Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 19:26:45 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (468) 2340 Value Destroyed (23560) 23560 Prototype IDs (68) 1360 Alien Tech Used (3) 600 Bonus (16161) 16161 TOTAL SCORE: 51921 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11775 Follower Combat Kills 273 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 442 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -329 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 56/520 System Corruption 3% Temperature Cool (-182) Movement Flying (85) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Light Neutrino Core Improved Quantum Reactor > --- PROPULSION (7) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Advanced Cryofiber Web Machine Analyzer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Weapon Cycler Advanced Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Experimental Hacking Suite System Mapper > --- WEAPON (4) ------- Advanced Plasma Rifle Cooled Plasma Cannon Cooled Plasma Cannon Cooled Nova Cannon > --- INVENTORY (6) ---- Protomatter-80 Protomatter-85 Advanced Force Field Antimissile System Vortex Shotgun (50) Vortex Shotgun (50) Peak State ------------ > --- POWER ------------ Light Neutrino Core Improved Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Weapon Cycler Advanced Weapon Cycler Advanced Reaction Control System Experimental Hacking Suite System Mapper Core Physics Calibrator > --- WEAPON ----------- Advanced Plasma Rifle Cooled Plasma Cannon Cooled Plasma Cannon Cooled Nova Cannon > --- INVENTORY -------- Protomatter Protomatter Advanced Force Field Antimissile System Vortex Shotgun Vortex Shotgun [Rating: 197] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Impulse Thruster Utility Machine Analyzer Device Weapon Cycler Processor Machine Analyzer Hackware Advanced Hacking Suite Artifact Core Physics Calibrator Weapon Cooled Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Compact Mass Driver Launcher Vortex Catalyst Activator Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Slots Evolved 20 | . 4 2 1 2 2 1 3 . . . 1 1 1 . 2 . . Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . 1 1 . 1 . . 1 . . . . . . . 2 . . Utility 10 | . 1 1 . . 2 1 2 . . . 1 1 1 . . . . Weapon 3 | . 1 . 1 1 . . . . . . . . . . . . . Parts Attached 223 | 3 6 4 12 21 10 23 19 . . 4 2 26 16 8 56 13 . Power 21 | 1 . 3 1 3 1 2 . . . . . 1 . 1 6 2 . Engine 9 | 1 . 3 1 2 . 1 . . . . . . . . 1 . . Core 4 | . . . . 1 1 1 . . . . . . . . . 1 . Reactor 8 | . . . . . . . . . . . . 1 . 1 5 1 . Propulsion 60 | 1 2 1 5 6 2 10 5 . . . . 4 4 2 15 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 42 | . 2 1 5 6 2 10 5 . . . . 3 3 1 2 2 . Flight 17 | . . . . . . . . . . . . 1 1 1 13 1 . Utility 65 | . 2 . 2 2 4 8 6 . . . 1 10 6 3 15 6 . Device 49 | . 1 . 2 1 4 6 3 . . . 1 7 5 3 11 5 . Storage . | . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . . 1 . 1 2 . . . . 1 1 . 2 . . Hackware 6 | . . . . . . 1 1 . . . . 2 . . 2 . . Protection . | . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 77 | 1 2 . 4 10 3 3 8 . . 4 1 11 6 2 20 2 . Energy Gun 42 | 1 2 . 3 10 2 1 3 . . 3 1 4 2 1 8 1 . Energy Cannon 30 | . . . 1 . 1 2 5 . . . . 7 3 . 10 1 . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . 1 . . Launcher 2 | . . . . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 2 3 1 5 1 . . 2 . 4 4 2 16 8 . Parts Lost 2 | . . 1 . 1 . . . . . . . . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 64 87 89 94 97 99 98 100 100 100 100 99 99 99 99 99 100 Engine 8 | . 12 18 13 11 9 9 10 10 10 10 10 8 4 4 4 . . Reactor 1 | . . . . . . . . . . . . . 4 4 4 4 4 Hover 21 | . 10 29 26 26 27 24 25 26 26 26 25 23 22 22 4 . . Flight 3 | . . . . . . . . . . . . . . . 22 28 29 Device 19 | . 6 10 15 15 19 21 21 21 21 21 25 21 18 21 20 20 20 Processor 12 | . 5 10 9 7 6 9 11 15 15 15 15 15 18 18 16 16 16 Hackware 5 | . . . . . . 5 5 5 5 5 5 8 9 9 8 8 8 Energy Gun 14 | . 21 20 24 31 22 15 8 15 15 18 20 8 5 9 6 4 4 Energy Cannon 6 | . . . . . 4 8 12 5 5 2 . 9 11 9 9 12 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 6 11 14 16 27 35 47 60 49 49 49 55 63 63 66 70 69 66 Greatest Support 84 | 16 16 18 18 40 42 54 80 80 80 64 64 80 82 82 84 84 70 Greatest Overweight (x) 2 | . 1 . . 1 . 1 . . . . . 2 2 2 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . . 1 1 1 3 3 3 3 4 4 4 5 6 6 6 6 Average Capacity 3 | . . . . 1 1 2 3 3 3 3 4 4 4 5 6 6 6 Most Carried 6 | . . . 1 1 1 3 3 3 3 4 4 4 5 6 6 6 6 Average Carried 3 | . . . . . 1 2 2 3 3 3 3 3 4 4 5 6 6 Final Capacity 6 | . . . 