Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 13:59:32 Player: Sionnis Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (648) 3240 Value Destroyed (28683) 28683 Prototype IDs (112) 2240 Alien Tech Used (9) 1800 Bonus (37907) 37907 TOTAL SCORE: 84970 Bonus ------- Triggered High Security 1500 Triggered Max Security 2000 High Alert Combat Kills 9122 Follower Combat Kills 373 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 574 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -562 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 250/250 System Corruption 19% Temperature Cool (8) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Quantum Capacitor > --- WEAPON (4) ------- Sigix Sheargun Hypervelocity Railgun Advanced Remote Datajack > --- INVENTORY (5) ---- Microwarp Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Force Field Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- System Purifier Core Regenerator Integrity Redistributor Sigix Containment Pod [Rating: 244] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun High-powered Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Gravity Flail Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 770 | 6 19 5 26 . 56 77 17 6 12 18 156 15 10 30 47 15 90 20 15 22 5 1 2 10 1 1 8 32 11 8 11 2 16 Power 38 | 1 2 . 5 . 1 1 . . . 5 5 . . 3 2 1 2 2 3 3 . . . . . . . . . . . . 2 Engine 18 | 1 2 . 1 . . 1 . . . 3 1 . . 2 1 . 2 1 2 . . . . . . . . . . . . . 1 Core 10 | . . . 4 . 1 . . . . . 2 . . 1 . . . 1 1 . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . 2 2 . . . 1 1 . . . 3 . . . . . . . . . . . . 1 Propulsion 117 | 2 5 3 5 . 13 3 3 2 . 1 21 3 2 3 10 3 11 2 4 4 . . . 2 . 1 2 3 2 4 3 . . Treads 95 | 2 . 2 3 . 11 3 3 2 . 1 15 3 2 3 5 3 11 2 4 4 . . . 2 . 1 2 3 2 3 3 . . Leg 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 5 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 338 | 1 5 1 6 . 17 29 4 1 5 9 64 7 5 17 19 7 40 12 4 8 3 1 2 8 1 . 6 27 9 4 8 . 8 Device 171 | . 2 . 1 . 8 14 2 . 1 3 23 3 1 4 8 6 20 8 4 4 2 1 2 7 1 . 5 22 7 3 4 . 5 Storage 20 | 1 2 . 2 . 2 1 . . . 1 3 . . 1 1 . . . . 1 . . . . . . . 1 1 . 2 . 1 Processor 25 | . 1 . 1 . 1 3 . . . 2 6 . 1 2 . . 2 . . . . . . 1 . . 1 2 1 . . . 1 Hackware 11 | . . . . . . . . . . . 2 . . 4 . . 5 . . . . . . . . . . . . . . . . Protection 108 | . . 1 2 . 6 11 2 1 4 3 30 4 3 6 10 1 13 4 . 3 1 . . . . . . 2 . 1 . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Weapon 277 | 2 7 1 10 . 25 44 10 3 7 3 66 5 3 7 16 4 37 4 4 7 2 . . . . . . 2 . . . 2 6 Energy Gun 114 | 1 . . 1 . 17 12 5 1 1 . 28 2 3 3 10 2 18 2 2 4 2 . . . . . . . . . . . . Energy Cannon 73 | . . . 1 . 3 13 . 2 1 . 25 3 . 2 3 2 11 2 . 2 . . . . . . . 1 . . . 1 1 Ballistic Gun 42 | 1 7 1 7 . 1 8 3 . 2 1 9 . . . . . . . 1 . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Launcher 29 | . . . . . 4 9 2 . 1 . 3 . . . 1 . 8 . . . . . . . . . . . . . . . 1 Special Weapon 12 | . . . . . . 2 . . 2 1 1 . . 1 2 . . . . . . . . . . . . . . . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 49 | . 1 . 3 . 6 4 . . . . 2 . . 2 11 . 1 . . 7 . . . . 1 . . 8 . 2 1 . . Corrupted Parts 31 | . . . . . 1 1 3 2 1 3 4 1 . 3 1 6 1 . 4 . . . . . . . . . . . . . . System Corruption 172 | . . . . . 2 2 21 12 1 10 23 9 . 10 6 41 10 . 25 . . . . . . . . . . . . . . Parts Lost 147 | . . . 6 . 6 8 7 4 8 6 20 3 3 . 16 1 29 1 1 1 . . 1 4 . 1 2 3 . 6 7 . 3 Power 9 | . . . 1 . 1 1 . . . 1 2 . . . 1 . 2 . . . . . . . . . . . . . . . . Propulsion 40 | . . . 1 . 1 2 1 2 . 2 6 1 . . 7 . 8 . . . . . . 2 . 1 2 . . 2 2 . . Utility 54 | . . . 3 . 2 1 2 . 4 1 8 1 2 . 7 . 6 . . 1 . . 1 2 . . . 3 . 4 5 . 1 Weapon 44 | . . . 1 . 2 4 4 2 4 2 4 1 1 . 1 1 13 1 1 . . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . . 5 . 2 2 5 2 6 5 4 3 2 . 11 1 5 1 1 1 . . 1 2 . 1 2 1 . 4 4 . 3 To Critical Strikes 8 | . . . 3 . . . . . . 1 1 . . . . . . . . . . . . 1 . . 2 . . . . . . Average Slot Usage (%) 93 | . 96 100 92 100 98 99 92 99 95 97 97 99 99 99 89 92 85 83 99 85 91 88 88 88 89 88 89 89 90 91 84 54 53 Engine 1 | . 11 14 8 . . 3 7 7 7 2 . . . . . . . 6 7 4 . . . . . . . . . . . . . Core 2 | . . . 4 14 9 3 . . . . 2 6 6 5 . . . 1 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 4 3 . . . 4 6 4 . . 2 5 5 5 5 5 5 4 4 3 4 3 . 1 Treads 19 | . 2 12 18 28 25 22 17 22 23 19 23 24 26 26 12 15 16 . 11 23 23 21 21 20 21 20 18 19 17 16 14 . . Leg 1 | . . . 9 . . . . . . . . . . . . 10 3 11 10 . . . . . . . . . . . 1 9 9 Device 16 | . 4 . 2 14 8 15 20 23 23 20 13 10 13 8 7 13 14 14 17 12 13 30 30 30 31 31 28 27 29 29 25 9 9 Storage 9 | . 14 14 13 14 9 7 7 7 7 7 6 6 6 6 6 12 10 11 11 11 11 10 10 10 10 10 13 14 13 13 11 . . Processor 9 | . 9 3 3 . 8 11 7 7 7 7 16 20 18 16 14 13 11 11 11 11 10 . . . . . . . . . . . . Protection 7 | . . 10 8 . 8 9 9 7 6 9 8 8 6 11 11 . 2 5 5 3 7 5 5 5 5 5 9 9 12 13 11 . . Energy Gun 9 | . . . . 14 21 10 5 15 . 1 11 12 18 17 16 18 8 15 4 9 13 . . . . . . . . . 3 18 11 Energy Cannon 5 | . . . . 14 4 8 4 6 4 7 4 6 1 1 1 1 4 . 5 2 2 15 15 15 15 15 14 13 12 13 11 3 7 Ballistic Gun 2 | . 26 28 14 . . . 4 . 6 10 2 . . . . . . . 3 . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 14 31 39 74 70 133 122 122 122 127 130 129 122 119 128 129 117 168 131 131 193 200 191 191 191 191 179 199 200 207 222 208 38 48 Greatest Support 138 | 40 40 40 60 40 60 68 60 72 72 72 120 100 110 120 120 112 116 60 74 113 113 133 133 133 130 130 126 138 138 138 138 60 60 Greatest Overweight (x) 7 | 1 2 1 1 1 2 2 5 1 1 3 7 7 1 1 5 1 5 2 2 1 1 1 1 2 1 1 2 1 1 5 1 . . Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 2 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 6 11 15 18 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 Most Carried 25 | 3 14 15 20 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 24 25 24 25 25 25 22 24 5 5 Average Carried 21 | 2 9 14 15 18 19 24 20 24 20 21 22 24 24 24 23 24 21 22 23 20 24 21 22 21 22 23 23 21 23 20 19 5 4 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 14 15 18 19 24 25 25 24 21 20 22 25 23 25 23 25 20 25 21 25 22 22 24 21 24 24 23 22 20 19 5 5 4 Class Distribution -------------------- 28% | Scavenger-Gunner 19% | Scavenger-Tank 16% | Scavenger-Golem 10% | Scavenger-Skirmisher 8% | Golem 6% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Zhirov Scavenger-Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Golem | -3/Testing Golem | -2/Research Golem | -2/Quarantine Alien-Golem | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12751 | 260 558 150 1092 76 611 1227 206 321 171 564 1872 372 325 57 575 319 1609 343 318 275 40 20 20 80 . 35 70 775 118 78 82 . 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41065 | . 