Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.10 @ 16:05:00 // Winter2019/RPGLIKE Player: Kersh Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (422) 2110 Value Destroyed (18914) 18914 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (8295) 8295 TOTAL SCORE: 37499 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5976 Follower Combat Kills 974 Entered DSFs 500 Met Zhirov 300 Friendly Fire -455 Cogmind --------- Core Integrity 0/1350 Matter 77/600 Energy 600/600 System Corruption 14% Temperature Cool (0) Movement Walking (117) Location -3/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Core Analyzer Improved Kinecellerator Graphene Brace > --- WEAPON (3) ------- Hypervelocity Railgun Hardcell Cannon Hardcell Cannon > --- INVENTORY (3) ---- Advanced Weapon Cycler Advanced Phase Shifter Advanced Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Core Analyzer Improved Kinecellerator Advanced Powered Armor Energy Mantle > --- WEAPON ----------- Railgun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Advanced Weapon Cycler Improved Phase Shifter Advanced Force Field [Rating: 140] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Flight Unit Flight Unit Utility Core Analyzer Device Improved Cooling System Processor Core Analyzer Protection Medium Reactive Plating Weapon Hardcell Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Slots Evolved 15 | 3 1 . 2 2 2 1 1 1 . . 1 . . . 1 . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . . . . . . . . . Utility 9 | 1 1 . 1 1 2 . . 1 . . 1 . . . 1 . . Weapon 2 | 1 . . . 1 . . . . . . . . . . . . . Parts Attached 163 | 6 5 21 2 23 1 9 8 18 4 3 4 7 4 5 3 24 16 Power 20 | 1 1 2 . 1 . . 1 2 3 . . . . . . 4 5 Engine 8 | 1 . 1 . 1 . . 1 2 2 . . . . . . . . Core 3 | . 1 1 . . . . . . . . . . . . . 1 . Reactor 9 | . . . . . . . . . 1 . . . . . . 3 5 Propulsion 35 | 2 . 5 2 5 . 2 2 5 1 . 1 4 . . . 6 . Treads 5 | 2 . 3 . . . . . . . . . . . . . . . Leg 29 | . . 2 2 4 . 2 2 5 1 . 1 4 . . . 6 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . Utility 73 | 1 2 8 . 9 1 5 3 6 . . 1 3 4 5 2 13 10 Device 45 | 1 . 2 . 7 . 1 1 4 . . 1 3 2 3 2 9 9 Storage . | . . . . . . . . . . . . . . . . . . Processor 14 | . 2 . . . 1 3 2 . . . . . 2 . . 3 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 14 | . . 6 . 2 . 1 . 2 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 6 . 8 . 2 2 5 . 3 2 . . . 1 1 1 Energy Gun 9 | . . . . 3 . 2 2 1 . 1 . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 3 . 3 . . . 1 . . . . . . . 1 1 Ballistic Cannon 12 | . 2 3 . . . . . 3 . 1 2 . . . 1 . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . 4 . . 1 1 1 . . 1 . 4 . 7 7 Parts Lost 2 | . . . . . . . . . . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 88 97 . 97 99 97 91 91 97 98 100 98 99 99 99 Engine 4 | . 5 2 10 8 . 6 7 11 9 5 5 5 5 5 5 . . Core 1 | . 7 9 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 5 5 5 5 5 5 9 10 Treads 2 | . 26 7 . . . . . . . . . . . . . . . Leg 20 | . . 16 23 25 . 21 25 22 18 23 22 22 22 22 21 21 21 Device 16 | . 12 1 . 12 . 17 19 21 19 17 21 25 21 16 19 16 9 Processor 23 | . 19 25 21 16 . 23 19 17 17 17 16 16 21 27 26 30 36 Protection 5 | . . 10 10 8 . 6 6 4 5 5 5 5 5 4 5 5 4 Energy Gun 1 | . . . . 4 . 13 12 7 . . . . . . . . . Ballistic Gun 4 | . . 5 21 13 . 6 6 3 5 5 . . . . . 2 5 Ballistic Cannon 11 | . 26 19 . . . . . 5 11 6 15 16 16 16 15 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 10 14 18 16 33 33 47 59 76 84 83 87 92 92 90 91 100 101 Greatest Support 133 | 45 45 45 53 60 60 76 79 83 83 83 100 115 115 115 115 133 133 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | . 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Average Carried 2 | . . 