Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 17:33:46 Player: Wasdx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (3747) 3747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 7161 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 134 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 240/240 System Corruption 5% Temperature Warm (120) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Machine Analyzer Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink [Rating: 32] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . 1 . . . Parts Attached 103 | 9 17 16 26 35 . Power 11 | 1 2 2 2 4 . Engine 5 | 1 2 1 . 1 . Core 6 | . . 1 2 3 . Reactor . | . . . . . . Propulsion 40 | 2 8 6 8 16 . Treads . | . . . . . . Leg 37 | 2 5 6 8 16 . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 3 . . . . Utility 15 | 2 3 1 7 2 . Device 7 | 2 2 . 3 . . Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware 2 | . 1 . . 1 . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 37 | 4 4 7 9 13 . Energy Gun 8 | 1 . 3 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 20 | 3 3 3 2 9 . Ballistic Cannon 9 | . 1 1 5 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 33 | . 5 3 9 15 1 Power 4 | . 1 1 . 2 . Propulsion 12 | . 2 . 2 7 1 Utility 6 | . 2 . 3 1 . Weapon 11 | . . 2 4 5 . Highest Loss Streak 7 | . 4 2 5 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 95 97 88 84 97 Engine 4 | . 13 2 . . . Core 6 | . . 8 8 7 9 Leg 30 | . 25 32 32 32 34 Device 9 | . 14 11 8 3 . Processor 4 | . . 5 2 10 18 Hackware 6 | . 11 4 . 7 9 Protection 2 | . . . 11 . . Energy Gun 4 | . . 8 6 1 . Ballistic Gun 12 | . 19 12 1 13 27 Ballistic Cannon 10 | . 8 12 17 8 . Naked Turns . | . . . . . . Heaviest Build 26 | 10 10 17 26 24 16 Greatest Support 51 | 20 20 33 40 51 48 Greatest Overweight (x) 5 | . 2 . 1 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 2 4 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 24% | Scavenger-Mutant 17% | Scavenger-Tank 12% | Mutant 9% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 4056 | 197 565 810 696 1788 . Remotely . | . . . . . . Salvage Created 5011 | 109 816 1208 1039 1745 94 Parts 269 | 4 56 71 43 90 5 Haulers Intercepted 9 | . . 3 1 5 . Recyclers Shooed 9 | . 4 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 92 | . 19 22 19 30 2 Guns 49 | . 11 10 9 17 2 Cannons 41 | . 8 10 10 13 . AOE 2 | . . 2 . . . Classes Destroyed 15 | 2 6 3 . 4 . Worker 4 | . 1 3 . . . Builder 5 | . 1 3 . 1 . Tunneler 4 | 1 1 2 . . . Hauler 9 | . . 3 1 5 . Recycler 14 | 1 3 5 5 . . Mechanic 1 | . . . . 1 . Operator 3 | . 1 1 . 1 . Watcher 8 | . 2 2 2 2 . Swarmer 22 | . 9 6 7 . . Grunt 50 | . 10 11 9 19 1 Brawler 1 | . . . . 1 . Duelist 4 | . . 2 . 1 1 Protector 1 | . . . . 1 . Sentry 13 | . . 3 3 7 . Hunter 1 | . . . . 1 . Best Kill Streak 7 | 1 5 7 7 5 2 Combat Bots Only 6 | . 4 6 5 4 2 Max Kills in Single Turn 5 | 1 1 5 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 556 | . 143 92 120 186 15 Missed 152 | . 40 29 32 48 3 Damage Taken 5614 | . 967 755 1307 2365 220 Core 912 | . 220 137 189 336 30 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . . 54 . . Core Remaining (%) 59 | 100 12 65 . . . Volleys Fired 414 | 4 109 87 65 141 8 Largest 3 | 2 2 3 3 3 3 Hottest 153 | 70 55 147 153 132 75 Shots Fired 996 | 8 218 245 174 327 24 Gun 618 | 8 166 151 63 206 24 Cannon 378 | . 52 94 111 121 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 879 | 6 218 206 114 311 24 Thermal 117 | 2 . 39 60 16 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 8 13 11 10 2 Robot Miss Streak 7 | 1 7 7 4 7 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 518 | 5 106 123 84 189 11 Core Hits 233 | 3 44 58 38 85 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 16 | . 1 5 4 6 . Burn 5 | . . 1 2 2 . Destroy 2 | . 1 . . 1 . Blast 9 | . . 4 2 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9352 | 51 1238 2283 1812 3738 230 Guns 4705 | 51 841 1062 482 2039 230 Cannons 4110 | . 392 696 1323 1699 . Explosions 523 | . . 523 . . . Melee . | . . . . . . Ramming 14 | . 