263 115 373 . 3721 5102 313 217 320 901 5680 336 554 . 750 170 9266 811 281 274 281 320 744 1361 . 280 882 2884 971 1296 1407 . 1192 Parts 1941 | . 16 9 67 . 196 228 13 11 10 33 268 20 21 . 27 14 412 24 7 7 14 12 34 53 . 19 44 141 34 86 78 . 43 Haulers Intercepted 18 | . 1 . . . 5 2 . . . . 4 . . . . . 4 . . . . . . . . . . 2 . . . . . Recyclers Shooed 22 | . 1 . . . 1 6 . . . . 9 . . . . . 5 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 179 | . . . . . . . 6 . . 44 . . 6 . . . . 11 2 . 8 . 33 50 . 19 . . . . . . . Prevented 71 | . . . . . . . 7 11 . . . 10 8 . . 14 . 12 . . 6 . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 515 | . 4 4 2 . 50 62 5 3 3 12 69 1 8 . 10 2 113 8 3 4 8 4 10 23 . 7 9 35 11 17 19 . 9 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 137 | . 4 4 2 . 24 15 2 1 . 8 32 . 6 . 2 . 13 4 1 3 6 . . . . . . . . . 3 . 7 Cannons 202 | . . . . . 12 14 1 1 . 4 15 . . . 2 . 19 . 2 . 1 4 10 22 . 7 9 35 11 16 16 . 1 AOE 95 | . . . . . 12 23 1 . . . 4 . 1 . 5 . 45 3 . . . . . . . . . . . 1 . . . Classes Destroyed 31 | . 5 3 2 . 7 3 . 1 . . . 1 1 . 2 . 1 . . 1 . . . . . 1 1 2 . . . . . Worker 36 | . . . . . 3 8 . . . . 5 . . . . . 18 . . . . . . . . . . . . . . . 2 Builder 56 | . . . . . 5 10 . . . . 8 . . . . . 29 . . . . . . . . . . 2 . 1 1 . . Tunneler 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . 5 2 . . . . 4 . . . . . 4 . . . . . . . . . . 2 . . . . . Recycler 25 | . . . . . 7 7 . . . . 6 . . . . . 4 . . . . . . . . . 1 . . . . . . Mechanic 8 | . 1 . . . 3 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Operator 10 | . 1 . . . 4 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 31 | . 1 . . . 5 6 . . . . 5 . . . . . 9 . . . . . . . . . . 3 2 . . . . Swarmer 67 | . . 1 . . 9 1 . . . 2 8 . 3 . . . 13 2 1 . 7 . . 10 . 3 . . . 4 3 . . Saboteur 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . 1 . . Grunt 224 | . 4 . . . 30 40 3 . . 6 33 . 3 . . . 52 5 1 3 . 2 9 5 . . . 15 6 . 4 . 3 Brawler 19 | . . . . . 1 6 . . . . 4 . 1 . . . 3 . . . . . . 4 . . . . . . . . . Duelist 21 | . . . . . 1 2 1 . . 3 . . . . . . 11 . . . . . . 1 . . . 1 1 . . . . Protector 6 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 45 | . . 2 . . 7 6 1 1 . 1 5 . . . . . 3 1 1 . 1 2 1 2 . . 2 . 1 5 3 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 39 | . . . . . 1 . . 1 . 1 5 . . . . 1 14 . . . . . . . . 2 2 4 3 1 4 . . Programmer 52 | . . . . . . 5 . . . . 11 . . . . . 11 . . . . . . . . . 2 13 . 5 3 . 2 Heavy 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Behemoth 5 | . . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 2 3 . 7 16 5 1 1 5 9 1 4 . 6 1 17 4 3 4 3 2 3 5 . 3 6 6 6 6 5 . 6 Combat Bots Only 10 | . 2 2 1 . 4 7 5 1 1 5 6 1 4 . 6 1 10 4 3 4 3 2 3 5 . 3 6 6 6 4 5 . 5 Max Kills in Single Turn 5 | . 1 1 2 . 3 3 1 1 1 2 3 1 2 . 3 1 5 2 1 1 2 1 1 2 . 1 1 2 1 2 2 . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 1 . . . 2 . 1 . 3 . 3 2 . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2942 | . 19 15 61 . 131 276 70 51 29 105 368 27 22 . 110 18 335 7 24 84 26 44 56 132 . 39 72 146 68 150 139 64 254 Missed 947 | . 3 2 18 . 30 100 27 19 8 34 111 8 7 . 17 5 104 1 7 24 10 15 18 41 . 16 28 65 34 50 56 35 54 Damage Taken 38089 | . 188 182 740 . 1913 2521 726 540 935 1222 4599 495 418 . 2929 317 6119 133 372 633 104 397 537 1378 . 398 625 777 395 1350 1732 294 5120 Core 4912 | . 50 35 106 . 205 293 85 8 . 128 516 . 59 . 204 40 515 . 26 43 9 27 26 155 . 51 139 53 17 42 440 90 1550 Absorbed by Shields 4137 | . . . . . . 136 . . . . 117 . . . . . 183 26 134 553 96 148 122 123 . . 428 717 207 753 266 . 128 Redirected to Shielding 902 | . . . . . . . . . . . 382 20 53 . 309 . 138 . . . . . . . . . . . . . . . . Ignored by Resistances 8027 | . . . . . . 22 . 14 54 . 12 . . . 79 . 103 . . 197 67 115 136 322 . 83 210 335 122 525 538 305 4788 Regen/Repaired (Parts) 3581 | . . . . . 137 62 . . . 385 268 . . . . . 506 . . 60 . . . . . . . . . . . . 2163 Core Remaining (%) 52 | 100 . . . 23 62 . . . . 26 . . . . . 3 . . . . 40 . . . . 77 . 85 . . 58 . . Volleys Fired 1501 | . 24 7 56 . 104 131 18 14 31 48 214 25 19 4 65 11 226 17 25 17 9 17 24 44 . 11 22 86 25 39 51 7 110 Largest 3 | . 2 2 2 . 3 3 3 3 2 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 320 | . 70 48 60 . 166 187 177 169 119 159 200 175 190 90 210 180 200 190 215 220 195 75 75 75 . 75 75 75 75 75 200 320 220 Shots Fired 2992 | . 48 17 112 . 262 230 29 35 34 83 481 38 53 4 82 31 364 41 53 26 26 36 49 93 . 31 51 226 70 109 126 11 141 Gun 1539 | . 48 17 112 . 187 135 21 29 8 53 396 16 53 . 29 30 156 35 24 14 25 . . . . . . . . . 23 10 118 Cannon 1285 | . . . . . 74 62 5 6 18 26 84 22 . 2 48 1 107 1 29 12 1 36 49 93 . 31 51 226 70 109 103 1 18 Launcher 152 | . . . . . 1 33 3 . 7 . 1 . . . 1 . 101 5 . . . . . . . . . . . . . . . Special 16 | . . . . . . . . . 1 4 . . . 2 4 . . . . . . . . . . . . . . . . . 5 Kinetic 352 | . 47 17 112 . . 34 15 . 5 57 36 . . . . . . . 28 . . . . . . . . . . . . . 1 Thermal 1022 | . 1 . . . . . . . . 22 44 15 . 2 48 1 68 1 20 12 1 36 49 93 . 31 51 226 70 109 103 1 18 Explosive 8 | . . . . . . . . . . . 1 . . 2 5 . . . . . . . . . . . . . . . . . . Electromagnetic 1444 | . . . . . 262 196 14 35 28 . 400 23 53 . 29 30 290 40 5 14 25 . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 10 117 Phasic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 10 14 8 . 25 15 14 7 8 7 29 16 11 . 12 20 23 10 11 8 10 12 14 18 . 14 22 31 12 31 32 . 40 Robot Miss Streak 8 | . 3 5 4 . 5 5 1 2 3 4 8 2 3 . 3 3 4 1 1 2 2 1 2 1 . 2 2 4 2 2 3 . 6 Penetration Max 2 | . . . 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 Secondary Targets 26 | . . . . . 5 1 . . . 2 6 . 1 . 1 . 1 3 . 2 3 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 1 . 1 . 1 . 1 1 . 1 1 . . . . . . . . . 1 . . Capacitor 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Shots Hit Robots 2066 | . 34 10 76 . 181 161 21 28 23 51 352 31 32 . 56 23 256 23 38 12 17 30 36 73 . 19 40 150 49 81 71 . 92 Core Hits 1321 | . 15 6 27 . 142 179 10 12 7 29 220 13 16 . 26 4 281 18 14 4 8 9 18 35 . 9 20 71 24 36 36 . 32 Critical Kills 21 | . 1 . 4 . . 6 . . . 9 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 26 | . . . 6 . . 9 3 . . 8 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 70 | . 1 . 16 . 1 18 3 . 1 19 4 . 1 . 1 . 3 . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 56 | . 1 . 16 . . 15 3 . 1 19 . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 12 | . . . . . 1 3 . . . . 4 . 1 . . . 3 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85269 | . 494 166 1446 9 5327 7000 538 462 459 1281 9431 692 805 . 2545 413 18692 773 1052 365 419 1269 1687 3656 . 