Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 21:31:04 Player: Dadrick Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (267) 1335 Value Destroyed (8092) 8092 Prototype IDs (44) 880 Alien Tech Used (12) 2400 Bonus (20269) 20269 TOTAL SCORE: 42876 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1649 Follower Combat Kills 3420 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1750/1850 Matter 300/300 Energy 288/290 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Light Quantum Reactor Transdimensional Reconstructor Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Light Quantum Reactor Transdimensional Reconstructor Compact HERF Cannon Enhanced Force Lance [Rating: 229] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . 1 . 2 . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 7 12 16 9 16 9 1 1 . 2 7 2 . 3 . 2 5 . 5 . 16 31 5 12 12 4 7 5 Power 23 | 1 2 2 2 1 . . 1 . . 1 . . . . . . . . . 1 6 2 . 2 1 . 1 Engine 5 | 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . 2 . . 1 . . 1 . . 1 . . . . . . . . . 1 2 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 1 . 1 Propulsion 50 | 2 2 4 1 7 4 . . . . . . . 1 . 1 . . 1 . 6 14 1 4 1 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 2 4 . 7 . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . . . . 13 1 4 1 1 . . Flight 14 | . . . 1 . 4 . . . . . . . 1 . 1 . . . . 6 1 . . . . . . Utility 72 | 2 3 5 2 4 4 1 . . . 4 1 . 2 . 1 5 . 3 . 6 7 2 5 6 . 6 3 Device 25 | 1 2 2 . . 1 . . . . 1 1 . 1 . . 1 . 1 . 4 2 1 1 4 . 2 . Storage 11 | 1 1 2 . . 1 . . . . 1 . . . . . 1 . . . . 1 1 1 . . 1 . Processor 13 | . . . . . 2 . . . . . . . 1 . 1 . . . . 1 . . 1 2 . 3 2 Hackware 5 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . 1 Protection 18 | . . 1 2 4 . 1 . . . 1 . . . . . 3 . 1 . 1 2 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 5 4 4 1 . . . 2 2 1 . . . . . . 1 . 3 4 . 3 3 2 1 1 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Ballistic Gun 17 | 1 4 5 3 3 . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . 1 . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 24 | . . 1 3 . . . . . . . 1 . 1 . . 4 . 4 . 2 1 . 5 . 1 1 . Parts Lost 56 | . 4 2 . 8 . . . . . . . . . . . . . . . 2 15 1 14 1 2 7 . Power 10 | . 1 1 . 1 . . . . . . . . . . . . . . . . 3 . 4 . . . . Propulsion 20 | . 1 1 . 3 . . . . . . . . . . . . . . . . 7 . 5 . 1 2 . Utility 15 | . 1 . . 2 . . . . . . . . . . . . . . . 1 2 1 3 1 . 4 . Weapon 11 | . 1 . . 2 . . . . . . . . . . . . . . . 1 3 . 2 . 1 1 . Highest Loss Streak 7 | . 4 1 . 3 . . . . . . . . . . . . . . . 1 3 1 7 1 2 4 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 16 20 19 14 10 10 10 10 9 10 10 10 10 8 9 10 10 9 9 9 15 13 4 5 4 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . Propulsion 2 | . 1 4 7 7 4 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 . . 1 . . . . Utility 4 | . 2 6 8 7 6 5 5 5 5 4 5 5 4 4 3 4 4 4 3 4 3 8 6 2 1 . . Weapon 2 | . 3 4 4 3 2 2 2 2 2 2 2 2 2 3 3 2 3 3 2 2 2 3 3 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 5 8 5 3 . 1 . 2 2 . . . . . . . . 1 . 4 1 5 1 . . 1 Power 4 | . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 11 | . . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . 1 1 1 1 1 . . . 2 2 . . . . . . . . 1 . 3 1 4 . . . . Weapon 5 | . . 2 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Tool/Special 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 95 98 99 97 87 92 92 92 99 91 92 93 93 93 93 94 94 98 100 95 93 99 89 73 86 67 72 Engine 3 | . 6 8 11 6 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 6 1 . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 7 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 8 6 2 8 5 9 Treads 1 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . 11 31 33 35 14 . . . . . . . . . . . . . . . . . . . . 1 9 Hover 4 | . . . . . . . . . . . . . . . . . . . . . 13 32 29 28 22 12 . Flight 12 | . . . . . 19 38 38 38 38 33 33 33 33 33 35 35 35 34 35 31 16 . . . . . . Device 6 | . 10 8 . 1 3 6 7 7 7 6 6 6 6 6 7 5 5 5 5 11 8 8 3 6 14 15 9 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 . . . . Processor 9 | . . . . . 7 15 15 15 15 13 13 13 13 13 13 17 17 17 17 15 15 14 14 18 17 16 23 Hackware 3 | . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 7 9 9 8 8 7 3 Protection 4 | . . 2 10 15 7 . . . . 5 5 6 5 6 5 4 5 4 4 2 1 3 6 1 4 . . Ballistic Gun 11 | . 22 32 30 26 13 7 7 7 7 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 7 7 7 14 11 13 13 13 13 11 11 11 11 10 10 8 4 4 4 2 . . Peak Build Rating 229 | 7 10 24 25 34 39 39 38 38 45 52 50 52 58 57 63 66 62 73 71 120 119 137 141 147 161 219 229 Average Rating 62 | 6 8 19 24 29 34 36 37 38 41 45 46 48 51 52 60 61 62 68 70 98 108 134 123 107 144 124 222 On Entrance 65 | . 7 10 23 24 31 37 37 38 38 36 46 48 48 52 52 60 62 62 71 71 119 117 132 83 147 161 216 Avg Prop Armor Cover (%) 31 | . . . . . . . . . . . . . . . . . . . . . 13 . 38 36 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 19 60 61 74 74 25 23 23 25 25 25 25 25 25 26 26 26 28 33 42 59 88 105 67 68 72 31 Greatest Support 85 | 40 40 51 51 68 57 25 25 25 25 25 25 25 25 25 30 30 30 30 30 57 70 77 82 82 85 80 80 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . . . 1 . . . . . . . . 1 1 3 1 1 1 . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 5 5 5 5 Average Capacity 12 | 7 8 18 20 20 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 19 17 5 5 5 5 Most Carried 20 | 4 10 20 20 20 20 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 20 20 5 5 5 5 Average Carried 12 | 2 7 16 19 19 14 10 9 10 10 9 9 9 9 9 8 9 10 9 9 9 9 16 14 4 4 4 4 Final Capacity 20 | 8 10 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 5 5 5 5 Final Carried 20 | 4 10 20 20 20 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 20 5 5 5 4 4 Class Distribution -------------------- 22% | Scout 13% | Tank 9% | Mutant 6% | Derelict-Scout 5% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Scout 4% | Hacker-Assassin 4% | Alien-Scout 3% | Hacker-Mutant 3% | Hacker-Scout 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Extension Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Hacker-Assassin | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Matter Collected 7560 | 305 450 791 701 1518 141 52 10 . 32 252 55 28 82 51 24 163 . 90 253 366 1137 125 346 295 70 183 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11034 | 217 715 1228 1677 1979 . 58 23 . . 266 53 68 . 66 82 66 . 134 267 534 1559 119 514 . 157 923 329 Parts 586 | 23 31 81 70 136 . 1 2 . . 15 5 1 . 6 10 5 . 4 15 20 52 8 20 . 7 63 11 Haulers Intercepted 17 | . 2 3 6 3 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Recyclers Shooed 7 | . 1 2 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 1 2 . . . 2 1 . 3 . 13 3 2 21 . . . . . . . . Prevented 8 | . . . . . . 3 . . . . . . . 5 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 156 | . 11 21 9 38 . 1 . . . 1 4 . . 4 . 5 . . 10 3 22 1 7 . 3 13 3 Melee 12 | . . . . . . 1 . . . 1 . . . . . . . . 1 2 4 . . . . 3 . Guns 90 | . 11 21 9 37 . . . . . . . . . . . . . . . . 1 . 1 . . 7 3 Cannons 14 | . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 3 3 . AOE 38 | . . . . 1 . . . . . . 4 . . 4 . 5 . . 9 1 14 . . . . . . Classes Destroyed 21 | 3 3 4 1 2 . 1 . . . 1 . . . . . . . . . 2 1 . 2 . . 1 . Worker 24 | 1 1 2 6 8 . . . . . 1 . . . . 1 . . . . 1 . 2 . . . 1 . Builder 12 | . 1 2 1 3 . . . . . . . . . . 1 . . . . . 2 1 1 . . . . Tunneler 12 | 8 . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Hauler 17 | . 2 3 6 3 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Recycler 24 | 1 1 1 10 3 . . . . . 1 . . . . . . . . . 2 5 . . . . . . Minesweeper 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 11 | . . 4 1 1 . . . . . . . . . . 1 . . . . 1 2 . . . . . 1 Swarmer 56 | . . 6 . 14 . . . . . . 4 . . 4 . 5 . . 10 . 5 . . . 2 4 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 47 | . 11 7 4 10 . 1 . . . . . . . . . . . . . . 11 . 2 . 1 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 31 | . . 8 5 11 . . . . . . . . . . . . . . . . 3 1 . . . 2 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . Programmer 7 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . 3 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 10 | 4 4 6 4 9 . 2 1 . . 1 4 . . 4 3 5 . . 6 4 10 2 4 . 2 5 2 Combat Bots Only 8 | . 3 4 3 8 . 1 . . . 1 4 . . 4 . 5 . . 6 3 7 1 3 . 2 4 2 Max Kills in Single Turn 5 | 2 1 2 1 4 . 1 1 . . 1 4 . . 2 1 3 . . 5 1 3 1 1 . 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . . . 4 . . 2 . 3 . . 5 1 3 . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . 1 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Hostile Shots Fired 1189 | . 74 97 19 191 15 3 . . 12 5 8 22 . 11 . 14 . . 13 51 146 15 186 6 55 178 68 Missed 429 | . 11 29 2 52 11 . . . 6 3 6 15 . 4 . 8 . . 8 25 54 6 66 . 23 59 41 Hits 760 | . 63 68 17 139 4 3 . . 6 2 2 7 . 7 . 6 . . 5 26 92 9 120 6 32 119 27 Melee 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Projectile 756 | . 63 68 17 139 4 3 . . 6 2 2 7 . 7 . 6 . . 5 24 90 9 120 6 32 119 27 AOE 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 40 | . 1 3 1 7 . . . . . . . . . . . . . . . . 14 . 7 . . 7 . Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . 5 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 13027 | . 828 786 230 1871 28 52 . . 100 29 26 67 . 131 . 97 . . 115 625 2322 294 2387 145 479 2106 309 Core 2071 | . 188 140 42 233 . 17 . . 19 14 . 11 . 58 . 52 . . . 87 488 . 194 36 46 346 100 Absorbed by Shields 772 | . . 65 . . . . . . . . . . . . . . . . . . 120 . 172 . 174 241 . Ignored by Resistances 811 | . . . . . . . . . . . . . . . . . . . . . . . . . . 489 322 Regen/Repaired (Parts) 1187 | . . . . . . . . . . . . . 147 . . . . . . 122 . . 155 63 233 467 . Core Remaining (%) 71 | 100 24 . 54 57 . . . . 94 . . . . 90 . . . . 94 . 50 . 79 . . 52 94 Volleys Fired 700 | 35 94 78 59 134 . 1 . . 2 7 1 5 . 3 . 6 . . 15 5 74 9 53 2 39 61 17 Largest 3 | 2 2 3 3 3 . 1 . . 1 1 1 1 . 1 . 1 . . 1 1 1 1 2 2 1 2 2 Hottest 200 | 70 100 69 69 69 . 40 . . 44 44 43 44 . 43 . 44 . . 44 55 55 47 120 176 120 200 200 Shots Fired 1415 | 70 178 233 177 398 . 1 . . 2 7 1 5 . 3 . 6 . . 15 6 74 9 72 4 39 83 32 Gun 1135 | 70 168 233 177 398 . . . . . . . . . . . . . . . . 2 . 7 4 . 44 32 Cannon 238 | . . . . . . 1 . . 2 7 . 5 . . . 3 . . 11 5 52 9 65 . 39 39 . Launcher 32 | . . . . . . . . . . . 1 . . 3 . 3 . . 4 1 20 . . . . . . Special 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1134 | 35 140 233 177 398 . 1 . . 2 7 . 5 . . . 3 . . 11 5 54 9 54 . . . . Thermal 153 | 35 38 . . . . . . . . . . . . . . . . . . . . . . 4 37 39 . Explosive 32 | . . . . . . . . . . . 1 . . 3 . 3 . . 4 1 20 . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 . . Slashing 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 32 Phasic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Robot Hit Streak 16 | 7 10 10 8 15 . . . . . . 3 . . 4 . . . . 7 . 7 1 4 3 10 16 2 Robot Miss Streak 5 | 4 5 4 3 5 . . . . . . . . . . . . . . . 1 4 3 3 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 12 | . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 2 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 948 | 37 121 152 118 246 . 2 1 . . 10 1 1 . 2 5 4 . 3 12 14 108 8 31 3 13 49 7 Core Hits 418 | 14 40 62 44 97 . 2 1 . . 5 4 . . 6 3 6 . 1 12 7 70 3 11 1 4 19 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | 4 5 2 1 1 . . . . . . . . . . . . . . . . 