Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.30 @ 10:19:19 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (5) 25 Value Destroyed (163) 163 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3880) 3880 TOTAL SCORE: 9168 Bonus ------- Pacifist 2880 Entered DSFs 1000 Cogmind --------- Core Integrity 973/1150 Matter 44/300 Energy 116/160 System Corruption 20% Temperature Cool (15) Movement Flying (114) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Cooled Aerolev Unit Improved Gyrokinetic Inverter VTOL Module Impulse Thruster > --- UTILITY (9) ------ Improved Signal Interpreter Improved Terrain Scan Processor Advanced Thermal Shield > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Improved Antigrav System Small Storage Unit Light Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Improved Gyrokinetic Inverter Improved VTOL Module Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Thermal Shield > --- WEAPON ----------- Compact Tesla Bomb Launcher Heavy Hammer > --- INVENTORY -------- Improved Antigrav System Small Storage Unit Light Armor Plating Light Assault Rifle Heavy Shock Bomb Launcher [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scan Processor Device Structural Scanner Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Heavy Hammer Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 2 . . 2 . . . . . Utility 7 | . . . 2 . . . 1 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 33 | 4 2 1 2 4 1 1 . 1 . 17 Power 4 | . . . . 1 . . . . . 3 Engine 3 | . . . . 1 . . . . . 2 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 1 . 1 2 1 . . 1 . 7 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . 1 . 1 . . 1 . 2 Flight 8 | . 1 . . 2 . . . . . 5 Utility 6 | . 1 . 1 1 . 1 . . . 2 Device 2 | . 1 . . . . . . . . 1 Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . Hackware 1 | . . . . 1 . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 8 | 2 . 1 . . . . . . . 5 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 1 . 1 Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 20 | . . . . . . . . . . 20 Parts Lost 13 | . . . . . . . 1 . 4 8 Power 1 | . . . . . . . . . . 1 Propulsion 9 | . . . . . . . . . 3 6 Utility 3 | . . . . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . . 1 . 4 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 54 | . 52 41 40 56 76 84 72 . 60 47 Engine 2 | . . . . 2 7 7 6 . 4 2 Treads 1 | . 14 . . . . . . . . . Hover 10 | . . . 4 9 15 15 13 . 16 12 Flight 13 | . 7 11 9 12 23 23 20 . 15 10 Device 5 | . 2 11 9 9 7 7 6 . 5 2 Processor 8 | . . . 9 9 7 15 13 . 11 10 Hackware 1 | . . . . 5 7 7 5 . . . Ballistic Gun 3 | . 28 17 . . . . . . . . Impact Weapon 5 | . . 2 9 9 7 7 6 . 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 3 4 4 4 12 12 12 12 12 12 20 Greatest Support 32 | 3 4 4 4 14 14 14 14 14 14 32 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 4 5 5 5 5 Average Carried 4 | 2 4 5 5 5 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 4 5 5 5 4 Class Distribution -------------------- 66% | Mutant 33% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Matter Collected 228 | 63 . . . . . . . . 54 111 Remotely . | . . . . . . . . . . . Salvage Created 247 | . . . . . . . . . 54 193 Parts 5 | . . . . . . . . . . 5 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 4 | . . . . . . . . . . 4 AOE 4 | . . . . . . . . . . 4 Classes Destroyed 2 | . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . 4 Best Kill Streak 4 | . . . . . . . . . . 4 Combat Bots Only 4 | . . . . . . . . . . 4 Max Kills in Single Turn 3 | . . . . . . . . . . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Damage Taken 1342 | . . 14 17 50 . . 114 . 398 749 Core 370 | . . . . 32 . . 19 . 142 177 Absorbed by Shields 14 | . . . . . . . . . 14 . Core Remaining (%) 96 | 100 100 100 . 94 . 100 97 . 85 . Volleys Fired 2 | . . . . . . . . . . 2 Largest 1 | . . . . . . . . . . 1 Hottest 46 | . . . . . . . . . . 