Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.19 @ 01:59:01 Player: Finn Result: Destroyed by B-86 Titan via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (178) 890 Value Destroyed (6620) 6620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11990 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 58/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Targeting Computer Core Shielding Improved Shield Generator Force Field > --- WEAPON ----------- Long-range Proton Cannon Heavy Ion Cannon Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Wheel Advanced Weight Redist. System [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Utility Shielding Device Advanced Heat Sink Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 4 | . . 1 . 1 1 . 1 Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . 1 . 1 1 . 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 120 | 5 10 11 31 42 10 5 6 Power 31 | 1 5 2 9 12 2 . . Engine 20 | 1 3 2 5 7 2 . . Core 11 | . 2 . 4 5 . . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 1 7 11 . 3 2 Treads 3 | . . . 1 2 . . . Leg 1 | . . . . 1 . . . Wheel 17 | 2 . 1 4 7 . 2 1 Hover 1 | . . . . . . . 1 Flight 4 | . . . 2 1 . 1 . Utility 33 | . 4 3 6 9 7 1 3 Device 20 | . 1 1 3 5 6 1 3 Storage . | . . . . . . . . Processor 5 | . . 1 1 2 1 . . Hackware . | . . . . . . . . Protection 8 | . 3 1 2 2 . . . Artifact . | . . . . . . . . Weapon 30 | 2 1 5 9 10 1 1 1 Energy Gun 9 | 1 . 2 3 3 . . . Energy Cannon 8 | . . 1 1 3 1 1 1 Ballistic Gun 7 | 1 . 1 3 2 . . . Ballistic Cannon 4 | . . . 2 2 . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . . Parts Lost 66 | . 3 5 6 26 1 . 25 Power 15 | . . 2 1 7 1 . 4 Propulsion 20 | . 1 1 2 9 . . 7 Utility 17 | . . 1 1 6 . . 9 Weapon 14 | . 2 1 2 4 . . 5 Highest Loss Streak 14 | . 2 4 3 4 1 . 14 To Critical Strikes 1 | . . 1 . . . . . Average Backups 3 | 1 3 4 4 3 3 3 2 Power 1 | 1 1 . 1 2 . . . Propulsion . | . . . . . 1 1 1 Utility 1 | . 1 3 2 . 1 2 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 2 3 . . 1 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 89 71 88 82 92 89 65 Engine 14 | . 7 7 14 14 25 23 14 Core 3 | . 6 3 2 6 . . . Treads 2 | . . . 6 1 . . . Wheel 12 | . 26 10 8 10 13 15 11 Flight 1 | . . . 2 1 . . . Device 9 | . 8 . 7 9 19 17 13 Processor 5 | . . 8 2 9 3 5 5 Protection 11 | . 13 22 16 6 8 5 4 Energy Gun 6 | . 6 9 14 5 . . . Energy Cannon 5 | . . 2 3 4 9 14 14 Ballistic Gun 3 | . 14 4 4 2 . . . Ballistic Cannon 4 | . . . 4 5 9 5 . Peak Build Rating 68 | 5 9 15 28 45 61 64 68 Average Rating 31 | 2 7 11 22 34 55 60 50 On Entrance 27 | . 5 7 15 28 45 57 64 Naked Turns . | . . . . . . . . Heaviest Build 92 | 9 12 23 42 55 80 88 92 Greatest Support 63 | 32 32 16 28 38 47 60 63 Greatest Overweight (x) 16 | . . 4 9 16 7 7 13 Average Overweight (x) 1 | . . . 1 2 1 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 3 | 2 3 4 4 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 3 3 4 1 Class Distribution -------------------- 41% | Scavenger-Tank 22% | Mutant 16% | Tank 11% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 3266 | 238 279 192 652 1073 506 154 172 Remotely . | . . . . . . . . Salvage Created 6911 | . 550 1055 1681 1821 510 398 896 Parts 354 | . 31 65 99 86 27 15 31 Haulers Intercepted 3 | . 1 . 1 1 . