Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 07:33:29 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (262) 1310 Value Destroyed (8307) 8307 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (3946) 3946 TOTAL SCORE: 23383 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 205 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 105/300 Energy 142/190 System Corruption 1% Temperature Warm (136) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Structural Scanner Improved Signal Interpreter Advanced Signal Interpreter Modified TNC Improved Utility Shielding Advanced Powered Armor Graphene Brace Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Light Quantum Reactor Improved Q-thruster Enhanced Quantum Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Advanced Signal Interpreter Modified TNC Improved Utility Shielding Advanced Powered Armor Graphene Brace Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Hammer > --- INVENTORY -------- Light Quantum Reactor Improved Q-thruster Remote Datajack [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . . . . 2 2 . Utility 10 | . . . 1 . . . . 1 . . 2 2 . . . . 2 . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 155 | 7 10 1 24 1 2 1 18 9 4 2 9 9 4 21 2 . 6 9 5 11 Power 18 | 1 2 . 1 . 1 . 3 2 . . 1 1 . 1 1 . 1 . 2 1 Engine 11 | 1 2 . 1 . 1 . 2 2 . . 1 . . . 1 . . . . . Core 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 Propulsion 47 | 2 1 1 10 . . . 8 2 2 2 . 2 2 1 . . 2 2 2 8 Treads 32 | 2 1 1 9 . . . 8 2 2 2 . 2 2 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Flight 12 | . . . 1 . . . . . . . . . . . . . 1 2 2 6 Utility 53 | 2 2 . 6 1 . 1 2 3 . . 4 3 2 15 1 . 3 6 1 1 Device 13 | 1 . . 1 . . . . . . . 3 . . 4 . . 1 2 1 . Storage 7 | 1 1 . 2 . . 1 . 1 . . . . . . . . . . . 1 Processor 12 | . 1 . . . . . 1 1 . . 1 2 . 3 . . 2 1 . . Hackware 9 | . . . . . . . . . . . . . . 6 1 . . 2 . . Protection 12 | . . . 3 1 . . 1 1 . . . 1 2 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 5 . 7 . 1 . 5 2 2 . 4 3 . 4 . . . 1 . 1 Energy Gun 6 | 2 1 . . . . . . . . . 1 . . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 3 . 7 . 1 . 5 1 1 . 1 3 . 3 . . . . . . Ballistic Cannon 5 | . 1 . . . . . . 1 1 . 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 1 1 . . . . . . 1 1 . 2 1 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 50 | . 1 1 1 . . 1 3 . 1 . 2 7 5 19 . 5 . . 4 . Power 4 | . . . 1 . . . 1 . . . . . 1 1 . . . . . . Propulsion 13 | . . 1 . . . . . . 1 . . 3 2 4 . . . . 2 . Utility 20 | . . . . . . 1 1 . . . 1 1 2 7 . 5 . . 2 . Weapon 13 | . 1 . . . . . 1 . . . 1 3 . 7 . . . . . . Highest Loss Streak 6 | . 1 1 1 . . 1 1 . 1 . 1 6 2 5 . 5 . . 4 . To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 8 9 12 14 14 12 15 19 19 19 17 17 16 13 4 4 3 4 3 4 Power . | . . 1 . 1 . . . . . . . 1 2 1 . 1 1 1 1 1 Propulsion 2 | 1 3 3 5 5 5 5 4 2 2 1 . . . . . . . 1 . . Utility 7 | . 2 3 3 4 4 5 8 12 13 13 11 11 11 10 4 3 . . 1 1 Weapon 2 | . 1 2 3 4 5 2 2 4 4 4 5 2 2 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . 3 . 1 . 1 5 2 . 2 1 . 2 1 . 1 2 . 2 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Utility 10 | . 1 . 1 . . . 1 4 . . . . . 2 1 . . . . . Weapon 9 | . . . . . 1 . . 1 2 . 2 . . . . . 1 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 99 100 70 99 99 99 95 100 99 97 89 79 50 37 42 65 65 63 Engine 6 | . 14 14 10 11 11 11 6 4 7 7 6 1 . . 3 . . . . . Core 1 | . . . . . . . 2 2 . . . 3 4 4 . . . . . . Treads 20 | . 28 26 21 22 22 22 26 30 26 30 26 20 16 13 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 3 12 15 24 Device 10 | . 13 14 10 . . 4 9 7 7 7 22 16 13 9 . . 8 8 7 5 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 4 . . . . . . Processor 5 | . . . . . . . . 6 7 7 3 10 11 12 17 13 10 18 15 12 Hackware 1 | . . . . . . . . . . . . . . . 28 23 10 12 11 8 Protection 8 | . . . 10 21 22 16 8 7 7 7 6 10 11 10 . . 4 4 5 5 Energy Gun 1 | . 9 . . . . . . . . . . 4 . . . . . . . . Ballistic Gun 19 | . 