Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.13 @ 11:33:15 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1923) 1923 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 5356 Bonus ------- High Alert Combat Kills 308 Aligned with FarCom 300 Cogmind --------- Core Integrity 8/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (20) --- Faulty Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Small Storage Unit Experimental Sensor Array Improved Targeting Computer Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Heavy Assault Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Small Storage Unit Experimental Sensor Array Targeting Computer Hacking Suite Light Assault Rifle Light Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon Heavy Assault Cannon EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | . 3 . 5 . 31 Power 3 | . . . 1 . 2 Engine 1 | . . . 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | . 2 . 2 . 9 Treads 11 | . 2 . . . 9 Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 . 1 . 8 Device 3 | . 1 . . . 2 Storage 1 | . . . 1 . . Processor 4 | . . . . . 4 Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . . . 1 . 12 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . . 1 . 8 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 13 | . . 1 . . 12 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 94 93 79 100 80 Engine 4 | . 14 10 3 14 . Core 4 | . . . . . 7 Treads 24 | . 28 24 10 . 29 Leg 3 | . . . 7 28 2 Device 7 | . 8 14 14 14 2 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 8 Hackware 5 | . . . . . 11 Energy Gun 11 | . 28 28 19 14 . Ballistic Gun 6 | . . . 8 14 8 Naked Turns . | . . . . . . Heaviest Build 62 | 13 14 14 49 49 62 Greatest Support 82 | 20 40 40 37 37 82 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | . 8 8 20 20 20 Average Capacity 15 | . 8 8 11 20 20 Most Carried 20 | . 6 8 9 12 20 Average Carried 13 | . 2 6 7 9 18 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 19 | 6 3 8 7 12 19 Class Distribution -------------------- 54% | Mutant 22% | Hacker-Mutant 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 916 | 200 . 30 . 48 638 Remotely . | . . . . . . Salvage Created 2131 | . . 94 . 44 1993 Parts 149 | . . 4 . 6 139 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . . 5 . 3 42 Guns 42 | . . 5 . 3 34 Cannons 8 | . . . . . 8 Classes Destroyed 12 | . . 3 . . 9 Worker 2 | . . 1 . . 1 Builder 3 | . . . . . 3 Recycler 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 5 | . . . . . 5 Swarmer 16 | . . 3 . 3 10 Grunt 20 | . . . . . 20 Sentry 8 | . . . . . 8 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 10 | . . 3 . 3 10 Combat Bots Only 9 | . . 3 . 3 9 Max Kills in Single Turn 2 | . . 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2552 | . . 332 . 29 2191 Core 620 | . . 78 . . 542 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 77 | . . 19 . 4 54 Largest 2 | . . 2 . 2 2 Hottest 90 | . . 90 . 70 70 Shots Fired 262 | . . 38 . 8 216 Gun 242 | . . 38 . 8 196 Cannon 19 | . . . . . 19 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 217 | . . . . 4 213 Thermal 44 | . . 38 . 4 2 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . 3 . 2 16 Robot Miss Streak 4 | . . 4 . 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Autonomous 133 | . . . . . 133 Shots Hit Robots 184 | . . 17 . 2 165 Core Hits 79 | . . 8 . 3 68 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 12 | . . 2 . . 10 Burn 3 | . . 2 . . 1 Destroy 5 | . . . . . 5 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5456 | . . 213 . 37 5206 Guns 4438 | . . 210 . 37 4191 Cannons 827 | . . . . . 827 Explosions 16 | . . . . . 16 Melee . | . . . . . . Ramming 175 | . . 3 . . 172 Kinetic 5003 | . . . . 11 4992 Thermal 262 | . . 210 . 26 26 Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 85 | . . . . . 85 Projectiles 73 | . . . . . 73 Explosions . | . . . . . . Melee 12 | . . . . . 12 Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 15 | . . 2 . . 13 Targets Rammed 18 | . . 2 . . 16 Kicked . | . . . . . . Crushed 3 | . . . . . 3 Highest Temperature 204 | . . 180 . 60 204 Average Temperature 66 | . . 67 . 30 74 Received Heat Transfer 771 | . . 87 . . 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 915 | . . 693 . 74 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 960 | . . 70 . 70 960 Initial 27 | . . . . . 27 Average 360 | . . 27 . 69 583 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 48 | . 100 100 . 100 14 Level 1 6 | . . . . . 11 Level 2 18 | . . . . . 30 Level 3 26 | . . . . . 44 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 . . 