Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.29 @ 04:06:58 Player: Cogchaaaan Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (291) 1455 Value Destroyed (9582) 9582 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3886) 3886 TOTAL SCORE: 22623 Bonus ------- High Alert Combat Kills 226 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1560 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Hardlight Generator Wave Gun Precision Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Treads Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Medium Armor Plating Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Plasma Rifle Beamcaster Wave Gun Dispersion Rifle > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Treads Advanced Treads Advanced Cryofiber Web Advanced Heat Sink Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hardlight Generator Wave Gun Plasma Cannon Advanced Plasma Cannon Precision Grenade Launcher Rocket Array Improved Plasma Cutter CPS Tube Lance [Rating: 125] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon CPS Tube Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . 1 . . . . . . . . Utility 7 | . . . . . 2 1 . . . 2 . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 146 | 7 5 1 25 4 28 7 21 1 1 10 . 1 4 2 17 1 2 9 Power 12 | 1 1 1 1 . 1 1 . . . 3 . . 1 . 1 . . 1 Engine 9 | 1 1 1 1 . 1 1 . . . 2 . . . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . . . Propulsion 43 | 2 . . 13 3 5 1 12 1 . 1 . 1 1 1 1 1 . . Treads 39 | . . . 11 3 5 1 12 1 . 1 . 1 1 1 1 1 . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . . . Utility 46 | 2 2 . 3 1 11 3 3 . 1 4 . . 1 1 10 . 1 3 Device 23 | 1 . . . 1 7 . 2 . . 2 . . . 1 7 . 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . . 1 3 . . 1 2 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 11 | . 1 . 2 . 3 . 1 . . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 . 8 . 11 2 6 . . 2 . . 1 . 5 . 1 5 Energy Gun 21 | 1 . . 3 . 6 . 4 . . 1 . . . . 4 . 1 1 Energy Cannon 7 | . . . 1 . 2 . . . . . . . . . 1 . . 3 Ballistic Gun 6 | 1 2 . 3 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 3 . 2 . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 1 3 1 4 . 1 . . 1 3 . . . . 2 Parts Lost 34 | . . 1 1 . 3 . 1 . . 1 . 1 . 1 2 1 2 20 Power 5 | . . 1 . . . . . . . 1 . . . . . . . 3 Propulsion 7 | . . . . . . . . . . . . 1 . . 1 1 1 3 Utility 10 | . . . 1 . . . 1 . . . . . . 1 . . . 7 Weapon 12 | . . . . . 3 . . . . . . . . . 1 . 1 7 Highest Loss Streak 20 | . . 1 1 . 2 . 1 . . 1 . 1 . 1 1 1 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 11 15 18 20 19 17 19 19 19 17 19 18 19 19 19 18 19 18 Power 1 | . 1 1 1 1 1 1 1 1 1 . 1 1 2 2 2 2 2 1 Propulsion 3 | 1 3 4 5 6 5 4 4 4 4 3 3 2 2 2 2 1 . . Utility 7 | . 5 7 8 8 9 8 8 8 7 4 4 4 4 4 5 7 8 8 Weapon 5 | . . 2 2 3 2 3 5 5 5 8 9 8 9 7 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 2 . 3 5 9 . . 2 3 1 1 . 1 . 2 . . 4 Power 5 | . . . . 1 2 . . . . . . . . . 1 . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 11 | . . . 1 2 3 . . . 3 . . . . . . . . 2 Weapon 13 | . 2 . 2 2 1 . . 2 . 1 1 . 1 . . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 99 97 99 100 99 99 99 100 100 98 100 99 82 89 89 90 90 84 Engine 6 | . 14 12 11 11 9 7 7 7 7 7 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 10 10 9 Treads 24 | . . . 32 33 26 30 29 30 30 28 29 27 25 17 14 15 15 13 Leg 1 | . 28 28 . . . . . . . . . . . . . . . . Device 15 | . 13 12 8 1 17 15 15 15 15 18 17 16 15 17 20 20 20 18 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . . 6 7 7 7 8 11 11 11 11 9 10 10 9 Hackware 1 | . . . . . . . . . . . . . . . 5 5 5 4 Protection 5 | . . 1 2 9 8 7 7 7 7 4 5 5 5 3 4 5 5 4 Energy Gun 17 | . 8 . 15 22 16 18 22 23 23 15 17 15 . 16 18 19 19 17 Ballistic Gun 2 | . 19 28 9 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 5 11 6 3 . . . . . . . . . . . . Peak Build Rating 125 | 7 8 8 20 29 40 44 46 40 43 72 71 76 89 103 125 125 118 112 Average Rating 54 | 5 7 7 16 20 34 40 41 39 40 61 70 74 69 97 116 123 104 100 On Entrance 53 | . 