924 1892 7354 2286 3401 3726 . 6705 Guns 26353 | . 487 166 1446 . 2582 2042 267 296 42 715 5777 126 621 . 327 374 3131 447 366 288 362 . . . . . . . . . 427 . 6064 Cannons 37758 | . . . . . 1198 1416 84 55 252 566 1905 566 . . 1126 . 3498 35 686 68 57 1269 1687 3656 . 924 1892 7354 2286 3330 3299 . 549 Explosions 20927 | . . . . . 1528 3535 187 111 165 . 1740 . 184 . 953 39 12031 291 . . . . . . . . . . . 71 . . 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 92 | . 7 . . 9 19 7 . . . . 9 . . . . . 32 . . 9 . . . . . . . . . . . . . Kinetic 4557 | . 487 166 1446 . . 409 170 . 17 828 542 . . . . . . . 471 . . . . . . . . . . . . . 21 Thermal 39122 | . . . . . 1380 640 . 111 60 453 2145 447 184 . 1126 39 5613 35 518 68 57 1269 1687 3656 . 924 1892 7354 2286 3330 3299 . 549 Explosive 1973 | . . . . . . 209 . . . . 553 . . . 953 . 95 . . . . . . . . . . . . 71 . . 92 Electromagnetic 32751 | . . . . . 3928 5735 368 351 382 . 6182 245 621 . 327 374 12787 738 63 288 362 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6609 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . 427 . 6043 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . Highest Corruption 63 | . 5 5 5 5 3 19 40 52 53 63 46 55 56 56 6 47 21 22 46 47 2 . . . . . 3 7 . 2 5 1 19 Average Corruption 22 | . 4 5 5 5 1 11 37 42 52 53 19 52 55 40 6 13 8 19 28 43 1 . . . . . 2 3 . 1 3 1 13 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . . 5 . . 2 1 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 2 . . . . Effects 1160 | . 10 17 43 9 6 60 61 100 25 88 195 98 116 4 22 36 89 65 42 5 . . . . . . 3 20 . 7 18 . 21 Message Errors 288 | . 5 6 9 1 2 17 22 23 6 16 43 30 24 2 4 5 20 19 11 2 . . . . . . . 7 . 3 7 . 4 Matter Fused 250 | . 2 2 6 3 2 16 8 28 4 13 39 22 31 1 10 5 20 14 11 . . . . . . . 1 6 . 3 . . 3 Heat Flow Errors 139 | . 1 3 6 2 1 5 6 11 1 17 22 12 12 . 2 6 12 12 4 . . . . . . . . 1 . . 2 . 1 Energy Discharges 124 | . 1 1 5 . 1 6 10 10 2 15 16 13 13 . 2 5 9 4 5 . . . . . . . . 3 . 1 1 . 1 Parts Rejected 11 | . . . 1 . . . . 1 . 1 2 . . . . . 2 . . . . . . . . . . . . . . . 4 Parts Fused 14 | . . 1 . . . 1 . 3 . . 2 . 2 . . 1 1 . . . . . . . . . 1 . . . 2 . . Data Loss (minor) 136 | . . . 7 1 . 5 6 6 3 13 23 9 18 1 4 8 11 9 5 3 . . . . . . . 1 . . 3 . . Data Loss (major) 59 | . . 1 4 2 . 4 3 7 1 1 12 3 5 . . 4 3 4 2 . . . . . . . . 1 . . 2 . . Misfires 55 | . . 3 5 . . 2 1 6 1 2 13 4 5 . . 2 5 2 2 . . . . . . . . 1 . . . . 1 Alerts 18 | . 1 . . . . 1 3 1 1 1 4 . 3 . . . 3 . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 63 | . . . . . . 3 2 3 6 9 19 5 3 . . . 3 1 2 . . . . . . . 1 . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2087 | . . . . . 90 90 . . . 34 122 56 . . 138 . 716 3 72 . 7 44 49 144 . 24 29 346 4 33 69 . 17 Projectiles 1228 | . . . . . 19 38 . . . 34 4 56 . . 85 . 154 . 72 . 7 44 49 144 . 24 29 346 4 33 69 . 17 Explosions 859 | . . . . . 71 52 . . . . 118 . . . 53 . 562 3 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2078 | . 3 . . . 261 347 48 . . . 259 . 71 . . . 1076 13 . . . . . . . . . . . . . . . Shots 79 | . . . . . 7 17 3 . . . 4 . 1 . . . 45 2 . . . . . . . . . . . . . . . Rammed 12 | . 1 . . 1 4 1 . . . . 2 . . . . . 1 . . 2 . . . . . . . . . . . . . Targets Rammed 14 | . 1 . . 1 4 1 . . . . 2 . . . . . 3 . . 2 . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 162 264 236 237 453 235 221 255 176 229 400 249 255 10 312 387 251 243 222 248 58 . . . . . . 183 . 93 190 76 144 Average Temperature 79 | . 87 98 60 99 88 40 81 102 40 76 79 68 95 7 120 120 41 64 65 78 30 . . . . . . 106 . 93 81 57 69 Received Heat Transfer 6835 | . 99 27 . . 630 676 180 114 . 285 1039 60 9 . 732 36 1135 27 48 113 8 89 156 243 . . 8 113 20 301 152 18 517 Effects 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 84 | . . . . . 2 11 1 1 3 . 21 1 1 . 1 2 37 1 . 1 1 . . . . . . . . . . . . Combat Hostiles 78 | . . . . . 2 10 1 1 3 . 18 1 1 . 1 2 35 1 . 1 1 . . . . . . . . . . . . Parts Fried 262 | . . . . . 27 41 3 3 6 . 43 3 5 . 2 2 121 5 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Melted 31 | . . . . . 1 3 . . . . . 2 . . . . 6 . . . . . 1 2 . 1 3 3 3 2 4 . . Heat Transferred 26866 | . . . . . 1700 750 . 100 50 737 2175 700 100 . 952 50 4698 37 555 74 25 750 900 1755 . 500 1025 4075 1250 1941 1750 . 217 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 69 | . . . . . 16 9 . 2 1 . 9 . 2 . . 1 29 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 3155 | . 153 112 . . 867 1887 . . . . 1740 . . . . . 3155 . . . . 157 . . . . 254 810 786 524 1964 1630 1642 Initial 1178 | . . 7 . . . 394 . . . . 56 . . . . . . . . . . . . . . . 150 58 455 185 217 1178 1100 Average 593 | . 29 46 . . 440 897 . . . . 665 . . . . . 992 . . . . 83 . . . . 130 263 503 359 627 1309 1231 Maximum Alert Level 5 | . . . . . 3 5 . . . . 5 . . . . . 5 . . . . . . . . . 1 3 3 2 5 5 5 Low Security (%) 31 | 100 100 100 . 100 31 . . . . . 33 . . . . . 37 . . . . 100 . . . . 72 33 . 10 . . . Level 1 17 | . . . . . 16 8 . . . . 8 . . . . . 10 . . . . . . . . . 27 44 21 58 38 . . Level 2 19 | . . . . . 29 20 . . . . 15 . . . . . 7 . . . . . . . . . . 16 74 31 39 . . Level 3 13 | . . . . . 23 40 . . . . 18 . . . . . . . . . . . . . . . . 5 4 . 8 . 43 Level 4 9 | . . . . . . 24 . . . . 14 . . . . . 10 . . . . . . . . . . . . . . 68 52 Level 5 6 | . . . . . . 1 . . . . 6 . . . . . 32 . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 31 . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 150 | . 2 . . . 10 22 . . . 1 31 . . . . . 30 . . . . 1 . 1 . . 4 11 3 7 17 7 3 Investigation 16 | . 1 . . . 1 3 . . . . 4 . . . . . 3 . . . . 1 . . . . . . 2 . . . 1 Extermination 30 | . . . . . . 3 . . . . 9 . . . . . 6 . . . . . . . . . 2 4 . 4 1 . 1 Reinforcement 40 | . 1 . . . 5 3 . . . . 6 . . . . . 11 . . . . . . . . . 2 5 1 3 2 1 . Assault 51 | . . . . . 1 9 . . . 1 7 . . . . . 10 . . . . . . 1 . . . 2 . . 13 6 1 Garrison 13 | . . . . . 3 4 . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 15 | . . . . . 1 2 . . . . 1 . . . . . 9 . . . . . . . . . . 2 . . . . . Haulers Reinforced 7 | . . . . . . 1 . . . . 3 . . . . . 2 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . 2 . . . 4 . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 830 | . 11 6 30 . 66 87 5 3 5 24 85 1 8 . 15 2 134 8 8 28 10 6 10 25 . 6 11 49 13 26 90 21 37 Peak Tracking Total 46 | . 4 3 9 . 4 6 4 1 2 9 5 1 3 . 6 1 10 5 3 13 5 3 3 6 . 3 4 5 5 4 46 24 10 Tactical Retreats 50 | . . 1 11 . 3 6 . . . 1 3 . . . . . 6 . . . 2 . 1 1 . . 1 4 . 1 4 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 42 | . 6 . . . 3 9 . . . . 6 . 1 . . . 8 . 1 2 . . . . . . 1 . . 