5 2 7 . . Kinetic 7894 | 38 1233 1488 1347 3558 230 Thermal 921 | 13 . 270 458 180 . Explosive 523 | . . 523 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . 1 5 5 Average Corruption 2 | . 1 . 1 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . 2 . 6 30 1 Message Errors 7 | . . . 1 5 1 Matter Fused 12 | . . . 2 10 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 3 | . 1 . 1 1 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . 1 . . . . Alerts 2 | . . . 1 1 . Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 119 | . . 64 19 36 . Projectiles 71 | . . 16 19 36 . Explosions 48 | . . 48 . . . Melee . | . . . . . . Knockbacks 58 | . 8 4 16 30 . Impact . | . . . . . . Kinetic 51 | . 8 4 14 25 . Secondary 7 | . . . 2 5 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 7 | . 2 3 2 . . Kicked 7 | . 2 3 2 . . Crushed . | . . . . . . Highest Temperature 701 | 40 28 279 701 526 111 Average Temperature 90 | 20 10 44 192 92 53 Received Heat Transfer 2034 | . 276 147 594 927 90 Effects 33 | . . 1 22 10 . Shutdowns 7 | . . . 7 . . Energy Bleed 8 | . . . 5 3 . Interference 10 | . . 1 4 5 . Short Circuit 2 | . . . 1 1 . Damage (minor) 5 | . . . 4 1 . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 2 1 . Heat Transferred 2423 | 37 . 684 1184 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 675 | 10 227 675 414 552 427 Initial 354 | . 6 57 233 87 354 Average 321 | 6 94 519 229 407 370 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 33 | 100 85 6 38 5 . Level 1 23 | . 14 4 49 36 90 Level 2 42 | . . 89 12 58 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 4 7 3 11 . Investigation 12 | . 3 5 1 3 . Extermination . | . . . . . . Reinforcement 5 | . 1 2 2 . . Assault 2 | . . . . 2 . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 30 28 31 47 6 Peak Tracking Total 7 | . 5 7 5 6 6 Tactical Retreats 7 | . . 3 4 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 16 | . 2 4 3 7 . Max in Single Turn 2 | . 1 2 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 30 | . 10 8 6 5 1 Terminals 20 | . 7 5 4 3 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 6 | . 2 2 2 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 90 | . 29 22 23 15 1 Successful 40 | . 14 8 11 6 1 Failed 50 | . 15 14 12 9 . Catastrophic 7 | . 3 1 1 2 . Database Lockouts . | . . . . . . Manual 24 | . 11 3 5 4 1 Terminals 56 | . 19 11 17 8 1 Fabricators . | . . . . . . Repair Stations 7 | . 3 . . 4 . Recycling Units 20 | . 7 7 6 . . Scanalyzers 4 | . . 4 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 23 | . 9 2 7 4 1 Record 5 | . 1 . 4 . . Level Access Points 1 | . . 1 . . . Alert Level 3 | . 1 . 1 1 . Unreport Threat 3 | . . . 2 1 . Locate Traps 4 | . 2 . . 1 1 Disarm Traps 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 11 | . 5 2 4 . . Process 3 | . 2 . 1 . . Report Inventory 6 | . 2 2 2 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . Used 1 | . 1 . . . . Hacking Detections 28 | . 9 8 5 5 1 Full Trace Events 11 | . 3 4 1 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 148 | . 120 . 28 . . Retrieved Matter 107 | . 107 . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 39 | . . . . 39 . Total Damage 647 | . . . . 647 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4944 | 85 1259 1482 902 1129 87 Spaces Moved 2921 | 43 830 932 509 548 59 Core 14 | 5 4 . . 5 . Treads . | . . . . . . Legs 2764 | 38 683 932 509 543 59 Wheels . | . . . . . . Hover . | . . . . . . Flight 143 | . 143 . . . . Fastest Speed 37 | 50 37 120 120 120 120 Average Speed 116 | 111 106 120 120 121 120 Slowest Speed 300 | 120 150 120 190 300 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 42 | 4 97 51 34 52 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 17 26 19 . Melee . | . . . . . . Projectile 45 | . . . 