13 28 32 33 4 33 35 25 15 15 10 5 17 19 . . . . . . Ballistic Cannon 3 | . 4 . . . . . . 4 14 15 15 10 5 . . . . . . . Peak Build Rating 134 | 7 9 8 19 20 20 19 26 32 39 40 55 65 63 53 43 38 56 103 120 134 Average Rating 35 | 5 7 7 14 19 12 18 22 29 36 39 51 59 58 44 38 30 44 91 106 109 On Entrance 33 | . 7 8 8 19 20 19 18 26 32 39 40 53 60 48 34 38 15 56 99 66 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 14 21 18 45 51 53 67 72 75 75 75 84 86 87 76 9 . 13 30 38 37 Greatest Support 104 | 40 40 40 43 43 43 43 63 80 88 88 88 104 84 74 3 3 13 42 57 75 Greatest Overweight (x) 15 | 2 . . 1 1 1 1 1 1 1 . . 1 2 15 2 . 1 . . 2 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 25 Average Capacity 15 | 7 9 10 13 15 15 15 20 20 20 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 5 10 10 15 14 15 14 20 20 20 20 20 20 18 20 5 5 5 5 5 5 Average Carried 14 | 3 8 9 12 14 14 12 15 19 19 19 19 18 16 14 4 4 3 4 3 4 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 10 10 14 14 12 14 20 20 19 20 19 15 17 5 5 5 4 5 4 4 Class Distribution -------------------- 28% | Scavenger-Skirmisher 12% | Scavenger-Tank 12% | Tank 11% | Mutant 9% | Scavenger-Gunner 8% | Hacker-Scout 8% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 7967 | 260 378 29 1219 53 . 336 1189 478 585 160 730 833 739 561 . 64 . 166 41 146 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10264 | 98 557 90 1870 . . 414 1945 781 456 235 832 1330 619 642 . . . 146 41 208 Parts 554 | 11 41 7 125 . . 14 106 43 24 10 46 75 27 22 . . . 1 . 2 Haulers Intercepted 16 | . 2 . 6 . . . 4 2 . . . 1 . . . . . . . 1 Recyclers Shooed 9 | . 1 . 2 . . . 1 2 . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 24 11 . . 27 23 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 185 | . 15 2 42 . . 6 26 9 13 5 17 23 14 13 . . . . . . Guns 140 | . 10 2 42 . . 6 26 7 6 3 8 10 7 13 . . . . . . Cannons 45 | . 5 . . . . . . 2 7 2 9 13 7 . . . . . . . Classes Destroyed 18 | 2 5 . 6 . . . 1 1 1 1 . 1 . . . . . . . . Worker 10 | . . . 3 . . . 1 1 . . . 4 . . . . . 1 . . Builder 8 | . . . 1 . . . 1 . . . . 4 . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 4 2 . . . 1 . . . . . . . 1 Recycler 19 | 1 1 1 . . . 2 4 3 . . 1 4 . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . 3 . . . 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 14 | . 3 . 5 . . . 2 2 . . 1 . . . . . . . . 1 Swarmer 51 | . 9 2 14 . . . . . 6 . 3 10 3 4 . . . . . . Grunt 77 | . 6 . 17 . . 6 18 5 1 4 8 2 5 5 . . . . . . Brawler 7 | . . . 1 . . . . . 2 . . . 2 2 . . . . . . Duelist 8 | . . . 1 . . . 1 1 1 . . . 3 1 . . . . . . Sentry 24 | . . . 9 . . . 6 1 1 1 2 2 1 1 . . . . . . Hunter 6 | . . . . . . . 1 . 1 . . 4 . . . . . . . . Programmer 10 | . . . . . . . . 2 . . 4 4 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 3 6 3 6 . . 3 4 5 8 3 4 16 6 4 . . . 1 2 1 Combat Bots Only 8 | . 3 2 4 . . 2 3 3 8 3 4 7 6 4 . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 2 2 1 1 2 2 1 . . . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1061 | . 80 15 129 . . 27 101 34 35 32 82 118 96 183 . 27 . 21 79 2 Missed 331 | . 18 4 38 . . 5 26 5 6 6 32 42 34 47 . 14 . 14 38 2 Hits 730 | . 62 11 91 . . 22 75 29 29 26 50 76 62 136 . 13 . 7 41 . Melee 16 | . . . 1 . . . . 3 . . . . 1 10 . 1 . . . . Projectile 714 | . 62 11 90 . . 22 75 26 29 26 50 76 61 126 . 12 . 7 41 . Critical Strikes 24 | . . 1 1 . . 3 6 1 . 1 . 3 . 6 . 1 . . 1 . Part Disruptions 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 10728 | . 666 87 1009 . . 363 1140 473 473 212 566 1362 819 2266 . 288 . 117 887 . Core 1448 | . 103 10 30 . . 38 44 44 83 11 69 48 82 548 . 197 . 18 123 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . . . . . . . . . . . . 88 . Regen/Repaired (Parts) 282 | . . . 214 . . . 68 . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 54 . . . 83 92 . . 80 91 . . . . 11 100 98 91 100 Volleys Fired 525 | 5 71 12 116 . . 22 75 27 18 10 36 56 31 45 . . . . . 1 Largest 4 | 2 2 2 3 . . 3 4 4 4 4 4 4 4 4 . . . . . 