2 1 1 1 Indirectly 9 | . . . . . . 4 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . 4 . . . . 2 . . . . . . . . 12 . . 5 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 93 | . . . 11 . 7 6 . . 1 . 12 . . 2 2 . 31 1 . . . . . 1 . . 1 3 . 2 9 1 3 Max in Single Turn 12 | . . . 2 . 1 2 . . 1 . 4 . . 1 1 . 12 1 . . . . . 1 . . 1 1 . 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 70 | . 7 1 2 . 9 9 1 1 4 . 17 . 1 . . . 3 . . 1 . 1 1 . 4 . . 3 1 2 . 1 1 Terminals 37 | . 6 . . . 5 5 . 1 . . 12 . . . . . . . . . . 1 . . . . . 2 1 2 . 1 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 193 | . 20 1 2 . 25 25 1 1 25 . 34 . 1 . . . 18 . . 1 . 4 1 . 17 . . 10 2 3 . 1 1 Successful 124 | . 9 1 2 . 14 10 1 1 25 . 17 . 1 . . . 14 . . 1 . 1 1 . 17 . . 5 . 2 . 1 1 Failed 69 | . 11 . . . 11 15 . . . . 17 . . . . . 4 . . . . 3 . . . . . 5 2 1 . . . Catastrophic 16 | . . . . . 3 3 . . . . 8 . . . . . 1 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 14 . 1 . 12 6 . 1 . . 5 . . . . . 2 . . 1 . 3 . . . . . . . 1 . . . Terminals 88 | . 19 . . . 14 14 . 1 . . 23 . . . . . . . . . . 4 . . . . . 6 2 3 . 1 1 Fabricators 12 | . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . . . . . . Repair Stations 25 | . . . . . 5 7 . . . . 5 . . . . . 8 . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 6 1 2 . 4 3 1 1 25 . 7 . 1 . . . . . . 1 . 1 1 . 17 . . 4 . 2 . 1 1 Record 21 | . . . 1 . . . . 1 11 . 2 . . . . . . . . . . . . . 5 . . . . 1 . . . Part Schematic 14 | . 1 . . . . 1 . . 7 . 1 . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 . 1 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 4 4 . . . . 4 . . . . . 8 . . . . . . . . . . . . . . . . Scan Component 11 | . . . . . 2 3 . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . Repair 9 | . . . . . 2 1 . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . . . 8 7 . . . . 15 . . . . . 3 . . . . 1 . . . . . 2 1 1 . 1 1 Full Trace Events 9 | . 1 . . . . 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . 1 . . . 1 1 . . 7 . 2 . . 14 . . . . . . . . . . 4 . . 3 . 2 . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Time 369 | . . . . . . . . . . . 95 . . . . . 274 . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . 10 . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 2 1 . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Time 463 | . . . . . 149 44 . . . . 76 . . . . . 194 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 48 | . 10 . . . 20 10 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 71 | . . 3 . 1 . . . . 1 6 . . . . . . . 1 . . . . . 1 . . . . . . . 22 36 Largest Group 13 | . . 3 3 1 1 . . . 1 4 2 . . . . . . 1 . . . . . 1 . . . . . . . 13 6 Highest-Rated Group 188 | . . 40 40 31 31 . . . 96 188 70 . . . . . . 29 . . . . . 48 . . . . . . . 183 85 Highest-Rated Ally 96 | . . 16 16 31 31 . . . 96 96 47 . . . . . . 29 . . . . . 48 . . . . . . . 15 15 Total Orders 20 | . . . 1 . . . . . . 1 10 . . . . . 2 6 . . . . . . . . . . . . . . . STAY 9 | . . . 1 . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . AID 6 | . . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . 10 . 1 4 . . . 43 2 . . . . . . 5 . . . . . 1 . . . . . . . 60 33 Total Damage 3566 | . . . 39 . . 275 . . . 1146 63 . . . . . . 76 . . . . . 47 . . . . . . . 1170 750 Kills 18 | . . . 1 . . 2 . . . 8 . . . . . . . . . . . . . . . . . . . . . 5 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . 1 2 . 3 . 3 1 2 . 2 . 1 . . . . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 51568 | 65 1005 581 1879 376 3572 3169 1064 1925 340 1526 5096 1689 2146 2437 3162 1334 3986 1498 813 1275 1262 196 1514 1458 370 473 817 2205 1524 1344 860 167 440 Spaces Moved 19764 | 42 843 388 805 156 1187 1021 333 786 105 510 1807 696 854 1014 973 593 1024 641 338 502 323 55 464 477 146 172 186 719 469 474 611 447 603 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14567 | 28 42 157 517 156 1129 1021 333 786 105 510 1625 482 854 1014 725 104 819 . 3 502 323 55 464 477 146 172 186 719 469 411 233 . . Legs 3270 | . . . 288 . 58 . . . . . . . . . 1 489 205 641 335 . . . . . . . . . . . 203 447 603 Wheels 1491 | . 801 231 . . . . . . . . 182 214 . . . . . . . . . . . . . . . . . 63 . . . Hover 247 | . . . . . . . . . . . . . . . 247 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 105 120 240 190 246 243 238 238 238 145 205 156 156 118 156 180 180 210 160 252 252 252 249 250 247 242 238 238 190 30 30 30 Average Speed 213 | 129 100 127 199 240 239 249 298 238 238 261 217 228 237 233 263 188 236 205 210 226 252 252 252 250 250 247 254 239 238 231 141 30 30 Slowest Speed 560 | 160 160 160 240 240 323 330 560 243 238 400 325 245 238 240 545 236 480 210 240 252 252 252 252 345 250 250 325 242 238 238 238 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Exploration Rate (%) 54 | 5 98 67 89 47 81 28 54 96 70 64 42 74 86 87 70 67 26 66 58 63 53 2 71 66 62 36 5 69 12 58 39 16 22 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 10 | . . . 1 . . . . . 1 . . 2 . 1 . 1 . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 42 | . . 1 . 2 . . 2 3 . 2 . 5 5 3 . 3 . 5 3 . 2 . 2 3 . 1 . . . . . . . Spaces Dug 93 | . . . . . . . . . . . 5 . . 6 1 1 13 . 5 6 . . . . . . . 5 2 . 6 15 28 Terrain Destroyed 836 | . . . 22 . 49 56 4 . 4 19 110 1 14 6 14 1 182 . 14 6 . 6 13 14 . 9 8 46 17 58 30 16 117 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 327 | . . . 21 . . . 3 . . 19 15 1 . 1 3 1 12 . 14 6 . 6 13 14 . 9 8 46 17 15 30 16 57 AOE 505 | . . . . . 49 54 . . 4 . 95 . 14 5 11 . 170 . . . . . . . . . . . . 43 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 26841 | 50 949 464 965 157 1707 1416 380 823 175 651 2596 756 931 1082 1495 783 2210 786 394 623 761 82 773 654 151 197 488 1026 826 633 581 469 807 Wait 4009 | . 34 44 40 . 288 123 . . 15 33 273 4 34 . 368 146 793 49 6 34 404 9 271 99 . 11 261 144 303 103 39 14 67 Move 19572 | 41 842 387 804 155 1186 1020 332 785 104 509 1806 695 853 1013 972 592 1023 640 337 502 322 54 463 476 145 171 185 718 468 473 450 446 603 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 349 | 3 15 10 23 1 26 26 7 10 7 16 43 9 4 10 14 8 35 12 5 8 2 1 3 3 4 1 4 19 2 5 11 . 2 Fast Attach 270 | 6 13 2 12 . 26 20 8 2 2 4 70 4 9 16 17 3 12 5 1 15 1 . . 1 . . 1 . . . 5 2 13 Attach 168 | . 2 . 3 . 15 13 7 3 10 6 24 3 1 4 16 1 21 7 8 6 3 . 1 1 . 1 . 3 . 2 4 . 3 Detach 81 | . 2 . 1 . 6 5 3 . 2 . 11 . . 2 8 . 5 4 1 11 5 . 1 1 . . 1 6 4 1 1 . . Swap 338 | . 4 3 11 . 15 44 2 1 . 8 62 8 . 10 14 11 57 8 6 1 1 1 1 8 2 . 7 29 11 8 3 . 2 Drop 464 | . 12 11 15 . 37 33 3 8 4 17 87 8 11 23 20 11 29 6 5 28 14 . 9 8 . 2 5 21 13 2 15 . 7 Fire 1501 | . 24 7 56 . 