Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.09 @ 23:54:17 Player: Scott Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (2981) 2981 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 7398 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 99/100 System Corruption 1% Temperature Cool (205) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite Relay Coupler [Sentry] (21) > --- WEAPON (3) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Armor Plating Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Power Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Shield Generator Advanced Beam Cannon Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 81 | 7 20 16 7 11 13 7 Power 11 | 2 1 2 . 2 2 2 Engine 7 | 2 1 2 . . 2 . Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 28 | 2 6 8 4 1 5 2 Treads 2 | . . . . . . 2 Leg 5 | 2 . . . . 3 . Wheel . | . . . . . . . Hover 14 | . 3 4 4 1 2 . Flight 7 | . 3 4 . . . . Utility 12 | 1 7 1 1 1 1 . Device 2 | . 2 . . . . . Storage 5 | 1 2 1 . 1 . . Processor 1 | . 1 . . . . . Hackware 2 | . . . 1 . 1 . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 30 | 2 6 5 2 7 5 3 Energy Gun 11 | 1 3 1 1 3 2 . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 8 | 1 3 2 1 . 1 . Ballistic Cannon 4 | . . . . . 1 3 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 34 | . 4 5 . 7 10 8 Power 6 | . . 1 . 1 2 2 Propulsion 14 | . 1 2 . 1 5 5 Utility 2 | . 1 . . . 1 . Weapon 12 | . 2 2 . 5 2 1 Highest Loss Streak 6 | . 3 3 . 4 6 3 Average Slot Usage (%) 91 | . 96 93 100 93 77 83 Engine 8 | . 14 10 9 5 5 . Core 1 | . . . . 2 2 5 Treads 1 | . . . . . . 13 Leg 4 | . 9 . . . 10 7 Hover 15 | . 10 12 27 27 10 . Flight 5 | . 7 19 . . . . Storage 9 | . 10 9 9 9 9 9 Processor 8 | . 3 11 9 9 9 9 Hackware 6 | . . . 9 9 11 18 Protection 7 | . 9 11 9 9 2 . Energy Gun 5 | . 11 4 . 6 5 . Energy Cannon 1 | . . 1 8 . . . Ballistic Gun 10 | . 15 12 18 11 . . Slashing Weapon 2 | . . . . 3 9 6 Special Melee Weapon 1 | . . . . . 2 7 Naked Turns . | . . . . . . . Heaviest Build 42 | 10 42 20 23 30 30 28 Greatest Support 40 | 20 20 24 33 33 30 40 Greatest Overweight (x) 6 | 2 6 5 . 1 4 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 12 6 6 10 10 10 Average Capacity 7 | 5 9 5 6 7 10 10 Most Carried 12 | 6 12 6 6 9 10 10 Average Carried 6 | 2 8 4 5 6 8 9 Final Capacity 10 | 6 4 6 6 10 10 10 Final Carried 10 | 2 4 6 6 7 10 8 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Mutant 19% | Hacker-Gunner 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Sto Gar Matter Collected 1849 | 272 312 413 322 340 150 40 Remotely 31 | . 31 . . . . . Salvage Created 4524 | 76 554 1005 859 909 875 246 Parts 249 | 1 39 59 42 43 52 13 Haulers Intercepted 9 | . 1 3 3 . 2 . Recyclers Shooed 4 | . . 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Combat Hostiles Destroyed 84 | . 9 21 12 21 13 8 Melee 29 | . . . . 10 13 6 Guns 46 | . 9 17 9 11 . . Cannons 6 | . . 1 3 . . 2 AOE 3 | . . 3 . . . . Classes Destroyed 11 | 1 4 4 1 1 . . Worker 1 | . . 1 . . . . Builder 2 | . . . 1 . 1 . Hauler 9 | . 1 3 3 . 2 . Recycler 9 | 1 3 3 1 . 1 . Operator 3 | . . 1 1 . 1 . Watcher 6 | . 2 1 3 . . . Swarmer 29 | . 6 7 3 10 . 3 Grunt 44 | . 3 11 8 10 7 5 Brawler 2 | . . 1 . . 1 . Duelist 1 | . . . . 1 . . Sentry 8 | . . 2 1 . 5 . Best Kill Streak 8 | 1 4 8 5 7 4 3 Combat Bots Only 7 | . 3 6 3 7 3 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Gar Damage Taken 3950 | . 514 582 275 881 650 1048 Core 737 | . 78 108 46 168 133 204 Absorbed by Shields 34 | . . . . 34 . . Core Remaining (%) 80 | 100 68 73 . . . . Volleys Fired 226 | 2 40 79 42 51 2 10 Largest 3 | 2 2 2 3 3 2 3 Hottest 130 | 70 70 91 114 107 130 117 Shots Fired 491 | 4 78 137 119 120 4 29 Gun 417 | 4 78 126 87 118 4 . Cannon 67 | . . 4 32 2 . 29 Launcher 7 | . . 7 . . . . Special . | . . . . . . . Kinetic 344 | 2 46 93 84 90 . 29 Thermal 140 | 2 32 37 35 30 4 . Explosive 7 | . . 7 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 59 | 2 20 31 33 59 4 20 Robot Miss Streak 4 | 1 1 1 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 484 | 3 63 119 80 129 52 38 Core Hits 191 | 2 23 49 37 48 21 11 Critical Hits 5 | . . 