Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 11:33:00 Player: Err. String Expected Got Nil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (644) 3220 Value Destroyed (32617) 32617 Prototype IDs (98) 1960 Alien Tech Used (4) 800 Bonus (19973) 19973 TOTAL SCORE: 70870 Bonus ------- High Alert Combat Kills 4067 Follower Combat Kills 812 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1570 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -976 Cogmind --------- Core Integrity 901/1600 Matter 221/300 Energy 170/190 System Corruption 11% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Matter Filter Advanced Kinecellerator Advanced Reaction Control System Advanced Hacking Suite Advanced System Shield > --- WEAPON (5) ------- Railgun Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Sensor Array Powered Armor Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Experimental Transmission Jammer Experimental Phase Shifter Advanced Powered Armor Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Thunder Leg Centrium Leg Centrium Leg Advanced Cooling System Experimental Sensor Array Advanced Powered Armor Improved Thermal Shield Advanced Force Field Advanced Point Defense System Advanced Point Defense System High-powered Transdimensional Reconstructor Subatomic Replicator HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Tesla Bomb Launcher Improved Plasma Cutter [Rating: 244] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Advanced Powered Armor Artifact Phase Armor Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 527 | 1 12 2 25 18 24 14 18 6 6 1 8 35 20 12 3 . . 7 9 2 2 36 17 3 4 5 24 23 3 . 13 1 29 35 22 36 6 5 40 Power 58 | . 1 . 3 1 1 1 2 . . . . 5 1 1 . . . . 1 1 1 8 3 . . 1 2 1 . . 1 . 4 2 6 9 . . 2 Engine 14 | . 1 . 3 1 1 1 . . . . . 2 . 1 . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . Core 12 | . . . . . . . 2 . . . . 2 . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . Reactor 32 | . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . 1 2 1 . . 1 . 4 2 6 9 . . 2 Propulsion 143 | . 2 . 10 6 11 7 4 3 3 . 4 7 10 3 . . . 5 2 . 1 12 6 3 . 3 9 5 . . 6 . . 6 4 5 2 1 3 Treads 34 | . . . 10 6 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 100 | . 2 . . . . . 4 3 3 . 4 7 10 3 . . . 5 2 . 1 12 2 1 . 3 9 5 . . 6 . . 6 4 5 2 1 . Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 183 | 1 3 . 4 4 9 2 11 . 2 . 1 13 6 2 2 . . 1 4 . . 7 5 . 2 1 6 14 . . 4 . 17 11 8 16 2 3 22 Device 118 | 1 1 . 2 2 3 1 6 . 2 . 1 9 5 2 1 . . 1 2 . . 5 3 . 2 . 4 12 . . 2 . 13 5 6 13 2 1 11 Storage 8 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Processor 21 | . . . 1 . 1 . 2 . . . . . 1 . . . . . 1 . . . 2 . . . . 1 . . 2 . 1 2 . . . 1 6 Hackware 13 | . . . . 1 1 . 2 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 Protection 22 | . . . . . 4 1 . . . . . 1 . . 1 . . . 1 . . 2 . . . 1 2 . . . . . 1 2 2 2 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 143 | . 6 2 8 7 3 4 1 3 1 1 3 10 3 6 1 . . 1 2 1 . 9 3 . 2 . 7 3 3 . 2 1 8 16 4 6 2 1 13 Energy Gun 71 | . 4 1 2 . . 2 . 1 . . 2 7 2 2 1 . . 1 1 . . 6 2 . 1 . 4 1 1 . 1 1 5 10 4 1 1 1 6 Energy Cannon 26 | . . . 2 2 . . . 1 . . 1 1 . 2 . . . . 1 1 . 1 1 . . . 2 1 1 . 1 . 1 1 . 4 1 . 1 Ballistic Gun 18 | . 1 . 4 3 3 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 Ballistic Cannon 5 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Launcher 11 | . 1 . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Special Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . 1 1 4 1 1 . 1 . . . . 3 1 4 . . . . . . . . . . 1 4 . 1 . . 7 . 9 11 4 10 1 . 1 Corrupted Parts 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 34 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Parts Lost 117 | . 2 1 1 1 4 1 4 1 4 . 1 1 7 . . . . 2 . 3 . 16 11 1 1 . 6 3 . . 1 4 1 10 1 7 . . 22 Power 25 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . 2 . 5 3 . . . . 1 . . . . . 2 . 4 . . 4 Propulsion 32 | . . . . . 3 . . 1 4 . 1 . 3 . . . . . . 1 . 6 6 1 . . 1 1 . . . . . 2 . . . . 2 Utility 31 | . . 1 . 1 1 . 2 . . . . . 1 . . . . 2 . . . 1 1 . . . 3 . . . . 1 1 5 . 3 . . 8 Weapon 29 | . 1 . . . . 1 1 . . . . . 3 . . . . . . . . 4 1 . 1 . 2 1 . . 1 3 . 1 1 . . . 8 Highest Loss Streak 21 | . 1 1 1 1 3 1 3 1 2 . 1 1 4 . . . . 2 . 3 . 9 4 1 1 . 4 2 . . 1 3 1 5 1 3 . . 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Average Backups 18 | 6 12 14 19 19 19 19 19 19 19 18 19 19 19 19 19 20 20 19 19 19 15 18 17 20 19 18 19 19 20 20 19 19 19 19 17 16 18 19 13 Power 1 | 1 1 1 . 1 1 . 1 1 1 1 1 . 1 2 2 2 2 2 2 1 . . 1 2 1 2 2 1 1 1 1 2 1 1 1 1 2 2 1 Propulsion 3 | 4 3 3 5 5 3 3 2 4 3 1 1 3 3 2 2 2 2 2 3 4 3 3 1 1 2 1 2 4 4 4 3 3 3 3 3 2 3 3 1 Utility 8 | . 3 3 5 5 6 7 7 7 8 9 11 9 8 11 11 11 11 10 10 10 9 11 8 10 9 9 9 9 10 10 10 11 9 8 5 6 8 7 4 Weapon 4 | 1 4 6 6 6 7 6 7 5 6 6 4 4 4 3 3 4 4 3 3 2 1 2 4 5 5 4 3 2 3 3 2 1 3 4 5 4 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 102 | . 8 2 5 3 4 8 . 3 . 1 1 6 3 1 . . . 1 . . . 4 2 . 2 . 5 . . . 3 . 10 2 5 6 1 4 12 Power 19 | . . . . 2 1 1 . . . . . 2 1 . . . . 1 . . . . 1 . 1 . 3 . . . 1 . 1 . 2 1 . . 1 Propulsion 20 | . 4 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 2 . 3 3 1 . 2 Utility 27 | . 2 . 2 1 2 . . . . 1 . 3 . 1 . . . . . . . 2 1 . 1 . 1 . . . . . 4 1 . 2 . 1 2 Weapon 34 | . 2 2 3 . 1 6 . 3 . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 3 1 . . . 3 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 97 99 99 98 99 97 99 99 100 100 99 99 97 100 100 83 99 99 82 82 95 94 98 99 84 99 99 100 100 96 88 96 98 90 87 81 83 70 Engine 3 | . 13 14 11 11 8 8 . . . . . 1 . 3 6 6 6 6 11 5 . . 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 7 7 3 . . . . . . . . . 7 7 11 11 6 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 6 2 . . . . . 2 11 1 . . . 3 5 10 10 10 7 5 11 14 12 12 8 8 6 Treads 5 | . . . 32 33 35 35 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . 28 28 . . . . 28 30 29 30 30 33 32 30 33 33 33 33 29 26 27 28 23 1 . 20 28 26 26 26 26 26 23 22 17 17 17 16 8 Device 14 | . 14 11 9 8 10 8 19 9 7 7 7 18 19 20 19 19 20 15 13 8 13 15 18 16 17 16 15 16 15 15 14 14 17 18 17 18 16 16 12 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 11 | . . . 1 . 1 2 6 15 15 15 15 13 13 13 13 13 13 13 16 17 17 15 15 17 17 17 17 15 15 15 15 15 18 17 13 13 13 11 14 Protection 2 | . . . . . 3 5 2 4 7 7 6 1 . . . . . 2 3 2 . 2 . . . . . . . . . . . . 3 2 4 7 4 Energy Gun 9 | . 23 27 5 . . . 6 6 7 7 8 12 12 8 6 6 1 8 10 5 . 7 8 11 10 . 8 19 17 15 16 9 12 14 15 6 4 7 10 Energy Cannon 6 | . . . 8 10 9 8 7 7 7 7 5 5 5 10 13 12 2 10 5 4 5 5 6 5 5 . 7 1 3 5 2 5 3 3 . 9 11 12 2 Ballistic Gun 3 | . 3 . 19 21 17 17 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 244 | 7 13 13 21 25 32 33 54 52 51 47 52 76 81 81 81 82 80 83 95 94 87 89 87 72 76 99 110 127 127 127 156 152 167 189 213 233 224 243 244 Average Rating 95 | 6 10 12 18 22 28 31 51 48 48 45 49 70 76 75 79 80 62 80 91 79 80 80 78 68 68 74 102 122 124 127 136 131 158 168 206 216 219 238 185 On Entrance 89 | 6 7 13 13 19 24 32 32 52 48 45 47 52 72 81 79 80 80 80 82 94 64 87 87 73 68 70 99 109 124 127 127 152 123 166 189 211 219 218 239 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 5 . . . 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 11 30 30 59 60 67 66 68 70 69 65 68 77 78 80 85 79 79 85 93 90 83 92 99 94 89 102 116 109 102 102 112 112 142 128 137 198 184 192 182 Greatest Support 182 | 20 20 20 60 60 80 80 80 80 75 65 75 96 94 92 92 92 92 106 112 112 111 111 90 62 56 125 135 125 125 125 140 138 138 152 182 182 180 182 182 Greatest Overweight (x) 2 | . 1 1 1 . 1 1 . . 1 . 1 1 1 1 . . . . . . . 1 2 2 1 2 . . . . . . 1 1 . 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 13 14 19 19 19 19 19 19 19 18 19 19 19 19 19 20 20 19 19 19 15 18 17 19 19 19 19 19 20 20 19 19 19 19 19 19 20 19 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 19 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 16% | Mutant 14% | Scavenger-Gunner 11% | Gunner 7% | Skirmisher 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Skirmisher | -2/Section 7 Tank | -1/Access Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 16459 | 210 511 111 786 556 777 721 454 175 202 29 286 911 539 226 85 56 . 229 329 . . 