104 131 18 14 31 48 214 25 19 4 65 11 226 17 25 17 9 17 24 44 . 11 22 86 25 39 51 7 110 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Crush 10 | . . . . 1 4 1 . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 4 . . . . . 6 . . . . . . . . . 2 . . . 2 . . Rewire 62 | . . . . . . . . . . 10 . . . . 1 . . 38 . . . . . 13 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Met 8R-AWN 266 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Found Prototype Ballistic Gun 679 | -10/Materials | Identified 8R-AWN's Boregun 742 | -10/Materials | Discovered new exit (range 15) 1071 | -10/Materials | Entered Mines 1073 | -10/Mines | Followed 8R-AWN into the Mines 1131 | -10/Mines | Learned 4 Materials zone layouts 1165 | -10/Mines | Assembled infested the area 1213 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1265 | -10/Mines | Discovered new exit (range 5) 1550 | -10/Mines | Discovered new exit (range 5) 1603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1652 | -10/Mines | Entered Exiles 1652 | -10/Exiles | Accompanied by 3 allies 1677 | -10/Exiles | Discovered new exit (range 15) 1707 | -10/Exiles | Welcomed by 8R-AWN 1730 | -10/Exiles | Met EX-HEX 1773 | -10/Exiles | Met EX-BIN 1792 | -10/Exiles | Aligned with FarCom system 1794 | -10/Exiles | Given EX-Vault access code 1834 | -10/Exiles | Opened EX-Vault 1850 | -10/Exiles | Found Field Lobotomy Kit 1883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1936 | -10/Exiles | Met EX-DEC 1942 | -10/Exiles | Learned location of Zion (-6) 2068 | -10/Exiles | Discovered new exit (range 11) 2319 | -10/Exiles | Learned about 8R-AWN's background 2647 | -10/Exiles | Attacked by the Exiles 2752 | -10/Exiles | Lost 3 allies 2773 | -10/Exiles | Core integrity fell below 50% 2852 | -10/Exiles | Lost 5 parts (1p1n2u1w) 2857 | -10/Exiles | Destroyed 8R-AWN 2887 | -10/Exiles | Found 8R-AWN's Boregun 2891 | -10/Exiles | Found Prototype Device 2896 | -10/Exiles | Found Prototype Processor 3115 | -10/Exiles | Destroyed EX-HEX 3172 | -10/Exiles | Build established: Scavenger-Mutant 3186 | -10/Exiles | Destroyed EX-BIN 3192 | -10/Exiles | Destroyed EX-DEC 3225 | -10/Exiles | Found Prototype Processor 3230 | -10/Exiles | Found Deploy-a-Sentry 3266 | -10/Exiles | Identified Exp. Core Analyzer 3269 | -10/Exiles | Identified AS-neutralizer No. 17b 3291 | -10/Exiles | Identified Exp. Targeting Computer 3531 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 3531 | -10/Exiles | Entered Mines 3698 | -9/Mines | Received a Mining Laser from a helpful Derelict 3743 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3816 | -9/Mines | Build established: Mutant 3876 | -9/Mines | Discovered new exit (range 13) 3907 | -9/Mines | Entered Materials 3907 | -8/Materials | Accompanied by 1 ally 3907 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3908 | -8/Materials | Identified exit to Factory 4199 | -8/Materials | Build established: Scavenger-Gunner 4448 | -8/Materials | Garrison activated, responded to threat 5514 | -8/Materials | Discovered exit to Factory (range 16) 6700 | -8/Materials | Discovered exit to Factory (range 15) 6707 | -8/Materials | First assault squad dispatched 6821 | -8/Materials | Repaired Exp. Heat Sink 6882 | -8/Materials | Repaired Hvy. EM Shotgun 7264 | -8/Materials | Sterilization system engaged 7264 | -8/Materials | Non-combat units ordered to evacuate 7364 | -8/Materials | Combat units ordered to evacuate 7479 | -8/Materials | Entered Factory 7479 | -7/Factory | Evolved 2 slots: Utility x2 7806 | -7/Factory | Build established: Scavenger-Tank 7952 | -7/Factory | Destroyed 7 combat bots 8034 | -7/Factory | DAS Turret deployed 8118 | -7/Factory | Found Prototype Launcher 8119 | -7/Factory | Identified Rocket Array 8257 | -7/Factory | Garrison activated, responded to threat 8448 | -7/Factory | Discovered new exit (range 15) 8493 | -7/Factory | Identified exit to Factory 9079 | -7/Factory | First assault squad dispatched 9153 | -7/Factory | Build established: Scavenger-Skirmisher 9528 | -7/Factory | Build established: Gunner 9564 | -7/Factory | System corruption reached 10% 9863 | -7/Factory | Build established: Scavenger-Tank 9885 | -7/Factory | Repaired Imp. EM Pulse Cannon 10326 | -7/Factory | Garrison activated, responded to threat 10502 | -7/Factory | High security lockdown imminent 10516 | -7/Factory | Identified exit to Storage 10516 | -7/Factory | Identified exit to Lower Caves 10582 | -7/Factory | High security lockdown engaged 10648 | -7/Factory | Entered Lower Caves 10698 | -7/Lower Caves | Lost 5 parts (1n2u2w) 10736 | -7/Lower Caves | System corruption reached 30% 11247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11249 | -7/Lower Caves | Core integrity fell below 50% 11686 | -7/Lower Caves | Discovered new exit (range 8) 11712 | -7/Lower Caves | Entered another Lower Caves area 11875 | -7/Lower Caves | Spotted B-75 Beast 11898 | -7/Lower Caves | Destroyed B-75 Beast 11967 | -7/Lower Caves | Discovered exit to Factory (range 8) 11975 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12157 | -7/Lower Caves | Learned Factory non-interactive machine intel 12171 | -7/Lower Caves | Learned 4 Factory zone layouts 12270 | -7/Lower Caves | Build established: Scavenger-Gunner 13623 | -7/Lower Caves | Discovered new exit (range 5) 13637 | -7/Lower Caves | Entered Data Miner 13639 | -7/Data Miner | Discovered new exit (range 6) 13685 | -7/Data Miner | Met Data Miner 13715 | -7/Data Miner | Data Conduit disabled 13725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13725 | -7/Data Miner | Learned location of Section 7 (-2) 13848 | -7/Data Miner | Lost 6 parts (3u3w) 13855 | -7/Data Miner | Assimilated Enhanced Grunt with FLK Orb 13977 | -7/Data Miner | Entered Proximity Caves 13977 | -6/Proximity Caves | Accompanied by 1 ally 14285 | -6/Proximity Caves | Build established: Scavenger-Tank 14686 | -6/Proximity Caves | Learned Factory terminal intel 14894 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14939 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 14942 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 14948 | -6/Proximity Caves | Assimilated G-67 Veteran with FLK Orb 14960 | -6/Proximity Caves | Assimilated M-28 Smith with FLK Orb 14967 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 15008 | -6/Proximity Caves | Lost 3 allies 15207 | -6/Proximity Caves | Build established: Scavenger-Mutant 15337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15416 | -6/Proximity Caves | Learned Factory terminal intel 15467 | -6/Proximity Caves | Discovered exit to Factory (range 8) 15503 | -6/Proximity Caves | Entered Factory 15503 | -6/Factory | Accompanied