Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 21:08:15 Player: Sanctumkeeper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (74) 370 Value Destroyed (1961) 1961 Prototype IDs (89) 1780 Alien Tech Used (3) 600 Bonus (1925) 1925 TOTAL SCORE: 18736 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 175 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -483 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Core Stripper Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Experimental Signal Interpreter Cloak of Protection Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Ghost Barrier > --- WEAPON ----------- Phasing Sabre Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Electron Diverter Advanced Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Microactuators Advanced Actuator Array Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Light Regenerative Plating Experimental Focal Shield Advanced Force Field AEGIS Remote Shield Antimissile System Integrated Reactor Integrated Singularity Reactor Cooled Plasma Cannon Core Stripper Enhanced Force Lance Vortex Lance Vortex Lance [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Phasing Sabre Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . Utility 10 | . . . . . 3 . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 233 | 6 10 . 1 4 21 25 15 . 4 2 2 6 7 11 2 4 9 2 2 . 6 2 3 6 . 8 2 10 3 . 6 . 6 25 2 7 2 12 Power 30 | 1 2 . . . 3 3 1 . 2 . . 1 . 1 . 1 2 . . . 1 . . . . . . 2 . . . . . 4 1 3 . 2 Engine 9 | 1 2 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 16 | . . . . . 1 . . . 2 . . 1 . 1 . 1 2 . . . 1 . . . . . . 1 . . . . . 2 1 2 . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 Propulsion 49 | 2 2 . . 2 7 7 5 . . . . . . . 1 . 2 . 2 . 2 . 2 . . 2 . 4 . . 3 . 1 . 1 2 . 2 Treads 19 | 2 2 . . 2 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 1 . 5 . . . . . . . 1 . 2 . 2 . 2 . 2 . . 2 . 4 . . 3 . 1 . 1 2 . 2 Utility 93 | 1 4 . 1 . 5 3 7 . 2 2 . 4 1 5 . 1 2 . . . 3 2 1 6 . 5 . 3 . . 3 . 5 21 . 2 . 4 Device 48 | . 1 . . . 2 2 1 . 2 2 . . 1 2 . . 2 . . . . 2 . 4 . 1 . 1 . . 2 . 4 16 . . . 3 Storage 14 | 1 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 1 1 . 1 . . Processor 10 | . . . . . 1 . 3 . . . . 2 . . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . Hackware 12 | . . . . . . . 2 . . . . 1 . 3 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 Protection 9 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 . . 2 6 12 2 . . . 2 1 6 5 1 2 3 2 . . . . . . . 1 2 1 3 . . . . . . . 2 4 Energy Gun 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . 2 . . . . 1 . 3 2 . . 1 1 . . . . . . . . 1 . 2 . . . . . . . 1 . Ballistic Gun 14 | 2 1 . . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 25 | . . . . . . 4 1 . . . 1 1 3 2 1 1 2 1 . . . . . . . 1 1 1 1 . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . 10 . 1 . 3 Parts Lost 44 | . 1 . . 4 4 2 . . 2 . . . . 1 2 . . . . . 1 . 2 2 3 . . . . . . . . 2 . 1 . 17 Power 5 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . 2 1 . . . . . . . . . 1 . . . . . 1 . 1 . 2 . . . . . . . . . . . . 4 Utility 19 | . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 2 1 . . . . . . . . 2 . 1 . 9 Weapon 8 | . 1 . . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 15 | . 1 . . 4 2 2 . . 1 . . . . 1 2 . . . . . 1 . 1 2 2 . . . . . . . . 1 . 1 . 15 Average Slot Usage (%) 86 | . 97 100 100 99 92 98 75 76 79 84 84 87 84 84 86 86 82 80 80 80 88 88 86 77 66 73 88 78 84 84 84 84 76 79 82 80 73 58 Engine 4 | . 14 14 14 14 8 8 6 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 3 8 7 8 6 Treads 9 | . 27 28 28 27 25 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 22 23 23 23 23 23 23 20 20 20 20 20 20 20 23 23 21 23 12 17 23 18 15 15 15 15 14 14 17 17 17 13 Device 6 | . . . . . 3 2 7 7 10 15 15 3 7 10 13 13 9 6 6 6 5 7 8 8 5 2 5 6 10 10 10 10 9 11 8 7 4 3 Storage 13 | . 23 28 28 28 27 27 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 10 10 10 10 9 9 8 8 13 9 Processor 6 | . . . . . 6 9 7 7 7 7 7 16 15 10 6 6 6 6 6 6 5 5 5 8 17 17 17 14 10 10 10 10 9 9 8 4 4 4 Hackware 13 | . . . . . . . 13 15 15 15 15 16 15 21 26 26 26 26 26 26 35 33 29 18 17 20 23 21 21 21 21 21 19 19 17 17 17 16 Protection 1 | . 2 . . . 2 6 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 4 7 4 1 Energy Gun 2 | . 6 14 14 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 14 14 7 13 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 6 7 7 7 6 10 5 5 6 6 5 5 6 6 5 5 5 5 1 1 3 5 6 5 5 5 4 4 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 11 58 56 72 73 99 102 81 18 18 16 16 18 14 18 17 18 18 17 17 17 17 16 18 16 16 19 19 40 44 44 44 44 60 66 71 79 78 84 Greatest Support 86 | 40 40 40 40 40 66 66 44 18 18 18 18 18 18 18 18 18 19 18 18 18 24 23 25 17 25 29 29 55 55 55 55 46 69 69 78 86 86 86 Greatest Overweight (x) 5 | . 2 1 1 1 2 2 1 . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 18 18 20 20 26 26 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 32 30 30 30 30 38 38 32 38 38 38 Average Capacity 24 | 5 14 18 19 20 26 26 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 31 32 32 33 38 31 Most Carried 38 | 4 15 17 19 19 26 26 23 19 24 24 24 24 22 22 19 19 23 22 24 24 24 24 24 24 24 24 24 28 30 30 30 30 32 32 32 37 38 38 Average Carried 23 | 2 10 16 18 17 24 25 15 18 20 23 23 21 21 19 17 18 20 21 23 24 23 23 23 22 23 23 24 24 29 30 29 30 31 31 30 32 37 30 Final Capacity 38 | 6 18 18 20 20 26 26 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 32 32 32 38 38 4 Final Carried 38 | 4 15 17 19 17 26 24 17 19 24 23 24 20 22 18 17 19 21 22 24 24 24 23 22 24 24 24 24 28 30 30 30 30 32 32 32 34 38 2 Class Distribution -------------------- 20% | Hauler-Mutant 19% | Hacker-Sprinter 17% | Hauler-Sprinter 14% | Hacker-Scout 13% | Mutant 6% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Scout | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 3549 | 251 293 . . 35 308 746 105 . 139 64 64 . 74 13 167 . 214 29 20 . 50 . . . . 245 . . 189 . . 26 94 205 75 70 20 53 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3163 | . 553 . . 69 710 992 105 . 27 37 . 24 . 13 . . 49 . . . 24 . . . . 285 . . . . . . 113 45 84 . 33 . Parts 176 | . 31 . . 3 46 68 6 . 1 . . . . . . . 3 . . . 3 . . . . 2 . . . . . . 1 2 5 . 5 . Haulers Intercepted 7 | . 1 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 7 . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 42 | . 9 . . 1 14 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 36 | . 9 . . 1 8 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 5 . . 1 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Worker 5 | . 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . 2 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . 1 . Swarmer 13 | . . . . . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 18 | . 9 . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 . . 2 8 10 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . 1 . Combat Bots Only 10 | . 3 . . 1 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . 1 2 1 1 . 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 8611 | . 545 . . 298 765 1645 55 . 58 21 18 43 . 169 73 67 . . . 40 183 . 117 72 577 . 87 24 . . . . . 300 . 194 92 3168 Core 2817 | . 109 . . 98 92 380 . . . 10 18 . . 66 9 12 . . . 20 19 . . . 297 . 59 . . . . . . 25 . . . 1603 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . Core Remaining (%) 74 | 100 . . . 17 . 14 . . . . . . 96 . . . . . . 87 . . . . . . 62 . . . . 100 . 98 . . 100 . Volleys Fired 290 | . 41 . . 6 40 52 . . . . 2 . 21 16 . 2 13 3 . . . . . . . . 13 . 2 8 . 13 12 26 6 12 2 . Largest 2 | . 2 . . 2 2 2 . . . . 1 . 1 1 . 1 1 1 . . . . . . . . 1 . 1 1 . 1 1 1 1 1 1 . Hottest 105 | . 65 . . 90 90 51 . . . . 35 . 35 35 . 30 35 35 . . . . . . . . 35 . 35 35 . 35 105 35 35 35 35 . Shots Fired 417 | . 82 . . 12 70 104 . . . . 2 . 21 16 . 2 13 3 . . . . . . . . 11 . 2 8 . 13 12 26 6 12 2 . Gun 258 | . 82 . . 12 60 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 146 | . . . . . . . . . . . 2 . 21 15 . . 13 3 . . . . . . . . 11 . 2 8 . 13 12 26 6 12 2 . Launcher 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 65 . . 1 30 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 146 | . . . . . . . . . . . 2 . 21 15 . . 13 3 . . . . . . . . 11 . 2 8 . 13 12 26 6 12 2 . Explosive 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 58 | . 17 . . 11 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 11 . . 6 15 11 . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | . 2 . . 1 8 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 243 | . 60 . . 9 50 87 9 . 2 2 . 2 . 3 . 1 1 . . . 1 . . . . 5 . 1 . . . . 1 3 3 . 2 1 Core Hits 157 | . 22 . . 4 54 64 3 . 1 . . . . 1 . . 1 . . . 1 . . . . 2 . . . . . . . 1 2 . 1 . Critical Hits 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 270 | . . . . . . 15 23 . 15 3 4 8 2 21 1 20 7 2 . . 26 . 2 8 . 5 3 15 5 . . . 9 14 12 10 15 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . 15 22 . 15 3 4 8 2 21 1 20 7 2 . . 26 . 2 8 . 5 3 15 5 . . . 9 14 12 10 15 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 4 3 . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6941 | . 770 . . 202 1370 1760 419 . 92 283 . 274 . 286 . . 133 . . . 54 . . . . 605 . 47 . . . . 114 163 181 . 134 54 Guns 2894 | . 760 . . 102 738 1294 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 712 | . . . . 100 612 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3284 | . . . . . . 448 419 . 92 283 . 274 . 286 . . 133 . . . 54 . . . . 605 . 47 . . . . 114 163 181 . 134 51 Ramming 51 | . 10 . . . 20 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 2234 | . 535 . . 11 394 1294 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 222 | . . . . 100 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 490 | . . . . . 490 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 660 | . 225 . . 91 344 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3284 | . . . . . . 