Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 22:03:17 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1494) 1494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4054 Bonus ------- None Cogmind --------- Core Integrity 660/700 Matter 107/300 Energy 262/265 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Compact Matter Pod (0) Advanced Visual Processing Unit Maneuvering Thrusters Core Shielding Heavy Assault Rifle Improved Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Transmission Jammer Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Carbon-fiber Leg Compact Matter Pod Advanced Visual Processing Unit Maneuvering Thrusters Core Shielding Heavy Assault Rifle Improved Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 43 | . 4 12 18 9 Power 4 | . 1 1 1 1 Engine 4 | . 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 1 1 11 4 Treads . | . . . . . Leg 17 | . 1 1 11 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 3 2 3 Device 3 | . 1 1 1 . Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 13 | . 1 7 4 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 12 | . 1 6 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 13 | . 1 3 6 3 Power 1 | . . . . 1 Propulsion 4 | . . . 4 . Utility 4 | . . 1 1 2 Weapon 4 | . 1 2 1 . Highest Loss Streak 3 | . 1 3 3 2 Average Slot Usage (%) 93 | . 94 87 94 95 Engine 9 | . 14 11 8 6 Leg 31 | . 28 33 33 29 Device 8 | . 8 10 8 7 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 7 Hackware 1 | . . . . 7 Protection 4 | . . . 8 3 Energy Gun 3 | . 14 10 . . Ballistic Gun 20 | . 14 11 25 23 Naked Turns . | . . . . . Heaviest Build 42 | 13 14 39 42 42 Greatest Support 65 | 20 20 30 50 65 Greatest Overweight (x) 2 | . . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 8 8 13 15 15 Most Carried 15 | 5 8 14 15 15 Average Carried 9 | 5 6 8 10 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 11 13 15 Class Distribution -------------------- 40% | Scavenger-Tank 19% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1249 | 200 82 90 627 250 Remotely . | . . . . . Salvage Created 2067 | . 392 285 908 482 Parts 118 | . 25 23 51 19 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . 11 4 13 8 Guns 36 | . 11 4 13 8 Classes Destroyed 10 | . 3 3 3 1 Worker 2 | . . 1 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 3 | . 1 . 2 . Operator 1 | . . . 1 . Swarmer 6 | . 6 . . . Grunt 16 | . 5 . 6 5 Duelist 1 | . . . . 1 Sentry 12 | . . 4 6 2 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 4 2 4 3 Combat Bots Only 4 | . 4 2 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2424 | . 430 367 1010 617 Core 231 | . 78 41 72 40 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 68 89 86 . Volleys Fired 159 | . 47 25 62 25 Largest 3 | . 2 2 3 3 Hottest 78 | . 70 76 75 78 Shots Fired 401 | . 94 48 184 75 Gun 401 | . 94 48 184 75 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 331 | . 47 25 184 75 Thermal 70 | . 47 23 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 9 15 11 Robot Miss Streak 5 | . 5 3 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 248 | . 57 31 105 55 Core Hits 91 | . 20 16 35 20 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 5 | . 1 2 1 1 Burn 3 | . 1 2 . . Destroy 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3613 | . 576 318 1722 997 Guns 3613 | . 576 318 1722 997 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3065 | . 228 118 1722 997 Thermal 548 | . 348 200 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 9 | . . 9 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 359 | . 224 97 359 138 Average Temperature 59 | . 40 23 83 43 Received Heat Transfer 870 | . 102 135 459 174 Effects 2 | . 1 . 1 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 3 . . Heat Transferred 1813 | . 1110 703 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 303 | . 175 222 303 289 Initial 93 | . . 48 93 71 Average 142 | . 74 143 170 134 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 76 | 100 100 73 68 78 Level 1 23 | . . 26 31 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed 10 | . . . 8 2 Distress Signals 10 | . . . 8 2 Times Spotted 57 | . 13 6 26 12 Peak Tracking Total 4 | . 4 2 4 3 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 1 2 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 1 2 7 1 Terminals 7 | . 1 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 30 | . 2 4 22 2 Successful 23 | . 2 3 18 . Failed 7 | . . 1 4 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . . . 9 . Terminals 13 | . 2 2 7 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 15 | . . 2 13 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 3 . Alert Level 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Recall Investigation 2 | . . . 2 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 14 | . . 2 12 . Insert Component 7 | . . 1 6 . Analyze 7 | . . 1 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 1 2 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 1 4 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2233 | 1 363 373 1025 471 Spaces Moved 1199 | 1 163 214 498 323 Core . | . . . . . Treads . | . . . . . Legs 1199 | 1 163 214 498 323 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 137 | 120 120 123 159 120 Slowest Speed 280 | 120 120 200 280 122 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 21 22 43 13 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1569 | 2 247 282 661 377 Wait 96 | . 25 4 62 5 Move 1195 | . 162 213 497 323 Hop . | . . . . . Pick Up 54 | . 6 18 20 10 Fast Attach 2 | . 1 . 1 . Attach 28 | . 1 6 16 5 Detach . | . . . . . Swap 13 | . 2 6 1 4 Drop 22 | 2 3 10 2 5 Fire 159 | . 47 25 62 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 8) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Lost 3 parts (1u2w) 648 | -9/Materials | Discovered new exit (range 13) 738 | -9/Materials | Entered another Materials area 738 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 875 | -8/Materials | Lost 3 parts (3n) 1009 | -8/Materials | Build established: Scavenger-Tank 1746 | -8/Materials | Discovered new exit (range 12) 1763 | -8/Materials | Entered Factory 1763 | -7/Factory | Evolved 2 slots: Utility x2 2234 | -7/Factory | Self-destructed Last Messages --------------- Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper destroyed. U-05 Engineer builds a Door. R-06 Scavenger collects Aluminum Leg. Slug penetrates Y-54 Guardian. Y-54 Guardian suffers critical hit (Destroy). Destroyed Lgt. Treads. R-06 Scavenger collects Particle Gun. Slug penetrates Y-54 Guardian. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer builds a Door. Slug penetrates Wall. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Connecting with Terminal... 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Assault Rifle | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSplicePit Manual? 0 Play Time 00:17:46 Cumulative 191.7 hours Start 2021.06.06 @ 21:45:16 End 2021.06.06 @ 22:03:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78977020-949f-40fa-8885-22cf7ef5ef43