Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 23:32:23 Player: Rockstar Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1130) 1130 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6525 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Beam Rifle Beam Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Transmission Jammer ECM Suite Cloaking Device > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Reaction Control System System Restoration Module Beam Rifle Beam Cannon Flail [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . 2 . 2 . 2 . Utility 7 | . . 2 . 1 . 2 . 2 Weapon . | . . . . . . . . . Parts Attached 58 | 6 2 19 3 17 1 4 2 4 Power 11 | 1 . 2 . 7 . . . 1 Engine 6 | 1 . 2 . 3 . . . . Core 4 | . . . . 4 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 13 | 2 . 6 2 1 . 2 . . Treads 6 | 2 . 4 . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . 2 2 1 . 2 . . Utility 22 | 1 2 7 . 5 1 2 2 2 Device 11 | . 1 1 . 4 1 1 1 2 Storage 3 | 1 1 1 . . . . . . Processor 6 | . . 3 . 1 . 1 1 . Hackware . | . . . . . . . . . Protection 2 | . . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 4 1 4 . . . 1 Energy Gun 3 | 1 . . 1 1 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . . . . Parts Lost 24 | . . 2 . 4 . . 4 14 Power 4 | . . . . 2 . . 1 1 Propulsion 8 | . . . . 2 . . 1 5 Utility 10 | . . 1 . . . . 1 8 Weapon 2 | . . 1 . . . . 1 . Highest Loss Streak 13 | . . 1 . 1 . . 4 13 To Critical Strikes . | . . . . . . . . . Average Backups 8 | . 4 14 3 4 4 4 4 3 Power 1 | . 1 1 1 . . . . . Propulsion . | . . 1 . . . . . . Utility 3 | . . 6 . 1 2 1 1 . Weapon 3 | . 1 4 1 2 2 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 14 | . 1 11 . 1 1 . . . Power 1 | . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 8 | . . 7 . . 1 . . . Weapon 4 | . 1 2 . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 96 93 86 87 84 29 Engine 8 | . 14 11 9 1 . . . . Core 2 | . . . . 12 13 11 10 1 Treads 15 | . 27 21 . . . . . . Flight 8 | . . . 34 29 26 28 31 8 Device 14 | . 13 13 18 21 20 23 21 8 Storage 7 | . 14 10 . . . . . . Processor 9 | . . 10 18 13 13 16 15 9 Protection 3 | . . 8 . . . . . . Energy Gun 3 | . 14 . 7 . . . . . Ballistic Gun 12 | . 14 20 . . . . . . Slashing Weapon 1 | . . . . 6 6 5 5 1 Peak Build Rating 58 | 6 8 18 25 37 39 56 58 56 Average Rating 18 | 5 7 14 24 32 38 49 54 22 On Entrance 25 | . 6 8 16 25 36 39 56 45 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 40 | 14 20 40 16 20 19 18 18 16 Greatest Support 40 | 40 40 40 20 20 19 23 25 21 Greatest Overweight (x) 3 | 2 . 3 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 5 5 5 5 5 5 Average Capacity 10 | 7 8 14 5 5 5 5 5 5 Most Carried 15 | 2 10 15 5 5 5 5 5 4 Average Carried 8 | . 4 14 3 4 4 4 4 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 Final Carried 10 | 2 10 5 5 4 5 5 4 4 Class Distribution -------------------- 74% | Mutant 10% | Sprinter 9% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1258 | 232 92 516 51 152 . 95 . 120 Remotely . | . . . . . . . . . Salvage Created 1453 | . 178 838 69 189 . . . 179 Parts 73 | . 11 49 6 4 . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 34 | . 6 22 1 5 . . . . Melee 5 | . . 1 . 4 . . . . Guns 26 | . 6 20 . . . . . . Cannons 2 | . . 1 1 . . . . . Classes Destroyed 8 | . 2 2 1 2 . . . 1 Worker 2 | . . . 1 . . . . 1 Recycler 1 | . . . . . . . . 1 Watcher 2 | . . . . 2 . . . . Swarmer 13 | . 3 6 . 4 . . . . Grunt 12 | . 3 9 . . . . . . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 6 1 . . . . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 6 | . 4 6 1 4 . . . 2 Combat Bots Only 6 | . 4 6 1 4 . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 390 | . 23 142 23 54 2 . 17 129 Missed 152 | . 6 42 11 26 1 . 12 54 Hits 238 | . 17 100 12 28 1 . 5 75 Melee 10 | . . 1 . . . . 1 8 Projectile 228 | . 17 99 12 28 1 . 4 67 Critical Strikes 15 | . 1 3 2 . . . 1 8 Damage Taken 3935 | . 213 1116 240 394 16 . 231 1725 Core 1843 | . 6 160 106 171 16 . 65 1319 Absorbed by Shields 12 | . . . . . . . . 12 Regen/Repaired (Parts) 63 | . 63 . . . . . . . Core Remaining (%) 88 | 100 97 60 80 75 98 100 94 . Volleys Fired 79 | . 