1 3 . . 1 Critical Kills 3 | . . 1 1 . . 1 Critical Parts Destroyed 2 | . . . 2 . . . Melee Attacks 94 | . . . . 28 50 16 Impact . | . . . . . . . Slashing 89 | . . . . 28 47 14 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 1 7 . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8674 | 32 700 1695 1252 2224 1897 874 Guns 4010 | 32 700 1224 737 1266 51 . Cannons 1145 | . . 61 515 40 . 529 Explosions 409 | . . 409 . . . . Melee 3109 | . . . . 918 1846 345 Ramming 1 | . . 1 . . . . Kinetic 3195 | 8 407 821 677 753 . 529 Thermal 1960 | 24 293 464 575 553 51 . Explosive 409 | . . 409 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3109 | . . . . 918 1846 345 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 261 | . . 28 . 16 179 38 Projectiles 1 | . . . . . . 1 Explosions 28 | . . 28 . . . . Melee 232 | . . . . 16 179 37 Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 313 | 40 213 123 313 307 66 187 Average Temperature 65 | 20 53 27 83 100 37 76 Received Heat Transfer 2121 | . 159 285 153 435 432 657 Effects 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . 1 . . Heat Transferred 4246 | 74 805 1184 1036 1036 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Peak Influence 905 | 5 178 512 601 905 792 480 Initial 379 | . 2 63 184 295 379 375 Average 371 | . 55 300 390 596 614 437 Maximum Alert Level 3 | . . 2 2 3 3 2 Low Security (%) 28 | 100 100 23 5 . . . Level 1 22 | . . 51 50 16 5 14 Level 2 39 | . . 24 43 48 70 85 Level 3 9 | . . . . 34 23 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 1 . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Distress Signals 6 | . . 3 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 14 39 24 27 20 14 Peak Tracking Total 10 | . 3 7 4 10 4 6 Tactical Retreats 17 | . 3 4 3 6 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Traps Triggered 5 | . 1 . . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Sto Gar Machines Disabled 5 | . . 1 4 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Machines Accessed 15 | . 4 3 5 . 3 . Terminals 12 | . 3 3 4 . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 39 | . 11 11 11 . 6 . Successful 27 | . 6 5 10 . 6 . Failed 12 | . 5 6 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 8 11 9 . 5 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 22 | . 4 5 8 . 5 . Record 3 | . 1 1 1 . . . Prototype ID Bank 2 | . . 2 . . . . Emergency Access Points 1 | . . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . Transport Status 3 | . . . 2 . 1 . Investigation Status 1 | . . 1 . . . . Hauler Manifests 4 | . 1 1 1 . 1 . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 2 . 1 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 12 | . 2 3 5 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Sto Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . find_recycling 1 | . . . . . 1 . formatsys_high 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Attached 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 15 | . . . . . 15 15 Highest-Rated Ally 15 | . . . . . 15 15 Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 3 | . . . . . 1 2 Total Damage 57 | . . . . . 29 28 Kills 2 | . . . . . 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Sto Gar Turns Passed 3172 | 52 671 630 471 529 526 293 Spaces Moved 2310 | 30 426 540 380 492 314 128 Core 16 | 15 . 1 . . . . Treads 109 | . . . . . . 109 Legs 268 | 15 106 . . . 128 19 Wheels . | . . . . . . . Hover 1405 | . 82 265 380 492 186 . Flight 512 | . 238 274 . . . . Fastest Speed 34 | 50 37 34 42 42 45 120 Average Speed 74 | 106 104 60 49 42 100 156 Slowest Speed 430 | 150 430 300 52 106 300 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 59 36 33 59 45 33 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . 25 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . 25 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Gar Total 3194 | 46 576 714 569 665 448 176 Wait 364 | . 50 59 132 54 55 14 Move 2302 | 29 425 537 379 491 313 128 Hop 1 | . . 1 . . . . Pick Up 66 | 8 21 11 4 9 12 1 Fast Attach 15 | . 