Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 02:56:14 Player: JuustuToug Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1878) 1878 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 7959 Bonus ------- Follower Combat Kills 401 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 365/365 System Corruption 20% Temperature Cool (9) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY (8) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Improved Deuterium Engine Neutrino Core Improved Treads Improved Treads Carbon-fiber Leg Microactuators Improved Propulsion Shielding Hardened Light Armor Plating Heavy Shock Bomb Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Treads Improved Treads Carbon-fiber Leg Microactuators Improved Propulsion Shielding Hardened Light Armor Plating Heavy Shock Bomb Launcher Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Gun Armor Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Slots Evolved 10 | . . . . . 10 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . Utility 6 | . . . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 87 | 7 3 16 3 8 19 2 19 10 Power 17 | 1 . 3 1 1 5 . 3 3 Engine 14 | 1 . 3 1 1 4 . 2 2 Core 3 | . . . . . 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 3 1 2 4 . 6 5 Treads 14 | 2 1 3 1 2 4 . . 1 Leg 9 | . . . . . . . 5 4 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 29 | 2 1 1 . 3 10 1 10 1 Device 12 | 1 . . . 2 5 . 4 . Storage 4 | 1 1 . . 1 . . 1 . Processor 4 | . . . . . 2 . 2 . Hackware 4 | . . . . . 1 1 1 1 Protection 5 | . . 1 . . 2 . 2 . Artifact . | . . . . . . . . . Weapon 17 | 2 1 9 1 2 . 1 . 1 Energy Gun 5 | . . 3 1 . . . . 1 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 8 | 2 . 5 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 27 | . 1 3 . . 12 5 6 . Power 5 | . . . . . 4 1 . . Propulsion 12 | . 1 2 . . 4 3 2 . Utility 9 | . . . . . 4 1 4 . Weapon 1 | . . 1 . . . . . . Highest Loss Streak 7 | . 1 2 . . 7 5 6 . To Critical Strikes 1 | . . . . . 1 . . . Average Backups 11 | 1 6 14 15 13 10 9 2 9 Power 1 | . 1 1 2 . . 1 . 2 Propulsion 2 | . . 1 2 3 4 3 . 1 Utility 3 | . 1 5 5 3 4 4 1 3 Weapon 3 | . 3 5 5 4 1 . 1 2 Tool/Special . | . . . . . . . . . Unused Backups 49 | . 6 4 3 20 1 7 . 8 Power 9 | . . 2 . 4 . 1 . 2 Propulsion 9 | . . . . 3 . 3 . 3 Utility 16 | . 1 1 3 5 1 3 . 2 Weapon 14 | . 5 1 . 7 . . . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 92 | . 98 99 96 86 88 70 79 94 Engine 9 | . 13 11 11 6 6 . 9 7 Treads 21 | . 27 23 23 28 28 25 . . Leg 3 | . . . . . . . 20 27 Device 7 | . 13 2 . 12 17 6 7 5 Storage 10 | . 14 11 11 14 5 3 . 5 Processor 3 | . . . . . 7 11 15 17 Hackware 1 | . . . . . 4 9 6 10 Protection 5 | . . 8 8 . 4 . 8 5 Energy Gun 6 | . . 8 11 11 . . . . Energy Cannon 1 | . 8 2 . . . . . . Ballistic Gun 15 | . 19 29 28 11 . . . . Slashing Weapon 1 | . . . . 2 5 3 5 5 Peak Build Rating 67 | 7 8 23 26 27 64 51 65 67 Average Rating 28 | 5 7 19 21 20 54 43 53 64 On Entrance 22 | . 7 8 22 14 24 43 20 65 Avg Prop Armor Cover (%) 10 | . 11 . . . . 37 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 30 39 37 39 57 39 43 46 Greatest Support 119 | 40 40 40 40 43 119 113 60 85 Greatest Overweight (x) 2 | . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 Average Capacity 12 | 7 9 15 15 15 15 12 5 10 Most Carried 15 | 2 12 15 15 15 15 14 7 10 Average Carried 11 | 1 6 14 14 13 11 10 2 9 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 Final Carried 15 | 2 12 15 15 15 14 5 7 10 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Gunner 15% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Gunner | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Matter Collected 1812 | 166 246 432 88 80 211 . 