Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 20:10:57 Player: L1l7 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (665) 665 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4895 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 27/100 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module Improved Signal Interpreter Improved Corruption Screen Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Neutrino Core VTOL Module VTOL Module VTOL Module VTOL Module Large Storage Unit Improved Signal Interpreter Improved Corruption Screen [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Carbide Saw Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 7 | . . 1 . 1 2 1 2 Weapon . | . . . . . . . . Parts Attached 79 | 7 11 9 3 7 3 15 24 Power 15 | 1 2 1 . 1 1 3 6 Engine 11 | 1 2 1 . 1 1 . 5 Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 35 | 2 7 6 2 3 1 5 9 Treads . | . . . . . . . . Leg 2 | . 2 . . . . . . Wheel 4 | 2 2 . . . . . . Hover 12 | . 3 . . . . 3 6 Flight 17 | . . 6 2 3 1 2 3 Utility 17 | 2 1 1 . 2 1 5 5 Device 6 | 1 1 . . 1 . 3 . Storage 2 | 1 . . . . . . 1 Processor 7 | . . 1 . 1 1 2 2 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 1 1 1 1 . 2 4 Energy Gun 1 | . . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 4 | . . . . 1 . . 3 Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 28 | . 5 1 . 6 . 10 6 Power 8 | . 1 . . 2 . 3 2 Propulsion 9 | . 3 . . 2 . 2 2 Utility 6 | . . . . 2 . 3 1 Weapon 5 | . 1 1 . . . 2 1 Highest Loss Streak 6 | . 2 1 . 6 . 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 62 | . 94 86 86 81 58 59 37 Engine 4 | . 13 10 11 6 7 . 2 Core 1 | . . . . . . 5 . Wheel 2 | . 13 . . . . . . Hover 5 | . 9 . . . . 6 4 Flight 12 | . . 32 33 36 28 17 3 Device 7 | . 14 11 11 9 . 5 4 Storage 6 | . 14 11 11 9 7 5 . Processor 9 | . . 10 11 12 7 11 11 Hackware 1 | . . . . . . . 3 Ballistic Gun 5 | . 25 10 . . . . . Slashing Weapon 2 | . . . . . . 3 2 Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 15 12 12 14 15 22 29 Greatest Support 49 | 32 32 12 12 16 16 49 48 Greatest Overweight (x) 1 | . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 3 8 7 7 7 7 8 8 Average Carried 5 | . 5 5 5 5 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 7 | 2 7 7 5 7 6 4 4 Class Distribution -------------------- 34% | Mutant 32% | Scout 25% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 986 | 330 280 . 113 45 . 119 99 Remotely . | . . . . . . . . Salvage Created 909 | 129 370 37 . 47 . 223 103 Parts 54 | 8 21 7 . 2 . 10 6 Haulers Intercepted 2 | . . . . 1 . 1 . Recyclers Shooed 3 | . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 19 | . 10 2 . 1 . 2 4 Melee 7 | . . . . 1 . 2 4 Guns 12 | . 10 2 . . . . . Classes Destroyed 6 | 2 1 1 . 1 . 1 . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . . . 1 . 1 . Recycler 1 | 1 . . . . . . . Watcher 2 | . . . . . . 2 . Swarmer 9 | . . 2 . 1 . 2 4 Grunt 10 | . 10 . . . . . . Best Kill Streak 3 | 3 2 2 . 1 . 2 2 Combat Bots Only 2 | . 2 2 . 1 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 4343 | . 586 481 . 393 . 1055 1828 Core 1869 | . 143 234 . 132 . 358 1002 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 . . Core Remaining (%) 69 | 100 42 . 41 76 100 57 . Volleys Fired 59 | 10 46 3 . . . . . Largest 2 | 2 2 2 . . . . . Hottest 76 | 40 40 76 . . . . . Shots Fired 107 | 20 81 6 . . . . . Gun 107 | 20 81 6 . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 104 | 20 81 3 . . . . . Thermal 3 | . . 3 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 12 5 . . . . . Robot Miss Streak 2 | 2 2 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 107 | 13 58 4 . 3 . 17 12 Core Hits 38 | 4 22 2 . 1 . 6 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 8 | . 1 . . 1 . 6 . Destroy 1 | . 1 . . . . . . Smash 1 | . . . . 1 . . . Sever 6 | . . . . . . 6 . Melee Attacks 57 | . . . . 7 . 28 22 Impact 12 | . . . . 7 . 4 1 Slashing 45 | . . . . . . 24 21 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2311 | 174 784 39 . 229 . 