Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 16:56:38 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (263) 1315 Value Destroyed (10651) 10651 Prototype IDs (80) 1600 Alien Tech Used (3) 600 Bonus (11811) 11811 TOTAL SCORE: 36577 Bonus ------- High Alert Combat Kills 1226 Follower Combat Kills 2092 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 6800 Friendly Fire -507 Cogmind --------- Core Integrity 1033/1450 Matter 280/300 Energy 452/500 System Corruption 0% Temperature Cool (8) Movement Hovering (49) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Signal Interpreter Transport Network Coupler Improved Launcher Guidance Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Zionite Heavy DM Reactor Light Particle Reactor Zionite Biocell Array (750) Matter Compressor (250) Advanced Matter Compressor (400) Weapon Mount Zionite Weapon Casing Subatomic Replicator Vortex Cannon (16) Zionite Alpha Cannon Micro-nuke Launcher Force Lance Vortex Lance (40) Vortex Lance (39) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Improved Energy Well Advanced Signal Interpreter Transport Network Coupler Improved Launcher Guidance Computer Advanced Target Analyzer Core Analyzer Advanced Phase Shifter Thermal Barrier > --- WEAPON ----------- Nova Cannon Force Lance > --- INVENTORY -------- Zionite Heavy DM Reactor Light Particle Reactor Advanced Heat Sink Zionite Biocell Array Matter Compressor Advanced Matter Compressor Weapon Mount Zionite Weapon Casing Subatomic Replicator Vortex Cannon Zionite Alpha Cannon Micro-nuke Launcher Neutron Missile Launcher Vortex Lance Vortex Lance [Rating: 175] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Utility 9 | . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 6 7 10 5 24 11 2 4 . 1 15 . 7 . . 1 1 27 3 2 6 . 13 . 5 . . 11 1 21 10 2 29 2 Power 25 | 1 2 1 2 2 1 . . . . 2 . . . . . . 2 1 . 1 . . . . . . 1 . 4 1 . 4 . Engine 11 | 1 2 1 2 2 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 1 . 4 . Propulsion 68 | 2 1 3 . 12 4 1 2 . 1 6 . 3 . . . . 7 . . 1 . 4 . . . . 4 . 7 2 1 7 . Treads 6 | 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . 1 4 1 2 . 1 6 . 3 . . . . 7 . . 1 . 4 . . . . 4 . 7 2 1 7 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 2 2 . 4 4 1 2 . . 5 . 4 . . . . 11 2 1 4 . 7 . 4 . . 3 1 6 5 . 13 1 Device 41 | . 1 1 . 3 1 1 1 . . 1 . 1 . . . . 5 1 . 3 . 5 . 1 . . 3 . 3 4 . 5 1 Storage 9 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . Processor 13 | . . . . . 1 . 1 . . 1 . 1 . . . . 1 1 1 . . 2 . . . . . . 1 . . 3 . Hackware 8 | . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . 1 . . . 1 . Protection 12 | . . 1 . 1 . . . . . 2 . . . . . . 3 . . 1 . . . 1 . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 4 3 6 2 . . . . 2 . . . . 1 1 7 . 1 . . 2 . 1 . . 3 . 4 2 1 5 1 Energy Gun 8 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Ballistic Gun 10 | 2 . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 15 | . . 1 . 1 . . . . . . . . . . . 1 6 . . . . 1 . 1 . . 2 . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 40 | . . 2 . 1 1 . . . . 1 . . . . . . 3 . . 4 . 1 . 2 . . 5 . 6 1 2 10 1 Corrupted Parts 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 73 | . 5 3 4 9 1 5 . . 3 3 . . . . . 2 6 . . . . 2 . 2 . . 1 . 3 2 10 10 2 Power 11 | . 2 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 Propulsion 25 | . 2 2 . 4 . 3 . . 3 . . . . . . 1 2 . . . . . . . . . 1 . . . 2 5 . Utility 23 | . 1 . 1 1 . 1 . . . 1 . . . . . 1 2 . . . . 1 . 1 . . . . 2 2 5 3 1 Weapon 14 | . . . 2 3 . 1 . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 1 . Highest Loss Streak 8 | . 5 2 3 6 1 4 . . 3 1 . . . . . 2 4 . . . . 2 . 1 . . 1 . 1 1 6 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 7 23 24 22 15 13 12 14 13 14 15 14 13 13 12 13 12 13 13 14 14 13 13 13 13 13 14 14 14 13 12 14 14 Power . | . . . . 1 1 . . . . 1 2 1 1 1 1 1 . . . . 1 . . . . . . . . . . 1 2 Propulsion 1 | . . 3 6 6 4 3 1 1 . 2 2 1 1 1 1 1 1 2 1 1 1 1 3 2 2 2 . 1 1 1 . . . Utility 6 | . 4 7 6 5 5 5 5 7 7 7 7 7 7 7 7 7 5 4 5 5 5 5 5 6 7 7 7 7 6 5 4 5 5 Weapon 4 | . 1 11 11 8 4 4 5 5 5 3 3 3 3 3 2 3 4 5 5 5 5 3 4 3 3 3 4 5 5 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 8 . 1 . . . . . 4 . 5 . 1 2 . 3 . . . . 3 . 2 . . . . 1 1 . 2 3 Power 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . Utility 18 | . . 2 . . . . . . . 3 . 2 . 1 1 . 2 . . . . 3 . 1 . . . . . . . 1 2 Weapon 8 | . . 6 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 87 | . 91 82 83 73 94 81 83 84 81 90 93 91 93 93 90 91 88 88 94 93 94 95 100 97 94 94 84 84 83 91 84 82 60 Engine 4 | . 13 9 10 8 5 . . . . . 6 6 6 6 6 6 6 8 11 11 11 5 5 5 5 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 9 7 7 4 Treads 3 | . 23 18 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . 35 34 37 38 36 33 33 33 33 33 33 32 32 35 35 35 35 36 36 35 36 36 36 36 34 34 33 32 17 Device 13 | . 8 7 11 12 18 14 13 7 6 5 6 7 13 13 13 12 12 13 17 21 29 24 21 19 15 15 14 10 13 19 15 8 6 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 Processor 10 | . . . . . 4 7 7 15 15 8 13 13 13 13 13 13 13 7 11 8 5 10 15 15 15 15 15 15 14 14 14 17 17 Hackware 1 | . . . . . 3 7 7 7 7 11 6 6 4 . . . 1 . . . . . . . . . . 4 2 . . 1 4 Protection 2 | . . 7 7 1 . . . . . 4 6 2 1 6 6 6 2 8 4 2 . . . . 5 5 . . . 3 2 . . Energy Gun 1 | . 2 20 19 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 25 . . 11 14 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 2 1 . . . . . . . . . . . . 2 . . . . . . 1 . . 3 5 2 . . . . Impact Weapon 1 | . . . . . . . . . . 2 6 6 6 6 6 5 2 5 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 6 2 . . . . 1 5 5 5 5 . . 3 2 . 3 2 Peak Build Rating 175 | 6 9 16 16 39 48 44 38 37 37 64 64 71 71 73 73 73 92 79 84 92 92 112 112 114 106 106 134 133 160 166 166 175 127 Average Rating 84 | 4 6 13 15 23 44 36 36 37 36 58 64 67 70 71 71 72 81 73 83 86 92 106 112 110 106 106 127 125 144 153 151 143 102 On Entrance 72 | . 6 9 15 14 38 44 30 37 37 27 64 64 71 71 73 73 63 67 79 84 92 92 112 112 106 106 106 133 125 147 166 89 102 Avg Prop Armor Cover (%) 3 | . . 9 9 9 . . . . . 2 . . . . . . . . . . . 2 . . . 2 2 . 