Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.28 @ 08:58:14 Player: Ronin_tempest Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (235) 1175 Value Destroyed (7738) 7738 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 15097 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 328 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 265/275 System Corruption 11% Temperature Cool (9) Movement Treading (187) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Treaded Armored-FC Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Cooling System Large Storage Unit Medium Armor Plating Component Analysis Suite > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (15) --- High-capacity Storage Unit Advanced Signal Interpreter Weapon Cycler Transmission Jammer Layered Medium Armor Plating Layered Heavy Armor Plating Improved System Restoration Module Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Treaded Armored-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Large Storage Unit Component Analysis Suite > --- WEAPON ----------- Hpw. Laser Plasma Construct/G Energy Caster Construct/G Chainsword > --- INVENTORY -------- Deuterium Engine High-capacity Storage Unit Advanced Signal Interpreter Weapon Cycler Transmission Jammer Medium Armor Plating Layered Medium Armor Plating Improved System Restoration Module Mining Laser [Rating: 79] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 4 | . . . 1 . 1 . . 2 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . Parts Attached 94 | 1 9 2 11 . 17 9 2 26 . 5 . 12 Power 7 | . . . 1 . 2 1 . 1 . . . 2 Engine 2 | . . . 1 . . . . . . . . 1 Core 3 | . . . . . 2 . . . . . . 1 Reactor 2 | . . . . . . 1 . 1 . . . . Propulsion 22 | . 2 2 2 . 7 1 1 6 . . . 1 Treads 19 | . 2 . 2 . 7 1 1 6 . . . . Leg 3 | . . 2 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 2 . 4 . 3 4 1 10 . 2 . 6 Device 19 | 1 1 . 2 . 1 3 1 7 . . . 3 Storage 1 | . 1 . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 11 | . . . 1 . 1 1 . 3 . 2 . 3 Artifact . | . . . . . . . . . . . . . Weapon 32 | . 5 . 4 . 5 3 . 9 . 3 . 3 Energy Gun 5 | . 2 . . . . . . . . 1 . 2 Energy Cannon 2 | . . . . . 1 . . 1 . . . . Ballistic Gun 15 | . 3 . 2 . 2 3 . 4 . 1 . . Ballistic Cannon 6 | . . . 2 . 1 . . 3 . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 1 . . 1 . 1 Parts Lost 30 | . . 1 . . 2 3 . 8 2 2 . 12 Power 2 | . . . . . . . . . . . . 2 Propulsion 5 | . . 1 . . . . . 2 1 . . 1 Utility 10 | . . . . . . 3 . 2 . 1 . 4 Weapon 13 | . . . . . 2 . . 4 1 1 . 5 Highest Loss Streak 4 | . . 1 . . 1 2 . 4 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 98 98 100 99 99 97 82 66 62 66 61 Engine 4 | . 14 14 11 11 . . . 2 . . . 1 Core 1 | . . . . . 8 2 . . . . . 1 Reactor 3 | . . . . . . 6 9 3 6 5 6 2 Treads 17 | . 26 18 17 22 27 27 27 13 7 6 6 6 Leg 2 | . 1 8 4 . . . . 5 . . . 2 Device 15 | . 13 14 10 11 12 6 9 21 26 19 13 17 Storage 8 | . 14 14 11 11 9 9 9 6 6 6 6 6 Processor 3 | . . . 9 11 9 9 6 . . . . . Protection 2 | . . . . . 1 6 9 3 . 3 6 3 Energy Gun 3 | . 6 . . . . . . 4 4 12 20 14 Energy Cannon 2 | . . . . . 2 9 9 3 . . . . Ballistic Gun 12 | . 20 28 16 11 8 10 18 11 7 5 6 . Ballistic Cannon 5 | . . . 16 22 15 7 . 3 4 . . . Peak Build Rating 79 | 7 12 12 17 16 28 35 50 71 70 69 69 79 Average Rating 39 | 6 10 11 15 16 24 30 38 62 65 65 69 66 On Entrance 34 | 6 7 12 12 16 16 28 35 47 65 64 69 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 15 32 32 41 39 43 50 47 57 51 50 50 50 Greatest Support 70 | 20 40 40 40 40 62 62 62 70 70 70 70 70 Greatest Overweight (x) 3 | . . 3 3 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 15 13 13 10 11 Average Carried 12 | 6 9 14 14 15 14 14 14 12 11 11 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 15 15 14 11 13 10 10 9 Scrap Engine Consumption 69 | . . . . . . . 7 47 3 10 . 2 Constructs Created 6 | . . . . . . . . 3 1 2 . . Constructs Modified 25 | . . . . . . . . 19 . 4 . 