Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 21:09:25 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1916) 1916 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5206 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 77/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Medium Storage Unit Microactuators Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooled Airjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Machine Analyzer Improved Signal Interpreter Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON ----------- Lightning Gun Heavy Laser > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved VTOL Module Medium Storage Unit Large Storage Unit Structural Scanner Structural Scanner Improved Sensor Array Microactuators Hardlight Generator Missile Launcher Hammer Katana Katana [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . 2 . 2 . . . Weapon . | . . . . . . . . Parts Attached 55 | . 1 7 . 21 16 2 8 Power 7 | . . . . 4 2 . 1 Engine 4 | . . . . 2 1 . 1 Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 18 | . . 2 . 7 6 2 1 Treads 4 | . . 2 . 2 . . . Leg 10 | . . . . 3 5 2 . Wheel 2 | . . . . 2 . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . . . 1 Utility 13 | . 1 1 . 5 4 . 2 Device 6 | . 1 . . 2 1 . 2 Storage 2 | . . 1 . . 1 . . Processor 4 | . . . . 3 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 17 | . . 4 . 5 4 . 4 Energy Gun 4 | . . . . . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 3 . 5 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Corrupted Parts 3 | . . . . . . 2 1 System Corruption 6 | . . . . . . 4 2 Parts Lost 32 | . . 5 3 6 8 1 9 Power 3 | . . 1 . . 1 . 1 Propulsion 15 | . . 2 2 3 3 1 4 Utility 6 | . . . . . 3 . 3 Weapon 8 | . . 2 1 3 1 . 1 Highest Loss Streak 6 | . . 2 2 3 6 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 90 67 50 72 85 96 70 Engine 4 | . 14 1 . 2 3 7 5 Core 1 | . . . . 3 2 . . Treads 3 | . . 13 9 1 1 . . Leg 14 | . 28 8 . 7 19 19 11 Wheel 1 | . . . . 5 . . . Hover 2 | . . . . . 2 7 4 Device 10 | . 5 11 11 12 13 7 7 Storage 8 | . 14 11 11 9 7 7 6 Processor 13 | . . . . 15 15 23 19 Protection 1 | . . . . . 2 7 . Energy Gun 4 | . . . . . 5 15 6 Ballistic Gun 9 | . 28 18 7 14 5 . 1 Impact Weapon 1 | . . 3 11 . 3 . . Naked Turns 1 | . . . . . . . 1 Heaviest Build 39 | 12 13 28 24 35 39 39 39 Greatest Support 46 | 20 20 40 20 46 46 31 31 Greatest Overweight (x) 9 | . . 1 7 9 1 2 1 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 Average Capacity 14 | . 8 14 15 15 15 15 13 Most Carried 15 | . 8 11 7 15 15 15 15 Average Carried 12 | . 6 8 7 11 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 7 7 15 14 15 3 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1330 | 196 14 63 . 621 255 132 49 Remotely . | . . . . . . . . Salvage Created 2221 | . 45 344 47 1117 253 135 280 Parts 136 | . 5 26 7 57 20 9 12 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . 4 6 Prevented 8 | . . . . . . 7 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 56 | . 3 12 3 21 3 2 12 Guns 46 | . 3 12 3 21 2 2 3 AOE 9 | . . . . . . . 9 Classes Destroyed 11 | . 1 3 . 3 3 1 . Worker 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . 2 . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . . . . 1 . . Swarmer 24 | . 3 7 3 3 . . 8 Grunt 15 | . . 2 . 10 2 . 1 Brawler 5 | . . . . 3 . . 2 Duelist 1 | . . . . 1 . . . Sentry 10 | . . 3 . 4 1 1 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 5 3 7 2 1 5 Combat Bots Only 6 | . 3 4 3 6 2 1 5 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 497 | . 12 133 31 104 91 46 80 Missed 158 | . 5 43 6 24 31 14 35 Damage Taken 4632 | . 56 933 294 1242 829 287 991 Core 1240 | . 17 100 106 315 200 36 466 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 106 | . . . . . . 84 22 Core Remaining (%) 70 | 100 93 . 48 42 . . . Volleys Fired 202 | . 5 58 5 68 38 10 18 Largest 2 | . 2 2 1 2 2 2 2 Hottest 124 | . 40 46 20 56 124 124 105 Shots Fired 331 | . 10 93 5 117 54 20 32 Gun 319 | . 10 93 5 117 54 20 20 Cannon . | . . . . . . . . Launcher 12 | . . . . . . . 12 Special . | . . . . . . . . Kinetic 274 | . 10 93 5 117 47 . 2 Thermal 27 | . . . . . 5 10 12 Explosive 12 | . . . . . . . 12 Electromagnetic 18 | . . . . . 2 10 6 Robot Hit Streak 20 | . 3 20 1 9 8 7 8 Robot Miss Streak 6 | . 5 4 2 4 4 2 6 Penetration Max 1 | . . . . 1 . . . Secondary Targets 8 | . . 3 . 5 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 215 | . 4 58 2 79 43 15 14 Core Hits 110 | . 4 22 3 36 15 5 25 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 5 | . . . . 3 2 . . Critical Strikes 7 | . . . . 4 2 . 1 Burn 1 | . . . . . . . 1 Destroy 4 | . . . . 4 . . . Smash 2 | . . . . . 2 . . Melee Attacks 10 | . . . . . 10 . . Impact 10 | . . . . . 10 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4447 | . 35 633 25 1613 789 281 1071 Guns 3392 | . 35 633 25 1602 633 281 183 Cannons . | . . . . . . . . Explosions 888 | . . . . . . . 888 Melee 156 | . . . . . 156 . . Ramming 11 | . . . . 11 . . . Kinetic 2864 | . 