1 1 1 3 3 3 3 4 4 4 5 6 6 6 6 Final Carried 6 | . . . 1 1 1 3 3 3 3 4 4 4 4 6 6 6 6 Class Distribution -------------------- 44% | Hacker-Gunner 27% | Hacker-Sprinter 10% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Matter Collected 2690 | 165 125 181 168 220 100 172 245 10 . 40 20 220 205 82 500 237 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 21778 | . 230 237 906 1120 1106 1915 3473 107 436 216 457 3235 1671 960 3334 1791 584 Parts 942 | . 13 18 38 73 41 82 109 8 11 17 25 158 80 40 133 72 24 Haulers Intercepted 23 | . . . 3 4 2 2 6 . . . . 3 1 . 1 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 8 11 . 25 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Combat Hostiles Destroyed 379 | . 4 9 18 22 18 39 52 4 9 4 12 58 29 17 53 19 12 Guns 153 | . 3 9 17 19 12 16 11 2 2 4 12 14 9 3 18 1 1 Cannons 164 | . . . . . 1 18 30 1 5 . . 34 14 12 26 13 10 AOE 12 | . . . . 1 . . . . . . . 4 2 . 5 . . Classes Destroyed 23 | . 2 1 4 4 2 4 1 1 . . . 2 . . 1 1 . Worker 17 | . . . . 1 2 2 . . . . . 2 6 . 3 1 . Builder 5 | . . . . 1 1 . 1 . . . . . 1 . . 1 . Tunneler 2 | . . . . . . . 1 . . . . . . 1 . . . Hauler 23 | . . . 3 4 2 2 6 . . . . 3 1 . 1 1 . Recycler 3 | . . . . . 1 . 1 . . . . . 1 . . . . Carrier 3 | . . . . . . . . . . . . 3 . . . . . Mechanic 4 | . . . . . . 1 1 . . 1 . 1 . . . . . Operator 7 | . . . . 1 . 2 1 . . . . 2 . . 1 . . Watcher 25 | . 1 1 1 4 4 1 2 . . . . 5 3 . . 2 1 Swarmer 68 | . . 7 . 6 4 . 14 . . . 5 13 . 5 8 . 6 Cutter 8 | . . . . . . 2 . . . . . . 2 . . 4 . Saboteur 3 | . . . . . . . . . . . . 2 . . . 1 . Grunt 159 | . 4 2 8 9 11 24 21 . 5 2 3 21 17 3 24 2 3 Brawler 14 | . . . 2 . . 2 1 1 2 1 . 1 . . 2 1 1 Duelist 11 | . . . 1 1 . 2 1 1 . . . 2 . . 2 1 . Protector 7 | . . . . . . 2 . . . 1 . 1 1 . 2 . . Researcher 4 | . . . . . . . . . . . . . . . . 4 . Sentry 40 | . . . 7 4 2 3 5 1 1 . 1 5 4 6 . 1 . Hunter 39 | . . . . 2 . 3 8 . . . 2 6 4 2 8 4 . Programmer 14 | . . . . . 1 . 2 . . . . 4 . 1 6 . . Heavy 3 | . . . . . . 1 . . . . . 1 1 . . . . Behemoth 5 | . . . . . . . . 1 1 . 1 2 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . 2 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 21 | . 2 4 7 6 8 12 12 3 5 2 5 11 14 5 21 12 6 Combat Bots Only 19 | . 2 4 7 3 6 9 12 3 5 2 5 9 7 5 19 5 6 Max Kills in Single Turn 5 | . 1 1 1 2 1 2 3 1 1 1 2 3 5 2 3 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . 1 . . . . . . . 1 2 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Damage Taken 12823 | . 134 382 785 1057 678 1204 1614 52 220 221 330 1602 1359 573 1067 721 824 Core 10378 | . 103 310 646 851 535 956 1296 41 179 177 266 1317 1109 456 862 586 688 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 8637 | . 93 235 468 712 482 894 1136 41 141 155 226 997 898 429 750 486 494 Core Remaining (%) 91 | 100 82 . 100 100 90 100 . . . . 100 100 65 . . 73 . Volleys Fired 744 | . 20 24 43 54 45 84 96 8 18 13 17 98 52 37 77 40 18 Largest 4 | . 2 2 3 4 4 4 4 4 4 3 4 4 4 3 4 4 4 Hottest 448 | . 115 115 155 238 263 301 350 270 270 60 240 375 210 150 448 208 208 Shots Fired 2553 | . 40 48 122 189 180 335 374 29 66 39 54 302 171 102 282 148 72 Gun 1373 | . 40 48 122 189 141 222 136 21 48 39 54 74 44 27 113 37 18 Cannon 1180 | . . . . . 39 113 238 8 18 . . 228 127 75 169 111 54 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 2400 | . 40 48 122 137 180 335 374 29 66 39 46 260 158 102 244 148 72 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 52 | . . . . 52 . . . . . . . . . . . . . Entropic 101 | . . . . . . . . . . . 8 42 13 . 38 . . Robot Hit Streak 85 | . 9 7 56 44 59 31 57 15 33 67 85 43 57 46 46 51 23 Robot Miss Streak 5 | . 3 3 1 1 1 2 2 1 1 . 2 5 2 1 3 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . 2 1 7 8 . . . . . . 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 1 . . . . . Shots Hit Robots 1836 | . 28 27 98 148 131 238 266 24 56 34 46 207 130 76 191 93 43 Core Hits 886 | . 9 11 39 55 45 101 108 10 19 14 24 122 80 41 132 54 22 Critical Kills 18 | . . . . . 1 1 4 . . . . 2 4 1 3 2 . Critical Parts Destroyed 13 | . . . . . . . . . . . . 6 1 . 6 . . Critical Strikes 148 | . 2 3 7 16 23 20 21 2 7 4 1 13 5 1 14 7 2 Burn 115 | . 2 3 7 14 22 19 17 2 7 4 1 5 . . 5 5 2 Meltdown 18 | . . . . . 1 1 4 . . . . 2 4 1 3 2 . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . Detonate 13 | . . . . . . . . . . . . 6 1 . 6 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 58396 | . 373 391 1274 2498 2828 5582 8080 910 1735 743 1360 9972 5772 2742 9257 3298 1581 Guns 26411 | . 373 391 1274 2365 2337 3356 2483 667 1159 743 1360 3186 1637 576 3744 525 235 Cannons 28694 | . . . . . 