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 136 | . 13 24 37 34 10 7 11 Melee 1 | . . 1 . . . . . Guns 57 | . 9 14 23 11 . . . Cannons 64 | . . 6 13 22 10 6 7 AOE 7 | . 4 . . . . . 3 Classes Destroyed 15 | . 6 4 3 1 . . 1 Worker 6 | . . . 1 5 . . . Builder 5 | . 1 . . 2 . . 2 Tunneler 4 | . 1 . 1 1 . 1 . Hauler 3 | . 1 . 1 1 . . . Recycler 4 | . . 1 2 1 . . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . 1 1 . . . . Watcher 17 | . 2 2 4 5 2 . 2 Swarmer 23 | . 3 6 13 1 . . . Grunt 65 | . 10 10 10 18 3 4 10 Brawler 3 | . . 1 . 2 . . . Duelist 3 | . . . 1 2 . . . Sentry 29 | . . 7 10 6 4 2 . Hunter 3 | . . . 3 . . . . Programmer 10 | . . . . 5 3 1 1 Best Kill Streak 9 | . 3 4 8 7 3 5 9 Combat Bots Only 6 | . 3 4 6 6 3 5 6 Max Kills in Single Turn 3 | . 3 2 2 1 1 1 3 Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . 3 . . . . . 3 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1168 | . 66 125 171 416 122 25 243 Missed 356 | . 20 30 45 135 35 6 85 Hits 812 | . 46 95 126 281 87 19 158 Melee 15 | . . . . 15 . . . Projectile 797 | . 46 95 126 266 87 19 158 AOE 3 | . . . . . . . 3 Critical Strikes 19 | . . 3 2 5 . 1 8 Actively Blocked 7 | . . 1 . . . . 6 Part Disruptions 2 | . . . . . 1 . 1 Damage Taken 8426 | . 443 749 1218 2733 386 282 2615 Core 2429 | . 106 361 158 449 65 127 1163 Absorbed by Shields 865 | . . 94 28 167 118 179 279 Redirected to Shielding 229 | . 6 44 23 92 7 3 54 Ignored by Resistances 2697 | . 136 256 364 861 163 86 831 Regen/Repaired (Parts) 81 | . . . . 41 . . 40 Core Remaining (%) 64 | 100 57 9 71 35 92 87 . Volleys Fired 405 | . 60 55 110 115 27 14 24 Largest 4 | . 2 2 3 3 3 4 4 Hottest 326 | . 60 124 187 175 195 276 326 Shots Fired 928 | . 80 92 272 294 77 48 65 Gun 498 | . 79 75 207 137 . . . Cannon 429 | . . 17 65 157 77 48 65 Launcher 1 | . 1 . . . . . . Special . | . . . . . . . . Kinetic 380 | . 59 19 107 132 46 14 3 Thermal 485 | . . 73 165 149 31 28 39 Explosive 1 | . 1 . . . . . . Electromagnetic 62 | . 20 . . 13 . 6 23 Robot Hit Streak 33 | . 17 20 32 28 17 25 33 Robot Miss Streak 5 | . 2 4 4 5 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 4 5 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 680 | . 59 73 192 220 49 37 50 Core Hits 339 | . 31 32 84 129 19 16 28 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 22 | . 1 4 9 3 4 1 . Burn 10 | . . 3 6 1 . . . Meltdown 1 | . . . . . . 1 . Blast 9 | . . . 3 2 4 . . Corrupt 1 | . 1 . . . . . . Smash 1 | . . 1 . . . . . Melee Attacks 5 | . . 5 . . . . . Impact 5 | . . 5 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16109 | . 962 1318 3189 5334 1407 1288 2611 Guns 6136 | . 773 858 2153 2352 . . . Cannons 8471 | . . 287 983 2857 1380 1222 1742 Explosions 1202 | . 189 . . 118 26 . 869 Melee 173 | . . 173 . . . . . Ramming 127 | . . . 53 7 1 66 . Kinetic 5151 | . 561 256 999 2280 777 254 24 Thermal 8968 | . 43 889 2137 2733 603 785 1778 Explosive 199 | . 146 . . 53 . . . Electromagnetic 1491 | . 212 . . 261 26 183 809 Impact 173 | . . 173 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 3 5 1 1 Average Corruption 2 | . . . . 2 4 1 1 Corruption Purged 8 | . . . . 3 5 . . Corruption Blocked 2 | . . . . 2 . . . Effects 33 | . . . . 19 10 2 2 Message Errors 7 | . . . . 5 2 . . Matter Fused 11 | . . . . 5 4 2 . Heat Flow Errors 5 | . . . . 