608 477 Guns 900 | 174 687 39 . . . . . Cannons . | . . . . . . . . Explosions 94 | . 94 . . . . . . Melee 1284 | . . . . 229 . 579 476 Ramming 33 | . 3 . . . . 29 1 Kinetic 885 | 174 687 24 . . . . . Thermal 109 | . 94 15 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 500 | . . . . 229 . 271 . Slashing 784 | . . . . . . 308 476 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 3 Average Corruption 1 | . . . . . . 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 2 5 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 368 | . 102 . . 138 . 80 48 Projectiles . | . . . . . . . . Explosions 102 | . 102 . . . . . . Melee 266 | . . . . 138 . 80 48 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . 108 . . . . 13 . Shots 1 | . 1 . . . . . . Rammed 7 | . 1 . . . . 5 1 Targets Rammed 7 | . 1 . . . . 5 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 90 | . 43 83 . 4 . 10 90 Average Temperature 20 | . 13 36 . 3 . 6 59 Received Heat Transfer 795 | . 279 90 . 81 . 117 228 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 5 | . . . . 3 . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 137 | . 100 37 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 399 | 15 392 399 214 322 170 382 241 Initial 161 | . 9 97 161 83 146 83 103 Average 146 | 4 183 165 167 167 159 180 103 Maximum Alert Level 1 | . 1 1 1 1 . 1 1 Low Security (%) 71 | 100 47 74 91 69 100 67 80 Level 1 28 | . 52 25 8 30 . 33 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 2 . 1 . 3 2 Investigation 3 | . 1 1 . . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . 2 1 . 1 . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 10 | . 3 5 . 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 19 27 7 24 . 35 30 Peak Tracking Total 19 | . 4 19 5 12 . 8 13 Tactical Retreats 21 | . 1 4 . 4 . 10 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 2 | . 2 . . . . . . Max in Single Turn 2 | . 2 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 24 | . 3 5 . 2 1 6 7 Terminals 21 | . 3 5 . 2 . 5 6 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 61 | . 7 18 . 7 3 12 14 Successful 33 | . 2 9 . 6 2 5 9 Failed 28 | . 5 9 . 1 1 7 5 Catastrophic 5 | . 1 1 . . . 1 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 54 | . 7 18 . 7 . 10 12 Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 2 9 . 6 . 4 7 Record 5 | . . . . 2 . 2 1 Prototype ID Bank 2 | . . 1 . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 Emergency Access Points 4 | . . 2 . . . 1 1 Alert Level 3 | . . . . 1 . 1 1 Locate Traps 2 | . . 1 . 1 . . . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . Reinforcement Status 2 | . . 1 . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 3 | . . 2 . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 2 . 1 1 5 7 Full Trace Events 3 | . . 1 . 1 . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 16 | . . . . . 16 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 8 . . . . Total Damage 145 | . . . 145 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 2814 | 112 454 218 67 185 68 800 910 Spaces Moved 4055 | 78 330 442 179 432 173 1291 1130 Core 30 | 23 . . . . . . 7 Treads . | . . . . . . . . Legs 32 | . 32 . . . . . . Wheels 206 | 55 151 . . . . . . Hover 987 | . 147 . . . . 399 441 Flight 2800 | . . 442 179 432 173 892 682 Fastest Speed 26 | 50 56 29 29 26 26 26 40 Average Speed 41 | 85 80 29 29 27 26 35 48 Slowest Speed 190 | 100 190 29 29 32 26 60 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 29 | . . 9 1 15 2 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 60 38 35 47 4 32 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . 1 1 Terrain Destroyed 37 | . 35 . . . . 1 1 Melee 2 | . . . . . . 1 1 Projectile . | . . . . . . . . AOE 35 | . 35 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4969 | 103 445 520 193 470 194 1581 1463 Wait 575 | . 27 58 10 30 16 203 231 Move 3995 | 77 329 423 176 406 168 1286 1130 Hop 24 | . . 9 1 10 2 2 . Pick Up 107 | 9 19 11 1 9 2 23 33 Fast Attach . | . . . . . . . . Attach 78 | 7 9 9 3 7 3 16 24 Detach 1 | . . . . . 