1 1 1 1 1 2 1 2 1 2 2 2 3 2 2 2 Final Capacity 3 | 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | 1 1 2 2 2 1 2 2 2 2 2 2 2 3 3 2 3 3 Class Distribution -------------------- 57% | Scavenger-Gunner 20% | Gunner 16% | Mutant 3% | Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Matter Collected 11294 | 350 354 635 175 1049 . 204 192 778 . 400 281 920 788 . 1006 3160 1002 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 17452 | 83 626 766 142 2388 . 348 984 1786 . 922 127 831 508 . 1051 5057 1833 Parts 869 | 5 39 57 27 130 . 38 41 72 2 5 7 21 35 . 47 264 79 Haulers Intercepted 9 | . 2 1 . 2 . 1 1 . . . . . . . . 2 . Recyclers Shooed 7 | . 1 . . . . . 1 4 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . . . . 31 34 . 47 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 329 | . 11 20 10 50 . 10 10 23 1 6 4 20 21 . 27 84 32 Guns 115 | . . 8 10 34 . 10 10 16 . 1 . . . . . 20 6 Cannons 205 | . 11 12 . 13 . . . 7 1 2 4 20 21 . 27 61 26 AOE 6 | . . . . . . . . . . 3 . . . . . 3 . Classes Destroyed 23 | 2 5 1 2 6 . . 1 . . 1 1 . 2 . . 2 . Worker 19 | . 1 . . 3 . . 2 5 . . . . . . . 8 . Builder 17 | . 2 . . 7 . . . 1 . . . . . . . 7 . Tunneler 4 | 2 . . . 1 . . . . . . 1 . . . . . . Hauler 9 | . 2 1 . 2 . 1 1 . . . . . . . . 2 . Recycler 22 | 1 2 2 . 1 . . 4 7 . . . . . . . 5 . Mechanic 4 | . . . . . . . . . . . 1 . . . . 2 1 Operator 3 | . . . . . . . . . . . . . . . . 3 . Watcher 19 | . 3 5 . 2 . . 1 . . . . . . . . 6 2 Swarmer 66 | . . . 10 4 . . 4 9 . . . 7 12 . 7 13 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 137 | . 11 16 . 30 . 5 1 9 1 . 2 6 4 . 16 20 16 Brawler 11 | . . . . 2 . . . 1 . . . 1 . . . 6 1 Duelist 14 | . . . . 2 . . . . . . . 2 . . . 3 7 Protector 3 | . . . . 1 . . . . . . . . . . . . 2 Sentry 26 | . . 4 . 7 . . 1 2 . . 1 2 1 . . 7 1 Specialist 7 | . . . . 2 . 3 2 . . . . . . . . . . Hunter 26 | . . . . 1 . 1 . 2 . . 1 3 2 . 4 12 . Programmer 24 | . . . . . . . 1 . . . . . . . . 19 4 Heavy 6 | . . . . 1 . 1 1 . . . . . . . . 2 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . Compactor 6 | . . . . . . . . . . 6 . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 2 6 5 4 9 . 4 9 14 1 3 6 5 4 . 7 14 9 Combat Bots Only 12 | . 2 4 4 8 . 4 6 6 1 3 4 5 4 . 7 12 9 Max Kills in Single Turn 3 | 1 1 2 2 2 . 1 2 2 1 2 2 2 2 . 2 3 3 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Damage Taken 9845 | . 142 546 184 1450 . 458 401 730 . 11 64 316 357 . 825 2116 2245 Core 6836 | . 112 379 136 1026 . 347 294 472 . 8 44 203 269 . 582 1410 1554 Absorbed by Shields 3207 | . . . . 333 . 156 48 320 . 11 66 339 327 . 611 843 153 Redirected to Core 6069 | . 102 319 109 805 . 324 248 413 . 8 44 192 236 . 539 1329 1401 Regen/Repaired (Parts) 289 | . . 150 . . . . . . . 106 6 27 . . . . . Core Remaining (%) 93 | 100 100 . 94 96 . 94 79 90 . . . . . . 95 . . Volleys Fired 719 | 15 38 55 15 124 . 26 28 53 1 18 11 40 35 . 43 151 66 Largest 3 | 2 2 2 2 3 . 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 219 | 40 78 78 48 152 . 178 178 219 144 144 187 187 187 . 187 187 170 Shots Fired 1953 | 30 76 110 30 360 . 69 77 148 3 43 33 120 105 . 129 435 185 Gun 769 | 30 . 46 30 262 . 69 77 93 1 13 . . . . . 90 58 Cannon 1179 | . 76 64 . 98 . . . 55 2 25 33 120 105 . 129 345 127 Launcher 5 | . . . . . . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1641 | 30 76 110 30 188 . 26 28 105 3 38 33 120 105 . 129 435 185 Thermal 307 | . . . . 172 . 43 49 43 . . . . . . . . . Explosive 5 | . . . . . . . . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 61 | 7 10 23 6 47 . 37 23 21 6 11 24 26 24 . 30 61 61 Robot Miss Streak 5 | 5 2 1 1 2 . 2 2 1 . 2 1 2 2 . 1 2 2 Penetration Max 2 | . . . . 1 . . 1 1 . 