5 3 5 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 89 96 96 102 43 33 29 26 26 49 49 49 51 51 47 50 62 57 58 58 56 62 58 67 59 59 89 79 95 77 82 88 52 Greatest Support 112 | 40 40 60 16 72 44 44 42 42 42 58 58 58 56 56 56 64 61 58 58 58 58 74 86 74 74 74 81 79 105 84 110 112 56 Greatest Overweight (x) 9 | . 5 5 5 9 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Average Overweight (x) . | . 1 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 20 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 2 21 25 25 25 25 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 7 23 24 22 14 13 12 14 13 14 15 14 14 14 14 15 14 14 14 14 15 14 15 14 15 15 14 14 14 14 12 14 14 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 2 19 25 22 25 15 13 14 14 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 10 15 14 Class Distribution -------------------- 49% | Mutant 19% | Scout 9% | Sprinter 7% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Machinist-Sprinter 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Machinist-Sprinter | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Protoforge Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Matter Collected 9226 | 205 313 384 260 565 58 96 334 . 60 371 . 408 126 225 64 4 728 212 195 . 41 355 . 212 . 14 1605 36 484 265 526 1080 . Remotely 2125 | . . . . 179 . . 195 . . . . . . . . . 335 . . . . . . . . . 1390 26 . . . . . Salvage Created 8785 | . 331 631 213 811 78 61 . . . 101 . 362 . 18 . 94 642 . . . . 776 . 178 . . 1191 90 1605 576 606 421 . Parts 436 | . 20 41 9 43 5 6 . . . 11 . 11 . . . 7 48 . . . . 32 . 7 . . 38 7 67 39 17 28 . Haulers Intercepted 12 | . . 2 . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 5 . . 1 . Recyclers Shooed 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 4 3 . . . . . 4 1 . 6 . . 1 . . . . . . . . 6 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Combat Hostiles Destroyed 179 | . 6 14 7 18 3 4 . . . 3 . . . . . 6 15 . . . . 5 . 1 . . 53 4 11 6 18 5 . Melee 14 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 4 5 . 1 . Guns 24 | . 6 4 6 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . AOE 133 | . . 10 1 10 3 4 . . . . . . . . . 5 12 . . . . 4 . . . . 53 4 4 1 18 4 . Classes Destroyed 23 | . 2 5 1 4 . . . . . 1 . . . 1 . . 3 . . . . . . 1 . . 5 . . . . . . Worker 30 | . 2 2 . 5 . . . . . 1 . 4 . . . . 6 . . . . 1 . . . . . . 4 2 1 2 . Builder 15 | . . . . 4 . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . 2 2 1 . . Tunneler 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Hauler 11 | . . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 5 . . 1 . Recycler 12 | . . 2 . 1 1 . . . . . . 1 . . . . . . . . . 4 . 1 . . . . 1 1 . . . Mechanic 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Swarmer 43 | . . 4 4 3 3 4 . . . 3 . . . . . 5 5 . . . . 4 . . . . 4 4 . . . . . Cutter 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Grunt 74 | . 6 7 3 13 . . . . . . . . . . . 1 2 . . . . . . . . . 26 . 8 . 8 . . Brawler 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Sentry 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 3 . Programmer 21 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 7 . 3 5 1 . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 3 6 3 10 3 4 . . . 3 . 4 . . . 5 14 . . . . 4 . 1 . . 13 7 6 4 19 5 . Combat Bots Only 16 | . 3 5 3 6 3 4 . . . 3 . . . . . 5 4 . . . . 4 . 1 . . 13 7 3 3 16 4 . Max Kills in Single Turn 4 | . 1 3 1 4 3 2 . . . 1 . 1 . 1 . 3 3 . . . . 4 . 1 . . 4 4 2 2 4 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 3 3 2 . . . . . . . . . 3 3 . . . . 4 . . . . 4 4 2 1 3 4 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Hostile Shots Fired 1265 | . 76 52 36 108 33 28 . . 24 83 . 3 13 9 . 63 98 . 5 . 9 41 . 13 . 10 35 1 104 143 148 101 29 Missed 524 | . 15 20 7 26 15 9 . . 14 43 . 2 8 6 . 32 35 . 2 . 2 27 . 2 . 3 23 . 35 77 58 52 11 Hits 741 | . 61 32 29 82 18 19 . . 10 40 . 1 5 3 . 31 63 . 3 . 7 14 . 11 . 7 12 1 69 66 90 49 18 Melee 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . Projectile 733 | . 61 32 29 82 18 19 . . 10 40 . 1 5 3 . 31 58 . 3 . 7 14 . 11 . 7 12 1 69 66 90 46 18 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . Critical Strikes 42 | . 1 . 1 5 . . . . . . . . . . . 1 8 . . . . . . . . . 1 . 7 5 10 3 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . . . . . Damage Taken 13477 | . 809 428 395 1207 231 289 . . 183 605 . 64 52 27 . 553 1269 . 58 . 153 340 . 378 . 83 478 20 1274 977 1884 1388 332 Core 2100 | . 187 44 36 238 10 50 . . . 118 . . . 11 . 40 346 . 18 . 27 . . 66 . . 114 . 97 106 175 250 167 Absorbed by Shields 901 | . . . . 35 89 13 . . . 34 . . . . . . 190 . . . . . . . . . . . . 229 311 . . Redirected to Shielding 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Ignored by Resistances 278 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 275 . . . . Regen/Repaired (Parts) 745 | . . . . . . . . . . . . . . . 273 . . . . . . 16 . 76 . . 147 . . 142 91 . . Core Remaining (%) 71 | 100 25 . 80 56 . . . . 91 . . . . . . 80 . . . . 60 . . . . . . 84 . . 66 . . Volleys Fired 334 | . 38 24 21 48 6 2 . . . 26 . 8 3 . . 3 26 . . . . 2 . . . . 76 1 17 10 22 1 . Largest 2 | . 2 2 2 2 2 1 . . . 2 . 1 1 . . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 . Hottest 101 | . 40 101 90 66 50 33 . . . 65 . 40 40 . . 36 80 . . . . 46 . . . . 46 46 50 50 49 49 . Shots Fired 445 | . 76 39 34 79 9 2 . . . 36 . 9 3 . . 3 26 . . . . 2 . . . . 76 1 17 10 22 1 . Gun 215 | . 76 29 29 62 7 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Cannon 51 | . . . . . . . . . . 21 . 9 3 . . . 8 . . . . . . . . . . . 3 7 . . . Launcher 178 | . . 10 5 17 2 2 . . . 3 . . . . . 3 18 . . . . 1 . . . . 76 1 14 3 22 1 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 198 | . 76 . . 62 7 . . . . 33 . 9 3 . . . 8 . . . . . . . . . . . . . . . . Thermal 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 160 | . . 10 5 17 2 2 . . . 3 . . . . . 3 17 . . . . 1 . . . . 73 1 . 3 22 1 . Electromagnetic 75 | . . 28 29 . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 14 . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . Robot Hit Streak 20 | . 8 12 11 14 6 1 . . . 4 . 2 . . . 5 12 . . . . 13 . . . . 17 . 20 4 17 4 . Robot Miss Streak 5 | . 3 5 5 3 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 325 | . 46 28 23 59 3 1 . . . 