Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 06:42:09 Player: A Moose Result: Destroyed by NI-8FJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2419) 2419 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 161 Met Imprinter 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 36/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6+1) ---- Advanced Targeting Computer Core Analyzer Hacking Suite (+) V3-11A's Pendant Rainbow Chip > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Bomb Factory No. 2 Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite Mobile Refinery Mk. CCLXVII Rainbow Chip > --- WEAPON ----------- Heavy Laser Plasma Cannon Barrage Gun Advanced Assault Cannon Ripper > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink Compact Matter Pod Improved Sensor Array Advanced Targeting Computer Advanced ECM Suite Reflective Plating Insulated Plating Hacking Suite Makeshift Hacking Suite Bomb Factory No. 2 V3-11A's Pendant Powered Hammer [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Ripper Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 89 | 6 3 1 15 32 12 2 2 9 7 Power 7 | 1 . . 2 3 . . 1 . . Engine 5 | 1 . . 2 2 . . . . . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 5 7 3 . . . 1 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 16 | . . . 5 7 3 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 . 2 8 4 . 1 7 4 Device 13 | . 1 . 2 2 2 . . 4 2 Storage 3 | 1 1 . . . . . . 1 . Processor 4 | . . . . 2 1 . . . 1 Hackware 1 | . . . . 1 . . . . . Protection 8 | . . . . 3 1 . 1 2 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 1 6 14 5 2 . 2 2 Energy Gun 13 | 1 1 . . 7 3 1 . . . Energy Cannon 4 | . . . 2 . 1 . . . 1 Ballistic Gun 8 | 1 . . 2 3 . 1 . 1 . Ballistic Cannon 4 | . . . 2 1 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . 1 . 2 . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 42 | . . . 2 19 6 1 1 . 13 Power 3 | . . . . 2 . . . . 1 Propulsion 12 | . . . . 7 2 . . . 3 Utility 6 | . . . . 2 . . 1 . 3 Weapon 21 | . . . 2 8 4 1 . . 6 Highest Loss Streak 13 | . . . 1 7 3 1 1 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 90 100 100 92 93 99 100 96 90 Engine 7 | . 14 14 14 7 6 6 3 . . Core 1 | . . . . 1 . . 2 6 5 Treads 7 | . 28 28 13 . . . . . . Wheel 12 | . . . 14 14 12 13 13 13 10 Device 9 | . 5 14 14 7 6 6 6 6 6 Storage 9 | . 14 14 14 7 6 6 6 6 5 Processor 10 | . . . . 10 19 20 20 20 20 Hackware 3 | . . . . 4 6 6 6 6 6 Protection 2 | . . . . 2 6 6 6 2 5 Energy Gun 8 | . 19 27 1 11 14 8 6 6 4 Energy Cannon 6 | . . . 12 . 2 6 6 5 . Ballistic Gun 5 | . 8 . 4 9 . 3 6 6 11 Ballistic Cannon 5 | . . . 8 5 2 6 6 6 4 Slashing Weapon 3 | . . . . 4 6 6 6 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 31 31 42 60 62 63 63 71 69 Greatest Support 40 | 40 40 40 40 36 26 26 26 26 28 Greatest Overweight (x) 18 | . . . 3 18 5 2 2 2 2 Average Overweight (x) 1 | . . . . 2 2 2 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 17 19 Most Carried 20 | 4 11 12 15 15 15 15 15 20 19 Average Carried 14 | 2 5 11 14 13 14 15 14 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 5 Final Carried 19 | 4 11 12 15 15 15 15 15 19 5 Class Distribution -------------------- 52% | Scavenger-Gunner 40% | Mutant 3% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 2003 | 236 90 100 259 959 185 59 75 40 . Remotely . | . . . . . . . . . . Salvage Created 2508 | . 261 86 285 1276 424 136 40 . . Parts 129 | . 10 6 19 75 12 7 . . . Haulers Intercepted 3 | . . . . 3 . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . 8 . . 10 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 58 | . 4 4 8 30 8 3 1 . . Melee 6 | . . . . 3 3 . . . . Guns 29 | . 4 4 . 17 3 1 . . . Cannons 16 | . . . 7 6 . 2 1 . . AOE 2 | . . . . 2 . . . . . Classes Destroyed 14 | . 2 1 1 7 1 1 1 . . Worker 2 | . . . . 2 . . . . . Builder 2 | . . . . 