2 2 . 1 Energy Discharges 2 | . . . . 1 1 . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 1 . . 1 Data Loss (major) 2 | . . . . 1 1 . . Misfires 2 | . . . . 2 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 441 | . . 133 49 111 5 8 135 Projectiles 206 | . . . 49 70 5 8 74 Explosions 102 | . . . . 41 . . 61 Melee 133 | . . 133 . . . . . Knockbacks 36 | . . . 7 21 2 6 . Impact 1 | . . . . . . 1 . Kinetic 29 | . . . 7 17 2 3 . Secondary 6 | . . . . 4 . 2 . Self-Inflicted Damage 501 | . . . 19 187 . 33 262 Shots 8 | . . . . 3 . . 5 Rammed 13 | . . . 7 1 1 4 . Targets Rammed 13 | . . . 7 1 1 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 591 | . 54 436 465 471 357 585 591 Average Temperature 144 | . 19 133 126 155 129 251 193 Received Heat Transfer 2643 | . 288 264 410 1134 94 64 389 Effects 59 | . . 5 7 15 6 15 11 Shutdowns 17 | . . 3 2 3 2 5 2 Energy Bleed 11 | . . . 1 7 . 1 2 Interference 13 | . . 1 4 2 3 . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 5 | . . 1 . 1 . 1 2 Damage (minor) 5 | . . . . 2 1 2 . Damage (major) 5 | . . . . . . 5 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 2 . 1 . . 1 Combat Hostiles 4 | . . 2 . 1 . . 1 Parts Fried 6 | . . 3 . 1 . . 2 Impact Corruptions 4 | . . 4 . . . . . Robots Melted 3 | . . 1 1 . . 1 . Combat Hostiles 3 | . . 1 1 . . 1 . Parts Melted 20 | . . 6 6 5 . 1 2 Heat Transferred 16150 | . 50 2220 5143 4902 790 1131 1914 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 . . 4 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 93 | 100 100 92 100 100 100 100 34 Level 1 6 | . . 7 . . . . 65 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 367 | . 81 275 191 104 140 136 367 Initial 91 | . . 2 91 15 . . 48 Average 57 | . 24 76 65 26 25 28 224 Influence Increases 4529 | . 378 635 1055 1067 342 299 753 Destroy 0b10 Robot/C 2720 | . 260 480 740 680 200 140 220 Destroy 0b10 Robot/NC 210 | . 25 20 50 75 10 5 25 Destroy Leader 720 | . 66 104 220 172 84 40 34 Successful Hack 88 | . 11 12 3 28 12 12 10 Disable Machine 162 | . . 18 9 27 27 36 45 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 254 | . 16 1 18 40 9 66 104 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 210 | . . . 15 45 . . 150 Influence Decreases 4508 | . 371 387 1269 1107 343 183 848 Entered New Map 264 | . . 5 164 26 1 . 68 Time Decay 3339 | . 315 362 884 873 342 183 380 Lost Part 568 | . 30 20 60 208 . . 250 Purge Threat 337 | . 26 . 161 . . . 150 Squads Dispatched 42 | . 4 2 9 11 6 2 8 Investigation 16 | . 4 1 4 3 1 1 2 Extermination 9 | . . . . 5 2 1 1 Reinforcement 8 | . . 1 2 1 . . 4 Assault 1 | . . . . . . . 1 Garrison 8 | . . . 3 2 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 10 | . . 3 3 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 201 | . 19 30 47 48 12 7 38 Peak Tracking Total 11 | . 3 5 5 7 3 4 11 Tactical Retreats 7 | . . . 1 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . 1 1 3 3 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . 2 1 3 3 4 6 Max in Single Turn 5 | . . 1 1 2 1 4 5 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 41 | . 9 6 7 8 4 2 5 Terminals 28 | . 7 5 6 3 3 1 3 Fabricators 2 | . . . . 1 . . 1 Repair Stations 5 | . 1 . . 2 . 1 1 Recycling Units 4 | . 1 1 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 96 | . 