7 8 8 19 22 37 42 40 40 43 71 71 76 89 102 125 117 103 Naked Turns 59 | . . . . . . . . . . . . . . . . . . 59 Heaviest Build 120 | 13 30 28 64 64 74 70 74 72 72 88 78 85 94 96 115 108 110 120 Greatest Support 167 | 20 20 20 60 63 66 88 88 80 80 102 102 102 132 167 167 139 139 64 Greatest Overweight (x) 2 | 2 1 1 1 1 1 . 1 . . . . . . . 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 2 11 15 18 19 19 17 19 19 19 18 19 18 19 19 19 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 17 20 20 20 20 20 19 19 19 19 17 19 5 Class Distribution -------------------- 29% | Scavenger-Gunner 16% | Mutant 15% | Scavenger-Tank 12% | Scavenger-Mutant 9% | Tank 7% | Scavenger-Skirmisher 4% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5062 | 273 96 80 936 137 714 100 557 60 . 335 69 282 70 172 581 65 398 137 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11387 | 130 282 80 2149 605 2349 158 2381 253 . 411 69 404 102 239 1103 159 217 296 Parts 580 | 7 26 6 155 41 133 3 113 8 . 8 2 10 10 4 34 10 8 2 Haulers Intercepted 16 | . 1 . 5 . 4 . 5 . . 1 . . . . . . . . Recyclers Shooed 11 | . 1 1 2 . 3 . 1 . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 2 6 9 3 . 3 8 . Prevented 5 | . . . . . . . . . . . . 4 . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 219 | . 10 6 39 17 40 1 38 3 . 6 1 11 . 7 17 8 5 10 Guns 152 | . 10 6 35 17 19 1 30 3 . 3 1 5 . 3 14 1 2 2 Cannons 9 | . . . . . 7 . . . . . . . . . . . . 2 AOE 40 | . . . 4 . 10 . 2 . . . . 5 . 4 . 7 2 6 Classes Destroyed 17 | 2 4 . 4 2 . . 2 . . . . 1 . . . . . 2 Worker 11 | . . . 5 . 3 . 3 . . . . . . . . . . . Builder 16 | . . . 7 2 3 . 4 . . . . . . . . . . . Tunneler 4 | 2 1 . . . . . . . . 1 . . . . . . . . Hauler 16 | . 1 . 5 . 4 . 5 . . 1 . . . . . . . . Recycler 8 | 1 . . 2 . 3 1 . 1 . . . . . . . . . . Operator 3 | . . . 1 . 2 . . . . . . . . . . . . . Watcher 14 | . 1 . 5 . 4 . 1 . . 2 . . . . 1 . . . Swarmer 70 | . 9 6 15 8 13 . 2 . . 2 . 5 . 1 . 7 2 . Grunt 72 | . 1 . 16 6 18 . 18 . . . . 2 . 4 3 . 2 2 Brawler 4 | . . . . 1 1 . 1 . . . . . . . 1 . . . Duelist 3 | . . . . 1 . . 1 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 42 | . . . 8 1 8 1 12 3 . 2 1 . . 1 3 1 1 . Hunter 5 | . . . . . . . 3 . . . . 1 . . . . . 1 Programmer 18 | . . . . . . . 1 . . 2 . 2 . . 10 . . 3 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 4 3 6 4 9 1 10 1 . 3 1 5 . 4 3 5 3 7 Combat Bots Only 7 | . 3 3 6 4 4 1 7 1 . 2 1 5 . 4 3 5 3 7 Max Kills in Single Turn 5 | 1 1 1 4 2 3 1 2 1 . 1 1 5 . 2 2 5 2 4 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . 1 . . . Exploded 5 | . . . 1 . 2 . 1 . . . . 5 . 2 . 5 2 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 977 | . 50 37 107 42 97 18 231 18 . 26 4 39 . 31 66 11 19 181 Missed 299 | . 14 10 28 8 36 8 75 7 . 8 2 10 . 6 19 4 5 59 Damage Taken 10972 | . 310 206 989 390 1111 79 1533 78 . 370 49 458 . 615 941 146 275 3422 Core 2074 | . 85 41 100 81 201 6 204 12 . 45 . 21 . 98 84 2 . 1094 Absorbed by Shields 60 | . . . . . 40 . . . . . . . . . 20 . . . Ignored by Resistances 31 | . . . . . . . . . . . . . . . . . 31 . Regen/Repaired (Parts) 482 | . 13 . 178 . 88 . 66 . . . . . . . . . . 137 Core Remaining (%) 69 | 100 . 49 . 54 63 . . . 68 . . . . 83 . . . . Volleys Fired 463 | 3 31 18 88 21 79 4 87 5 . 19 2 13 1 12 41 5 11 23 Largest 4 | 2 2 2 3 2 3 3 3 3 . 3 3 3 1 3 4 3 4 4 Hottest 363 | 60 60 40 90 90 206 168 216 216 . 240 240 240 . 240 324 231 338 363 Shots Fired 1139 | 6 59 36 208 43 164 10 243 15 . 57 6 37 1 24 144 9 31 46 Gun 1057 | 6 59 36 206 43 125 9 235 15 . 57 6 36 . 18 143 6 27 30 Cannon 52 | . . . 2 . 34 . . . . . . . . . 1 . 3 12 Launcher 28 | . . . . . 5 . 8 . . . . 1 . 6 . 3 1 4 Special 2 | . . . . . . 1 . . . . . . 1 . . . . . Kinetic 177 | 3 36 36 102 . . . . . . . . . . . . . . . Thermal 671 | 3 23 . 2 . 53 9 235 15 . 57 6 36 . 18 144 6 30 34 Explosive 17 | . . . . . 2 . . . . . . 1 . 6 . 3 1 4 Electromagnetic 264 | . . . 104 43 109 . 8 . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 39 | 4 7 4 23 11 28 10 25 24 . 39 39 14 1 29 20 4 10 19 Robot Miss Streak 6 | . 