448 419 . 92 283 . 274 . 286 . . 133 . . . 54 . . . . 605 . 47 . . . . 114 163 181 . 134 51 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 2 2 1 11 11 10 . . . 2 9 9 5 5 5 . . 10 10 15 16 16 16 . . . . . . . . . . 23 Average Corruption 5 | . . . . . 2 2 1 6 10 5 . . . 1 7 6 5 5 5 . . 10 10 14 15 16 16 . . . . . . . . . . 7 Corruption Purged 16 | . . . . . . . . . 1 10 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . 9 20 3 . 21 34 . . . 2 3 20 9 2 1 . . 1 12 24 10 7 14 . . . . . . . . . . 8 Message Errors 42 | . . . . . 2 5 1 . 3 9 . . . . 1 8 2 . . . . 1 2 4 1 2 1 . . . . . . . . . . . Matter Fused 38 | . . . . . . . . . 5 8 . . . . . 3 4 1 . . . . 3 4 2 1 5 . . . . . . . . . . 2 Heat Flow Errors 19 | . . . . . 2 6 . . . 4 . . . 1 . 3 . . . . . . . 1 1 . 1 . . . . . . . . . . . Energy Discharges 14 | . . . . . 2 2 1 . . 2 . . . . . . 1 . 1 . . . . 2 1 . 1 . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . 1 2 1 . 1 8 . . . 1 1 2 . . . . . . 1 3 . 1 . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 36 | . . . . . . . . . 10 2 . . . . . . . . . . . . 5 7 5 3 3 . . . . . . . . . . 1 Targeting Errors 19 | . . . . . 2 5 . . 1 . . . . . . 3 2 1 . . . . . 2 . . 1 . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 1065 | . . . . 33 35 68 23 . . 243 . 107 . 93 . . . . . . . . . . . 320 . . . . . . 84 . 16 . 43 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 997 | . . . . . . 68 23 . . 243 . 107 . 93 . . . . . . . . . . . 320 . . . . . . 84 . 16 . 43 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . 47 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 8 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 48 . . 112 146 247 . . . 270 . . . 181 . 258 . . . 1 . . . 267 245 . 220 . . . . . 12 . . 6 . . Average Temperature 59 | . 11 . . 57 45 52 . . . 122 . . . 88 . 91 . . . 1 . . . 132 232 . 118 . . . . . 7 . . 3 . . Received Heat Transfer 1116 | . 318 . . . 135 405 . . 9 12 . 6 . 42 . 18 . . . 18 54 . 18 . . . 9 . . . . . . . . 9 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . 50 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 614 | . 220 38 . 42 311 473 250 34 188 . . . . 193 55 530 . . . . 428 92 110 . . . . 189 . . . . 61 191 227 289 451 614 Initial 270 | . . 38 . . 11 21 135 19 23 . . . . . 24 . . . . . 28 77 64 . . . . 46 . . . . . 2 24 127 162 270 Average 139 | . 80 24 . 13 134 223 169 21 94 . . . . 40 27 155 . . . . 232 77 79 . . . . 148 . . . . 34 102 101 234 253 410 Maximum Alert Level 2 | . 1 . . . 1 2 1 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . 1 1 2 2 Low Security (%) 75 | 100 90 100 . 100 95 47 60 100 100 . . . . 99 100 69 . . . . 31 100 100 . . . . 100 . . . . 100 100 93 14 26 . Level 1 19 | . 9 . . . 4 36 39 . . . . . . . . 29 . . . . 61 . . . . . . . . . . . . . 6 85 71 46 Level 2 4 | . . . . . . 16 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 2 53 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 2 3 . 1 . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 1 1 1 2 2 2 Investigation 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Reinforcement 9 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 2 . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . 2 . . . 2 4 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 6 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 22 2 . 3 25 40 4 3 6 1 3 4 1 13 5 4 1 . . 3 21 4 5 3 12 . 5 4 . . 1 . . 12 9 2 16 35 Peak Tracking Total 14 | . 5 . . 3 5 10 2 3 4 1 3 4 3 9 4 2 1 . . 3 5 4 5 5 5 . 5 3 . . 3 . 1 5 6 1 10 14 Tactical Retreats 49 | . 1 . . . . 2 . . 2 1 . . 1 4 . 1 1 . . 2 9 . 1 2 2 . 3 2 . . 1 . . 2 3 . 2 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 28 | . 2 . . . . 7 3 . 2 . . . . 2 . 3 . . . . 4 . . . . . . 2 . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 16 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . 6 2 . Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 10 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 111 | . 6 . 2 . 1 8 8 . 6 . 1 4 . 7 . 9 . . . . 7 . 2 1 . 4 . 10 . . 2 . 7 10 2 3 3 8 Terminals 67 | . 6 . . . 1 7 8 . 4 . . . . 3 . 6 . . . . 4 . . . . . . 6 . . . . 5 8 1 2 2 4 Fabricators 10 | . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 Repair Stations 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 10 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 Total Hacks 305 | . 12 . 2 . 3 18 17 . 10 . 1 27 . 27 . 27 . . . . 13 . 5 1 . 17 . 22 . . 2 . 17 36 5 9 6 28 Successful 212 | . 5 . 2 . 2 11 6 . 6 . 1 27 . 17 . 19 . . . . 11 . 4 1 . 17 . 17 . . 2 . 10 25 4 6 5 14 Failed 91 | . 7 . . . 1 7 10 . 4 . . . . 10 . 8 . . . . 2 . 1 . . . . 5 . . . . 7 10 1 3 1 14 Catastrophic 9 | . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 146 | . 11 . 1 . 2 12 15 . 4 . . . . 17 . 16 . . . . 5 . . . . . . 5 . . 1 . 12 26 1 3 3 12 Terminals 188 | . 12 . . . 3 17 17 . 7 . . . . 17 . 19 . . . . 7 . . . . . . 14 . . . . 13 32 4 5 3 18 Fabricators 26 | . . . . . . . . . . . . . . 6 . 3 . . . . 4 . . . . . . 