1 . . Swap 2 | . 2 . . . . . . Drop 64 | . 12 7 2 1 2 18 22 Fire 59 | 10 46 3 . . . . . Melee 57 | . . . . 7 . 28 22 Ram 7 | . 1 . . . . 5 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Discovered new exit (range 5) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 15) 763 | -9/Materials | Core integrity fell below 50% 785 | -9/Materials | Entered Mines 788 | -9/Mines | Received a Mining Laser from a helpful Derelict 804 | -9/Mines | Learned location of Zion (-7) 836 | -9/Mines | Met a Derelict bent on vengeance 849 | -9/Mines | Discovered new exit (range 11) 852 | -9/Mines | Entered Materials 852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -8/Materials | Build established: Sprinter 1020 | -8/Materials | Lost 6 parts (2p2n2u) 1032 | -8/Materials | Discovered new exit (range 4) 1037 | -8/Materials | Entered Factory 1037 | -7/Factory | Evolved 2 slots: Utility x2 1082 | -7/Factory | Repaired VTOL Module 1102 | -7/Factory | Discovered new exit (range 8) 1105 | -7/Factory | Entered another Factory area 1105 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1651 | -6/Factory | Found Prototype Processor 1665 | -6/Factory | Identified Exp. Targeting Computer 1686 | -6/Factory | Build established: Scout 1780 | -6/Factory | Lost 3 parts (1p1u1w) 1824 | -6/Factory | Discovered new exit (range 10) 1828 | -6/Factory | Identified exit to Lower Caves 1899 | -6/Factory | Discovered new exit (range 9) 1904 | -6/Factory | Identified exit to Factory 1905 | -6/Factory | Entered another Factory area 1905 | -5/Factory | Evolved 2 slots: Utility x2 2065 | -5/Factory | Identified exit to Upper Caves 2511 | -5/Factory | Build established: Mutant 2706 | -5/Factory | Core integrity fell below 50% 2813 | -5/Factory | Core integrity fell below 20% 2815 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Construction Platform disabled. Slug penetrates Construction Platform. Penetrated by Slug. Lgt. Nuclear Core destroyed. Dropped Cmb. Airjet. Penetrated by Slug. Slug penetrates Construction Platform. I-47 Archangel enters garrison. Great Axe destroyed. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. Dropped Lrg. Storage Unit. C-30 ARC bursts open, deploying its payload. X-77 Beamer unfolds itself. H-66 Slayer unfolds itself. P-70 Sage unfolds itself. System corrupted: Matter fused (-9). Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ??????????????????????????????##########?# !! | | ??????????????????????????????# #?# [ | | ??????????????????????????????# """ #?# ! | | ??????????????????????????????# """ #?# | | ??????????????????????????????# """ ! #?####"#### | | ??????????????????????????????# ###### | | ???????? ????????????????????# """ # + / ! | | ???????? ??????????????????# """ ] # ## | | ??????? ""G""????????????????# """ %/ ## """ | | ?????"" 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""""""" # | | ???? ###+##### #! ! | | ????############# ## ## ###+## | | ????????????????# "" ## ## | | ????????????????# "F g ## ## | | ????????????????# "" ## """ ## | | ????????????????# "" ## """ ## | | ????????????????# ## """ ## | | ????????????????? # ####### | | ????????????????#### A # """ #????## | | ???????????????????# ####### # """ #????# | | ???????????????????# ??????# + """ #????#T | | ??????????????????? ??????# # #????## | | ??????????????????? ??????# # #?????# | | ?????????????????? ???????# ############# | | ????????????????????? ???????# | | ?????????????????????????????# | | ?????????????????????????????# """ | | ?????????????????????????????# """"" | | ?????????????????????????????# [ """"" | | ??????????????????????????#/## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 5 Salvage Targeting 3 Offensive Hacking 28 Item Schematics ----------------- Gravmag Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireMediumReconstructor Manual? 0 Play Time 00:52:09 Cumulative 34.2 hours Start 2022.12.13 @ 19:13:20 End 2022.12.13 @ 20:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 029624e8-4456-4a61-9acc-c4e62358f7de