491 2226 5451 243 576 . . 5838 3442 2166 4142 2773 1346 Explosions 3009 | . . . . 133 . . 146 . . . . 948 411 . 1371 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 282 | . . . . . . . . . . . . . 282 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 51311 | . 373 391 1274 1983 2828 5582 8080 910 1735 743 1012 7350 4557 2742 6872 3298 1581 Explosive 83 | . . . . . . . . . . . . 83 . . . . . Electromagnetic 546 | . . . . 515 . . . . . . . 31 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 6174 | . . . . . . . . . . . 348 2508 933 . 2385 . . Highest Corruption 4 | . . . . . 1 1 . . . . . 1 3 1 3 4 2 Average Corruption 1 | . . . . . 1 1 . . . . . 1 2 1 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . 8 . . . 13 . . . Effects 33 | . . . . . 1 1 . . . . . 5 7 3 8 8 . Message Errors 8 | . . . . . . . . . . . . 2 2 . 3 1 . Matter Fused 6 | . . . . . . 1 . . . . . 1 1 2 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . . 1 1 . Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . . . . Misfires 6 | . . . . . . . . . . . . . 3 1 2 . . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 3 . Overload Shots 57 | . . . . . . . 24 9 6 . 3 12 . . 3 . . Effects 3 | . . . . . . . . 1 1 . . 1 . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Overflow Damage 753 | . . . . . 24 29 54 . . . . 183 184 39 174 29 37 Projectiles 568 | . . . . . 24 29 51 . . . . 152 79 39 128 29 37 Explosions 101 | . . . . . . . 3 . . . . 31 21 . 46 . . Melee 84 | . . . . . . . . . . . . . 84 . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . . . . . . . . . 16 214 . . . . Shots 2 | . . . . . . . . . . . . 1 1 . . . . Rammed 5 | . . . . . . . . . . . . . 5 . . . . Targets Rammed 5 | . . . . . . . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 238 488 354 200 178 148 287 232 170 . 31 41 . . 245 70 . Average Temperature 90 | . 104 162 112 35 43 34 87 65 20 . 23 24 . . 73 35 . Received Heat Transfer 2849 | . 75 75 348 414 291 432 355 12 57 27 66 225 202 81 99 63 27 Effects 14 | . . 7 7 . . . . . . . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . . Interference 7 | . . 2 5 . . . . . . . . . . . . . . Matter Decay 3 | . . 2 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . . . . Robots Melted 54 | . 1 . 1 2 5 5 13 1 2 . . 6 6 2 4 5 1 Combat Hostiles 50 | . 1 . 1 2 5 5 11 1 2 . . 6 4 2 4 5 1 Parts Melted 295 | . 4 . 15 12 15 51 53 7 11 . 2 24 18 14 35 28 6 Heat Transferred 86530 | . 1136 1258 3615 5421 6870 11134 13916 1320 3026 1293 1593 9777 6313 3907 8721 4999 2231 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Peak Influence 2082 | . 147 303 737 828 682 868 1255 . . . . 1786 1677 1613 2082 1870 1192 Initial 1170 | . . 61 127 311 285 317 398 . . . . 176 916 1100 838 1170 1121 Average 848 | . 57 176 376 649 446 623 742 . . . . 1149 1102 1384 1525 1537 967 Maximum Alert Level 5 | . . 1 3 3 2 3 4 . . . . 5 5 5 5 5 4 Low Security (%) 9 | 100 100 65 19 . 4 . 14 . . . . 2 . . . . . Level 1 10 | . . 34 33 6 37 9 6 . . . . 6 . . . . . Level 2 23 | . . . 43 44 57 56 25 . . . . 4 . . . . . Level 3 27 | . . . 3 48 . 33 34 . . . . 31 59 . 30 . 76 Level 4 18 | . . . . . . . 18 . . . . 30 33 86 14 55 23 Level 5 10 | . . . . . . . . . . . . 23 . 13 54 38 . High Security . | . . . . . . . . . . . . . 6 . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . . . 5 3 5 10 10 . 1 . . 12 7 3 14 11 4 Investigation 13 | . . . 2 3 1 1 3 . . . . . . . 2 . 1 Extermination 5 | . . . . . . . 1 . . . . 2 . . 2 . . Reinforcement 34 | . . . 1 . 3 3 4 . . . . 6 4 3 7 3 . Assault 22 | . . . 2 . . 2 2 . 1 . . 4 3 . 3 5 . Garrison 5 | . . . . . 1 4 . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 8 | . . . . . 1 1 2 . . . . 1 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Distress Signals 24 | . . 1 2 3 4 1 4 . . . . 1 3 3 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 547 | . 7 16 33 34 26 44 65 4 9 30 12 70 47 29 65 38 18 Peak Tracking Total 12 | . 3 7 10 7 4 9 7 3 6 9 5 8 10 7 9 12 10 Tactical Retreats 23 | . . . 4 2 . 3 3 . . . . 2 4 2 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Traps Triggered 14 | . . . 4 1 2 1 3 . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Disabled 33 | . . 1 . 1 2 1 8 . . . . 9 1 . 6 4 . Max in Single Turn 4 | . . 1 . 1 1 1 4 . . . . 3 1 . 1 1 . Garrison Access 10 | . . . 1 1 . 2 2 . . . . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Accessed 96 | . 3 . 9 10 8 8 14 . . 3 . 12 11 . 8 7 3 Terminals 71 | . 3 . 8 9 8 5 7 . . . . 9 7 . 6 7 2 Fabricators 7 | . . . . . . . 4 . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . Garrison Access 11 | . . . 