913 672 171 77 140 958 406 134 . 400 85 846 940 567 1126 224 300 1307 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Salvage Created 33289 | 95 640 49 1711 1355 1582 938 514 390 210 . 391 2461 1451 343 121 186 . 909 486 . . 1713 2052 375 68 344 2046 959 67 . 622 341 1305 1697 802 3407 435 604 2620 Parts 1468 | 4 51 5 100 90 80 62 24 16 10 . 22 100 74 13 4 6 . 28 27 . . 70 68 10 5 1 71 32 2 . 14 16 60 72 32 135 16 30 118 Haulers Intercepted 24 | . 1 . 5 6 5 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . Recyclers Shooed 31 | . 1 . 2 4 2 . 1 . . . . 7 . . . . . . . . . . 8 1 . . 2 . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . 7 8 . 17 . . . 7 3 . 20 . . . . . 5 3 1 61 . . . . 15 . . . . . . . Prevented 70 | . . . . . . . . . 1 . 9 . . . . . . 52 . . . . . 5 . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 482 | . 20 2 28 21 20 30 8 5 6 . 8 26 30 8 2 6 . 15 7 . . 38 14 3 1 . 28 8 1 . 11 5 16 21 12 30 5 8 39 Melee 7 | . . . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Guns 187 | . 17 . 16 6 8 12 5 1 1 . 1 13 16 1 . . . 4 2 . . 8 4 1 1 . 5 5 . . 1 2 12 15 2 5 . 1 22 Cannons 164 | . . . 12 9 11 10 2 . . . 2 8 6 5 2 3 . 8 4 . . 14 7 2 . . 15 . 1 . 4 3 1 . . 17 3 6 9 AOE 76 | . 3 2 . 4 1 6 . 3 4 . 5 3 5 . . 3 . . . . . 14 . . . . 4 . . . 4 . . 3 8 1 . . 3 Classes Destroyed 33 | 2 6 . 3 1 . 3 . 2 . . . . 3 . . . . 1 . . . 1 . 1 . . 1 . . . 1 . . 2 1 3 . 1 1 Worker 31 | . 3 . 2 1 4 . 1 . . . . 2 . . . . . . 2 . . . 4 . . . . . . . . . . . . 8 . . 4 Builder 16 | . . . . 1 1 . 1 . . . . 2 . . . . . . 1 . . . 2 . . . 2 1 . . . . 1 2 . 2 . . . Tunneler 7 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Hauler 24 | . 1 . 5 6 5 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 . . . Recycler 34 | 1 . 1 1 3 3 . . . . . . 8 . . . . . . . . . . 7 . . . 2 2 . . . . . 1 . 2 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Operator 13 | . 1 . 3 . 2 . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 26 | . 3 . 3 2 1 . . . . . . 3 . . . . . . . . . . 2 . . . 2 . . . . . . 3 1 2 . . 4 Swarmer 106 | . 12 2 4 4 4 14 . 4 4 . 3 9 12 3 . . . 2 . . . 9 . . . . 4 . . . . . . . 5 . 1 . 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 146 | . 8 . 16 10 10 5 6 . . . 3 7 7 4 2 4 . 7 3 . . 15 1 1 1 . 12 5 1 . 5 3 2 6 . 2 . . . Brawler 11 | . . . 1 . . 1 . . . . . 1 1 . . . . 2 1 . . 1 1 . . . . . . . 1 1 . . . . . . . Duelist 9 | . . . . . . 1 . . . . . 1 . . . 2 . 1 . . . 1 . . . . . . . . 2 . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 59 | . . . 7 7 6 5 1 . . . . 3 4 . . . . . 1 . . 7 1 . . . 4 . . . . . 5 . 1 . 1 . 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 48 | . . . . . . 2 1 . 2 . 2 . 2 . . . . 2 . . . 1 2 2 . . 6 2 . . 1 . . 3 3 15 . . 2 Programmer 74 | . . . . . . . . 1 . . . 5 1 . . . . . 2 . . 2 9 . . . . 1 . . . 1 9 8 . 11 3 5 16 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 2 13 2 11 6 7 7 2 4 5 . 6 7 9 5 2 4 . 7 4 . . 5 4 2 1 . 9 6 1 . 5 4 3 5 6 10 2 4 5 Combat Bots Only 10 | . 10 2 8 4 7 7 2 4 5 . 6 6 9 5 2 4 . 7 4 . . 5 4 1 1 . 8 4 1 . 5 4 3 4 6 7 2 4 4 Max Kills in Single Turn 5 | 1 4 1 2 5 2 2 2 3 1 . 3 3 4 1 1 1 . 1 3 . . 4 1 1 1 . 3 1 1 . 2 1 2 2 3 3 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 3 1 . 4 1 2 . 3 1 . 3 2 4 . . 1 . . . . . 4 . . . . 3 . . . 2 . . 2 3 1 . . 2 Melee 1 | . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3132 | . 71 5 88 47 117 94 100 16 32 . 29 152 270 35 . 7 . 82 25 2 . 222 96 11 5 . 142 51 28 . 88 55 76 170 40 424 34 38 480 Missed 967 | . 21 2 18 13 22 23 20 3 12 . 8 55 91 9 . 2 . 31 7 . . 63 23 6 2 . 43 16 13 . 27 19 25 44 25 129 9 17 169 Hits 2165 | . 50 3 70 34 95 71 80 13 20 . 21 97 179 26 . 5 . 51 18 2 . 159 73 5 3 . 99 35 15 . 61 36 51 126 15 295 25 21 311 Melee 26 | . . . . . . 3 . . . . . . . 1 . . . . 1 2 . 8 1 . . . . . . . . 1 . 7 . 2 . . . Projectile 2139 | . 50 3 70 34 95 68 80 13 20 . 21 97 179 25 . 5 . 51 17 . . 151 72 5 3 . 99 35 15 . 61 35 51 119 15 293 25 21 311 AOE 9 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Critical Strikes 96 | . . . 2 . 7 4 1 1 . . . 1 2 1 . . . 2 . 2 . 4 2 . 1 . 6 1 . . 4 4 6 3 2 15 2 . 23 Part Disruptions 11 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . 1 . . 3 Damage Taken 35168 | . 453 24 857 474 1597 969 1340 198 322 . 360 1025 2347 438 . 95 . 984 401 92 . 3475 1439 51 57 . 1908 700 191 . 1100 475 644 2592 650 4161 294 360 5095 Core 4222 | . 56 . 160 47 217 86 144 29 49 . 28 67 373 111 . 59 . 128 19 . . 396 102 20 18 . 193 38 49 . 189 71 37 322 36 437 42 . 699 Absorbed by Shields 5075 | . . . . . . . 84 . . . . 136 164 . . . . . . . . 13 . . . . 84 148 . . . 294 526 198 . 2105 237 218 868 Redirected to Core 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . Ignored by Resistances 2097 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 . 58 223 . . 164 317 1089 Regen/Repaired (Parts) 1028 | . . . . 90 81 . . . . . . . . 244 . . . 9 . . . . 426 . . . . . . . 148 . . . 30 . . . . Core Remaining (%) 56 | 100 . 77 . 48 . 44 . . . . 64 . . . . . . 13 . . . . . . . . 25 . . . . 69 . 72 . . 58 . 56 Volleys Fired 1830 | 4 65 5 80 61 76 84 36 5 12 . 43 113 97 18 9 10 . 47 34 24 . 143 98 17 15 21 79 48 8 2 30 32 90 79 21 128 24 24 148 Largest 5 | 2 2 2 3 3 3 3 3 2 3 . 2 3 3 3 3 3 . 3 3 3 . 3 3 3 2 1 3 4 4 1 4 4 4 4 4 4 4 5 5 Hottest 498 | 80 112 89 168 136 140 143 187 143 171 . 153 265 260 264 209 215 . 240 261 261 . 260 277 248 179 20 294 380 356 94 406 406 353 356 320 426 418 498 483 Shots Fired 4274 | 8 127 8 229 173 224 178 89 6 29 . 51 249 213 42 13 17 . 139 66 25 . 266 212 35 17 21 177 123 11 2 78 54 211 211 43 341 60 78 448 Gun 2450 | 8 125 3 180 112 148 100 54 1 17 . 7 153 149 12 2 3 . 56 32 2 . 114 96 18 2 . 64 112 9 2 42 20 149 156 31 125 11 26 309 Cannon 1717 | . . 2 49 60 75 72 35 3 8 . 39 94 59 30 11 10 . 83 34 23 . 141 116 17 15 . 102 11 2 . 31 34 62 50 3 211 49 52 134 Launcher 86 | . 2 3 . 1 1 6 . 2 4 . 5 2 5 . . 4 . . . . . 11 . . . . 11 . . . 5 . . 5 9 5 . . 5 Special 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Kinetic 665 | . 47 2 141 112 148 99 26 . 8 . . . . . . . . . . . . 10 . . . . . . . . . . 3 . . . . . 69 Thermal 3502 | 8 78 3 88 60 75 73 63 4 17 . 46 247 208 42 13 13 . 139 66 25 . 245 212 35 17 21 166 123 11 2 60 54 208 206 34 336 60 78 366 Explosive 63 | . 2 3 . 1 1 2 . 2 . . . 2 5 . . 4 . . . . . 11 . . . . 11 . . . 5 . . 5 4 . . . 5 Electromagnetic 44 | . . . . . . 4 . . 4 . 5 . . . . . . . . . . . . . . . . . . . 13 . . . 5 5 . . 8 Robot Hit Streak 39 | 2 10 2 18 25 15 9 18 1 9 . 9 39 20 10 7 8 . 16 14 17 . 26 18 5 3 8 31 16 4 . 13 11 26 15 10 13 8 8 16 Robot Miss Streak 8 | 2 5 1 4 2 2 3 2 . 3 . 2 2 2 3 1 1 . 3 2 . . 4 3 2 1 1 8 3 . . 3 2 4 3 1 6 3 3 8 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 5 . 2 . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 Shots Hit Robots 2499 | 3 70 2 135 106 142 81 60 16 18 3 16 162 128 24 3 11 . 94 40 3 . 157 146 19 3 17 122 75 4 . 61 29 110 124 22 170 24 39 260 Core Hits 1112 | 3 36 6 55 42 56 38 20 12 9 . 13 74 56 10 2 13 . 31 19 . . 80 47 10 2 9 69 33 2 . 34 11 42 57 27 80 4 12 98 Critical Kills 24 | . . . 1 3 . . . . . . . . 2 1 . . . . 1 . . 1 3 . . . 1 . . . 1 . . 1 . 3 2 1 3 Critical Parts Destroyed 6 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 67 | . . . 1 3 2 . 1 . 1 . 1 7 9 2 1 . . 3 5 . . 4 6 1 . . 1 1 . . 2 . . 1 . 3 2 1 9 Burn 31 | . . . . . . . 1 . 1 . 1 7 4 1 1 . . 3 4 . . 3 3 1 . . . 1 . . . . . . . . . . . Meltdown 21 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . 1 3 . . . 1 . . . 1 . . 1 . 3 2 1 3 Destroy 9 | . . . 1 . 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 54 | . . . . . . . 12 19 3 4 9 1 . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . 12 19 3 1 9 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 2 7 . 3 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83613 | 33 1086 222 2566 2370 3148 2000 1647 1197 439 . 803 4335 3888 737 85 999 . 2910 1358 80 . 5230 4427 530 83 276 4649 2164 105 . 2889 962 3464 4942 2018 7960 1156 1593 11262 Guns 39310 | 33 940 18 1841 1058 1469 823 736 17 177 . 85 2701 2113 192 20 64 . 873 662 43 . 1562 1765 267 49 . 1157 2101 71 . 1078 471 2985 3591 591 2468 136 513 6640 Cannons 30436 | . . 48 712 1107 1608 859 537 . 131 . 154 1208 1058 545 65 169 . 2037 473 37 . 