Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 14:38:14 Player: Xyniro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1437) 1437 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3392 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Titanium Leg Titanium Leg Improved Heat Sink Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Armored Treads Titanium Leg Titanium Leg Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Light Assault Rifle Shock Bomb Launcher Mining Claw [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 55 | 8 14 19 14 Power 6 | 1 2 2 1 Engine 5 | 1 2 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 4 5 5 5 Treads 8 | 2 . 3 3 Leg 7 | 2 3 . 2 Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . . 2 . Utility 13 | 1 4 5 3 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 4 | . 4 . . Hackware . | . . . . Protection 6 | . . 3 3 Artifact . | . . . . Weapon 17 | 2 3 7 5 Energy Gun 9 | 1 2 4 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 34 | . 7 6 21 Power 6 | . 1 2 3 Propulsion 8 | . 3 1 4 Utility 8 | . 1 1 6 Weapon 12 | . 2 2 8 Highest Loss Streak 16 | . 5 2 16 To Critical Strikes . | . . . . Average Backups 8 | 2 4 10 12 Power 1 | . 1 . 1 Propulsion 3 | . 1 4 4 Utility 1 | . . 1 3 Weapon 2 | . . 3 3 Tool/Special . | . . . . Unused Backups 14 | . 3 6 5 Power 4 | . 2 2 . Propulsion 6 | . . 2 4 Utility 2 | . 1 . 1 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 83 96 76 Engine 10 | . 12 10 6 Treads 13 | . . 19 2 Leg 6 | . 14 2 13 Hover 1 | . 4 . . Device 2 | . . 4 . Storage 8 | . . 10 9 Processor 21 | . 24 22 14 Protection 3 | . . 4 9 Energy Gun 13 | . 17 11 10 Ballistic Gun 5 | . 4 6 1 Launcher 3 | . 2 2 7 Peak Build Rating 27 | 6 7 18 27 Average Rating 11 | 3 5 13 21 On Entrance 7 | . 6 7 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 11 11 41 50 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | 2 2 2 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 5 14 15 Most Carried 15 | 5 7 15 15 Average Carried 9 | 2 4 10 12 Final Capacity 15 | 8 5 15 15 Final Carried 15 | 5 5 15 4 Class Distribution -------------------- 90% | Mutant 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1146 | 290 289 470 97 Remotely . | . . . . Salvage Created 1979 | 77 502 1023 377 Parts 96 | 1 22 61 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 9 27 7 Melee 1 | . . . 1 Guns 39 | . 7 27 5 AOE 3 | . 2 . 1 Classes Destroyed 8 | 1 5 2 . Worker 2 | . 1 . 1 Hauler 1 | . 1 . . Recycler 6 | 1 1 3 1 Operator 1 | . 1 . . Watcher 6 | . 1 5 . Swarmer 17 | . . 16 1 Grunt 19 | . 9 4 6 Sentry 7 | . . 7 . Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 540 | . 100 160 280 Missed 155 | . 39 40 76 Hits 385 | . 61 120 204 Melee 13 | . . . 13 Projectile 372 | . 61 120 191 Critical Strikes 10 | . 2 1 7 Damage Taken 5281 | . 790 1235 3256 Core 938 | . 235 142 561 Absorbed by Shields 115 | . . 115 . Regen/Repaired (Parts) 429 | . 50 379 . Core Remaining (%) 56 | 100 6 64 . Volleys Fired 199 | 1 88 81 29 Largest 2 | 2 2 2 2 Hottest 100 | 70 90 86 100 Shots Fired 300 | 2 118 140 40 Gun 289 | 2 111 139 37 Cannon . | . . . . Launcher 11 | . 7 1 3 Special . | . . . . Kinetic 108 | 1 47 46 14 Thermal 148 | 1 64 82 1 Explosive 7 | . 7 . . Electromagnetic 37 | . . 12 25 Robot Hit Streak 13 | 2 13 11 9 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 7 | . 1 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 191 | 2 62 99 28 Core Hits 111 | 2 31 53 25 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . 2 2 1 Burn 4 | . 2 2 . Destroy 1 | . . . 1 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing 4 | . . 4 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3241 | 20 889 1481 851 Guns 2510 | 20 627 1384 479 Cannons . | . . . . Explosions 617 | . 260 . 357 Melee 97 | . . 97 . Ramming 17 | . 2 . 15 Kinetic 918 | 7 292 539 80 Thermal 1139 | 13 335 684 107 Explosive 260 | . 260 . . Electromagnetic 810 | . . 161 649 Impact . | . . . . Slashing 97 | . . 97 . Piercing . | . . . . Highest Corruption 6 | . 6 1 5 Average Corruption 1 | . 5 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 15 8 2 Message Errors 6 | . 5 . 1 Matter Fused 4 | . 1 3 . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 1 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Misfires 2 | . 1 1 . Alerts 2 | . 2 . . Weapon Failures 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 16 | . 16 . . Projectiles . | . . . . Explosions 16 | . 16 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . 24 8 29 Shots 4 | . 1 1 2 Rammed 6 | . . . 6 Targets Rammed 9 | . 1 . 8 Kicked 1 | . 1 . . Crushed 2 | . . . 2 Highest Temperature 219 | 20 219 108 186 Average Temperature 33 | 15 38 24 45 Received Heat Transfer 1767 | . 