5 6 4 3 5 . 4 1 . 1 . 5 . 2 5 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . 3 4 5 5 1 . 1 . . . . 2 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . . . 1 . . 1 . . . Shots Hit Robots 834 | 4 31 19 142 34 131 11 177 12 . 50 4 33 9 15 106 4 20 32 Core Hits 632 | 4 19 7 95 32 88 3 123 13 . 37 5 38 1 42 44 14 13 54 Critical Kills 2 | . . . 1 . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Critical Strikes 29 | . . . 1 . 3 . 9 . . 3 . . 1 . 8 . 1 3 Burn 20 | . . . . . 2 . 9 . . 3 . . . . 5 . 1 . Destroy 6 | . . . 1 . . . . . . . . . . . 3 . . 2 Smash 1 | . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 52 | . . . 6 . 4 5 2 . . 14 . 5 8 1 2 . 2 3 Impact 19 | . . . 6 . 4 5 2 . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . 12 . 5 8 1 2 . 2 3 Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24243 | 42 397 256 2978 582 3947 291 4417 304 . 1366 120 1160 578 1046 2812 554 660 2733 Guns 16419 | 42 397 256 2266 531 2086 135 3830 283 . 1366 120 901 . 301 2812 74 515 504 Cannons 1278 | . . . 34 . 551 . . . . . . . . . . . . 693 Explosions 5678 | . . . 636 33 1267 . 577 . . . . 259 . 745 . 480 145 1536 Melee 764 | . . . . . 30 156 . . . . . . 578 . . . . . Ramming 104 | . . . 42 18 13 . 10 21 . . . . . . . . . . Kinetic 1339 | 8 218 256 857 . . . . . . . . . . . . . . . Thermal 13361 | 34 179 . 670 33 1519 135 3830 283 . 1366 120 901 . 301 2812 74 515 589 Explosive 3451 | . . . . . 286 . . . . . . 259 . 745 . 480 145 1536 Electromagnetic 4616 | . . . 1409 531 2099 . 577 . . . . . . . . . . . Impact 186 | . . . . . 30 156 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 578 | . . . . . . . . . . . . . 578 . . . . . Entropic 608 | . . . . . . . . . . . . . . . . . . 608 Highest Corruption 7 | . . . 3 3 . . 1 1 . 3 3 4 4 4 7 7 7 7 Average Corruption 3 | . . . 3 3 . . 1 1 . 2 3 3 4 4 3 7 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 217 | . . . 30 27 . . 2 9 . 19 11 25 8 17 16 19 31 3 Message Errors 72 | . . . 9 10 . . 1 6 . 4 5 7 2 5 6 4 11 2 Matter Fused 53 | . . . 9 6 . . . 1 . 6 3 7 . 5 5 6 5 . Heat Flow Errors 26 | . . . 4 4 . . . . . 2 1 4 2 1 2 2 3 1 Energy Discharges 27 | . . . 3 3 . . . 1 . 3 1 5 1 1 1 3 5 . Parts Fused 3 | . . . . . . . . . . . . . 1 1 1 . . . Data Loss (minor) 24 | . . . 1 3 . . 1 1 . 4 . 2 1 3 1 2 5 . Misfires 4 | . . . 1 1 . . . . . . . . . . . 1 1 . Alerts 6 | . . . 2 . . . . . . . 1 . 1 1 . . 1 . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 363 | . . . . . 136 115 . . . . . 2 . 5 . 37 31 37 Projectiles 37 | . . . . . . . . . . . . . . . . . . 37 Explosions 181 | . . . . . 106 . . . . . . 2 . 5 . 37 31 . Melee 145 | . . . . . 30 115 . . . . . . . . . . . . Knockbacks 3 | . . . 2 . . 1 . . . . . . . . . . . . Impact 3 | . . . 2 . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 624 | . . . 168 22 286 . 25 . . . . 37 . 32 . 8 20 26 Shots 20 | . . . 6 1 4 . 2 . . . . 2 . 2 . 1 1 1 Rammed 13 | . . . 4 3 2 . 2 1 . . . . . . 1 . . . Targets Rammed 17 | . . . 5 5 3 . 2 1 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 1 . . . . . . . . . . . . . Highest Temperature 317 | 20 58 . 317 282 219 7 139 72 . 236 . 83 76 . . . 2 295 Average Temperature 56 | 13 22 . 61 88 59 4 35 29 . 43 . 32 41 . . . 2 156 Received Heat Transfer 2600 | . 18 . 237 114 408 24 546 18 . 54 18 66 . 105 87 18 75 812 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . 3 . 2 . . . . . . . . . . . Combat Hostiles 5 | . . . . . 3 . 2 . . . . . . . . . . . Parts Fried 25 | . . . 10 . 15 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 1 3 . . . . . . . . . . . . Robots Melted 13 | . . . . . 1 . 4 . . 3 . 1 . . 3 . 1 . Combat Hostiles 13 | . . . . . 1 . 4 . . 3 . 1 . . 3 . 1 . Parts Melted 67 | . 1 . 1 . 4 . 12 3 . 10 . 7 . . 25 . 4 . Heat Transferred 26059 | 75 400 . 774 50 2017 296 9163 635 . 3141 250 1900 . 650 4876 137 879 816 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 11 2 6 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . 2 1 1 . 2 1 . . . . . . . . . . Low Security (%) 76 | 100 100 100 68 76 56 100 31 90 . 