Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 20:38:24 Player: Komeiji O. Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (213) 1065 Value Destroyed (7544) 7544 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (15617) 15617 TOTAL SCORE: 35246 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 1926 Follower Combat Kills 3688 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -597 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Improved Trap Extractor (6/6 Dirty Bomb) Improved Remote Datajack Power Sword Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Leg Biometal Leg Centrium Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Targeting Computer Advanced Target Analyzer Nanoactuators Advanced Transmission Jammer Centrium Light Armor Plating Graphene Brace Combat Drone Bay > --- WEAPON ----------- Compact HERF Cannon KE Penetrator Heavy Gauss Cannon Nanosword > --- INVENTORY -------- Antimatter Reactor Wheel Improved Trap Extractor Improved Remote Datajack Power Sword [Rating: 174] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Machine Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . 2 1 . . . . . . . . . . . . 1 1 . . 2 Utility 8 | . . . 1 . . . . 1 . . . . 2 . . 2 . . . . 1 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 363 | 9 13 3 23 6 4 9 29 28 7 10 . 3 18 6 26 10 10 2 17 6 12 35 9 32 36 Power 34 | 1 1 . 2 . 1 . . 2 . . . . 1 . 3 1 . . 4 . 3 4 2 7 2 Engine 10 | 1 1 . 2 . 1 . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . Core 9 | . . . . . . . . 1 . . . . . . 3 1 . . 2 . 1 . . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 2 5 2 Propulsion 78 | 2 2 2 1 . . 3 7 10 . . . . 1 1 8 2 . . 1 . 1 10 1 7 19 Treads 17 | . 2 1 . . . 2 5 1 . . . . . . . . . . . . . . . 2 4 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Wheel 17 | 2 . 1 1 . . 1 1 4 . . . . . . . . . . . . . . . 3 4 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 34 | . . . . . . . 1 5 . . . . 1 1 8 2 . . 1 . 1 10 1 1 2 Utility 136 | 2 5 . 6 3 . 1 3 5 3 6 . 2 10 5 13 7 10 2 9 6 6 12 2 10 8 Device 79 | 1 2 . 1 3 . 1 2 2 1 2 . 1 3 4 11 4 7 1 7 3 5 6 2 3 7 Storage 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 . . . . . . 1 1 2 . . 3 . . . . . 1 . . 1 . 2 1 Hackware 9 | . . . . . . . . . . . . 1 2 . . 3 . . . . 1 1 . 1 . Protection 30 | . . . 3 . . . 1 2 1 2 . . 2 1 2 . 3 1 1 3 . 4 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 4 5 1 14 3 3 5 19 11 4 4 . 1 6 . 2 . . . 3 . 2 9 4 8 7 Energy Gun 19 | 4 4 1 1 . . . 3 2 . 2 . 1 1 . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . 1 1 1 Ballistic Gun 31 | . 1 . 8 2 3 1 8 2 . . . . . . . . . . . . 1 . 1 3 1 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Launcher 8 | . . . . 1 . 1 1 3 2 . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . 1 1 . . . 2 . . . . . . . . . . 1 . Impact Weapon 8 | . . . 4 . . . . . . . . . 3 . . . . . . . . 1 . . . Slashing Weapon 28 | . . . . . . 2 6 3 1 . . . . . . . . . . . . 8 2 3 3 Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Unidentified Prototypes 34 | . . . 2 . . . 4 1 . . . . 1 1 2 2 . . 8 . 1 5 3 3 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . Parts Lost 84 | . 1 2 3 2 . 5 1 8 . 4 . 3 . . 2 . . . 1 3 . 7 6 12 24 Power 9 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 4 2 Propulsion 25 | . . 1 . . . 2 . 4 . . . 1 . . . . . . . 1 . 2 3 2 9 Utility 30 | . . . 2 1 . 2 . 2 . 2 . . . . . . . . 1 1 . 5 2 4 8 Weapon 20 | . 1 1 1 1 . 1 1 1 . 2 . 1 . . 2 . . . . 1 . . . 2 5 Highest Loss Streak 6 | . 1 1 1 1 . 3 1 5 . 2 . 3 . . 1 . . . 1 2 . 3 6 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 78 98 99 92 100 96 92 80 83 99 98 99 94 94 94 88 91 90 94 49 79 Engine 5 | . 14 14 11 11 10 11 9 6 . . . . 5 6 . . . . . . . . . . . Core 1 | . . . . . . . . . 7 7 7 2 . . 5 5 5 5 4 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 6 9 3 7 Treads 7 | . 27 26 . . . 7 24 13 . . . . . . . . . . . . . . . . 8 Wheel 7 | . . 1 22 22 22 13 11 14 . . . . . . . . . . . . . . . 1 7 Flight 10 | . . . . . . . . 2 38 35 30 26 20 32 32 28 23 23 27 24 23 26 28 5 . Device 10 | . 11 14 11 10 11 10 10 6 11 6 7 7 9 6 6 10 11 11 13 12 11 15 19 1 15 Storage 5 | . 14 14 11 11 11 11 9 6 . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . 7 10 15 15 8 14 20 20 17 17 17 17 17 15 14 13 12 12 Hackware 2 | . . . . . . . . . . . . 6 6 6 6 11 11 11 7 5 9 6 4 5 1 Protection 6 | . . . 10 11 11 10 7 7 7 7 7 7 5 5 5 5 4 5 2 4 9 3 4 3 4 Energy Gun 5 | . 22 27 6 . . . 2 14 7 6 7 8 2 . . . . . . . . . . . . Ballistic Gun 9 | . 4 . 24 31 12 26 20 2 . . . . . . . . . . . . 4 . . . 3 Impact Weapon 2 | . . . 1 . . . . . . . . . 10 13 13 11 11 11 10 5 5 1 . . . Slashing Weapon 2 | . . . . . . . 2 3 6 7 7 7 1 . . . . . . . . 10 14 9 4 Peak Build Rating 174 | 8 11 12 21 22 21 21 36 44 46 49 47 47 60 68 85 99 93 93 117 113 138 154 151 111 174 Average Rating 59 | 6 10 11 18 20 17 20 30 37 44 45 47 40 52 64 72 97 92 92 104 104 126 142 143 89 144 On Entrance 58 | . 8 11 12 21 21 21 20 34 44 44 47 47 38 60 68 85 93 93 93 113 99 135 146 74 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 15 32 30 101 102 101 102 109 108 24 24 20 20 15 15 22 28 29 28 41 29 41 53 52 66 87 Greatest Support 178 | 32 40 40 24 24 24 22 28 44 26 26 21 21 21 21 34 34 28 28 39 36 43 55 53 31 178 Greatest Overweight (x) 9 | . . 