4 5 1 2 1 2 Attach 37 | 6 4 7 2 5 10 3 Detach 3 | . . 1 . . 2 . Swap 29 | 1 12 4 4 4 2 2 Drop 38 | . 20 9 5 3 1 . Fire 226 | 2 40 79 42 51 2 10 Melee 94 | . . . . 28 50 16 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 18 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 550 | -10/Materials | Lost 3 parts (1n1u1w) 577 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Repaired Med. Laser 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Lost 3 parts (1p1n1w) 1016 | -9/Materials | Build established: Scavenger-Mutant 1292 | -9/Materials | Discovered new exit (range 15) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1667 | -8/Materials | Build established: Hacker-Gunner 1774 | -8/Materials | Discovered new exit (range 13) 1824 | -8/Materials | Identified exit to Garrison 1825 | -8/Materials | Entered Garrison 1836 | -8/Garrison | Triggered checkpoint 1884 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Discovered new exit (range 10) 2161 | -8/Garrison | Lost 4 parts (1p3w) 2195 | -8/Garrison | Destroyed 7 combat bots 2264 | -8/Garrison | Triggered checkpoint 2317 | -8/Garrison | Lost 3 parts (1n2w) 2326 | -8/Garrison | Discovered new exit (range 12) 2350 | -8/Garrison | Installed Relay Interface Framework 2354 | -8/Garrison | Entered Storage 2562 | -8/Storage | Lost 6 parts (1p2n1u2w) 2576 | -8/Storage | Core integrity fell below 50% 2624 | -8/Storage | Lost 3 parts (1p2n) 2850 | -8/Storage | Identified exit to Garrison 2880 | -8/Storage | Entered Garrison 2880 | -8/Garrison | Accompanied by 1 ally 2909 | -8/Garrison | Build established: Scavenger-Mutant 2942 | -8/Garrison | Lost 3 parts (1p2n) 2982 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Core integrity fell below 20% 3136 | -8/Garrison | Triggered checkpoint 3145 | -8/Garrison | Lost 3 parts (1p1n1w) 3173 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02982_ Beams of light sweep through the air. An alarm sounds. 02994_ G-47 Trooper destroyed. 03008_ TF0TL%X6|8CSMEJ8Z,HFT|&WNFWY85XHUVJHS 03008_ Acquired Lgt. Nuclear Core. 03010_ Acquired 10 matter. 03096_ Beams of light sweep through the air. An alarm sounds. 03096_ Aluminum Leg destroyed. 03102_ G-47 Trooper destroyed. 03106_ Katana destroyed. 03112_ Jacked G-47 Trooper... 03114_ Lgt. Nuclear Core destroyed. 03122_ G-47 Trooper destroyed. 03136_ Beams of light sweep through the air. An alarm sounds. 03148_ Lgt. Treads destroyed. 03156_ G-47 Trooper knocked back. 03159_ Lgt. Treads destroyed. 03159_ G-47 Trooper knocked back. 03159_ G-47 Trooper destroyed. 03166_ G-47 Trooper knocked back. 03172_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????###??????????????????????? | | ##### #???????????????# ??????????????????????? | | ????# #???????????????# #??????????????????????? | | ????# #???????????????# #??????????????????????? | | ????# #???????????????# #??????????????????????? | | ????# #######?????????# #??????????????????????? | | ????# ##=%=%#?????????#@#??????????????????????? | | ????#^ ## ![ ###########*#### #???????????????? | | ????# ^ !% #???????????????? | | ????# =g #???????????????? | | ????# g #???????????????? | | ????# ## ## ###############???????????????? | | ????# ## ## #?????????????????????????????? | | ????" #???????????????????????????? | | ????" #???????????????????????????? | | ????" #???????????????????????????? | | ????" #???????????????????????????? | | ????# ## ## ###???????????????????????????? | | ????# ?# ## #?????????????????????????????? | | ???? #?????????????????????????????? | | ???? #?????????????????????????????? | | ????# #?????????????????????????????? | | ????## ##""""## ##?????????????????????????????? | | ?????# ???????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 34 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dynamic Key Challenges ------------ None Game ------ Seed CooledTransmissionDetonator Manual? 0 Play Time 01:22:19 Cumulative 20.5 hours Start 2021.01.09 @ 22:25:39 End 2021.01.09 @ 23:54:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 13 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e435b0-4c3b-4036-80d2-3a4a0b0986b5