100 . . . . 100 . . . Level 1 15 | . . . 18 23 43 . 14 9 . . . . . . . . . . Level 2 7 | . . . 13 . . . 53 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 691 | 10 115 85 478 262 373 161 691 256 . 73 . . . . 178 . . . Initial 256 | . . 15 17 183 63 161 3 256 . . . . . . 42 . . . Average 130 | 1 24 55 170 151 168 86 382 65 . 10 . . . . 59 . . . Influence Increases 6489 | 15 279 140 1277 479 1337 38 1129 84 . 270 20 260 5 150 536 170 115 185 Destroy 0b10 Robot/C 4360 | . 200 120 780 340 800 20 760 60 . 120 20 220 . 140 340 160 100 180 Destroy 0b10 Robot/NC 370 | 15 15 . 125 10 95 5 65 5 . 20 . . 5 . 5 . . 5 Destroy Leader 950 | . 34 20 200 60 196 10 242 . . 36 . 40 . 10 92 10 . . Successful Hack 203 | . 30 . 39 . 28 . 22 19 . 25 . . . . 40 . . . Disable Machine 135 | . . . 30 . 75 . 30 . . . . . . . . . . . Destroy Structure 186 | . . . 58 9 68 3 10 . . 24 . . . . 14 . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 270 | . . . 45 60 75 . . . . 30 . . . . 45 . 15 . Influence Decreases 5306 | 15 239 110 824 498 1044 190 474 340 . 233 42 258 5 82 419 257 91 185 Time Decay 4463 | 15 239 100 664 498 564 190 464 340 . 233 42 248 5 72 403 257 81 48 Lost Part 243 | . . 10 10 . 30 . 10 . . . . 10 . 10 16 . 10 137 Purge Threat 600 | . . . 150 . 450 . . . . . . . . . . . . . Squads Dispatched 34 | . . . 5 . 8 . 12 . . 5 . . . . 4 . . . Investigation 4 | . . . 2 . 2 . . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . . 3 . . . . 4 . . . Reinforcement 11 | . . . 3 . 2 . 5 . . 1 . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 10 | . . . . . 4 . 5 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 12 | . 1 . 4 . 2 . 4 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 13 5 52 23 54 2 39 2 . 9 1 7 . 7 23 6 6 42 Peak Tracking Total 16 | . 3 3 4 5 4 2 5 1 . 4 1 3 . 4 4 5 3 16 Tactical Retreats 14 | . . . 3 2 4 . . . . 1 . . . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . . . 2 . 1 . 1 . . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 10 | . . . 2 . 5 . 2 . . . . . . . . . . 1 Max in Single Turn 2 | . . . 1 . 2 . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 80 | . 10 . 12 . 10 2 9 11 11 5 1 . 4 . 4 . . 1 Terminals 41 | . 7 . 8 . 8 2 5 5 . 4 . . . . 2 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations 5 | . 1 . 2 . 1 . 1 . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . 1 . 2 6 . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 261 | . 24 . 47 . 31 2 18 22 58 11 1 . 17 . 29 . . 1 Successful 165 | . 11 . 26 . 17 . 9 7 58 4 1 . 17 . 14 . . 1 Failed 95 | . 13 . 20 . 14 2 9 15 . 7 . . . . 15 . . . Catastrophic 13 | . 1 . 3 . 1 1 3 1 . 1 . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 93 | . 12 . 17 . 13 1 7 14 . 6 . . . . 23 . . . Terminals 122 | . 17 . 29 . 23 2 8 9 . 10 . . . . 24 . . . Fabricators 5 | . . . . . . . . . . . . . . . 5 . . . Repair Stations 17 | . 2 . 9 . 4 . 2 . . . . . . . . . . . Recycling Units 33 | . 5 . 4 . 4 . 6 13 . 1 . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 110 | . 6 . 8 . 10 . 1 . 58 2 1 . 17 . 6 . . 1 Record 57 | . . . . . . . . . 52 . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 13 | . 1 . 2 . 1 . . . 5 . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . 1 . . . 1 . . . . . . 1 Branch Access Points 4 | . . . 1 . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . . . . . Locate Traps 12 | . 5 . 3 . 1 . . . . 1 . . . . 2 . . . Hauler Manifests 3 | . . . . . 2 . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . 2 . 8 . 3 . 2 . . . . . . . . . . . Scan Component 8 | . 1 . 4 . 2 . 1 . . . . . . . . . . . Repair 7 | . 1 . 4 . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 . 1 . 2 3 . 1 . . . . . . . . Retrieve Components 9 | . 1 . 1 . 1 . 2 3 . 1 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 25 | . 2 . 5 . 3 . 3 4 . 1 . . . . 7 . . . Terminals 18 | . 2 . 3 . 3 . 2 2 . 1 . . . . 5 . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . 2 . 3 . 3 . 2 2 . 1 . . . . 2 . . . Disrupt 2 | . . . . . . . . . . . . . . . 