13 . 1 . . 3 . Burn 8 | 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 . Melee Attacks 337 | . . . 10 5 8 11 4 . 10 56 1 5 1 9 14 10 13 3 21 46 75 10 8 1 1 14 1 Impact 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 291 | . . . . 2 8 11 4 . 10 56 1 5 1 9 14 10 13 3 21 46 45 10 8 1 1 12 . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 1 Sneak Attacks 62 | . . . 2 . . 1 1 . . 7 . . . . 2 . . . . 8 34 5 1 . . 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . 2 1 6 . . . . . . Damage Inflicted 28600 | 410 1138 1937 2049 3978 . 136 98 . . 765 345 78 . 494 309 695 . 283 1399 1144 6778 654 1536 80 536 3085 673 Guns 11738 | 410 1138 1937 1832 3668 . . . . . . . . . . . . . . . . 19 . 152 80 . 1897 605 Cannons 3426 | . . . . . . . . . . . . . . . . . . . . . 1227 102 1141 . 536 420 . Explosions 5986 | . . . . 310 . . . . . . 345 . . 393 . 484 . . 884 107 3259 . 136 . . . 68 Melee 7439 | . . . 217 . . 136 98 . . 765 . 78 . 101 309 211 . 283 515 1037 2262 552 107 . . 768 . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Kinetic 10739 | 180 853 1937 1832 3668 . . . . . . . . . . . . . . . . 1246 102 921 . . . . Thermal 1828 | 230 285 . . 310 . . . . . . . . . . . . . . . . . . . 80 503 420 . Explosive 5676 | . . . . . . . . . . . 345 . . 393 . 484 . . 884 107 3259 . 136 . . . 68 Electromagnetic 253 | . . . . . . . . . . . . . . . . . . . . . . . 220 . 33 . . Impact 217 | . . . 217 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9450 | . . . . . . 136 98 . . 765 . 78 . 101 309 211 . 283 515 1037 2070 552 107 . . 2583 605 Piercing 274 | . . . . . . . . . . . . . . . . . . . . . 192 . . . . 82 . Phasic 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . . . . . . 3 4 . 14 . . 4 1 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 2 . 8 . . 1 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . . . . . . . . . 5 23 . 13 . . 10 1 Message Errors 12 | . . . . . . . . . . . . . . . . . . . . 1 3 . 6 . . 2 . Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . 3 4 . . . . 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1678 | . . . 197 . . . . . . 182 . 34 . 8 68 145 . 176 126 266 209 165 60 . 14 28 . Projectiles 182 | . . . . . . . . . . . . . . . . . . . . . 72 8 60 . 14 28 . Explosions 178 | . . . . . . . . . . . . . . 8 . 46 . . 104 . 20 . . . . . . Melee 1318 | . . . 197 . . . . . . 182 . 34 . . 68 99 . 176 22 266 117 157 . . . . . Knockbacks 13 | . . . 1 . . . . . . . . . . . . . . . . . 3 1 8 . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . 3 1 8 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 94 162 42 41 98 4 7 . . 1 3 . 5 . 15 5 56 54 40 . 53 225 . 278 42 . 48 . Average Temperature 29 | 41 38 12 9 28 4 2 . . 1 3 . 3 . 5 3 13 19 20 . 32 63 . 77 23 . 18 . Received Heat Transfer 2299 | . 483 270 105 612 6 27 . . . . . 18 . 27 . 9 . . . . 423 18 187 27 36 42 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 7 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . 3 . . . . Impact Corruptions 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Heat Transferred 3284 | 962 1147 . . 250 . . . . . . . . . . . . . . . . . . . 111 444 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . 1 . 2 1 . . . . . . . . . . . . . . 3 5 4 2 1 1 5 5 Low Security (%) 56 | 100 100 93 100 31 8 . . . . 100 . . . . 100 . . . . . . . . 14 26 86 . Level 1 16 | . . 6 . 43 91 . . . . . . . . . . . . . . 29 21 . . 85 73 3 . Level 2 10 | . . . . 24 . . . . . . . . . . . . . . . 61 13 . 100 . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 9 14 96 . . . . 9 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 32 3 . . . . 5 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 85 Peak Influence 2187 | 10 106 301 148 609 276 . . . . 69 . . . . 175 . . . . 720 2187 1101 539 388 239 1768 1971 Initial 1101 | . . 11 57 33 276 . . . . 7 . . . . 128 . . . . 408 344 1101 481 249 201 134 1100 Average 353 | 1 39 78 52 289 232 . . . . 14 . . . . 148 . . . . 496 1090 974 486 260 207 244 1669 Influence Increases 11184 | 50 395 722 797 1239 58 40 5 . 60 249 90 20 . 283 106 297 50 6 677 920 3067 62 309 299 228 452 703 Destroy 0b10 Robot/C 4760 | . 220 420 340 760 . 20 . . . 20 80 . . 100 . 200 40 . 320 180 1280 20 160 160 60 260 120 Destroy 0b10 Robot/NC 605 | 50 25 65 135 95 . 5 5 . . 25 . 5 . . 25 5 . 5 15 30 75 15 10 . . 5 10 Destroy Leader 940 | . 54 154 116 218 . . . . . 10 10 . . 10 4 20 . . 20 34 144 10 22 50 . 40 24 Allied During Kill 1333 | . . . 109 . . . . . . . . . . 8 3 72 10 1 82 42 895 1 . 50 . . 60 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 149 | . 12 22 26 28 21 . . . . 12 . . . . . . . . . 23 . . 5 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . 15 . 60 60 15 . . . . 15 . . . . . . . . . 60 60 . 60 . 30 90 60 Destroy Structure 942 | . 9 1 11 33 7 . . . . 47 . . . . 14 . . . . 116 348 16 52 24 48 42 174 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 300 | . . . . . . . . . . 75 . . . . 60 . . . . 90 15 . . 15 . 15 30 Lose Combat Pursuer 1440 | . 30 60 . 45 15 15 . . 60 45 . 15 . 165 . . . . 240 195 240 . . . 90 . 225 Influence Decreases 11286 | 50 368 613 853 710 463 167 82 . 48 261 90 20 . 78 187 252 163 62 266 627 1672 1304 722 385 347 508 988 Entered New Map 3837 | . . 16 79 47 333 77 15 . . 5 . . . . 77 47 33 56 . 153 360 998 376 195 157 105 708 Time Decay 5394 | 50 328 427 577 583 130 90 67 . 48 256 90 20 . 60 110 185 130 6 206 334 562 246 206 180 150 333 20 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 560 | . 40 20 . 80 . . . . . . . . . . . . . . . 20 150 10 140 10 20 70 . Lost Ally 1245 | . . . 197 . . . . . . . . . . 18 . 20 . . 60 20 600 50 . . 20 . 260 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 2 4 2 11 2 . . . . 