300 289 Remotely . | . . . . . . . . . Salvage Created 2820 | 56 449 861 232 . 641 131 450 . Parts 145 | 10 39 44 7 . 29 . 16 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 44 | . 14 16 1 . 8 1 4 . Melee 12 | . . . . . 8 . 4 . Guns 22 | . 7 14 1 . . . . . Cannons 9 | . 7 2 . . . . . . AOE 1 | . . . . . . 1 . . Classes Destroyed 15 | 1 5 2 . . 4 1 2 . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 6 | . 1 . 3 . 1 . 1 . Operator 1 | . . . . . . . 1 . Watcher 1 | . . . . . 1 . . . Swarmer 10 | . 10 . . . . . . . Grunt 7 | . 3 1 . . . . 3 . Duelist 1 | . . . . . . . 1 . Sentry 3 | . . 1 1 . 1 . . . Hunter 3 | . . . . . 3 . . . Programmer 3 | . . . . . 3 . . . Behemoth 1 | . . . . . 1 . . . Compactor 1 | . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . Subdweller 15 | . 1 14 . . . . . . Best Kill Streak 7 | 2 7 4 1 . 3 1 4 . Combat Bots Only 5 | . 5 4 1 . 3 1 4 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Hostile Shots Fired 420 | . 72 65 18 . 150 1 56 58 Missed 122 | . 25 20 9 . 35 . 11 22 Hits 298 | . 47 45 9 . 115 1 45 36 Melee 15 | . . . . . . 1 14 . Projectile 283 | . 47 45 9 . 115 . 31 36 Critical Strikes 11 | . . 1 . . 3 . 6 1 Part Disruptions 1 | . 1 . . . . . . . Damage Taken 5814 | . 473 1000 70 . 2335 156 1090 690 Core 1172 | . 53 91 6 . 288 2 641 91 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 180 | . 140 . . . . . 40 . Core Remaining (%) 70 | 100 . . . 40 . . . . Volleys Fired 141 | 11 41 73 5 . . 11 . . Largest 4 | 2 2 4 4 . . 1 . . Hottest 130 | 40 80 130 125 . . 39 . . Shots Fired 389 | 22 82 258 17 . . 10 . . Gun 334 | 22 52 243 17 . . . . . Cannon 45 | . 30 15 . . . . . . Launcher 10 | . . . . . . 10 . . Special . | . . . . . . . . . Kinetic 280 | 22 52 191 15 . . . . . Thermal 99 | . 30 67 2 . . . . . Explosive 10 | . . . . . . 10 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | 5 11 30 19 . . 5 . . Robot Miss Streak 5 | 2 5 3 1 . . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 315 | 15 39 167 13 . 52 8 21 . Core Hits 107 | 7 21 52 4 . 14 2 7 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . . 2 . . 2 . . . Destroy 1 | . . 1 . . . . . . Smash 1 | . . 1 . . . . . . Melee Attacks 105 | . . 3 . . 62 . 38 2 Impact 3 | . . 3 . . . . . . Slashing 102 | . . . . . 62 . 38 2 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . Damage Inflicted 7060 | 122 489 2026 156 . 2248 1084 935 . Guns 2204 | 122 174 1786 122 . . . . . Cannons 521 | . 315 206 . . . . . . Explosions 1084 | . . . . . . 1084 . . Melee 3193 | . . 31 . . 2228 . 934 . Ramming 58 | . . 3 34 . 20 . 1 . Kinetic 1648 | 122 174 1251 101 . . . . . Thermal 1077 | . 315 741 21 . . . . . Explosive 1084 | . . . . . . 1084 . . Electromagnetic . | . . . . . . . . . Impact 31 | . . 31 . . . . . . Slashing 3162 | . . . . . 2228 . 934 . Piercing . | . . . . . . . . . Highest Corruption 20 | . 1 1 1 . 11 20 20 20 Average Corruption 6 | . 1 1 1 . 4 18 20 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 127 | . 3 15 12 . 17 5 41 34 Message Errors 26 | . 1 4 2 . 4 . 8 7 Matter Fused 32 | . 1 4 2 . 6 . 14 5 Heat Flow Errors 16 | . . 1 . . 2 . 9 4 Energy Discharges 13 | . . 2 2 . 1 2 3 3 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 18 | . . 2 3 . 1 1 4 7 Data Loss (major) 6 | . 1 . 1 . 1 . . 3 Misfires 3 | . . 2 1 . . . . . Alerts 5 | . . . 1 . 1 . 2 1 Misdirections 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 286 | . 4 31 . . 92 10 149 . Projectiles 4 | . 4 . . . . . . . Explosions 10 | . . . . . . 