2 Class Distribution -------------------- 23% | Gunner 20% | Construct 19% | Mutant 12% | Tank 12% | Scavenger-Gunner 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Storage Gunner | -8/Recycling Tank | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 5002 | 227 332 119 608 . 869 479 138 1744 200 178 . 108 Remotely 1153 | . . . 249 . 869 35 . . . . . . Salvage Created 10106 | 105 561 205 1426 . 1268 1579 590 3070 316 407 . 579 Parts 505 | 12 32 22 82 . 62 90 28 126 14 13 . 24 Haulers Intercepted 13 | . 2 . 4 . 1 4 . 2 . . . . Recyclers Shooed 11 | 1 . . 2 . . . . 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 13 7 . 32 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 173 | . 14 9 22 . 32 25 6 36 10 7 . 12 Melee 1 | . . . . . . . . . . . . 1 Guns 111 | . 13 9 14 . 12 8 5 24 10 6 . 10 Cannons 57 | . . . 8 . 20 17 1 11 . . . . Classes Destroyed 21 | 2 5 . 2 . 2 2 1 3 . 2 . 2 Worker 8 | . 2 . . . 2 . . 4 . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 5 | 3 1 . . . 1 . . . . . . . Hauler 13 | . 2 . 4 . 1 4 . 2 . . . . Recycler 20 | 1 . . 6 . . 2 3 8 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 13 | . 2 . 2 . 3 2 . 4 . . . . Swarmer 39 | . 6 6 3 . 6 . . 3 9 . . 6 Grunt 76 | . 8 3 13 . 16 17 . 15 . . . 4 Brawler 1 | . . . . . . . . 1 . . . . Duelist 6 | . . . . . 2 . . 4 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 26 | . . . 6 . 6 8 3 2 . . . 1 Hunter 4 | . . . . . 2 . . 2 . . . . Programmer 9 | . . . . . . . . 8 1 . . . Behemoth 1 | . . . . . . . . . . . . 1 Scrapper 3 | . . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . 1 . . Thug 5 | . . . . . . . . . . 5 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 4 3 4 . 7 6 4 8 3 3 . 4 Combat Bots Only 6 | . 3 3 3 . 6 6 3 4 3 3 . 4 Max Kills in Single Turn 2 | 1 2 2 2 . 2 2 1 2 2 1 . 1 Gunslinging 1 | . 1 1 1 . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 898 | . 49 23 38 4 107 60 16 268 47 54 . 232 Missed 223 | . 15 5 11 . 36 17 3 53 13 15 . 55 Damage Taken 8969 | . 332 144 241 161 771 520 226 3129 390 521 . 2534 Core 1089 | . 32 12 37 20 62 71 . 334 22 129 . 370 Absorbed by Shields 37 | . . . . . . 37 . . . . . . Ignored by Resistances 2555 | . 103 43 75 43 223 155 62 872 116 150 . 713 Regen/Repaired (Parts) 1498 | . . . . . 162 . . 972 . 158 . 206 Core Remaining (%) 85 | 100 . 82 . 85 . . 75 . . . . . Volleys Fired 508 | 13 50 13 60 . 71 57 16 141 22 21 . 44 Largest 4 | 1 2 2 3 . 3 3 3 4 3 3 . 3 Hottest 206 | 20 80 46 101 . 130 130 108 172 172 156 . 206 Shots Fired 1349 | 13 100 26 142 . 205 171 48 469 43 52 . 80 Gun 876 | 13 100 26 78 . 71 62 32 323 39 52 . 80 Cannon 472 | . . . 64 . 134 109 16 145 4 . . . Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . Kinetic 929 | 13 56 26 142 . 195 114 32 300 31 20 . . Thermal 380 | . 4 . . . 10 57 16 169 12 32 . 80 Explosive . | . . . . . . . . . . . . . Electromagnetic 40 | . 40 . . . . . . . . . . . Robot Hit Streak 68 | 6 26 8 30 . 35 48 21 68 11 17 . 29 Robot Miss Streak 5 | 2 5 2 4 . 3 2 1 2 2 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 1 . . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . 1 Shots Hit Robots 1027 | 11 80 19 101 . 147 135 34 367 29 37 . 67 Core Hits 438 | 5 33 15 47 . 67 59 13 146 12 15 . 26 Critical Kills 2 | . . . . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 20 | . . . 1 . 5 1 . 4 . 3 . 6 Burn 8 | . . . . . . . . . . 3 . 5 Meltdown 1 | . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . 1 . . . . Blast 9 | . . . 1 . 5 1 . 2 . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20580 | 126 1351 275 1830 . 3041 2726 671 7381 745 849 . 1585 Guns 12546 | 126 1207 275 993 . 937 683 380 4925 691 849 . 1480 Cannons 7759 | . . . 834 . 2104 2043 291 2437 50 . . . Explosions 144 | . 144 . . . . . . . . . . . Melee 105 | . . . . . . . . . . . . 105 Ramming 26 | . . . 3 . . . . 19 4 . . . Kinetic 13341 | 126 724 275 1827 . 2827 1554 380 4809 479 340 . . Thermal 6650 | . 169 . . . 214 1172 291 2553 262 509 . 1480 Explosive . | . . . . . . . . . . . . . Electromagnetic 458 | . 