Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.18 @ 00:28:24 Player: RiNMiNT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1676) 1676 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 4655 Bonus ------- High Alert Combat Kills 16 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Shotgun Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Propulsion Shielding Improved Shield Generator > --- WEAPON ----------- Precision Shock Rifle Assault Cannon > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 81 | 8 11 4 23 22 8 5 Power 17 | 1 5 1 6 3 1 . Engine 17 | 1 5 1 6 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 3 . . 7 9 3 1 Treads 4 | . . . 3 1 . . Leg 6 | 3 . . 2 . 1 . Wheel 2 | . . . . 2 . . Hover 3 | . . . . . 2 1 Flight 8 | . . . 2 6 . . Utility 20 | 2 3 . 5 5 3 2 Device 9 | 1 1 . 1 3 3 . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 7 | . . . 4 2 . 1 Artifact . | . . . . . . . Weapon 21 | 2 3 3 5 5 1 2 Energy Gun 3 | . 2 . . . 1 . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 8 | 2 1 . 2 2 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 5 | . . 3 2 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 1 1 1 1 14 . Power 2 | . . . . . 2 . Propulsion 6 | . . . 1 . 5 . Utility 7 | . 1 . . 1 5 . Weapon 3 | . . 1 . . 2 . Highest Loss Streak 12 | . 1 1 1 1 12 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 98 99 98 82 53 29 Engine 15 | . 14 14 21 18 9 . Treads 3 | . . . 5 7 . . Leg 14 | . 28 28 14 . . . Wheel 2 | . . . . 7 8 . Flight 1 | . . . 1 7 . . Device 4 | . 6 . 3 5 13 . Storage 7 | . 14 14 7 . . . Processor 10 | . 6 14 11 9 7 12 Protection 5 | . . . 9 9 4 2 Energy Gun 3 | . 10 5 . . 4 . Energy Cannon 1 | . . . . 5 . . Ballistic Gun 8 | . 17 11 4 8 . 4 Ballistic Cannon 1 | . . . . 3 4 . Launcher 6 | . . 10 17 . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 8 20 26 37 31 34 10 Greatest Support 65 | 20 20 20 43 65 20 9 Greatest Overweight (x) 8 | . . 1 8 4 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 Average Capacity 7 | 5 9 10 8 5 5 5 Most Carried 8 | 4 8 8 7 5 2 1 Average Carried 3 | 1 5 6 3 1 . . Final Capacity 10 | 5 10 10 5 5 5 5 Final Carried 7 | 3 6 7 3 . . . Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1790 | 367 124 147 423 491 125 113 Remotely . | . . . . . . . Salvage Created 1782 | 87 339 149 430 559 158 60 Parts 95 | 7 21 2 31 22 10 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 40 | 1 8 4 14 10 2 1 Guns 22 | 1 8 . 6 5 1 1 Cannons 5 | . . . . 5 . . AOE 12 | . . 4 8 . . . Classes Destroyed 13 | 3 2 1 3 3 . 1 Worker 4 | 1 1 . 2 . . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | . . 1 1 . . . Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 8 | . 3 . 2 1 2 . Swarmer 10 | . 3 . 7 . . . Grunt 24 | 1 5 4 5 7 2 . Sentry 4 | . . . 2 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Decomposer 1 | . . . . . . 1 Best Kill Streak 6 | 1 5 3 6 2 2 1 Combat Bots Only 6 | 1 4 2 6 2 2 1 Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 529 | 7 49 23 41 62 322 25 Missed 187 | 4 14 4 6 19 132 8 Damage Taken 3138 | 24 314 227 444 520 1413 196 Core 980 | 8 47 57 72 94 601 101 Absorbed by Shields 105 | . . . . . 105 . Redirected to Shielding 51 | . . . . 6 45 . Ignored by Resistances 987 | 7 96 67 130 148 483 56 Regen/Repaired (Parts) 47 | . 36 . . 11 . . Core Remaining (%) 78 | 96 . 55 82 82 . . Volleys Fired 183 | 8 36 12 35 52 29 11 Largest 2 | 2 2 2 2 2 2 1 Hottest 104 | 40 85 60 66 104 99 23 Shots Fired 302 | 16 72 24 48 87 44 11 Gun 199 | 16 72 17 28 44 15 7 Cannon 72 | . . . . 43 29 . Launcher 27 | . . 7 20 . . . Special 4 | . . . . . . 4 Kinetic 208 | 16 53 12 28 63 29 7 Thermal 26 | . 11 . . 15 . . Explosive 27 | . . 7 20 . . . Electromagnetic 37 | . 8 5 . 9 15 . Robot Hit Streak 19 | 5 15 11 11 19 18 9 Robot Miss Streak 3 | 3 2 2 2 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 219 | 9 46 19 34 66 35 10 Core Hits 124 | 5 24 13 39 28 11 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . 1 . 1 Destroy 1 | . . . . . . 1 Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4547 | 70 453 509 1246 1295 847 127 Guns 1814 | 70 453 108 205 545 306 127 Cannons 1290 | . . . . 750 540 . Explosions 1431 | . . 390 1041 . . . Melee . | . . . . . . . Ramming 12 | . . 11 . . 1 . Kinetic 2137 | 70 297 68 205 830 540 127 Thermal 322 | . 90 . . 232 . . Explosive 1431 | . . 390 1041 . . . Electromagnetic 645 | . 66 40 . 233 306 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 2 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 55 | . . . 18 . 37 . Projectiles 37 | . . . . . 37 . Explosions 18 | . . . 18 . . . Melee . | . . . . . . . Knockbacks 11 | . . . . 2 9 . Impact . | . . . . . . . Kinetic 10 | . . . . 2 8 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 127 | . . . 127 . . . Shots 5 | . . . 5 . . . Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . 1 . . 1 . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 497 | 1 54 182 130 497 67 . Average Temperature 126 | 1 18 84 36 203 30 . Received Heat Transfer 1529 | 18 198 168 132 351 635 27 Effects 11 | . . . . 11 . . Shutdowns 4 | . . . . 4 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 592 | . 222 . . 370 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 453 | 30 189 76 453 243 141 . Initial 105 | . 16 7 . 105 39 . Average 94 | 10 59 22 158 143 82 . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 85 | 100 100 100 58 80 100 . Level 1 14 | . . . 41 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 1 2 6 . Investigation 5 | . 1 1 1 2 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | 1 13 3 24 16 22 9 Peak Tracking Total 9 | 1 3 2 6 3 9 7 Tactical Retreats 4 | . . . . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . 1 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 5 | . . . 4 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 17 | . 5 3 3 5 1 . Terminals 10 | . 4 1 1 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 16 7 13 13 1 . Successful 33 | . 8 4 12 9 . . Failed 17 | . 8 3 1 4 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 13 5 6 8 1 . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . 2 . . Recycling Units 6 | . . . 3 3 . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 6 4 5 6 . . Record 11 | . 3 2 3 3 . . Prototype ID Bank 2 | . . . 1 1 . . Open Door 2 | . . 2 . . . . Alert Level 5 | . 2 . 1 2 . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . Scan Component 2 | . 1 . . 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 4 | . . . 3 1 . . Process 1 | . . . 1 . . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used 1 | . . . . 1 . . Hacking Detections 11 | . 5 1 1 4 . . Full Trace Events 5 | . 1 1 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 51 | . 13 . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter 150 | . . . 150 . . . Retrieved Matter 233 | . . . 233 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 parse_system 3 | . . . . . . 3 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4139 | 143 669 910 969 864 433 151 Spaces Moved 2634 | 99 434 489 445 526 470 171 Core 361 | 20 . . . . 248 93 Treads 288 | . . . 134 154 . . Legs 1317 | 79 434 489 299 . 16 . Wheels 439 | . . . . 265 174 . Hover 110 | . . . . . 32 78 Flight 119 | . . . 12 107 . . Fastest Speed 50 | 50 120 120 117 95 50 50 Average Speed 128 | 105 120 177 184 117 72 71 Slowest Speed 680 | 120 120 190 680 360 250 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 7 66 97 44 39 17 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 186 | . . 39 140 6 1 . Melee . | . . . . . . . Projectile 7 | . . . . 6 1 . AOE 179 | . . 39 140 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3129 | 125 522 508 561 701 520 192 Wait 101 | . 24 . 14 61 2 . Move 2628 | 98 433 488 444 525 469 171 Hop . | . . . . . . . Pick Up 72 | 10 10 2 19 18 8 5 Fast Attach . | . . . . . . . Attach 61 | 8 6 2 16 17 7 5 Detach 16 | 1 3 1 6 5 . . Swap 20 | . 