2 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 2 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . 1 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . 10 . 9 2 8 8 . 4 . . . . 3 . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 4 . 1 . 1 . . . . . . . . . . . Time 250 | . 26 . 135 . 38 . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 1 . 10 . 9 . 4 3 . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 14091 | 11 1110 194 1973 231 1610 362 392 . . 1493 624 1123 323 574 1314 639 1049 1069 Optics 2 | . . . . . 2 . . . . . . . . . . . . . Sensors 7538 | . . . . 1 . . . . . 822 624 1123 323 574 1314 639 1049 1069 Structural 2957 | . . . . . 8 269 . . . 1101 208 467 . 29 320 . 555 . Seismic 6410 | 11 1110 194 1973 230 1608 360 392 . . 532 . . . . . . . . Robot Analysis Total 13 | . 1 . 2 . 1 . . . 5 . . . 4 . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . 2 2 . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 22893 | 74 1137 212 2605 1328 2523 394 1272 1258 3004 1588 653 1269 323 623 1612 668 1133 1217 Spaces Moved 10996 | 42 588 77 1119 558 888 227 503 767 1865 831 396 673 178 358 592 288 490 556 Core 125 | 9 . . . . . . . . . . . . . . . . . 116 Treads 10173 | . . . 1119 558 888 227 503 767 1865 831 396 673 178 358 592 288 490 440 Legs 698 | 33 588 77 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 145 145 145 160 160 157 157 157 156 155 152 152 152 50 Average Speed 174 | 109 165 190 167 220 212 145 154 160 160 157 157 157 156 155 196 222 213 192 Slowest Speed 242 | 150 190 190 240 240 240 145 230 160 160 157 157 157 157 156 242 242 230 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 92 22 94 99 72 8 69 98 88 28 55 68 60 58 14 48 57 76 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . . . . . . . . . 2 . 1 1 3 1 . 1 . . Known Exits Taken 9 | . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 14 | . . . . 4 . . . . 4 . . 2 . 1 . 1 2 . Spaces Dug 36 | . . . 6 . 3 2 1 . . 11 . 4 . 1 2 . 4 2 Terrain Destroyed 411 | . . . 52 9 68 2 1 . . 11 . 23 . 93 2 57 25 68 Melee 30 | . . . 6 . 3 2 1 . . 11 . 4 . 1 1 . 1 . Projectile 16 | . . . . . 4 . . . . . . . . . 1 . 3 8 AOE 365 | . . . 46 9 61 . . . . . . 19 . 92 . 57 21 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Total 13508 | 61 702 106 1646 607 1343 268 777 786 1889 1037 420 834 210 391 936 302 546 647 Wait 1352 | 6 55 10 336 2 254 9 110 6 5 125 17 120 . 6 234 . 25 32 Move 10978 | 41 587 76 1118 557 887 226 502 766 1864 830 395 672 177 357 591 287 489 556 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 101 | 4 16 . 18 5 16 1 4 3 9 8 1 2 2 1 7 . 3 1 Fast Attach 115 | 7 3 1 21 3 20 3 22 1 . 7 . 2 8 2 10 . 1 4 Attach 45 | . . . 5 . 4 2 1 . 1 9 . 2 2 1 6 2 1 9 Detach 13 | . . . . . 1 . 2 . . 3 . . 2 . 4 . . 1 Swap 211 | . 3 1 24 6 45 14 24 . 1 14 4 15 . 8 25 8 13 6 Drop 150 | . 7 . 25 8 30 4 21 4 9 8 1 2 10 3 13 . 1 4 Fire 463 | 3 31 18 88 21 79 4 87 5 . 19 2 13 1 12 41 5 11 23 Melee 52 | . . . 6 . 4 5 2 . . 14 . 5 8 1 2 . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 5 5 3 . 2 1 . . . . . . 1 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . 1 . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 14) 675 | -10/Materials | Derelicts attacked the area 725 | -10/Materials | Repaired Seismic Detector 953 | -10/Materials | Discovered new exit (range 14) 1212 | -10/Materials | Entered Mines 1284 | -10/Mines | Discovered new exit (range 15) 1290 | -10/Mines | Learned Materials non-interactive machine intel 1328 | -10/Mines | Learned Materials terminal intel 1354 | -10/Mines | Core integrity fell below 50% 1379 | -10/Mines | Discovered new exit (range 4) 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1425 | -9/Materials | Loaded intel: 23 non-interactive machine locations 1426 | -9/Materials | Loaded intel: 11 terminal locations 1559 | -9/Materials | Repaired Lgt. Treads 1833 | -9/Materials | Discovered new exit (range 12) 2378 | -9/Materials | Repaired Med. Armor Plating 2392 | -9/Materials | Build established: Scavenger-Gunner 2401 | -9/Materials | Discovered new exit (range 6) 2714 | -9/Materials | Discovered new exit (range 13) 3080 | -9/Materials | Build established: Scavenger-Mutant 3095 | -9/Materials | Discovered new exit (range 14) 3337 | -9/Materials | Identified exit to Mines 3337 | -9/Materials | Central database locked down 3678 | -9/Materials | Discovered new exit (range 16) 3853 | -9/Materials | Repaired Seismic Detector 3905 | -9/Materials | Repaired Imp. EM Shotgun 4029 | -9/Materials | Entered Mines 4080 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4191 | -9/Mines | Discovered new exit (range 13) 4218 | -9/Mines | Discovered new exit (range 6) 4301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4718 | -9/Mines | Learned Materials terminal intel 4857 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4863 | -9/Mines | Found Prototype Device 4864 | -9/Mines | Identified Exp. Sensor Array 5045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5045 | -9/Mines | Discovered new exit (range 5) 5220 | -9/Mines | Build established: Mutant 5357 | -9/Mines | Entered Materials 5357 | -8/Materials | Evolved 2 slots: Utility x2 5358 | -8/Materials | Loaded intel: 12 terminal locations 5678 | -8/Materials | Build established: Scavenger-Mutant 5920 | -8/Materials | Garrison activated, responded to threat 6097 | -8/Materials | Garrison activated, responded to threat 6391 | -8/Materials | Build established: Tank 6908 | -8/Materials | Discovered new exit (range 11) 6978 | -8/Materials | Build established: Mutant 7372 | -8/Materials | Repaired Hvy. Particle Cannon 7880 | -8/Materials | Entered Factory 7880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7984 | -7/Factory | Discovered new exit (range 13) 8243 | -7/Factory | Discovered new exit (range 5) 8274 | -7/Factory | Entered Storage 8353 | -7/Storage | Found Prototype Processor 8557 | -7/Storage | Garrison activated, responded to threat 8605 | -7/Storage | Build established: Gunner 8818 | -7/Storage | Destroyed 7 combat bots 8937 | -7/Storage | Garrison activated, responded to threat 9086 | -7/Storage | Build established: Scavenger-Gunner 9238 | -7/Storage | Found Prototype Launcher 9238 | -7/Storage | Identified Rocket Array 9474 | -7/Storage | First assault squad dispatched 9481 | -7/Storage | Repaired Imp. Medium Laser 9541 | -7/Storage | Used back door to open Recycling access 9541 | -7/Storage | Discovered new exit (range 4) 9546 | -7/Storage | Entered Recycling 10188 | -7/Recycling | Discovered new exit (range 8) 10425 | -7/Recycling | Scanned before Scraplab entrance 10788 | -7/Recycling | Entered Scraplab 10801 | -7/Recycling | Discovered new exit (range 2) 10804 | -7/Recycling | Entered Scraptown 10804 | -7/Scraptown | System corruption cleaned by C-Scrubber 10848 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11120 | -7/Scraptown | Discovered new exit (range 4) 11187 | -7/Scraptown | Visited The Evicted 11873 | -7/Scraptown | Visited Awakened 11900 | -7/Scraptown | Visited Red Mages 11962 | -7/Scraptown | Visited Spacefarers 12058 | -7/Scraptown | Visited IN-MT5's Study 12090 | -7/Scraptown | Visited Cyclists 12178 | -7/Scraptown | Visited Symbiants 12511 | -7/Scraptown | Visited UFD Registry 12511 | -7/Scraptown | Registered with UFD as "Fluxroller" 12558 | -7/Scraptown | Entered Cyclist Reading Room 12564 | -7/Scraptown | Learned location of Zion (-6) 12823 | -7/Scraptown | Visited A0-MCA Data Center 12833 | -7/Scraptown | Given an A+ rating by A0-MCA 12836 | -7/Scraptown | Identified Exp. Targeting Computer 12844 | -7/Scraptown | Found Unknown Processor 12878 | -7/Scraptown | Visited Scrapoid Pod Storage 12906 | -7/Scraptown | Visited Derelict Rescue Squad 12927 | -7/Scraptown | Found DRS Beacon 12940 | -7/Scraptown | Found DRS Beacon 13078 | -7/Scraptown | Discovered new exit (range 5) 13139 | -7/Scraptown | Visited Observation Area 13254 | -7/Scraptown | Visited Scrap Suit Storage 13310 | -7/Scraptown | Visited Analyses Database 13347 | -7/Scraptown | Visited LU-1G1's Boring Crew 13372 | -7/Scraptown | Visited Chapter 10 13424 | -7/Scraptown | Visited Science Guys 