26 19 . AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3727 | 69 1016 1109 657 809 67 Wait 178 | 9 28 53 31 57 . Move 2916 | 42 829 931 508 547 59 Hop . | . . . . . . Pick Up 41 | 4 12 6 9 10 . Fast Attach 76 | 6 14 12 19 25 . Attach 26 | 2 3 4 7 10 . Detach . | . . . . . . Swap 1 | 1 . . . . . Drop 68 | 1 19 13 16 19 . Fire 414 | 4 109 87 65 141 8 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 2 3 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Lost 4 parts (1p1n2u) 436 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Build established: Scavenger-Mutant 710 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Core integrity fell below 20% 987 | -10/Materials | Discovered new exit (range 10) 1327 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1470 | -9/Materials | Identified exit to Materials 1938 | -9/Materials | Build established: Scavenger-Skirmisher 2827 | -9/Materials | Entered another Materials area 2827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -8/Materials | Build established: Skirmisher 3182 | -8/Materials | Build established: Scavenger-Tank 3302 | -8/Materials | Lost 5 parts (2n2u1w) 3459 | -8/Materials | Lost 3 parts (3w) 3643 | -8/Materials | Discovered new exit (range 10) 3719 | -8/Materials | Identified exit to Storage 3729 | -8/Materials | Entered Storage 3908 | -8/Storage | Met a pair of Derelict thieves 3936 | -8/Storage | Garrison activated, responded to threat 3946 | -8/Storage | Crushed by falling debris 3956 | -8/Storage | Core integrity fell below 50% 4125 | -8/Storage | Lost 7 parts (4n3w) 4138 | -8/Storage | Core integrity fell below 20% 4237 | -8/Storage | Learned location of Armory (-4) 4383 | -8/Storage | Identified exit to Garrison 4406 | -8/Storage | Garrison activated, responded to threat 4449 | -8/Storage | Build established: Scavenger-Gunner 4858 | -8/Storage | Entered Garrison 4945 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Hvy. Assault Rifle. Acquired Enh. Autogun. Acquired 40 matter. System corrupted: Matter fused (-10). Acquired 84 matter. Acquired Aluminum Leg. LOCATION=GARRISON GOAL=ESCAPE KT,>UEU0WCF38LCMUFRI%IA83GQD HVCEYT0LM, Connecting with Garrison Terminal... >>Traps(Locate) Found 3 traps in 3 arrays: 1x Stasis Trap 1x Alarm Trap 1x Alarm Trap Map updated. Garrison Door activated. Imp. Aluminum Leg destroyed. L-31 Rogue destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????^????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ????#""""???######???????????????????????????????? | | ????#" #### #???????????????????????????????? | | ????#" ## #???????????????????????????????? | | ????#" ## #??????^????????????????????????? | | ???????# #### #???????????????????????????????? | | ???????# #??# #???????????????????????????????? | | ???????## ##??# #???????????????????????????????? | | ????????# #???# #???????????????????????????????? | | ????????# ##### ####????????????????????????????? | | ????????# ##T###########??????????????????? | | ????????# ##### g= #??????????????????? | | ????????# #???# @%g= #??????????????????? | | ????????# #???##############* #??????????????????? | | ????????# #????????????????# #??????????????????? | | ????????# #????????????????# #??????????????????? | | ????????"^#????????????????# #??????????????????? | | ????????" #????????????????# #??????????????????? | | ????????" #????????????????# #??????????????????? | | ????????? ?????????????????# #??????????????????? | | ????????? ?????????????????# #??????????????????? | | ????????? ????????????????# ?????????????????? | | ????????? ????????????????# ???????????????? | | ????????? ????????????????# ?????????????? | | ????????? ????????????????# ## #????????????? | | ????????? ????????????????# #? #????????????? | | ?????????????????????????? ?? ???????????? | | ?????????????????????????? ?? ??????????? | | ?????????????????????????? ??? ?????????? | | ????????????????????????? ???? "???????? | | ?????????????????????????## #???? ## ????????? | | ??????????????????????????# ??????#? ????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 62 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ArmoredCloakChronowheel Manual? 0 Play Time 01:06:44 Cumulative 6.2 hours Start 2024.04.25 @ 10:59:05 End 2024.04.28 @ 17:33:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6816ed5-4645-49bb-8f04-5930c51e100a