35 633 25 1602 530 . 39 Thermal 283 | . . . . . 59 131 93 Explosive 888 | . . . . . . . 888 Electromagnetic 245 | . . . . . 44 150 51 Impact 156 | . . . . . 156 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 2 . 4 9 Average Corruption 4 | . . . . 2 . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 1 . 5 10 Message Errors 5 | . . . . . . 1 4 Matter Fused 5 | . . . . 1 . 2 2 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . 39 . 14 Projectiles . | . . . . . . . . Explosions 14 | . . . . . . . 14 Melee 39 | . . . . . 39 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . 171 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 237 | . . 6 . 30 39 237 111 Average Temperature 47 | . . 3 . 10 16 109 44 Received Heat Transfer 1815 | . . 192 180 621 438 60 324 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 629 | . . . . . 111 259 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 499 | . 70 309 102 499 286 . . Initial 196 | . . 29 42 31 196 . . Average 172 | . 54 146 93 302 134 . . Maximum Alert Level 2 | . . 1 . 2 1 . . Low Security (%) 56 | . 100 66 100 23 59 . . Level 1 33 | . . 33 . 37 40 . . Level 2 10 | . . . . 38 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . 3 3 . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . . . . 2 . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 5 | . . 2 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 3 18 5 30 8 2 25 Peak Tracking Total 8 | . 3 5 3 5 2 1 8 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 4 | . 1 1 . 1 . . 1 Terminals 3 | . 1 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 3 1 . 3 . . 1 Successful 3 | . 1 . . 1 . . 1 Failed 5 | . 2 1 . 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 3 . . . Terminals 7 | . 3 1 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . 127 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 2868 | . 179 426 72 553 882 457 299 Spaces Moved 1404 | 1 135 164 25 212 462 221 184 Core 92 | . . . 4 6 . . 82 Treads 179 | . . 101 21 28 29 . . Legs 1032 | 1 135 63 . 77 433 221 102 Wheels 101 | . . . . 101 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 240 90 120 190 50 Average Speed 156 | 120 120 168 265 152 151 192 127 Slowest Speed 500 | 120 120 190 400 500 190 260 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 1 26 20 14 33 14 45 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 82 | . . . . 4 1 . 77 Melee 1 | . . . . . 1 . . Projectile 3 | . . . . 3 . . . AOE 77 | . . . . . . . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 1744 | . 144 231 29 317 574 233 216 Wait 31 | . . 1 . . 30 . . Move 1397 | . 134 163 24 211 461 220 184 Hop . | . . . . . . . . Pick Up 21 | . 3 . . 8 7 1 2 Fast Attach 33 | . 1 2 . 16 10 2 2 Attach 17 | . . 4 . 4 4 . 5 Detach 9 | . . 2 . 4 2 . 1 Swap 5 | . . 1 . 1 2 . 1 Drop 17 | . 1 . . 3 10 . 3 Fire 202 | . 5 58 5 68 38 10 18 Melee 10 | . . . . . 10 . . Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 3) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 582 | -9/Materials | Discovered new exit (range 15) 606 | -9/Materials | Entered Mines 637 | -9/Mines | Discovered new exit (range 16) 670 | -9/Mines | Core integrity fell below 50% 678 | -9/Mines | Entered Materials 678 | -8/Materials | Evolved 2 slots: Utility x2 799 | -8/Materials | Garrison activated, responded to threat 879 | -8/Materials | Lost 3 parts (2n1w) 1109 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Discovered new exit (range 6) 1231 | -8/Materials | Entered Factory 1231 | -7/Factory | Evolved 2 slots: Propulsion x2 1269 | -7/Factory | Build established: Scavenger-Mutant 1677 | -7/Factory | Lost 6 parts (1p2n2u1w) 2038 | -7/Factory | Discovered new exit (range 12) 2111 | -7/Factory | Identified exit to Lower Caves 2113 | -7/Factory | Entered Lower Caves 2462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2555 | -7/Lower Caves | Discovered new exit (range 9) 2568 | -7/Lower Caves | Identified exit to Lower Caves 2570 | -7/Lower Caves | Entered another Lower Caves area 2738 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2744 | -7/Lower Caves | Core integrity fell below 50% 2787 | -7/Lower Caves | Lost 4 parts (1p2n1w) 2823 | -7/Lower Caves | Released all parts (5) 2832 | -7/Lower Caves | Core integrity fell below 20% 2833 | -7/Lower Caves | Learned location of Extension (-5) 2856 | -7/Lower Caves | Lost 3 parts (1n2u) 2865 | -7/Lower Caves | Discovered new exit (range 12) 2869 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped KE Penetrator. Identified Imp. VTOL Module. Faulty integration triggers system corruption (+3). Released Imp. Signal Interpreter. Released Lrg. Storage Unit. Released Melee Analysis Suite. Released Machine Analyzer. Released Faulty Imp. VTOL Module. Dropped Corrupted Neutrino Core. System corrupted: Component data lost. Structural Scanner destroyed. Acquired Microactuators. Critical hit (Burn: +37). A strange signal echoes through the caves. Acquired Imp. Sensor Array. Acquired derelict log, extracted data. World map updated: -5/Extension.