2371 2662 263 34 . 2438 63 34 . 856 491 400 682 . 3969 899 1080 3446 Explosions 11439 | . 134 156 . 195 50 318 . 201 131 . 485 373 717 . . 766 . . 214 . . 1297 . . . . 840 . . . 955 . . 669 1388 1253 121 . 1176 Melee 1754 | . . . . . . . 374 979 . . 79 . . . . . . . . . . . . . . . 214 . . . . . . . . 108 . . . Ramming 398 | . 12 . 13 10 21 . . . . . . 53 . . . . . . 9 . . . . . . . . . . . . . 79 . 39 162 . . . Kinetic 7809 | . 382 48 1389 1058 1469 823 348 . 76 . . . . . . . . . . . . 110 . . . . . . . . . . 70 . . 108 . . 1928 Thermal 62214 | 33 558 18 1164 1107 1608 859 925 17 232 . 381 3909 3171 737 85 233 . 2910 1135 80 . 3823 4427 530 83 276 3595 2164 105 . 1533 962 3315 4273 591 6690 1035 1593 8057 Explosive 8814 | . 134 156 . 195 50 245 . 201 . . . 373 717 . . 766 . . 214 . . 1297 . . . . 840 . . . 955 . . 669 705 . 121 . 1176 Electromagnetic 2732 | . . . . . . 73 . . 131 . 343 . . . . . . . . . . . . . . . . . . . 401 . . . 683 1000 . . 101 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1646 | . . . . . . . 374 979 . . 79 . . . . . . . . . . . . . . . 214 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 1 1 . . . . 2 5 5 1 20 2 2 2 2 2 2 2 1 25 25 33 44 44 44 44 44 2 2 2 2 11 8 19 14 28 29 3 11 Average Corruption 13 | . 1 1 . . . . 1 2 1 1 11 2 2 2 2 2 2 2 1 15 25 30 36 44 44 44 44 1 2 2 2 10 5 12 13 20 28 2 7 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 870 | . 10 4 . . . . 3 15 6 1 22 12 21 7 6 7 . 14 4 15 2 83 103 19 14 20 114 12 3 2 . 29 23 65 28 108 31 4 63 Message Errors 191 | . 3 1 . . . . 2 6 1 . 3 4 5 . 3 1 . 3 1 2 1 25 18 3 3 5 22 2 1 1 . 9 9 14 4 18 6 1 14 Matter Fused 170 | . . 2 . . . . . . 3 1 5 1 5 1 1 1 . 3 1 1 1 14 26 7 2 4 24 4 . . . 6 1 14 5 20 6 . 11 Heat Flow Errors 82 | . . . . . . . . 2 1 . 4 2 1 1 . . . 1 1 . . 5 9 2 4 4 11 1 . . . 4 2 3 5 7 6 1 5 Energy Discharges 97 | . 1 . . . . . 1 3 . . 2 1 2 4 1 2 . 3 . 4 . 9 8 4 3 5 11 . 1 1 . 4 3 4 2 13 2 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Parts Fused 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 3 1 1 . . . Data Loss (minor) 110 | . 2 . . . . . . 2 . . 5 1 3 1 . 1 . 1 . 2 . 11 15 2 1 2 8 1 1 . . 2 5 8 5 16 5 1 9 Data Loss (major) 39 | . 1 . . . . . . 1 . . 1 . 2 . 1 . . 1 . . . 1 3 . . . 7 1 . . . 2 1 3 3 5 . 1 5 Misfires 43 | . 2 1 . . . . . . 1 . 2 . 1 . . 1 . . . . . 3 3 . . . 5 2 . . . 1 . 3 3 4 2 . 9 Alerts 15 | . 1 . . . . . . . . . . 1 1 . . . . . . . . 2 2 1 . . 1 1 . . . . . 1 . 2 . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . . . . . 1 . 3 . . . Weapon Failures 100 | . . . . . . . . . . . . 2 1 . . 1 . 2 . 1 . 10 16 . . . 25 . . . . 1 2 11 . 19 4 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1813 | . . 7 . . 23 14 . 253 13 . 67 141 40 5 . 5 . 5 17 . . 72 237 81 . . 90 . . . 37 . . 63 51 149 197 55 191 Projectiles 1082 | . . . . . 23 . . . 13 . 2 129 17 5 . . . 5 7 . . 18 237 81 . . 51 . . . 6 . . 63 . 104 106 55 160 Explosions 353 | . . 7 . . . 14 . . . . . 9 23 . . 5 . . 10 . . 54 . . . . 39 . . . 31 . . . 27 12 91 . 31 Melee 378 | . . . . . . . . 253 . . 65 3 . . . . . . . . . . . . . . . . . . . . . . 24 33 . . . Knockbacks 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 700 | . . . . 12 . 73 . . . . . . 74 . . . . . . . . 220 . . . . 78 . . . 64 . . . 52 26 101 . . Shots 18 | . . . . 1 . 4 . . . . . . 2 . . . . . . . . 4 . . . . 2 . . . 1 . . . 2 1 1 . . Rammed 9 | . . . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 3 . 2 3 4 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 7 . . . Kicked 17 | . 3 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 7 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 72 102 54 264 236 209 291 309 226 273 . 321 226 9 195 24 66 . 370 351 220 . 309 366 279 229 217 320 256 162 . 237 320 372 306 247 224 279 42 226 Average Temperature 79 | 38 33 26 66 54 53 87 99 83 61 . 107 57 7 70 12 22 . 115 94 88 . 90 83 97 71 97 66 88 69 . 122 110 116 86 80 67 90 13 60 Received Heat Transfer 5388 | . 108 . 318 165 777 324 418 . . . 48 190 439 126 . 45 . 282 63 . . 843 27 . 45 . 331 75 . . 235 70 70 157 9 114 4 12 93 Effects 13 | . . . . . . . . 2 . . 3 . . . . . . 2 1 . . 1 1 1 . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . 2 . . 3 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Parts Fried 24 | . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 12 7 . . . Impact Corruptions 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Robots Melted 47 | . . . . 3 . . . . 1 . . 2 3 1 . . . 3 1 . . 2 6 . . . 3 3 . . 2 . 3 3 . 3 2 1 5 Combat Hostiles 41 | . . . . 2 . . . . 1 . . 2 2 1 . . . 3 1 . . 2 3 . . . 2 3 . . 2 . 3 3 . 3 2 1 5 Parts Melted 264 | . 2 . 2 9 4 2 2 . 2 . . 29 21 4 . 2 . 7 8 . . 15 26 4 . . 17 11 1 . 4 . 21 15 2 12 4 14 24 Heat Transferred 85088 | 75 1243 37 2183 1591 2109 1147 1517 37 546 . 646 8445 6030 1153 211 335 . 3879 1813 111 . 5517 6599 918 124 545 5476 3023 148 . 1794 1073 3922 4810 672 6712 851 1480 8316 Parts Sabotaged 14 | . . . . . . 10 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 7 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 . 2 2 2 5 3 . . . . 2 5 3 . . . . 1 . . 4 3 . . . . 3 . . . . 1 1 2 3 2 1 3 Low Security (%) 34 | 100 51 100 32 52 49 . . . . . . 46 . . . . . . 87 100 100 9 . . . . . . . . . . 73 66 58 39 . 23 9 Level 1 22 | . 48 . 10 34 33 12 . . . . . 44 . . . . . . 12 . . 17 . . . . . . . . . . 26 33 37 9 20 76 26 Level 2 19 | . . . 57 13 17 12 . . . . . 8 13 . . . . . . . . 12 96 . . . . 67 . . . . . . 4 20 79 . 18 Level 3 17 | . . . . . . 33 100 . . . . . 30 100 . . . . . . . 36 3 . . . . 32 . . . . . . . 29 . . 45 Level 4 5 | . . . . . . 33 . . . . . . 45 . . . . . . . . 24 . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . 8 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1734 | 10 324 88 606 479 430 1652 921 . . . . 605 1734 936 . . . . 223 69 14 1390 729 . . . . 823 . . . . 270 389 430 823 550 341 1049 Initial 910 | . . 55 . 208 190 265 867 . . . . 61 422 910 . . . . 42 65 . 9 729 . . . . 814 . . . . . 147 204 85 449 301 202 Average 443 | 3 168 16 364 237 235 1000 832 . . . . 191 1133 842 . . . . 76 23 . 763 608 . . . . 656 . . . . 93 178 212 441 444 251 611 Influence Increases 19809 | 10 667 103 1128 735 732 1417 383 125 165 . 383 1021 1502 294 65 140 . 356 386 24 14 1541 604 85 110 15 768 961 35 . 220 165 616 820 505 1379 316 366 1653 Destroy 0b10 Robot/C 10140 | . 400 60 600 420 400 660 160 100 120 . 280 520 760 160 40 120 . 300 140 . . 760 280 60 20 . 580 160 20 . 200 100 320 420 240 680 100 180 780 Destroy 0b10 Robot/NC 825 | 10 40 5 85 65 85 . 15 5 . . . 80 5 . . . . 10 20 . . . 100 5 . 15 40 25 . . 5 . 15 35 15 85 5 . 55 Destroy Leader 1786 | . 88 10 186 126 122 20 50 20 30 . 50 158 40 10 10 20 . 10 40 . . 40 86 20 . . 40 32 . . . 20 82 56 64 98 20 60 178 Allied During Kill 251 | . . 11 22 . . 17 . . . . 53 . 40 . . . . 21 . . . . . . . . 63 . . . . . . . . . . 24 . Successful Hack 525 | . 16 . 22 25 34 28 43 . . . . 60 30 86 . . . . 19 . 14 . 4 . . . . 22 . . . . 35 70 . . 5 . 12 Select Force Hacks 210 | . 60 . 60 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . 30 . 45 15 15 90 60 . . . . 60 75 30 . . . . 75 . . 75 60 . . . . 45 . . . . 15 90 45 150 30 30 45 Anti-Garrison Action 1250 | . . . . . . 500 . . . . . . 350 . . . . . . . . 350 . . . . . . . . . . . . . . . . 50 Destroy Structure 2212 | . 18 17 3 24 31 102 10 . . . . 38 157 8 . . . . 92 24 . 271 74 . . . . 62 . . . . 134 134 141 291 156 57 368 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 885 | . 15 . 90 . 15 . 45 . 15 . . 105 45 . 15 . . 15 . . . 45 . . 90 . 45 15 15 . 15 45 15 15 . 45 . 15 165 Influence Decreases 18769 | 10 525 245 633 779 775 173 1219 705 332 69 285 516 371 1174 539 279 241 288 268 210 . 165 1327 428 213 236 428 732 401 160 133 295 353 718 717 733 612 552 930 Entered New Map 6561 | . . 87 . 287 261 143 785 303 46 69 . 37 181 824 317 73 241 . 26 121 . 5 661 248 63 221 . 126 211 40 43 130 . 116 161 68 350 202 115 Time Decay 10483 | 10 505 148 563 482 474 . 374 392 266 . 183 469 . 350 222 206 . 248 242 66 . . 556 170 140 15 318 356 190 120 80 145 343 502 546 595 262 350 595 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . Lost Part 1113 | . 20 10 10 10 40 10 40 10 20 . 10 10 70 . . . . 20 . 23 . 160 110 10 10 . 50 30 . . 