10 . . Melee 272 | . . 31 . . 92 . 149 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . 114 . . Shots 3 | . . . . . . 3 . . Rammed 8 | . . 1 2 . 4 . 1 . Targets Rammed 12 | . . 1 5 . 5 . 1 . Kicked . | . . . . . . . . . Crushed 4 | . . . 3 . 1 . . . Highest Temperature 304 | . 304 226 134 . 185 . 256 235 Average Temperature 75 | . 100 38 67 . 78 . 91 89 Received Heat Transfer 852 | . 24 222 24 . 186 . 315 81 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . Heat Transferred 1960 | . 666 1269 25 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 172 | 10 172 . 52 . 64 68 60 40 Initial 15 | . . . 7 . . 10 15 . Average 19 | 1 56 . 6 . 13 27 8 4 Influence Increases 1433 | 15 365 55 241 . 257 92 168 240 Destroy 0b10 Robot/C 720 | . 260 40 20 . 160 . 80 160 Destroy 0b10 Robot/NC 70 | 15 10 . 15 . 10 . 10 10 Destroy Leader 124 | . 52 . . . 62 . 10 . Allied During Kill 40 | . . . . . . . . 40 Successful Hack 103 | . 27 . 56 . . . . 20 Select Force Hacks 150 | . . . 150 . . . . . Disable Machine 60 | . . . . . 15 . 45 . Destroy Structure 121 | . 1 . . . 10 92 8 10 Lose Combat Pursuer 45 | . 15 15 . . . . 15 . Influence Decreases 1412 | 15 334 71 256 . 227 100 190 219 Entered New Map 50 | . . 15 8 . . 20 7 . Time Decay 1084 | 15 324 56 198 . 207 30 158 96 Lost Part 105 | . 10 . . . 20 50 25 . Lost Ally 123 | . . . . . . . . 123 Purge Threat 50 | . . . 50 . . . . . Squads Dispatched 8 | . 1 . . . 6 . 1 . Investigation 5 | . 1 . . . 4 . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Distress Signals 3 | . . . . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 24 20 1 . 10 6 8 14 Peak Tracking Total 7 | . 4 7 1 . 3 5 4 7 Tactical Retreats 3 | . 1 1 . . . . 1 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Traps Triggered 7 | . 2 3 . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Machines Disabled 5 | . . 1 . . 1 . 3 . Max in Single Turn 1 | . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Machines Accessed 48 | . 8 2 12 6 8 . 5 7 Terminals 23 | . 6 . 6 . 2 . 2 7 Fabricators 3 | . . . . . 2 . 1 . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 9 | . 1 . 5 . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 141 | . 30 5 33 30 12 . 8 23 Successful 95 | . 21 5 18 30 9 . 3 9 Failed 44 | . 8 . 14 . 3 . 5 14 Catastrophic 7 | . . . 1 . . . 3 3 Database Lockouts 2 | . 1 . 1 . . . . . Manual 57 | . 19 . 26 . 3 . . 9 Terminals 70 | . 20 . 22 . 3 . 2 23 Fabricators 6 | . . . . . 4 . 2 . Repair Stations 10 | . 8 . . . . . 2 . Recycling Units 15 | . 2 . 10 . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 49 | . 2 5 7 30 1 . . 4 Record 34 | . . 4 1 29 . . . . Part Schematic 2 | . . . 2 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 6 | . . . . 1 1 . . 4 Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks 5 | . . . . . 4 . 1 . Network Status 2 | . . . . . 1 . 1 . Load Schematic 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 8 | . 6 . . . . . 2 . Scan Component 4 | . 3 . . . . . 1 . Repair 4 | . 3 . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 31 | . 12 . 11 . 3 . . 5 Terminals 22 | . 11 . 6 . . . . 5 Assimilate 1 | . . . . . . . . 1 Botnet 7 | . 5 . 1 . . . . 1 Operators 2 | . 1 . . . . . . 1 Skim 12 | . 5 . 5 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . 5 . 3 . . . Reject 1 | . 1 . . . . . . . Tunnel 5 | . . . 5 . . . . . Fedlink 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 . 6 . 3 . 3 6 Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 51 | . . . . . 51 . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . 3 . . . . . 1 . Time 122 | . 78 . . . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Total Allies 14 | . . . . . . . . 14 Largest Group 10 | . . . . . . . . 10 Highest-Rated Group 275 | . . . . . . . . 275 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 87 | . . . . . . . . 87 Total Damage 1861 | . . . . . . . . 1861 Kills 11 | . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Active Infowar (turns) 3621 | 18 1124 493 . . 892 97 278 719 Sensors 1506 | . . . . . 426 97 264 719 Terrain 434 | . . . . . 372 20 42 . Seismic 2101 | 18 1124 493 . . 466 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Turns Passed 10007 | 127 1150 2764 1079 2116 1029 97 926 719 Spaces Moved 5764 | 55 561 1512 652 1291 511 72 594 516 Core 50 | 2 . . . . . 45 3 . Treads 4607 | 53 561 1512 652 1291 511 27 . . Legs 1107 | . . . . . . . 591 516 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 50 100 120 Average Speed 151 | 156 160 160 160 160 156 90 119 120 Slowest Speed 160 | 160 160 160 160 160 157 157 150 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 3 77 77 94 87 12 80 18 56 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 13 | . 1 3 6 2 1 . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 10 | . . 4 . 6 . . . . Spaces Dug 13 | . . 3 . . 5 . 4 1 Terrain Destroyed 89 | . . 3 . . 5 76 4 1 Melee 11 | . . 1 . . 5 . 4 1 Projectile 2 | . . 2 . . . . . . AOE 76 | . . . . . . 76 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Total 6741 | 75 744 1718 681 1364 697 95 752 615 Wait 385 | 1 112 83 2 4 73 1 84 25 Move 5758 | 54 560 1512 651 1290 511 71 593 516 Hop . | . . . . . . . . . Pick Up 100 | 2 17 15 4 27 18 3 7 7 Fast Attach 41 | 7 4 . 1 3 4 . 19 3 Attach 33 | . 1 6 . 1 17 3 5 . Detach 3 | . . 1 . 1 . 1 . . Swap 33 | . 1 12 4 4 4 . 1 7 Drop 91 | . 8 13 9 34 5 5 6 11 Fire 141 | 11 41 73 5 . . 11 . . Melee 101 | . . 3 . . 60 . 36 2 Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush 10 | . . . 5 . 5 . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 42 | . . . . . . . . 42 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Derelicts attacked the area 781 | -10/Materials | Central database locked down 792 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Repaired Lgt. Treads 974 | -10/Materials | Repaired Ion Engine 1001 | -10/Materials | Repaired Seismic Detector 1013 | -10/Materials | Learned Storage emergency access door positions 1069 | -10/Materials | Learned 4 Recycling zone layouts 1117 | -10/Materials | Learned location of 1 exit from Recycling 1155 | -10/Materials | Learned 4 Subcaves zone layouts 1205 | -10/Materials | Identified exit to Mines 1265 | -10/Materials | Learned location of 1 exit from Storage 1270 | -10/Materials | Discovered new exit (range 6) 1278 | -10/Materials | Entered Subcaves 1291 | -10/Subcaves | Learned location of Mines (-9) 1299 | -10/Subcaves | Learned location of Zion (-7) 1299 | -10/Subcaves | Met a Zionite searching for "candidates" 1688 | -10/Subcaves | Visited 4L-MR0's lab 1728 | -10/Subcaves | Found Gun Armor 1746 | -10/Subcaves | Ambushed by swarm of Subdwellers 1773 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2152 | -10/Subcaves | Build established: Scavenger-Gunner 2779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3037 | -10/Subcaves | Core integrity fell below 50% 3105 | -10/Subcaves | Discovered new exit (range 11) 3146 | -10/Subcaves | Disturbed a concealed Subdweller 3658 | -10/Subcaves | Discovered new exit (range 10) 3682 | -10/Subcaves | Visited Clippyterm 3687 | -10/Subcaves | Identified exit to Recycling 3687 | -10/Subcaves | Learned Factory fabricator intel 4042 | -10/Subcaves | Entered