5 . . . . 2 . . . . 6 Repair Stations 14 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . 2 . . . . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 4 3 . Garrison Access 12 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 1 . . 2 Terminal Hacks 116 | . 2 . 2 . 1 5 3 . 1 . 1 27 . 6 . 8 . . . . 2 . . 1 . 17 . 8 . . 2 . 4 16 2 2 1 5 Record 19 | . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . . 1 . 1 Part Schematic 18 | . . . . . . . 1 . . . . 7 . 1 . 4 . . . . . . . . . 4 . 1 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . Prototype ID Bank 18 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . 1 . . . . . 10 . . . . Open Door 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . Fabricator Index 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Recall Extermination 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Zone Layout 11 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 1 . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . . . . . 3 . 2 . . . . 4 . . . . . . 4 . . . . 2 . . . . 4 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 10 | . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 Build 8 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 Repair Station Hacks 11 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 2 . . . . 2 Scan Component 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Repair 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . 3 2 . Insert Component 10 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 3 2 . Analyze 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 Seal Access 10 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 Unauthorized Hacks 44 | . 3 . . . 1 5 3 . 2 . . . . 4 . 6 . . . . 4 . . . . . . 2 . . . . 2 6 1 1 2 2 Terminals 43 | . 3 . . . 1 5 3 . 2 . . . . 4 . 5 . . . . 4 . . . . . . 2 . . . . 2 6 1 1 2 2 Track 9 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 2 Assimilate 7 | . . . . . . 1 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 2 . . . . Botnet 26 | . 2 . . . . 4 3 . 1 . . . . 2 . 5 . . . . 1 . . . . . . 2 . . . . 2 2 1 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . . . . 5 6 . 3 . . . . 4 . 4 . . . . 5 . 1 . . . . 7 . . . . 6 8 1 3 2 7 Full Trace Events 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 1 . 1 . . 7 . 1 . 4 . . . . . . . . . 4 . 1 . . . . . . . . . . Parts Built 10 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 4 . . . . 1 . . . . 1 Matter 1871 | . . . . . . . . . . . . . . 190 . 212 . . . . 570 . . . . . . 468 . . . . 285 . . . . 146 Time 525 | . . . . . . . . . . . . . . 47 . 53 . . . . 228 . . . . . . 97 . . . . 76 . . . . 24 Total Part Build Rating 57 | . . . . . . . . . . . . . . 5 . 6 . . . . 10 . . . . . . 28 . . . . 5 . . . . 3 Parts Repaired 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Time 173 | . . . . . . . . . . . . . . . . 19 . . . . . . 30 . . . . 70 . . . . 34 . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 27 | . . 1 . . . 3 . . . . . . . 1 19 . . . . . 1 . . . . . . . . . . . . 2 . . . . Largest Group 19 | . . 1 1 1 . 2 . . . . . . . 1 19 . . . . . 1 . . . . . . . . . . . . 2 . . . . Highest-Rated Group 714 | . . 31 31 31 . 62 . . . . . . . 10 714 . . . . . 10 . . . . . . . . . . . . 70 . . . . Highest-Rated Ally 50 | . . 31 31 31 . 31 . . . . . . . 10 50 . . . . . 10 . . . . . . . . . . . . 44 . . . . Total Orders 4 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . STAY 4 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Ally Attacks 102 | . . . . 9 . 15 . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 4812 | . . . . 143 . 270 . . . . . . . . 4399 . . . . . . . . . . . . . . . . . . . . . . . Kills 14 | . . . . 2 . 1 . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . 1 1 . 1 . . . 1 1 1 1 . . . 2 2 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 15322 | 92 1103 614 618 253 1252 1269 428 35 260 1436 295 77 412 467 96 568 297 138 232 110 574 26 156 322 98 74 140 347 204 150 331 369 426 833 238 328 224 430 Spaces Moved 18879 | 54 524 338 340 116 497 497 873 111 645 561 730 106 666 587 187 936 653 364 778 326 883 75 308 377 304 155 267 449 362 248 739 578 498 1214 575 701 417 840 Core 107 | 7 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 98 Treads 2363 | 47 524 338 340 116 497 497 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16409 | . . . . . . . 869 111 645 561 730 106 666 586 187 936 653 364 778 326 882 75 308 377 304 155 267 449 362 248 739 578 498 1214 575 701 417 742 Fastest Speed 26 | 50 160 180 180 180 165 165 29 29 29 29 29 29 29 29 29 29 26 29 29 29 27 27 27 29 27 26 26 27 32 32 32 37 34 34 29 29 29 28 Average Speed 48 | 145 172 180 180 180 180 165 29 29 29 29 29 29 29 29 29 29 28 29 29 29 27 27 29 29 31 29 27 29 32 32 35 37 34 34 29 29 29 31 Slowest Speed 300 | 160 200 180 180 180 200 185 165 29 29 29 29 29 29 300 29 29 29 29 29 29 250 27 30 29 32 32 29 32 32 32 37 37 34 34 29 29 29 200 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 1 7 . 