3 . . . . . . . . 1 2 11 4 5 . 2 16 23 Investigation 7 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 2 . 1 3 . Reinforcement 17 | . . 2 1 1 1 . . . . 1 . . . . . . . . . 1 5 1 2 . . 1 1 Assault 42 | . . . . . . . . . . . . . . . . . . . 1 . 6 2 1 . . 12 20 Garrison 11 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Construction Impeded 5 | . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Distress Signals 20 | . 2 1 1 8 . . . . . . . . . . . . . . . 1 2 . 2 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 26 31 17 60 3 2 . . 4 17 4 5 . 15 5 6 . . 20 31 81 6 20 5 12 42 32 Peak Tracking Total 13 | . 6 6 2 8 2 1 . . 4 5 4 4 . 7 2 4 . . 7 8 13 5 7 2 5 9 13 Tactical Retreats 50 | . 2 3 . 2 1 1 . . 1 4 . 1 . 3 . . . . 7 8 6 . . . 2 3 6 ECM-based Alert Blocks 13 | . . . . . . . . . . 2 . . . . . . . . 2 2 . . . . . 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Traps Triggered 19 | . . 2 . 2 . . . . . 2 . . . . 1 . . . . . 6 . . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Machines Disabled 39 | . 1 . 4 4 1 . . . . 1 1 . . . . . . . . 4 5 . 4 . 2 8 4 Max in Single Turn 3 | . 1 . 1 3 1 . . . . 1 1 . . . . . . . . 1 1 . 2 . 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Machines Accessed 74 | . 4 7 9 9 7 1 1 4 . 14 1 . . . . 1 . 4 . 3 1 1 1 . 1 5 . Terminals 44 | . 3 6 7 7 5 1 . . . 9 . . . . . 1 . . . . . . 1 . . 4 . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 7 | . 1 . 2 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Total Hacks 163 | . 7 13 14 17 13 3 1 30 . 23 1 . . . . 1 . 17 . 7 2 1 1 . 3 9 . Successful 122 | . 4 11 8 11 7 3 1 30 . 11 1 . . . . 1 . 17 . 4 2 1 1 . 1 8 . Failed 41 | . 3 2 6 6 6 . . . . 12 . . . . . . . . . 3 . . . . 2 1 . Catastrophic 7 | . 1 1 1 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 7 8 1 1 1 . . . . 12 . . . . 14 . . . . 22 4 10 5 3 8 6 . Terminals 76 | . 6 12 10 11 11 3 . . . 14 . . . . . 1 . . . . . . 1 . . 7 . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Recycling Units 12 | . 1 . 4 . 1 . . . . 4 . . . . . . . . . . 2 . . . . . . Scanalyzers 8 | . . 1 . 3 . . . . . 2 . . . . . . . . . . . . . . . 2 . Garrison Access 12 | . . . . 3 . . . . . 2 . . . . . . . . . 3 . 1 . . 3 . . Terminal Hacks 84 | . . 4 6 8 5 3 1 30 . . 1 . . . . 1 . 17 . . . . 1 . . 7 . Record 20 | . . . . . . 3 . 11 . . . . . . . 1 . 5 . . . . . . . . . Part Schematic 14 | . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . . 4 . . . 1 . . . 1 . . . . . . . . . . . 1 . . 3 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . 2 . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . Report Inventory 5 | . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 18 | . 4 6 . 1 . . . . . 7 . . . . . . . . . . . . . . . . . Terminals 17 | . 3 6 . 1 . . . . . 7 . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . . 5 . . . . . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 3 7 7 5 1 . . . 10 . . . . . . . . . 2 . . . . 1 2 . Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 6 . . . . 2 . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . 10 . . . . 14 . . . . 4 . 16 . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . 1 . . . . . 17 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Total Allies 98 | . 1 . 10 . . . . . . 1 . . 4 . 4 . . . . 5 36 . . 1 . . 36 Largest Group 14 | . 1 . 10 . . . . . . 1 . . 4 4 4 4 3 3 3 2 14 2 . 1 1 . 7 Highest-Rated Group 706 | . 10 . 88 . . . . . . 26 . . 160 160 259 259 189 189 189 192 706 194 . 269 269 . 99 Highest-Rated Ally 269 | . 10 . 16 . . . . . . 26 . . 41 41 70 70 70 70 70 96 159 103 . 269 269 . 15 Zionite Dispatches 6 | . . . . . . . . . . . . . . . 2 . . . . 1 2 . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . 1 . . . . 1 1 7 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . RETURN 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . Ally Attacks 539 | . . . 92 . . . . . . . . . . 4 2 31 21 . 39 10 267 2 . 25 2 . 44 Total Damage 16392 | . . . 805 . . . . . . . . . . 133 54 457 379 . 467 1125 8843 182 . 2940 252 . 755 Kills 97 | . . . 9 . . . . . . . . . . 1 1 5 2 . 8 8 50 . . 8 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Active Infowar (turns) 12651 | 185 903 1055 88 362 133 184 234 21 572 773 260 242 518 305 238 410 260 187 436 744 1679 537 430 378 319 1197 1 Optics 7543 | . . . . . . . . . . . . . 423 305 238 410 260 187 436 744 1679 537 430 378 319 1197 . Sensors 9305 | . . . . . 133 167 234 21 564 756 260 242 518 305 238 410 260 187 436 721 1434 527 . 376 319 1197 . Structural 169 | . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2424 | 185 734 1055 88 362 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Analysis 2511 | . . . . . 131 184 234 21 572 773 260 242 94 . . . . . . . . . . . . . . ECM 1024 | . . . . . . . . . . 65 . . . . . . . . 59 67 . . . . . 833 . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . 3 1 . 3 . . . 1 3 . 1 1 . 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . 1 . . . . 2 . 7 1 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . 5 1 . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . 2 . . . . 5 . 2 1 . 2 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Turns Passed 17795 | 274 1220 1691 2079 1809 263 184 234 21 572 773 260 242 518 305 238 410 260 187 436 744 1679 537 430 378 319 1338 394 Spaces Moved 19429 | 105 557 727 858 679 369 504 450 78 721 1806 836 780 975 589 413 526 508 243 742 1226 1705 395 281 429 504 1504 919 Core 287 | 5 . . . . . . . . . . . . . . . . . . . . . . 70 212 . . . Treads 381 | 100 281 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3745 | . 276 727 858 679 56 . . . . . . . . . . . . . . . . . . . . 230 919 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3474 | . . . . . . . . . . . . . . . . . . . . . 