13534 | -7/Scraptown | Received an X-ray algorithm 13691 | -7/Scraptown | Met Optimus 13691 | -7/Scraptown | Accepted into 0bPrime 13808 | -7/Scraptown | Entered Factory 13808 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14357 | -5/Factory | Garrison activated, responded to threat 14510 | -5/Factory | Discovered new exit (range 13) 14558 | -5/Factory | Identified exit to Factory 14874 | -5/Factory | Identified exit to Upper Caves 14971 | -5/Factory | Discovered exit to Factory (range 5) 15204 | -5/Factory | Discovered exit to Factory (range 13) 15278 | -5/Factory | Build established: Scavenger-Assassin 15396 | -5/Factory | Entered Upper Caves 15493 | -5/Upper Caves | Learned location of Warlord (-4) 15629 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15772 | -5/Upper Caves | Learned Factory emergency access door positions 15901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16014 | -5/Upper Caves | Encountered a Warlord checkpoint 16044 | -5/Upper Caves | Discovered new exit (range 3) 16046 | -5/Upper Caves | Identified exit to Upper Caves 16049 | -5/Upper Caves | Entered another Upper Caves area 16072 | -5/Upper Caves | Found Alien Artifact 16072 | -5/Upper Caves | Identified Core Expander 16072 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 16640 | -5/Upper Caves | Build established: Scavenger-Assassin 16726 | -5/Upper Caves | Activated DRS Beacon 16820 | -5/Upper Caves | P-70 Sage assimilated allied 1Z-HTE(h) 16841 | -5/Upper Caves | Spotted B-75 Beast 16875 | -5/Upper Caves | Destroyed B-75 Beast 17175 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17294 | -5/Upper Caves | Discovered new exit (range 16) 17316 | -5/Upper Caves | Identified exit to Zhirov 17318 | -5/Upper Caves | Entered Zhirov 17320 | -5/Zhirov | Discovered new exit (range 4) 17348 | -5/Zhirov | Met Zhirov 17377 | -5/Zhirov | Learned location of Quarantine (-3) 17377 | -5/Zhirov | Learned location of Testing (-2) 17377 | -5/Zhirov | Learned location of Command (-1) 17392 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17419 | -5/Zhirov | Found Alien Artifact 17419 | -5/Zhirov | Identified Integrated Dissipator 17419 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17442 | -5/Zhirov | Found Alien Artifact 17610 | -5/Zhirov | Build established: Scavenger-Mutant 17639 | -5/Zhirov | Identified exit to Proximity Caves 17641 | -5/Zhirov | Entered Proximity Caves 18060 | -4/Proximity Caves | Build established: Scavenger-Tank 18230 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18244 | -4/Proximity Caves | Discovered exit to Factory (range 11) 18264 | -4/Proximity Caves | Entered Factory 18264 | -4/Factory | Evolved 2 slots: Utility x2 18313 | -4/Factory | Identified exit to Upper Caves 19876 | -4/Factory | Entered Upper Caves 20435 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20507 | -4/Upper Caves | Encountered a Warlord checkpoint 20517 | -4/Upper Caves | Discovered new exit (range 5) 20543 | -4/Upper Caves | Identified exit to Upper Caves 20544 | -4/Upper Caves | Entered another Upper Caves area 20707 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21438 | -4/Upper Caves | Build established: Skirmisher 21606 | -4/Upper Caves | Discovered new exit (range 6) 21665 | -4/Upper Caves | Identified exit to Warlord 21677 | -4/Upper Caves | Entered Warlord 21755 | -4/Warlord | System corruption cleaned by Quarantine Array 21983 | -4/Warlord | Build established: Tank 22028 | -4/Warlord | Warlord's base attacked by MAIN.C 22054 | -4/Warlord | Found Prototype Energy Cannon 22054 | -4/Warlord | Identified Vortex Driver 22065 | -4/Warlord | Found Prototype Energy Gun 22065 | -4/Warlord | Identified Vortex Shotgun 22078 | -4/Warlord | Found Vortex Driver 22378 | -4/Warlord | Warlord forces counterattacked 22703 | -4/Warlord | Warlord base infiltrated, sounded retreat 22758 | -4/Warlord | Spotted Executioner 22764 | -4/Warlord | Destroyed Executioner 22794 | -4/Warlord | Destroyed 7 combat bots 22795 | -4/Warlord | Spotted B-86 Titan 22802 | -4/Warlord | Spotted B-90 