10 20 10 100 10 70 . . 220 Lost Ally 412 | . . . 60 . . 20 20 . . . 92 . 120 . . . . 20 . . . . . . . . 60 20 . . . . . . . . . . . Squads Dispatched 96 | . 4 . 6 3 5 . 5 . . . . 9 . 6 . . . . 2 . . . 6 . . . 2 2 . . . . 5 3 3 17 2 6 10 Investigation 18 | . 3 . 4 2 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . 2 . . . Extermination 34 | . . . . . . . 1 . . . . 4 . 1 . . . . 1 . . . 4 . . . . . . . . . 4 3 . 6 1 2 7 Reinforcement 22 | . 1 . 2 . 2 . 2 . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . 3 7 . 1 . Assault 14 | . . . . 1 1 . 1 . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 3 Garrison 8 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 37 | . 1 . 3 2 4 . . . . . . 3 . . . . . 1 . . . . 1 . . . 3 1 . . . . . 1 8 4 . 3 2 Communications Jammed 161 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 2 . . . . . 11 . 117 . 2 19 Distress Signals 80 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 2 . . . . . 11 . 36 . 2 19 Times Spotted 751 | . 27 3 43 21 29 35 15 5 6 . 10 37 41 9 1 6 . 54 10 6 . 34 22 3 4 . 36 13 1 . 44 11 22 28 20 55 14 15 71 Peak Tracking Total 15 | . 5 3 7 4 5 5 3 4 4 . 4 5 6 5 2 4 . 11 4 6 . 6 4 1 5 . 7 4 1 . 15 5 3 5 8 11 4 3 8 Tactical Retreats 43 | . 1 . 5 . 1 . 1 . 1 . . 7 3 . 1 . . 1 . . . 3 . . 2 . 1 1 1 . 1 2 1 1 . 2 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 2 . . . . 3 . . . . . . 3 . . . . . 1 . . 3 . . . . . 1 . . . . . 1 . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 95 | . 2 . 3 1 1 16 4 . . . . 4 9 2 . . . . 5 . . 9 4 . 1 . 2 3 . . . . 1 6 3 10 2 2 5 Max in Single Turn 4 | . 1 . 1 1 1 2 1 . . . . 1 1 1 . . . . 4 . . 1 1 . 1 . 2 1 . . . . 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Relay 14 | . . . . . . 6 . . . . . . 4 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 112 | . 7 . 9 14 6 3 6 . . . . 10 3 8 . . 3 . 5 . 1 2 4 . . 4 1 3 . . 1 . 5 9 . 3 2 . 3 Terminals 75 | . 5 . 7 11 3 3 5 . . . . 6 3 4 . . . . 4 . . 2 1 . . . 1 1 . . . . 4 8 . 2 2 . 3 Fabricators 4 | . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Recycling Units 7 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Total Hacks 305 | . 18 . 26 34 17 5 20 . . . . 27 4 30 . . 22 . 15 . 2 5 11 . . 17 1 10 . . 1 . 11 16 . 4 3 . 6 Successful 182 | . 12 . 11 21 12 2 11 . . . . 15 2 21 . . 22 . 6 . 1 . 7 . . 17 1 5 . . 1 . 5 7 . . 2 . 1 Failed 121 | . 6 . 15 13 5 3 9 . . . . 12 2 9 . . . . 9 . 1 5 3 . . . . 5 . . . . 5 9 . 4 1 . 5 Catastrophic 23 | . . . 1 2 . . 1 . . . . 2 2 1 . . . . 1 . . 2 2 . . . . . . . . . 2 4 . 3 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Manual 145 | . 16 . 25 20 12 . 12 . . . . 13 . 14 . . . . 10 . . . 1 . 1 . . 4 . . 1 . 4 5 . 1 1 . 5 Terminals 199 | . 16 . 22 30 11 5 16 . . . . 16 4 18 . . . . 13 . . 5 1 . . . 1 5 . . . . 9 15 . 3 3 . 6 Fabricators 14 | . . . . . . . . . . . . 6 . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . 2 4 . . . . . . . . 5 . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Recycling Units 9 | . 2 . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 4 . . . . 2 . . . . . . 2 . . . 5 . . . . . . . . . 2 . . . . . . Garrison Access 12 | . . . . . 1 . . . . . . 3 . 2 . . . . . . 2 . . . . . . 3 . . . . . 1 . . . . . Terminal Hacks 78 | . 2 . 2 9 1 2 3 . . . . . 2 4 . . 22 . 1 . . . . . . 17 1 1 . . 1 . 3 4 . . 2 . 1 Record 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . 1 . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 15 | . . . 1 2 . . 1 . . . . . . . . . 3 . . . . . . . . 4 . . . . . . 1 2 . . 1 . . Open Door 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 6 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . 2 4 . . . . . . . . 5 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Scan Component 8 | . . . . 1 2 . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 6 | . . . . 1 2 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 3 . . . . 1 . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 67 | . 10 . 9 10 6 . 5 . . . . 7 . 9 . . . . 5 . . . . . . . . 2 . . . . 1 3 . . . . . Terminals 59 | . 8 . 7 8 5 . 5 . . . . 7 . 8 . . . . 5 . . . . . . . . 2 . . . . 1 3 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 18 | . 2 . . 2 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . . 1 . . . . 1 2 . . . . . Operators 5 | . 1 . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 35 | . 5 . 6 5 2 . 3 . . . . 5 . 4 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Used 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 83 | . 5 . 9 9 4 2 6 . . . . 8 1 7 . . . . 5 . . 2 2 . . . . 3 . . . . 4 8 . 3 2 . 3 Full Trace Events 8 | . . . 1 . . . 1 . . . . 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . 1 . . 15 . . . . . . 13 . . . . . 1 . . 4 . . . . . . . . . 12 . . . Parts Built 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . . . . . 193 . 47 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Parts Repaired 6 | . . . . 1 2 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 254 | . . . . 51 77 . . . . . . . . 100 . . . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . 24 . . . . . . 13 . . . . . . . . 16 . . . . . . . . . . . . 1 . . . . Machine Destruction 54 | . . . . . . 24 . . . . . . 13 . . . . . . . . 16 . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . 9 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 38 | . . 3 . . . 2 . . . 9 . . 6 . . . . 6 . . . . . . . . 9 . . . . . . . . . . 3 . Largest Group 9 | . . 3 3 . . 2 1 . . 9 9 . 3 . . . . 4 . . . . . . . . 5 2 . . . . . . . . . 3 . Highest-Rated Group 379 | . . 40 40 . . 62 31 . . 212 212 . 138 . . . . 124 . . . . . . . . 192 96 . . . . . . . . . 379 . Highest-Rated Ally 135 | . . 16 16 . . 31 31 . . 32 32 . 62 . . . . 96 . . . . . . . . 48 48 . . . . . . . . . 135 . Initial Warlord ECA Mod 26 | . . . . . . . 11 11 11 11 10 10 10 19 19 19 19 18 18 18 18 18 26 26 26 26 25 25 25 25 25 24 24 24 23 23 23 22 22 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 216 | . . 4 32 . . 21 8 . . . 47 . 43 . . . . 23 . . . . . . . . 20 2 . . . . . . . . . 16 . Total Damage 4589 | . . 23 303 . . 294 44 . . . 655 . 1631 . . . . 403 . . . . . . . . 624 84 . . . . . . . . . 528 . Kills 26 | . . 1 3 . . 3 . . . . 6 . 8 . . . . 1 . . . . . . . . 3 . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 30791 | 5 1751 599 674 102 315 . 569 919 375 1345 835 2469 943 787 453 424 108 795 524 263 19 405 1509 335 287 346 1277 718 386 244 490 673 1776 1347 1578 1884 570 793 1899 Optics 9846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1775 1347 1578 1884 570 793 1899 Sensors 17891 | . . . . . . . . . . . . 1536 1 652 451 422 108 792 512 263 19 3 1493 333 287 346 1273 616 386 244 485 668 1550 1095 1514 1431 503 700 208 IFF 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 79 Terrain 13217 | . . . . . . . . . . . . . . . 447 423 108 228 518 126 16 1 1377 308 276 344 1090 613 386 244 488 673 1528 1077 1466 857 519 104 . Traps 6149 | . . . . . 275 . 447 315 . . 55 1707 941 787 5 . . . 211 . 13 405 377 . . . . 465 146 . . . . . . . . . . Seismic 7975 | 5 1751 599 674 102 40 . 494 919 375 1345 794 875 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Analysis 405 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 404 Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Spoofing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 5276 | . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . 106 . . . . 697 882 . 1147 570 793 1042 ECM 43 | . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 39885 | 29 1790 747 1804 1242 1215 1711 865 938 607 1345 853 2757 1690 787 469 432 108 976 593 263 19 1514 1634 346 287 346 1722 808 386 244 774 737 1776 1347 1578 1884 570 793 1899 Spaces Moved 23959 | 13 653 379 815 530 498 892 473 691 338 1106 535 1516 976 491 372 288 90 563 354 153 10 830 822 279 217 218 903 453 281 201 506 509 1114 859 1230 1106 366 487 1842 Core 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Treads 2737 | . . . 807 530 498 892 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19306 | 13 653 379 8 . . . 463 691 338 1106 535 1516 976 491 372 288 90 563 354 153 10 830 770 . . 132 903 453 281 201 506 509 1114 859 1230 1106 366 487 560 Wheels 634 | . . . . . . . . . . . . . . . . . . . . . . . 