28 14 16 16 6 4 12 Successful 52 | . 17 6 10 10 2 2 5 Failed 44 | . 11 8 6 6 4 2 7 Catastrophic 12 | . 5 . 1 1 2 . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 71 | . 25 12 15 4 4 3 8 Fabricators 2 | . . . . 1 . . 1 Repair Stations 12 | . 2 . . 6 . 1 3 Recycling Units 8 | . 1 2 1 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 2 . . Terminal Hacks 38 | . 15 5 9 3 2 2 2 Record 17 | . 8 3 3 1 1 1 . Robot Analysis 3 | . 2 . 1 . . . . Open DSF 3 | . . . . 2 1 . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 5 | . 1 . 2 . . . 2 Disarm Traps 1 | . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Recall Investigation 3 | . 1 . 1 . . 1 . Recall Reinforcements 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 Network Status 1 | . . . . 1 . . . Build 1 | . . . . . . . 1 Repair Station Hacks 6 | . 1 . . 3 . . 2 Scan Component 4 | . 1 . . 2 . . 1 Repair 2 | . . . . 1 . . 1 Recycling Unit Hacks 5 | . 1 1 1 2 . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 2 | . . . . 2 . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 6 6 2 4 4 1 2 Full Trace Events 15 | . 5 1 2 3 1 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 2 | . . . . 1 . . 1 Time 39 | . . . . 13 . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 2 2 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2930 | . 615 . . . 1023 627 665 Sensors 2930 | . 615 . . . 1023 627 665 Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 9373 | 34 1015 882 2388 2458 1204 627 765 Spaces Moved 6050 | 33 818 659 1388 1341 871 416 524 Core 270 | 18 . 60 9 59 . . 124 Treads 254 | . . . 148 106 . . . Legs 4 | . . . . 4 . . . Wheels 5427 | 15 818 599 1186 1172 871 416 350 Hover 50 | . . . . . . . 50 Flight 45 | . . . 45 . . . . Fastest Speed 50 | 50 100 100 105 95 105 108 50 Average Speed 124 | 72 100 105 142 145 115 130 100 Slowest Speed 850 | 100 100 250 520 850 185 185 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 86 59 83 29 19 7 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 159 | . 14 . 14 37 5 31 58 Melee . | . . . . . . . . Projectile 42 | . . . 14 14 5 1 8 AOE 117 | . 14 . . 23 . 30 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 7099 | 42 936 742 1591 1597 1014 465 712 Wait 312 | . 31 . 1 39 88 19 134 Move 6043 | 32 817 658 1387 1340 870 415 524 Hop . | . . . . . . . . Pick Up 89 | 5 11 9 20 22 9 5 8 Fast Attach 33 | 1 . 1 11 20 . . . Attach 73 | 4 7 7 15 17 8 4 11 Detach 7 | . . . 2 2 3 . . Swap 47 | . 5 5 15 15 4 2 1 Drop 54 | . 5 2 23 18 4 2 . Fire 405 | . 60 55 110 115 27 14 24 Melee 5 | . . 5 . . . . . Ram 11 | . . . 5 1 1 4 . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis 18 | . . . . 8 . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Discovered new exit (range 9) 873 | -10/Materials | Discovered new exit (range 12) 1010 | -10/Materials | Discovered new exit (range 10) 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1178 | -9/Materials | Lost 4 parts (1p1n1u1w) 1275 | -9/Materials | Discovered new exit (range 3) 1336 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Discovered new exit (range 12) 1650 | -9/Materials | Core integrity fell below 20% 1723 | -9/Materials | Discovered new exit (range 16) 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2246 | -8/Materials | Lost 3 parts (1n1u1w) 2550 | -8/Materials | Build