7 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 2 8 . 2 56 Peak Tracking Total 6 | . 2 2 . 2 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 1 1 1 . 6 Terminals 7 | . 1 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 1 1 . 11 Successful 8 | . 1 1 1 . 5 Failed 10 | . 4 . . . 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 13 | . 5 . 1 . 7 Terminals 16 | . 5 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 . 5 Robot Analysis 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Machine Index 1 | . . . . . 1 Garrison Index 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 4 | . 1 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 45 | . . 45 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 253 | . . 253 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3919 | . 149 1030 500 201 2039 Spaces Moved 1922 | 1 90 413 289 91 1038 Core . | . . . . . . Treads 1675 | . 90 413 222 . 950 Legs 247 | 1 . . 67 91 88 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 160 205 161 Average Speed 167 | 120 160 160 170 205 166 Slowest Speed 320 | 120 160 160 205 205 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 47 | 2 18 77 70 27 93 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 136 | . . . . . 136 Melee . | . . . . . . Projectile 85 | . . . . . 85 AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2486 | . 97 745 298 99 1247 Wait 367 | . . 303 . . 64 Move 1917 | . 89 412 288 90 1038 Hop . | . . . . . . Pick Up 39 | . 1 7 2 5 24 Fast Attach 15 | . 1 . . . 14 Attach 17 | . 2 . 3 . 12 Detach 3 | . . . . . 3 Swap 7 | . . . 2 . 5 Drop 26 | . 4 2 3 . 17 Fire 77 | . . 19 . 4 54 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . . 2 . . 16 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 8) 150 | -10/Materials | Entered Mines 242 | -10/Mines | Met a Derelict shopkeep closing up shop 303 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 306 | -10/Mines | Found Prototype Device 318 | -10/Mines | Build established: Mutant 401 | -10/Mines | Assembled infested the area 1035 | -10/Mines | Discovered new exit (range 3) 1095 | -10/Mines | Learned Materials emergency access door positions 1173 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -10/Mines | Discovered new exit (range 5) 1180 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Accompanied by 1 ally 1204 | -10/Exiles | Discovered new exit (range 15) 1210 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1220 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1289 | -10/Exiles | Met EX-BIN 1347 | -10/Exiles | Aligned with FarCom system 1348 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1400 | -10/Exiles | Found AWS/Gauss 1433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1487 | -10/Exiles | Met EX-DEC 1664 | -10/Exiles | Discovered new exit (range 10) 1680 | -10/Exiles | Left Exiles lab with AWS/Gauss 1680 | -10/Exiles | Entered Mines 1848 | -9/Mines | Discovered new exit (range 6) 1881 | -9/Mines | Entered Materials 1881 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2159 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Crushed by falling debris 2197 | -8/Materials | Lost 8 parts (1p1n3u3w) 2220 | -8/Materials | Found Prototype Device 2220 | -8/Materials | Identified Active Sensor Suite 2294 | -8/Materials | Core integrity fell below 20% 2440 | -8/Materials | Build established: Scavenger-Skirmisher 2450 | -8/Materials | Destroyed 9 combat bots 2548 | -8/Materials | Discovered new exit (range 15) 2973 | -8/Materials | Build established: Hacker-Mutant 3245 | -8/Materials | Discovered new exit (range 16) 3589 | -8/Materials | Discovered new exit (range 6) 3834 | -8/Materials | Build established: Scavenger-Mutant 3881 | -8/Materials | First assault squad dispatched 3920 | -8/Materials | Self-destructed Last Messages --------------- 03696_ W-25 Informer destroyed. 03707_ Slammed into U-05 Engineer. 03711_ R-06 Scavenger collects Visual Processing Unit. 03715_ R-06 Scavenger collects Imp. Sensor Array. 03719_ Slug penetrates Y-45 Defender. 03720_ Destroyed Heat Sink. 03720_ Slug penetrates Earth. 03736_ Slug penetrates Y-45 Defender. 03736_ Y-45 Defender destroyed. 03748_ U-05 Engineer builds a Wall. 03757_ T-07 Excavator is excavating. 03760_ U-05 Engineer builds a Wall. 03763_ T-07 Excavator is excavating. 03798_ Slammed into R-06 Scavenger. 03801_ Crushed R-06 Scavenger. 03801_ R-06 Scavenger destroyed. 03802_ Acquired 17 matter. 03810_ K-01 Serf collects debris. 03881_ ALERT: Significant disruption in Zone 5P, multiple assault carriers dispatched. 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