2 4 4 4 8 9 6 . 1 . . . . 6 . 1 . 1 . 9 . . 5 5 Average Overweight (x) . | . . . 2 4 3 6 6 2 . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 14 15 22 25 25 25 25 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 5 13 14 19 24 24 24 24 23 4 4 5 4 4 4 4 4 5 4 4 4 4 4 5 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 15 14 25 25 25 23 25 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 17% | Mutant 16% | Tank 14% | Scout 7% | Scavenger-Mutant 7% | Skirmisher 6% | Hacker-Scout 6% | Sprinter 6% | Scavenger-Skirmisher 4% | Scavenger-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -3/Research Scavenger-Ninja | -3/Testing Scout | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 6407 | 280 228 30 787 292 . 282 783 164 172 331 . 42 53 167 300 100 120 20 153 83 126 345 60 390 1099 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9695 | 177 691 119 1367 81 . 247 1259 476 42 140 . 246 53 . 423 179 350 52 . 483 245 864 172 297 1732 Parts 441 | 15 41 4 92 . . 13 59 27 5 3 . 9 1 . 4 2 2 3 . 16 12 34 9 13 77 Haulers Intercepted 13 | . 1 . 6 . . . 2 1 . . . . . . 1 . . . . . . 2 . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 5 . . 9 . . . . 3 3 . 17 . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . 1 2 . 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 139 | . 15 4 21 5 . 7 14 12 2 3 . 2 . . 2 2 3 1 . 8 2 6 1 5 24 Melee 23 | . . . . . . . . . . 1 . 2 . . 1 . 1 1 . 8 2 6 1 . . Guns 77 | . 14 1 21 5 . 3 14 6 1 . . . . . . . . . . . . . . 5 7 Cannons 14 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 12 AOE 15 | . 1 3 . . . 4 . 6 1 . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 5 . 5 1 . . . . . 2 . . . . . . 1 . . 2 . . . 1 1 Worker 6 | . . . 1 . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 Builder 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 Tunneler 9 | 5 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 13 | . 1 . 6 . . . 2 1 . . . . . . 1 . . . . . . 2 . . . Recycler 12 | 1 1 . 2 . . . 5 . . . . . . . 1 . . . . . . 1 . . 1 Minesweeper 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . Operator 7 | . 2 . . . . . 1 . . . . . 1 . 1 . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 22 | . 3 . 4 . . . 2 2 . . . . . . 4 2 . . . . 2 3 . . . Swarmer 38 | . 6 3 8 . . 4 4 6 2 . . . . . . . . . . . . 3 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 37 | . 9 . 5 . . 2 5 . . . . . . . 1 . 2 1 . . . 1 1 . 10 Brawler 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 2 Duelist 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . Sentry 23 | . . . 6 . . . 4 6 . 1 . . . . 1 2 . . . . 1 2 . . . Hunter 9 | . . . . . . . . . . 1 . 2 . . . . . . . 3 . . . . 3 Programmer 11 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 6 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 3 7 2 . 5 9 7 2 1 . 1 1 . 2 1 2 2 . 5 1 4 1 3 5 Combat Bots Only 7 | . 3 3 5 2 . 4 7 7 2 1 . 1 . . 1 1 2 1 . 4 1 3 1 3 4 Max Kills in Single Turn 4 | 2 2 3 2 1 . 4 3 2 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 2 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . 3 . 2 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . 1 . 1 1 . 1 1 1 1 . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . YI-UF0 (-10/Mines) Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1455 | . 79 6 74 12 . 15 47 208 11 34 . 39 13 . 60 15 5 1 1 57 45 85 67 186 395 Missed 551 | . 18 3 25 2 . 4 9 85 6 8 . 12 9 . 33 13 3 1 1 27 29 35 27 80 121 Damage Taken 17849 | . 670 179 603 184 . 450 591 1234 98 552 . 402 199 . 328 38 37 . 222 569 397 1115 865 2808 6308 Core 3840 | . 140 78 135 17 . 75 31 143 . 112 . 97 16 . 34 15 . . 27 18 95 176 413 609 1609 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . . . . . . . . . . . 193 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . 65 37 . . Regen/Repaired (Parts) 545 | . . . . . . . . . . . . . 224 107 147 23 . . . . 32 3 . 9 . Core Remaining (%) 68 | 100 . 12 . . . 43 94 . . . . 49 . . 94 . . . . 94 91 . 54 58 . Volleys Fired 393 | 8 59 10 77 12 . 13 50 40 4 13 . 3 2 . . . . . . . 1 . . 18 83 Largest 3 | 2 2 2 3 3 . 3 3 3 1 2 . 2 2 . . . . . . . 1 . . 1 3 Hottest 188 | 90 90 90 135 69 . 114 171 165 55 98 . 100 100 . . . . . . . 35 . . 50 188 Shots Fired 890 | 16 113 19 220 33 . 33 146 74 4 19 . 4 3 . . . . . . . 1 . . 18 187 Gun 725 | 16 113 19 220 33 . 27 146 60 3 6 . 4 2 . . . . . . . 1 . . 16 59 Cannon 144 | . . . . . . 3 . . . 13 . . . . . . . . . . . . . . 128 Launcher 18 | . . . . . . 3 . 14 1 . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Kinetic 584 | . 22 . 186 33 . 27 140 10 . 13 . . . . . . . . . . 1 . . 16 136 Thermal 70 | 16 36 . . . . 3 2 . . 6 . 4 3 . . . . . . . . . . . . Explosive 18 | . . . . . . 3 . 14 1 . . . . . . . . . . . . . . . . Electromagnetic 216 | . 55 19 34 . . . 4 50 3 . . . . . . . . . . . . . . . 51 Robot Hit Streak 16 | 5 8 11 12 6 . 7 9 12 4 5 . 2 1 . . . . . . . . . . 16 10 Robot Miss Streak 8 | 1 8 3 6 4 . 2 4 4 . 2 . 1 1 . . . . . . . . . . 2 4 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Secondary Targets 11 | . 4 . 3 1 . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 736 | 9 85 17 123 16 . 21 82 56 3 19 . 14 4 . 19 10 9 3 1 31 10 42 9 28 125 Core Hits 340 | 7 47 7 51 9 . 14 34 46 3 7 . 6 1 . 2 . 1 1 . 