16 . 14 . 1 . 7 27 . . . . 12 . 3 . . 4 . 32 16 23 10 . Core Hits 518 | . 18 32 13 66 6 7 . . . 7 . 5 . . . 7 31 . . . . 13 . 2 . . 182 5 36 11 57 20 . Critical Kills 4 | . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . 1 . . . . . 1 . 2 . 1 . . 3 . . . . . . . . . . . 2 1 . 1 . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . 1 . 2 . 1 . . 3 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Melee Attacks 284 | . . . . . . . . . . 27 . 29 . 2 1 8 50 . . . . 31 1 14 . 2 . . 55 37 10 16 1 Impact 99 | . . . . . . . . . . 27 . 29 . 2 1 5 35 . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 20 10 . . Piercing 128 | . . . . . . . . . . . . . . . . 3 15 . . . . 6 1 14 . 2 . . 54 17 . 15 1 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 42 | . . . . . . . . . . 4 . 7 . 1 . . 6 . . . . 6 . 1 . . . . 10 3 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36638 | . 512 1203 609 2706 341 173 . . . 830 . 885 . 84 . 700 3672 . . . . 1438 . 170 . . 11741 330 3348 1639 4880 1377 . Guns 2092 | . 512 339 361 793 17 . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . Cannons 231 | . . . . . . . . . . 169 . . . . . . 62 . . . . . . . . . . . . . . . . Explosions 26146 | . . 864 248 1913 282 173 . . . . . . . . . 522 2506 . . . . 393 . . . . 11741 330 1684 382 4360 748 . Melee 8127 | . . . . . . . . . . 591 . 885 . 84 . 178 1104 . . . . 1045 . 170 . . . . 1664 1257 520 629 . Ramming 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1623 | . 512 . . 793 17 . . . . 239 . . . . . . 62 . . . . . . . . . . . . . . . . Thermal 535 | . . 74 104 . . . . . . . . . . . . . 33 . . . . . . . . . . . 141 . . 183 . Explosive 23977 | . . 790 144 1913 282 173 . . . . . . . . . 522 2410 . . . . 393 . . . . 11713 330 . 382 4360 565 . Electromagnetic 2334 | . . 339 361 . . . . . . . . . . . . . 63 . . . . . . . . . 28 . 1543 . . . . Impact 2485 | . . . . . . . . . . 591 . 885 . 84 . 139 786 . . . . . . . . . . . . . . . . Slashing 2247 | . . . . . . . . . . . . . . . . . . . . . . 999 . . . . . . . 728 520 . . Piercing 3241 | . . . . . . . . . . . . . . . . 39 318 . . . . 46 . 170 . . . . 1664 529 . 475 . Entropic 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 . Highest Corruption 12 | . 1 10 10 . . 3 3 3 3 1 11 12 12 12 12 . 4 4 4 4 4 1 10 10 10 10 10 . 3 8 8 . . Average Corruption 5 | . 1 9 10 . . 3 3 3 3 1 8 11 12 12 12 . 3 4 4 4 4 1 6 10 10 10 10 . 2 3 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . 4 18 8 . . 4 5 1 3 10 2 18 5 8 2 . 2 3 3 3 6 1 2 17 3 5 . . 12 17 6 . . Message Errors 45 | . 1 7 2 . . 1 2 . 1 5 . 6 2 1 . . . 1 . . . . . 4 . 1 . . 3 6 2 . . Matter Fused 43 | . . 1 4 . . 1 1 1 . 3 . 5 1 . 1 . . 1 2 3 2 1 1 5 2 1 . . 3 2 2 . . Heat Flow Errors 22 | . 2 2 1 . . 1 1 . 1 1 . 1 1 2 . . 1 . . . 3 . . 1 . 1 . . . 2 1 . . Energy Discharges 21 | . 1 2 1 . . . . . . . . 3 . 2 . . 1 . . . . . . 3 . . . . 3 5 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 24 | . . 5 . . . 1 1 . . 1 1 1 . 3 1 . . 1 1 . . . 1 1 . 2 . . 3 1 . . . Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Misfires 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1767 | . . 42 12 25 2 13 . . . 146 . 168 . 84 . 19 453 . . . . 223 . . . . 154 . 96 268 24 38 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 578 | . . 42 12 25 2 13 . . . 49 . . . . . 10 195 . . . . . . . . . 154 . 52 . 24 . . Melee 1189 | . . . . . . . . . . 97 . 168 . 84 . 9 258 . . . . 223 . . . . . . 44 268 . 38 . Knockbacks 12 | . . . . . . . . . . 7 . 1 . . . 1 3 . . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . . . 4 . 1 . . . 1 2 . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 605 | . . 50 84 18 63 42 . . . 84 . . . . . . 170 . . . . . . . . . . . 60 . 34 . . Shots 18 | . . 2 3 1 2 1 . . . 1 . . . . . . 5 . . . . . . . . . . . 2 . 1 . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 255 220 211 30 6 273 169 . 213 96 . 135 79 262 . 6 127 . 17 . 182 19 35 265 . 250 373 6 25 221 204 2 . Average Temperature 51 | . 43 50 34 9 4 151 90 . 92 22 . 70 32 119 . 4 47 . 9 . 88 19 24 145 . 124 27 6 8 104 65 1 . Received Heat Transfer 2880 | . 450 135 126 709 22 . . . 12 18 . . 12 12 . 54 54 . 30 . 9 18 . 54 . 58 45 . 141 268 536 99 18 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 11 | . . . . . . . . . . . . 1 . . . 1 4 . . . . . . . . . . . 5 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Parts Fried 28 | . . . 1 . . . . . . 2 . 3 . 1 . . 8 . . . . . . . . . . . 13 . . . . Impact Corruptions 23 | . . . . . . . . . . 2 . 7 . 2 . 1 11 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 700 | . . 150 200 . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Maximum Alert Level 3 | . . 1 1 2 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . . . 2 2 3 3 2 Low Security (%) 49 | 100 100 88 18 29 81 . . . . 92 100 100 . . . . . . . . . 47 100 100 . . . . 34 . . . . Level 1 13 | . . 11 81 58 18 . . . . 7 . . . . . . 2 . . . . 24 . . . . . . 8 16 51 . . Level 2 28 | . . . . 11 . . . . . . . . . . . . 49 . . . . 27 . . . . . . 56 83 3 73 100 Level 3 7 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . 45 26 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1072 | . 48 282 277 416 274 . . . . 231 38 74 . . . . 875 . . . . 524 170 108 . . . . 600 647 1072 1071 682 Initial 572 | . . 1 103 96 172 . . . . . 38 12 . . . . 506 . . . . . 170 106 . . . . 13 331 349 552 572 Average 273 | . 7 78 228 283 171 . . . . 81 28 11 . . . . 609 . . . . 223 164 47 . . . . 322 517 634 605 609 Influence Increases 10645 | . 175 504 294 627 162 90 . . . 536 . 149 30 23 . 259 1433 . 120 . . 768 2 224 . 15 1285 90 1159 791 853 936 120 Destroy 0b10 Robot/C 4380 | . 120 280 140 360 60 80 . . . 60 . . . 20 . 180 340 . . . . 280 . 100 . . 1000 80 480 120 360 320 . Destroy 0b10 Robot/NC 455 | . 10 30 5 70 5 . . . . 20 . 35 . . . . 65 . . . . 40 . 5 . . 15 . 85 30 15 25 . Destroy Leader 658 | . 30 74 20 74 10 10 . . . . . 2 . . . 20 74 . . . . 64 . 40 . . . 10 94 20 62 54 . Allied During Kill 337 | . . . . . . . . . . . . . . 3 . 29 8 . . . . 56 . 22 . . . . 138 . . 81 . Successful Hack 151 | . . . . . . . . . . 77 . . . . . . . . . . . 32 . . . . . . 30 12 . . . Disable Machine 660 | . . 75 . 30 15 . . . . 60 . 45 . . . . 165 . . . . 60 . . . . . . . 75 120 . 