21 54 4 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 116 | . 70 83 116 . . . . . Shots Fired 158 | . 42 108 8 . . . . . Gun 149 | . 42 103 4 . . . . . Cannon 6 | . . 2 4 . . . . . Launcher 3 | . . 3 . . . . . . Special . | . . . . . . . . . Kinetic 124 | . 21 103 . . . . . . Thermal 31 | . 21 2 8 . . . . . Explosive 3 | . . 3 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 7 14 12 . . . . . Robot Miss Streak 3 | . 2 3 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 129 | . 32 74 6 15 . . . 2 Core Hits 59 | . 10 37 4 5 . . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 4 | . 2 . . 2 . . . . Burn 2 | . 2 . . . . . . . Smash 2 | . . . . 2 . . . . Melee Attacks 28 | . . . . 23 . 2 1 2 Impact 13 | . . . . 13 . . . . Slashing 15 | . . . . 10 . 2 1 2 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . 2 Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 2355 | . 403 1071 114 632 . . . 135 Guns 1405 | . 403 958 44 . . . . . Cannons 105 | . . 35 70 . . . . . Explosions 60 | . . 60 . . . . . . Melee 759 | . . . . 632 . . . 127 Ramming 26 | . . 18 . . . . . 8 Kinetic 1161 | . 203 958 . . . . . . Thermal 349 | . 200 35 114 . . . . . Explosive 60 | . . 60 . . . . . . Electromagnetic . | . . . . . . . . . Impact 391 | . . . . 391 . . . . Slashing 368 | . . . . 241 . . . 127 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . . . 165 . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 165 | . . . . 165 . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . 4 Shots . | . . . . . . . . . Rammed 4 | . . 2 . . . . . 2 Targets Rammed 4 | . . 2 . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 251 | . 153 9 251 5 . . 2 11 Average Temperature 47 | . 46 3 114 4 . . 2 11 Received Heat Transfer 690 | . 120 342 108 15 . . 24 81 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 8 | . . . . 8 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 1073 | . 740 74 259 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 166 | . 85 166 115 70 2 25 15 120 Initial 65 | . . . 65 45 2 . . . Average 48 | . 24 74 88 28 . 8 5 39 Influence Increases 1294 | . 170 643 65 134 . 47 15 220 Destroy 0b10 Robot/C 680 | . 120 440 20 100 . . . . Destroy 0b10 Robot/NC 25 | . . . 5 10 . . . 10 Destroy Leader 174 | . 20 120 10 24 . . . . Disable Machine 45 | . . 15 . . . 15 15 . Destroy Structure 25 | . . 23 . . . 2 . . Partial Spotted 60 | . . . 30 . . 30 . . Lose Combat Pursuer 285 | . 30 45 . . . . . 210 Influence Decreases 1174 | . 170 489 119 227 7 47 15 100 Entered New Map 149 | . . . 89 55 5 . . . Time Decay 779 | . 110 378 30 142 2 47 10 60 Lost Part 95 | . . 20 . 30 . . 5 40 Purge Threat 151 | . 60 91 . . . . . . Squads Dispatched 13 | . . 4 . 1 . 1 1 6 Investigation 3 | . . 2 . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 10 | . . 2 . 1 . 1 1 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 4 | . 1 1 . . . . . 2 Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 116 | . 10 34 9 18 4 1 7 33 Peak Tracking Total 16 | . 3 7 9 4 4 1 7 16 Tactical Retreats 16 | . 2 3 . 5 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . 2 . 2 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . 1 . . . 1 1 . Max in Single Turn 1 | . . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 13 | . 3 2 2 . . 5 . 1 Terminals 11 | . 2 2 2 . . 4 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 27 | . 9 3 4 . . 9 . 2 Successful 7 | . 3 1 . . . 3 . . Failed 20 | . 6 2 4 . . 6 . 2 Catastrophic 7 | . 2 1 2 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 1 . . . 1 . 2 Terminals 23 | . 6 3 4 . . 8 . 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 5 | . 1 1 . . . 3 . . Record 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 2 | . 1 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 2 2 . . 5 . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 2374 | . 470 1183 77 354 52 124 28 86 Optics 325 | . . . . 35 52 124 28 86 Sensors 2363 | . 470 1183 77 354 52 124 28 75 Cloaking 147 | . . . . . . 124 23 . Jamming 312 | . . . . 100 52 124 23 13 ECM 378 | . . . . 323 52 3 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2555 | 77 490 1183 77 356 52 124 28 168 Spaces Moved 2549 | 44 213 579 179 620 158 347 74 335 Core 177 | 5 . . . . . . . 