1 1 . 2 3 . . . . 2 2 . . . . Total Hacks 238 | . 6 . 17 36 28 19 33 . . 3 . 29 29 . 17 13 8 Successful 150 | . 2 . 6 15 16 14 22 . . 3 . 20 23 . 10 12 7 Failed 88 | . 4 . 11 21 12 5 11 . . . . 9 6 . 7 1 1 Catastrophic 13 | . 1 . 3 3 2 . . . . . . 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 119 | . 5 . 7 30 15 9 14 . . . . 12 14 . 9 3 1 Terminals 190 | . 6 . 16 34 28 14 20 . . . . 23 19 . 12 13 5 Fabricators 17 | . . . . . . . 9 . . . . . . . 5 . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . 7 . . . . Scanalyzers 5 | . . . . . . 2 . . . . . 3 . . . . . Garrison Access 16 | . . . 1 2 . 3 4 . . . . 3 3 . . . . Terminal Hacks 82 | . 1 . 4 7 11 7 10 . . 3 . 12 11 . 3 9 4 Record 2 | . . . . . . . . . . 1 . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . . . . 1 . . . . . 2 1 . . . . Open Door 5 | . . . 2 . . . . . . 2 . . . . . 1 . Open DSF 3 | . . . . . 1 1 . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 13 | . . . . 2 3 2 3 . . . . 3 . . . . . Unreport Threat 18 | . . . . 2 1 2 6 . . . . 2 1 . 1 1 2 Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . . . 1 . . 1 . Registered Components 3 | . . . . . . 1 . . . . . . 1 . . 1 . Registered Prototypes 3 | . . . . . . . . . . . . 1 1 . . 1 . Zone Layout 8 | . . . 1 2 3 . 1 . . . . . . . . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 13 | . . . . . . . 7 . . . . . . . 4 . 2 Load Schematic 7 | . . . . . . . 4 . . . . . . . 2 . 1 Build 6 | . . . . . . . 3 . . . . . . . 2 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . 2 . . . . . 3 . . . . . Insert Component 3 | . . . . . . 1 . . . . . 2 . . . . . Analyze 2 | . . . . . . 1 . . . . . 1 . . . . . Garrison Access Hacks 9 | . . . 1 1 . 2 2 . . . . 1 2 . . . . Seal Access 9 | . . . 1 1 . 2 2 . . . . 1 2 . . . . Unauthorized Hacks 39 | . 1 . 1 7 5 3 3 . . . . 4 8 . 3 3 1 Terminals 33 | . 1 . 1 7 5 3 3 . . . . 4 3 . 2 3 1 Track 4 | . . . . 1 1 1 . . . . . 1 . . . . . Assimilate 3 | . . . . 1 . . . . . . . . . . 1 . 1 Botnet 21 | . 1 . . 3 3 1 3 . . . . 3 3 . 1 3 . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . . Operators 3 | . . . . 1 1 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 5 . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . 2 . . . . Mask 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 1 1 . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 75 | . 3 . 6 7 8 5 12 . . . . 10 7 . 8 6 3 Full Trace Events 11 | . . . . 3 1 1 3 . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 2 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . . . . 1 . . 5 6 . Parts Built 6 | . . . . . . . 3 . . . . . . . 2 . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 474 | . . . . . . . 202 . . . . . . . 204 . 68 Total Part Build Rating 39 | . . . . . . . 15 . . . . . . . 16 . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 113 | . . . . . . . . . . . . . 113 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . . . . . . . 1 . . . Machine Destruction 2 | . . . . . . 1 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 1 . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total Allies 15 | . . . 12 . . . . . 1 . . . . . 1 . 1 Largest Group 10 | . . . 10 . . . . . 1 1 . . . . 1 . 1 Highest-Rated Group 88 | . . . 88 . . . . . 30 30 . . . . 45 . 45 Highest-Rated Ally 45 | . . . 31 . . . . . 30 30 . . . . 45 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 78 . . . . . . . . . . . . . . Total Damage 909 | . . . 909 . . . . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Turns Passed 9094 | 35 255 201 722 758 521 994 1094 161 354 436 299 992 685 440 707 300 140 Spaces Moved 13462 | 32 237 151 788 918 614 1092 1518 374 767 912 640 1415 1013 593 1306 746 346 Core 17 | 2 . . . . . . . . . . . 2 1 1 4 7 . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 148 | 30 118 . . . . . . . . . . . . . . . . Hover 11210 | . 119 151 788 918 614 1092 1518 374 767 912 640 1413 1012 592 300 . . Flight 2087 | . . . . . . . . . . . . . . . 1002 739 346 Fastest Speed 5 | 50 56 52 52 48 48 38 16 16 16 34 34 16 16 16 5 5 5 Average Speed 36 | 96 78 52 52 51 48 44 37 33 33 34 34 33 37 30 19 16 13 Slowest Speed 200 | 100 120 56 56 112 48 112 43 34 34 34 34 150 200 150 150 150 14 Overloaded Moves 618 | . . . . . . 153 28 2 2 . . 10 85 54 216 36 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . 4 4 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 40 18 91 84 21 24 43 69 76 94 91 40 28 20 88 32 7 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . . Scrap Searched 10 | . . . . . . . . 1 4 . 5 . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . . . . Terrain Destroyed 296 | . . . . 6 . 3 45 1 2 . 13 91 40 9 66 18 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 152 | . . . . . . 3 29 1 2 . 13 44 17 9 14 18 2 AOE 144 | . . . . 6 . . 16 . . . . 47 23 . 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total 16168 | 34 264 222 1003 1078 727 1395 1848 393 827 1014 690 1755 1217 789 1647 858 407 Wait 867 | . . 41 74 19 19 83 106 7 22 70 8 110 68 81 101 22 36 Move 13411 | 31 236 150 787 917 613 1091 1516 373 766 911 639 1414 1011 592 1297 737 330 Hop 16 | . . . . . . . . . . . . . . . 4 4 8 Pick Up 31 | . . . 1 1 1 12 2 1 1 1 2 1 2 5 1 . . Fast Attach 194 | 3 6 5 9 19 9 21 15 . . 4 . 20 15 7 46 15 . Attach 7 | . . . . . . 2 . . . . 1 1 1 . 2 . . Detach 4 | . . . . . . 2 . . . . . . . . 2 . . Swap 26 | . . . 3 3 1 . 4 . . . 1 5 . 1 8 . . Drop 190 | . 2 2 7 19 9 30 15 1 1 4 1 19 11 10 46 13 . Fire 744 | . 20 24 43 54 45 84 96 8 18 13 17 98 52 37 77 40 18 Melee . | . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . 13 . . . 17 . . . . . 1 . . . . Rewire 11 | . . . 4 . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 631 | . . . 62 46 30 70 77 3 12 11 21 87 51 56 63 27 15 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: [*Res] / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 13) 36 | -11/Junkyard | Entered Materials 47 | -10/Materials | Upgraded with Power slot (x1) 47 | -10/Materials | Upgraded with Propulsion slot (x1) 47 | -10/Materials | Upgraded with Utility slot (x1) 47 | -10/Materials | Upgraded with Weapon slot (x1) 161 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Discovered new exit (range 18) 291 | -10/Materials | Entered another Materials area 293 | -9/Materials | Reached level 2 293 | -9/Materials | Upgraded with Propulsion slot (x1) 293 | -9/Materials | Upgraded with Utility slot (x1) 475 | -9/Materials | Build established: Scavenger-Mutant 480 | -9/Materials | Discovered new exit (range 12) 484 | -9/Materials | Core integrity fell below 50% 484 | -9/Materials | Reached level 3 492 | -9/Materials | Entered Storage 517 | -9/Storage | Upgraded with Weapon slot (x1) 640 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 652 | -9/Storage | Reached level 4 935 | -9/Storage | Reached level 5 970 | -9/Storage | Core integrity fell below 20% 992 | -9/Storage | Destroyed 7 combat bots 1020 | -9/Storage | Met a pair of Derelict thieves 1072 | -9/Storage | Reached level 6 1200 | -9/Storage | Discovered new exit (range 19) 1214 | -9/Storage | Entered Materials 1216 | -8/Materials | Reached level 7 1328 | -8/Materials | Core integrity fell below 50% 1329 | -8/Materials | Reached level 8 1336 | -8/Materials | Upgraded with Weapon slot (x1) 1377 | -8/Materials | Build established: Scavenger-Gunner 1482 | -8/Materials | Discovered new exit (range 10) 1653 | -8/Materials | Reached level 9 1712 | -8/Materials | Upgraded with Propulsion slot (x1) 1881 | -8/Materials | Build established: Gunner 1940 | -8/Materials | Discovered new exit (range 14) 1972 | -8/Materials | Entered Factory 1974 | -7/Factory | Reached level 10 1976 | -7/Factory | Upgraded with Utility slot (x1) 2057 | -7/Factory | Reached level 11 2328 | -7/Factory | Reached level 12 2349 | -7/Factory | Upgraded with Utility slot (x1) 2429 | -7/Factory | Discovered new exit (range 6) 2471 | -7/Factory | Garrison activated, responded to threat 2493 | -7/Factory | Entered another Factory area 2495 | -6/Factory | Reached level 13 2495 | -6/Factory | Upgraded with Utility slot (x1) 2583 | -6/Factory | Identified exit to DSF 2679 | -6/Factory | Garrison activated, responded to threat 2680 | -6/Factory | Reached level 14 2796 | -6/Factory | Build established: Hacker-Gunner 2843 | -6/Factory | First assault squad dispatched 2931 | -6/Factory | Reached level 15 2959 | -6/Factory | Destroyed 9 combat bots 3166 | -6/Factory | Garrison activated, responded to threat 3201 | -6/Factory | Reached level 16 3330 | -6/Factory | Discovered new exit (range 8) 3457 | -6/Factory | Found Prototype Device 3457 | -6/Factory | Identified Active Sensor Suite 3458 | -6/Factory | Identified exit to Factory 3487 | -6/Factory | Entered another Factory area 3489 | -5/Factory | Reached level 17 3524 | -5/Factory | Upgraded with Utility slot (x1) 3660 | -5/Factory | Reached level 18 3663 | -5/Factory | Upgraded with Propulsion slot (x1) 3719 | -5/Factory | Core integrity fell below 50% 3772 | -5/Factory | Destroyed 9 combat bots 3787 | -5/Factory | First assault squad dispatched 3795 | -5/Factory | Reached level 19 3838 