15 Destroy Structure 1289 | . . 45 39 78 12 . . . . 64 . 37 . . . . 196 . . . . 86 2 42 . . . . 92 114 296 186 . Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 225 | . . . . . . . . . . 45 . 30 . . . . . . . . . . . 15 . . . . 30 60 . 45 . Lose Combat Pursuer 2040 | . 15 . 90 15 60 . . . . 210 . . 30 . . 30 135 . 120 . . 150 . . . 15 270 . 210 360 . 225 105 Influence Decreases 9993 | . 169 244 313 495 287 255 89 . . 426 92 93 104 23 . 170 663 409 136 434 . 282 336 316 60 . 355 1015 589 759 493 900 486 Entered New Map 4377 | . . 5 163 151 207 95 17 . . . 72 6 29 . . . 33 319 86 434 . . 316 46 23 . 15 945 7 259 273 430 446 Time Decay 4152 | . 135 219 110 254 70 110 72 . . 286 20 87 75 23 . 90 380 90 50 . . 232 20 190 37 . 330 70 412 380 120 270 20 Search Patrol Dispatched 300 | . . . . . . . . . . 100 . . . . . . 100 . . . . . . . . . . . . 100 . . . Lost Part 674 | . 34 20 40 90 10 50 . . . 30 . . . . . 20 60 . . . . 20 . 20 . . 10 . 30 20 100 100 20 Lost Ally 490 | . . . . . . . . . . 10 . . . . . 60 90 . . . . 30 . 60 . . . . 140 . . 100 . Squads Dispatched 60 | . 1 3 . 4 1 . . . . 10 . 5 . . . . 8 . . . . 4 . 5 . . . . 7 5 1 6 . Investigation 23 | . . . . 2 1 . . . . 6 . 2 . . . . 1 . . . . 2 . 3 . . . . 2 3 1 . . Extermination 14 | . . . . . . . . . . 2 . 1 . . . . 2 . . . . 2 . 1 . . . . 2 2 . 2 . Reinforcement 19 | . 1 3 . 2 . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . 3 . . 3 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Distress Signals 22 | . . . . 5 . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . 1 . 4 . 1 5 . Communications Jammed 112 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 68 42 . . . Distress Signals 112 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 68 42 . . . Times Spotted 480 | . 10 16 9 25 8 5 2 . 3 24 5 7 3 1 . 17 37 1 6 . 1 30 5 6 . 2 88 3 46 42 23 45 10 Peak Tracking Total 20 | . 3 6 4 11 7 4 4 . 3 5 5 3 3 1 . 9 8 1 5 . 1 13 5 3 . 2 19 4 6 9 20 19 7 Tactical Retreats 59 | . 1 . 3 1 1 . 1 . . 8 . . 1 . . 1 5 . 2 . . 3 . . . 1 7 . 7 12 . 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Traps Triggered 25 | . 2 . . 2 1 . . . . 2 . 1 . . . . 1 . . . . 4 . 3 . . 1 . . 1 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Disabled 48 | . . 5 . 2 1 . . . . 4 . 3 . 1 . . 11 . . . . 4 . . . 1 2 . . 5 8 . 1 Max in Single Turn 4 | . . 2 . 1 1 . . . . 4 . 1 . 1 . . 2 . . . . 1 . . . 1 2 . . 1 2 . 1 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Accessed 53 | . . . . 1 3 . . 3 . 10 . 7 . 2 1 . 3 1 . 4 . 5 . 2 . . 6 . 4 1 . . . Terminals 12 | . . . . 1 1 . . . . 5 . 4 . . . . . 1 . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . 4 . 2 . . . . 3 . . . . 2 . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 159 | . . . . 2 5 . . 25 . 26 . 17 . 5 5 . 9 1 . 17 . 13 . 5 . . 15 . 11 3 . . . Successful 113 | . . . . . 1 . . 25 . 11 . 7 . 5 5 . 7 1 . 17 . 8 . 3 . . 15 . 6 2 . . . Failed 46 | . . . . 2 4 . . . . 15 . 10 . . . . 2 . . . . 5 . 2 . . . . 5 1 . . . Catastrophic 11 | . . . . 1 2 . . . . 2 . 3 . . . . . . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . . . . 2 3 . . . . 8 . 4 . 1 . . 29 . . . . 21 . 15 . . 1 . 14 24 11 12 . Terminals 28 | . . . . 2 3 . . . . 14 . 8 . . . . . 1 . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . . . 11 . 6 . . . . 9 . . . . 5 . 3 . . . . 2 . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 3 . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . Garrison Access 8 | . . . . . 1 . . . . 1 . 3 . . . . . . . . . 2 . . . . . . 1 . . . . Terminal Hacks 74 | . . . . . . . . 25 . 5 . 1 . 5 5 . . 1 . 17 . . . . . . 15 . . . . . . Record 20 | . . . . . . . . 6 . . . . . 4 . . . 1 . 5 . . . . . . 4 . . . . . . Part Schematic 19 | . . . . . . . . 9 . 1 . . . . 5 . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . 10 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . 3 . 5 . . . . 6 . . . . 1 . 1 . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . Build 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 2 . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . 1 2 . . . . 8 . 6 . . . . 2 . . . . 3 . 2 . . . . 3 1 . . . Full Trace Events 11 | . . . . . 1 . . . . 5 . 1 . . . . . . . . . . . 1 . . . . 2 1 . . . Feedback Events 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . 7 . . . . . . 2 . 5 . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . . . . . . . 9 . 1 . . . . 19 . 16 . . 4 . 1 . . . . . . 1 . 21 . . Parts Built 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . . . Authchips 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . Time 397 | . . . . . . . . . . . . 100 . . . . 228 . . . . . . . . . . . 69 . . . . Total Part Build Rating 38 | . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . 18 . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Time 171 | . . . . . . . . . . . . . . . . . . . . . . 56 . 80 . . . . . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Total Allies 38 | . . . . . . . . . . 1 . . . 2 4 . 6 . . . . 5 . 5 . . . . 8 . . 7 . Largest Group 4 | . . . . . . . . . . 1 . . . 2 4 4 3 . . . . 3 1 3 . . . . 4 . . 4 . Highest-Rated Group 324 | . . . . . . . . . . 26 . . . 62 155 155 210 . . . . 234 103 233 . . . . 324 . . 298 . Highest-Rated Ally 269 | . . . . . . . . . . 26 . . . 31 40 40 85 . . . . 103 103 103 . . . . 269 . . 122 . Zionite Dispatches 20 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . 3 . . . . 5 . . 5 . Heavy 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 11 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 3 . . 3 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . DROP 8 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . 2 . Ally Attacks 179 | . . . . . . . . . . . . . . 5 . 13 17 . . . . 24 . 19 . . . . 65 . . 36 . Total Damage 12900 | . . . . . . . . . . . . . . 106 . 606 605 . . . . 1288 . 1290 . . . . 5429 . . 3576 . Kills 48 | . . . . . . . . . . . . . . 1 . 3 2 . . . . 10 . 4 . . . . 16 . . 12 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Active Infowar (turns) 9604 | . . . . . . 198 276 32 132 818 58 474 185 192 581 182 778 184 118 79 220 745 43 410 102 194 1190 156 833 800 142 429 53 Sensors 8804 | . . . . . . 