1 . . . . . 2 2 Secondary Targets 18 | . . 3 3 1 . 4 4 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . . . . . . . . Shots Hit Robots 1378 | 15 47 90 20 256 . 57 53 103 3 33 26 76 65 . 90 313 131 Core Hits 679 | 4 23 33 11 116 . 24 30 60 2 13 10 38 29 . 41 169 76 Critical Kills 18 | . . . . 3 . . 1 2 . 1 . . . . . 6 5 Critical Parts Destroyed 14 | . . . . . . . . 1 . . . . . . . 3 10 Critical Strikes 154 | . 4 2 . 8 . 1 4 16 1 3 . 8 5 . 18 56 28 Burn 16 | . . . . 5 . 1 3 7 . . . . . . . . . Meltdown 3 | . . . . 3 . . . . . . . . . . . . . Destroy 29 | . . . . . . . 1 3 . 1 . . . . . 9 15 Blast 106 | . 4 2 . . . . . 6 1 2 . 8 5 . 18 47 13 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 50838 | 187 1068 1922 376 5144 . 1132 1352 3349 105 3298 1086 3262 2988 . 3797 16191 5581 Guns 14003 | 187 . 771 369 3368 . 1132 1352 2060 33 446 . . . . . 3061 1224 Cannons 34683 | . 1068 1151 . 1701 . . . 1289 72 934 1086 3262 2988 . 3797 12978 4357 Explosions 2145 | . . . . 75 . . . . . 1918 . . . . . 152 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 7 | . . . 7 . . . . . . . . . . . . . . Kinetic 43464 | 187 1068 1922 369 2408 . 401 388 2483 105 1380 1086 3262 2988 . 3797 16039 5581 Thermal 5222 | . . . . 2661 . 731 964 866 . . . . . . . . . Explosive 1918 | . . . . . . . . . . 1918 . . . . . . . Electromagnetic 227 | . . . . 75 . . . . . . . . . . . 152 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 1 1 . . . . . . . 13 14 Average Corruption 7 | . . . . . . . 1 1 . . . . . . . 7 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . . 4 4 . . . . . . . 87 46 Message Errors 26 | . . . . . . . . . . . . . . . . 20 6 Matter Fused 31 | . . . . . . . 2 . . . . . . . . 24 5 Heat Flow Errors 15 | . . . . . . . 1 . . . . . . . . 10 4 Energy Discharges 18 | . . . . . . . . 2 . . . . . . . 9 7 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 15 | . . . . . . . . 1 . . . . . . . 8 6 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 1 2 Misfires 6 | . . . . . . . . . . . . . . . . 4 2 Alerts 2 | . . . . . . . . . . . . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . 3 2 Weapon Failures 17 | . . . . . . . 1 . . . . . . . . 5 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1252 | . 28 20 . 28 . . . 40 . 26 29 180 213 . 60 503 125 Projectiles 1226 | . 28 20 . 28 . . . 40 . . 29 180 213 . 60 503 125 Explosions 26 | . . . . . . . . . . 26 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 139 | . 3 10 . . . . . 10 . . 2 13 9 . 24 33 35 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 122 | . 3 10 . . . . . 8 . . 2 12 9 . 22 29 27 Secondary 17 | . . . . . . . . 2 . . . 1 . . 2 4 8 Self-Inflicted Damage 41 | . . . . 41 . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 108 352 44 297 . . 108 . . . . . . . . 238 229 Average Temperature 76 | . 31 111 18 74 . . 108 . . . . . . . . 97 73 Received Heat Transfer 2058 | . 81 285 . 637 . 101 20 172 . . 6 54 37 . 144 248 273 Effects 4 | . . . . 4 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 1 2 Robots Melted 3 | . . . . 3 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . Parts Melted 28 | . . . . 11 . 1 9 7 . . . . . . . . . Heat Transferred 11210 | . . . . 5241 . 1447 2200 2322 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Peak Influence 2185 | 15 304 237 235 1208 541 672 575 768 395 264 756 . . . . 2185 2058 Initial 1146 | . 9 39 75 34 541 382 352 248 375 138 44 . . . . 93 1146 Average 522 | 6 128 102 145 527 541 532 459 524 379 177 244 . . . . 800 1439 Maximum Alert Level 5 | . 1 1 1 4 2 2 2 3 1 1 3 . . . . 5 5 Low Security (%) 34 | 100 89 90 58 21 . . . . . 56 69 . . . . 12 . Level 1 20 | . 10 9 41 22 . . 32 15 100 43 2 . . . . 23 . Level 2 19 | . . . . 