2 . . . . . Hauler 3 | . . . . 3 . . . . . Recycler 1 | . 1 . . . . . . . . Operator 2 | . . . . 2 . . . . . Watcher 3 | . . . . 3 . . . . . Swarmer 12 | . . 3 1 8 . . . . . Grunt 32 | . 4 1 . 19 6 2 . . . Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . . . 3 1 . . . . Hunter 1 | . . . . . . 1 . . . Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . Subdweller 7 | . . . 7 . . . . . . Best Kill Streak 7 | . 2 3 2 7 4 2 1 . . Combat Bots Only 5 | . 2 3 2 5 4 2 1 . . Max Kills in Single Turn 3 | . 1 2 1 3 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 409 | . 20 10 27 166 70 9 15 . 92 Missed 115 | . 6 4 7 44 17 3 6 . 28 Damage Taken 5719 | . 160 59 538 1966 749 110 133 . 2004 Core 1187 | . 25 . 148 306 93 . . . 615 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . . 31 Core Remaining (%) 58 | 100 . . 30 44 . . . . . Volleys Fired 190 | . 16 15 48 79 12 5 6 . 9 Largest 4 | . 2 2 2 4 4 4 4 . 3 Hottest 325 | . 115 115 160 325 258 225 225 . 141 Shots Fired 500 | . 32 26 84 259 35 17 21 . 26 Gun 314 | . 32 22 12 186 29 7 9 . 17 Cannon 167 | . . . 72 58 6 10 12 . 9 Launcher . | . . . . . . . . . . Special 19 | . . 4 . 15 . . . . . Kinetic 255 | . 12 . 39 154 7 7 12 . 24 Thermal 245 | . 20 26 45 105 28 10 9 . 2 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 8 6 8 12 17 6 8 . 9 Robot Miss Streak 7 | . 2 3 4 5 1 1 1 . 7 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 309 | . 18 10 36 165 37 12 19 . 12 Core Hits 123 | . 10 5 9 66 17 5 5 . 6 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 18 | . 1 . 2 9 5 1 . . . Burn 8 | . 1 . . 2 4 1 . . . Meltdown 1 | . . . 1 . . . . . . Destroy 3 | . . . . 3 . . . . . Blast 4 | . . . 1 3 . . . . . Sever 2 | . . . . 1 1 . . . . Melee Attacks 40 | . . . . 15 10 . . 12 3 Impact 12 | . . . . . . . . 9 3 Slashing 28 | . . . . 15 10 . . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6892 | . 239 148 676 4072 798 237 454 . 268 Guns 3245 | . 239 148 30 2014 448 90 119 . 157 Cannons 2216 | . . . 646 905 105 147 335 . 78 Explosions 310 | . . . . 310 . . . . . Melee 937 | . . . . 659 245 . . . 33 Ramming 5 | . . . . 5 . . . . . Kinetic 2968 | . 85 . 349 1911 105 79 229 . 210 Thermal 2672 | . 154 148 327 1187 448 158 225 . 25 Explosive 310 | . . . . 310 . . . . . Electromagnetic . | . . . . . . . . . . Impact 33 | . . . . . . . . . 33 Slashing 904 | . . . . 659 245 . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 162 | . . . . 162 . . . . . Projectiles 14 | . . . . 14 . . . . . Explosions 47 | . . . . 47 . . . . . Melee 101 | . . . . 101 . . . . . Knockbacks 20 | . . . 4 15 . 1 . . . Impact . | . . . . . . . . . . Kinetic 18 | . . . 4 13 . 1 . . . Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage 2 | . . . . 2 . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 478 | . 84 57 10 381 478 153 270 . 108 Average Temperature 108 | . 40 25 6 120 179 77 189 . 30 Received Heat Transfer 2109 | . 90 18 78 864 444 27 12 . 576 Effects 6 | . . . . 5 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 3 | . . . . 3 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . 1 2 2 . . . . Combat Hostiles 5 | . . . 1 2 2 . . . . Parts Melted 14 | . . 1 2 9 2 . . . . Heat Transferred 6272 | . 481 370 481 2737 1371 409 411 . 12 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Peak Influence 641 | . 141 225 . 641 381 . . . . Initial 291 | . . 54 . . 291 . . . . Average 249 | . 65 125 . 336 314 . . . . Maximum Alert Level 2 | . . 1 . 2 1 . . . . Low Security (%) 42 | 100 100 67 . 32 4 . . . . Level 1 40 | . . 32 . 27 95 . . . . Level 2 17 | . . . . 40 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . 9 1 . . . . Investigation 6 | . 1 . . 5 . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . . 4 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 5 5 10 45 8 3 1 . 3 Peak Tracking Total 7 | . 3 3 2 7 4 2 1 . 4 Tactical Retreats 4 | . . . . 4 . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 3 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 9 | . . 1 1 4 . . . 3 . Max in Single Turn 1 | . . . 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 12 | . 1 2 2 5 . 2 . . . Terminals 6 | . 1 2 . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 3 4 3 16 . 5 . . . Successful 25 | . 1 3 3 13 . 5 . . . Failed 6 | . 2 1 . 3 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 2 3 . 1 . . . . . Terminals 15 | . 3 4 . 8 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 1 3 3 5 . 5 . . . Record 6 | . . . 2 . . 4 . . . Robot Analysis 3 | . 1 2 . . . . . . . Prototype ID Bank 3 | . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . 7 . . . . . Insert Component 4 | . . . . 4 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 . 5 . . . . . Full Trace Events 5 | . 1 1 . 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . 6 . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 4 | . . 3 1 . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 39 39 . . . . . Highest-Rated Ally 19 | . . 16 19 19 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . 19 19 13 . . . . . Total Damage 533 | . . 177 203 153 . . . . . Kills 5 | . . 1 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 7881 | 68 305 532 2322 1128 608 431 420 1850 217 Spaces Moved 5373 | 38 154 260 1548 630 439 343 329 1488 144 Core 10 | 7 . . . 1 . . . . 2 Treads 973 | 31 154 260 528 . . . . . . Legs . | . . . . . . . . . . Wheels 4390 | . . . 1020 629 439 343 329 1488 142 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 101 110 120 120 105 100 Average Speed 127 | 139 160 160 137 116 117 120 120 119 119 Slowest Speed 950 | 160 160 160 240 950 155 120 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 5 35 60 76 57 14 73 49 82 25 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . 3 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 24 | . . 1 10 . . 2 7 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 38 | . . 1 6 29 . 1 . . 1 Melee . | . . . . . . . . . . Projectile 18 | . . 1 6 9 . 1 . . 1 AOE 20 | . . . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 5931 | 53 181 342 1652 805 492 351 341 1549 165 Wait 114 | . . 66 5 6 7 1 . 28 1 Move 5364 | 37 153 259 1547 629 438 342 328 1487 144 Hop . | . . . . . . . . . . Pick Up 88 | 10 8 1 18 33 8 . 3 7 . Fast Attach 15 | . . . 3 4 3 1 . 4 . Attach 51 | 6 2 . 4 26 6 . 1 1 5 Detach 3 | . 1 . 1 1 . . . . . Swap 23 | . 1 1 8 2 3 1 1 4 2 Drop 44 | . . . 18 9 5 1 2 8 1 Fire 190 | . 16 15 48 79 12 5 6 . 9 Melee 38 | . . . . 15 10 . . 10 3 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Entered Mines 376 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Discovered new exit (range 5) 572 | -10/Mines | Discovered new exit (range 11) 891 | -10/Mines | Discovered new exit (range 3) 906 | -10/Mines | Entered Subcaves 906 | -10/Subcaves | Accompanied by 2 allies 987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1326 | -10/Subcaves | Visited Clippyterm 1714 | -10/Subcaves | Visited 4L-MR0's lab 1743 | -10/Subcaves | Found Rainbow Chip 1991 | -10/Subcaves | Core integrity fell below 50% 2442 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2514 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2530 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2569 | -10/Subcaves | Learned Materials garrison access intel 2795 | -10/Subcaves | Discovered new exit (range 15) 3082 | -10/Subcaves | Visited triangular shrine 3089 | -10/Subcaves | Found Prototype Device 3089 | -10/Subcaves | Identified V3-11A's Pendant 3094 | -10/Subcaves | Befriended Subdweller 3228 | -10/Subcaves | Entered Materials 3228 | -8/Materials | Accompanied by 3 allies 3228 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3229 | -8/Materials | Loaded intel: 1 garrison access location 3579 | -8/Materials | Lost 7 parts (2n2u3w) 3587 