Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 02:48:20 Player: Ev Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1192) 1192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2419 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 133/300 Energy 243/280 System Corruption 5% Temperature Critical (578) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array ECM Suite > --- WEAPON (3) ------- Advanced Beam Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Visual Processing Unit Improved Terrain Scanner Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Heat Sink Visual Processing Unit Sensor Array ECM Suite Advanced Beam Cannon Light Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 46 | 7 15 24 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 16 | 2 5 9 Device 12 | 1 3 8 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 18 | 2 7 9 Energy Gun 5 | 2 3 . Energy Cannon 4 | . 1 3 Ballistic Gun 8 | . 3 5 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 12 | . 13 11 Treads 24 | . 28 21 Device 12 | . 14 10 Storage 12 | . 13 11 Protection 3 | . . 6 Energy Gun 2 | . 5 . Energy Cannon 12 | . 9 15 Ballistic Gun 14 | . 12 15 Peak Build Rating 18 | 9 10 18 Average Rating 10 | 5 8 13 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 42 | 13 31 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 11 15 Most Carried 11 | 4 9 11 Average Carried 6 | 1 5 9 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 9 7 Class Distribution -------------------- 56% | Mutant 29% | Tank 6% | Gunner 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1090 | 270 270 550 Remotely . | . . . Salvage Created 1846 | 95 793 958 Parts 106 | 3 44 59 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 37 | . 15 22 Guns 16 | . 10 6 Cannons 20 | . 5 15 Classes Destroyed 11 | 2 5 4 Worker 1 | . 1 . Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 4 | . 1 3 Recycler 4 | 1 2 1 Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 12 | . 3 9 Grunt 21 | . 12 9 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | 2 5 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 172 | . 44 128 Missed 30 | . 13 17 Damage Taken 1915 | . 363 1552 Core 534 | . 93 441 Absorbed by Shields . | . . . Regen/Repaired (Parts) 157 | . . 157 Core Remaining (%) 81 | 100 62 . Volleys Fired 133 | 5 54 74 Largest 3 | 2 2 3 Hottest 156 | 80 90 156 Shots Fired 311 | 10 108 193 Gun 183 | 10 74 99 Cannon 128 | . 34 94 Launcher . | . . . Special . | . . . Kinetic 160 | . 40 120 Thermal 124 | . 51 73 Explosive . | . . . Electromagnetic 27 | 10 17 . Robot Hit Streak 19 | 1 19 13 Robot Miss Streak 5 | 3 2 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 182 | 3 76 103 Core Hits 77 | 2 32 43 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 6 | . 3 3 Burn 1 | . 1 . Meltdown 1 | . . 1 Destroy 2 | . . 2 Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2750 | 42 1101 1607 Guns 1242 | 42 650 550 Cannons 1508 | . 451 1057 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1087 | . 352 735 Thermal 1450 | . 578 872 Explosive . | . . . Electromagnetic 213 | 42 171 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . . 20 Message Errors 5 | . . 5 Matter Fused 5 | . . 5 Energy Discharges 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Misfires 3 | . . 3 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 8 | . 1 7 Projectiles 8 | . 1 7 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 631 | 54 226 631 Average Temperature 185 | 25 77 259 Received Heat Transfer 666 | . 144 522 Effects 33 | . . 33 Shutdowns 6 | . . 6 Energy Bleed 3 | . . 3 Interference 1 | . . 1 Matter Decay 7 | . . 7 Short Circuit 2 | . . 2 Damage (minor) 4 | . . 4 Damage (major) 6 | . . 6 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 10 | . 2 8 Heat Transferred 3034 | . 1406 1628 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 428 | 10 216 428 Initial 6 | . 6 . Average 93 | 4 97 99 Maximum Alert Level 2 | . 1 2 Low Security (%) 92 | 100 97 86 Level 1 6 | . 2 12 Level 2 . | . . 1 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 22 30 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 11 12 Successful 14 | . 5 9 Failed 9 | . 6 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 7 | . 5 2 Terminals 16 | . 11 5 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 3 | . . 3 Repair 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Track 1 | . 1 . Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2524 | 136 1200 1188 Spaces Moved 994 | 49 588 357 Core 6 | 6 . . Treads 988 | 43 588 357 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 168 | 146 160 185 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 86 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1584 | 103 739 742 Wait 351 | 34 57 260 Move 992 | 48 587 357 Hop . | . . . Pick Up 43 | 9 17 17 Fast Attach . | . . . Attach 23 | 7 5 11 Detach . | . . . Swap 23 | . 10 13 Drop 19 | . 9 10 Fire 133 | 5 54 74 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 11) 629 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 14) 1141 | -10/Materials | Discovered new exit (range 14) 1337 | -10/Materials | Entered another Materials area 1337 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -9/Materials | Repaired Lgt. Treads 1533 | -9/Materials | Repaired Lgt. Treads 1590 | -9/Materials | Repaired Assault Rifle 1877 | -9/Materials | Build established: Tank 2245 | -9/Materials | Lost 3 parts (1n2u) 2298 | -9/Materials | Discovered new exit (range 8) 2494 | -9/Materials | Core integrity fell below 50% 2496 | -9/Materials | Core integrity fell below 20% 2526 | -9/Materials | Core destroyed Last Messages --------------- 02494_ Overheating: Core damaged (-80). 02494_ K-01 Serf cleans the Terminal. 02495_ Power failure, Hvy. Ion Engine shutdown. 02495_ Overheating: Matter decay (-21). 02496_ Overheating: Core damaged (-64). 02496_ U-05 Engineer builds a Wall. 02498_ U-05 Engineer builds a Door. 02505_ K-01 Serf cleans the Terminal. 02506_ Imp. Light Cannon destroyed. 02511_ Overheating: Matter decay (-34). 02517_ Power failure, Hvy. Ion Engine shutdown. 02519_ Overheating: Hvy. Ion Engine damaged (-14). 02520_ Overheating: Lgt. Assault Rifle damaged (-2). 02522_ Overheating: Matter decay (-13). 02522_ Lgt. Treads melted. 02522_ Hvy. Assault Rifle melted. 02522_ Y-45 Defender destroyed. 02523_ Acquired 57 matter. 02525_ Overheating: Matter decay (-19). 02526_ Overheating: Core damaged (-76). 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""""" # # ""! # % # | | %###???""""" ##### """=# ####+##### # | | + #??? #???# ""= #??# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorSensorArray Manual? 0 Play Time 00:27:03 Cumulative 39.0 hours Start 2024.09.05 @ 21:27:57 End 2024.12.09 @ 02:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 898d2d2c-816b-4533-9915-8cdafef3ab10