by 2 allies 15503 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15505 | -6/Factory | Loaded intel: 256 non-interactive machine locations 15506 | -6/Factory | Loaded intel: 26 terminal locations 15675 | -6/Factory | Discovered new exit (range 15) 15719 | -6/Factory | Identified exit to Factory 15790 | -6/Factory | Build established: Scavenger-Skirmisher 16594 | -6/Factory | Garrison activated, responded to threat 16907 | -6/Factory | Repaired Lgt. Treads 17953 | -6/Factory | First assault squad dispatched 17979 | -6/Factory | System corruption reached 10% 18000 | -6/Factory | Garrison activated, responded to threat 18026 | -6/Factory | Lost 3 parts (1n2u) 18120 | -6/Factory | Spotted B-75 Beast 18152 | -6/Factory | Destroyed B-75 Beast 18180 | -6/Factory | Lost 3 parts (1p1n1u) 18290 | -6/Factory | Build established: Scavenger-Gunner 18781 | -6/Factory | Fabricated Imp. Medium Treads (x2) 18950 | -6/Factory | Discovered new exit (range 14) 18980 | -6/Factory | Identified exit to Lower Caves 19194 | -6/Factory | Lost 4 parts (2u2w) 19561 | -6/Factory | System corruption reached 30% 19625 | -6/Factory | Core integrity fell below 50% 19940 | -6/Factory | Found Prototype Launcher 19940 | -6/Factory | Identified Rocket Array 20077 | -6/Factory | Discovered exit to Lower Caves (range 4) 20420 | -6/Factory | Garrison activated, responded to threat 20477 | -6/Factory | High security lockdown imminent 20483 | -6/Factory | Lost 3 parts (1n1u1w) 20557 | -6/Factory | High security lockdown engaged 20599 | -6/Factory | Entered Lower Caves 21036 | -6/Lower Caves | Spotted B-75 Beast 21065 | -6/Lower Caves | Destroyed B-75 Beast 21093 | -6/Lower Caves | Lost 3 parts (1n1u1w) 21147 | -6/Lower Caves | Learned Factory non-interactive machine intel 21210 | -6/Lower Caves | Discovered new exit (range 11) 21275 | -6/Lower Caves | Identified exit to Lower Caves 22288 | -6/Lower Caves | Entered another Lower Caves area 22340 | -6/Lower Caves | Discovered exit to Factory (range 14) 24017 | -6/Lower Caves | Spotted S9-4XX(f) 24017 | -6/Lower Caves | Spotted 19-56R(f) 24018 | -6/Lower Caves | Encountered a Master Thief 24018 | -6/Lower Caves | Encountered a Master Thief 24021 | -6/Lower Caves | Adv. Energy Well stolen by Master Thief 24028 | -6/Lower Caves | Adv. Energy Well stolen by Master Thief 24030 | -6/Lower Caves | Destroyed 19-56R(f) 24315 | -6/Lower Caves | Build established: Scavenger-Skirmisher 24384 | -6/Lower Caves | Discovered new exit (range 9) 24399 | -6/Lower Caves | Identified exit to Zion 24434 | -6/Lower Caves | Entered Zion 24487 | -6/Zion | System corruption cleaned by Quarantine Array 24513 | -6/Zion | System corruption cleaned by Quarantine Array 24584 | -6/Zion | Received a visual enhancement algorithm 24719 | -6/Zion | Discovered new exit (range 12) 24745 | -6/Zion | Identified exit to Proximity Caves 25001 | -6/Zion | Learned Factory terminal intel 25272 | -6/Zion | Build established: Scavenger-Tank 25313 | -6/Zion | Found GAL Module 25896 | -6/Zion | Given the Hacking Drone Bay 25898 | -6/Zion | Found Prototype Device 25899 | -6/Zion | Identified Hacking Drone Bay 25921 | -6/Zion | Build established: Scavenger-Gunner 26543 | -6/Zion | Found Prototype Special Weapon 26543 | -6/Zion | Identified RU-N14's Throwing Claymores 26752 | -6/Zion | Found RU-N14's Throwing Claymores 26861 | -6/Zion | Discovered new exit (range 5) 26863 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26868 | -6/Zion | Identified exit to Deep Caves 26871 | -6/Zion | Entered Deep Caves 27231 | -6/Deep Caves | Attacked by Z-Imprinter 27291 | -6/Deep Caves | Core integrity fell below 20% 27294 | -6/Deep Caves | Destroyed Z-Imprinter 27324 | -6/Deep Caves | Lost 11 parts (1p4n5u1w) 27425 | -6/Deep Caves | Found Prototype Protection 27425 | -6/Deep Caves | Identified Zio. Weapon Casing 27454 | -6/Deep Caves | Z-Facility disabled 27524 | -6/Deep Caves | Found Zio. Weapon Casing 27579 | -6/Deep Caves | Found Zio. Weapon Casing 27616 | -6/Deep Caves | Found Prototype Protection 27616 | -6/Deep Caves | Identified Zio. Heavy Carapace 27962 | -6/Deep Caves | Build established: Scavenger-Tank 28265 | -6/Deep Caves | Discovered new exit (range 7) 28280 | -6/Deep Caves | Identified exit to Proximity Caves 29504 | -6/Deep Caves | Spotted AG-60355 29514 | -6/Deep Caves | Destroyed AG-60355 29522 | -6/Deep Caves | Found GOLEM Unit 29541 | -6/Deep Caves | Lost 3 parts (2n1u) 29590 | -6/Deep Caves | Triggered Deep Caves wall 29606 | -6/Deep Caves | Exposed GOLEM chamber 29611 | -6/Deep Caves | Found GOLEM Unit 29617 | -6/Deep Caves | Spotted AS-62548 30033 | -6/Deep Caves | Entered Proximity Caves 30342 | -5/Proximity Caves | Learned location of Armory (-4) 30356 | -5/Proximity Caves | Build established: Scavenger-Golem 30719 | -5/Proximity Caves | Discovered exit to Factory (range 9) 30721 | -5/Proximity Caves | Learned Factory stockpile data 31066 | -5/Proximity Caves | Spotted B-75 Beast 31092 | -5/Proximity Caves | Destroyed B-75 Beast 31367 | -5/Proximity Caves | Entered Factory 31367 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 31368 | -5/Factory | Identified exit to Upper Caves 31370 | -5/Factory | Loaded intel: 244 non-interactive machine locations 31371 | -5/Factory | Loaded intel: 28 terminal locations 31518 | -5/Factory | Build established: Scavenger-Skirmisher 31783 | -5/Factory | Fabricated Imp. Proton Missile Launcher (x1) 31883 | -5/Factory | Fabricated Imp. Proton Missile Launcher (x1) 31929 | -5/Factory | Build established: Scavenger-Golem 31974 | -5/Factory | Fabricated Med. Reactive Plating (x1) 32491 | -5/Factory | Build established: Scavenger-Skirmisher 32613 | -5/Factory | Discovered new exit (range 6) 32624 | -5/Factory | Identified exit to Extension 32773 | -5/Factory | Lost 3 parts (1n1u1w) 32890 | -5/Factory | Destroyed 8 combat bots 32981 | -5/Factory | Build established: Scavenger-Golem 33039 | -5/Factory | Repaired Imp. Medium Treads 33091 | -5/Factory | Repaired Imp. Medium Treads 33137 | -5/Factory | Repaired Corrupted Imp. Treads 33189 | -5/Factory | Repaired Imp. Medium Treads 33628 | -5/Factory | Destroyed 7 combat bots 33718 | -5/Factory | Destroyed 7 combat bots 33767 | -5/Factory | First assault squad dispatched 33945 | -5/Factory | Destroyed 8 combat bots 34170 | -5/Factory | Lost 5 parts (2n1u2w) 34505 | -5/Factory | Lost 3 parts (2n1w) 34535 | -5/Factory | System corruption reached 10% 34588 | -5/Factory | Destroyed 7 combat bots 35057 | -5/Factory | Destroyed 9 combat bots 35104 | -5/Factory | Lost 4 parts (1p3u) 35115 | -5/Factory | Build established: Scavenger-Tank 35336 | -5/Factory | High security lockdown imminent 