . . 3 7 8 Investigation 2 | . . 2 . . Extermination 3 | . . . . 3 Reinforcement 8 | . . 1 4 3 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 16 | . 1 5 7 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 9 28 62 41 Peak Tracking Total 8 | . 4 5 7 8 Tactical Retreats 14 | . . 2 9 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 5 3 1 Terminals 8 | . 4 3 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . 1 . Total Hacks 20 | . 5 9 4 2 Successful 16 | . 2 8 4 2 Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 11 | . 5 5 1 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 2 2 Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 2 4 1 . Record 3 | . . 3 . . Unreport Threat 1 | . . 1 . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 4 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3438 | . 425 119 1457 1437 Structural 544 | . 425 119 . . ECM 2894 | . . . 1457 1437 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6256 | 147 446 1140 2710 1813 Spaces Moved 2329 | 61 234 447 851 736 Core 7 | 6 . . . 1 Treads 1594 | 55 234 447 851 7 Legs 728 | . . . . 728 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 230 197 Average Speed 211 | 149 160 173 259 200 Slowest Speed 1600 | 160 160 240 480 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 36 42 76 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . 41 39 22 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 100 | . . 41 39 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3186 | 115 280 689 1142 960 Wait 287 | 37 20 107 52 71 Move 2325 | 60 233 446 850 736 Hop . | . . . . . Pick Up 112 | 10 8 22 46 26 Fast Attach . | . . . . . Attach 66 | 6 1 19 20 20 Detach 4 | . . 3 . 1 Swap 37 | . 1 8 16 12 Drop 61 | . 3 15 23 20 Fire 257 | 2 14 58 116 67 Melee 33 | . . 11 15 7 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 3) 464 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Repaired Beam Cannon 1054 | -9/Materials | Discovered new exit (range 9) 1090 | -9/Materials | Build established: Scavenger-Mutant 1307 | -9/Materials | Repaired Grenade Launcher 1441 | -9/Materials | Discovered new exit (range 15) 1731 | -9/Materials | Identified exit to Materials 1734 | -9/Materials | Entered another Materials area 1734 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1920 | -8/Materials | Build established: Mutant 2125 | -8/Materials | Lost 3 parts (1p1n1w) 3035 | -8/Materials | Discovered new exit (range 3) 3770 | -8/Materials | Identified exit to Garrison 3782 | -8/Materials | Garrison activated, responded to threat 4168 | -8/Materials | Core integrity fell below 50% 4441 | -8/Materials | Identified exit to Factory 4444 | -8/Materials | Entered Factory 4444 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5254 | -7/Factory | Discovered new exit (range 3) 5626 | -7/Factory | Identified exit to Lower Caves 5725 | -7/Factory | Cargo convoy interrupted 5989 | -7/Factory | Lost 3 parts (1p1n1w) 6109 | -7/Factory | Discovered new exit (range 8) 6114 | -7/Factory | Garrison activated, responded to threat 6185 | -7/Factory | Core integrity fell below 50% 6254 | -7/Factory | Core integrity fell below 20% 6257 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06246_ Imp. Cooling System destroyed. 06246_ Knocked back. 06247_ Slug penetrates Wall. 06248_ Penetrated by Slug. 06248_ Knocked back. 06250_ Y-54 Guardian heat damages core (-16). 06250_ Penetrated by Slug. 06251_ Y-54 Guardian heat damages Lgt. Treads. 06251_ Adv. Assault Cannon destroyed. 06251_ Knocked back. 06252_ Y-54 Guardian heat spikes uncontrollably. 06252_ C-30 ARC bursts open, deploying its payload. 06252_ S-27 Virus unfolds itself. 06253_ System corrupted: Energy discharge (-20). 06253_ Knocked back. 06253_ Adv. Assault Cannon destroyed. 06254_ Acquired 4 matter. 06255_ Y-54 Guardian heat spikes uncontrollably. 06256_ Huge Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????#!/ """" """" # #### + """""" ## = | | ???????# """" """" + " + # """""" ##=== | | ???????#! 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" + ????????? | | % [ # """;;;;/;#""##### #????????????? | | ## ####;;;=#####?????###??????????? | | = ????# ##### #??????????? | | *!%% ###### * % #??????????? | | !< s ss %[* ????????? | | % ## ### !@!* ##?????????? | | #### #### #????# %[* ##;## #??????????? | | ?????##???### ##????##;####?##??#####??????????? | | ????????????# = #??????##????????????????????????? | | ????????????# %[#????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Hvy. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 33% | -9/Materials Grenade Launcher | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed Snafu Manual? 1 Play Time 03:36:42 Cumulative 13.4 hours Start 2025.07.21 @ 16:50:05 End 2025.07.25 @ 17:49:24 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1164a22b-bb62-44cd-9f78-5c9679ca0a88