1 Hottest 187 | 90 115 40 69 . . 69 97 114 136 136 158 187 133 148 . . . . . 65 Shots Fired 1655 | 10 128 24 350 . . 66 299 109 74 41 126 174 120 133 . . . . . 1 Gun 1356 | 10 89 24 350 . . 66 299 90 42 21 52 88 91 133 . . . . . 1 Cannon 299 | . 39 . . . . . . 19 32 20 74 86 29 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1573 | . 116 24 350 . . 66 299 109 74 41 126 130 120 118 . . . . . . Thermal 82 | 10 12 . . . . . . . . . . 44 . 15 . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 3 12 13 16 . . 8 23 13 27 13 12 22 14 15 . . . . . . Robot Miss Streak 10 | 1 5 2 6 . . 2 5 2 3 1 4 9 10 6 . . . . . . Penetration Max 1 | . . . . . . . 1 . 1 . 1 1 . 1 . . . . . . Secondary Targets 15 | . . . 4 . . . 4 1 . . . . . 6 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . Shots Hit Robots 1074 | 6 92 16 210 . . 43 195 70 40 31 71 119 80 89 . . . 2 4 6 Core Hits 644 | 4 35 7 100 . . 21 80 31 25 12 43 136 91 57 . . . . . 2 Critical Kills 6 | . . . 2 . . . 1 . 1 1 1 . . . . . . . . . Critical Parts Destroyed 12 | . 1 . 2 . . . 1 1 . 1 . 1 . 3 . . . . 1 1 Critical Strikes 20 | . 2 . 4 . . . 2 1 1 2 1 2 . 3 . . . . 1 1 Burn 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Destroy 16 | . 1 . 4 . . . 2 1 1 2 1 1 . 3 . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 90 | . . . . . . . . . . . . . . . . . . 32 21 37 Impact 90 | . . . . . . . . . . . . . . . . . . 32 21 37 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . 2 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20464 | 76 1105 123 2766 . . 650 3141 1370 1012 700 1689 3189 1907 1822 . . . 152 222 540 Guns 14660 | 76 592 123 2766 . . 650 3141 1101 505 357 828 1323 1376 1822 . . . . . . Cannons 4732 | . 513 . . . . . . 269 507 343 861 1708 531 . . . . . . . Explosions 355 | . . . . . . . . . . . . 158 . . . . . . . 197 Melee 717 | . . . . . . . . . . . . . . . . . . 152 222 343 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 18452 | . 1026 123 2766 . . 650 3141 1370 1012 700 1689 2452 1907 1616 . . . . . . Thermal 1201 | 76 79 . . . . . . . . . . 643 . 206 . . . . . 197 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . . . . . 94 . . . . . . . . Impact 717 | . . . . . . . . . . . . . . . . . . 152 222 343 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 4 4 4 4 . 1 1 1 . 5 5 5 5 12 . . 3 1 Average Corruption 2 | . . . 2 4 4 4 . 1 1 1 . 1 5 5 5 7 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Effects 176 | . . . 29 12 11 13 . 7 10 3 . 7 23 46 5 4 . . 4 2 Message Errors 45 | . . . 6 3 4 1 . 2 1 . . 1 8 14 2 2 . . . 1 Matter Fused 35 | . . . 6 3 3 2 . 1 4 . . . 4 10 1 . . . 1 . Heat Flow Errors 21 | . . . 6 2 3 2 . . . 2 . . 3 2 . . . . 1 . Energy Discharges 29 | . . . 4 2 . 4 . 2 1 . . 1 3 10 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 21 | . . . 4 2 . 1 . . . . . 3 2 4 1 1 . . 2 1 Data Loss (major) 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . Misfires 11 | . . . 2 . . 1 . 1 2 1 . 1 1 2 . . . . . . Alerts 4 | . . . 1 . . . . 1 1 . . 1 . . . . . . . . Weapon Failures 4 | . . . . . . 1 . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . 4 . . . . . . 22 . 19 . 7 6 . . . . 67 119 175 Projectiles 58 | . 4 . . . . . . 22 . 19 . 7 6 . . . . . . . Explosions 36 | . . . . . . . . . . . . . . . . . . . . 36 Melee 325 | . . . . . . . . . . . . . . . . . . 67 119 139 Knockbacks 83 | . 4 . . . . . . 5 1 2 12 40 13 . . . . 1 2 3 Impact 6 | . . . . . . . . . . . . . . . . . . 1 2 3 Kinetic 72 | . 4 . . . . . . 4 1 2 12 36 13 . . . . . . . Secondary 5 | . . . . . . . . 1 . . . 4 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 90 108 . 275 242 171 286 423 179 343 215 347 172 501 327 . . . . 247 313 Average Temperature 80 | 42 23 . 49 114 78 103 71 51 143 85 98 59 172 129 . . . . 132 28 Received Heat Transfer 2941 | . 261 . 324 . . 252 576 102 67 84 120 204 138 675 . 39 . 36 63 . Effects 12 | . . . . . . 1 3 . 1 . 1 . 3 2 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 7 | . . . . . . 1 . . 1 . 1 . 1 2 . . . . . 