873 395 211 217 504 1274 . Flight 11542 | . . . . . 313 504 450 78 721 1806 836 780 975 589 413 526 508 243 742 1226 832 . . . . . . Fastest Speed 5 | 50 120 120 200 125 27 27 27 27 27 27 27 27 27 27 24 24 24 24 24 5 5 31 40 34 34 30 30 Average Speed 55 | 154 140 174 200 168 52 27 27 27 27 27 27 27 27 27 24 24 24 24 25 24 39 79 75 66 42 51 30 Slowest Speed 240 | 160 190 200 200 200 192 27 27 27 27 99 27 27 27 27 24 24 24 27 94 94 240 83 88 100 44 101 30 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . 5 14 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 1 6 . . . 1 . . . . . 2 4 . . . . . . Potential Cave-ins 11 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 2 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Exploration Rate (%) 57 | 6 79 60 87 65 12 72 67 68 75 39 85 91 90 79 10 61 51 61 82 40 93 12 39 12 62 69 33 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . 1 . . . . 2 . 1 . 1 . . 1 . . . . 3 1 . . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . . . . . 3 3 . 2 . 3 1 4 2 . 1 2 . 3 . . . . . . . . Spaces Dug 249 | . 5 . 3 4 7 9 3 . 12 48 . 6 . 8 7 7 13 . 14 32 4 7 8 1 14 16 21 Terrain Destroyed 745 | . 9 . 3 29 7 9 3 . 12 49 16 6 . 47 7 73 13 . 60 48 199 9 31 1 24 27 63 Melee 169 | . . . 3 4 7 8 3 . 10 43 . 4 . 8 7 6 13 . 10 28 3 3 5 1 . 2 1 Projectile 160 | . 9 . . . . 1 . . 2 6 . 2 . . . 2 . . 11 4 17 6 16 . 24 25 35 AOE 416 | . . . . 25 . . . . . . 16 . . 39 . 65 . . 39 16 179 . 10 . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Sec Acc Total 24788 | 150 815 985 1070 1035 430 528 556 77 1084 1992 867 799 1226 716 531 788 625 365 937 1591 2571 595 417 511 567 1954 1006 Wait 3613 | . 122 125 103 158 26 9 95 . 342 100 23 5 241 115 86 228 105 104 146 271 558 156 41 60 5 326 63 Move 19373 | 104 556 726 857 678 368 503 449 77 718 1793 835 779 974 586 412 525 507 242 741 1221 1696 394 280 428 503 1503 918 Hop 14 | . . . . . . . . . 1 6 . . . 1 . . . . . 2 4 . . . . . . Pick Up 122 | 4 11 19 10 17 2 . 2 . 2 5 . . 2 . . 1 . 1 1 7 11 11 3 3 2 8 . Fast Attach 136 | 7 6 8 2 11 2 . . . 1 6 2 . . . 1 6 . 7 . 10 23 2 4 12 6 18 2 Attach 71 | . 1 2 . 5 8 . . . . 5 1 2 1 1 2 2 . 1 . 2 7 4 13 2 2 9 1 Detach 24 | . . 1 . . 1 . . . . 3 1 2 . 1 1 2 . . . . 1 2 7 . 1 1 . Swap 137 | . 15 11 15 9 2 4 1 . 5 6 1 . 5 . . 1 . 1 14 17 19 3 2 . 1 2 3 Drop 163 | . 9 15 14 18 13 . 3 . 3 7 2 . 2 . . 7 . 6 1 13 20 4 6 3 7 9 1 Fire 700 | 35 94 78 59 134 . 1 . . 2 7 1 5 . 3 . 6 . . 15 5 74 9 53 2 39 61 17 Melee 319 | . . . 10 5 8 11 4 . 10 54 1 5 1 9 13 10 13 3 19 43 65 10 8 1 1 14 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . . . . . . . 15 . . . . . 80 . . . . 3 . Rewire 13 | . . . . . . . . . . . . 1 . . 1 . . . . . 11 . . . . . . Trap 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp / *Ext / Arm) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Core integrity fell below 50% 972 | -10/Materials | Lost 4 parts (1p1n1u1w) 993 | -10/Materials | Discovered new exit (range 6) 1365 | -10/Materials | Discovered new exit (range 6) 1495 | -10/Materials | Entered another Materials area 1495 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1532 | -9/Materials | Build established: Scavenger-Mutant 1922 | -9/Materials | Discovered new exit (range 12) 2003 | -9/Materials | Build established: Gunner 2413 | -9/Materials | Learned 8 Materials zone layouts 2439 | -9/Materials | Learned 4 Recycling zone layouts 2454 | -9/Materials | Learned Storage trap positions 2460 | -9/Materials | Identified exit to Storage 2461 | -9/Materials | Learned location of 1 exit from Storage 2467 | -9/Materials | Identified exit to Materials 2467 | -9/Materials | Identified exit to Mines 2514 | -9/Materials | Learned 2 Materials zone layouts 3180 | -9/Materials | Build established: Tank 3186 | -9/Materials | Entered Storage 3188 | -9/Storage | Loaded intel: 10 trap records 3212 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3649 | -9/Storage | Lost 4 allies 5265 | -9/Storage | Entered Materials 5265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5266 | -8/Materials | Identified exit to Factory 5619 | -8/Materials | Garrison activated, responded to threat 5677 | -8/Materials | Lost 3 parts (2n1u) 5683 | -8/Materials | Destroyed 8 combat bots 5957 | -8/Materials | Garrison activated, responded to threat 5986 | -8/Materials | Build established: Scavenger-Tank 6307 | -8/Materials | Garrison activated, responded to threat 6490 | -8/Materials | Build established: Tank 7074 | -8/Materials | Entered Factory 7074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7132 | -7/Factory | Build established: Scavenger-Tank 7255 | -7/Factory | Discovered new exit (range 13) 7311 | -7/Factory | Identified exit to Factory 7335 | -7/Factory | Discovered new exit (range 3) 7335 | -7/Factory | Identified exit to Lower Caves 7337 | -7/Factory | Entered Lower Caves 7338 | -7/Lower Caves | Encountered a Warlord checkpoint 7493 | -7/Lower Caves | Learned location of 2 exits from Factory 7495 | -7/Lower Caves | Build established: Scavenger-Scout 7514 | -7/Lower Caves | Discovered new exit (range 10) 7520 | -7/Lower Caves | Identified exit to Lower Caves 7521 | -7/Lower Caves | Entered another Lower Caves area 7526 | -7/Lower Caves | Discovered exit to Factory (range 12) 7528 | -7/Lower Caves | Encountered a Warlord checkpoint 7534 | -7/Lower Caves | Learned Factory stockpile data 7715 | -7/Lower Caves | Discovered new exit (range 5) 7755 | -7/Lower Caves | Identified exit to Data Miner 7755 | -7/Lower Caves | Entered Data Miner 7755 | -7/Data Miner | Discovered new exit (range 6) 7761 | -7/Data Miner | Met Data Miner 7766 | -7/Data Miner | Learned location of Section 7 (-2) 7766 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7770 | -7/Data Miner | Received God Mode back door access code from Data Miner 7776 | -7/Data Miner | Identified exit to Proximity Caves 7776 | -7/Data Miner | Entered Proximity Caves 7785 | -6/Proximity Caves | Found DCF Scrap (11 items) 7966 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7998 | -6/Proximity Caves | Build established: Scout 8143 | -6/Proximity Caves | Learned Factory security intel 8187 | -6/Proximity Caves | Learned 8 Factory zone layouts 8329 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8348 | -6/Proximity Caves | Entered Factory 8348 | -6/Factory | Evolved 2 slots: Utility x2 8349 | -6/Factory | Identified exit to Factory 8349 | -6/Factory | Identified exit to Lower Caves 8539 | -6/Factory | Spotted B-75 Beast 8696 | -6/Factory | Discovered exit to Factory (range 4) 8888 | -6/Factory | Discovered exit to Factory (range 14) 8940 | -6/Factory | Learned 2 Upper Caves zone layouts 8970 | -6/Factory | Learned Hub_04(d) trap positions 9002 | -6/Factory | Learned Extension garrison access intel 9004 | -6/Factory | Loaded intel: 8 recycling unit locations 9005 | -6/Factory | Learned 2 Hub_04(d) zone layouts 9006 | -6/Factory | Learned location of 1 exit from Upper Caves 9007 | -6/Factory | Learned 8 Factory zone layouts 9008 | -6/Factory | Learned location of Warlord (-4) 9019 | -6/Factory | Learned Hub_04(d) trap positions 9121 | -6/Factory | Entered Lower Caves 9158 | -6/Lower Caves | Encountered a Warlord checkpoint 9252 | -6/Lower Caves | Discovered new exit (range 6) 9253 | -6/Lower Caves | Identified exit to Lower Caves 9298 | -6/Lower Caves | Found Alien Artifact 9298 | -6/Lower Caves | Identified Dimensional Node Initializer 9298 | -6/Lower Caves | Initialized slip node 9381 | -6/Lower Caves | Entered another Lower Caves area 9383 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9533 | -6/Lower Caves | Discovered new exit (range 8) 9535 | -6/Lower Caves | Identified exit to Zion 9623 | -6/Lower Caves | Entered Zion 9645 | -6/Zion | Discovered new exit (range 12) 9703 | -6/Zion | Visited the Megawrench Repair Shop 9719 | -6/Zion | Found CR-A16's Pointy Stick 9765 | -6/Zion | Given A8's code to call for help 9768 | -6/Zion | Given the Hacking Drone Bay 9773 | -6/Zion | Found Prototype Device 9778 | -6/Zion | Identified Hacking Drone Bay 9795 | -6/Zion | Identified exit to Deep Caves 9827 | -6/Zion | Megawrench repaired 10 parts 9848 | -6/Zion | Met Imprinter 9852 | -6/Zion | Imprinted 9854 | -6/Zion | Declared Zion's savior 9874 | -6/Zion | Learned location of Armory (-4) 9907 | -6/Zion | Identified exit to Proximity Caves 10141 | -6/Zion | Entered Proximity Caves 10141 | -5/Proximity Caves | Accompanied by 4 allies 10370 | -5/Proximity Caves | Lost 4 allies 10422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10446 | -5/Proximity Caves | Entered Factory 10446 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10447 | -5/Factory | Identified exit to Upper Caves 10505 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10510 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10511 | -5/Factory | Zion Recon squad teleported in 10512 | -5/Factory | Zion Light squad teleported in 10595 | -5/Factory | Discovered new exit (range 8) 10597 | -5/Factory | Identified exit to Factory 10684 | -5/Factory | Entered Upper Caves 10684 | -5/Upper Caves | Accompanied by 4 allies 10685 | -5/Upper Caves | Identified exit to Upper Caves 10700 | -5/Upper Caves | Learned 4 Factory zone layouts 11020 | -5/Upper Caves | Found Prototype Protection 11020 | -5/Upper Caves | Identified Zio. Weapon Casing 11072 | -5/Upper Caves | Build established: Derelict-Scout 11094 | -5/Upper Caves | Entered another Upper Caves area 11094 | -5/Upper Caves | Accompanied by 3 allies 11267 | -5/Upper Caves | Discovered new exit (range 9) 11341 | -5/Upper Caves | Identified exit to Zhirov 11354 | -5/Upper Caves | Entered Zhirov 11354 | -5/Zhirov | Accompanied by 3 allies 11354 | -5/Zhirov | Discovered new exit (range 3) 11359 | -5/Zhirov | Met Zhirov 11363 | -5/Zhirov | Learned location of Quarantine (-2) 11363 | -5/Zhirov | Learned location of Testing (-3) 11363 | -5/Zhirov | Learned location of Command (-1) 11366 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11370 | -5/Zhirov | Found Alien Artifact 11370 | -5/Zhirov | Identified Integrated Dissipator 11370 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11377 | -5/Zhirov | Found Alien Artifact 11541 | -5/Zhirov | Identified exit to Proximity Caves 11541 | -5/Zhirov | Entered Proximity Caves 11541 | -4/Proximity Caves | Accompanied by 3 allies 11691 | -4/Proximity Caves | Spotter reported a threat 11791 | -4/Proximity Caves | Lost 3 allies 11902 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11963 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11977 | -4/Proximity Caves | Entered Factory 11977 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11978 | -4/Factory | Identified exit to Armory 12088 | -4/Factory | Repaired Lyr. Light Armor Plating? 