4 1 . . . 4 . 7 . . . . 5 . 1 . 1 . 3 2 . . . . 3 7 4 2 10 4 Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 83 73 70 33 47 61 28 75 20 75 70 76 67 23 89 24 76 50 84 52 22 74 9 60 63 57 51 16 63 46 93 86 15 84 17 54 22 29 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 11 | . . . 1 . . . . . . . 1 1 1 . . . . . 4 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . 1 . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . . . . . 2 2 . 3 . . . 8 4 3 3 . . . 1 . . 2 . 1 . . 1 . . . . . . Spaces Dug 325 | . . . . . . 5 12 . 13 1 6 1 21 33 1 20 17 5 . . 24 . 2 8 . . 12 14 5 7 . 13 18 28 14 13 9 23 Terrain Destroyed 378 | . . . . 8 37 5 12 . 13 1 6 1 23 33 1 20 18 5 . . 24 . 2 8 . . 14 14 5 8 . 13 18 29 14 13 10 23 Melee 199 | . . . . . . 5 12 . 13 1 4 1 2 18 1 20 5 2 . . 24 . 2 8 . . 3 14 3 . . . 8 9 9 3 9 23 Projectile 134 | . . . . . . . . . . . 2 . 21 15 . . 13 3 . . . . . . . . 11 . 2 8 . 13 10 20 5 10 1 . AOE 45 | . . . . 8 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 24114 | 65 641 344 348 149 790 790 1002 113 686 1826 804 139 856 827 226 1188 732 388 783 340 1169 80 367 573 307 173 310 638 440 309 811 719 728 1587 619 800 484 963 Wait 4084 | . 46 4 . 22 178 183 74 2 20 1260 64 19 159 187 36 194 47 17 . 15 222 . 55 177 1 . 29 115 69 54 48 129 193 267 23 49 53 73 Move 18715 | 53 523 337 339 115 496 494 859 110 637 558 729 105 665 579 186 921 652 363 777 325 873 74 305 376 301 154 261 444 361 247 738 577 491 1199 566 696 396 833 Hop 63 | . . . . . . 1 7 . 3 1 . . . 4 . 7 . . . . 5 . 1 . 1 . 2 2 . . . . 3 7 4 2 10 3 Pick Up 161 | 5 12 2 4 2 32 5 7 1 6 1 2 . 2 4 1 2 1 1 3 . 7 2 1 4 . 2 . 8 2 . 6 . 6 10 4 10 5 1 Fast Attach 75 | 6 7 . . . 3 9 2 . 2 . . . . . . 2 . . . . . . 1 1 . 7 . 4 . . 6 . 1 18 . 2 . 4 Attach 73 | . 1 . . 4 7 2 11 . 2 . . 1 . 5 2 1 2 . . . 4 . 2 2 . 2 . 3 . . . . 4 6 2 2 . 8 Detach 41 | . 2 . . . . . 9 . 1 . . 1 . 2 . 2 3 . . . . . . 1 2 . . 1 . . . . 4 6 . 2 . 5 Swap 87 | . 2 . 1 . 11 14 2 . . 2 2 5 7 6 . 1 7 2 2 . 2 2 . 3 . . 2 3 3 . . . 1 2 . 3 2 . Drop 139 | 1 5 . 4 . 22 7 8 . . 1 1 2 . 3 . . . . 1 . 4 2 . 1 2 3 . 7 . . 13 . 4 23 2 12 1 10 Fire 290 | . 41 . . 6 40 52 . . . . 2 . 21 16 . 2 13 3 . . . . . . . . 13 . 2 8 . 13 12 26 6 12 2 . Melee 266 | . . . . . . 15 23 . 15 3 4 6 2 21 1 20 7 2 . . 26 . 2 8 . 5 3 15 3 . . . 9 14 12 10 15 25 Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 111 | . . . . . . 4 . . . . . . . . . 36 . . . . 26 . . . . . . 36 . . . . . 9 . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 3) 1196 | -10/Materials | Entered Mines 1386 | -10/Mines | Learned Materials stockpile data 1485 | -10/Mines | Discovered new exit (range 11) 1716 | -10/Mines | Assembled infested the area 1759 | -10/Mines | Met 8R-AWN 1773 | -10/Mines | Met a Derelict testing a Signal Generator 1803 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | Entered Exiles 1810 | -10/Exiles | Accompanied by 1 ally 1854 | -10/Exiles | Welcomed by 8R-AWN 1881 | -10/Exiles | Met EX-HEX 1993 | -10/Exiles | Met EX-DEC 2024 | -10/Exiles | Learned location of Zion (-6) 2056 | -10/Exiles | Met EX-BIN 2081 | -10/Exiles | Aligned with FarCom system 2083 | -10/Exiles | Given EX-Vault access code 2126 | -10/Exiles | Opened EX-Vault 2141 | -10/Exiles | Found Lightpack 2.0 2147 | -10/Exiles | Found Trap Reconfigurator 2150 | -10/Exiles | Found Cloak of Protection 2187 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2251 | -10/Exiles | Build established: Hauler-Mutant 2266 | -10/Exiles | Learned about 8R-AWN's background 2408 | -10/Exiles | Discovered new exit (range 12) 2428 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, Trap Reconfigurator 2428 | -10/Exiles | Entered Mines 2428 | -9/Mines | Accompanied by 1 ally 2561 | -9/Mines | Core integrity fell below 50% 2574 | -9/Mines | Core integrity fell below 20% 2601 | -9/Mines | Lost 4 parts (2n2w) 2626 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2630 | -9/Mines | Found Prototype Device 2671 | -9/Mines | Discovered new exit (range 6) 2681 | -9/Mines | Entered Materials 2681 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2819 | -8/Materials | Identified exit to Storage 3050 | -8/Materials | Crushed by falling debris 3933 | -8/Materials | Entered Storage 4608 | -8/Storage | Destroyed 10 combat bots 5134 | -8/Storage | Discovered new exit (range 16) 5157 | -8/Storage | Met a pair of Derelict thieves 5183 | -8/Storage | Core integrity fell below 50% 5193 | -8/Storage | Core integrity fell below 20% 5202 | -8/Storage | Entered Factory 5202 | -7/Factory | Evolved 2 slots: Utility x2 5202 | -7/Factory | Identified Exp. Sensor Array 5204 | -7/Factory | FarCom data flow suspended 5504 | -7/Factory | Build established: Hauler-Sprinter 5566 | -7/Factory | Central database locked down 5612 | -7/Factory | Discovered new exit (range 4) 5630 | -7/Factory | Sucked down chute 5630 | -7/Factory | Entered Waste 5644 | -7/Waste | Spotted C-40 Crusher 5645 | -7/Waste | EMP discharged 5645 | -7/Waste | System corruption