25 100 100 67 70 . . 7 . . . . 16 . Level 3 8 | . . . . 20 . . . 13 . . 20 . . . . 15 . Level 4 12 | . . . . 9 . . . . . . . . . . . 20 80 Level 5 2 | . . . . . . . . . . . . . . . . 7 3 High Security 2 | . . . . . . . . . . . . . . . . 3 15 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . 1 . 1 . . . . . . . . . . . Squads Dispatched 60 | . 3 2 . 10 . 2 5 3 . . 2 . 1 . . 21 11 Investigation 9 | . 1 2 . 2 . . . 1 . . 1 . 1 . . 1 . Extermination 9 | . . . . . . . 2 1 . . . . . . . 5 1 Reinforcement 18 | . 2 . . 6 . 2 3 . . . 1 . . . . 2 2 Assault 18 | . . . . 2 . . . 1 . . . . . . . 7 8 Garrison 6 | . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Distress Signals 11 | . 1 2 . 4 . . . . . . 2 . . . . . 2 Communications Jammed 25 | . . . . . . . . . . . 25 . . . . . . Distress Signals 25 | . . . . . . . . . . . 25 . . . . . . Times Spotted 427 | . 13 27 13 71 . 11 12 31 . 5 13 24 20 . 24 90 73 Peak Tracking Total 26 | . 4 4 4 7 . 4 4 6 . 3 6 6 4 . 7 14 26 Tactical Retreats 14 | . . 2 . 3 . 2 . 1 . . . 2 . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Traps Triggered 16 | . 1 5 . 1 . 3 1 3 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Disabled 39 | . 2 1 . 2 . . 2 . . . 8 3 4 . 2 9 6 Max in Single Turn 2 | . 1 1 . 1 . . 1 . . . . 1 1 . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Accessed 30 | . 4 6 . 1 1 . . 1 . . 1 3 2 8 . 3 . Terminals 15 | . 4 5 . 1 1 . . 1 . . . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . Total Hacks 96 | . 10 14 . 2 1 . . 3 . . 2 7 5 47 . 5 . Successful 72 | . 5 5 . . 1 . . 1 . . . 7 5 47 . 1 . Failed 24 | . 5 9 . 2 . . . 2 . . 2 . . . . 4 . Catastrophic 6 | . . 2 . 1 . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 10 8 . . . . . . . . . . . . . 2 . Terminals 34 | . 10 12 . 2 1 . . 3 . . . . 4 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 2 . . . . 3 . Terminal Hacks 66 | . 2 2 . . 1 . . 1 . . . 7 5 47 . 1 . Record 46 | . . . . . . . . 1 . . . 6 4 35 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 1 . . . . . . . . . . . . . . . Terminals 4 | . 3 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 5 . 1 . . . 1 . . 1 . 1 . . 2 . Full Trace Events 6 | . . 1 . 1 . . . 1 . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 2 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Total Allies 27 | . 1 . 2 . . . . . . 18 . 2 4 . . . . Largest Group 18 | . 1 . 2 . . . . . . 18 18 3 4 . . . . Highest-Rated Group 656 | . 10 . 49 . . . . . . 656 656 125 152 . . . . Highest-Rated Ally 50 | . 10 . 31 . . . . . . 50 50 47 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 136 | . . . 4 . . . . . . . 94 27 11 . . . . Total Damage 4749 | . . . 62 . . . . . . . 3908 585 194 . . . . Kills 30 | . . . . . . . . . . . 20 8 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Turns Passed 15276 | 220 1041 942 736 1284 5 356 590 676 114 469 359 1583 1486 225 1507 2935 748 Spaces Moved 9583 | 105 549 467 560 569 3 186 384 340 59 338 231 1152 1093 176 1047 1931 393 Core 3 | 2 . 1 . . . . . . . . . . . . . . . Treads 893 | 103 549 241 . . . . . . . . . . . . . . . Legs 8687 | . . 225 560 569 3 186 384 340 59 338 231 1152 1093 176 1047 1931 393 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 120 123 130 125 125 120 120 120 120 120 120 120 120 115 117 Average Speed 124 | 157 160 140 120 127 130 125 125 127 175 120 120 120 120 120 120 116 117 Slowest Speed 190 | 160 160 160 126 135 130 130 125 190 190 120 120 120 120 120 120 120 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 56 | 5 84 48 97 60 . 96 11 13 2 97 8 97 97 62 96 62 32 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 1 3 . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . . . Scrap Searched 16 | . . . 