established: Scavenger-Tank 3027 | -8/Materials | Garrison activated, responded to threat 3556 | -8/Materials | Build established: Tank 3913 | -8/Materials | Discovered new exit (range 15) 4140 | -8/Materials | Discovered new exit (range 12) 4320 | -8/Materials | Entered Factory 4320 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4462 | -7/Factory | Lost 3 parts (1n2u) 5118 | -7/Factory | Lost 4 parts (2p2n) 5190 | -7/Factory | Lost 3 parts (1p1n1u) 5403 | -7/Factory | Build established: Scavenger-Gunner 5588 | -7/Factory | Garrison activated, responded to threat 5690 | -7/Factory | Lost 4 parts (1p2n1w) 5719 | -7/Factory | Garrison activated, responded to threat 5835 | -7/Factory | Core integrity fell below 50% 5866 | -7/Factory | Lost 4 parts (1p1u2w) 6085 | -7/Factory | Repaired Core Shielding 6130 | -7/Factory | Build established: Scavenger-Mutant 6522 | -7/Factory | Build established: Scavenger-Tank 6605 | -7/Factory | Discovered new exit (range 16) 6778 | -7/Factory | Entered another Factory area 6778 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7467 | -6/Factory | Discovered new exit (range 11) 7982 | -6/Factory | Entered another Factory area 7982 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8086 | -5/Factory | Discovered new exit (range 7) 8609 | -5/Factory | Entered another Factory area 8609 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8642 | -4/Factory | Repaired Core Shielding 8961 | -4/Factory | Lost 4 parts (1p2n1u) 9202 | -4/Factory | Build established: Scavenger-Gunner 9205 | -4/Factory | Fabricated Graphene Brace? 9305 | -4/Factory | Lost 14 parts (3p3n4u4w) 9326 | -4/Factory | Core integrity fell below 50% 9340 | -4/Factory | Spotted B-86 Titan 9354 | -4/Factory | Core integrity fell below 20% 9374 | -4/Factory | Destroyed by B-86 Titan via exploding Power Conduit Last Messages --------------- 09352_ Stasis field depleted. 09353_ Penetrated by Slug. 09354_ S-27 Virus destroyed. 09356_ Triggered Stasis Trap. 09356_ A bubble of rippling energy engulfs the area. 09356_ Field strength at 90. 09357_ System corrupted: Component data lost. 09358_ Field strength at 76. 09359_ Field strength at 63. 09360_ Field strength at 46. 09361_ Field strength at 26. 09362_ Field strength at 16. 09362_ Adv. Sensor Array destroyed. 09363_ Stasis field depleted. 09366_ Subcomponent Replicator disabled. 09370_ Slug penetrates Wall. 09374_ Power Conduit explodes. 09374_ Graphene Brace destroyed. 09374_ Imp. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????"""" # | | ???????????????????????"""" # | | ?????????????????????????"" # | | ???????????????? ????????? 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" " " #???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 49 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -4/Factory | Preloaded Repaired ---------- Core Shielding | 18% | -7/Factory Core Shielding | 20% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Power Corrupts Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed AssaultArmageddonBoomstick Manual? 0 Play Time 01:38:20 Cumulative 4.3 hours Start 2025.05.17 @ 21:40:45 End 2025.05.19 @ 01:59:01 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 6 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775c69b5-2068-491a-b5d4-087e7038a19b