Recycling 4043 | -7/Recycling | Identified exit to Factory 4352 | -7/Recycling | Scanned before Scraplab entrance 4862 | -7/Recycling | Learned 4 Extension zone layouts 4907 | -7/Recycling | Learned Factory interactive machine intel 4941 | -7/Recycling | Learned 4 Lower Caves zone layouts 4980 | -7/Recycling | Learned Extension emergency access door positions 4987 | -7/Recycling | Learned 4 Upper Caves zone layouts 5004 | -7/Recycling | Identified exit to Scraptown 5030 | -7/Recycling | Learned location of Proximity Caves (-3) 5064 | -7/Recycling | Learned location of 2 exits from Proximity Caves 5105 | -7/Recycling | Entered Scraplab 5121 | -7/Recycling | Entered Scraptown 5121 | -7/Scraptown | System corruption cleaned by C-Scrubber 5174 | -7/Scraptown | Build established: Mutant 5211 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5284 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5287 | -7/Scraptown | Learned location of Warlord (-5) 5289 | -7/Scraptown | Learned Factory emergency access door positions 5292 | -7/Scraptown | Learned location of Armory (-3) 5964 | -7/Scraptown | Visited Symbiants 6004 | -7/Scraptown | Visited The Evicted 6015 | -7/Scraptown | Visited Shadow of the Wyrm 6039 | -7/Scraptown | Visited Awakened 6069 | -7/Scraptown | Visited Assassins FH 6082 | -7/Scraptown | Visited Cyclists 6130 | -7/Scraptown | Visited Cave Peace 6153 | -7/Scraptown | Visited UFD Registry 6153 | -7/Scraptown | Registered with UFD as "Scrapsourcer" 6183 | -7/Scraptown | Entered Cyclist Reading Room 6255 | -7/Scraptown | Visited Supply Room 6305 | -7/Scraptown | Visited Scrapoid Pod Storage 6330 | -7/Scraptown | Visited Junk Repository 6482 | -7/Scraptown | Visited Curators Association 6540 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6546 | -7/Scraptown | Found DCF Scrap (31 items) 6629 | -7/Scraptown | Visited Infowarlord's Domain 6639 | -7/Scraptown | Found Exp. Terrain Scanner 6686 | -7/Scraptown | Visited Abandonware Association 6704 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6742 | -7/Scraptown | Visited Derelict Rescue Squad 6752 | -7/Scraptown | Found DRS Beacon 6785 | -7/Scraptown | Visited Sword Containment 6804 | -7/Scraptown | Found Prototype Slashing Weapon 6804 | -7/Scraptown | Identified Companion Sword 7130 | -7/Scraptown | Met Optimus 7130 | -7/Scraptown | Accepted into 0bPrime 7228 | -7/Scraptown | Civil war broke out across Scraptown 7237 | -7/Scraptown | Entered Factory 7237 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7238 | -5/Factory | Identified exit to Factory 7238 | -5/Factory | Identified exit to Upper Caves 7240 | -5/Factory | Loaded intel: 56 interactive machine locations 7241 | -5/Factory | Loaded intel: 6 fabricator locations 7331 | -5/Factory | Loaded intel: 8 recycling unit locations 7437 | -5/Factory | Learned location of Protoforge (-2) 7450 | -5/Factory | Spotted B-75 Beast 7528 | -5/Factory | Destroyed B-75 Beast 7557 | -5/Factory | Build established: Derelict-Mutant 7694 | -5/Factory | Discovered new exit (range 6) 8119 | -5/Factory | System corruption reached 10% 8167 | -5/Factory | Lost 7 parts (2p2n3u) 8266 | -5/Factory | Sucked down chute 8266 | -5/Factory | Entered Waste 8281 | -5/Waste | EMP discharged 8310 | -5/Waste | Spotted C-40 Crusher 8320 | -5/Waste | Spotted C-40 Crusher 8325 | -5/Waste | Spotted C-40 Crusher 8330 | -5/Waste | Spotted C-40 Crusher 8331 | -5/Waste | Destroyed C-40 Crusher 8331 | -5/Waste | Spotted C-40 Crusher 8349 | -5/Waste | Spotted C-40 Crusher 8353 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8358 | -5/Waste | Discovered