172 Treads 787 | 39 213 535 . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1585 | . . 44 179 620 158 347 74 163 Fastest Speed 27 | 50 160 37 31 29 29 29 27 31 Average Speed 74 | 152 160 151 31 39 29 30 30 42 Slowest Speed 250 | 160 160 250 31 104 29 32 32 107 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . 1 7 . 8 1 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 32 58 26 27 9 11 3 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 26 | . . 25 . . . 1 . . Melee 1 | . . . . . . 1 . . Projectile . | . . . . . . . . . AOE 25 | . . 25 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 2972 | 51 320 779 190 688 164 351 75 354 Wait 175 | . 73 92 . 4 . 4 . 2 Move 2508 | 43 212 578 176 606 157 334 71 331 Hop 14 | . . . 1 6 . 4 1 2 Pick Up 32 | 2 9 10 4 3 3 1 . . Fast Attach 35 | 6 2 6 . 16 . 2 . 3 Attach 20 | . . 4 4 8 . 2 1 1 Detach 14 | . . 4 . 8 . 1 . 1 Swap 22 | . 1 13 1 5 1 . 1 . Drop 33 | . 2 16 . 12 3 . . . Fire 79 | . 21 54 4 . . . . . Melee 25 | . . . . 20 . 2 1 2 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 434 | -10/Materials | Repaired Lgt. Treads 461 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x2 1741 | -9/Materials | Discovered new exit (range 15) 1750 | -9/Materials | Identified exit to Materials 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Propulsion x2 1825 | -8/Materials | Discovered new exit (range 9) 1828 | -8/Materials | Identified exit to Factory 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2178 | -7/Factory | Discovered new exit (range 17) 2184 | -7/Factory | Identified exit to Factory 2184 | -7/Factory | Entered another Factory area 2184 | -6/Factory | Evolved 2 slots: Propulsion x2 2232 | -6/Factory | Discovered new exit (range 4) 2233 | -6/Factory | Identified exit to Factory 2236 | -6/Factory | Entered another Factory area 2236 | -5/Factory | Evolved 2 slots: Utility x2 2358 | -5/Factory | Discovered new exit (range 8) 2360 | -5/Factory | Identified exit to Factory 2360 | -5/Factory | Entered another Factory area 2360 | -4/Factory | Evolved 2 slots: Propulsion x2 2382 | -4/Factory | Discovered new exit (range 18) 2388 | -4/Factory | Identified exit to Research 2388 | -4/Factory | Entered Research 2388 | -3/Research | Evolved 2 slots: Utility x2 2414 | -3/Research | Lost 4 parts (1p1n1u1w) 2424 | -3/Research | Spotted B-86 Titan 2477 | -3/Research | Core integrity fell below 50% 2494 | -3/Research | Lost 13 parts (1p5n7u) 2494 | -3/Research | Spotted B-86 Titan 2526 | -3/Research | Core integrity fell below 20% 2556 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- R002. 02511_ O-32 Director locks terminal. 02515_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02520_ K-01 Serf cleans the Scanalyzer. 02523_ Knocked back. 02525_ Penetrated by Slug. 02525_ Broken Adv. Visual Processing Unit destroyed. 02525_ Critical hit (Blast). 02525_ Knocked back. 02528_ C-35 Carver knocked back. 02528_ C-35 Carver system corrupted by crushing effect. 02530_ Slug penetrates C-35 Carver. 02530_ C-35 Carver destroyed. 02531_ Katana severed. 02534_ U-05 Engineer builds a Wall. 02534_ R-10 Processor collects Katana. 02536_ K-01 Serf destroyed. 02542_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02546_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ###+######??????????? | | ???????????????????????# ?????????? | | ???????????????????????+ ?????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????????? | | ???????????????????????#@ #???????????????????? | | ???????????????????????#c #???????????????????? | | ???????????????????????# ##################### | | ???????????????????????# c | | ???????????????????????# c | | ???????????????????????# | | ???????????????????????# u | | ???????????????????????# ###########+#+####### | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ????????????????? ########???????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneBackupAutobeam Manual? 0 Play Time 00:57:52 Cumulative 107.2 hours Start 2025.07.22 @ 22:24:23 End 2025.07.22 @ 23:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 98 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a00302a-c726-4bd2-b736-c93c81b5a77b