198 276 32 132 818 58 474 185 192 581 182 701 184 118 79 220 745 43 410 102 194 1190 156 624 607 142 161 . T.N.C. 413 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 53 Machine Analysis 2583 | . . . . . . . . . . 87 58 474 185 192 581 182 587 74 118 45 . . . . . . . . . . . . . Jamming 2183 | . . . . . . . . . . . . . . . . . . . . . . . . 173 102 194 28 . 794 800 92 . . ECM 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . . 1 . . 2 1 . 1 . . . 1 1 2 . . 1 2 . 2 . . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . . . . 7 3 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Turns Passed 12953 | 71 1014 630 224 549 142 225 276 32 137 857 58 474 185 192 581 182 891 184 118 79 220 745 43 410 102 194 1190 156 1017 897 243 582 53 Spaces Moved 19222 | 40 369 250 91 188 225 393 624 75 308 1428 134 774 325 443 1083 412 1380 483 300 164 601 1348 125 518 299 534 1553 502 1526 1556 167 915 89 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 435 | 37 288 106 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 74 | . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 426 | . 81 144 91 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18284 | . . . . . 225 393 624 75 308 1428 134 774 325 443 1083 412 1380 483 300 164 601 1348 125 518 299 534 1553 502 1526 1556 167 915 89 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 160 175 175 125 42 42 42 42 42 38 42 38 38 38 38 28 31 36 36 35 35 31 17 34 34 34 23 30 25 38 43 35 49 Average Speed 46 | 151 233 210 175 197 42 44 42 42 42 43 42 39 38 38 38 36 34 36 36 35 35 31 32 34 34 34 33 30 34 44 50 42 49 Slowest Speed 750 | 160 320 320 175 750 42 116 42 42 48 48 42 43 38 38 38 38 90 36 36 36 35 35 34 36 34 40 92 30 43 48 160 160 49 Overloaded Moves 234 | . . . . . . . . . . . . . . . . 68 130 . . . . . 14 . . . 7 . . 15 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 56 31 21 25 6 57 83 68 64 36 87 24 53 62 89 59 32 60 58 60 76 36 75 11 55 66 69 69 32 87 9 19 15 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 1 . . . 2 . 1 . . . 3 3 5 2 . 3 4 . 1 . . . . 1 . 2 . . . . . Spaces Dug 255 | . . . . . . . . . . 75 . 12 1 . . 1 19 . . . . 17 1 11 . 1 18 . 27 23 46 3 . Terrain Destroyed 1163 | . . 45 69 107 17 18 . . . 102 . 55 4 . . 13 105 . . . . 25 1 11 . 1 241 13 28 81 201 26 . Melee 120 | . . . . . . . . . . 13 . 11 . . . 1 16 . . . . 17 1 11 . 1 . . 25 19 2 3 . Projectile 39 | . . . . . . . . . . 14 . 9 4 . . . 3 . . . . . . . . . . . 3 6 . . . AOE 1004 | . . 45 69 107 17 18 . . . 75 . 35 . . . 12 86 . . . . 8 . . . . 241 13 . 56 199 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Total 22424 | 48 452 318 122 297 267 442 637 74 314 1577 135 886 383 464 1251 424 1667 491 310 183 609 1609 125 722 298 539 2225 506 1905 1670 308 1069 97 Wait 1784 | . 16 . 4 2 2 43 4 . 5 44 2 53 52 14 160 1 131 4 . . 9 172 . 161 . 4 530 . 229 29 35 78 . Move 19191 | 39 368 249 90 187 225 392 623 74 307 1428 133 773 324 442 1082 411 1379 482 299 163 600 1348 124 516 298 533 1552 501 1525 1555 166 914 89 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 3 21 18 . 17 2 . 3 . . 12 . 7 1 3 3 . 14 1 3 2 . 13 . 4 . . 19 1 18 5 4 6 . Fast Attach 144 | 5 1 6 . 7 4 . 1 . . 10 . 3 . . 1 . 21 2 3 7 . 7 . 6 . . 8 . 12 9 . 29 2 Attach 112 | 1 5 3 3 15 8 3 3 . 1 6 . 2 1 . . . 11 1 . 1 . 6 . 1 . . 11 1 13 3 10 2 1 Detach 27 | . . 1 . 3 1 1 1 . 1 1 . . . . . . 5 . . . . . . . . . 1 . 1 1 5 4 1 Swap 78 | . 1 5 3 9 4 1 1 . . 5 . 2 . . . 1 7 . . 2 . 10 . 1 . . 1 1 11 8 . 5 . Drop 221 | . 2 12 1 9 14 . 1 . . 14 . 9 2 3 4 . 23 1 5 8 . 20 . 7 . . 27 1 24 13 4 14 3 Fire 334 | . 38 24 21 48 6 2 . . . 26 . 8 3 . . 3 26 . . . . 2 . . . . 76 1 17 10 22 1 . Melee 284 | . . . . . . . . . . 27 . 29 . 2 1 8 50 . . . . 31 1 14 . 2 . . 55 37 10 16 1 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . 4 . . . . . . . . . . . . . 12 . . . . . . 52 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 217 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 888 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Lost 5 parts (2p2n1u) 1067 | -10/Materials | Discovered new exit (range 12) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -9/Materials | System corruption reached 10% 1548 | -9/Materials | Discovered new exit (range 13) 1575 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 13) 1716 | -9/Materials | Entered Mines 1884 | -9/Mines | Discovered new exit (range 6) 1939 | -9/Mines | Lost 3 parts (1p2w) 1940 | -9/Mines | Entered Materials 1940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -8/Materials | Lost 3 parts (2n1w) 2270 | -8/Materials | Lost 6 parts (1p2n1u2w) 2353 | -8/Materials | Discovered new exit (range 16) 2489 | -8/Materials | Entered Factory 2489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -7/Factory | Discovered new exit (range 4) 2553 | -7/Factory | Identified exit to Factory 2625 | -7/Factory | Discovered new exit (range 9) 2630 | -7/Factory | Identified exit to Lower Caves 2631 | -7/Factory | Entered Lower Caves 2673 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2679 | -7/Lower Caves | Build established: Mutant 2775 | -7/Lower Caves | Spotted B-75 Beast 2793 | -7/Lower Caves | Learned 4 Factory zone layouts 2796 | -7/Lower Caves | Discovered new exit (range 14) 2809 | -7/Lower Caves | Learned 4 Factory zone layouts 2821 | -7/Lower Caves | Encountered a Warlord checkpoint 2856 | -7/Lower Caves | Identified exit to Lower Caves 2856 | -7/Lower Caves | Entered another Lower Caves area 2918 | -7/Lower Caves | Ambushed by wild Derelicts 2984 | -7/Lower Caves | Learned Factory interactive machine intel 3104 | -7/Lower Caves | Discovered new exit (range 14) 3109 | -7/Lower Caves | Identified exit to Data Miner 3132 | -7/Lower Caves | Entered Data Miner 3132 | -7/Data Miner | Discovered new exit (range 6) 3140 | -7/Data Miner | Met Data Miner 3148 | -7/Data Miner | Learned location of Section 7 (-3) 3148 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3154 | -7/Data Miner | Received God Mode back door access code from Data Miner 3163 | -7/Data Miner | Identified exit to Proximity Caves 3164 | -7/Data Miner | Entered Proximity Caves 3196 | -6/Proximity Caves | Learned Factory stockpile data 3295 | -6/Proximity Caves | Spotted B-75 Beast 3297 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3301 | -6/Proximity Caves | Entered Factory 