new exit (range 10) 8362 | -5/Waste | Identified exit to Factory 8363 | -5/Waste | Entered Factory 8384 | -5/Factory | Lost 5 parts (1p3n1u) 8452 | -5/Factory | Core integrity fell below 50% 8470 | -5/Factory | Core integrity fell below 20% 8490 | -5/Factory | Lost 6 parts (2n4u) 8746 | -5/Factory | Repaired Hvy. Rocket Launcher 8801 | -5/Factory | Build established: Scavenger-Mutant 9265 | -5/Factory | Discovered new exit (range 7) 9271 | -5/Factory | Identified exit to Extension 9289 | -5/Factory | Entered Extension 9340 | -5/Extension | Rescued a captive Derelict 9342 | -5/Extension | Rescued a captive Derelict 9371 | -5/Extension | Rescued a captive Derelict 9542 | -5/Extension | Rescued a captive Derelict 9543 | -5/Extension | Rescued a captive Derelict 9900 | -5/Extension | Spotted B-75 Beast 9922 | -5/Extension | Spotted B-75 Beast 9934 | -5/Extension | Allies destroyed B-75 Beast 9966 | -5/Extension | Rescued a captive Derelict 9985 | -5/Extension | Lost 7 allies 10008 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09941_ B-75 Beast suffers critical hit (Destroy). 09941_ Penetrated by Slug. 09942_ Slug penetrates Machine. 09942_ Penetrated by Slug. 09945_ Slug penetrates Machine. 09945_ U-05 Engineer builds a Wall. 09953_ U-05 Engineer suffers critical hit (Destroy). 09953_ U-05 Engineer destroyed. 09965_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 09970_ System corrupted: IFF burst signal emitted. 09988_ System corrupted: Matter fused (-9). 09997_ Penetrated by Slug. 10005_ Attempting to rewire XD-XBL(g). 10006_ Slug penetrates Wall. 10006_ Attempting to rewire XD-XBL(g). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????##??????????????????????????????????? | | ????????????"""#?????????????????????????????????? | | ???????????#"Y"#?????????????????????????????????? | | ??????????##" "#####?????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# #????????????????w?????????????? | | ??????????# #??????????????????????????????? | | ??????????# #?###+####?????????????????????? | | ??????????# "" #?# #?????????????????????? | | ??????????# "T ### [ #?????????????????????? | | ????????### "" + *l #?????????????????????? | | ????????# ! # gg #?????????????????????? | | ????????# # YYg[#?????????????????????? | | ????????# #######u ; @ #?????????????????????? | | ????????# #?????###;########?????????????????????? | | ????????# #???????##?????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# ###????????????????????????????????????? | | ????????# #T###??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #####??????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ?######## #??????????????????????????????????????? | | ## ## "## ###????????????????????????????????????? | | " "" ""#???????????????????#####????????????? | | " " #???????????????????# ######???????? | | !== #???????????????????# #???????? | | !%% #???????????????????# #### #???????? | | |*! #????????????????#####+#####+######### | | ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 14 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -7/Recycling | Hacked Structural Scanner | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Ion Engine | 16% | -10/Materials Seismic Detector | 50% | -10/Materials Hvy. Rocket Launcher | 52% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedLinearAnalyzer Manual? 0 Play Time 01:08:12 Cumulative 260.2 hours Start 2025.12.28 @ 01:36:45 End 2025.12.28 @ 02:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 88 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b3b7f1-941e-45b6-8eff-c295252ff946