Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.29 @ 17:49:38 // Halloween2020/ForbiddenLore Player: Gregathol Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (1013) 1013 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2818 Bonus ------- None Cogmind --------- Core Integrity 356/550 Matter 248/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Cryofiber Web Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved EM Shotgun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Signal Interpreter Beam Rifle Beam Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Signal Interpreter Beam Rifle Beam Rifle Heavy Flail [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 36 | 6 3 7 20 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads . | . . . . Leg 9 | 2 . . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 10 | 2 1 2 5 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 7 | . . . 7 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 97 | . 99 99 95 Engine 10 | . 14 11 9 Leg 25 | . 28 22 27 Device 3 | . . . 9 Storage 11 | . 14 11 9 Protection 10 | . 13 11 7 Energy Gun 24 | . 28 24 21 Energy Cannon 4 | . . 2 9 Ballistic Gun 6 | . . 16 1 Naked Turns . | . . . . Heaviest Build 56 | 12 27 37 56 Greatest Support 42 | 20 20 20 42 Greatest Overweight (x) 13 | 2 1 1 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 10 10 16 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 4 7 10 10 Average Carried 8 | 2 5 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 7 10 10 Class Distribution -------------------- 61% | Tank 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 770 | 192 88 123 367 Remotely . | . . . . Salvage Created 1119 | . 145 223 751 Parts 60 | . 6 16 38 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 4 6 17 Guns 17 | . 4 5 8 Cannons 8 | . . 1 7 AOE 2 | . . . 2 Classes Destroyed 5 | . 1 3 1 Worker 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 7 | . . 3 4 Grunt 14 | . 4 1 9 Sentry 6 | . . 2 4 Best Kill Streak 9 | . 3 3 9 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1576 | . 52 220 1304 Core 211 | . 9 8 194 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 98 . Volleys Fired 62 | . 16 11 35 Largest 4 | . 2 4 4 Hottest 241 | . 90 188 241 Shots Fired 178 | . 32 44 102 Gun 142 | . 32 43 67 Cannon 36 | . . 1 35 Launcher . | . . . . Special . | . . . . Kinetic 27 | . . 17 10 Thermal 134 | . 31 23 80 Explosive . | . . . . Electromagnetic 17 | . 1 4 12 Robot Hit Streak 13 | . 13 5 11 Robot Miss Streak 7 | . 1 1 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | . 26 21 66 Core Hits 53 | . 10 10 33 Critical Hits 4 | . . . 4 Critical Kills 3 | . . . 3 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1757 | . 285 215 1257 Guns 1081 | . 272 195 614 Cannons 504 | . . 20 484 Explosions 158 | . . . 158 Melee . | . . . . Ramming 14 | . 13 . 1 Kinetic 96 | . . 24 72 Thermal 1429 | . 272 160 997 Explosive . | . . . . Electromagnetic 218 | . . 31 187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles 9 | . . . 9 Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . 1 72 44 Shots 2 | . . 1 1 Rammed 2 | . 1 . 1 Targets Rammed 4 | . 3 . 1 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 1464 | . 186 296 1464 Average Temperature 324 | . 74 101 490 Received Heat Transfer 777 | . 36 66 675 Effects 45 | . . . 45 Shutdowns 3 | . . . 3 Energy Bleed 6 | . . . 6 Interference 8 | . . . 8 Matter Decay 5 | . . . 5 Short Circuit 5 | . . . 5 Damage (minor) 4 | . . . 4 Damage (major) 13 | . . . 13 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 3065 | . 695 444 1926 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 355 | . 190 268 355 Initial 68 | . . 68 51 Average 163 | . 103 156 232 Maximum Alert Level 1 | . . 1 1 Low Security (%) 60 | 100 100 56 31 Level 1 39 | . . 43 68 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 15 10 24 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 . 