3301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -6/Factory | Loaded intel: 54 interactive machine locations 3327 | -6/Factory | Lost 3 parts (3n) 3453 | -6/Factory | Identified exit to Factory 3634 | -6/Factory | Build established: Hacker-Mutant 3819 | -6/Factory | Identified exit to Lower Caves 4001 | -6/Factory | Search patrols dispatched 4056 | -6/Factory | Hacking Suite fried by hacking feedback 4158 | -6/Factory | Sucked down chute 4158 | -6/Factory | Entered Waste 4162 | -6/Waste | Spotted C-40 Crusher 4173 | -6/Waste | EMP discharged 4173 | -6/Waste | System corruption reached 10% 4177 | -6/Waste | Spotted C-40 Crusher 4179 | -6/Waste | Spotted C-40 Crusher 4180 | -6/Waste | Spotted C-40 Crusher 4189 | -6/Waste | Spotted C-40 Crusher 4197 | -6/Waste | Spotted C-40 Crusher 4212 | -6/Waste | Discovered new exit (range 10) 4215 | -6/Waste | Identified exit to Factory 4216 | -6/Waste | Entered Factory 4366 | -6/Factory | Build established: Scout 4500 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 4551 | -6/Factory | Fabricated Cld. Aerolev Unit? 4587 | -6/Factory | Found Launcher Loader 4690 | -6/Factory | Entered Lower Caves 4696 | -6/Lower Caves | Learned Factory garrison access intel 4793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4798 | -6/Lower Caves | Encountered a Warlord checkpoint 4868 | -6/Lower Caves | Discovered new exit (range 14) 4873 | -6/Lower Caves | Identified exit to Lower Caves 4875 | -6/Lower Caves | Entered another Lower Caves area 4879 | -6/Lower Caves | Discovered exit to Factory (range 12) 4881 | -6/Lower Caves | Learned Factory emergency access door positions 4892 | -6/Lower Caves | Entered an active Warlord outpost 4893 | -6/Lower Caves | A Commander dispatched an escort 4896 | -6/Lower Caves | Learned Extension stockpile data 4896 | -6/Lower Caves | Learned Armory stockpile data 4921 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4979 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4987 | -6/Lower Caves | Found Prototype Special Weapon 5065 | -6/Lower Caves | Discovered new exit (range 8) 5067 | -6/Lower Caves | Identified exit to Zion 5067 | -6/Lower Caves | Entered Zion 5088 | -6/Zion | Discovered new exit (range 13) 5107 | -6/Zion | System corruption cleaned by Quarantine Array 5254 | -6/Zion | Found CR-A16's Pointy Stick 5263 | -6/Zion | Learned Factory terminal intel 5307 | -6/Zion | Learned location of 1 exit from Factory 5339 | -6/Zion | Given A8's code to call for help 5367 | -6/Zion | Met Imprinter 5374 | -6/Zion | Imprinted 5376 | -6/Zion | Declared Zion's savior 5428 | -6/Zion | Visited the Megawrench Repair Shop 5428 | -6/Zion | Megawrench repaired 9 parts 5487 | -6/Zion | Identified exit to Proximity Caves 5648 | -6/Zion | Entered Proximity Caves 5648 | -5/Proximity Caves | Accompanied by 4 allies 5651 | -5/Proximity Caves | Spotter reported a threat 5655 | -5/Proximity Caves | Spotter reported a threat 5806 | -5/Proximity Caves | Spotter reported a threat 5813 | -5/Proximity Caves | Spotted B-75 Beast 5828 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5830 | -5/Proximity Caves | Entered Factory 5830 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5831 | -5/Factory | Identified exit to Upper Caves 5833 | -5/Factory | Loaded intel: 28 terminal locations 5834 | -5/Factory | Loaded intel: 4 garrison access locations 5924 | -5/Factory | Retrieved Zion intel report: Component Schematics 6036 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 6078 | -5/Factory | Discovered new exit (range 16) 6083 | -5/Factory | Identified exit to Factory 6103 | -5/Factory | Garrison activated, responded to threat 6130 | -5/Factory | Search patrols dispatched 6141 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6142 | -5/Factory | Zion Heavy squad teleported in 6182 | -5/Factory | Found Prototype Launcher 6182 | -5/Factory | Identified Mni. Smartbomb Launcher 6186 | -5/Factory | Found Mni. Smartbomb Launcher 6190 | -5/Factory | Found Mni. Smartbomb Launcher 6198 | -5/Factory | Zion Offense Resupply teleported in 6288 | -5/Factory | Zion Light squad teleported in 6357 | -5/Factory | Found Prototype Launcher 6357 | -5/Factory | Identified Tesla Bomb Launcher 6404 | -5/Factory | Zion dispatch access revoked 6437 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6525 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6619 | -5/Factory | Fabricated Cld. Aerolev Unit? 6721 | -5/Factory | Entered Upper Caves 6722 | -5/Upper Caves | Encountered a Warlord checkpoint 6728 | -5/Upper Caves | Lost 4 parts (2n1u1w) 6731 | -5/Upper Caves | Learned location of Warlord (-4) 6898 | -5/Upper Caves | Discovered new exit (range 13) 6904 | -5/Upper Caves | Identified exit to Upper Caves 6905 | -5/Upper Caves | Entered another Upper Caves area 6991 | -5/Upper Caves | Learned Factory security intel 7019 | -5/Upper Caves | Discovered new exit (range 10) 7023 | -5/Upper Caves | Identified exit to Zhirov 7023 | -5/Upper Caves | Entered Zhirov 7023 | -5/Zhirov | Discovered new exit (range 3) 7030 | -5/Zhirov | Met Zhirov 7051 | -5/Zhirov | Found Alien Artifact 7051 | -5/Zhirov | Identified Integrated Dissipator 7051 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7081 | -5/Zhirov | Found Alien Artifact 7090 | -5/Zhirov | Learned location of Quarantine (-3) 7090 | -5/Zhirov | Learned location of Testing (-2) 7090 | -5/Zhirov | Learned location of Command (-1) 7092 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7102 | -5/Zhirov | Identified exit to Proximity Caves 7102 | -5/Zhirov | Entered Proximity Caves 7179 | -4/Proximity Caves | Learned Research stockpile data 7262 | -4/Proximity Caves | Spotted B-86 Titan 7319 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7322 | -4/Proximity Caves | Entered Factory 7322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7474 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 7475 | -4/Factory | Zion Explosive Resupply teleported in 7483 | -4/Factory | Found Prototype Launcher 7483 | -4/Factory | Identified Smartbomb Launcher 7523 | -4/Factory | Allied Derelicts emerged from ambush trap array 7535 | -4/Factory | Discovered new exit (range 5) 7536 | -4/Factory | Identified exit to Research 7625 | -4/Factory | Build established: Machinist-Sprinter 7674 | -4/Factory | Zion Heavy squad teleported in 7680 | -4/Factory | Discovered exit to Research (range 15) 7800 | -4/Factory | Retrieved Zion intel report: Active Terminals 7801 | -4/Factory | Zion Offense Resupply teleported in 7852 | -4/Factory | P-70 Sage assimilated allied L8-TI3(A) 7948 | -4/Factory | Zion Explosive Resupply teleported in 8052 | -4/Factory | Repaired Broken Smartbomb Launcher 8059 | -4/Factory | Spotted B-86 Titan 8067 | -4/Factory | Manually triggered Chute Trap 8067 | -4/Factory | Sucked down chute 8067 | -4/Factory | Entered Waste 8072 | -4/Waste | 1 allies followed down the chute 8076 | -4/Waste | Spotted C-40 Crusher 8080 | -4/Waste | Spotted C-40 Crusher 8082 | -4/Waste | EMP discharged 8082 | -4/Waste | System corruption reached 10% 8083 | -4/Waste | Spotted C-40 Crusher 8089 | -4/Waste | Spotted C-40 Crusher 8089 | -4/Waste | Spotted C-40 Crusher 8100 | -4/Waste | Spotted C-40 Crusher 8105 | -4/Waste | Discovered new exit (range 14) 8110 | -4/Waste | Identified exit to Factory 8110 | -4/Waste | Entered Factory 8121 | -4/Factory | Retrieved Zion intel report: Branch Access 8121 | -4/Factory | Identified exit to Upper Caves 8125 | -4/Factory | Zion Resource Resupply teleported in 8229 | -4/Factory | Repaired Cld. Aerolev Unit 8247 | -4/Factory | Discovered exit to Research (range 14) 8250 | -4/Factory | Build established: Mutant 8290 | -4/Factory | Zion Heavy squad teleported in 8469 | -4/Factory | Zion Heavy squad teleported in 8520 | -4/Factory | Entered Upper Caves 8527 | -4/Upper Caves | Learned Research emergency access door positions 8619 | -4/Upper Caves | Learned Research emergency access door positions 8619 | -4/Upper Caves | Discovered new exit (range 5) 8621 | -4/Upper Caves | Identified exit to Upper Caves 8622 | -4/Upper Caves | Entered another Upper Caves area 8623 | -4/Upper Caves | Identified exit to Warlord 8743 | -4/Upper Caves | Spotted B-86 Titan 8797 | -4/Upper Caves | Learned Research trap positions 8801 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8816 | -4/Upper Caves | Entered Warlord 8833 | -4/Warlord | System corruption cleaned by Quarantine Array 8916 | -4/Warlord | Learned 4 Command zone layouts 8917 | -4/Warlord | Learned Factory scanalyzer intel 8917 | -4/Warlord | Learned Armory fabricator intel 8929 | -4/Warlord | Opened Warlord's prototype stash 8938 | -4/Warlord | Found Prototype Reactor 8938 | -4/Warlord | Identified Vortex Chain Reactor 8940 | -4/Warlord | Found Prototype Device 8940 | -4/Warlord | Identified Exp. Phase Shifter 9018 | -4/Warlord | Visited the Vortex Lab 9021 | -4/Warlord | Found Prototype Piercing Weapon 9023 | -4/Warlord | Found Prototype Energy Cannon 9024 | -4/Warlord | Identified Vortex Cannon 9026 | -4/Warlord | Found Prototype Launcher 9026 | -4/Warlord | Identified Vortex Catalyst Activator 9033 | -4/Warlord | Found Prototype Piercing Weapon 9040 | -4/Warlord | Warlord's base attacked by MAIN.C 9232 | -4/Warlord | Build established: Sprinter 9289 | -4/Warlord | Warlord forces counterattacked 9314 | -4/Warlord | Destroyed 8 combat bots 9344 | -4/Warlord | Destroyed Executioner 9344 | -4/Warlord | Destroyed Striker 9368 | -4/Warlord | Destroyed 13 combat bots 9440 | -4/Warlord | Spotted Executioner 9440 | -4/Warlord | Spotted Striker 9522 | -4/Warlord | Lost 26 allies 9540 | -4/Warlord | Spotted Executioner 9543 | -4/Warlord | Spotted Executioner 9584 | -4/Warlord | Lost 4 allies 9589 | -4/Warlord | Destroyed Executioner 9625 | -4/Warlord | Destroyed 11 combat bots 9715 | -4/Warlord | Warlord base infiltrated, sounded retreat 9815 | -4/Warlord | Spotted Striker 9862 | -4/Warlord | Rebuked by Warlord 10001 | -4/Warlord | Spotted Executioner 10001 | -4/Warlord | Spotted Executioner 10002 | -4/Warlord | Discovered new exit (range 10) 10005 | -4/Warlord | Identified exit to Proximity Caves 10006 | -4/Warlord | Entered Proximity Caves 10026 | -3/Proximity Caves | Lost 5 allies 10033 | -3/Proximity Caves | Destroyed 7 combat bots 10160 | -3/Proximity Caves | Discovered exit to Research (range 8) 10162 | -3/Proximity Caves | Entered Research 10162 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10163 | -3/Research | Identified exit to Quarantine 10164 | -3/Research | Loaded intel: 92 trap records 10215 | -3/Research | Watched by a mysterious "MATRIX" hacker. 10246 | -3/Research | Zion Experimental squad teleported in 10292 | -3/Research | Zion Hover Resupply teleported in 10306 | -3/Research | Found Prototype Processor 10306 | -3/Research | Identified Exp. Target Analyzer 10326 | -3/Research | Spotted B-90 Cyclops 10354 | -3/Research | Allies destroyed B-90 Cyclops 10362 | -3/Research | Zion Explosive Resupply teleported in 10369 | -3/Research | Found Prototype Launcher 10369 | -3/Research | Identified Mni. Smartbomb Launcher 10645 | -3/Research | Build established: Mutant 10673 | -3/Research | Zion Heavy squad teleported in 10816 | -3/Research | Found Prototype Protection 10816 | -3/Research | Identified Zio. Shade Armor 10916 | -3/Research | Zion Light squad teleported in 10918 | -3/Research | Fabricated Cmb. Linear Gravjet? 11179 | -3/Research | Entered Quarantine 11267 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11305 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11362 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 11383 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 11450 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 11452 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 11493 | -3/Quarantine | Repaired Broken Launcher Loader? 