5 2 7 5 1 . Drop 46 | . 5 . 20 18 3 . Fire 183 | 8 36 12 35 52 29 11 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Lgt. Assault Rifle 422 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Discovered new exit (range 14) 813 | -10/Materials | Entered Mines 820 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Discovered new exit (range 3) 913 | -10/Mines | Met a Derelict shopkeep closing up shop 957 | -10/Mines | Discovered new exit (range 8) 1118 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1168 | -10/Mines | Learned 4 Materials zone layouts 1564 | -10/Mines | Discovered new exit (range 4) 1619 | -10/Mines | Identified exit to Exiles 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2042 | -9/Materials | Build established: Scavenger-Mutant 2216 | -9/Materials | Discovered new exit (range 18) 2373 | -9/Materials | Discovered new exit (range 7) 2622 | -9/Materials | Discovered new exit (range 18) 2692 | -9/Materials | Entered another Materials area 2692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -8/Materials | Repaired Imp. Heat Sink 3308 | -8/Materials | Discovered new exit (range 12) 3556 | -8/Materials | Entered Factory 3556 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3778 | -7/Factory | Garrison activated, responded to threat 3876 | -7/Factory | Lost 12 parts (2p4n4u2w) 3947 | -7/Factory | Core integrity fell below 50% 3963 | -7/Factory | Discovered new exit (range 18) 3976 | -7/Factory | Core integrity fell below 20% 3980 | -7/Factory | Discovered new exit (range 17) 3989 | -7/Factory | Entered Lower Caves 4060 | -7/Lower Caves | Identified exit to Lower Caves 4123 | -7/Lower Caves | Build established: Mutant 4132 | -7/Lower Caves | Attracted the attention of an 0b10 base 4140 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Jacked ST-2HM(k)... Command string: kill No effect. ST-2HM(k) breaks down the debris. Jacked ST-2HM(k)... >>parse_system Reading system data... ST-2HM(k) destroyed. Acquired 27 matter. Searching scrap... Found Hardlight Generator. Found Arc Projector. Found Mak. Light Armor Plating. Found 27 Matter. Acquired 27 matter. Acquired Mak. Light Armor Plating. EIRC:ZDXVH=SO4 LNEO 6VGYQUJ9SH2QU7,JK1A G-47 Trooper springs to life. S-27 Virus springs to life. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????# ## ?????????# #???## #??????? | | ?????????? ?????????# #???# ##??????? | | ???????????? ?????????# #??## ##???????? | | ????????????? ?????????# #### ##????????? | | ??????????????? ?????????# #?????????? | | ????? ?????????? ##???????# ##?????????? | | ????? ??????# #???????## [##??????????? | | ???# ### ######???#### #???????????? | | ???# #?????##! #???????????? | | ????# #?????# ### ##??????? | | ??????## ### #?????# #??????? | | ???????# ##?# #????## ##??????? | | ???????# ##### ??## ###### #####???? | | ????? ???????# #??# #? | | ???? ??????????## #???# ##########? | | ????????????????###????# ########### #?????????? | | ????????????????????#### #"""""""""# #?????????? | | ????????????????????# #" T # #?????????? | | ????????????????????# #" # #?????????? | | ????????????????????### # # #?????????? | | ??????????????????????## g $ + ?????????? | | ???????????????????????#ss# # ?????????? | | ???????????????????????# #"""" # ?????????? | | ???????????????????????# #"""" # ????????? | | ???????????????????????# #"""" """"# ????????? | | ???????????????????????# @###########? ##????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????### #?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? ##???????????????? | | ??????????????????????????### #????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????? ###????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed OpticalSpacefoldProtomatter Manual? 0 Play Time 01:25:56 Cumulative 1.3 hours Start 2024.04.17 @ 23:00:01 End 2024.04.18 @ 00:28:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac518437-9f2f-4e53-8eb7-323bacadb23d