52 279 217 86 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1212 Fastest Speed 39 | 120 120 190 160 160 160 160 115 115 116 118 117 113 110 114 114 114 114 114 117 117 120 116 100 99 99 99 120 120 120 120 98 98 98 97 105 100 107 107 39 Average Speed 117 | 120 164 190 160 160 160 160 124 115 119 118 117 116 113 116 114 114 114 115 117 118 120 119 135 100 99 112 120 120 120 120 113 98 98 100 109 110 107 124 60 Slowest Speed 260 | 120 190 190 190 160 240 240 160 117 188 118 188 183 178 190 114 114 114 117 117 120 120 190 260 115 99 260 120 120 120 120 120 98 172 180 115 173 177 177 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 16 | . . . . . . . . . . . 6 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 3 88 81 75 76 49 89 11 72 67 82 63 34 94 15 48 47 68 54 12 76 1 74 16 43 31 60 70 9 44 36 77 67 30 83 37 84 22 19 39 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 23 | . 2 1 4 6 1 . . 1 1 1 . 1 . . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 32 | . . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . . . . . 7 3 3 . . . . . 1 . 2 . . . . . 1 . . 4 . 3 . . 2 . . . . . . . Spaces Dug 226 | . . . . 3 1 . 5 3 3 . 18 16 . 4 5 1 . . 9 11 . 5 13 2 7 . . 10 3 1 . 13 31 16 2 22 9 7 6 Terrain Destroyed 1453 | . 14 21 . 20 28 145 8 4 3 . 39 41 64 7 9 49 . 9 49 22 . 140 34 9 13 . 50 31 5 2 37 24 64 114 45 107 67 18 161 Melee 14 | . . . . . . . . 2 3 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 607 | . . . . 11 18 . 8 1 . . 26 32 2 7 9 5 . 9 19 22 . 14 34 9 13 . 13 31 5 2 2 24 64 33 5 102 24 18 45 AOE 832 | . 14 21 . 9 10 145 . 1 . . 5 8 62 . . 44 . . 30 . . 126 . . . . 37 . . . 35 . . 81 40 5 43 . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 32093 | 18 1240 398 1143 796 751 1068 655 791 513 1145 697 2286 1386 672 404 373 95 785 473 207 16 1123 1165 314 274 273 1387 622 319 202 639 693 1633 1180 1401 1522 491 624 2319 Wait 3788 | . 474 2 163 130 111 36 60 44 142 26 80 496 158 126 11 70 . 106 44 25 . 40 130 4 24 . 217 51 24 . 44 145 286 115 36 102 71 48 147 Move 23917 | 12 652 378 814 529 498 891 472 690 337 1105 534 1516 975 490 371 287 89 562 354 152 10 829 821 278 216 217 902 452 280 200 505 508 1113 858 1229 1105 365 486 1835 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 407 | 1 16 3 22 7 11 14 20 7 3 5 3 27 26 4 2 . . 6 4 . . 21 45 1 4 5 19 8 . . 8 1 24 16 14 30 . 14 16 Fast Attach 223 | . . 1 3 2 5 6 2 1 1 . . 8 4 10 . . 3 3 2 1 . 21 11 2 1 8 9 9 1 . 7 1 16 20 11 15 6 2 31 Attach 156 | 1 2 . 4 1 5 7 6 2 4 . 2 7 8 1 1 . . 3 2 2 5 11 10 . 3 1 8 4 . . 2 1 5 11 6 14 . 6 11 Detach 57 | . . . 2 . 1 . 2 . . . 1 . 2 . . . . . . 1 . 6 3 1 2 1 3 . . . 2 . 4 6 4 4 . 5 7 Swap 820 | . 18 6 27 21 22 16 29 13 10 2 20 73 34 12 6 6 . 11 25 2 1 23 32 10 3 5 47 32 4 . 24 5 60 48 28 70 17 16 42 Drop 534 | . 10 3 26 18 18 14 16 10 1 3 5 42 31 11 3 . 3 10 7 . . 25 15 1 6 11 27 18 2 . 17 . 33 27 24 42 8 13 34 Fire 1830 | 4 65 5 80 61 76 84 36 5 12 . 43 113 97 18 9 10 . 47 34 24 . 143 98 17 15 21 79 48 8 2 30 32 90 79 21 128 24 24 148 Melee 54 | . . . . . . . 12 19 3 4 9 1 . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . 3 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 7 . . . Crush 9 | . . . 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . . . . . . 2 . 10 45 Rewire 150 | . . . . . . . . . . . . . 38 . 1 . . 37 . . . . . . . 1 73 . . . . . . . . . . . . Trap 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 38 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 . . . . . . . . 27 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Destroyed 10 combat bots 1035 | -10/Materials | Discovered new exit (range 16) 1155 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Discovered new exit (range 11) 1334 | -10/Materials | Learned Storage stockpile data 1413 | -10/Materials | Learned location of 2 exits from Mines 1482 | -10/Materials | Loaded intel: 19 trap records 1631 | -10/Materials | Learned Storage trap positions 1683 | -10/Materials | Learned 2 Mines zone layouts 1745 | -10/Materials | Learned location of 1 exit from Storage 1820 | -10/Materials | Entered Mines 1821 | -10/Mines | Identified exit to Materials 1822 | -10/Mines | Identified exit to Subcaves 1933 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1935 | -10/Mines | Met a Derelict bent on vengeance 2054 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2130 | -10/Mines | Learned Materials trap positions 2230 | -10/Mines | Learned Materials garrison access intel 2265 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2268 | -10/Mines | Found Prototype Device 2268 | -10/Mines | Identified Exp. Sensor Array 2532 | -10/Mines | Learned location of Storage (-9) 2567 | -10/Mines | Entered Materials 2567 | -9/Materials | Accompanied by 3 allies 2567 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2568 | -9/Materials | Loaded intel: 8 trap records 2876 | -9/Materials | Build established: Gunner 3198 | -9/Materials | Destroyed 8 combat bots 3208 | -9/Materials | Discovered new exit (range 9) 3511 | -9/Materials | Build established: Scavenger-Gunner 3519 | -9/Materials | Discovered new exit (range 16) 3669 | -9/Materials | Discovered new exit (range 5) 3727 | -9/Materials | Identified exit to Mines 3877 | -9/Materials | Identified exit to Materials 4115 | -9/Materials | Discovered new exit (range 6) 4163 | -9/Materials | Discovered exit to Materials (range 10) 4260 | -9/Materials | Identified exit to Storage 4316 | -9/Materials | Learned Storage trap positions 4329 | -9/Materials | Learned location of Zion (-7) 4332 | -9/Materials | Learned Storage security intel 4336 | -9/Materials | Learned 2 Storage zone layouts 4347 | -9/Materials | Learned 4 Recycling zone layouts 4371 | -9/Materials | Entered Storage 4372 | -9/Storage | Identified exit to Recycling 4374 | -9/Storage | Loaded intel: 26 trap records 4554 | -9/Storage | Repaired Imp. Assault Rifle 4915 | -9/Storage | Build established: Gunner 5021 | -9/Storage | Learned location of 1 exit from Storage 5118 | -9/Storage | Learned location of 3 exits from Materials 5193 | -9/Storage | Learned 4 Recycling zone layouts 5207 | -9/Storage | Learned 2 Materials zone layouts 5269 | -9/Storage | Learned location of 1 exit from Recycling 5384 | -9/Storage | Core integrity fell below 50% 5571 | -9/Storage | First assault squad dispatched 5613 | -9/Storage | Entered Materials 5613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5614 | -8/Materials | Identified exit to Factory 5616 | -8/Materials | Loaded intel: 1 garrison access location 5707 | -8/Materials | Repaired Hvy. Ion Engine 5734 | -8/Materials | Repaired Lgt. Treads 6330 | -8/Materials | Build established: Tank 6496 | -8/Materials | Destroyed 7 combat bots 6499 | -8/Materials | Lost 3 parts (2n1u) 6757 | -8/Materials | Garrison activated, responded to threat 6813 | -8/Materials | First assault squad dispatched 6828 | -8/Materials | Identified exit to Garrison 6828 | -8/Materials | Entered Garrison 6964 | -8/Garrison | Build established: Scavenger-Gunner 6995 | -8/Garrison | Triggered checkpoint 7030 | -8/Garrison | Garrison Relay disabled 7044 | -8/Garrison | Triggered checkpoint 7128 | -8/Garrison | Triggered checkpoint 7165 | -8/Garrison | Triggered checkpoint 7188 | -8/Garrison | Destroyed 7 combat bots 7350 | -8/Garrison | Core integrity fell below 50% 7370 | -8/Garrison | Discovered exit to Factory (range 14) 7446 | -8/Garrison | Triggered checkpoint 7476 | -8/Garrison | Garrison Relay disabled 7478 | -8/Garrison | Garrison Relay disabled 7642 | -8/Garrison | Build established: Scavenger-Tank 7718 | -8/Garrison | Triggered checkpoint 7783 | -8/Garrison | Phase Generator disabled 7814 | -8/Garrison | Triggered checkpoint 7872 | -8/Garrison | Garrison Relay disabled 7997 | -8/Garrison | Rescued a captive Derelict 8002 | -8/Garrison | Rescued a captive Derelict 8045 | -8/Garrison | Discovered exit to Factory (range 8) 8095 | -8/Garrison | Garrison Relay disabled 8223 | -8/Garrison | Garrison Relay disabled 8517 | -8/Garrison | Discovered exit to Factory (range 15) 8539 | -8/Garrison | Entered Factory 8539 | -7/Factory | Accompanied by 1 ally 8539 | -7/Factory | Evolved 2 slots: Utility x2 8855 | -7/Factory | Discovered new exit (range 15) 8898 | -7/Factory | Discovered new exit (range 16) 8906 | -7/Factory | Identified