458 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . . . 105 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 6 6 7 7 11 Average Corruption 5 | . . . . . . . . 4 6 6 7 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 137 | . . . . . . . . 45 40 24 3 25 Message Errors 30 | . . . . . . . . 6 11 8 2 3 Matter Fused 38 | . . . . . . . . 12 12 7 1 6 Heat Flow Errors 11 | . . . . . . . . 3 3 2 . 3 Energy Discharges 16 | . . . . . . . . 2 8 2 . 4 Parts Rejected 3 | . . . . . . . . 1 . 1 . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 7 3 . . 1 Data Loss (major) 11 | . . . . . . . . 3 2 2 . 4 Misfires 5 | . . . . . . . . 3 1 . . 1 Alerts 4 | . . . . . . . . 3 . . . 1 Weapon Failures 7 | . . . . . . . . 4 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 100 | . . . 17 . 6 30 . 47 . . . . Projectiles 100 | . . . 17 . 6 30 . 47 . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 64 | . . . 9 . 16 14 . 24 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 57 | . . . 8 . 14 12 . 22 1 . . . Secondary 7 | . . . 1 . 2 2 . 2 . . . . Self-Inflicted Damage 36 | . 36 . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . Rammed 8 | . . . 2 . . . . 4 2 . . . Targets Rammed 9 | . . . 2 . . . . 5 2 . . . Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 485 | . 186 10 200 . 241 342 163 485 221 397 . 462 Average Temperature 111 | . 43 5 59 . 77 96 75 146 43 180 . 202 Received Heat Transfer 3892 | . 180 66 141 . 432 343 141 1261 . 288 . 1040 Effects 14 | . . . . . . 1 . 11 . 1 . 1 Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . 1 . . . 1 . 1 Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . . . . . 1 . 1 . 1 Parts Melted 25 | . . 1 . . . . 3 8 . 6 . 7 Heat Transferred 12781 | . 274 . . . 370 2072 434 4651 550 1368 . 3062 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 747 | 20 219 220 426 76 461 518 236 747 . . . . Initial 233 | . 11 . . 76 24 121 160 233 . . . . Average 254 | 8 76 58 223 76 320 295 113 468 . . . . Maximum Alert Level 3 | . 1 1 2 . 2 2 1 3 . . . . Low Security (%) 40 | 100 99 94 25 100 9 22 82 . . . . . Level 1 35 | . . 5 68 . 71 52 17 25 . . . . Level 2 23 | . . . 5 . 18 25 . 71 . . . . Level 3 . | . . . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 . 5 4 . 6 . . . . Investigation 10 | . 1 . 2 . 4 2 . 1 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 3 | . . . 1 . 1 1 . . . . . . Assault 2 | . . . . . . . . 2 . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 12 | . 1 . 3 . 3 1 1 3 . . . . Communications Jammed 43 | . . . . . . . . 43 . . . . Distress Signals 43 | . . . . . . . . 43 . . . . Times Spotted 236 | . 21 10 28 2 42 34 4 52 11 7 . 25 Peak Tracking Total 8 | . 3 3 3 2 8 6 4 5 4 3 . 7 Tactical Retreats 9 | . . 1 . . 1 2 . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 . 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . 7 . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered 3 | . 1 . 2 . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 8 | . 1 . 3 . 1 . 1 2 . . . . Max in Single Turn 1 | . 1 . 1 . 1 . 1 1 . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 59 | . 8 . 8 . 10 12 10 5 2 . 4 . Terminals 42 | . 8 . 8 . 8 10 5 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . . . . . . 1 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . Total Hacks 184 | . 24 . 28 . 35 25 25 16 2 . 29 . Successful 129 | . 18 . 17 . 23 19 17 4 2 . 29 . Failed 54 | . 6 . 10 . 12 6 8 12 . . . . Catastrophic 5 | . . . . . 4 . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 94 | . 14 . 24 . 18 13 16 9 . . . . Terminals 126 | . 24 . 28 . 28 23 12 11 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . 5 . . . . . . . Recycling Units 12 | . . . . . . 1 11 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 . 3 . . . . Terminal Hacks 71 | . 9 . 7 . 9 10 4 1 2 . 29 . Record 9 | . . . . . . . . . 1 . 8 . Part Schematic 17 | . 1 . . . 1 2 . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 6 | . . . 3 . 2 . . 