reached 10% 5660 | -7/Waste | Spotted C-40 Crusher 5661 | -7/Waste | Discovered new exit (range 16) 5661 | -7/Waste | Spotted C-40 Crusher 5665 | -7/Waste | Identified exit to Factory 5665 | -7/Waste | Entered Factory 5762 | -7/Factory | Identified exit to Lower Caves 5925 | -7/Factory | Entered Lower Caves 5938 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6230 | -7/Lower Caves | Learned Factory emergency access door positions 6246 | -7/Lower Caves | Discovered new exit (range 3) 6246 | -7/Lower Caves | Identified exit to Lower Caves 7361 | -7/Lower Caves | Entered another Lower Caves area 7375 | -7/Lower Caves | Discovered new exit (range 14) 7378 | -7/Lower Caves | Identified exit to Factory 7465 | -7/Lower Caves | Spotted B-75 Beast 7540 | -7/Lower Caves | Encountered a Warlord checkpoint 7584 | -7/Lower Caves | Spotted 58-JCU(f) 7584 | -7/Lower Caves | Spotted 72-AIO(f) 7585 | -7/Lower Caves | Encountered a Master Thief 7585 | -7/Lower Caves | Encountered a Master Thief 7585 | -7/Lower Caves | Spotted VS-20Z(f) 7586 | -7/Lower Caves | Encountered a Master Thief 7653 | -7/Lower Caves | Discovered new exit (range 12) 7656 | -7/Lower Caves | Identified exit to Data Miner 7656 | -7/Lower Caves | Entered Data Miner 7656 | -7/Data Miner | Discovered new exit (range 6) 7662 | -7/Data Miner | Met Data Miner 7668 | -7/Data Miner | Learned location of Section 7 (-2) 7668 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7672 | -7/Data Miner | Received God Mode back door access code from Data Miner 7696 | -7/Data Miner | Destroyed Data Miner 7701 | -7/Data Miner | Data Conduit disabled 7733 | -7/Data Miner | Identified exit to Proximity Caves 7733 | -7/Data Miner | Entered Proximity Caves 8120 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8145 | -6/Proximity Caves | Entered Factory 8145 | -6/Factory | Evolved 2 slots: Utility x2 8438 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8470 | -6/Factory | Discovered new exit (range 11) 8473 | -6/Factory | Build established: Hacker-Sprinter 8593 | -6/Factory | Discovered new exit (range 9) 8612 | -6/Factory | Sucked down chute 8612 | -6/Factory | Entered Waste 8615 | -6/Waste | Spotted C-40 Crusher 8618 | -6/Waste | Spotted C-40 Crusher 8623 | -6/Waste | Spotted C-40 Crusher 8627 | -6/Waste | EMP discharged 8644 | -6/Waste | Spotted C-40 Crusher 8667 | -6/Waste | Spotted C-40 Crusher 8673 | -6/Waste | Met Warlord forces unprepared to attack 8684 | -6/Waste | Allies destroyed C-40 Crusher 8687 | -6/Waste | Spotted C-40 Crusher 8692 | -6/Waste | Allies destroyed C-40 Crusher 8704 | -6/Waste | Discovered new exit (range 16) 8708 | -6/Waste | Identified exit to Factory 8708 | -6/Waste | Entered Factory 8744 | -6/Factory | Identified exit to Lower Caves 8744 | -6/Factory | Identified exit to Extension 8893 | -6/Factory | Repaired Imp. Propulsion Shielding 8997 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9105 | -6/Factory | Local fabrication network quarantined 9276 | -6/Factory | Entered Lower Caves 9405 | -6/Lower Caves | Spotted B-75 Beast 9541 | -6/Lower Caves | Discovered new exit (range 8) 9572 | -6/Lower Caves | Identified exit to Lower Caves 9573 | -6/Lower Caves | Entered another Lower Caves area 9576 | -6/Lower Caves | Discovered new exit (range 11) 9579 | -6/Lower Caves | Identified exit to Factory 9695 | -6/Lower Caves | Learned Factory security intel 9701 | -6/Lower Caves | Discovered new exit (range 7) 9711 | -6/Lower Caves | Identified exit to Zion 9711 | -6/Lower Caves | Entered Zion 9716 | -6/Zion | Given the Hacking Drone Bay 9724 | -6/Zion | Discovered new exit (range 13) 9746 | -6/Zion | System corruption cleaned by Quarantine Array 9753 | -6/Zion | Learned location of Armory (-4) 9776 | -6/Zion | Learned Factory stockpile data 9843 | -6/Zion | Received a visual enhancement algorithm 9891 | -6/Zion | Learned location of Quarantine (-2) 9943 | -6/Zion | Identified exit to Proximity Caves 9943 | -6/Zion | Entered Proximity Caves 9950 | -5/Proximity Caves | Learned 4 Factory zone layouts 10026 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10053 | -5/Proximity Caves | Entered Factory 10053 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10054 | -5/Factory | Identified exit to Upper Caves 10336 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 10373 | -5/Factory | Build established: Wizard-Sprinter 10456 | -5/Factory | Fabricated Exp. Sensor Array? 