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 3949 | -5/Factory | Destroyed 12 combat bots 3972 | -5/Factory | Reached level 20 4001 | -5/Factory | Spotted B-75 Beast 4108 | -5/Factory | Fabricated Cld. Aerolev Unit? 4171 | -5/Factory | Fabricated Cld. Aerolev Unit? 4281 | -5/Factory | Reached level 21 4323 | -5/Factory | Upgraded with Utility slot (x1) 4340 | -5/Factory | Destroyed 9 combat bots 4569 | -5/Factory | Discovered new exit (range 5) 4581 | -5/Factory | Entered Upper Caves 4582 | -5/Upper Caves | Encountered a Warlord checkpoint 4604 | -5/Upper Caves | Spotted B-75 Beast 4612 | -5/Upper Caves | Destroyed B-75 Beast 4691 | -5/Upper Caves | Learned Factory terminal intel 4713 | -5/Upper Caves | Discovered new exit (range 6) 4714 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4714 | -5/Upper Caves | Reached level 22 4742 | -5/Upper Caves | Entered another Upper Caves area 4754 | -5/Upper Caves | Discovered new exit (range 12) 4765 | -5/Upper Caves | Spotted B-75 Beast 4769 | -5/Upper Caves | Destroyed B-75 Beast 4782 | -5/Upper Caves | Learned location of Armory (-4) 4915 | -5/Upper Caves | Encountered a Warlord checkpoint 4916 | -5/Upper Caves | Learned location of 1 exit from Factory 4917 | -5/Upper Caves | Learned Factory interactive machine intel 5008 | -5/Upper Caves | Discovered new exit (range 11) 5012 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5096 | -5/Upper Caves | Entered Warlord 5096 | -5/Warlord | Accompanied by 1 ally 5212 | -5/Warlord | Met Warlord 5237 | -5/Warlord | Warlord's base attacked by MAIN.C 5297 | -5/Warlord | Found Prototype Energy Gun 5297 | -5/Warlord | Identified Vortex Shotgun 5299 | -5/Warlord | Found Vortex Shotgun 5303 | -5/Warlord | Found Prototype Launcher 5303 | -5/Warlord | Identified Vortex Catalyst Activator 5512 | -5/Warlord | Opened side exit 5530 | -5/Warlord | Discovered new exit (range 8) 5532 | -5/Warlord | Entered Proximity Caves 5534 | -4/Proximity Caves | Reached level 23 5534 | -4/Proximity Caves | Learned Research stockpile data 5534 | -4/Proximity Caves | Upgraded with Utility slot (x1) 5651 | -4/Proximity Caves | Spotted B-86 Titan 5651 | -4/Proximity Caves | Destroyed B-86 Titan 5755 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5787 | -4/Proximity Caves | Reached level 24 5823 | -4/Proximity Caves | Discovered new exit (range 3) 5831 | -4/Proximity Caves | Entered Factory 5832 | -4/Factory | Identified exit to Research 5833 | -4/Factory | Loaded intel: 52 interactive machine locations 5834 | -4/Factory | Loaded intel: 26 terminal locations 5856 | -4/Factory | Spotted B-86 Titan 5860 | -4/Factory | Destroyed B-86 Titan 5932 | -4/Factory | Reached level 25 5939 | -4/Factory | Upgraded with Utility slot (x1) 5994 | -4/Factory | Spotted B-86 Titan 6002 | -4/Factory | Destroyed B-86 Titan 6081 | -4/Factory | First assault squad dispatched 6220 | -4/Factory | Destroyed 9 combat bots 6299 | -4/Factory | Destroyed 7 combat bots 6358 | -4/Factory | Core integrity fell below 50% 6368 | -4/Factory | Reached level 26 6395 | -4/Factory | Destroyed 7 combat bots 6726 | -4/Factory | Destroyed 7 combat bots 6803 | -4/Factory | Build established: Hacker-Sprinter 6823 | -4/Factory | Entered Research 6825 | -3/Research | Reached level 27 6836 | -3/Research | Identified exit to Quarantine 6870 | -3/Research | Identified exit to DSF 6912 | -3/Research | Found Antimissile System 7029 | -3/Research | Discovered new exit (range 13) 7073 | -3/Research | First assault squad dispatched 7199 | -3/Research | Found Prototype Device 7199 | -3/Research | Identified Exp. Thermal Shield 7293 | -3/Research | Reached level 28 7376 | -3/Research | Destroyed 7 combat bots 7416 | -3/Research | Core integrity fell below 50% 7464 | -3/Research | High security lockdown imminent 7498 | -3/Research | Upgraded with Utility slot (x1) 7508 | -3/Research | Entered another Research area 7508 | -2/Research | Warlord forces began assault on 0b10 7509 | -2/Research | Identified exit to Testing 7510 | -2/Research | Reached level 29 7549 | -2/Research | Reached level 30 7618 | -2/Research | Research machine network offline 7711 | -2/Research | Discovered new exit (range 4) 7938 | -2/Research | Spotted Executioner 7941 | -2/Research | Spotted Striker 7945 | -2/Research | Discovered new exit (range 8) 7948 | -2/Research | Entered Testing 7950 | -2/Testing | Reached level 31 7954 | -2/Testing | Protovariant out of control (PY-5X4FVUT8P6) 7954 | -2/Testing | Unleashed a protovariant (PY-5X4FVUT8P6) 8014 | -2/Testing | Upgraded with Propulsion slot (x1) 8047 | -2/Testing | Found