9 4 16 3 16 56 Critical Kills 14 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 6 6 Critical Parts Destroyed 32 | . . . . . . . . . . . . . 1 . 8 2 3 . . 3 2 . . 7 6 Critical Strikes 92 | 3 . . . . . . . 1 . 1 . 3 2 . 9 2 4 . . 4 2 6 1 22 32 Burn 5 | 3 . . . . . . . . . . . 1 1 . . . . . . . . . . . . Destroy 32 | . . . . . . . . . . . . . . . . . . . . . . . . 20 12 Blast 16 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 15 Corrupt 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Smash 21 | . . . . . . . . . . . . . 1 . 9 2 4 . . 3 2 . . . . Sever 12 | . . . . . . . . . . . . 2 . . . . . . . . . 6 1 2 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 469 | . . . 11 . . 6 9 4 . 8 . 15 28 8 62 39 15 11 1 45 45 96 22 26 18 Impact 184 | . . . 11 . . . . . . . . . 28 8 61 35 15 11 . 8 6 1 . . . Slashing 181 | . . . . . . 6 9 4 . 8 . 13 . . . . . . . . . 75 22 26 18 Piercing 98 | . . . . . . . . . . . . 2 . . . . . . . 37 39 20 . . . Sneak Attacks 25 | . . . . . . . 1 1 . . . . . . 3 4 3 1 1 2 1 8 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . Follow-up Attacks 39 | . . . . . . . . . . . . 2 1 . 4 2 1 . . 5 3 15 4 2 . Damage Inflicted 23966 | 119 1173 308 1895 235 . 550 1778 1912 92 540 . 471 238 . 1162 423 671 266 . 1889 753 2999 906 819 4767 Guns 8001 | 119 1093 216 1895 235 . 262 1697 809 51 16 . 52 18 . . . . . . . . . . 283 1255 Cannons 3666 | . . . . . . 41 . . . 287 . . . . . . . . . . . . . . 3338 Explosions 1488 | . 78 92 . . . 247 . 1030 41 . . . . . . . . . . . . . . . . Melee 10777 | . . . . . . . 60 73 . 237 . 419 220 . 1162 423 671 266 . 1889 753 2999 906 536 163 Ramming 34 | . 2 . . . . . 21 . . . . . . . . . . . . . . . . . 11 Kinetic 7388 | . 170 . 1553 235 . 262 1610 113 . 287 . . . . . . . . . . . . . 283 2875 Thermal 1209 | 119 428 92 . . . 41 20 423 . 16 . 52 18 . . . . . . . . . . . . Explosive 895 | . . . . . . 247 . 607 41 . . . . . . . . . . . . . . . . Electromagnetic 3663 | . 573 216 342 . . . 67 696 51 . . . . . . . . . . . . . . . 1718 Impact 3130 | . . . . . . . . . . . . . 220 . 1162 423 671 266 . 228 160 . . . . Slashing 5278 | . . . . . . . 60 73 . 237 . 361 . . . . . . . . . 2942 906 536 163 Piercing 2369 | . . . . . . . . . . . . 58 . . . . . . . 1661 593 57 . . . Highest Corruption 16 | . . . . 1 1 7 2 1 1 . . . . . 16 . . . . 2 13 . 6 2 15 Average Corruption 4 | . . . . 1 1 1 1 1 1 . . . . . 2 . . . . 1 9 . 3 1 8 Corruption Purged 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . 6 3 5 1 . 1 . . . . . 4 . . . . 3 18 . . . 43 Message Errors 21 | . . . . . 1 2 . . . . . . . . 3 . . . . . 3 . . . 12 Matter Fused 18 | . . . . 2 1 . . . . . . . . . . . . . . 2 4 . . . 9 Heat Flow Errors 8 | . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . 3 Energy Discharges 10 | . . . . 2 . 1 . . 1 . . . . . . . . . . 1 . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . 1 . 1 . . . . . . . . . . . . . . 3 . . . 5 Data Loss (major) 8 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . 4 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2595 | . 1 1 . . . . 20 55 . 4 . . 130 . 649 215 487 78 . 335 185 330 . . 105 Projectiles 105 | . . . . . . . . . . . . . . . . . . . . . . . . . 105 Explosions 57 | . 1 1 . . . . . 55 . . . . . . . . . . . . . . . . . Melee 2433 | . . . . . . . 20 . . 4 . . 130 . 649 215 487 78 . 335 185 330 . . . Knockbacks 27 | . . . . . . . . . . 1 . . 2 . 1 . 4 1 . 1 . . . . 17 Impact 9 | . . . . . . . . . . . . . 2 . 1 . 4 1 . 1 . . . . . Kinetic 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 16 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 243 | . 42 9 . . . . 10 128 26 . . . . . . . . . . . . . . . 28 Shots 13 | . 2 1 . . . . . 8 1 . . . . . . . . . . . . . . . 1 Rammed 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 90 365 150 327 104 198 206 335 239 205 354 . . 445 . 2 . . . 9 . 458 79 . 295 232 Average Temperature 89 | 33 120 52 75 37 103 78 115 75 68 130 . . 222 . 2 . . . 3 . 218 19 . 143 83 Received Heat Transfer 1934 | . 186 . 204 . . 72 315 204 . 83 . . 6 . 93 9 18 . . . 33 111 150 126 324 Effects 13 | . 2 . . . . . 3 . . 1 . . 3 . . . . . . . 4 . . . . Shutdowns 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 1 . . . . . 2 . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 157 | . . . . . . . . . . . . . . . . . . . . . . . . . 157 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robots Corrupted 20 | . . . . . . . . . . . . . 1 . 4 4 5 1 . . . . . . 5 Combat Hostiles 10 | . . . . . . . . . . . . . . . 1 2 2 . . . . . . . 5 Parts Fried 46 | . 3 1 . . . . 1 2 . . . . 4 . 9 8 7 . . 1 2 . . . 8 Impact Corruptions 57 | . . . . . . . . . . . . . 5 . 18 6 16 4 . 5 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Heat Transferred 2424 | 556 924 150 . . . 74 37 350 . 37 . 185 111 . . . . . . . . . . . . Parts Sabotaged 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 2065 | 30 229 65 370 144 . 172 363 303 . . . . 205 67 964 317 . . . . 694 494 1845 1975 2065 Initial 1172 | . 19 45 25 144 . . . 96 . . . . 28 8 46 139 . . . . 577 278 194 1100 1172 Average 381 | 13 154 26 157 54 . 34 98 138 . . . . 105 33 489 180 . . . . 537 330 1730 1554 1505 Maximum Alert Level 5 | . 1 . 1 . . . 1 1 . . . . 1 . 3 1 . . . . 2 2 5 5 5 Low Security (%) 58 | 100 64 100 72 100 . 100 82 89 . . . . 93 100 2 60 . . . . . 11 . . . Level 1 18 | . 35 . 27 . . . 17 10 . . . . 