46 Shots Fired 2 | . . . . . . . . . . 2 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 1 | . . . . . . . . . . 1 Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 . . . . . 4 Core Hits 5 | . . . . . . . . . . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 21 | . . 1 . 3 . . 6 . 3 8 Impact 21 | . . 1 . 3 . . 6 . 3 8 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 494 | . . . . 62 . . . . . 432 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 207 | . . . . . . . . . . 207 Melee 287 | . . . . 62 . . . . . 225 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 207 | . . . . . . . . . . 207 Impact 287 | . . . . 62 . . . . . 225 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 20 Average Corruption 16 | . . . . . . . . . . 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 53 | . . . . . . . . . . 53 Projectiles . | . . . . . . . . . . . Explosions 8 | . . . . . . . . . . 8 Melee 45 | . . . . . . . . . . 45 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . 12 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 388 | . . . . . . . . . . 388 Average Temperature 186 | . . . . . . . . . . 186 Received Heat Transfer 254 | . . . . 27 . . 54 . 38 135 Effects 1 | . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Peak Influence 242 | . 9 116 63 86 38 30 56 22 63 242 Initial 48 | . . 3 48 26 38 30 15 22 18 11 Average 51 | . 4 39 50 62 38 30 45 22 38 71 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 100 86 Level 1 5 | . . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 3 . 1 . . 1 . 1 5 Investigation 6 | . . 2 . . . . 1 . . 3 Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 1 . 1 . . . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Distress Signals 2 | . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 59 | . . 15 1 8 . 1 4 1 7 22 Peak Tracking Total 14 | . . 12 1 7 . 1 3 1 6 14 Tactical Retreats 5 | . . . . . . . . . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Traps Triggered 7 | . . . . . . . 2 . 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Machines Disabled 4 | . . . . 2 . . . . 2 . Max in Single Turn 1 | . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Machines Accessed 17 | . 1 3 . 2 1 . 3 1 . 6 Terminals 17 | . 1 3 . 2 1 . 3 1 . 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 2 8 . 6 2 . 9 1 . 15 Successful 19 | . 1 4 . 3 1 . 4 1 . 5 Failed 24 | . 1 4 . 3 1 . 5 . . 10 Catastrophic 7 | . . 1 . 2 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 2 8 . 2 . . 7 . . 4 Terminals 43 | . 2 8 . 6 2 . 9 1 . 15 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 1 1 . 3 1 . 2 1 . 3 Open Door 1 | . . . . 1 . . . . . . Open DSF 4 | . . . . . 1 . 1 1 . 1 Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 2 | . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . . . . 2 . . 2 Terminals 7 | . . 3 . . . . 2 . . 2 Assimilate 1 | . . 1 . . . . . . . . Botnet 6 | . . 2 . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 3 . 1 . . 2 1 . 4 Full Trace Events 6 | . . 2 . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Turns Passed 833 | 25 56 88 27 78 8 11 147 8 66 319 Spaces Moved 1670 | 32 117 203 59 156 23 30 301 20 114 615 Core 77 | 32 45 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 83 | . . . . . . . . . . 83 Flight 1510 | . 72 203 59 156 23 30 301 20 114 532 Fastest Speed 28 | 50 40 40 40 30 30 30 30 30 30 28 Average Speed 36 | 50 43 40 40 39 30 30 30 30 31 36 Slowest Speed 109 | 50 50 40 40 109 30 30 30 30 102 56 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . 1 . 9 . . 1 . . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 3 23 25 8 47 1 41 10 1 82 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . 1 . . . . 3 . . 1 Terrain Destroyed 5 | . . 1 . . . . 3 . . 1 Melee 5 | . . 1 . . . . 3 . . 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Total 1824 | 38 121 206 60 155 23 30 345 21 138 687 Wait 47 | . . . . . . . 3 . . 