Cyclops 22821 | -4/Warlord | Spotted Striker 22829 | -4/Warlord | Destroyed B-86 Titan 22833 | -4/Warlord | Destroyed B-90 Cyclops 22835 | -4/Warlord | Released all parts (6) 22835 | -4/Warlord | Spotted Executioner 22839 | -4/Warlord | Rebuked by Warlord 22855 | -4/Warlord | Spotted Executioner 22857 | -4/Warlord | Core integrity fell below 50% 22865 | -4/Warlord | Lost 20 parts (3p3n7u7w) 22879 | -4/Warlord | Spotted Executioner 22890 | -4/Warlord | Core integrity fell below 20% 22890 | -4/Warlord | Spotted Striker 22893 | -4/Warlord | Spotted Executioner 22894 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22858_ Slug penetrates Wall. 22859_ Acquired 58 matter. 22879_ G-73 Enforcer destroyed. 22880_ Slug penetrates B-60 Warrior. 22880_ HV Slug penetrates Executioner. 22880_ FQ-QD6(Y) destroyed. 22882_ HV Slug penetrates Executioner. 22882_ Executioner suffers critical hit (Destroy). 22888_ The unstable cave ceiling collapses. 22888_ Penetrated by Slug. 22888_ Acquired 14 matter. 22889_ The unstable cave ceiling collapses. 22889_ Corrupted Flexi-carbon Leg crushed. 22889_ Acquired 41 matter. 22891_ Slug penetrates Striker. 22891_ Slug penetrates G-67 Veteran. 22891_ E-15 Imp destroyed. 22893_ The unstable cave ceiling collapses. 22894_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### + """#?????????????????????????????????? | | # # ""#?????????????????????????????????? | | "" # # "" ##????????????????????????????????? | | "" # # "#????????????????????????????????? | | "" # # "?????????????????????????????????? | | # ##"##""""#?????????????????????????????????? | | "" # * ""#######???????????????????????????? | | "" + =%= + #???????????????????????????? | | "" # | # #???????????????????????????? | | ##### #???????????????????????????? | | "" #??# """" #???????????????????????????? | | "" #??## """" #???????????????????????????? | | "" #???# """" #???????????????????????????? | | #???#[%! """" #???????????????????????????? | | #####???# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# "########?????????????????????##????? | | ????????#" ##?????????????????????? ???## ????? | | ????????#" ##??????????????????????? ?? ????? | | #######?## #????###????????????????? ### ????? | | #### ##????#""????##???????????? ????? | | ## " #?????#""##?? ##???????????# #???? | | ##"" #?????#"""### ###?????????# ???? | | ! ### * ###???#"" # ###????????# ##?? | | !] ##"% " #####" # [*=[#?????????# #?? | | ] ##"" ""#""##"" @ ==%[!#=#????????# ##? | | & # = [ ; ""= =%%!!%!%=####??????# ## | | & # ]%= %!* ""[=!e=!=!=*%** "#???????# # | | # +## ! % l# = &=%![%&%%*[!g==#?####?## | | b E =%%%!%%%eg!K=*gg[[## ### | | = [ [=%%=[%=!g!=%!%[ ## | | !% = * %%!%[![[%%ggg[!E #### | | * %=%!% %=%=[%!%!!%!*![|[#### ##??# | | !%!= % %=[! ""!!!=%*=%%*[!["*#??## #???# | | *]=[*!" ![ !=""[==!=[%%!![==%"#???# #?### | | =!%!%!= % !""=!=[=!![*=[#=###???# #### # | | %%!![=" # # ##""#####]!!=!! ##?????# #?# | | *[%%!!"#% # #""#????# ####?????? ### | | +#####" !/] #""#?????# # ???????? ### | | = #?### !!*! ## ##""???????### ??????? #??# | | #### ![! ## #??????????????????? ???## | | ## # % # #??????????????????# ????## | | # ### ##??????????????????# #?????# | | # #####???????????????????# ??????## | | # % ##???????????????????????? ??????## | | # "???????????????????????????????## | | # ####"#??????????????????????????????# | | #???##??????????????????????????????# | | #???????????????????????????????????# | | ###???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 30 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Lgt. Treads | 72% | -9/Materials Med. Armor Plating | 39% | -9/Materials Seismic Detector | 45% | -9/Materials Imp. EM Shotgun | 21% | -9/Materials Hvy. Particle Cannon | 32% | -8/Materials Imp. Medium Laser | 26% | -7/Storage Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerExperimentalMatter Manual? 0 Play Time 03:08:08 Cumulative 190.8 hours Start 2025.03.28 @ 23:28:15 End 2025.03.29 @ 04:06:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8878976b-17e7-43f9-9a13-a484a4e1fcf1