1 Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 1 . . . . . 4 3 . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . 3 5 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . Heat Transferred 2298 | 210 284 . . . . . . . . . . 1247 . 407 . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . 2 . . . . . . 1 . Low Security (%) 81 | 100 100 100 27 76 . 100 80 100 . . 100 89 . . . . 100 100 94 100 Level 1 10 | . . . 26 23 . . 19 . . . . 9 . . . . . . 5 . Level 2 8 | . . . 45 . . . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 694 | 15 173 45 694 265 . 70 234 90 . . 157 407 . . . . 51 171 290 182 Initial 265 | . . 12 . 265 . . . 90 . . . 44 . . . . 31 . 96 182 Average 115 | . 82 6 338 123 . 25 105 22 . . 49 79 . . . . 4 26 126 141 Influence Increases 7113 | 15 482 70 1385 . . 180 825 317 275 115 571 889 512 400 . 180 68 263 409 157 Destroy 0b10 Robot/C 3780 | . 300 40 900 . . 120 520 180 240 100 340 440 340 260 . . . . . . Destroy 0b10 Robot/NC 395 | 15 35 5 85 . . 10 75 40 . 5 15 75 . . . . . 10 10 15 Destroy Leader 820 | . 70 10 252 . . 20 132 58 20 10 102 102 20 20 . . . . . 4 Allied During Kill 30 | . . . 13 . . . . . . . . . 17 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 206 | . 29 . 53 . . . 33 15 . . 14 . . . . . 23 18 21 . Disable Machine 240 | . . . 15 . . . 30 . . . 30 135 . . . . . . . 30 Destroy Structure 237 | . 3 . 7 . . . 5 9 . . 25 22 . . . . . 40 48 78 Partial Spotted 90 | . . . . . . . . . . . 15 . . . . . 30 . 15 30 Lose Combat Pursuer 1305 | . 45 15 60 . . 30 30 15 15 . 30 105 135 120 . 180 15 195 315 . Influence Decreases 6954 | 15 450 102 704 681 . 180 626 460 331 115 480 576 651 609 56 130 118 92 275 303 Entered New Map 1088 | . . 20 . 416 . . . 109 21 . . 47 151 51 56 . 19 . 75 123 Time Decay 5266 | 15 440 72 634 265 . 170 596 351 300 115 460 459 410 378 . 80 99 82 160 180 Lost Part 480 | . 10 10 10 . . 10 20 . 10 . 20 70 50 180 . 50 . . 40 . Lost Ally 120 | . . . 60 . . . 10 . . . . . 40 . . . . 10 . . Squads Dispatched 46 | . 3 . 8 . . . 3 3 . . 5 4 . 1 . 1 6 2 6 4 Investigation 17 | . 1 . 5 . . . 2 . . . 2 . . . . . 2 1 2 2 Extermination 11 | . . . . . . . . 2 . . 2 2 . . . . 2 1 1 1 Reinforcement 15 | . 2 . 2 . . . 1 1 . . 1 2 . . . . 2 . 3 1 Assault 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 11 | . 1 . 3 . . . 3 . . . . 1 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 25 3 63 . . 8 34 12 12 4 16 37 28 20 . 23 5 12 21 9 Peak Tracking Total 14 | . 5 3 5 . . 3 4 3 7 2 4 6 9 8 . 12 1 8 14 5 Tactical Retreats 40 | . 2 1 3 . . 2 1 1 1 . 1 4 3 5 . 3 1 4 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 7 | . 1 . 4 . . . . . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 21 | . . . 2 . . . 2 . 1 . 2 9 2 . . . . 1 . 2 Max in Single Turn 4 | . . . 1 . . . 1 . 1 . 1 4 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 84 | . 8 . 14 . 1 . 10 6 . . 7 3 . . 9 . 9 8 4 5 Terminals 53 | . 6 . 10 . . . 8 3 . . 5 2 . . . . 6 8 3 2 Fabricators 4 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 2 . . 1 . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Total Hacks 236 | . 17 . 40 . 1 . 33 10 . . 15 12 . . 48 . 25 18 5 12 Successful 135 | . 5 . 20 . 1 . 15 6 . . 6 4 . . 48 . 19 7 2 2 Failed 101 | . 12 . 20 . . . 18 4 . . 9 8 . . . . 6 11 3 10 Catastrophic 17 | . 3 . 2 . . . 1 2 . . 4 1 . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 12 . 32 . 1 . 26 5 . . 7 6 . . . . 16 15 4 3 Terminals 144 | . 13 . 30 . . . 28 6 . . 10 9 . . . . 19 18 4 7 Fabricators 9 | . . . . . . . . 1 . . 2 3 . . . . 3 . . . Repair Stations 9 | . . . 7 . . . 2 . . . . . . . . . . . . . Recycling Units 19 | . 4 . 3 . . . 3 3 . . 3 . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . 1 4 Terminal Hacks 83 | . 3 . 6 . 1 . 5 2 . . 4 2 . . 48 . 7 4 1 . Record 36 | . . . . . . . . . . . . . . . 36 . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Robot Analysis 8 | . 2 . . . . . 2 . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . 4 . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 4 | . . . 