Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 22:30:16 Player: koksu120 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (806) 806 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 3028 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 177 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Terrain Scanner Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Drone Bay Drone Bay > --- WEAPON ----------- Light Assault Rifle Shotgun Katana > --- INVENTORY -------- Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Light Armor Plating Hardlight Generator Hacking Suite Drone Bay Drone Bay Drone Bay Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 35 | 2 6 12 1 14 Power 4 | . 2 1 . 1 Engine 3 | . 1 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 2 3 . . Treads 7 | 2 2 3 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 3 1 9 Device 7 | . 1 . 1 5 Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 5 | . 1 2 . 2 Artifact . | . . . . . Weapon 9 | . . 5 . 4 Energy Gun 4 | . . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 20 | . . 2 . 18 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 9 | . . 1 . 8 Weapon 7 | . . 1 . 6 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 98 100 67 Engine 6 | . 8 2 11 4 Core 3 | . 5 8 . . Treads 26 | . 28 33 33 13 Device 13 | . 9 11 20 12 Storage 10 | . 14 11 11 9 Protection 4 | . . 9 2 4 Energy Gun 8 | . 28 12 . 2 Ballistic Gun 11 | . . 9 22 9 Slashing Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 36 | 12 19 25 28 36 Greatest Support 69 | 40 46 69 69 69 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 8 8 9 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 4 7 7 9 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 10 2 Class Distribution -------------------- 94% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 687 | 220 60 175 130 102 Remotely . | . . . . . Salvage Created 1199 | . 246 466 329 158 Parts 79 | . 13 38 22 6 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 21 | . 2 10 6 3 Guns 21 | . 2 10 6 3 Classes Destroyed 9 | . 3 4 2 . Builder 1 | . 1 . . . Recycler 4 | . 2 1 1 . Operator 2 | . . 1 1 . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 11 | . 2 3 4 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 4 | . . 3 . 1 Best Kill Streak 5 | . 5 4 3 1 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 295 | . 15 87 23 170 Missed 72 | . 4 23 7 38 Damage Taken 3241 | . 136 812 227 2066 Core 786 | . 18 161 55 552 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 92 . 46 . Volleys Fired 115 | . 14 45 20 36 Largest 2 | . 2 2 2 2 Hottest 121 | . 90 90 43 121 Shots Fired 195 | . 28 76 40 51 Gun 195 | . 28 76 40 51 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 104 | . . 33 40 31 Thermal 50 | . 14 16 . 20 Explosive . | . . . . . Electromagnetic 41 | . 14 27 . . Robot Hit Streak 12 | . 6 7 12 7 Robot Miss Streak 4 | . 2 4 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 130 | . 20 48 25 37 Core Hits 61 | . 9 20 15 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 3 . . Burn 1 | . . 1 . . Corrupt 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1736 | . 311 621 328 476 Guns 1693 | . 269 621 328 475 Cannons . | . . . . . Explosions 42 | . 42 . . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 838 | . . 239 328 271 Thermal 488 | . 170 114 . 204 Explosive . | . . . . . Electromagnetic 409 | . 141 268 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . 318 375 10 198 Average Temperature 100 | . 175 96 5 45 Received Heat Transfer 1590 | . 93 267 105 1125 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1345 | . 420 407 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 470 | . 68 321 470 158 Initial 109 | . . 28 50 109 Average 134 | . 36 145 244 76 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 77 | 100 100 66 48 100 Level 1 14 | . . 33 21 . Level 2 7 | . . . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 5 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 4 14 23 12 Peak Tracking Total 7 | . 2 4 7 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . . 1 3 1 Terminals 5 | . . 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 3 6 5 Successful 10 | . . 1 5 4 Failed 4 | . . 2 1 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 3 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 5 4 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Recycling Unit Index 1 | . . . . 1 Alert Level 2 | . . . . 2 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 95 | . . . 95 . Total Damage 842 | . . . 842 . Kills 13 | . . . 13 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 10 | . . . 2 8 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1615 | 7 244 428 441 495 Spaces Moved 662 | 3 113 171 194 181 Core 73 | . . . . 73 Treads 589 | 3 113 171 194 108 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 169 | 160 160 160 160 195 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 25 19 45 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 973 | 6 150 254 292 271 Wait 103 | . 1 9 64 29 Move 658 | 2 112 170 193 181 Hop . | . . . . . Pick Up 33 | . 9 11 7 6 Fast Attach 4 | . 3 1 . . Attach 23 | 2 . 7 1 13 Detach . | . . . . . Swap 8 | . 3 4 . 1 Drop 26 | 2 8 7 7 2 Fire 115 | . 14 45 20 36 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 241 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 591 | -9/Materials | Discovered new exit (range 16) 680 | -9/Materials | Entered Storage 884 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 925 | -9/Storage | Garrison activated, responded to threat 940 | -9/Storage | Core integrity fell below 50% 989 | -9/Storage | Lost 8 allies 997 | -9/Storage | Discovered new exit (range 8) 1121 | -9/Storage | Entered Materials 1121 | -8/Materials | Accompanied by 1 ally 1121 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -8/Materials | Lost 14 parts (1p3n6u4w) 1515 | -8/Materials | Core integrity fell below 50% 1566 | -8/Materials | Lost 3 parts (1u2w) 1604 | -8/Materials | Core integrity fell below 20% 1616 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01500_ R-06 Scavenger collects Particle Gun. 01509_ Particle Gun destroyed. 01514_ Critical hit (Burn: +37). 01516_ Sensor Array destroyed. 01535_ Datajack destroyed. 01552_ M-13 Machinist repairs Imp. Terrain Scanner. 01575_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Index(Recycling Units) Found 2 recycling units. Downloaded coordinate data. 01586_ Lgt. Armor Plating destroyed. 01604_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01607_ C-30 ARC bursts open, deploying its payload. 01607_ S-10 Pest unfolds itself. 01611_ O-16 Technician uses terminal to summon reinforcements. 01611_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01611_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ??????????????# """ # #? | | ??????????????# """ # #? | | ??????????????# ]! 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""" # s######+### | | ????????????????? # "# !! # | | ????????????????# # "%# ! # | | ????????????????########### "+ ! # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????# # # | | ??????????????????????????+ ########## | | ??????????????????????????# T????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# ?????????? | | ??????????????????????????# ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeSystemOptics Manual? 0 Play Time 00:17:32 Cumulative 12.0 hours Start 2024.07.13 @ 22:14:00 End 2024.07.13 @ 22:30:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ef067e-8526-4b60-bcd2-2574ee133735