exit to Factory 8919 | -7/Factory | Identified exit to Lower Caves 9197 | -7/Factory | Lost 3 parts (2u1w) 9339 | -7/Factory | First assault squad dispatched 9404 | -7/Factory | Entered Lower Caves 9411 | -7/Lower Caves | Met a Warlord Commander 9412 | -7/Lower Caves | Learned location of Warlord (-4) 9413 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9471 | -7/Lower Caves | Build established: Mutant 9488 | -7/Lower Caves | Learned Factory terminal intel 10328 | -7/Lower Caves | Discovered new exit (range 11) 10340 | -7/Lower Caves | Identified exit to Lower Caves 10342 | -7/Lower Caves | Entered another Lower Caves area 10935 | -7/Lower Caves | Discovered new exit (range 14) 10948 | -7/Lower Caves | Identified exit to Zion 10949 | -7/Lower Caves | Entered Zion 11018 | -7/Zion | Build established: Gunner 11129 | -7/Zion | Discovered new exit (range 7) 11136 | -7/Zion | Identified exit to Proximity Caves 11181 | -7/Zion | System corruption cleaned by Quarantine Array 11448 | -7/Zion | Gained Derelict followers 11568 | -7/Zion | Build established: Mutant 11585 | -7/Zion | Gained Derelict followers 12074 | -7/Zion | Learned Factory security intel 12294 | -7/Zion | Entered Proximity Caves 12294 | -6/Proximity Caves | Accompanied by 9 allies 12356 | -6/Proximity Caves | Lost 5 allies 12393 | -6/Proximity Caves | Spotted B-75 Beast 12505 | -6/Proximity Caves | System corruption reached 10% 13140 | -6/Proximity Caves | Discovered exit to Factory (range 7) 13147 | -6/Proximity Caves | Entered Factory 13147 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13149 | -6/Factory | Loaded intel: 26 terminal locations 13754 | -6/Factory | Build established: Gunner 13813 | -6/Factory | Garrison activated, responded to threat 14265 | -6/Factory | Fabricated Lrn. Phase Cannon (x1) 14340 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 14387 | -6/Factory | Build established: Skirmisher 14394 | -6/Factory | Fabricated Arm. Leg? 14765 | -6/Factory | Build established: Gunner 15252 | -6/Factory | Build established: Skirmisher 15567 | -6/Factory | Learned location of 1 exit from Extension 15657 | -6/Factory | Garrison activated, responded to threat 15669 | -6/Factory | Identified exit to Factory 15669 | -6/Factory | Identified exit to Lower Caves 15732 | -6/Factory | Learned location of 1 exit from Upper Caves 15747 | -6/Factory | Learned 2 Lower Caves zone layouts 15784 | -6/Factory | Learned 2 Upper Caves zone layouts 15813 | -6/Factory | Learned 4 Upper Caves zone layouts 15852 | -6/Factory | Learned location of 1 exit from Cetus 15904 | -6/Factory | Identified exit to Garrison 15904 | -6/Factory | Entered Garrison 15957 | -6/Garrison | Triggered checkpoint 16002 | -6/Garrison | Garrison Relay disabled 16116 | -6/Garrison | Triggered checkpoint 16168 | -6/Garrison | Triggered checkpoint 16176 | -6/Garrison | Destroyed 9 combat bots 16181 | -6/Garrison | Lost 4 parts (2n1u1w) 16216 | -6/Garrison | Build established: Gunner 16238 | -6/Garrison | Found embedded Infiltrators 16290 | -6/Garrison | Triggered checkpoint 16371 | -6/Garrison | Triggered checkpoint 16499 | -6/Garrison | Heavy support dispatched to Factory 16619 | -6/Garrison | Lost 3 allies 16672 | -6/Garrison | Spotted B-75 Beast 16711 | -6/Garrison | Build established: Scavenger-Gunner 16801 | -6/Garrison | Destroyed B-75 Beast 16886 | -6/Garrison | Discovered new exit (range 13) 16905 | -6/Garrison | Triggered checkpoint 16923 | -6/Garrison | Garrison Relay disabled 16946 | -6/Garrison | Core integrity fell below 50% 17049 | -6/Garrison | Rescued a captive Derelict 17097 | -6/Garrison | Identified exit to Factory 17207 | -6/Garrison | Learned Factory security intel 17208 | -6/Garrison | Triggered checkpoint 17226 | -6/Garrison | Garrison Relay disabled 17256 | -6/Garrison | Discovered exit to Factory (range 12) 17399 | -6/Garrison | H-XX Assembler disabled 17402 | -6/Garrison | Triggered checkpoint 17451 | -6/Garrison | Garrison Relay disabled 17585 | -6/Garrison | Discovered exit to Factory (range 9) 17594 | -6/Garrison | Entered Factory 17780 | -6/Factory | Repaired Arm. Leg+ 17831 | -6/Factory | Repaired Arm. Leg+ 17900 | -6/Factory | Build established: Scavenger-Skirmisher 17944 | -6/Factory | First assault squad dispatched 18081 | -6/Factory | Found Prototype Launcher 18081 | -6/Factory | Identified Scatter Rocket Array 18381 | -6/Factory | Entered Lower Caves 18448 | -6/Lower Caves | Encountered a Warlord checkpoint 18835 | -6/Lower Caves | Discovered new exit (range 4) 18841 | -6/Lower Caves | Learned Factory stockpile data 18849 | -6/Lower Caves | Identified exit to Lower Caves 18850 | -6/Lower Caves | Entered another Lower Caves area 18851 | -6/Lower Caves | Encountered a Warlord checkpoint 18854 | -6/Lower Caves | Discovered exit to Factory (range 10) 19265 | -6/Lower Caves | Discovered new exit (range 11) 19281 | -6/Lower Caves | Identified exit to Data Miner 19282 | -6/Lower Caves | Entered Data Miner 19284 | -6/Data Miner | Discovered new exit (range 6) 19306 | -6/Data Miner | Met Data Miner 19326 | -6/Data Miner | Learned location of Section 7 (-2) 19326 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19344 | -6/Data Miner | Received God Mode back door access code from Data Miner 19389 | -6/Data Miner | Identified exit to Proximity Caves 19390 | -6/Data Miner | Entered Proximity Caves 19392 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 19536 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 19643 | -5/Proximity Caves | Escorted by Enhanced Grunt 19688 | -5/Proximity Caves | Lost 9 allies 19890 | -5/Proximity Caves | 0b10 base defense nominally successful 19940 | -5/Proximity Caves | Lost 13 allies 19956 | -5/Proximity Caves | Core integrity fell below 20% 19957 | -5/Proximity Caves | Destroyed 7 combat bots 20034 | -5/Proximity Caves | Lost 8 allies 20357 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20366 | -5/Proximity Caves | Entered Factory 20366 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20367 | -5/Factory | Identified exit to Upper Caves 20381 | -5/Factory | Watched by a mysterious "MATRIX" hacker 20947 | -5/Factory | Discovered new exit (range 16) 20959 | -5/Factory | Sucked down chute 20959 | -5/Factory | Entered Waste 20974 | -5/Waste | EMP discharged 20974 | -5/Waste | System corruption reached 10% 20979 | -5/Waste | Spotted C-40 Crusher 20989 | -5/Waste | Spotted C-40 Crusher 21015 | -5/Waste | Spotted C-40 Crusher 21015 | -5/Waste | Spotted C-40 Crusher 21042 | -5/Waste | Spotted C-40 Crusher 21069 | -5/Waste | Spotted C-40 Crusher 21074 | -5/Waste | EMP discharged 21093 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21098 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21129 | -5/Waste | Lost 3 parts (2p1n) 21174 | -5/Waste | EMP discharged 21211 | -5/Waste | Discovered new exit (range 10) 21221 | -5/Waste | Identified exit to Factory 21222 | -5/Waste | Entered Factory 21240 | -5/Factory | Identified exit to Garrison 21241 | -5/Factory | Entered Garrison 21276 | -5/Garrison | Triggered checkpoint 21322 | -5/Garrison | Garrison Relay disabled 21342 | -5/Garrison | Garrison Relay disabled 21520 | -5/Garrison | Lost 3 parts (1p1n1w) 21578 | -5/Garrison | Triggered checkpoint 21587 | -5/Garrison | Triggered checkpoint 21671 | -5/Garrison | System corruption reached 30% 21718 | -5/Garrison | Lost 9 parts (2p3n1u3w) 21720 | -5/Garrison | Found Unknown Hackware 21720 | -5/Garrison | Identified Relay Coupler [Proto] 21925 | -5/Garrison | Triggered checkpoint 21970 | -5/Garrison | Discovered new exit (range 10) 21982 | -5/Garrison | Identified exit to Factory 22003 | -5/Garrison | Triggered checkpoint 22072 | -5/Garrison | Triggered checkpoint 22139 | -5/Garrison | Build established: Scavenger-Gunner 22212 | -5/Garrison | Discovered exit to Factory (range 13) 22311 | -5/Garrison | Triggered checkpoint 22379 | -5/Garrison | Triggered checkpoint 22417 | -5/Garrison | Garrison Relay disabled 22567 | -5/Garrison | Triggered checkpoint 22639 | -5/Garrison | Garrison Relay disabled 22686 | -5/Garrison | Discovered exit to Factory (range 9) 22755 | -5/Garrison | Entered Factory 22850 | -5/Factory | Central database locked down 22951 | -5/Factory | Incoming investigation squad redirected 