1 . . . . . . . 1 . . . . . 1 . 1 . Terminal Index 5 | . . . 2 . . . 1 . . . . . . . . . 1 1 . . Alert Level 6 | . . . 1 . . . 1 1 . . 1 1 . . . . . 1 . . Locate Traps 6 | . 1 . 1 . . . . 1 . . 1 . . . . . 1 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 8 | . . . 6 . . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Repair 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 1 1 . . 1 . . . . . 1 . . 1 Retrieve Components 6 | . 1 . . . . . 1 1 . . 1 . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 31 | . 1 . 7 . . . 7 3 . . 1 1 . . . . 8 3 . . Terminals 24 | . . . 5 . . . 7 1 . . . 1 . . . . 7 3 . . Assimilate 5 | . . . . . . . 1 . . . . . . . . . 2 2 . . Botnet 19 | . . . 5 . . . 6 1 . . . 1 . . . . 5 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . . 2 . . 1 . . . . . 1 . . . Reject 7 | . 1 . 2 . . . . 2 . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 12 . . . 9 5 . . 7 1 . . . . 6 8 3 4 Full Trace Events 17 | . 2 . 4 . . . 3 . . . 2 . . . . . 2 1 1 2 Feedback Events 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Time 106 | . . . 74 . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . . . 3 5 . . 8 . . . . . 3 . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 10 | . . 3 . . . . 1 . . . . . 2 . . . 2 2 . . Largest Group 3 | . . 3 3 . . . 1 . . . . . 2 . . . 2 2 . . Highest-Rated Group 58 | . . 40 40 . . . 10 . . . . . 58 . . . 36 45 . . Highest-Rated Ally 45 | . . 16 16 . . . 10 . . . . . 29 . . . 26 45 . . Total Orders 13 | . . . . . . . 4 . . . . . . . . . 6 3 . . STAY 7 | . . . . . . . 2 . . . . . . . . . 3 2 . . FOLLOW 6 | . . . . . . . 2 . . . . . . . . . 3 1 . . Ally Attacks 38 | . . . 15 . . . . . . . . . 23 . . . . . . . Total Damage 540 | . . . 163 . . . . . . . . . 377 . . . . . . . Kills 6 | . . . 3 . . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 20823 | 7 1691 445 2890 36 . 243 3581 1419 1547 289 1570 1666 993 1802 201 189 963 580 336 375 Optics 1051 | . . . . . . . . . . . . . . 716 201 134 . . . . Structural 17926 | . . . 2889 36 . 243 3581 1419 1547 289 1570 1666 993 1690 . . 832 543 253 375 Seismic 2143 | 7 1690 445 1 . . . . . . . . . . . . . . . . . T.N.C. 2680 | . 1 . . . . . 2 . . . . . . 33 201 189 963 580 336 375 Machine Analysis 5412 | . . . . . . . . . . . 616 1666 993 1802 201 134 . . . . Robot Analysis Total 8 | . 2 . . . . . 2 . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 3 2 . . 1 3 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 22466 | 194 1694 445 2916 598 543 565 3581 1419 1547 289 1570 1666 993 1802 201 189 963 580 336 375 Spaces Moved 12482 | 67 895 249 1077 245 222 180 1139 720 751 105 798 680 479 744 200 336 1029 1009 749 808 Core 736 | 7 . . . . . . . . . . . . . 164 200 336 29 . . . Treads 8180 | 60 895 249 1077 245 222 180 1139 720 751 105 798 680 479 580 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 240 | . . . . . . . . . . . . . . . . . 181 . . 59 Flight 3326 | . . . . . . . . . . . . . . . . . 819 1009 749 749 Fastest Speed 5 | 50 160 160 160 240 160 240 160 160 160 160 160 160 160 50 50 50 40 35 31 5 Average Speed 141 | 155 160 160 200 240 239 240 239 160 195 160 160 180 182 207 95 50 40 35 32 20 Slowest Speed 800 | 160 160 160 240 240 240 240 240 240 240 160 160 240 320 800 150 50 120 40 37 175 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . 5 5 5 4 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 5 95 61 97 42 60 45 64 20 82 13 20 18 63 87 63 65 18 26 23 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . 1 . . . . 1 . . . 1 . 3 . . . . . Known Exits Taken 9 | . . . . . . 1 1 . . 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 . . . . . Scrap Searched 12 | . . 1 . . . 2 . . 5 . . . 1 2 . 1 . . . . Spaces Dug 58 | . . . . . . . . . . . 3 . . . . . . 20 16 19 Terrain Destroyed 121 | . . . . . . . 2 7 6 7 22 10 5 1 . . . 20 16 25 Melee 55 | . . . . . . . . . . . . . . . . . . 20 16 19 Projectile 51 | . . . . . . . 2 7 6 7 22 1 5 1 . . . . . . AOE 15 | . . . . . . . . . . . . 