1 . . . . Prototype ID Bank 12 | . 4 . . . 2 2 1 . . . 3 . Open Door 4 | . . . . . . 3 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Locate Traps 6 | . 2 . 2 . 1 . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . . . . . . Release Object 2 | . . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 50 | . 9 . 10 . 9 8 11 3 . . . . Terminals 43 | . 9 . 10 . 8 7 7 2 . . . . Track 2 | . . . 2 . . . . . . . . . Botnet 12 | . 3 . 2 . 2 2 2 1 . . . . Skim 29 | . 6 . 6 . 6 5 5 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . . . . . . 1 4 . . . . . Tunnel 5 | . . . . . . 1 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 31 | . 6 . 5 . 8 3 5 4 . . . . Full Trace Events 4 | . . . 1 . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 1 2 . . . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . Programmers 7 | . . . . . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . 12 17 . . . . . . . . 13 Total Damage 1763 | . . 131 306 . . . . . . . . 1326 Kills 11 | . . 1 4 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 6 | . . . 3 . 2 . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 13218 | 66 1218 1109 1580 56 1471 1097 999 2395 1582 769 121 755 Spaces Moved 6395 | 32 647 609 648 36 682 461 596 949 927 424 76 308 Core . | . . . . . . . . . . . . . Treads 5761 | . 629 442 528 36 682 461 596 652 927 424 76 308 Legs 634 | 32 18 167 120 . . . . 297 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 158 158 160 161 161 161 161 Average Speed 165 | 120 158 173 166 160 161 159 158 177 161 161 161 174 Slowest Speed 330 | 120 160 330 330 160 166 161 163 240 161 161 161 295 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 94 98 61 11 76 91 83 26 97 61 68 54 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 15 | . 1 1 1 . 3 2 6 . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . Scrap Searched 9 | . . 1 . . . . . . 3 3 . 2 Spaces Dug 1 | . . . . . . . . . 1 . . . Terrain Destroyed 40 | . 7 . 2 . 16 2 1 2 6 3 . 1 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . 2 . 16 2 1 2 6 3 . 1 AOE 7 | . 7 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 8151 | 46 739 639 1039 35 892 698 627 1454 989 475 75 443 Wait 1037 | . 13 10 291 . 101 159 11 318 37 23 . 74 Move 6383 | 31 646 608 647 35 681 460 595 948 926 423 75 308 Hop . | . . . . . . . . . . . . . Pick Up 38 | 1 10 3 9 . 5 4 . 4 1 . . 1 Fast Attach 46 | 1 4 2 7 . 5 5 1 12 . 1 . 8 Attach 31 | . 1 . 3 . 4 3 . 12 . 4 . 4 Detach 23 | . 3 . 2 . 1 4 1 8 1 2 . 1 Swap 17 | . 4 . 1 . 8 1 1 2 . . . . Drop 47 | . 8 3 15 . 9 5 2 4 . 1 . . Fire 508 | 13 50 13 60 . 71 57 16 141 22 21 . 44 Melee 3 | . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . Crush 8 | . . . 2 . . . . 4 2 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 9 | . . . 2 . 7 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 12) 763 | -10/Materials | Learned location of 1 exit from Recycling 835 | -10/Materials | Learned location of 1 exit from Storage 947 | -10/Materials | Learned location of 2 exits from Mines 985 | -10/Materials | Learned location of Recycling (-8) 1013 | -10/Materials | Identified exit to Mines 1015 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Learned 4 Recycling zone layouts 1100 | -10/Materials | Identified exit to Materials 1285 | -10/Materials | Entered Mines 1287 | -10/Mines | Identified exit to Subcaves 1287 | -10/Mines | Identified exit to Exiles 1349 | -10/Mines | Learned location of Zion (-7) 1754 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1795 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1891 | -10/Mines | Found a hidden stash of uninstalled traps 1932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2394 | -10/Mines | Entered Materials 2394 | -9/Materials | Accompanied by 3 allies 2394 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2395 | -9/Materials | Identified exit to Mines 2981 | -9/Materials | Build established: Gunner 3077 | -9/Materials | Central database locked down 3393 | -9/Materials | Discovered new exit (range 11) 3487 | -9/Materials | Build established: Scavenger-Gunner 3623 | -9/Materials | Identified exit to Materials 3736 | -9/Materials | Learned 2 Storage zone layouts 3806 | -9/Materials | Learned location of 1 exit from Recycling 3844 | -9/Materials | Loaded intel: 12 trap records 3894 | -9/Materials | Learned Storage trap positions 3974 | -9/Materials | Entered Mines 3995 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4002 | -9/Mines | Discovered exit to Materials (range 6) 4006 | -9/Mines | Assembled infested the area 4030 | -9/Mines | Entered Materials 4030 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4601 | -8/Materials | Discovered new exit (range 16) 4878 | -8/Materials | Learned location of Lower Caves (-7) 4930 | -8/Materials | Learned Factory scanalyzer intel 4958 | -8/Materials | Discovered new exit (range 16) 5007 | -8/Materials | Identified exit to Storage 5031 | -8/Materials | Learned 4 Factory zone layouts 5045 | -8/Materials | Learned location of 3 exits from Factory 5129 | -8/Materials | Repaired Hvy. Assault Rifle 5169 | -8/Materials | Repaired Nuclear Core 5330 | -8/Materials | Discovered new exit (range 11) 5418 | -8/Materials | Build established: Hacker-Gunner 5501 | -8/Materials | Entered Storage 5502 | -8/Storage | Identified exit to Recycling 5504 | -8/Storage | Loaded intel: 22 trap records 5518 | -8/Storage | Garrison activated, responded to threat 6255 | -8/Storage | Discovered new exit (range 16) 6312 | -8/Storage | Learned Factory non-interactive machine intel 6416 | -8/Storage | Learned 4 Recycling zone layouts 6454 | -8/Storage | Learned Factory garrison access intel 6591 | -8/Storage | Used back door to open Recycling access 6598 | -8/Storage | Entered Recycling 6599 | -8/Recycling | Identified exit to Factory 6599 | -8/Recycling | Identified exit to Scraptown 6601 | -8/Recycling | Build established: Gunner 6647 | -8/Recycling | Scanned before Scraplab entrance 7238 | -8/Recycling | Learned Factory scanalyzer intel 7317 | -8/Recycling | Learned location of 2 exits from Lower Caves 7333 | -8/Recycling | Entered Scraplab 7339 | -8/Recycling | Loaded intel: 4 recycling unit locations 7340 | -8/Recycling | Angered Scraplab inhabitants 7352 | -8/Recycling | Learned 4 Lower Caves zone layouts 7353 | -8/Recycling | Learned 2 Lower Caves zone layouts 7364 | -8/Recycling | Learned location of 1 exit from Recycling 7368 | -8/Recycling | Found Prototype Device 7368 | -8/Recycling | Identified Scrap Engine 7385 | -8/Recycling | Learned 4 Factory zone layouts 7415 | -8/Recycling | Learned 12 Factory zone layouts 7597 | -8/Recycling | Entered Factory 7597 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7598 | -6/Factory | Identified exit to Factory 7598 | -6/Factory | Identified exit to Lower Caves 7601 | -6/Factory | Loaded intel: 196 non-interactive machine locations 7602 | -6/Factory | Loaded intel: 4 scanalyzer locations 7603 | -6/Factory | Loaded intel: 4 garrison access locations 7676 | -6/Factory | Build established: Tank 8647 | -6/Factory | First assault squad dispatched 8867 | -6/Factory | Lost 4 parts (1n1u2w) 9603 | -6/Factory | Build established: Gunner 9992 | -6/Factory | Entered Lower Caves 9993 | -6/Lower Caves | Identified exit to Lower Caves 10558 | -6/Lower Caves | Learned 8 Factory zone layouts 10579 | -6/Lower Caves | Build established: Construct 10800 | -6/Lower Caves | Learned Factory garrison access intel 11574 | -6/Lower Caves | Entered another Lower Caves area 11753 | -6/Lower Caves | Learned Factory trap positions 11899 | -6/Lower Caves | Attacked by a faux Warlord 11933 | -6/Lower Caves | Core integrity fell below 50% 12253 | -6/Lower Caves | Discovered new exit (range 7) 12343 | -6/Lower Caves | Entered Data Miner 12343 | -6/Data Miner | Discovered new exit (range 6) 12374 | -6/Data Miner | Met Data Miner 12401 | -6/Data Miner | Learned location of Section 7 (-2) 12401 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12429 | -6/Data Miner | Received God Mode back door access code from Data Miner 12464 | -6/Data Miner | Entered Proximity Caves 12558 | -5/Proximity Caves | Spotter reported a threat 12576 | -5/Proximity Caves | Spotter reported a threat 12618 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12629 | -5/Proximity Caves | Spotter reported a threat 12687 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 12715 | -5/Proximity Caves | Learned Factory garrison access intel 12793 | -5/Proximity Caves | Spotter reported a threat 12794 | -5/Proximity Caves | Escorted by Enhanced Grunt 12803 | -5/Proximity Caves | System corruption reached 10% 12810 | -5/Proximity Caves | Core integrity fell below 20% 12836 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 12938 | -5/Proximity Caves | Spotted B-75 Beast 12966 | -5/Proximity Caves | Spotter reported a threat 12973 | -5/Proximity Caves | Destroyed B-75 Beast 13054 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13096 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 13219 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13145_ Acquired Lyr. Heavy Armor Plating. 13183_ Chainsword destroyed. 13199_ G-50 Soldier destroyed. 13203_ Acquired Hvy. Laser. 13204_ System corrupted: Matter fused (-8). 13205_ Critical hit (Burn: +37). 13206_ Hpw. Laser Plasma Construct/G destroyed. 13206_ Arm. Scrap Engine damaged due to network destabilization (-5). 13207_ Critical hit (Burn: +37). 13207_ G-50 Soldier destroyed. 13208_ Unknown Leg fries itself beyond repair. 13212_ Imp. Medium Armor Plating destroyed. 13213_ Unknown Leg fries itself beyond repair. 13215_ Critical hit (Burn: +37). 13219_ System corrupted: Substantial component data lost. 13219_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????##### #####??????????????????????? | | ????????#### #??????????????????????? | | ???######"# ##?????????????????????? | | ??## %% "#?????????????????????? | | ?## % %%##?????????????????????? | | ?# ## ! #??????????????????????? | | ?### ######### #??????????????????????? | | ??## #??????## #??????????????????????? | | ??# ##???????# # #####??????????????????????? | | ??# ##?????## # ####???????????????????????? | | ??# ##???## # ## ##?????#????????????????? | | ??# ##??# ## ##??? #????????????????? | | ??# #??## # ### ### ??????????? | | ??# ## ##???# ??????????? | | ??# ?# #???## ##???????????????? | | ??# ?# #???# #####????????????????? | | ??# ?# ##?# @ #????????????????????? | | ??# ## #?# ### ###% gg #??????????????? | | ??# #?##???######?# g #??????????????? | | # #?????????????# ##??????????????? | | #####????????? ##???????????????? | | ### #????????? #????????????????? | | ??## #????????? ##????????????????? | | ?# #????????? ###?????????????????? | | ## ####?????? ####???????????????????? | | % ##????? ???????????????????????? | | #???? ???????????????????????? | | ### ##???? #???????????????????????? | | ## ##?????##????????????????????????? | | ### ###????????????????????????????????? | | "#?? #??????????????????????????????????? | | ##??? ??????????????????????????????????? | | ### "#????##?????????????????????????????????? | | ??## % ""#???????????????????????????????????????? | | #?## "##???????????????????????????????????????? | | #?#" %##????????????????????????????????????????? | | #?###%%#?????????????????????????????????????????? | | ????# %#?????????????????????????????????????????? | | #???#% #?????????????????????????????????????????? | | ###?# #?????????????????????????????????????????? | | ##" #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Huge Wheel | -8/Storage | Hacked Kinecellerator | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedNetworkDevice Manual? 0 Play Time 02:01:08 Cumulative 119.8 hours Start 2024.08.27 @ 19:23:39 End 2024.08.28 @ 08:58:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 54 Adventurer 7 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8010b08b-a956-4675-91a6-e79d247c5abb