12206 | -4/Factory | Discovered new exit (range 4) 12209 | -4/Factory | Identified exit to Research 12217 | -4/Factory | Discovered new exit (range 21) 12221 | -4/Factory | Identified exit to Upper Caves 12227 | -4/Factory | Search patrols dispatched 12233 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12255 | -4/Factory | Retrieved Zion intel report: Emergency Access 12286 | -4/Factory | Zion Hacker squad teleported in 12367 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12409 | -4/Factory | Discovered exit to Research (range 7) 12416 | -4/Factory | Watched by a mysterious "MATRIX" hacker 12646 | -4/Factory | Retrieved Zion intel report: Component Schematics 12686 | -4/Factory | Discovered new exit (range 6) 12687 | -4/Factory | Identified exit to Extension 12693 | -4/Factory | Retrieved Zion intel report: Main Access 12698 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12699 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12721 | -4/Factory | Entered Extension 12721 | -4/Extension | Accompanied by 2 allies 12816 | -4/Extension | Rescued a captive Derelict 12834 | -4/Extension | Rescued a captive Derelict 12834 | -4/Extension | Rescued a captive Derelict 12853 | -4/Extension | Build established: Scout 13071 | -4/Extension | Disrupted transfer network 13116 | -4/Extension | Rescued a captive Derelict 13124 | -4/Extension | Rescued a captive Derelict 13126 | -4/Extension | Rescued a captive Derelict 13130 | -4/Extension | Destroyed 7 combat bots 13166 | -4/Extension | Rescued A7 13297 | -4/Extension | Disrupted transfer network 13380 | -4/Extension | Lost 3 allies 13507 | -4/Extension | Spotted B-86 Titan 13514 | -4/Extension | Spotted B-86 Titan 13517 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 13540 | -4/Extension | Revealed the true nature of CR-A16's Pointy Stick 13543 | -4/Extension | Allies destroyed B-86 Titan 13567 | -4/Extension | Discovered exit to Research (range 4) 13568 | -4/Extension | Lost 3 parts (3n) 13721 | -4/Extension | First assault squad dispatched 13826 | -4/Extension | Build established: Scavenger-Scout 13834 | -4/Extension | Incoming assault squad redirected 13882 | -4/Extension | Rescued a captive Derelict 13886 | -4/Extension | Rescued a captive Derelict 13889 | -4/Extension | Rescued a captive Derelict 13938 | -4/Extension | Rescued a captive Derelict 13939 | -4/Extension | Rescued a captive Derelict 13970 | -4/Extension | Rescued a captive Derelict 14082 | -4/Extension | Incoming assault squad redirected 14084 | -4/Extension | Zion Heavy squad teleported in 14113 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14120 | -4/Extension | Lost 3 parts (2n1w) 14127 | -4/Extension | Lost 5 allies 14159 | -4/Extension | Zion Hover Resupply teleported in 14220 | -4/Extension | Terminal network hard line cut 14222 | -4/Extension | Rescued a captive Derelict 14223 | -4/Extension | Rescued a captive Derelict 14340 | -4/Extension | Discovered new exit (range 21) 14341 | -4/Extension | Discovered exit to Research (range 20) 14400 | -4/Extension | Entered Research 14400 | -3/Research | Accompanied by 2 allies 14400 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14523 | -3/Research | Found Fusion Bomb Launcher 14714 | -3/Research | Build established: Hacker-Assassin 14726 | -3/Research | Retrieved Zion intel report: Branch Access 14726 | -3/Research | Identified exit to Testing 14784 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14900 | -3/Research | First assault squad dispatched 14933 | -3/Research | Discovered new exit (range 14) 14937 | -3/Research | Entered Testing 15004 | -3/Testing | Found Prototype Protection 15004 | -3/Testing | Identified Med. Regenerative Plating 15007 | -3/Testing | Found Med. Regenerative Plating 15156 | -3/Testing | Lost 7 parts (2p2n2u1w) 15187 | -3/Testing | First assault squad dispatched 15207 | -3/Testing | Incoming assault squad redirected 15208 | -3/Testing | System corruption reached 10% 15233 | -3/Testing | Build established: Hacker-Mutant 15253 | -3/Testing | Lost 3 parts (1p1n1u) 15312 | -3/Testing | Identified Transdimensional Reconstructor 15312 | -3/Testing | Warped through subspace 15328 | -3/Testing | Retrieved Zion intel report: Main Access 15328 | -3/Testing | Identified exit to Research 15339 | -3/Testing | Lost 4 parts (1p2n1w) 15350 | -3/Testing | Spotted PD-ZT6RD0IDD0 15367 | -3/Testing | Entered Research 15367 | -2/Research | Evolved 2 slots: Utility x2 15440 | -2/Research | Zion Experimental squad teleported in 15470 | -2/Research | Discovered new exit (range 6) 15487 | -2/Research | Identified exit to Quarantine 15745 | -2/Research | Entered Quarantine 15745 | -2/Quarantine | Accompanied by 1 ally 15789 | -2/Quarantine | Found Alien Artifact 15789 | -2/Quarantine | Identified Core Reset Matrix 15789 | -2/Quarantine | Used Core Reset Matrix 15793 | -2/Quarantine | Detected hypermatrix surge 15793 | -2/Quarantine | Sensed 15 artifacts in vicinity 15806 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 15811 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 15813 | -2/Quarantine | Found Transdimensional Reconstructor 15813 | -2/Quarantine | Warped through subspace 15891 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 15917 | -2/Quarantine | Build established: Hacker-Scout 15944 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15971 | -2/Quarantine | Found Sigix Broadsword 16031 | -2/Quarantine | Spotted Fortress 16061 | -2/Quarantine | Discovered new exit (range 6) 16061 | -2/Quarantine | Discovered new exit (range 7) 16063 | -2/Quarantine | Identified exit to Section 7 16064 | -2/Quarantine | Entered Section 7 16065 | -2/Section 7 | Detected hypermatrix surge 16065 | -2/Section 7 | Sensed 21 artifacts in vicinity 16076 | -2/Section 7 | Found Integrated Mediator 16076 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16112 | -2/Section 7 | Found Integrated Dissipator 16112 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16181 | -2/Section 7 | Spotted S7 Guard 16184 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 16243 | -2/Section 7 | Warped through subspace 16265 | -2/Section 7 | Lost 4 parts (1n3u) 16397 | -2/Section 7 | Spotted Alpha 7 16408 | -2/Section 7 | Warped through subspace 16408 | -2/Section 7 | Spotted Alpha 7 16411 | -2/Section 7 | Spotted B-99 Colossus 16437 | -2/Section 7 | Found Core Expander 16437 | -2/Section 7 | Installed Core Expander, added new