Prototype Energy Gun 8047 | -2/Testing | Identified Hyp. EM Gauss Rifle 8121 | -2/Testing | Spotted PL-VNU3RU6HEP 8136 | -2/Testing | Found Prototype Hackware 8136 | -2/Testing | Identified System Mapper 8143 | -2/Testing | Unstable Terrabomb Derivative detonated 8222 | -2/Testing | Reached level 32 8239 | -2/Testing | First assault squad dispatched 8255 | -2/Testing | Destroyed 19 combat bots 8314 | -2/Testing | Discovered new exit (range 15) 8332 | -2/Testing | Destroyed 13 combat bots 8345 | -2/Testing | Found Prototype Hackware 8345 | -2/Testing | Identified Exp. Hacking Suite 8350 | -2/Testing | Found Prototype Device 8350 | -2/Testing | Identified Beam Splitter 8359 | -2/Testing | Upgraded with Propulsion slot (x1) 8369 | -2/Testing | Found Prototype Energy Cannon 8369 | -2/Testing | Identified Cld. Nova Cannon 8378 | -2/Testing | Found Prototype Launcher 8378 | -2/Testing | Identified Containment Facilitator 8382 | -2/Testing | Found Prototype Processor 8382 | -2/Testing | Identified Exp. Terrain Scan Processor 8439 | -2/Testing | Fabricated Exp. Phase Shifter (x1) 8450 | -2/Testing | Fabricated Adv. Plasma Rifle (x1) 8606 | -2/Testing | Spotted Fortress 8608 | -2/Testing | Destroyed Fortress 8625 | -2/Testing | Found Prototype Reactor 8625 | -2/Testing | Identified Vortex Chain Reactor 8654 | -2/Testing | Discovered new exit (range 6) 8655 | -2/Testing | Entered Section 7 8657 | -2/Section 7 | Reached level 33 8698 | -2/Section 7 | Spotted S7 Guard 8698 | -2/Section 7 | Destroyed S7 Guard 8704 | -2/Section 7 | Found Alien Artifact 8704 | -2/Section 7 | Identified Core Physics Calibrator 8734 | -2/Section 7 | Scanned by Researcher 8762 | -2/Section 7 | Found Alien Artifact 8762 | -2/Section 7 | Identified Integrity Redistributor 8762 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 8782 | -2/Section 7 | Spotted Alpha 7 8782 | -2/Section 7 | Spotted Alpha 7 8788 | -2/Section 7 | Spotted Executioner 8811 | -2/Section 7 | Discovered new exit (range 6) 8824 | -2/Section 7 | Found Alien Artifact 8824 | -2/Section 7 | Identified Integrated Dissipator 8824 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8840 | -2/Section 7 | Identified exit to Access 8851 | -2/Section 7 | Intercept squad dispatched 8856 | -2/Section 7 | Spotted Tracker 8856 | -2/Section 7 | Spotted Tracker 8859 | -2/Section 7 | Destroyed Tracker 8864 | -2/Section 7 | Destroyed Tracker 8867 | -2/Section 7 | Spotted Combat Programmer 8868 | -2/Section 7 | Destroyed Combat Programmer 8877 | -2/Section 7 | Spotted Combat Programmer 8880 | -2/Section 7 | Destroyed Combat Programmer 8896 | -2/Section 7 | Found Prototype Energy Gun 8896 | -2/Section 7 | Identified Immobilizer 8905 | -2/Section 7 | First assault squad dispatched 8934 | -2/Section 7 | High security lockdown imminent 8955 | -2/Section 7 | Entered Access 8957 | -1/Access | Reached level 34 8992 | -1/Access | Identified exit to Command 9050 | -1/Access | Intercept squad dispatched 9063 | -1/Access | Fabricated Exp. Target Analyzer? 9068 | -1/Access | Spotted Combat Programmer 9068 | -1/Access | Spotted Tracker 9069 | -1/Access | Spotted Tracker 9085 | -1/Access | Core integrity fell below 50% 9089 | -1/Access | Spotted Combat Programmer 9089 | -1/Access | Destroyed Tracker 9093 | -1/Access | Core integrity fell below 20% 9093 | -1/Access | Destroyed Tracker 9095 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 09080_ Cld. Impulse Thruster temporarily disabled. 09082_ Cld. Q-thruster temporarily disabled. 09082_ Destroyed Enh. Optical Array. 09084_ Cld. Q-thruster temporarily disabled. 09084_ Penetrated by EMDS Slug. 09085_ Tracker suffers critical hit (Burn). 09085_ Tracker overheating. 09086_ Penetrated by EMDS Slug. 09086_ Tracker overheating. 09087_ Tracker heat spikes uncontrollably. 09087_ Tracker overheating. 09088_ EMDS Slug penetrates Tracker. 09088_ Tracker overheating. 09089_ Tracker destroyed. 09089_ Penetrated by EMDS Slug. 09090_ Combat Programmer resets Tracker, system corruption cleaned. 09091_ EMDS Slug penetrates Wall. 09092_ Penetrated by EMDS Slug. 09093_ Tracker destroyed. 09093_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????# " #????????????????? | | ???????????????????# """" #????????????????? | | ???????????????????# """"" #????????????????? | | ????????############ """"" #????????????????? | | ????????# # """" #????????????????? | | ????????+ # " #????????????????? | | ????????+ + #????????????????? | | ????????# # #????????????????? | | ????????# " # #????????????????? | | ????????# "" ###########+##????????????????? | | ????????