Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 22:10:56 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (719) 719 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2644 Bonus ------- None Cogmind --------- Core Integrity 404/550 Matter 23/300 Energy 190/250 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Maul > --- INVENTORY (15) --- Ion Engine Light Treads Improved Heat Sink Medium Storage Unit Medium Matter Pod (0) High-powered Tractor Beam High-powered Tractor Beam Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Improved Heat Sink Medium Storage Unit Medium Matter Pod High-powered Tractor Beam High-powered Tractor Beam Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Maul [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 30 | 6 4 10 2 8 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 2 1 Treads 1 | . . . . 1 Leg 6 | 2 2 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 4 . 1 Device 1 | . . 1 . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 14 | 2 2 5 . 5 Energy Gun 1 | . . 1 . . Energy Cannon 4 | . . 3 . 1 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 1 . 13 Power 1 | . . . . 1 Propulsion 5 | . . 1 . 4 Utility 1 | . . . . 1 Weapon 7 | . . . . 7 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Backups 9 | 2 6 10 15 12 Power 2 | . 2 2 2 1 Propulsion 1 | 1 2 2 2 1 Utility 2 | . . 2 5 5 Weapon 3 | . 1 3 6 3 Tool/Special . | . . . . . Unused Backups 8 | . . 2 . 6 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 92 94 75 Engine 10 | . 14 11 11 6 Leg 26 | . 28 27 27 19 Storage 11 | . 14 11 11 9 Protection 6 | . . 8 11 7 Energy Gun 3 | . . 6 . . Energy Cannon 12 | . . 10 33 23 Ballistic Gun 13 | . 28 14 . . Launcher 1 | . . . . 6 Peak Build Rating 24 | 6 6 19 20 24 Average Rating 12 | 4 6 13 19 18 On Entrance 10 | . 6 6 19 20 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 63 | 13 14 52 52 63 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 4 | 4 . 2 2 3 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 11 15 15 Most Carried 15 | 5 8 15 15 14 Average Carried 9 | 2 6 10 15 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 5 8 15 15 8 Class Distribution -------------------- 38% | Scavenger-Tank 29% | Mutant 17% | Tank 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 584 | 272 144 127 . 41 Remotely . | . . . . . Salvage Created 808 | 93 221 236 118 140 Parts 60 | 4 11 29 6 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 5 6 3 3 Guns 10 | . 5 5 . . Cannons 3 | . . 1 1 1 AOE 4 | . . . 2 2 Classes Destroyed 8 | 1 1 4 . 2 Builder 4 | . . 2 . 2 Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 10 | . 5 . 3 2 Sentry 3 | . . 3 . . Heavy 1 | . . . . 1 Best Kill Streak 7 | 1 4 3 3 7 Combat Bots Only 4 | . 4 3 3 2 Max Kills in Single Turn 4 | 1 1 2 2 4 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 144 | . 41 23 5 75 Missed 39 | . 8 11 2 18 Hits 105 | . 33 12 3 57 Projectile 105 | . 33 12 3 57 Critical Strikes 6 | . . . . 6 Damage Taken 1961 | . 386 140 83 1352 Core 252 | . 97 9 . 146 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 61 . 97 . Volleys Fired 63 | 3 26 16 2 16 Largest 4 | 2 2 3 3 4 Hottest 252 | 40 40 189 189 252 Shots Fired 141 | 6 52 48 6 29 Gun 100 | 6 52 42 . . Cannon 24 | . . 6 6 12 Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 86 | 6 52 28 . . Thermal 14 | . . 14 . . Explosive 17 | . . . . 17 Electromagnetic 24 | . . 6 6 12 Robot Hit Streak 15 | 2 5 8 5 15 Robot Miss Streak 6 | 1 6 6 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 80 | 3 30 20 3 24 Core Hits 42 | 2 12 11 3 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2007 | 44 295 482 194 992 Guns 583 | 44 295 244 . . Cannons 360 | . . 89 50 221 Explosions 984 | . . 149 144 691 Melee 80 | . . . . 80 Ramming . | . . . . . Kinetic 521 | 44 295 182 . . Thermal 268 | . . 124 144 . Explosive 691 | . . . . 691 Electromagnetic 447 | . . 176 50 221 Impact 80 | . . . . 80 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 89 | . . 47 . 42 Projectiles . | . . . . . Explosions 47 | . . 47 . . Melee 42 | . . . . 42 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . 19 51 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 30 250 239 358 Average Temperature 107 | . 11 95 123 183 Received Heat Transfer 657 | . 216 18 18 405 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 335 | . . 235 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | 5 80 159 106 60 Initial 31 | . . 16 31 29 Average 47 | 1 29 71 78 21 Influence Increases 649 | 5 120 286 75 163 Destroy 0b10 Robot/C 340 | . 100 120 60 60 Destroy 0b10 Robot/NC 40 | 5 . 15 . 20 Destroy Leader 82 | . 20 42 10 10 Disable Machine 60 | . . 60 . . Destroy Structure 82 | . . 34 5 43 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 649 | 5 80 246 79 239 Entered New Map 120 | . . 24 49 47 Time Decay 416 | 5 80 212 30 89 Lost Part 113 | . . 10 . 103 Squads Dispatched 3 | . 2 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 7 8 2 9 Peak Tracking Total 5 | . 5 3 3 5 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 4 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1143 | 84 249 522 73 215 Spaces Moved 478 | 44 133 223 31 47 Core 16 | 16 . . . . Treads 10 | . . . . 10 Legs 452 | 28 133 223 31 37 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 175 | 141 120 195 205 247 Slowest Speed 330 | 250 120 260 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 28 20 10 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . 34 5 55 Melee . | . . . . . Projectile . | . . . . . AOE 94 | . . 34 5 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 658 | 58 176 276 38 110 Wait 51 | . 9 6 1 35 Move 474 | 43 132 222 30 47 Hop . | . . . . . Pick Up 21 | 6 2 12 1 . Fast Attach 12 | 5 . 5 1 1 Attach 11 | 1 . 3 . 7 Detach . | . . . . . Swap 8 | . 4 3 1 . Drop 14 | . 3 9 2 . Fire 63 | 3 26 16 2 16 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 453 | -9/Materials | Discovered new exit (range 10) 856 | -9/Materials | Entered Mines 862 | -9/Mines | Met a Derelict bent on vengeance 889 | -9/Mines | Discovered new exit (range 7) 929 | -9/Mines | Entered Materials 929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1106 | -8/Materials | Lost 8 parts (1p2n1u4w) 1144 | -8/Materials | Self-destructed Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. U-05 Engineer builds a Wall. Aluminum Leg destroyed. G-47 Trooper misfires. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Treads destroyed. 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