3 Successful 4 | . 1 . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 1 | . . . 1 Terminal Index 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1551 | 80 375 542 554 Spaces Moved 840 | 60 227 306 247 Core 16 | 13 . . 3 Treads . | . . . . Legs 824 | 47 227 306 244 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 123 Average Speed 143 | 113 128 150 156 Slowest Speed 700 | 150 150 150 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 35 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . . 54 10 Melee . | . . . . Projectile 8 | . . . 8 AOE 56 | . . 54 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1047 | 69 279 367 332 Wait 61 | . 20 24 17 Move 837 | 59 226 305 247 Hop . | . . . . Pick Up 27 | 4 7 11 5 Fast Attach 10 | 6 . 1 3 Attach 11 | . 1 5 5 Detach 1 | . . 1 . Swap 15 | . 2 1 12 Drop 19 | . 4 8 7 Fire 62 | . 16 11 35 Melee . | . . . . Ram . | . . . . Kick 4 | . 3 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Weapon x2 762 | -9/Materials | Build established: Tank 921 | -9/Materials | Discovered new exit (range 16) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -8/Materials | Lost 4 parts (1u3w) 1151 | -8/Materials | Destroyed 8 combat bots 1497 | -8/Materials | Destroyed 7 combat bots 1552 | -8/Materials | Self-destructed Last Messages --------------- 01500_ Acquired 37 matter. 01504_ Overheating: Energy bleed (-44). 01505_ Overheating: Hvy. Particle Cannon damaged (-10). 01507_ Power failure, Hvy. Ion Engine shutdown. 01509_ Overheating: Lrg. Storage Unit damaged (-81). 01509_ Overheating: Broken Aluminum Leg damaged (-8). 01511_ Overheating: Matter decay (-33). 01514_ Overheating: Hvy. Particle Cannon damaged (-14). 01515_ Power failure, Hvy. Ion Engine shutdown. 01515_ Titanium Leg permanently disabled. 01515_ Overheating: Short circuit. 01516_ Overheating: Matter decay (-29). 01517_ Overheating: Cryofiber Web damaged (-2). 01519_ Carbon-fiber Leg permanently disabled. 01519_ Overheating: Short circuit. 01523_ Overheating: Energy bleed (-30). 01524_ Overheating: Energy bleed (-29). 01529_ Overheating: Energy bleed (-61). 01550_ Broken Carbon-fiber Leg destroyed. 01552_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | +#######?????????????######??????????????????????? | | #???????????#????##!!!!##?????????????????????? | | #???????????? ???#! !#?????????????????????? | | #???????????? ??#! !#?????????????????????? | | #???????????#? ?# g #######???????????????? | | #???????????# ?# g @ + ????????? | | #???????????# # #############??????????????? | | #???????????# / ## """ #???????????????? | | ######????########### ## "R" """ #???????????????? | | ?? """????# ##### ## " """ #???????????????? | | ??"""""???# %# """ #???????????????? | | # """"" ??# */[ #???????????????? | | # """"" # =#* #???????????????? | | + "" # ######%#! #???????????????? | | # ## ????# #%# #???????????????? | | #! # ????### #"#########???????????????? | | #? ## #?????# ###???????????????????????? | | #?########## #?????# #?????????????????????????? | | #??????????# #?????# #?????????????????????????? | | ######?????# #?????# #?????????????????????????? | | ## !!#?????# #??####/###???????????????????????? | | ## !!#?????# #??# #???????????????????????? | | !!#?????# #??#""" #???????????????????????? | | !!#?????# #??#""" #???????????????????????? | | !!#?????# #??#"""| #???????????????????????? | | ! !!#?????# #??# *%!*#???????????????????????? | | #####?????# #??# = #???????????????????????? | | ########### #######/######+#??????????????????? | | #????????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledHoverCompressor Manual? 0 Play Time 00:18:20 Cumulative 104.9 hours Start 2020.11.08 @ 20:45:35 End 2021.10.29 @ 17:49:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 83 Rogue 71 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec4d28b2-146b-4c05-a5b9-c23783f35ff2