6 . 59 39 . . . . . 68 . . . Level 2 6 | . . . . . . . . . . . . . . . 19 . . . . . 100 19 . . . Level 3 1 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 39 61 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 16 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . 56 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 56 | . 3 . 1 . . . . 8 . 1 . . 4 . 7 3 . . . . 4 3 6 3 13 Investigation 14 | . 1 . . . . . . . . . . . 2 . 4 2 . . . . 2 1 . 2 . Extermination 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . 2 Reinforcement 13 | . 2 . 1 . . . . 3 . . . . 1 . 1 1 . . . . 1 2 . 1 . Assault 18 | . . . . . . . . . . 1 . . . . . . . . . . . . 6 . 11 Garrison 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 21 | . 2 . 1 . . . 3 2 . . . . . . 4 . . . . . 1 1 . 6 1 Communications Jammed 107 | . . . . . . . . . . . . . . . . . . . . . 9 . . . 98 Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . . . . . 98 Times Spotted 522 | . 26 6 29 6 . 6 23 24 3 7 . 6 7 6 21 16 6 11 28 15 22 33 40 92 89 Peak Tracking Total 30 | . 4 3 6 2 . 4 7 6 3 6 . 3 3 5 6 12 2 5 18 3 10 9 30 27 23 Tactical Retreats 71 | . 3 1 2 . . . 4 3 1 4 . 1 3 1 2 2 2 5 1 2 5 6 . 14 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 17 | . 2 . . . . . 2 . . . . . 2 . 4 . . . . . 5 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 53 | . . . . . . . . . . . . . . . 46 7 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . 3 . 1 1 . 3 . . . . . Traps Extracted 9 | . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . Installed 24 | . . . . . . . . . . . . . . . 4 . 13 2 . 5 . . . . . Triggered 15 | . . . . . . . . . . . . . . . 4 . 1 1 6 3 . . . . . Most Traps Carried 6 | . . . . 3 3 3 3 3 . . . . . . 5 1 5 5 4 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 30 | . 1 . 1 . . . 1 5 . 1 . . 2 . 9 1 . . . . . . 5 1 3 Max in Single Turn 5 | . 1 . 1 . . . 1 5 . 1 . . 1 . . 1 . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 110 | . 6 . 9 . 1 . 9 4 . 1 3 1 13 . 17 12 1 2 4 . 13 7 . 3 4 Terminals 71 | . 6 . 8 . . . 8 4 . . . 1 6 . 11 7 1 1 . . 9 4 . 2 3 Fabricators 14 | . . . . . . . . . . . . . 3 . 2 3 . . . . 3 2 . . 1 Repair Stations 4 | . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 . 1 . Total Hacks 309 | . 18 . 25 . 1 . 24 15 . 1 25 1 38 . 53 31 1 2 8 . 31 22 . 7 6 Successful 195 | . 10 . 16 . 1 . 12 6 . 1 25 1 26 . 26 17 1 2 8 . 18 18 . 3 4 Failed 114 | . 8 . 9 . . . 12 9 . . . . 12 . 27 14 . . . . 13 4 . 4 2 Catastrophic 17 | . 1 . 1 . . . 1 1 . . . . 4 . 2 1 . . . . 3 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 14 . 15 . 1 . 16 8 . . . . 13 . 15 16 . . 1 . 14 11 . . 1 Terminals 200 | . 18 . 23 . . . 22 15 . . . 1 16 . 39 16 1 1 . . 25 15 . 5 3 Fabricators 46 | . . . . . . . . . . . . . 13 . 7 12 . . . . 5 6 . . 3 Repair Stations 10 | . . . . . . . . . . . . . 6 . 2 2 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . 2 . 3 . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 1 . 2 1 . . . . 1 1 . 2 . Terminal Hacks 97 | . 3 . 6 . 1 . 5 3 . 1 25 1 5 . 11 5 1 2 8 . 9 7 . 3 1 Record 19 | . . . . . . . . . . . 2 1 . . 1 . 1 1 7 . 5 1 . . . Part Schematic 15 | . . . . . . . . . . . 13 . . . . 1 . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 7 | . . . . . . . 1 . . . . . . . 4 . . . . . 1 1 . . . Locate Traps 15 | . 1 . 2 . . . 1 1 . . . . 2 . 3 1 . . . . 1 1 . 1 1 Dispatch Records 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . 1 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . . . . . . 8 . 3 6 . . . . 4 4 . . 2 Network Status 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Load Schematic 14 | . . . . . . . . . . . . . 5 . 1 3 . . . . 2 2 . . 1 Build 10 | . . . . . . . . . . . . . 2 . 2 2 . . . . 2 1 . . 1 Repair Station Hacks 5 | . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Repair 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Unauthorized Hacks 56 | . 7 . 8 . . . 5 3 . . . . 8 . 10 3 . . . . 5 6 . . 1 Terminals 49 | . 7 . 8 . . . 5 3 . . . . 6 . 10 2 . . . . 4 4 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 13 | . 2 . 2 . . . . 1 . . . . 1 . 4 2 . . . . . 1 . . . Skim 33 | . 5 . 6 . . . 5 2 . . . . 5 . 6 . . . . . 4 . . . . Fabricators 7 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 2 . . 1 Prioritize 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Recompile 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Used 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Hacking Detections 86 | . 5 . 8 . . . 8 4 . . . . 11 . 15 11 . . . . 11 6 . 3 4 Full Trace Events 7 | . . . . . . . . . . . . . 1 . 3 1 . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . . . . . . . 67 . . . . . 152 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . 13 . 1 . . 1 . . . . . 1 . . . Parts Built 11 | . . . . . . . . . . . . . 2 . 2 3 . . . . 2 1 . . 1 Authchips 6 | . . . . . . . . . . . . . 2 . . 2 . . . . . 1 . . 1 Time 599 | . . . . . . . . . . . . . 152 . 95 151 . . . . 95 50 . . 56 Total Part Build Rating 57 | . . . . . . . . . . . . . 10 . 10 16 . . . . 10 5 . . 6 Parts Repaired 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Time 96 | . . . . . . . . . . . . . 16 . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 257 | . . . . . . . 257 . . . . . . . . . . . . . . . . . . Retrieved Matter 298 | . . . . . . . 