44 Move 1634 | 31 116 200 58 138 22 29 298 19 113 610 Hop 12 | . . 1 . 8 . . 1 . . 2 Pick Up 10 | 3 1 1 . 1 . . 1 1 . 2 Fast Attach 26 | 4 2 . 2 4 . 1 . . . 13 Attach 6 | . . . . . 1 . . 1 . 4 Detach 2 | . 1 . . . . . . . . 1 Swap 1 | . . 1 . . . . . . . . Drop 8 | . 1 2 . 1 . . . . 1 3 Fire 2 | . . . . . . . . . . 2 Melee 19 | . . 1 . 3 . . 6 . 3 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 57 | . . . . . . . 36 . 21 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 56 | -10/Materials | Identified exit to Materials 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x2 168 | -9/Materials | Discovered new exit (range 4) 170 | -9/Materials | Entered another Materials area 170 | -8/Materials | Evolved 2 slots: Utility x2 192 | -8/Materials | Discovered new exit (range 13) 197 | -8/Materials | Entered Storage 270 | -8/Storage | Discovered new exit (range 16) 275 | -8/Storage | Entered Factory 275 | -7/Factory | Evolved 2 slots: Propulsion x2 283 | -7/Factory | Identified exit to DSF 283 | -7/Factory | Entered DSF 289 | -7/DSF | Discovered new exit (range 15) 293 | -7/DSF | Identified exit to Factory 294 | -7/DSF | Entered Factory 294 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 426 | -6/Factory | Discovered new exit (range 8) 441 | -6/Factory | Identified exit to Factory 441 | -6/Factory | Entered another Factory area 441 | -5/Factory | Evolved 2 slots: Utility x2 449 | -5/Factory | Identified exit to DSF 449 | -5/Factory | Entered DSF 501 | -5/DSF | Additional patrols routed to DSF 511 | -5/DSF | Discovered new exit (range 12) 514 | -5/DSF | Identified exit to Factory 515 | -5/DSF | Entered Factory 515 | -4/Factory | Evolved 2 slots: Utility x2 542 | -4/Factory | Lost 4 parts (3n1u) 708 | -4/Factory | Found Prototype Launcher 708 | -4/Factory | Identified Com. Tesla Bomb Launcher 777 | -4/Factory | Discovered new exit (range 9) 781 | -4/Factory | Identified exit to Upper Caves 805 | -4/Factory | System corruption reached 10% 830 | -4/Factory | Identified exit to Armory 834 | -4/Factory | Self-destructed Last Messages --------------- 00820_ System corrupted: Matter fused (-5). 00821_ U-05 Engineer lays Concrete. 00822_ Assembly Bed disabled. 00822_ Acquired Chainsword. 00822_ U-05 Engineer lays Concrete. 00823_ Acquired Chainsword. 00830_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (34,156) Upper Caves (112,21) Upper Caves (89,87) Armory Map updated. 00833_ Impulse Thruster destroyed. 00833_ Lgt. Armor Plating destroyed. 00834_ Triggered Ambush Trap. 00834_ B-60 Warrior emerges from a hatch in the floor. 00834_ G-67 Veteran emerges from a hatch in the floor. 00834_ S-27 Virus emerges from a hatch in the floor. 00834_ VTOL Module destroyed. 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"""""" ########## #? | | ??????????? #? | | ??????????? > +? | | ???????????# %% ] #? | | ???????????# ########## ! #? | | ???????????# t #####+####???????# #? | | ???????????? ??# #???????### ###? | | ???????????? ??# / #?????????# %#??? | | ????????????? ???+ #?????????# [#### | | ????????????? ????# #?????????# # | | ?????????????? ######????# "T" #?????????# / "" | | ?????????????????????????# """ #?????????# ### "" | | ?????????????????????????########?????????# #?# "" | | ??????????????????????????????????????????# ??# | | ??????????????????????????????????????????# ??# "" | | ??????????????????????????????????????????# ??# "" | | ??????????????????????????????????????????# ??# | | ??????????????????????????????????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 280 Matter Stores 123 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: TH 30 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldAuthchipPick Manual? 0 Play Time 00:17:53 Cumulative 470.6 hours Start 2022.08.30 @ 10:03:31 End 2022.08.30 @ 10:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 529 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a582dbe-d6a0-443a-ac7c-ccd1c2665696