3 . . . . . . . . 4 4 . 5 . . Spaces Dug 21 | . 1 . . 1 . . . . . . . . . . . 9 10 Terrain Destroyed 427 | . 4 6 . 11 . . 1 28 . 114 2 31 39 . 45 103 43 Melee . | . . . . . . . . . . . . . . . . . . Projectile 315 | . 4 6 . 9 . . 1 28 . 4 2 31 39 . 45 103 43 AOE 112 | . . . . 2 . . . . . 110 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Total 11417 | 126 636 647 595 864 4 252 434 470 68 367 289 1263 1187 189 1200 2290 536 Wait 448 | . 34 72 6 58 1 10 . 16 . 8 27 19 11 . 76 98 12 Move 9567 | 104 548 466 559 568 2 185 383 339 59 337 230 1151 1092 175 1046 1930 393 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 21 | 1 2 4 2 2 . 1 . 3 . . 1 . . 1 . 2 2 Fast Attach 126 | 6 4 20 2 17 . 7 6 9 4 2 3 5 2 7 1 16 15 Attach 7 | . 1 . . 1 1 . . 1 . 1 . 1 . . 1 . . Detach 5 | . . . . . . . . . . 1 . 2 1 . . . 1 Swap 33 | . . 1 . 5 . 2 2 8 . . 1 2 2 . 1 8 1 Drop 123 | . 4 13 3 20 . 4 6 13 4 . 4 5 1 6 1 23 16 Fire 719 | 15 38 55 15 124 . 26 28 53 1 18 11 40 35 . 43 151 66 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 2 3 . . . . . . . . . . Rewire 39 | . . . . . . . . . . . . 13 26 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 323 | . 5 16 7 69 . 15 6 28 . . 12 25 17 . 31 62 30 Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Armory History --------- Turn | Location | Event 17 | -11/Junkyard | Upgraded with Weapon slot (x1) 39 | -11/Junkyard | Discovered new exit (range 16) 47 | -11/Junkyard | Upgraded with Propulsion slot (x1) 47 | -11/Junkyard | Upgraded with Utility slot (x1) 221 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Discovered new exit (range 8) 733 | -10/Materials | Reached level 2 736 | -10/Materials | Upgraded with Utility slot (x1) 1042 | -10/Materials | Build established: Skirmisher 1055 | -10/Materials | Discovered new exit (range 19) 1262 | -10/Materials | Entered another Materials area 1264 | -9/Materials | Reached level 3 1608 | -9/Materials | Build established: Mutant 1664 | -9/Materials | Discovered new exit (range 8) 1743 | -9/Materials | Repaired Hrd. Light Armor Plating? 1845 | -9/Materials | Reached level 4 2183 | -9/Materials | Discovered new exit (range 12) 2204 | -9/Materials | Entered Mines 2206 | -9/Mines | Reached level 5 2227 | -9/Mines | Upgraded with Utility slot (x1) 2500 | -9/Mines | Learned location of 1 exit from Proximity Caves 2656 | -9/Mines | Discovered new exit (range 5) 2691 | -9/Mines | Discovered new exit (range 14) 2780 | -9/Mines | Reached level 6 2783 | -9/Mines | Upgraded with Propulsion slot (x1) 2805 | -9/Mines | Found a hidden stash of uninstalled traps 2940 | -9/Mines | Entered Materials 2942 | -8/Materials | Reached level 7 2948 | -8/Materials | Upgraded with Weapon slot (x1) 3318 | -8/Materials | Reached level 8 3419 | -8/Materials | Upgraded with Utility slot (x1) 3503 | -8/Materials | Discovered new exit (range 14) 3541 | -8/Materials | Build established: Gunner 3606 | -8/Materials | Reached level 9 3740 | -8/Materials | First assault squad dispatched 3895 | -8/Materials | Reached level 10 4095 | -8/Materials | Destroyed 7 combat bots 4128 | -8/Materials | Reached level 11 4137 | -8/Materials | Build established: Scavenger-Gunner 4174 | -8/Materials | Sterilization system engaged 4174 | -8/Materials | Non-combat units ordered to evacuate 4184 | -8/Materials | Found Prototype Device 4184 | -8/Materials | Identified Active Sensor Suite 4187 | -8/Materials | Destroyed 8 combat bots 4215 | -8/Materials | Discovered new exit (range 7) 4224 | -8/Materials | Entered Factory 4226 | -7/Factory | Reached level 12 4226 | -7/Factory | Upgraded with Utility slot (x2) 4229 | -7/Factory | Identified exit to DSF 4229 | -7/Factory | Entered DSF 4231 | -7/DSF | Reached level 13 4264 | -7/DSF | Additional patrols routed to DSF 4361 | -7/DSF | Discovered new exit (range 19) 4447 | -7/DSF | Upgraded with Propulsion slot (x1) 4549 | -7/DSF | Sterilization system engaged 4569 | -7/DSF | Ambient heat levels rising (+10) 4584 | -7/DSF | Ambient heat levels rising (+10) 4585 | -7/DSF | Entered Factory 4587 | -6/Factory | Reached level 14 4728 | -6/Factory | Reached level 15 4985 | -6/Factory | Upgraded with Power slot (x1) 5155 | -6/Factory | Discovered new exit (range 7) 5163 | -6/Factory | Reached level 16 5175 | -6/Factory | Entered another Factory area 5177 | -5/Factory | Reached level 17 5177 | -5/Factory | Upgraded with Utility slot (x1) 5475 | -5/Factory | First assault squad dispatched 5558 | -5/Factory | Reached level 18 5725 | -5/Factory | Discovered new exit (range 17) 5851 | -5/Factory | Entered another Factory area 5853 | -4/Factory | Reached level 19 5936 | -4/Factory | Discovered new exit (range 8) 5965 | -4/Factory | Sucked down chute 5965 | -4/Factory | Entered Waste 5967 | -4/Waste | Reached level 20 5973 | -4/Waste | Spotted C-40 Crusher 6010 | -4/Waste | Spotted C-40 Crusher 6015 | -4/Waste | Destroyed C-40 Crusher 6022 | -4/Waste | Spotted C-40 Crusher 6025 | -4/Waste | Destroyed C-40 Crusher 6072 | -4/Waste | Destroyed C-40 Crusher 6091 | -4/Waste | Spotted C-40 Crusher 6091 | -4/Waste | Spotted C-40 Crusher 6091 | -4/Waste | Spotted C-40 Crusher 6092 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6134 | -4/Waste | Found Fusion Bomb Launcher 6194 | -4/Waste | Destroyed C-40 Crusher 6208 | -4/Waste | Destroyed C-40 Crusher 6208 | -4/Waste | Destroyed C-40 Crusher 6287 | -4/Waste | Warlord forces began an assault 6416 | -4/Waste | Discovered new exit (range 12) 6434 | -4/Waste | Entered Factory 6434 | -4/Factory | Accompanied by 18 allies 6577 | -4/Factory | Discovered new exit (range 17) 6682 | -4/Factory | Reached level 21 6683 | -4/Factory | Discovered new exit (range 17) 6694 | -4/Factory | Reached level 22 6728 | -4/Factory | Reached level 23 6729 | -4/Factory | Upgraded with Utility slot (x1) 6793 | -4/Factory | Entered Upper Caves 6793 | -4/Upper Caves | Accompanied by 3 allies 6965 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6987 | -4/Upper Caves | Reached level 24 6999 | -4/Upper Caves | Met a Warlord Commander 7013 | -4/Upper Caves | Found Encrypted Comm Array 7162 | -4/Upper Caves | Learned location of 1 exit from Research 7308 | -4/Upper Caves | Discovered new exit (range 3) 7808 | -4/Upper Caves | Found Alien Artifact 7808 | -4/Upper Caves | Identified Dimensional Node Initializer 7808 | -4/Upper Caves | Initialized slip node 8267 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8376 | -4/Upper Caves | Entered another Upper Caves area 8376 | -4/Upper Caves | Accompanied by 1 ally 8377 | -4/Upper Caves | Identified exit to Research 8385 | -4/Upper Caves | Reached level 25 8628 | -4/Upper Caves | Attracted the attention of an 0b10 base 8690 | -4/Upper Caves | Learned 4 Research zone layouts 8960 | -4/Upper Caves | Spotted B-86 Titan 8971 | -4/Upper Caves | Destroyed B-86 Titan 9136 | -4/Upper Caves | Discovered new exit (range 2) 9217 | -4/Upper Caves | Encountered a Warlord checkpoint 9862 | -4/Upper Caves | Entered Zhirov 9862 | -4/Zhirov | Discovered new exit (range 3) 9884 | -4/Zhirov | Met Zhirov 9912 | -4/Zhirov | Learned location of Quarantine (-2) 9912 | -4/Zhirov | Learned location of Testing (-3) 9912 | -4/Zhirov | Learned location of Command (-1) 9933 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9954 | -4/Zhirov | Found Alien Artifact 9954 | -4/Zhirov | Identified Integrated Reactor 9954 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10002 | -4/Zhirov | Found Alien Artifact 10002 | -4/Zhirov | Identified Transdimensional Reconstructor 10002 | -4/Zhirov | Warped through subspace 10087 | -4/Zhirov | Entered Proximity Caves 10089 | -3/Proximity Caves | Reached level 26 10339 | -3/Proximity Caves | Reached level 27 10372 | -3/Proximity Caves | Upgraded with Utility slot (x1) 10481 | -3/Proximity Caves | Attracted the attention of an 0b10 base 10530 | -3/Proximity Caves | Destroyed 7 combat bots 11209 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11594 | -3/Proximity Caves | Entered Research 11595 | -3/Research | Identified exit to Testing 11596 | -3/Research | Identified exit to Research 11596 | -3/Research | Reached level 28 11597 | -3/Research | Identified exit to Armory 11924 | -3/Research | Discovered exit to Research (range 6) 12699 | -3/Research | Build established: Gunner 13013 | -3/Research | Discovered exit to Research (range 9) 13029 | -3/Research | Reached level 29 13148 | -3/Research | Garrison activated, responded to threat 13335 | -3/Research | Found Adv. Powered Armor 13593 | -3/Research | Found Prototype Processor 13593 | -3/Research | Identified Exp. Signal Interpreter 13594 | -3/Research | First assault squad dispatched 13789 | -3/Research | System corruption reached 10% 13892 | -3/Research | Garrison activated, responded to threat 14062 | -3/Research | Spotted B-86 Titan 14080 | -3/Research | Found Prototype Processor 14080 | -3/Research | Identified Spectral Analyzer 14101 | -3/Research | Destroyed B-86 Titan 14298 | -3/Research | Spotted B-86 Titan 14351 | -3/Research | Reached level 30 14416 | -3/Research | High security lockdown imminent 14468 | -3/Research | Destroyed 12 combat bots 14496 | -3/Research | High security lockdown engaged 14529 | -3/Research | Entered Armory 14779 | -3/Armory | First assault squad dispatched 14784 | -3/Armory | Found Prototype Device 14784 | -3/Armory | Identified Adv. EM Disruption Field 14792 | -3/Armory | Found Prototype Device 14792 | -3/Armory | Identified Exp. Thermal Shield 14798 | -3/Armory | Found Prototype Processor 14798 | -3/Armory | Identified Exp. Target Analyzer 14836 | -3/Armory | Core integrity fell below 50% 14966 | -3/Armory | Destroyed 8 combat bots 15163 | -3/Armory | High security lockdown imminent 15184 | -3/Armory | Destroyed 9 combat bots 15218 | -3/Armory | Core integrity fell below 20% 15243 | -3/Armory | High security lockdown engaged 15277 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 15257_ HV Slug penetrates L-61 Swordsman. 15257_ HV Slug penetrates Wall. 15257_ L-61 Swordsman knocked back. 15257_ L-61 Swordsman destroyed. 15259_ Penetrated by Slug. 15259_ Slug penetrates Arsenal Racks. 15259_ Arsenal Racks disabled. 15260_ HV Slug penetrates Wall. 15263_ ALERT: Assault forces dispatched. 15263_ System corrupted: Hyp. Railgun jammed. 15263_ Y-72 Warden destroyed. 15272_ System corrupted: Hyp. Railgun jammed. 15272_ G-67 Veteran destroyed. 15275_ HV Slug penetrates P-80 Master. 15275_ P-80 Master suffers critical hit (Destroy). 15275_ P-80 Master destroyed. 15275_ Slug penetrates Wall. [Achievement: 30k Club] [Achievement: I Think I Know What's Going On] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????##########???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# """"""" #??????????????????????? | | ????????????????# """""" #???##?????????????????? | | ????????????????# """"""" +??? ?????????????????? | | ????????????????# #??? #?????????????????? | | ?????????????????? ! #??? #?????????????????? | | ???????????????????? #??# #?????????????????? | | ??????????????????l??? %%=#??#p#?????????????????? | | ???????????########????