298 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . parse_system 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 31 | . . 3 . 1 . . . . . . . . . 18 3 . . . . . . 1 . 5 . Largest Group 18 | . . 3 . 1 . . . . . . . . . 18 17 . . . . . . 1 . 4 . Highest-Rated Group 638 | . . 40 . 31 . . . . . . . . . 638 613 . . . . . . 45 . 606 . Highest-Rated Ally 369 | . . 16 . 31 . . . . . . . . . 50 50 . . . . . . 45 . 369 . Total Orders 16 | . . . . . . . . . . . . . . . . . . . 4 4 . . . . 8 RETURN 16 | . . . . . . . . . . . . . . . . . . . 4 4 . . . . 8 Ally Attacks 419 | . . 4 . . . . . . . . . . . 124 110 . . . 11 22 . . . 74 74 Total Damage 17731 | . . 45 . . . . . . . . . . . 4049 3904 . . . 193 280 . . . 7878 1382 Kills 65 | . . . . . . . . . . . . . . 6 31 . . . 1 . . . . 19 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . 2 1 . 1 . . . . 2 2 . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . 5 4 . . . . 10 Drone Recoveries 16 | . . . . . . . . . . . . . . . . . . . 4 3 . . . . 9 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 16267 | 192 1270 669 1521 1088 450 873 1507 927 214 325 22 204 425 258 893 618 302 246 551 285 533 778 114 616 1386 Spaces Moved 19117 | 148 631 408 873 638 314 430 679 602 488 779 78 328 813 394 2104 1538 840 733 1031 563 1289 1575 262 792 787 Core 37 | 5 . . . . . . . . . . . . . . 1 . . . . . . . . 2 29 Treads 1108 | . 603 367 . . . . . 22 . . . . . . . . . . . . . . . . 116 Legs 283 | . . . . . . . . . . . . . . . . . . . . . . . . 50 233 Wheels 3966 | 143 28 41 873 638 314 430 679 439 . . . . . . . . . . . . . . . 53 328 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13723 | . . . . . . . . 141 488 779 78 328 813 394 2103 1538 840 733 1031 563 1289 1575 262 687 81 Fastest Speed 20 | 50 100 120 105 150 135 145 140 26 26 26 28 28 28 28 24 24 27 27 20 24 24 21 23 39 35 Average Speed 62 | 98 157 155 134 150 139 188 187 117 26 27 28 30 29 29 26 24 27 27 34 25 24 23 23 51 115 Slowest Speed 350 | 100 160 160 150 150 150 210 225 320 26 100 28 34 30 30 350 27 93 27 89 26 26 26 45 180 260 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . 1 . . 6 . 9 8 . . . 1 . 6 6 . 3 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 96 96 76 95 42 66 59 15 67 61 69 49 27 91 51 43 85 73 88 60 34 40 43 20 23 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 12 | . . 2 1 . . . 3 . . 1 1 . . . 1 . . 2 1 . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 . . . . . 1 1 . . . . 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . 1 1 1 . . . . 1 1 1 1 . . . 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . 3 6 . 2 . . . . 4 3 . 2 . . . . . Spaces Dug 188 | . . . 9 . . 6 7 3 . . . . 18 7 31 19 4 5 . 2 25 28 . 11 13 Terrain Destroyed 347 | . 8 5 9 . . 41 7 48 8 2 . . 18 7 31 19 4 5 . 2 25 28 . 12 68 Melee 185 | . . . 9 . . 6 7 3 . . . . 18 7 31 19 4 5 . 2 24 28 . 11 11 Projectile 35 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 32 AOE 126 | . 8 5 . . . 35 . 45 8 . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total 22232 | 180 807 422 1072 749 327 463 811 755 567 857 77 410 940 520 2343 1732 889 768 1229 657 1449 1903 287 943 1075 Wait 1544 | . 69 . 26 88 . 3 6 56 63 41 . 58 70 108 85 137 14 21 155 48 86 206 . 69 135 Move 19013 | 147 630 407 872 637 313 428 678 601 487 776 77 327 801 393 2085 1520 839 732 1030 560 1287 1562 252 791 781 Hop 37 | . . . . . . . . . . 1 . . 6 . 9 8 . . . 1 . 6 3 . 3 Pick Up 150 | 12 17 1 37 4 3 1 16 9 2 2 . 3 8 2 3 8 . 1 5 . 5 6 1 1 3 Fast Attach 174 | 7 3 . 3 . 4 1 7 7 1 6 . . 7 3 16 3 . . 14 1 6 24 8 26 27 Attach 66 | . 3 2 4 2 . 5 5 11 2 2 . 2 5 . 1 4 . . 2 1 . 6 . 2 7 Detach 40 | . 4 . . . . 2 1 7 1 3 . 1 3 . 1 . . . 5 . . 3 1 3 5 Swap 124 | 2 7 1 16 4 . 3 18 10 4 2 . 1 6 3 9 3 10 2 1 4 6 5 1 4 2 Drop 198 | 4 14 1 26 2 7 . 20 10 2 3 . 2 8 4 17 9 . 1 16 . 7 21 8 7 9 Fire 393 | 8 59 10 77 12 . 13 50 40 4 13 . 3 2 . . . . . . . 1 . . 18 83 Melee 383 | . . . 11 . . 6 9 4 . 8 . 13 24 7 53 32 13 9 1 37 39 64 13 22 18 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 1 . . . . . . . . 14 1 . . . . 12 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 77 | . . . . . . . . . . . . . . . 50 7 13 2 . 5 . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Core integrity fell below 50% 1068 | -10/Materials | Discovered new exit (range 16) 1434 | -10/Materials | Discovered new exit (range 9) 1463 | -10/Materials | Entered Mines 1473 | -10/Mines | Discovered new exit (range 9) 1476 | -10/Mines | Learned location of Storage (-7) 1567 | -10/Mines | Discovered new exit (range 4) 1700 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1769 | -10/Mines | Core integrity fell below 20% 1775 | -10/Mines | Destroyed YI-UF0 1797 | -10/Mines | Lost 3 allies 2070 | -10/Mines | Learned location of Zion (-6) 2132 | -10/Mines | Entered Materials 2132 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2133 | -9/Materials | Identified exit to Mines 2429 | -9/Materials | Build established: Tank 2852 | -9/Materials | Learned location of 1 exit from Storage 2897 | -9/Materials | Loaded intel: 2 recycling unit locations 2951 | -9/Materials | Identified exit to Materials 2960 | -9/Materials | Learned 4 Recycling zone layouts 2961 | -9/Materials | Learned location of 1 exit from Storage 2988 | -9/Materials | Learned Storage terminal intel 3038 | -9/Materials | Discovered exit to Materials (range 8) 3653 | -9/Materials | Entered Mines 3660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3704 | -9/Mines | Discovered exit to Materials (range 11) 3757 | -9/Mines | Learned 2 Materials zone layouts 3811 | -9/Mines | Discovered exit to Materials (range 10) 3921 | -9/Mines | Received a Mining Laser from a helpful Derelict 4020 | -9/Mines | Learned Materials stockpile data 4131 | -9/Mines | Found a hidden stash of uninstalled traps 4195 | -9/Mines | Assembled infested the area 4527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4529 | -9/Mines | Discovered new exit (range 5) 4741 | -9/Mines | Entered Exiles 4779 | -9/Exiles | Met 8R-AWN 4838 | -9/Exiles | Met EX-HEX 4888 | -9/Exiles | Discovered new exit (range 15) 4991 | -9/Exiles | Met EX-BIN 5008 | -9/Exiles | Aligned with FarCom system 5009 | -9/Exiles | Given EX-Vault access code 5040 | -9/Exiles | Opened EX-Vault 5047 | -9/Exiles | Found Modified TNC 5078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5191 | -9/Exiles | Left Exiles lab with Modified TNC 5191 | -9/Exiles | Entered Mines 5508 | -8/Mines | Build established: Skirmisher 5594 | -8/Mines | Discovered exit to Materials (range 12) 6027 | -8/Mines | Crushed by falling debris 6028 | -8/Mines | Core integrity fell below 50% 6058 | -8/Mines | Lost 3 parts (1n2u) 6064 | -8/Mines | Entered Materials 6064 | -8/Materials | Evolved 2 slots: Propulsion x2 7106 | -8/Materials | Destroyed 7 combat bots 7119 | -8/Materials | Build established: Scavenger-Skirmisher 7199 | -8/Materials | Learned Factory stockpile data 7244 | -8/Materials | Identified exit to Factory 7308 | -8/Materials | Learned Factory stockpile data 7326 | -8/Materials | Learned Factory stockpile data 7333 | -8/Materials | Learned 4 Factory zone layouts 7520 | -8/Materials | Discovered exit to Factory (range 8) 7571 | -8/Materials | Entered Factory 7571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7572 | -7/Factory | Identified exit to Storage 7572 | -7/Factory | Identified exit to Lower Caves 7693 | -7/Factory | Build established: Scavenger-Mutant 7795 | -7/Factory | Discovered new exit (range 8) 8079 | -7/Factory | Garrison activated, responded to threat 8147 | -7/Factory | Destroyed 7 combat bots 8147 | -7/Factory | Lost 3 parts (3n) 8420 | -7/Factory | Garrison activated, responded to threat 8475 | -7/Factory | Lost 5 parts (1p1n2u1w) 8498 | -7/Factory | Entered Lower Caves 8549 | -7/Lower Caves | Identified exit to Lower Caves 8554 | -7/Lower Caves | Encountered a Warlord checkpoint 8628 | -7/Lower Caves | Learned 8 Factory zone layouts 8662 | -7/Lower Caves | Spotted B-75 Beast 8712 | -7/Lower Caves | Entered another Lower Caves area 8714 | -7/Lower Caves | Learned location of Extension (-5) 8717 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8748 | -7/Lower Caves | Encountered a Warlord checkpoint 8801 | -7/Lower Caves | Spotted B-75 Beast 8894 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8995 | -7/Lower Caves | Discovered new exit (range 15) 9037 | -7/Lower Caves | Entered Data Miner 9037 | -7/Data Miner | Discovered new exit (range 6) 9043 | -7/Data Miner | Met Data Miner 9049 | -7/Data Miner | Learned location of Section 7 (-2) 9049 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9053 | -7/Data Miner | Received God Mode back door access code from Data Miner 9059 | -7/Data Miner | Entered Proximity Caves 9192 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9261 | -6/Proximity Caves | Discovered new exit (range 5) 9263 | -6/Proximity Caves | Entered Factory 9263 | -6/Factory | Evolved 2 slots: Utility x2 9264 | -6/Factory | Identified exit to Lower Caves 9284 | -6/Factory | Repaired Hrd. Light Armor Plating 9347 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9489 | -6/Factory | Discovered new exit (range 14) 9560 | -6/Factory | Build established: Scout 9589 | -6/Factory | Learned 4 Factory zone layouts 9665 | -6/Factory | Fabricated Biomechanical Wings (x1) 9670 | -6/Factory | Learned location of 1 exit from Cetus 9688 | -6/Factory | Manually triggered Chute Trap 9688 | -6/Factory | Sucked down chute 9688 | -6/Factory | Entered Waste 9692 | -6/Waste | Spotted C-40 Crusher 9739 | -6/Waste | Spotted C-40 Crusher 9749 | -6/Waste | Found Prototype Device 9749 | -6/Waste | Identified Adv. Kinecellerator 9777 | -6/Waste | Spotted C-40 Crusher 9784 | -6/Waste | Spotted C-40 Crusher 9790 | -6/Waste | Spotted C-40 Crusher 9823 | -6/Waste | Discovered new exit (range 16) 9823 | -6/Waste | Spotted C-40 Crusher 9839 | -6/Waste | Warlord forces began an assault 9840 | -6/Waste | Allies destroyed C-40 Crusher 9857 | -6/Waste | Allies destroyed C-40 Crusher 9865 | -6/Waste | Allies destroyed C-40 Crusher 9874 | -6/Waste | Allies destroyed C-40 Crusher 9889 | -6/Waste | Found Prototype Hackware 9946 | -6/Waste | Entered Factory 9946 | -6/Factory | Accompanied by 17 allies 9989 | -6/Factory | Garrison activated, responded to threat 10194 | -6/Factory | Lost 3 allies 10230 | -6/Factory | Fabricated B-48 Gladiator? 