Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:53:34 Player: garion333 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (774) 774 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2824 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 347/350 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Field Laser Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg High-capacity Battery Salvage Targeting Computer Particle Gun Improved Medium Laser Light EM Pulse Cannon Particle Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 41 | 6 3 19 3 10 Power 12 | 1 . 8 1 2 Engine 11 | 1 . 8 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 1 3 2 1 Treads . | . . . . . Leg 9 | 2 1 3 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 . 3 Device 1 | . 1 . . . Storage 3 | 1 . 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 1 7 . 4 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 . 6 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 . 16 Power 5 | . . 1 . 4 Propulsion 4 | . . 1 . 3 Utility 2 | . . . . 2 Weapon 8 | . . 1 . 7 Highest Loss Streak 16 | . . 3 . 16 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 98 99 85 Engine 18 | . 14 21 15 13 Core 2 | . . . 6 6 Leg 21 | . 28 21 21 14 Device 3 | . 13 4 . . Storage 18 | . 14 17 22 18 Protection 1 | . . . . 8 Ballistic Gun 20 | . 19 21 22 13 Ballistic Cannon 3 | . 8 5 . . Launcher 6 | . . 5 11 8 Peak Build Rating 19 | 6 7 15 16 19 Average Rating 12 | 3 6 11 15 16 On Entrance 8 | . 6 7 15 16 Naked Turns . | . . . . . Heaviest Build 44 | 13 17 36 36 44 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 2 . 2 1 8 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 9 Most Carried 10 | 3 8 10 10 10 Average Carried 8 | 1 6 9 10 8 Final Capacity 10 | 8 8 10 10 8 Final Carried 10 | 2 8 10 10 3 Class Distribution -------------------- 39% | Scavenger-Gunner 28% | Gunner 21% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 836 | 224 113 331 150 18 Remotely . | . . . . . Salvage Created 846 | . 144 300 221 181 Parts 53 | . 8 20 20 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | . 3 9 13 3 Guns 17 | . 3 5 8 1 Cannons 5 | . . 4 . 1 AOE 6 | . . . 5 1 Classes Destroyed 7 | . 2 3 . 2 Worker 2 | . . 1 1 . Recycler 2 | . . . . 2 Watcher 2 | . 1 1 . . Swarmer 14 | . . 3 10 1 Grunt 8 | . 3 2 3 . Sentry 4 | . . 4 . . Hunter 2 | . . . . 2 Best Kill Streak 5 | . 2 3 5 4 Combat Bots Only 4 | . 2 3 4 2 Max Kills in Single Turn 5 | . 1 1 5 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 376 | . 14 126 46 190 Missed 107 | . 3 32 15 57 Damage Taken 3326 | . 144 1117 318 1747 Core 830 | . 52 169 51 558 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 79 . 45 . Volleys Fired 81 | . 11 35 17 18 Largest 3 | . 2 3 2 2 Hottest 112 | . 55 75 46 112 Shots Fired 167 | . 22 82 32 31 Gun 141 | . 21 65 30 25 Cannon 18 | . 1 16 . 1 Launcher 8 | . . 1 2 5 Special . | . . . . . Kinetic 153 | . 22 81 30 20 Thermal 3 | . . . . 3 Explosive 8 | . . 1 2 5 Electromagnetic 3 | . . . . 3 Robot Hit Streak 15 | . 11 15 9 6 Robot Miss Streak 4 | . 2 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 103 | . 14 50 21 18 Core Hits 51 | . 8 20 13 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1943 | . 165 659 628 491 Guns 1066 | . 165 390 303 208 Cannons 221 | . . 202 . 19 Explosions 656 | . . 67 325 264 Melee . | . . . . . Ramming . | . . . . . Kinetic 1220 | . 165 592 303 160 Thermal 35 | . . . . 35 Explosive 656 | . . 67 325 264 Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . . 2 54 . Projectiles . | . . . . . Explosions 56 | . . 2 54 . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . 49 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 189 | . 24 117 24 189 Average Temperature 45 | . 9 37 14 76 Received Heat Transfer 609 | . 78 384 54 93 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 224 | . 132 130 224 112 Initial 75 | . . 55 24 75 Average 65 | . 71 56 81 76 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 89 100 Level 1 2 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 7 24 16 14 Peak Tracking Total 8 | . 3 5 4 8 Tactical Retreats 7 | . 2 4 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 4 . 2 Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 18 | . 7 7 . 4 Successful 12 | . 4 6 . 2 Failed 6 | . 3 1 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 6 5 . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 4 . 2 Record 7 | . 4 2 . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3039 | 64 381 1558 636 400 Spaces Moved 1527 | 45 279 767 307 129 Core 43 | 22 . . . 21 Treads . | . . . . . Legs 1484 | 23 279 767 307 108 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 100 Average Speed 177 | 112 120 183 190 262 Slowest Speed 450 | 150 120 260 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 43 45 50 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . 10 22 43 Melee . | . . . . . Projectile . | . . . . . AOE 75 | . . 10 22 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1713 | 58 307 860 328 160 Wait . | . . . . . Move 1523 | 44 278 766 306 129 Hop . | . . . . . Pick Up 40 | 8 11 18 . 3 Fast Attach 13 | . . 11 2 . Attach 23 | 6 3 4 . 10 Detach . | . . . . . Swap 5 | . . 4 1 . Drop 28 | . 4 22 2 . Fire 81 | . 11 35 17 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 803 | -9/Materials | Lost 3 parts (1p1n1w) 1166 | -9/Materials | Build established: Gunner 1647 | -9/Materials | Discovered new exit (range 7) 1729 | -9/Materials | Build established: Scavenger-Gunner 2004 | -9/Materials | Entered Mines 2090 | -9/Mines | Discovered new exit (range 15) 2430 | -9/Mines | Discovered new exit (range 11) 2604 | -9/Mines | Core integrity fell below 50% 2640 | -9/Mines | Entered Materials 2640 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3009 | -8/Materials | Core integrity fell below 50% 3025 | -8/Materials | Core integrity fell below 20% 3040 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03017_ Lgt. Ion Engine destroyed. 03019_ Penetrated by Slug. 03019_ S-10 Pest destroyed. 03022_ R-06 Scavenger collects Corrupted Flight Unit. 03022_ Penetrated by Slug. 03022_ Lgt. EM Pulse Cannon destroyed. 03026_ R-06 Scavenger collects Lgt. Assault Rifle. 03028_ U-05 Engineer lays Concrete. 03029_ R-06 Scavenger collects Lgt. Ion Engine. 03029_ S-10 Pest destroyed. 03030_ U-05 Engineer lays Concrete. 03032_ Critical hit (Burn: +37). 03032_ U-05 Engineer lays Concrete. 03033_ Penetrated by Slug. 03034_ U-05 Engineer lays Concrete. 03035_ Imp. Medium Laser destroyed. 03035_ U-05 Engineer lays Concrete. 03037_ U-05 Engineer builds a Wall. 03037_ U-05 Engineer lays Concrete. 03039_ Slug penetrates Wall. 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