# "" # #?# #?????????????????? | | ????????# "" # #?# #?????????????????? | | ????????? "" # #?# #?????????????????? | | ?????????? "" # #?# #??######?????????? | | ?????????? "" #?? ??# #?? #?????????? | | ??"??????? " #??##+##?## ## #?????????? | | """"??????? #### ### # #?????????? | | """"?????? + + #?????????? | | """""???? ##p ### # !!#?????????? | | """"???############?# #?##### !!#?????????? | | ?"?????# #????# #???????######?????????? | | ???????# ! #????# #??????????????????????? | | ???????# #????# #???########???????????? | | ???????# ?????# ##### #???????????? | | ???????? ???????# !#! # #???????????? | | ##########+#######??# [@%![ ; #???????????? | | #??#######%p # #???????????? | | ########## #????????## ## #???????????? | | ?????????# ########### ## ! ! #???????????? | | ?????????# / " # #########???????????? | | ########## #### """ # #???????????????????? | | # # #?## """ # #???????????????????? | | # # #??# " # #########???????????? | | # # #??# % + #????? | | # # #??# # #########???????????? | | # # #??# # #???????????????????? | | # # #??# # #???????????????????? | | # # #####+######## #?########??????????? | | # # #????### ### #??????????? | | ?? ??# #????# # = +??????????? | | ####/##### ###### "" # #??????????? | | T" + #??????????? | | ####+##################### # ! #??????????? | | # #?????????????????# ! # #??????????? | | + #??????############# ##########?????????? | | # ########%/ # # #?????????? | | # + %*/%[[% + + #?????????? | | # = ########=! # # """ ^ #?????????? | | # #??????#% # # ""F #?????????? | | ########??????# # # ^"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Energy Generation 70 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Base Temperature (-) 200 Resistance: TH 30 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 99 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Particle Charging 20 Offensive Hacking 56 Item Schematics ----------------- Cld. Aerolev Unit | -6/Factory | Scanalyzed Cld. Plasma Cannon | -4/Factory | Scanalyzed Exp. Phase Shifter | -2/Testing | Hacked Exp. Coolant Injector | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Centrium Greatsword | -2/Section 7 | Archive Stealth Drone Bay | -2/Section 7 | Archive Hdn. Centrium Leg | -2/Section 7 | Archive Energy Mantle | -2/Section 7 | Archive Exp. Target Analyzer | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive A-02 Transporter | -2/Section 7 | Archive G-73 Enforcer | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Exp. Phase Shifter | x1 | -2/Testing Adv. Plasma Rifle | x1 | -2/Testing Exp. Target Analyzer | x1 | -1/Access Alien Tech Used ----------------- Core Physics Calibrator Integrity Redistributor Integrated Dissipator Achievements -------------- Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Sto Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Levels Raised 33 | . . 2 3 3 3 4 5 1 . . 2 2 2 2 2 1 1 XP Earned 53414 | 3000 485 2610 5368 4785 4119 6597 7185 430 501 512 1968 3677 3181 3252 2938 1212 1594 XP Spent 51825 | . 2900 1600 5750 4470 3100 6505 7850 . . 1000 2800 2900 4450 1500 4500 1200 1300 Upgrades 61 | . 6 2 14 7 4 11 5 . . 1 2 1 2 1 3 1 1 Power Slot 1 | . 1 . . . . . . . . . . . . . . . . Propulsion Slot 6 | . 1 1 . 1 . . 1 . . . . . . . 2 . . Utility Slot 10 | . 1 1 . . 2 1 2 . . . 1 1 1 . . . . Weapon Slot 3 | . 1 . 1 1 . . . . . . . . . . . . . Heat Dissipation 10 | . . . 6 1 . 3 . . . . . . . . . . . Energy Generation 3 | . . . . 1 . . 1 . . . . . . . 1 . . Energy Storage 2 | . . . . . . 2 . . . . . . . . . . . Mass Support 4 | . . . . 2 . 1 1 . . . . . . . . . . Inventory Capacity 6 | . . . 1 . . 2 . . . 1 . . 1 1 . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 10 | . 2 . 5 1 . . . . . . . . . . . 1 1 Hack Attack % 4 | . . . . . 2 2 . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . 1 . . . . . . Protomatter Created 7226 | . . 8 297 296 237 1006 744 208 282 94 269 1075 799 493 941 295 182 Integrity Restored 12502 | . . . 1336 968 588 1303 1532 53 221 200 367 1741 1013 1116 1220 539 305 Core 9769 | . . . 1059 851 475 1016 1296 41 179 177 266 1317 904 661 862 427 238 Parts 2733 | . . . 277 117 113 287 236 12 42 23 101 424 109 455 358 112 67 Protomatter Decayed 4366 | . . . 164 . 33 435 137 115 103 333 65 353 411 1311 807 84 15 Game ------ Seed FrostTargetAxe Manual? 0 Play Time 03:32:47 Cumulative 157.1 hours Start 2024.01.04 @ 12:38:34 End 2024.01.04 @ 19:26:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 68 Gallery% 67 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cd97a05-dbf2-4777-979e-8733c746209c