10271 | -6/Factory | Discovered new exit (range 4) 10305 | -6/Factory | Discovered new exit (range 13) 10335 | -6/Factory | Learned Extension stockpile data 10391 | -6/Factory | Learned location of Warlord (-5) 10437 | -6/Factory | Identified exit to Factory 10437 | -6/Factory | Learned location of 1 exit from Factory 10508 | -6/Factory | Learned 2 Hub_04(d) zone layouts 10529 | -6/Factory | Learned 2 Proximity Caves zone layouts 10558 | -6/Factory | Learned Hub_04(d) stockpile data 10615 | -6/Factory | Identified Exp. Hacking Suite 10642 | -6/Factory | Fabricated Imp. Actuator Array? 10781 | -6/Factory | Cargo convoy interrupted 10811 | -6/Factory | System corruption reached 10% 10839 | -6/Factory | Entered another Factory area 10839 | -5/Factory | Evolved 2 slots: Utility x2 10840 | -5/Factory | Identified exit to Upper Caves 10841 | -5/Factory | Identified exit to Extension 10975 | -5/Factory | Fabricated Imp. Actuator Array (x2) 11132 | -5/Factory | Build established: Hacker-Scout 11279 | -5/Factory | Fabricated Combat Drone Bay (x1) 11456 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 11457 | -5/Factory | Entered Upper Caves 11611 | -5/Upper Caves | Learned Factory security intel 11684 | -5/Upper Caves | Learned Factory interactive machine intel 11715 | -5/Upper Caves | Discovered new exit (range 9) 11748 | -5/Upper Caves | Build established: Hacker-Sprinter 11759 | -5/Upper Caves | Entered another Upper Caves area 11760 | -5/Upper Caves | Learned location of Armory (-3) 11775 | -5/Upper Caves | Encountered a Warlord checkpoint 11778 | -5/Upper Caves | Discovered new exit (range 7) 11999 | -5/Upper Caves | Discovered new exit (range 9) 12005 | -5/Upper Caves | Entered Warlord 12013 | -5/Warlord | Discovered new exit (range 9) 12052 | -5/Warlord | Learned Quarantine trap positions 12052 | -5/Warlord | Learned 4 Research zone layouts 12052 | -5/Warlord | Learned 4 Research zone layouts 12052 | -5/Warlord | Learned 4 Access zone layouts 12052 | -5/Warlord | Learned 4 Command zone layouts 12052 | -5/Warlord | Learned Research recycling unit intel 12132 | -5/Warlord | Met Warlord 12137 | -5/Warlord | Opened Warlord's prototype stash 12142 | -5/Warlord | Found Prototype Device 12142 | -5/Warlord | Identified Exp. Cloaking Device 12147 | -5/Warlord | Found Prototype Device 12147 | -5/Warlord | Identified System Purifier 12149 | -5/Warlord | Found Prototype Processor 12149 | -5/Warlord | Identified Spectral Analyzer 12152 | -5/Warlord | Warlord's base attacked by MAIN.C 12152 | -5/Warlord | Found Prototype Hackware 12187 | -5/Warlord | Found Prototype Energy Cannon 12187 | -5/Warlord | Identified Vortex Driver 12426 | -5/Warlord | Warlord forces counterattacked 12454 | -5/Warlord | Spotted Striker 12459 | -5/Warlord | Spotted Striker 12463 | -5/Warlord | Spotted Executioner 12547 | -5/Warlord | Lost 22 allies 12556 | -5/Warlord | Entered Proximity Caves 12556 | -4/Proximity Caves | Accompanied by 1 ally 12619 | -4/Proximity Caves | Spotter reported a threat 12672 | -4/Proximity Caves | Spotter reported a threat 12785 | -4/Proximity Caves | Spotter reported a threat 12838 | -4/Proximity Caves | Build established: Sprinter 12838 | -4/Proximity Caves | Discovered new exit (range 11) 12841 | -4/Proximity Caves | Entered Factory 12841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12843 | -4/Factory | Loaded intel: 52 interactive machine locations 12853 | -4/Factory | Identified System Mapper 12872 | -4/Factory | Discovered new exit (range 7) 12947 | -4/Factory | Spotted B-86 Titan 13040 | -4/Factory | Incoming investigation squad redirected 13052 | -4/Factory | Spotted B-86 Titan 13091 | -4/Factory | Search patrols dispatched 13139 | -4/Factory | System corruption reached 10% 13187 | -4/Factory | Build established: Hacker-Scout 13237 | -4/Factory | Identified exit to Research 13319 | -4/Factory | Fabricated Imp. Actuator Array? 13374 | -4/Factory | Entered Research 13374 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13375 | -3/Research | Identified exit to Research 13375 | -3/Research | Identified exit to Testing 13376 | -3/Research | Loaded intel: 4 recycling unit locations 13578 | -3/Research | Build established: Hacker-Ninja 13624 | -3/Research | Search patrols dispatched 13790 | -3/Research | Fabricated Biomechanical Wings (x1) 13809 | -3/Research | Spotted B-86 Titan 13867 | -3/Research | Incoming investigation squad redirected 13970 | -3/Research | Lost 3 parts (1n2u) 14124 | -3/Research | Search patrols dispatched 14152 | -3/Research | Entered Testing 14153 | -3/Testing | Maximum security lockdown engaged 14176 | -3/Testing | Unstable Terrabomb Derivative detonated 14231 | -3/Testing | Found Prototype Ballistic Gun 14231 | -3/Testing | Identified Hyp. Multirail 14261 | -3/Testing | Discovered exit to Research (range 5) 14266 | -3/Testing | Entered Research 14266 | -2/Research | Warlord forces began assault on 0b10 14266 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14296 | -2/Research | Lost 6 parts (1p3n2u) 14376 | -2/Research | Research machine network offline 14428 | -2/Research | Discovered new exit (range 15) 14536 | -2/Research | High security lockdown imminent 14539 | -2/Research | Met up with Warlord 14575 | -2/Research | Build established: Scout 14610 | -2/Research | Discovered new exit (range 9) 14616 | -2/Research | High security lockdown engaged 14642 | -2/Research | Took control of God Mode 14642 | -2/Research | Attacked by Warlord forces 14643 | -2/Research | Spotted PB-GA8(B) 14643 | -2/Research | Spotted