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3606 | -8/Materials | Discovered new exit (range 15) 3825 | -8/Materials | Build established: Scavenger-Gunner 3833 | -8/Materials | Lost 5 parts (2p1n2w) 4018 | -8/Materials | Discovered new exit (range 10) 4301 | -8/Materials | Core integrity fell below 50% 4356 | -8/Materials | Entered Factory 4356 | -7/Factory | Evolved 2 slots: Utility x2 4437 | -7/Factory | Lost 3 parts (1n2w) 4503 | -7/Factory | Lost 3 parts (1n2w) 4823 | -7/Factory | Discovered new exit (range 5) 4964 | -7/Factory | Entered Lower Caves 5092 | -7/Lower Caves | Learned location of 1 exit from Factory 5092 | -7/Lower Caves | Learned Armory emergency access door positions 5174 | -7/Lower Caves | Learned 8 Factory zone layouts 5385 | -7/Lower Caves | Discovered new exit (range 8) 5395 | -7/Lower Caves | Entered another Lower Caves area 5416 | -7/Lower Caves | Encountered a Warlord checkpoint 5485 | -7/Lower Caves | Spotted B-75 Beast 5503 | -7/Lower Caves | Destroyed B-75 Beast 5809 | -7/Lower Caves | Discovered new exit (range 6) 5815 | -7/Lower Caves | Entered Zion 6386 | -7/Zion | Found Prototype Device 6504 | -7/Zion | Learned location of Quarantine (-3) 6640 | -7/Zion | Found Prototype Device 6640 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7364 | -7/Zion | Given A8's code to call for help 7657 | -7/Zion | Discovered new exit (range 4) 7657 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7665 | -7/Zion | Entered Deep Caves 7824 | -7/Deep Caves | Attacked by Z-Imprinter 7875 | -7/Deep Caves | Core integrity fell below 50% 7880 | -7/Deep Caves | Core integrity fell below 20% 7882 | -7/Deep Caves | Destroyed by NI-8FJ(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Com. Wheel destroyed. Wheel destroyed. Hvy. Laser destroyed. Adv. Assault Cannon destroyed. Ripper destroyed. Temporary Weapon slot lost. Insulated Plating destroyed. Adv. Targeting Computer destroyed. Barrage Gun destroyed. Lgt. Nuclear Core destroyed. Hvy. Battle Rifle destroyed. Plasma Cannon destroyed. Reflective Plating destroyed. Arm. Huge Wheel destroyed. Dropped Hcp. Storage Unit. Self-destruct Interrupter emitting active interruption sequence. Map ----- +----------------------------------------------------+ | ???????????????????????????? ????????? | | ???????????????????????????? #???????? | | ??????????????????????????? ##??????? | | ??????????????????????????? ######## | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ????????????????????????? ###### | | ????????????????????????? ###????# | | ????????????????????????? ##??????# | | ??????????????????????? #???????? | | ????????????????????? ##??????? | | ?????????????????? #??????? | | ???????????????? #??????? | | ??????????????? #??????? | | ???????????????? ##??????? | | ??????????????"" ##??????? | | ??????????????""""o #??????? | | ??????????????? #??????? | | ????????????????" ##??????? | | ????????????????"" ##???????? | | ????????????????""" ##???????? | | ????????????????""" ##??????? | | ???????????????"""" #??????? | | ???????????? """"" I % #??????? | | ??????????? """ @ ##?????## | | ??????????" z !&! #?????## | | ???????"""""""""""o z!!| ##????# | | ????? """"""""" !!! #????# | | ????? ##???### | | ???? #?????? | | ???? ##????? | | ???? #????? | | ??? #????? | | ??? #????? | | ?? ;;;## #????? | | ?? ;;;;##?### #;## #????? | | ??# ;; ?????###;###### ##????? | | ????# ""#"## ##????????##????## ###?????? | | ????###########?##?##?????????????????####???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 15 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityFieldCompactor Manual? 0 Play Time 01:02:31 Cumulative 107.9 hours Start 2024.05.18 @ 05:42:44 End 2024.05.18 @ 06:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 100 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d3a2f7c-3d9e-4501-95da-2c9a7448fb32