#l##### ###???????????????? | | ???????????# ??#%@## #???????????????? | | ???????????# """"" #%### #??hh???????????? | | ???????????# """"" %%/hhY +??hh???????????? | | ???????????# """""![#%###g #???????????????? | | ???????????# =#Y#?# h #???????????????? | | ???????????#########;#?# #?###g###???????????????? | | ??????????????????#;#??# #???#Y#?????????????????? | | ????????????????? ???# #???#p#?????????????????? | | ????????????????"""????# #???#x#?????????????????? | | ???????????????????????# #???#g#??##?????????????? | | ???????????????????????# #??##x###"#?????????????? | | ???????????????????????+ ??#g #?????????????? | | ???????????????????????# ??# #?????????????? | | ???????????????????????#Y ??#h #?????????????? | | ???????????????????????# ??# #?????????????? | | ???????????????????#???# ??# " #?????????????? | | ??????????????????? ???# ??# "" #?????????????? | | ??????????????????? ???? ??/ "" #?????????????? | | ??????????????????? ??? ??/ "" #?????????????? | | ??????????????????? ???##??# "" #?????????????? | | ???????????????????# ???????# "" #?????????????? | | ???????????????????# ???????# "" #?????????????? | | ???????????????????# ???????# " #?????????????? | | ???????????????????# ???????# ###???????????? | | ???????????????????# ??????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 69 Energy Capacity 600 Matter Stores 600 Matter Capacity 600 Sight Range 28 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 14 Core Analysis 9 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club Alien Tech Can't Touch This I Think I Know What's Going On Oh No You Don't! Ooh, Shiny! Punisher Sniper Subspace Traveler The Science Guy Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Arm Levels Raised 29 | . 1 2 2 5 1 1 3 2 1 1 3 1 1 . 2 3 . XP Earned 47775 | 3000 1755 4215 1670 7844 1500 2510 3018 4247 1600 200 4559 2427 1185 220 2788 4103 934 XP Spent 46345 | 3000 1475 3010 2965 4500 4500 1100 2370 5050 1100 1900 4800 1600 1525 . 2900 4550 . Upgrades 91 | 9 4 14 11 9 3 1 12 5 1 2 4 3 4 . 1 8 . Power Slot 1 | . . . . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . 1 . . . . . . . . . . . Utility Slot 9 | 1 1 . 1 1 2 . . 1 . . 1 . . . 1 . . Weapon Slot 2 | 1 . . . 1 . . . . . . . . . . . . . Core Integrity 15 | . 1 3 7 . . . . . . . . . . . . 4 . Heat Dissipation 12 | . . . . 1 . . 11 . . . . . . . . . . Energy Generation 2 | . . . . . . . . 2 . . . . . . . . . Matter Storage 6 | . . . 1 3 . . . . . . . . 2 . . . . Mass Support 3 | 1 . . . . . . . . . . 2 . . . . . . Inventory Capacity 3 | 1 . 1 . . . . . . . . . 1 . . . . . Sight Range 5 | 1 . 1 . . . . . . . . 1 1 . . . 1 . Sensor Range 7 | . . 6 1 . . . . . . . . . . . . . . Terrain Scan Density 1 | . 1 . . . . . . . . . . . . . . . . Ranged Accuracy 9 | 2 1 1 . 1 . . . 2 1 . . . . . . 1 . KI Resistance % 4 | 1 . . . . . . . . . . . . 2 . . 1 . TH Resistance % 1 | . . . . . . . . . . . . 1 . . . . . KI Damage % 4 | . . 2 . . . . . . . 2 . . . . . . . TH Damage % 4 | . . . . 2 1 . . . . . . . . . . 1 . Protomatter Created 4762 | . 86 266 42 903 . 379 164 201 56 246 57 101 219 . 230 1198 614 Integrity Restored 6790 | . 112 311 145 1485 . 329 129 597 . . 276 510 308 . 619 1279 690 Core 5559 | . 112 311 145 1043 . 320 129 597 . . 161 203 261 . 619 968 690 Parts 1231 | . . . . 442 . 9 . . . . 115 307 47 . . 311 . Protomatter Decayed 2542 | . 15 143 42 373 . 171 64 91 . 82 211 119 178 . 23 685 345 Game ------ Seed SapperLightpackThermoblaster Manual? 0 Play Time 02:24:47 Cumulative 59.3 hours Start 2023.08.10 @ 13:16:29 End 2023.08.10 @ 16:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 57 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fedf3102-99d8-4162-b333-486935a22991