YM-T7R(B) 14643 | -2/Research | Attacked by Warlord 14653 | -2/Research | Spotted M8-EO8(K) 14655 | -2/Research | Allies destroyed PB-GA8(B) 14672 | -2/Research | Allies destroyed M8-EO8(K) 14682 | -2/Research | Allies destroyed YM-T7R(B) 14699 | -2/Research | Allies destroyed Warlord 14701 | -2/Research | Warlord destroyed during the assault 14705 | -2/Research | Spotted FC-PII(K) 14714 | -2/Research | Borebot progress halted 14718 | -2/Research | Allies destroyed FC-PII(K) 14745 | -2/Research | Lost 4 parts (1p2n1w) 14761 | -2/Research | Lost 5 allies 14770 | -2/Research | Spotted Q2-0MV(g) 14796 | -2/Research | Spotted AQ-GR5(L) 14823 | -2/Research | Lost 4 parts (2p1u1w) 14848 | -2/Research | Spotted Striker 14850 | -2/Research | Destroyed Striker 14857 | -2/Research | Spotted Executioner 14870 | -2/Research | Spotted Striker 14882 | -2/Research | Entered Access 14882 | -1/Access | Evolved 2 slots: Propulsion x2 14969 | -1/Access | Energy Cycler disabled 15169 | -1/Access | Lost 5 parts (3n2u) 15317 | -1/Access | Fabricated Combat Drone Bay (x1) 15511 | -1/Access | Crushed by falling debris 15573 | -1/Access | Build established: Scavenger-Gunner 15600 | -1/Access | Lost 3 parts (3n) 15632 | -1/Access | First assault squad dispatched 15699 | -1/Access | Incoming assault squad redirected 15950 | -1/Access | System corruption reached 10% 15956 | -1/Access | High security lockdown imminent 15997 | -1/Access | Spotted B-99 Colossus 16036 | -1/Access | High security lockdown engaged 16114 | -1/Access | Lost 4 parts (1p2u1w) 16166 | -1/Access | Lost 3 parts (1u2w) 16207 | -1/Access | Spotted Executioner 16207 | -1/Access | Spotted Executioner 16223 | -1/Access | Lost 3 parts (2n1u) 16253 | -1/Access | Spotted B-99 Colossus 16254 | -1/Access | Core integrity fell below 50% 16254 | -1/Access | Spotted B-99 Colossus 16262 | -1/Access | Core integrity fell below 20% 16268 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 16255_ Penetrated by Slug. 16255_ Slug penetrates Wall. 16258_ NOEJQCJY#YRGFK5L,END7|W3H%DJ D2 16258_ Penetrated by Slug. 16258_ Slug penetrates Reinforced Barrier. 16258_ Penetrated by Slug. 16258_ Slug penetrates Reinforced Barrier. 16258_ Slug penetrates Sealed Heavy Doors. 16258_ Penetrated by Slug. 16258_ Slug penetrates Reinforced Barrier. 16260_ M-36 Artificer repairs L-61 Swordsman. 16261_ Penetrated by Slug. 16261_ Slug penetrates Sealed Heavy Doors. 16261_ Penetrated by Slug. 16261_ Slug penetrates Sealed Heavy Doors. 16263_ B-99 Colossus activates siege mode. 16265_ Penetrated by Slug. 16268_ Antimatter Reactor destroyed. 16268_ Knocked back. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ??????# ##???# #??????# #?????????????????????? | | ??????# #####+######## #?????????????????????? | | ??????# ## #?????????????????????? | | ??????# ## #?????????????????????? | | ??????# # ## ######????????????????? | | #####?# # " ## # #????????????????? | | ### %# """ ## #= = #????????????????? | | ## # """ ## # #????????????????? | | ### # "= ## # #????????????????? | | #?# + ==*=== + #????????????????? | | #?# # % #### #????????????????? | | #?# # g #??# |##???????????????? | | ### # #??# #???????????????? | | # g lb #??# ##???????????????? | | " "##############??######????????????????? | | "%" "%#?????????????????????????????????????? | | " "#?#########???##??????????????????????? | | ####### #?# "??" ??????????????????????? | | ??????# #?# BB "??" ??????????????????????? | | ??????# ### BB "??" "??????????????????????? | | ??????#% "??" "??????????????????????? | | ??????# i g "??" "??????????????????????? | | ??????# %b p "??" "??????????????????????? | | ??????# g gbgll "??" "??????????????????????? | | ##########/###l l BB """" """""" ????????? | | # l%%"# g BB % @ """???????????? | | # "g # g %"""" """???????????? | | # " #########??########## ###???????????? | | # *""" #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # " #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | ## ########## #??????????????????????????????????? | | ?###?????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | T"???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 47 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 EM Shielding 2 Armor Coverage 750 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 11 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 36 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Plasma Cutter | -6/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Adv. Actuator Array | -3/Research | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip B-48 Gladiator | x3 | -6/Factory | Preloaded Imp. Actuator Array | x2 | -6/Factory Imp. Actuator Array | x2 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Imp. Actuator Array | x2 | -4/Factory Biomechanical Wings | x1 | -3/Research | Authchip Combat Drone Bay | x1 | -1/Access | Authchip Alien Tech Used ----------------- None Achievements -------------- Collector Godhack Origins Production Line Challenges ------------ None Game ------ Seed NodeAmuletVibroblade Manual? 0 Play Time 05:03:41 Cumulative 245.4 hours Start 2024.12.21 @ 10:58:16 End 2024.12.21 @ 20:38:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 82 Adventurer 1 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbae8e78-33cf-4ebe-8ac7-7cdcb1cfa902