35344 | -5/Factory | Core integrity fell below 50% 35353 | -5/Factory | Entered Upper Caves 35354 | -5/Upper Caves | Identified exit to Upper Caves 35366 | -5/Upper Caves | Destroyed 10 combat bots 35384 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35772 | -5/Upper Caves | Build established: Scavenger-Skirmisher 36437 | -5/Upper Caves | Build established: Scavenger-Tank 36851 | -5/Upper Caves | Entered another Upper Caves area 36851 | -5/Upper Caves | Spotted 8L-4K9(f) 36851 | -5/Upper Caves | Spotted QX-553(f) 36852 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 36853 | -5/Upper Caves | Encountered a Master Thief 36853 | -5/Upper Caves | Encountered a Master Thief 36853 | -5/Upper Caves | Spotted J3-TTD(f) 36854 | -5/Upper Caves | Encountered a Master Thief 36854 | -5/Upper Caves | Corrupted Med. Treads stolen by Master Thief 36856 | -5/Upper Caves | Hpw. Shock Rifle stolen by Master Thief 37349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37432 | -5/Upper Caves | System corruption reached 30% 37605 | -5/Upper Caves | Discovered new exit (range 8) 37617 | -5/Upper Caves | Identified exit to Warlord 37664 | -5/Upper Caves | Entered Warlord 37746 | -5/Warlord | System corruption cleaned by Quarantine Array 37918 | -5/Warlord | Visited the Vortex Lab 37926 | -5/Warlord | Found Prototype Energy Gun 37926 | -5/Warlord | Identified Vortex Rail 37930 | -5/Warlord | Found Vortex Rail 37931 | -5/Warlord | Warlord's base attacked by MAIN.C 37939 | -5/Warlord | Found Prototype Energy Cannon 37939 | -5/Warlord | Identified Vortex Cannon 37942 | -5/Warlord | Found Vortex Cannon 38136 | -5/Warlord | Met Warlord 38164 | -5/Warlord | Opened Warlord's prototype stash 38171 | -5/Warlord | Found Prototype Reactor 38171 | -5/Warlord | Identified Vortex Chain Reactor 38186 | -5/Warlord | Found Prototype Device 38186 | -5/Warlord | Identified System Purifier 38215 | -5/Warlord | Build established: Scavenger-Mutant 38281 | -5/Warlord | Warlord forces counterattacked 38605 | -5/Warlord | Build established: Scavenger-Tank 38606 | -5/Warlord | Warlord base infiltrated, sounded retreat 38625 | -5/Warlord | Spotted Executioner 38745 | -5/Warlord | Lost 6 allies 38851 | -5/Warlord | Spotted Executioner 38869 | -5/Warlord | Destroyed Executioner 38886 | -5/Warlord | Discovered new exit (range 15) 38890 | -5/Warlord | Lost 8 allies 38930 | -5/Warlord | Found Prototype Ballistic Cannon 38930 | -5/Warlord | Identified Hvy. Autocannon 38932 | -5/Warlord | Spotted Executioner 38937 | -5/Warlord | Identified exit to Proximity Caves 38939 | -5/Warlord | Entered Proximity Caves 39338 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39757 | -4/Proximity Caves | Discovered new exit (range 8) 39772 | -4/Proximity Caves | Identified exit to Factory 40201 | -4/Proximity Caves | Entered Factory 40201 | -4/Factory | Evolved 2 slots: Utility x2 40202 | -4/Factory | Loaded intel: 25 terminal locations 40261 | -4/Factory | Discovered new exit (range 6) 40340 | -4/Factory | Build established: Scavenger-Golem 40397 | -4/Factory | Entered Upper Caves 41059 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41413 | -4/Upper Caves | Learned Research garrison access intel 41656 | -4/Upper Caves | Discovered new exit (range 4) 41911 | -4/Upper Caves | Entered another Upper Caves area 42173 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 43009 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43116 | -4/Upper Caves | Spotted B-86 Titan 43134 | -4/Upper Caves | Destroyed B-86 Titan 43292 | -4/Upper Caves | Discovered new exit (range 14) 43353 | -4/Upper Caves | Learned Research emergency access door positions 43369 | -4/Upper Caves | Entered Zhirov 43369 | -4/Zhirov | Discovered new exit (range 3) 43414 | -4/Zhirov | Met Zhirov 43459 | -4/Zhirov | Learned location of Quarantine (-2) 43459 | -4/Zhirov | Learned location of Testing (-3) 43459 | -4/Zhirov | Learned location of Command (-1) 43529 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43567 | -4/Zhirov | Found Alien Artifact 43568 | -4/Zhirov | Identified Integrated Reactor 43568 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 43597 | -4/Zhirov | Found Alien Artifact 43739 | -4/Zhirov | Entered Proximity Caves 43742 | -3/Proximity Caves | Spotter reported a threat 44174 | -3/Proximity Caves | Discovered new exit (range 8) 44212 | -3/Proximity Caves | Entered Research 44212 | -3/Research | Evolved 2 slots: Utility x2 44214 | -3/Research | Loaded intel: 4 garrison access locations 44905 | -3/Research | Discovered new exit (range 16) 45029 | -3/Research | Entered Testing 45051 | -3/Testing | Found Prototype Energy Cannon 45053 | -3/Testing | Identified Disintegrator 45371 | -3/Testing | Protovariant out of control (PY-DWJ22JD5CK) 45583 | -3/Testing | Spotted Striker 45583 | -3/Testing | Spotted Striker 45781 | -3/Testing | Found Prototype Processor 45782 | -3/Testing | Identified Exp. Melee Analysis Suite 46242 | -3/Testing | Build established: Golem 46681 | -3/Testing | Scanned by Researcher 46832 | -3/Testing | Found Prototype Device 46833 | -3/Testing | Identified Exp. Actuator Array 47029 | -3/Testing | First assault squad dispatched 47227 | -3/Testing | Discovered new exit (range 4) 47234 | -3/Testing | Entered Research 47234 | -2/Research | Warlord forces began assault on 0b10 47234 | -2/Research | Evolved 2 slots: Utility x2 47344 | -2/Research | Research machine network offline 47894 | -2/Research | Borebot progress halted 47905 | -2/Research | Borebot progress halted 48367 | -2/Research | Discovered new exit (range 13) 48397 | -2/Research | Identified exit to Quarantine 48758 | -2/Research | Entered Quarantine 49060 | -2/Quarantine | Found Alien Artifact 49361 | -2/Quarantine | Identified Core Reset Matrix 49361 | -2/Quarantine | Identified Transdimensional Reconstructor 49361 | -2/Quarantine | Used Core Reset Matrix 49364 | -2/Quarantine | Met incapacitated Sigix Warrior 49364 | -2/Quarantine | Lockdown squad dispatched 49365 | -2/Quarantine | Sensed 16 artifacts in vicinity 49369 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 49374 | -2/Quarantine | Unlocked Sigix quarantine chamber 49449 | -2/Quarantine | Spotted Lightning 49450 | -2/Quarantine | Warped through subspace 49678 | -2/Quarantine | Found Subatomic Replicator 49812 | -2/Quarantine | Spotted Fortress 49993 | -2/Quarantine | Lost 4 parts (2n2u) 50047 | -2/Quarantine | Discovered new exit (range 5) 50102 | -2/Quarantine | Entered Section 7 50103 | -2/Section 7 | Sensed 24 artifacts in vicinity 50151 | -2/Section 7 | Found Integrity Redistributor 50223 | -2/Section 7 | Found Integrated Mediator 50223 