11650 | -3/Quarantine | Found Alien Artifact 11668 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11679 | -3/Quarantine | Search patrols dispatched 11722 | -3/Quarantine | Found Alien Slashing Weapon 11722 | -3/Quarantine | Identified Sigix Broadsword 12019 | -3/Quarantine | Found Alien Artifact 12041 | -3/Quarantine | Spotted Fortress 12073 | -3/Quarantine | Discovered new exit (range 6) 12073 | -3/Quarantine | Discovered new exit (range 6) 12075 | -3/Quarantine | Identified exit to Protoforge 12076 | -3/Quarantine | Entered Protoforge 12116 | -3/Protoforge | Retrieved Zion intel report: Prototype Schematics 12161 | -3/Protoforge | Retrieved Zion intel report: Component Schematics 12170 | -3/Protoforge | Retrieved Zion intel report: Unaware Schematics 12171 | -3/Protoforge | Superfortress began startup sequence 12178 | -3/Protoforge | Identified Vortex Lance (x2) 12179 | -3/Protoforge | Identified Transdimensional Reconstructor 12179 | -3/Protoforge | Warped through subspace 12186 | -3/Protoforge | Discovered new exit (range 16) 12201 | -3/Protoforge | Spotted Hotshot 12204 | -3/Protoforge | Spotted Hotshot 12212 | -3/Protoforge | Spotted Hotshot 12218 | -3/Protoforge | Spotted Hotshot 12222 | -3/Protoforge | Destroyed Hotshot 12223 | -3/Protoforge | Destroyed Hotshot 12237 | -3/Protoforge | Lost 3 parts (1n2u) 12244 | -3/Protoforge | Destroyed 16 combat bots 12244 | -3/Protoforge | Spotted Hotshot 12256 | -3/Protoforge | Destroyed Hotshot 12318 | -3/Protoforge | Identified exit to Research 12319 | -3/Protoforge | Entered Research 12319 | -2/Research | Evolved 2 slots: Utility x2 12320 | -2/Research | Identified exit to Testing 12347 | -2/Research | Lost 6 parts (2p1n2u1w) 12348 | -2/Research | Zion Zionite Resupply teleported in 12358 | -2/Research | Found Prototype Protection 12358 | -2/Research | Identified Zio. Weapon Casing 12363 | -2/Research | Found Prototype Energy Cannon 12363 | -2/Research | Identified Zio. Alpha Cannon 12483 | -2/Research | Zion Hover Resupply teleported in 12515 | -2/Research | Zion Heavy squad teleported in 12569 | -2/Research | First assault squad dispatched 12721 | -2/Research | Found Prototype Device 12721 | -2/Research | Identified Thermal Barrier 12734 | -2/Research | Found Prototype Hackware 12734 | -2/Research | Identified Exp. Hacking Suite 12748 | -2/Research | Zion Infowar Resupply teleported in 12808 | -2/Research | Spotted B-90 Cyclops 12859 | -2/Research | Zion Demo squad teleported in 12901 | -2/Research | Entered Testing 12929 | -2/Testing | Found Prototype Energy Cannon 12929 | -2/Testing | Identified Imp. Potential Cannon 12932 | -2/Testing | Lost 8 parts (1p4n2u1w) 12954 | -2/Testing | Self-destructed Last Messages --------------- 12901_ Knocked back. LOCATION=TESTING GOAL=ESCAPE 12924_ Extracted 8 energy. 12925_ Reinforced Shell breached. 12929_ Acquired Prototype Energy Cannon. 12929_ Identified Imp. Potential Cannon. 12931_ Dropped Imp. Potential Cannon. 12931_ Acquired Imp. Potential Cannon. 12933_ Dropped Imp. Potential Cannon. 12933_ Dropped Nova Cannon. 12934_ Extracted 8 energy. 12937_ Detecting system override signal. 12945_ Penetrated by Slug. 12947_ Slug penetrates Wall. 12950_ Penetrated by Slug. 12950_ Exp. Hacking Suite destroyed. 12950_ Quantum Reactor destroyed. 12951_ Slug penetrates Wall. 12954_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????A??????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????########?################? | | ??????????????????# =! #?# ?? | | ??????????????????# =! #?# """"" "??? | | ??????????????????# |#?# """"" "??? | | ??????????????????# #?# """ | | ???????????????????] #?# | | ???????????????????? !??# " " | | ???????????###########+##### """""""" | | ???? @ + | | ???????????##### w # | | ???????????????# #+#######+####### | | ???????????????# h #????? | | ???????????????# ##########h h#### #????? | | ???????????????# ?????????? #??# #????? | | ?????#?????????# ?????????? #??# #????? | | ????? ?????????? ??????????####??# #????? | | ????? ?????????# #???????????????# #????? | | ????? #????????# #?????########### #????? | | ????? ????????# #?????# #????? | | ????? ????????# #?????# #????? | | ????# ????????# #?????# #????? | | ????# ????????# #?????#### #????? | | ????# #????????# #????????# ########????? | | ????# #????????# #????????# #???????????? | | ????# #??#######+########## #???????????? | | ????# #??# # #???????????? | | ????# #### # #???????????? | | ????# + [ # #???????????? | | ????# #### + #???????????? | | ????# #??# # ###+#####??????????? | | ????# #??# # ## #??????????? | | ????# #??# # ##" "#??????????? | | ????# #??# #######" ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 55 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 20 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Flexi-carbon Leg | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Lrn. Tractor Beam | -5/Factory | Z-intel Remote Shield | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Melee Analysis Suite | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Smartbomb Launcher | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -3/Research | Scanalyzed Prc. Matter Filter | -3/Protoforge | Z-intel Coolant Network | -3/Protoforge | Z-intel Adv. Kinecellerator | -3/Protoforge | Z-intel Centrium Light Armor Plating | -3/Protoforge | Z-intel Enh. Biometal Leg | -3/Protoforge | Z-intel Exp. Energy Well | -3/Protoforge | Z-intel Com. Particle Reactor | -3/Protoforge | Z-intel Electron Diverter | -3/Protoforge | Z-intel Enh. Coil Gun | -3/Protoforge | Z-intel Tesla Rifle | -3/Protoforge | Z-intel Imp. Armor Integrity Analyzer | -3/Protoforge | Z-intel Imp. Component Analysis Suite | -3/Protoforge | Z-intel Gyrokinetic Inverter | -3/Protoforge | Z-intel Impulse Thruster | -3/Protoforge | Z-intel Lgt. Antimatter Reactor | -3/Protoforge | Z-intel Graphene Brace | -3/Protoforge | Z-intel System Shield | -3/Protoforge | Z-intel Adv. Particle Charger | -3/Protoforge | Z-intel Adv. Thermal Shield | -3/Protoforge | Z-intel Adv. Recoil Stabilizer | -3/Protoforge | Z-intel Adv. Targeting Computer | -3/Protoforge | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive A-02 Transporter | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel G-67 Veteran | -3/Protoforge | Z-intel B-74 Champion | -3/Protoforge | Z-intel L-61 Swordsman | -3/Protoforge | Z-intel S-43 Plague | -3/Protoforge | Z-intel Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Repaired ---------- Smartbomb Launcher | 84% | -4/Factory | Broken Cld. Aerolev Unit | 24% | -4/Factory Launcher Loader | 14% | -3/Quarantine | Broken Studied --------- Imp. Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTechBallwheel Manual? 0 Play Time 03:10:33 Cumulative 465.6 hours Start 2026.04.16 @ 13:42:03 End 2026.04.16 @ 16:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 370 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c96ef24d-a0f3-4852-b6f0-daa4f1cd493c