9 . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 16125 | 144 1046 277 1602 255 238 263 1813 927 787 202 1030 1026 538 930 212 356 1571 1167 799 942 Wait 2607 | 61 42 15 341 10 . 57 539 148 7 81 174 264 16 95 2 19 531 110 18 77 Move 12425 | 66 894 248 1076 244 221 179 1138 719 750 104 797 679 478 743 199 335 1018 1000 738 799 Hop 17 | . . . . . . . . . . . . . . . . . 5 3 5 4 Pick Up 118 | 5 12 1 14 . 5 2 20 10 3 3 7 5 3 11 4 1 4 4 1 3 Fast Attach 73 | 6 5 . 4 . . . 7 2 . . 2 7 4 11 . . 4 8 4 9 Attach 67 | 1 . 1 4 . 3 1 6 4 2 2 6 5 1 14 3 1 5 1 3 4 Detach 11 | . 1 . . . . . . . . . . . . 2 1 . 2 1 3 1 Swap 57 | . 9 . 22 1 1 2 9 4 2 . 1 1 . . . . . 2 2 1 Drop 127 | . 12 . 25 . 7 . 19 13 5 2 7 7 . 9 3 . 2 6 4 6 Fire 525 | 5 71 12 116 . . 22 75 27 18 10 36 56 31 45 . . . . . 1 Melee 90 | . . . . . . . . . . . . . . . . . . 32 21 37 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . 1 . . . . . . . 5 . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Discovered new exit (range 11) 1362 | -10/Materials | Discovered new exit (range 10) 1889 | -10/Materials | Entered Mines 1893 | -10/Mines | Met a Derelict bent on vengeance 2135 | -10/Mines | Discovered new exit (range 11) 2136 | -10/Mines | Build established: Scavenger-Mutant 2169 | -10/Mines | Learned location of Storage (-9) 2239 | -10/Mines | Discovered new exit (range 6) 2288 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2334 | -10/Mines | Entered Materials 2334 | -9/Materials | Accompanied by 3 allies 2334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2559 | -9/Materials | Lost 3 allies 2631 | -9/Materials | Build established: Scavenger-Tank 3072 | -9/Materials | Discovered new exit (range 13) 3196 | -9/Materials | Repaired Hvy. Assault Rifle 3316 | -9/Materials | Discovered new exit (range 6) 3647 | -9/Materials | Identified exit to Materials 3754 | -9/Materials | Build established: Tank 3941 | -9/Materials | Repaired Structural Scanner 3975 | -9/Materials | Repaired Med. Armor Plating 4522 | -9/Materials | Discovered new exit (range 8) 4734 | -9/Materials | First assault squad dispatched 5250 | -9/Materials | Entered Mines 5272 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5272 | -9/Mines | Discovered new exit (range 5) 5587 | -9/Mines | Assembled infested the area 5639 | -9/Mines | Met 8R-AWN 5684 | -9/Mines | Learned location of Zion (-7) 5742 | -9/Mines | Learned location of 1 exit from Materials 5848 | -9/Mines | Entered Exiles 5908 | -9/Exiles | Welcomed by 8R-AWN 5966 | -9/Exiles | Met EX-HEX 6053 | -9/Exiles | Met EX-BIN 6092 | -9/Exiles | Aligned with FarCom system 6094 | -9/Exiles | Given EX-Vault access code 6149 | -9/Exiles | Opened EX-Vault 6164 | -9/Exiles | Found Modified TNC 6201 | -9/Exiles | Build established: Mutant 6213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6280 | -9/Exiles | Met EX-DEC 6367 | -9/Exiles | Discovered new exit (range 10) 6391 | -9/Exiles | Left Exiles lab with Modified TNC 6391 | -9/Exiles | Entered Mines 6678 | -8/Mines | Build established: Tank 6939 | -8/Mines | Discovered exit to Materials (range 3) 6956 | -8/Mines | Entered Materials 6956 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6957 | -8/Materials | Identified exit to Factory 6997 | -8/Materials | Build established: Skirmisher 7028 | -8/Materials | Repaired Med. Armor Plating 7687 | -8/Materials | Build established: Scavenger-Skirmisher 8108 | -8/Materials | Discovered exit to Factory (range 3) 8710 | -8/Materials | Discovered exit to Factory (range 11) 10537 | -8/Materials | Entered Factory 10537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11673 | -7/Factory | Discovered new exit (range 7) 11956 | -7/Factory | Entered Lower Caves 12008 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12160 | -7/Lower Caves | Learned Factory terminal intel 12257 | -7/Lower Caves | Build established: Scavenger-Gunner 12326 | -7/Lower Caves | Encountered a Warlord checkpoint 12557 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12608 | -7/Lower Caves | Destroyed 8 combat bots 12756 | -7/Lower Caves | Discovered new exit (range 13) 12865 | -7/Lower Caves | Build established: Gunner 13503 | -7/Lower Caves | Entered another Lower Caves area 13551 | -7/Lower Caves | Identified exit to Factory 13674 | -7/Lower Caves | Learned Factory security intel 13705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13714 | -7/Lower Caves | Build established: Scavenger-Gunner 13792 | -7/Lower Caves | Entered Factory 13792 | -6/Factory | Evolved 2 slots: Utility x2 13794 | -6/Factory | Loaded intel: 26 terminal locations 13898 | -6/Factory | Discovered new exit (range 15) 13914 | -6/Factory | Identified exit to DSF 14379 | -6/Factory | Build established: Scavenger-Skirmisher 15059 | -6/Factory | Identified exit to Factory 15096 | -6/Factory | Build established: Skirmisher 15362 | -6/Factory | Entered another Factory area 15362 | -5/Factory | Evolved 2 slots: Utility x2 15363 | -5/Factory | Identified exit to Upper Caves 15398 | -5/Factory | Identified exit to DSF 15657 | -5/Factory | Build established: Scavenger-Skirmisher 16022 | -5/Factory | Build established: Skirmisher 16514 | -5/Factory | Build established: Scavenger-Skirmisher 16866 | -5/Factory | Discovered new exit (range 13) 16973 | -5/Factory | Destroyed 7 combat bots 16980 | -5/Factory | Lost 6 parts (2n1u3w) 17028 | -5/Factory | Entered Upper Caves 17133 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17369 | -5/Upper Caves | Build established: Scavenger-Tank 17500 | -5/Upper Caves | Learned location of Armory (-4) 17509 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17813 | -5/Upper Caves | Discovered new exit (range 10) 17958 | -5/Upper Caves | Spotted B-75 Beast 18021 | -5/Upper Caves | Entered another Upper Caves area 18021 | -5/Upper Caves | Spotted B-75 Beast 18063 | -5/Upper Caves | Lost 3 parts (1p1u1w) 18251 | -5/Upper Caves | Discovered new exit (range 7) 18536 | -5/Upper Caves | Lost 3 parts (1n2u) 18572 | -5/Upper Caves | Learned 4 Factory zone layouts 18841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19141 | -5/Upper Caves | Learned Factory terminal intel 19147 | -5/Upper Caves | Build established: Scavenger-Gunner 19185 | -5/Upper Caves | Learned location of 1 exit from Factory 19502 | -5/Upper Caves | Lost 4 parts (1n2u1w) 19553 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19638 | -5/Upper Caves | Lost 5 parts (1p2n2w) 19701 | -5/Upper Caves | Core integrity fell below 50% 19723 | -5/Upper Caves | Discovered new exit (range 15) 19739 | -5/Upper Caves | Lost 3 parts (1u2w) 19823 | -5/Upper Caves | Entered Zhirov 19823 | -5/Zhirov | Discovered new exit (range 3) 19833 | -5/Zhirov | Met Zhirov 19843 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19846 | -5/Zhirov | Learned location of Quarantine (-3) 19846 | -5/Zhirov | Learned location of Testing (-2) 19846 | -5/Zhirov | Learned location of Command (-1) 19936 | -5/Zhirov | Found Alien Artifact 19937 | -5/Zhirov | Identified Integrated Reactor 19937 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19968 | -5/Zhirov | Found Alien Artifact 20024 | -5/Zhirov | Entered Proximity Caves 20061 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 20083 | -4/Proximity Caves | Build established: Hacker-Mutant 20095 | -4/Proximity Caves | Identified exit to Factory 20106 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20144 | -4/Proximity Caves | Core integrity fell below 20% 20158 | -4/Proximity Caves | Identified Transdimensional Reconstructor 20158 | -4/Proximity Caves | Warped through subspace 20159 | -4/Proximity Caves | System corruption reached 10% 20163 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20189 | -4/Proximity Caves | Lost 5 parts (5u) 20213 | -4/Proximity Caves | Entered Factory 20213 | -4/Factory | Evolved 2 slots: Utility x2 20214 | -4/Factory | Identified exit to Armory 20215 | -4/Factory | Identified exit to Research 20216 | -4/Factory | Loaded intel: 26 terminal locations 20653 | -4/Factory | Build established: Hacker-Scout 21176 | -4/Factory | Entered Research 21176 | -3/Research | Accompanied by 2 allies 21176 | -3/Research | Evolved 2 slots: Propulsion x2 21355 | -3/Research | Found Prototype Device 21355 | -3/Research | Identified Exp. Thermal Defense Suite 21480 | -3/Research | Found Prototype Device 21480 | -3/Research | Identified Adv. EM Shield 21527 | -3/Research | Found Adv. Powered Armor 21544 | -3/Research | Discovered new exit (range 8) 21546 | -3/Research | Identified exit to Quarantine 21733 | -3/Research | Discovered new exit (range 15) 21756 | -3/Research | Identified exit to Research 21756 | -3/Research | Entered another Research area 21756 | -2/Research | Evolved 2 slots: Propulsion x2 21898 | -2/Research | Spotted B-90 Cyclops 21989 | -2/Research | Identified exit to Access 22018 | -2/Research | Mak. Hacking Suite fried by hacking feedback 22092 | -2/Research | Entered Access 22092 | -1/Access | Evolved 2 slots: Utility x2 22095 | -1/Access | Lost 4 parts (2n2u) 22414 | -1/Access | Energy Cycler disabled 22467 | -1/Access | Discovered new exit (range 8) 22467 | -1/Access | Identified exit to Surface 22467 | *** | Escaped! Last Messages --------------- 22393_ W-44 Eye knocked back. 22410_ Sneak attack on R-10 Processor. 22410_ Destroyed Com. Wheel. 22410_ R-10 Processor system corrupted by crushing effect. 22414_ ALERT: Power surge detected, dispatching additional patrols. 22414_ Energy Cycler explodes. 22414_ Destroyed Hpw. Tractor Beam. 22414_ Destroyed Com. Wheel. 22415_ A-15 Conveyor calls for reinforcements. 22415_ ALERT: Hostile activity reported, dispatching reinforcements to area. 22415_ U-05 Engineer lays Concrete. 22415_ K-01 Serf collects debris. 22416_ U-05 Engineer lays Concrete. 22441_ System corrupted: Component data lost. 22458_ Overheating: Energy bleed (-13). 22467_ The Access Shell folds into the floor. 22467_ EXIT=FOUND 22467_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????? # "" ##?????## ##??# | | ?????????? # "" ##?????##"" ##??# | | ?????????? # """"""##?????##"" " ##??# | | ?????????? # """"""##?????##"" """ ##??# | | ?????????? # "" ##?????##G """ ##??# | | ?????????? # "" ##?????##"" " ##??# | | ?????????? # ##?????##"" ##??# | | ?????????? # ##?????##"" ##??# | | # ???????? # ###????## ##??# | | # ?######### ######### ##??# | | ########/####################g#######"######## | | g ########"####### | | ###########+########+##???###[ !!! | | ####### #######= ! # ????## !!! | | #??######## ##???## ^ # ?????????## !!! | | ?????????## ##??###== ^ # ?????????## | | ?????????## ##??###== / # ?????????## | | ?????????## ########"#########?????????## | | ?????????## ####### ###########????????## | | ?????????## ####### ###########????????## | | ?????????## """ """ ""???????? # | | ?????????## """ """ "????BB??? # | | ?????????## g "????BB??? ######### | | ?????????##g "????????? | | ?????????##g "" "????????p????????? | | ?????????## g @" "?????????p???????? | | ?????????##g "????????????????? | | ?????????## u "????BB?????????? | | ?????????## "????BB?????????? | | ?????????## ""?????????????? | | ?????????## ####### ###########?????????????? | | ?????????## ###################?????????????? | | ?????????## ?????####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????A?? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 10 Armor Coverage 450 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 54 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 1% | -9/Materials Structural Scanner | 30% | -9/Materials Med. Armor Plating | 28% | -9/Materials Med. Armor Plating | 43% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Epsilon Run Speed Demon Subspace Traveler Supersonic The Science Guy Whoosh! Challenges ------------ None Game ------ Seed TowerVortexFlightbrick Manual? 0 Play Time 02:29:19 Cumulative 82.4 hours Start 2025.05.19 @ 04:54:37 End 2025.05.19 @ 07:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 983a62cc-dfb6-4994-8f91-1bda83797dff