Utility slot 16439 | -2/Section 7 | Found Core Expander 16439 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 16459 | -2/Section 7 | Found LRC Inertial Stabilizer 16459 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16463 | -2/Section 7 | Found LRC Armor 16463 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 16465 | -2/Section 7 | Found LRC Inertial Stabilizer 16465 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16489 | -2/Section 7 | Found Integrated Dissipator 16489 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16567 | -2/Section 7 | Build established: Alien-Scout 16757 | -2/Section 7 | Spotted Striker 16758 | -2/Section 7 | Spotted Striker 16791 | -2/Section 7 | Found Transdimensional Reconstructor 16793 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 16902 | -2/Section 7 | Spotted Executioner 16902 | -2/Section 7 | Spotted Executioner 17155 | -2/Section 7 | Spotted Executioner 17155 | -2/Section 7 | Spotted Executioner 17261 | -2/Section 7 | Integrated with Sigix Exoskeleton 17295 | -2/Section 7 | Destroyed Executioner 17298 | -2/Section 7 | Destroyed Executioner 17305 | -2/Section 7 | Found Prototype Processor 17305 | -2/Section 7 | Identified Exp. Targeting Computer 17351 | -2/Section 7 | Destroyed Executioner 17362 | -2/Section 7 | Destroyed Executioner 17389 | -2/Section 7 | Warped through subspace 17394 | -2/Section 7 | Discovered new exit (range 17) 17400 | -2/Section 7 | Spotted B-90 Cyclops 17402 | -2/Section 7 | Entered Access 17402 | -1/Access | Evolved 2 slots: Utility x2 17407 | -1/Access | Emitted hypermatrix ping 17412 | -1/Access | Assembled emerged from beneath the floor 17460 | -1/Access | Energy Cycler disabled 17497 | -1/Access | Assembled emerged from beneath the floor 17544 | -1/Access | Assembled emerged from beneath the floor 17567 | -1/Access | Build established: Alien-Sigix 17587 | -1/Access | Lost 3 allies 17591 | -1/Access | Assembled emerged from beneath the floor 17629 | -1/Access | Garrison activated, responded to threat 17703 | -1/Access | Assembled emerged from beneath the floor 17774 | -1/Access | Spotted B-99 Colossus 17774 | -1/Access | Spotted B-99 Colossus 17780 | -1/Access | Discovered new exit (range 18) 17796 | *** | Heading to fleet! Last Messages --------------- 17764_ Quantum Shear penetrates Wall. 17774_ Penetrated by Slug. 17774_ Slug penetrates Wall. 17776_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17778_ C-45 Heavy ARC bursts open, deploying its payload. 17778_ G-73 Enforcer unfolds itself. 17778_ L-61 Swordsman unfolds itself. 17778_ G-73 Enforcer unfolds itself. 17778_ I-47 Archangel unfolds itself. 17778_ C-45 Heavy ARC bursts open, deploying its payload. 17778_ P-80 Master unfolds itself. 17778_ H-88 Terminator unfolds itself. 17778_ E-15 Imp unfolds itself. 17780_ EXIT=FOUND 17784_ Quantum Shear penetrates Wall. 17792_ Slug penetrates Terminal. 17792_ Penetrated by Slug. 17794_ The Access Shell folds into the floor. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ########## """"" # ##### ############= | | ########## """"" # % ##### ############ ! | | + # ##### ################# | | ########## # | | ########## * + | | ########## # "" | | ########## # "%% | | ########## """ """ # ########## ######### | | ########## """G""" # ########## ##### | | ####################### ########## ##### | | #################### ####### ##### | | ?################### ####### ##### " | | ??????#?????######## ####### ##### "" | | ????????????######## ####### ##### " | | ????????????######## BB ########g####### " | | ???????????######### BB ### ## | | ???????????######### ### ## | | ??????????##########""""""""""### ## | | ?????????###########""""""""""### """"" ! ## | | ?????????###########""""""""""### """"" ## | | ?????????###########""""""""""### """"" ###### | | ????????############ ### """"" ! ###### | | ????????############ ### """"" # | | ????????############ ### """"" # | | ???????? ##### "" ### # | | ???????? ##### "X ### e # | | ???????"" ! ##### ### # ] | | ????????" ##### #####p############## | | ????????""" ##### ### ### | | ????????""" ##### ### ### ! ! | | ????????" #### ## ### | | ????????" #####"" ### ### [[! | | ????????? #####"" ### ### [[! | | ????????? #####"" ### =### [[ | | ????????? #####T ### ### | | ?????????? #####"" ### ### | | ??????????##########"" ### #######+# | | ?????????? #########"" #####"########## | | ??????????? k * | | ??????????? h h u | | ???????????######################### ] | | ???????????########################" | | ????????????######################## | | ????????????######################## | | ????????????######################## | | ?????????????####################### | | ??????????????###################### ""Y"" | | ??????????????###################### """"" | | ???????????????##################### ? | | ????????????????#################### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 74 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Light Armor Plating | 49% | -4/Factory Studied --------- Lgt. Quantum Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrated Mediator High-powered Transdimensional Reconstructor Core Expander LRC Inertial Stabilizer LRC Armor Sigix Exoskeleton Sigix Sheargun Achievements -------------- Integration Complete On My Own Terms Sacrificial Teamwork Challenges ------------ None Game ------ Seed RecyclingTrapFrame Manual? 0 Play Time 04:09:55 Cumulative 613.0 hours Start 2026.09.09 @ 06:32:05 End 2026.09.14 @ 21:31:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 186 Adventurer 21 Explorer 0 Win Type 2 Total 34 Types 19/2/8/1/0/0/0/3/0/1 Lore% 50 Gallery% 71 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2979d112-a051-4238-9f04-5d982955a987