10627 | -5/Factory | Sucked down chute 10627 | -5/Factory | Entered Waste 10640 | -5/Waste | Found Adv. Powered Armor 10642 | -5/Waste | EMP discharged 10642 | -5/Waste | System corruption reached 10% 10645 | -5/Waste | Spotted C-40 Crusher 10646 | -5/Waste | Spotted C-40 Crusher 10646 | -5/Waste | Spotted C-40 Crusher 10646 | -5/Waste | Spotted C-40 Crusher 10650 | -5/Waste | Spotted C-40 Crusher 10651 | -5/Waste | Discovered new exit (range 10) 10653 | -5/Waste | Identified exit to Factory 10653 | -5/Waste | Entered Factory 10700 | -5/Factory | Repaired Imp. VTOL Module 10784 | -5/Factory | Discovered exit to Upper Caves (range 16) 10809 | -5/Factory | Entered Upper Caves 10843 | -5/Upper Caves | Crushed by falling debris 11010 | -5/Upper Caves | Learned 4 Factory zone layouts 11114 | -5/Upper Caves | Discovered new exit (range 15) 11118 | -5/Upper Caves | Identified exit to Upper Caves 11131 | -5/Upper Caves | Entered another Upper Caves area 11137 | -5/Upper Caves | Learned Factory interactive machine intel 11139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11226 | -5/Upper Caves | Discovered new exit (range 11) 11228 | -5/Upper Caves | Identified exit to Zhirov 11229 | -5/Upper Caves | Entered Zhirov 11229 | -5/Zhirov | Discovered new exit (range 3) 11235 | -5/Zhirov | Met Zhirov 11243 | -5/Zhirov | Learned location of Testing (-3) 11243 | -5/Zhirov | Learned location of Command (-1) 11244 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11249 | -5/Zhirov | Found Alien Artifact 11249 | -5/Zhirov | Identified Integrated Dissipator 11249 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11303 | -5/Zhirov | Identified exit to Proximity Caves 11303 | -5/Zhirov | Entered Proximity Caves 11415 | -4/Proximity Caves | Spotted B-86 Titan 11440 | -4/Proximity Caves | Discovered new exit (range 9) 11443 | -4/Proximity Caves | Identified exit to Factory 11443 | -4/Proximity Caves | Entered Factory 11443 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11444 | -4/Factory | Identified exit to Research 11444 | -4/Factory | Identified exit to Upper Caves 11445 | -4/Factory | Loaded intel: 46 interactive machine locations 11485 | -4/Factory | Identified exit to Armory 11575 | -4/Factory | Repaired Cld. VTOL Module 11636 | -4/Factory | Discovered exit to Research (range 13) 11699 | -4/Factory | Fabricated Field Propulsion Array (x2) 11725 | -4/Factory | Build established: Hacker-Scout 11729 | -4/Factory | Fabricated Field Propulsion Array? 11790 | -4/Factory | Entered Upper Caves 11880 | -4/Upper Caves | Learned 4 Research zone layouts 11897 | -4/Upper Caves | Encountered a Warlord checkpoint 11982 | -4/Upper Caves | Discovered new exit (range 14) 11986 | -4/Upper Caves | Identified exit to Upper Caves 11994 | -4/Upper Caves | Entered another Upper Caves area 11994 | -4/Upper Caves | Discovered exit to Research (range 12) 11995 | -4/Upper Caves | Identified exit to Warlord 12002 | -4/Upper Caves | Encountered a Warlord checkpoint 12144 | -4/Upper Caves | Entered Warlord 12318 | -4/Warlord | Visited the Vortex Lab 12320 | -4/Warlord | Found Prototype Piercing Weapon 12322 | -4/Warlord | Found Prototype Piercing Weapon 12337 | -4/Warlord | Warlord's base attacked by MAIN.C 12373 | -4/Warlord | Met Warlord 12378 | -4/Warlord | Opened Warlord's prototype stash 12391 | -4/Warlord | Found Prototype Device 12391 | -4/Warlord | Identified Thermal Barrier 12399 | -4/Warlord | Found Prototype Processor 12402 | -4/Warlord | Found Prototype Reactor 12442 | -4/Warlord | Opened side exit 12466 | -4/Warlord | Discovered new exit (range 15) 12474 | -4/Warlord | Identified exit to Proximity Caves 12475 | -4/Warlord | Entered Proximity Caves 12833 | -3/Proximity Caves | Discovered exit to Research (range 7) 12844 | -3/Proximity Caves | Entered Research 12844 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12845 | -3/Research | Identified exit to Research 12876 | -3/Research | Identified exit to Testing 12918 | -3/Research | Repaired Adv. Powered Armor 13214 | -3/Research | Fabricated Lgt. Regenerative Plating? 13270 | -3/Research | Entered Testing 13292 | -3/Testing | Found Prototype Processor 13405 | -3/Testing | Discovered exit to Research (range 12) 13414 | -3/Testing | Identified Exp. Target Analyzer 13414 | -3/Testing | Identified Spectral Analyzer 13507 | -3/Testing | Found Prototype Device 13507 | -3/Testing | Identified EM Disruption Field 13693 | -3/Testing | Found Antimissile System 13748 | -3/Testing | Central database locked down 13752 | -3/Testing | Found Enh. Force Lance 13757 | -3/Testing | Found Prototype Device 13757 | -3/Testing | Identified Exp. Thermal Shield 13760 | -3/Testing | Found Prototype Device 13760 | -3/Testing | Identified Exp. Shield Generator 13861 | -3/Testing | Found Prototype Hackware 13861 | -3/Testing | Identified Ghost Barrier 13903 | -3/Testing | Found Prototype Device 13903 | -3/Testing | Identified AEGIS Remote Shield 13965 | -3/Testing | Build established: Hacker-Mutant 14103 | -3/Testing | Entered Research 14103 | -2/Research | Warlord forces began assault on 0b10 14103 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14104 | -2/Research | Identified exit to Quarantine 14213 | -2/Research | Research machine network offline 14222 | -2/Research | Spotted B-90 Cyclops 14236 | -2/Research | Spotted B-90 Cyclops 14311 | -2/Research | Found Exp. Focal Shield 14341 | -2/Research | Entered Quarantine 14360 | -2/Quarantine | Found Alien Slashing Weapon 14386 | -2/Quarantine | Cryocooling Duct disabled 14390 | -2/Quarantine | Cryocooling