Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 19:09:09 Player: Hilbert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1304) 1304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 4309 Bonus ------- High Alert Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Small Storage Unit Medium Storage Unit Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Brawler] (24) Relay Coupler [Behemoth] (12) Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Large Matter Pod Advanced Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Small Storage Unit Medium Storage Unit Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Behemoth] Drone Bay Assault Rifle Light Assault Rifle Autogun Enhanced Autogun Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 37 | 6 3 8 1 1 18 Power 6 | 1 1 2 . . 2 Engine 5 | 1 1 2 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 1 . 1 5 Treads 6 | 1 1 . . 1 3 Leg . | . . . . . . Wheel 3 | 1 . 1 . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 1 1 4 . . 4 Device 4 | . . 1 . . 3 Storage 5 | 1 1 3 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 1 . 7 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . . . 6 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . 3 2 . 1 22 Power 5 | . 2 . . . 3 Propulsion 9 | . 1 1 . . 7 Utility 6 | . . . . 1 5 Weapon 8 | . . 1 . . 7 Highest Loss Streak 18 | . 2 2 . 1 18 Average Slot Usage (%) 87 | . 93 90 100 92 74 Engine 8 | . 10 7 11 11 5 Treads 12 | . 14 11 11 11 12 Wheel 9 | . 14 11 11 11 4 Device 3 | . . 5 11 3 3 Storage 29 | . 25 32 33 33 25 Processor 1 | . . . . . 5 Energy Gun 5 | . . 7 11 11 2 Ballistic Gun 12 | . 28 14 5 . 11 Launcher 3 | . . . 6 11 . Naked Turns . | . . . . . . Heaviest Build 57 | 11 14 55 57 57 56 Greatest Support 40 | 20 20 20 10 20 40 Greatest Overweight (x) 15 | . . 5 5 5 15 Average Overweight (x) 2 | . . 2 5 4 4 Largest Inventory Capacity 16 | 6 6 16 16 16 16 Average Capacity 13 | 5 6 12 16 16 16 Most Carried 15 | 4 4 7 10 15 15 Average Carried 8 | 2 3 4 8 13 12 Final Capacity 16 | 6 6 16 16 16 16 Final Carried 15 | 4 2 7 10 15 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 1138 | 260 136 201 50 151 340 Remotely . | . . . . . . Salvage Created 1224 | . 136 201 16 165 706 Parts 75 | . 7 15 6 10 37 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 39 | . 3 7 4 5 20 Guns 29 | . 3 6 . . 20 AOE 10 | . . 1 4 5 . Classes Destroyed 7 | . 1 2 . . 4 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Swarmer 18 | . . 4 4 . 10 Grunt 16 | . 3 2 . 3 8 Brawler 1 | . . . . . 1 Sentry 3 | . . 1 . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 2 5 4 3 7 Combat Bots Only 7 | . 2 5 4 3 7 Max Kills in Single Turn 3 | . 1 2 2 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 1 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 3145 | . 449 192 32 134 2338 Core 656 | . 33 58 13 . 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 86 . . 82 . Volleys Fired 119 | . 30 10 3 5 71 Largest 2 | . 2 2 2 2 2 Hottest 73 | . 40 60 73 73 60 Shots Fired 228 | . 60 20 6 9 133 Gun 219 | . 60 20 3 4 132 Cannon . | . . . . . . Launcher 9 | . . . 3 5 1 Special . | . . . . . . Kinetic 202 | . 60 15 . . 127 Thermal . | . . . . . . Explosive 9 | . . . 3 5 1 Electromagnetic 17 | . . 5 3 4 5 Robot Hit Streak 13 | . 9 12 3 7 13 Robot Miss Streak 3 | . 3 1 2 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 175 | . 46 16 3 7 103 Core Hits 81 | . 8 10 4 9 50 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2809 | . 549 188 318 255 1499 Guns 2095 | . 549 164 21 36 1325 Cannons . | . . . . . . Explosions 681 | . . 24 297 219 141 Melee . | . . . . . . Ramming 33 | . . . . . 33 Kinetic 1927 | . 549 121 . . 1257 Thermal 57 | . . 24 33 . . Explosive 624 | . . . 264 219 141 Electromagnetic 168 | . . 43 21 36 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . . 5 Average Corruption 4 | . 1 . . . 5 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . . 7 15 45 Projectiles . | . . . . . . Explosions 67 | . . . 7 15 45 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 115 | . . . . 63 52 Shots 3 | . . . . 2 1 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . 2 6 . 12 13 Average Temperature 4 | . 2 4 . 