23056 | -5/Factory | Build established: Scavenger-Skirmisher 23070 | -5/Factory | Discovered exit to Upper Caves (range 19) 23115 | -5/Factory | Discovered new exit (range 17) 23149 | -5/Factory | Identified exit to Factory 23748 | -5/Factory | Repaired Hcp. Storage Unit 23795 | -5/Factory | Lost 4 parts (4n) 23955 | -5/Factory | First assault squad dispatched 24282 | -5/Factory | Lost 3 parts (1p1n1w) 24365 | -5/Factory | Core integrity fell below 50% 24389 | -5/Factory | Entered Upper Caves 24390 | -5/Upper Caves | Identified exit to Upper Caves 24404 | -5/Upper Caves | Encountered a Warlord checkpoint 24735 | -5/Upper Caves | Entered another Upper Caves area 24786 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 24801 | -5/Upper Caves | Found Prototype Special Weapon 24801 | -5/Upper Caves | Identified Molecular Deconstructor 25005 | -5/Upper Caves | Discovered new exit (range 13) 25020 | -5/Upper Caves | Identified exit to Zhirov 25022 | -5/Upper Caves | Entered Zhirov 25024 | -5/Zhirov | Discovered new exit (range 3) 25042 | -5/Zhirov | Met Zhirov 25060 | -5/Zhirov | Learned location of Testing (-3) 25060 | -5/Zhirov | Learned location of Command (-1) 25069 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25084 | -5/Zhirov | Found Alien Artifact 25084 | -5/Zhirov | Identified Integrated Dissipator 25084 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25256 | -5/Zhirov | Found Alien Artifact 25367 | -5/Zhirov | Identified exit to Proximity Caves 25368 | -5/Zhirov | Entered Proximity Caves 25371 | -4/Proximity Caves | Spotter reported a threat 25435 | -4/Proximity Caves | Spotter reported a threat 25663 | -4/Proximity Caves | Spotter reported a threat 25716 | -4/Proximity Caves | Spotter reported a threat 25740 | -4/Proximity Caves | Learned location of Armory (-3) 25949 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26318 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 26615 | -4/Proximity Caves | Destroyed 8 combat bots 26622 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 26719 | -4/Proximity Caves | Discovered exit to Factory (range 8) 26748 | -4/Proximity Caves | Lost 5 allies 27090 | -4/Proximity Caves | Entered Factory 27090 | -4/Factory | Accompanied by 2 allies 27090 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27128 | -4/Factory | Spotted B-86 Titan 27340 | -4/Factory | Search patrols dispatched 27590 | -4/Factory | Search patrols dispatched 27683 | -4/Factory | Found Prototype Device 27683 | -4/Factory | Identified Exp. ECM Suite 27757 | -4/Factory | Discovered new exit (range 14) 27886 | -4/Factory | Discovered new exit (range 10) 27896 | -4/Factory | Identified exit to Upper Caves 27898 | -4/Factory | Entered Upper Caves 27927 | -4/Upper Caves | Spotted B-86 Titan 28080 | -4/Upper Caves | Encountered a Warlord checkpoint 28162 | -4/Upper Caves | Learned Research stockpile data 28208 | -4/Upper Caves | Discovered new exit (range 18) 28270 | -4/Upper Caves | Identified exit to Upper Caves 28277 | -4/Upper Caves | Learned Research trap positions 28284 | -4/Upper Caves | Entered another Upper Caves area 28486 | -4/Upper Caves | Discovered new exit (range 21) 28508 | -4/Upper Caves | Identified exit to Warlord 28528 | -4/Upper Caves | Entered Warlord 28560 | -4/Warlord | Discovered new exit (range 22) 28570 | -4/Warlord | System corruption cleaned by Quarantine Array 28692 | -4/Warlord | Visited the Vortex Lab 28707 | -4/Warlord | Warlord's base attacked by MAIN.C 28857 | -4/Warlord | Opened Warlord's prototype stash 28880 | -4/Warlord | Found Prototype Reactor 28880 | -4/Warlord | Identified Vortex Chain Reactor 28888 | -4/Warlord | Found Prototype Device 28888 | -4/Warlord | Identified Thermal Barrier 28893 | -4/Warlord | Found Prototype Processor 28893 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 28994 | -4/Warlord | Met Warlord 29057 | -4/Warlord | Warlord forces counterattacked 29077 | -4/Warlord | Spotted Executioner 29122 | -4/Warlord | Lost 3 allies 29144 | -4/Warlord | Spotted B-90 Cyclops 29144 | -4/Warlord | Spotted Executioner 29149 | -4/Warlord | Spotted B-86 Titan 29155 | -4/Warlord | Spotted Executioner 29195 | -4/Warlord | Spotted Executioner 29208 | -4/Warlord | Found Prototype Processor 29208 | -4/Warlord | Identified Exp. Core Analyzer 29211 | -4/Warlord | Found Prototype Device 29211 | -4/Warlord | Identified Adv. Kinecellerator 29233 | -4/Warlord | Lost 11 allies 29233 | -4/Warlord | Spotted Executioner 29233 | -4/Warlord | Spotted Executioner 29261 | -4/Warlord | Destroyed Executioner 29292 | -4/Warlord | Lost 6 allies 29301 | -4/Warlord | Identified exit to Proximity Caves 29302 | -4/Warlord | Entered Proximity Caves 29316 | -3/Proximity Caves | System corruption reached 10% 29346 | -3/Proximity Caves | Lost 3 parts (1u2w) 30007 | -3/Proximity Caves | Discovered new exit (range 14) 30038 | -3/Proximity Caves | Identified exit to Research 30039 | -3/Proximity Caves | Entered Research 30039 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30040 | -3/Research | Loaded intel: 93 trap records 30086 | -3/Research | Central database locked down 30338 | -3/Research | Found Fusion Bomb Launcher 30472 | -3/Research | Discovered new exit (range 19) 30532 | -3/Research | Identified exit to Research 30742 | -3/Research | Found Prototype Launcher 30742 | -3/Research | Identified Tactical Quantum Warhead 30828 | -3/Research | Discovered exit to Research (range 22) 30919 | -3/Research | Found Prototype Device 30919 | -3/Research | Identified System Purifier 31137 | -3/Research | Discovered exit to Research (range 17) 31201 | -3/Research | Discovered new exit (range 19) 31301 | -3/Research | Identified exit to Armory 31642 | -3/Research | Found Prototype Device 31642 | -3/Research | Identified Exp. Sensor Array 31646 | -3/Research | Found Exp. Sensor Array 31786 | -3/Research | Discovered new exit (range 14) 31815 | -3/Research | Identified exit to Testing 31815 | -3/Research | Entered Testing 32391 | -3/Testing | System corruption reached 10% 32442 | -3/Testing | Discovered exit to Research (range 17) 32669 | -3/Testing | Crushed by falling debris 32734 | -3/Testing | Lost 5 parts (2p3u) 32759 | -3/Testing | Found Prototype Launcher 32759 | -3/Testing | Identified Tesla Bomb Launcher 32787 | -3/Testing | Found Prototype Hackware 32787 | -3/Testing | Identified Exp. Hacking Suite 32924 | -3/Testing | Spotted Striker 32926 | -3/Testing | Spotted Striker 32939 | -3/Testing | Spotted Alpha 7 32948 | -3/Testing | Destroyed Striker 32955 | -3/Testing | Destroyed Striker 32977 | -3/Testing | Destroyed Alpha 7 33000 | -3/Testing | Lost 4 parts (2n1u1w) 33015 | -3/Testing | Stole the SGEMP Prototype 33056 | -3/Testing | Found Prototype Leg 33056 | -3/Testing | Identified Myomer Exoskeleton 33162 | -3/Testing | Entered Research 33162 | -2/Research | Warlord forces began assault on 0b10 33162 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33187 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 33187 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 33272 | -2/Research | Research machine network offline 33473 | -2/Research | Borebot progress halted 33580 | -2/Research | Spotted Striker 33616 | -2/Research | Met up with Warlord 33786 | -2/Research | Found Prototype Device 33786 | -2/Research | Identified Adv. EM Shield 34046 | -2/Research | Spotted B-90 Cyclops 34046 | -2/Research | Spotted Executioner 34046 | -2/Research | Spotted Striker 34048 | -2/Research | Spotted Executioner 34052 | -2/Research | Destroyed Executioner 34059 | -2/Research | Destroyed Executioner 34080 | -2/Research | System corruption reached 10% 34084 | -2/Research | Lost 10 allies 34091 | -2/Research | Found Prototype Device 34091 | -2/Research | Identified Exp. Transmission Jammer 34102 | -2/Research | Found Exp. Transmission Jammer 34170 | -2/Research | Lost 5 allies 34365 | -2/Research | Discovered new exit (range 13) 34408 | -2/Research | Borebot progress halted 34594 | -2/Research | Identified exit to Quarantine 34665 | -2/Research | Given Cave Seal Controls access code 34740 | -2/Research | Entered Quarantine 34756 | -2/Quarantine | Scanned by Researcher 34803 | -2/Quarantine | Found Alien Artifact 34803 | -2/Quarantine | Identified Phase Armor 34999 | -2/Quarantine | Found Alien Impact Weapon 34999 | -2/Quarantine | Identified Core Stripper 35561 | -2/Quarantine | Identified Transdimensional Reconstructor 35561 | -2/Quarantine | Warped through subspace 35780 | -2/Quarantine | Destroyed 7 combat bots 35821 | -2/Quarantine | Found Unknown Protection 35822 | -2/Quarantine | Identified Adv. Powered Armor 35824 | -2/Quarantine | Found Adv. Powered Armor 35964 | -2/Quarantine | Lost 3 parts (3p) 36233 | -2/Quarantine | Discovered new exit (range 23) 36401 | -2/Quarantine | Found Alien Artifact 36417 | -2/Quarantine | Found Alien Artifact 36460 | -2/Quarantine | Spotted Fortress 36472 | -2/Quarantine | Destroyed Fortress 36490 | -2/Quarantine | First assault squad dispatched 36493 | -2/Quarantine | Found Prototype Reactor 36493 | -2/Quarantine | Identified Vortex Chain Reactor 36500 | -2/Quarantine | Found Prototype Device 36500 | -2/Quarantine | Identified Exp. EM Shield 36503 | -2/Quarantine | Found Prototype Device 36503 | -2/Quarantine | Identified Exp. Force Field 36527 | -2/Quarantine | Found Prototype Device 36527 | -2/Quarantine | Identified Thermal Barrier 36618 | -2/Quarantine | Discovered new exit (range 5) 36618 | -2/Quarantine | Discovered new exit (range 6) 36621 | -2/Quarantine | Identified exit to Section 7 36624 | -2/Quarantine | Entered Section 7 36684 | -2/Section 7 | Found Integrated Dissipator 36684 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36922 | -2/Section 7 | Build established: Skirmisher 37124 | -2/Section 7 | First assault squad dispatched 37142 | -2/Section 7 | Discovered new exit (range 7) 37144 | -2/Section 7 | Incoming assault squad redirected 37193 | -2/Section 7 | Identified exit to Access 37194 | -2/Section 7 | Entered Access 37194 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37195 | -1/Access | Delivered the SGEMP Prototype to Zhirov 37195 | -1/Access | Zhirov transferred Access data 37196 | -1/Access | Loaded intel: 109 machine locations 37196 | -1/Access | Loaded intel: 101 trap records 37196 | -1/Access | Identified exit to Surface 37196 | -1/Access | Discovered exit to Surface (range 99) 37196 | -1/Access | Identified exit to Command 37196 | -1/Access | Discovered exit to Command (range 183) 37240 | -1/Access | Garrison activated, responded to threat 37262 | -1/Access | Lost 5 allies 37582 | -1/Access | Build established: Tank 37655 | -1/Access | Found Exp. Phase Shifter 37707 | -1/Access | Zhirov warped through subspace 37987 | -1/Access | Entered Command 38607 | -1/Command | Found Fusion Bomb Launcher 38610 | -1/Command | Found Fusion Bomb Launcher 38895 | -1/Command | Spotted B-99 Colossus 38934 | -1/Command | Spotted Striker 38944 | -1/Command | Destroyed Striker 38947 | -1/Command | Spotted Executioner 38948 | -1/Command | Spotted Executioner 38952 | -1/Command | Spotted Alpha 7 38962 | -1/Command | Destroyed Executioner 38973 | -1/Command | Spotted B-99 Colossus 38987 | -1/Command | First assault squad dispatched 38987 | -1/Command | Destroyed Alpha 7 38995 | -1/Command | Destroyed Executioner 39033 | -1/Command | System corruption reached 10% 39066 | -1/Command | Found Fusion Bomb Launcher 39067 | -1/Command | Found Fusion Bomb Launcher 39077 | -1/Command | Incoming assault squad redirected 39077 | -1/Command | Lost 21 parts (4p2n7u8w) 39305 | -1/Command | Build established: Scavenger-Gunner 39327 | -1/Command | Disengaged cave seal 39327 | -1/Command | Derelicts emerged from the dark tunnel 39327 | -1/Command | Welcomed Warlord to Command 39418 | -1/Command | Found Unknown Protection 39418 | -1/Command | Identified Powered Armor 39423 | -1/Command | Found Powered Armor 39430 | -1/Command | Found Prototype Device 39430 | -1/Command | Identified Adv. Kinecellerator 39469 | -1/Command | Phase Generator disabled 39514 | -1/Command | Incoming assault squad redirected 39764 | -1/Command | Spotted Alpha 7 39769 | -1/Command | Spotted Striker 39774 | -1/Command | Spotted Executioner 39781 | -1/Command | Spotted Executioner 39802 | -1/Command | Spotted B-99 Colossus 39823 | -1/Command | Destroyed B-99 Colossus 39832 | -1/Command | Discovered exit to Surface (range 23) 39851 | -1/Command | Lost 10 allies 39886 | *** | Escaped! Last Messages --------------- 39873_ Field strength at 58. 39874_ Field strength at 52. 39875_ Field strength at 46. 39876_ Field strength at 40. 39876_ K-01 Serf collects debris. 39877_ System corrupted: Energy discharge (-57). 39877_ Field strength at 34. 39878_ Field strength at 28. 39879_ Field strength at 22. 39880_ K-01 Serf collects debris. 39880_ Field strength at 16. 39881_ Field strength at 10. 39882_ Field strength at 4. 39883_ Stasis field depleted. 39883_ The Access Shell folds into the floor. 39883_ K-01 Serf collects debris. 39885_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 5G. [Achievement: Torch] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# =[!#???????????????????????????????? | | ??????###### =[!#???????????????????????????????? | | ??????# # =[ #???????????????????????????????? | | ??????# T # #???????????????????????????????? | | ??????# "" + ] #???????????????????????????????? | | ??????# # #????????????????????????##?????? | | ??????## ## #?##############?????????# ###### | | ???????# ## #?# % ##????????## # | | ???????# ## #?# % ;########## """" | | ???????# ## #?# ^ ; #[#!;## ; " | | ???????# ####+###?# ^ ^^ ^^ !^^;; * # | | ???????# #??# #???# ^ ^^*^^ ^ | | ???????# #??# #???# "" ^ ^ ^ ]% = | | ???????# #??# #???# @" W ^/ * = | | ???????# #??# #???# ^% ^ ^ ^ *=%! * = | | ???????# #??# #???# ^ ^ ^^ ^ ;!! [ | | ???????# #??# #???# ^ % # # # #; % =*! | | ???????# #?## #???# ############# ! | | ???????# ### #???# #???????????# | | ???????# #???##############???????????# | | ???????# ### #????????????????????????????# | | ???????# #?# #???????????????###??????????# | | ???????# ### #??????????????## ############ | | ???????# + #??????????????# """"" # | | ???????# ### #??????????????#!![ ""Y"" # | | ???????# #?# ########???????# ![ # ! | | ???????# #?# # #???????# [ " # | | ???????# #?# # #???????# + # | | ???????# #?# # " T #??###??# " # | | ???????# #?# # ####"#######"#####""""" # | | ???????# #?# # / / ####"""" # " | | ???????# #?# # #### = #% | | ???????# ### ##+######## [ #| %[ | | ???????# =% # %=!#[= % | | ???????# + = %=[%=% | | ???????# #######+###### # !%= **%##* | | ???????# #???# #?# # [*% =!#" % | | ???????# #???# #?# # [! %"" % % %! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 79 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Base Temperature (-) 150 Armor Coverage 800 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Scanalyzed Power Maul | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Falx | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Great Axe | -7/Zion | Archive System Guard | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Hcp. Storage Unit | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Adv. Plasma Rifle | -2/Quarantine | Archive Mni. Smartbomb Launcher | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Spectral Analyzer | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Imp. Particle Accelerator | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Hds. Centrium Leg | -2/Quarantine | Archive Kinetic Spear | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-88 Terminator | -2/Quarantine | Archive X-82 Rainmaker | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Lrn. Phase Cannon | x1 | -6/Factory | Authchip Imp. Plasma Cutter | x2 | -6/Factory | Authchip Arm. Leg | x2 | -6/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 35% | -9/Storage Hvy. Ion Engine | 73% | -8/Materials Lgt. Treads | 62% | -8/Materials Arm. Leg | 62% | -6/Factory Arm. Leg | 63% | -6/Factory Hcp. Storage Unit | 14% | -5/Factory Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Stripper Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Great Explorer Hot Stuff Partsplosion Pyromaniac Showdown Special Delivery Sunderer Tailor-made Torch Challenges ------------ None Game ------ Seed ZioniteControlThrower Manual? 0 Play Time 08:42:48 Cumulative 228.1 hours Start 2026.09.25 @ 10:36:03 End 2026.09.26 @ 11:33:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e6417b-b45d-409a-b6d7-8011c30a2bf3