Duct disabled 14399 | -2/Quarantine | Found Alien Artifact 14401 | -2/Quarantine | Ambient heat levels rising (+20) 14401 | -2/Quarantine | Non-combat units ordered to evacuate 14405 | -2/Quarantine | Ambient heat levels rising (+20) 14405 | -2/Quarantine | Combat units ordered to evacuate 14418 | -2/Quarantine | Build established: Hacker-Sprinter 14504 | -2/Quarantine | Found Alien Impact Weapon 14505 | -2/Quarantine | Quarantine Guard activated 14606 | -2/Quarantine | Found Alien Artifact 14611 | -2/Quarantine | Found Alien Artifact 14616 | -2/Quarantine | Found Alien Artifact 14634 | -2/Quarantine | Identified Core Reset Matrix 14634 | -2/Quarantine | Identified Terrabomb (x3) 14648 | -2/Quarantine | Spotted Fortress 14668 | -2/Quarantine | Discovered new exit (range 6) 14669 | -2/Quarantine | Identified exit to Section 7 14669 | -2/Quarantine | Entered Section 7 14680 | -2/Section 7 | Found Alien Artifact 14723 | -2/Section 7 | Spotted S7 Guard 14734 | -2/Section 7 | Found Alien Artifact 14739 | -2/Section 7 | Spotted B-90 Cyclops 14876 | -2/Section 7 | Spotted S7 Guard 14883 | -2/Section 7 | Discovered new exit (range 16) 14887 | -2/Section 7 | Identified Integrated Reactor 14887 | -2/Section 7 | Identified Integrated Singularity Reactor 14893 | -2/Section 7 | Identified exit to Access 14893 | -2/Section 7 | Entered Access 14893 | -1/Access | Evolved 2 slots: Weapon x2 14912 | -1/Access | Spotted B-99 Colossus 15028 | -1/Access | Repaired Field Propulsion Array 15031 | -1/Access | Identified Sigix Broadsword 15048 | -1/Access | Spotted B-99 Colossus 15061 | -1/Access | Identified exit to Surface 15061 | -1/Access | Identified exit to Command 15104 | -1/Access | Crushed by falling debris 15223 | -1/Access | Fabricated Adv. Sensor Array (x1) 15255 | -1/Access | Identified Vortex Chain Reactor 15275 | -1/Access | Core integrity fell below 50% 15275 | -1/Access | Identified Core Stripper 15281 | -1/Access | System corruption reached 10% 15307 | -1/Access | Core integrity fell below 20% 15323 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15278_ Slug penetrates G-73 Enforcer. 15278_ G-73 Enforcer destroyed. 15284_ Penetrated by Slug. 15284_ Sigix Broadsword destroyed. 15284_ Slug penetrates Wall. 15286_ Wave Collapse Detector explodes. 15286_ H-88 Terminator destroyed. 15286_ S-43 Plague destroyed. 15286_ G-73 Enforcer destroyed. 15286_ Penetrated by Slug. 15291_ System corrupted: Component data lost. 15295_ Imp. Hacking Suite destroyed. 15304_ Triggered EM Surge Trap. 15304_ The floor emits a surge of raw power. 15304_ System corrupted (+3). 15305_ Triggered EM Surge Trap. 15305_ The floor emits a surge of raw power. 15305_ System corrupted (+4). 15309_ System corrupted: Matter fused (-5). 15316_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? """ """ """ #???# | | ???? #???### | | ???? ####??# | | ????=! #??# | | ????!! ### "# #??# | | ??????????????# ??# #??# | | ??????????????????# #??# | | ??????????????????# ######### #??# | | ??????????????????# #???????###### #??# | | ??????????????????# #????????????# ####+ | | ??????????????????# #????????????# ## | | ??????????????????#########????????????# ## | | ??????????????????????????????????????## ## | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# + | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ?????????????????###################### # | | ?????????????????# # | | ?????????????????# R # | | ?????????????????# #### | | ?????????????????# #??? | | ?????????????????# R #??? | | ?????????????????# @ #??? | | ?????????????????# u #??? | | ????????#####????# ################### #??? | | ???????? ????# #?????????????????# #??? | | ???????? = ???# ##????????????????# #### | | ????????? ???# ##############????# | | ????????? ??# # #????# | | ??????????""" ??# k # #????# | | ?????????"""" ?# # #????# | | ?????????"""" =?# k # #????# | | ?????????"""" # A # #????# | | ?????? """"" # # #????# | | ????# /R + ###### | | ????# ! #u # """""" + | | ????# [ # # """""" ####### | | ???############### # """""" #?????# #### | | ???# # """""" #?????# #??? | | ???# # """""" ##????# #??? | | ???# #################### #### | | ???# | | ???# ##### ########### | | #### #???# #????# # | | #???# #????# * + | | ##########+##+#???#+#????# #### =* | | #?????????????????# ???# #??# !* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 210 Cloak Strength 5 Armor Coverage 150 Resistance: EM 50 Core Shielding 20 Propulsion Shielding 66 Reclamation Efficiency 25 Evasion (%) 76 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 20 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Field Propulsion Array | x2 | -4/Factory Field Propulsion Array | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Adv. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyOmegaStorm Manual? 0 Play Time 03:55:13 Cumulative 146.9 hours Start 2021.06.24 @ 14:34:59 End 2021.06.24 @ 21:08:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d646a4-2b0b-4c15-b89a-8bcfe896fac9