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 50391 | -2/Section 7 | Discovered new exit (range 16) 50508 | -2/Section 7 | Lost 4 parts (1n3u) 50513 | -2/Section 7 | Found Prototype Device 50514 | -2/Section 7 | Identified Exp. Force Field 50534 | -2/Section 7 | Garrison activated, responded to threat 50535 | -2/Section 7 | Build established: Alien-Golem 50613 | -2/Section 7 | Found Microwarp Drive 50768 | -2/Section 7 | Spotted Executioner 50768 | -2/Section 7 | Spotted Executioner 50840 | -2/Section 7 | Integrated with Sigix Exoskeleton 50853 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 50952 | -2/Section 7 | Spotted S7 Guard 50954 | -2/Section 7 | Found Core Regenerator 50958 | -2/Section 7 | Spotted Executioner 50961 | -2/Section 7 | Spotted Investigator 50962 | -2/Section 7 | Entered Access 50962 | -1/Access | Evolved 2 slots: Weapon x2 50967 | -1/Access | Emitted hypermatrix ping 50972 | -1/Access | Assembled emerged from beneath the floor 50999 | -1/Access | Discovered new exit (range 18) 51009 | -1/Access | Assembled emerged from beneath the floor 51044 | -1/Access | Assembled emerged from beneath the floor 51116 | -1/Access | Discovered new exit (range 16) 51120 | -1/Access | Spotted B-99 Colossus 51121 | -1/Access | Spotted B-99 Colossus 51128 | -1/Access | Build established: Alien-Sigix 51129 | -1/Access | Entered Command 51134 | -1/Command | Emitted hypermatrix ping 51139 | -1/Command | Assembled emerged from beneath the floor 51183 | -1/Command | Lost 7 allies 51205 | -1/Command | Spotted Combat Programmer 51205 | -1/Command | Spotted Combat Programmer 51211 | -1/Command | Spotted M Guard 51215 | -1/Command | Spotted M Guard 51224 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 51233 | -1/Command | Crushed by falling debris 51234 | -1/Command | Crushed by falling debris 51234 | -1/Command | System corruption reached 10% 51253 | -1/Command | Used Core Regenerator, restored core integrity (+400) 51256 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 51262 | -1/Command | Destroyed Combat Programmer 51265 | -1/Command | Lost 3 parts (1u2w) 51267 | -1/Command | Destroyed M Guard 51289 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 51296 | -1/Command | Destroyed Combat Programmer 51296 | -1/Command | All MAIN.C guards destroyed 51349 | -1/Command | Found Unknown Device 51349 | -1/Command | Identified Quantum Capacitor 51359 | -1/Command | Assembled emerged from beneath the floor 51381 | -1/Command | Phase Generator disabled 51387 | -1/Command | Assembled emerged from beneath the floor 51413 | -1/Command | Assembled emerged from beneath the floor 51423 | -1/Command | First assault squad dispatched 51433 | -1/Command | Assembled emerged from beneath the floor 51506 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-362) 51507 | -1/Command | Core integrity fell below 50% 51509 | -1/Command | Met MAIN.C 51512 | -1/Command | 0b10 Conduit disabled 51559 | -1/Command | Core integrity fell below 20% 51559 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 51559 | -1/Command | Destroyed MAIN.C Shell 51559 | -1/Command | Spotted M Shell/Def 51559 | -1/Command | Spotted M Shell/Atk 51559 | -1/Command | Spotted M Shell/Def 51559 | -1/Command | Spotted M Shell/Atk 51559 | -1/Command | Spotted M Shell/Atk 51559 | -1/Command | Spotted M Shell/Def 51559 | -1/Command | Spotted M Shell/Atk 51559 | -1/Command | Spotted M Shell/Def 51560 | -1/Command | MAIN.C activated Command garrisons 51569 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- Adv. Kinecellerator Exp. Targeting Computer Hvy. Hardcell Cannon Knocked back. System corrupted: FCS attempts to trigger Sigix Sheargun. System corrupted: Sigix Sheargun misfires. Quantum Shear penetrates M Shell/Atk. Remote Datajack intercepted. Antimissile System blasted off. Knocked back. Jacked M Shell/Def... >>parse_system Reading system data... New IDs: Hyb. Antimatter Reactor Exp. Power Amplifier Adv. Powered Armor Graphene Brace Imp. Energy Mantle Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????#??#?#??######## | | ?????????????????????????????##################### | | ??????????????????????????######################## | | ??????????????????????############################ | | ???????????????????############################### | | ??????????????????################################ | | ????????????????################################## | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ???????????####################################### | | ??????????####""""""" """" ############### | | ?????????#####"" "" ############## | | ?????????#####""""" "" ############### | | ?????????#####""""""""""" + | | ???????? #####" " """ + | | ???????? #####"" """""" + g | | ???????? #####"" """""" % ############### | | ???????? ##### " """"" % ############### | | ???????? ##### " !=iY ############### | | ??????? ##### " [iX!Y% ############### | | ???????? #####"""""""" [iY!] """"""############### | | ???????? #####"" !!MY % """############### | | ???????? ##### $]!i %""""""############### | | ???????? ##### " " " ############### | | ???????? ##### " " " " ############### | | ????????? 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""" " " " " ############### | | ??????????#### """""""""" " ############### | | ???????????### " """ " """"""""############### | | ???????????### """ " " " ############### | | ????????????###################################### | | ?????????????##################################### | | ??????????????#################################### | | ???????????????###########################??###### | | ?????????????????########################????##### | | ??????????????????#####################????????### | | ????????????????????##################??????????## | | ???????????????????????############??????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 71 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Particle Accelerator | -2/Quarantine | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Imp. Proton Missile Launcher | x1 | -5/Factory | Authchip Imp. Proton Missile Launcher | x1 | -5/Factory | Authchip Med. Reactive Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Integrated Mediator Microwarp Drive Sigix Exoskeleton Sigix Sheargun Core Regenerator Integrity Redistributor Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed StasisImpulseFacilitator Manual? 0 Play Time 06:29:24 Cumulative 465.5 hours Start 2024.07.11 @ 17:58:41 End 2024.07.21 @ 13:59:32 Sessions 62 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 31 Types 19/2/3/3/1/1/1/1/0 Lore% 89 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c1cefb-e7e9-404d-a65b-c604c8cb9a8f