6 4 Received Heat Transfer 1128 | . 234 15 . 24 855 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 495 | . 65 187 124 235 495 Average Influence 149 | . 27 62 65 174 302 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 71 | 100 100 100 100 61 31 Level 1 17 | . . . . 38 31 Level 2 10 | . . . . . 36 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 5 8 5 5 36 Peak Tracking Total 11 | . 3 5 4 3 11 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 3 | . . . 1 1 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 3 | . . 1 2 . . Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 6 | . . 4 2 . . Successful 4 | . . 2 2 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 5 | . . 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . 1 1 . . Open Door 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 1378 | 62 252 246 110 297 411 Spaces Moved 665 | 48 135 152 75 177 78 Core 12 | 5 . . . . 7 Treads 155 | 6 29 35 . 58 27 Legs . | . . . . . . Wheels 498 | 37 106 117 75 119 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 130 130 110 Average Speed 138 | 102 112 128 130 152 200 Slowest Speed 800 | 160 160 180 130 200 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 26 15 19 48 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 3 12 23 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . 3 12 23 6 Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 904 | 57 174 180 81 194 218 Wait 57 | . 7 6 . 1 43 Move 659 | 47 134 151 74 175 78 Hop . | . . . . . . Pick Up 16 | 4 . 4 3 4 1 Fast Attach 19 | 6 1 4 . . 8 Attach 12 | . 2 2 . . 8 Detach 1 | . . 1 . . . Swap 6 | . . 2 1 1 2 Drop . | . . . . . . Fire 119 | . 30 10 3 5 71 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 3) 293 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 397 | -9/Materials | Discovered new exit (range 5) 561 | -9/Materials | Entered Storage 670 | -9/Storage | Identified exit to Garrison 671 | -9/Storage | Entered Garrison 678 | -9/Garrison | Installed Relay Interface Framework 712 | -9/Garrison | Triggered checkpoint 773 | -9/Garrison | Garrison Relay disabled 842 | -9/Garrison | Triggered checkpoint 903 | -9/Garrison | Discovered new exit (range 8) 968 | -9/Garrison | Entered Materials 968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1062 | -8/Materials | Garrison activated, responded to threat 1133 | -8/Materials | Destroyed 7 combat bots 1159 | -8/Materials | Lost 3 parts (2n1w) 1337 | -8/Materials | Core integrity fell below 50% 1372 | -8/Materials | Core integrity fell below 20% 1379 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01347_ U-05 Engineer lays Concrete. 01348_ Slammed into G-47 Trooper. 01348_ U-05 Engineer lays Concrete. 01350_ Wheel destroyed. 01350_ U-05 Engineer builds a Wall. 01353_ HCZW8B2 APHNN0&7QW=XDLIGIS>2Y 01354_ U-05 Engineer lays Concrete. 01362_ Imp. Heat Sink destroyed. 01362_ U-05 Engineer lays Concrete. 01363_ U-05 Engineer builds a Wall. 01365_ U-05 Engineer lays Concrete. 01368_ Imp. Heat Sink destroyed. 01370_ U-05 Engineer lays Concrete. 01373_ C-30 ARC bursts open, deploying its payload. 01373_ G-50 Soldier unfolds itself. 01373_ G-47 Trooper unfolds itself. 01374_ K-01 Serf collects debris. 01375_ System corrupted: Matter fused (-10). 01376_ K-01 Serf collects debris. 01378_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # ########?????????????? | | ?????????# ### ### #?????????????? | | ?????????# T ##### ####????? | | ?????????# "" + #??? | | ?????????# = ### "" #??? | | ?????????####+#### ##### #???? ""S #??? | | ??????????? #?# #??####+#####????"" #??? | | ????????? 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T ???? ????????????????? | | ???????????????? t" ????????????????????? | | ?????????"???? ? ??????????????????????? | | ???????????#???? ??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????? #???????????????????????? | | ????????????????? ????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 425 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHoverSabre Manual? 0 Play Time 00:15:10 Cumulative 30.9 hours Start 2020.09.12 @ 18:54:46 End 2020.09.12 @ 19:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 593326a7-ac3c-4997-a5f5-0493ee12747e