468 300 999 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 2902 | 37 981 1797 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 5 171 169 88 Initial 62 | . . 18 62 Average 88 | . 64 107 45 Influence Increases 1532 | 5 442 844 241 Destroy 0b10 Robot/C 860 | . 180 540 140 Destroy 0b10 Robot/NC 80 | 5 25 40 10 Destroy Leader 214 | . 44 150 20 Successful Hack 71 | . 10 54 7 Disable Machine 75 | . 75 . . Destroy Structure 67 | . 63 . 4 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 150 | . 45 45 60 Influence Decreases 1517 | 5 396 741 375 Entered New Map 115 | . . 28 87 Time Decay 1139 | 5 326 653 155 Lost Part 263 | . 70 60 133 Squads Dispatched 12 | . 3 3 6 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 23 40 27 Peak Tracking Total 14 | . 5 4 14 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 5 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 5 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 7 12 2 Terminals 13 | . 4 7 2 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 65 | . 13 48 4 Successful 49 | . 9 37 3 Failed 15 | . 4 10 1 Catastrophic 2 | . 2 . . Database Lockouts 1 | . . 1 . Manual 4 | . 2 2 . Terminals 30 | . 8 18 4 Fabricators . | . . . . Repair Stations 15 | . 3 12 . Recycling Units 3 | . 2 1 . Scanalyzers 17 | . . 17 . Garrison Access . | . . . . Terminal Hacks 19 | . 4 12 3 Record 11 | . 2 6 3 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 15 | . 3 12 . Scan Component 9 | . 2 7 . Repair 6 | . 1 5 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 3 | . 2 1 . Scanalyzer 12 | . . 12 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 6 1 Full Trace Events 8 | . 3 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 6 | . 1 5 . Time 162 | . 26 136 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3950 | 121 903 2579 347 Spaces Moved 1928 | 90 636 1092 110 Core 76 | 35 39 . 2 Treads 1008 | . . 995 13 Legs 616 | 55 369 97 95 Wheels . | . . . . Hover 228 | . 228 . . Flight . | . . . . Fastest Speed 50 | 50 50 120 130 Average Speed 150 | 101 97 180 206 Slowest Speed 700 | 150 150 245 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 78 81 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . 67 . 6 Melee . | . . . . Projectile . | . . . . AOE 73 | . 67 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2677 | 119 815 1556 187 Wait 349 | . 46 296 7 Move 1925 | 89 635 1091 110 Hop . | . . . . Pick Up 88 | 15 21 42 10 Fast Attach . | . . . . Attach 60 | 10 16 17 17 Detach . | . . . . Swap 13 | . 2 11 . Drop 30 | 4 6 14 6 Fire 199 | 1 88 81 29 Melee 4 | . . 4 . Ram . | . . . . Kick 1 | . 1 . . Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Lost 5 parts (1p2n1u1w) 416 | -10/Materials | Core integrity fell below 20% 561 | -10/Materials | Repaired Aluminum Leg 614 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Identified exit to Materials 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Central database locked down 1399 | -9/Materials | Repaired Lgt. Ion Engine 1429 | -9/Materials | Repaired Aluminum Leg+ 1621 | -9/Materials | Discovered new exit (range 7) 1651 | -9/Materials | Identified exit to Materials 1771 | -9/Materials | Discovered new exit (range 11) 2105 | -9/Materials | Discovered exit to Materials (range 9) 2572 | -9/Materials | Repaired Shotgun 2600 | -9/Materials | Repaired Lgt. Ion Engine 2647 | -9/Materials | Repaired Lgt. Treads 2766 | -9/Materials | Discovered exit to Materials (range 9) 3604 | -9/Materials | Entered another Materials area 3604 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3811 | -8/Materials | Garrison activated, responded to threat 3881 | -8/Materials | Lost 5 parts (1p1u3w) 3922 | -8/Materials | Core integrity fell below 50% 3938 | -8/Materials | Core integrity fell below 20% 3951 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper suffers critical hit (Burn). Acquired Imp. Heat Sink. Crushed G-47 Trooper. G-47 Trooper destroyed. Acquired 25 matter. Arm. Treads destroyed. Critical hit (Burn: +37). Crushed R-06 Scavenger. R-06 Scavenger destroyed. M-13 Machinist repairs G-50 Soldier. Slammed into G-47 Trooper. M-28 Smith repairs U-05 Engineer Welding Torch. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. M-13 Machinist repairs G-50 Soldier Lgt. Angular Momentum Engine. G-47 Trooper suffers critical hit (Blast). G-47 Trooper destroyed. Acquired 12 matter. 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EM Shotgun | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 44% | -10/Materials Lgt. Ion Engine | 20% | -9/Materials Aluminum Leg | 22% | -9/Materials Shotgun | 7% | -9/Materials Lgt. Ion Engine | 7% | -9/Materials Lgt. Treads | 4% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Close Call Let's See Who's Tougher Troublemaker Challenges ------------ None Game ------ Seed GyrokineticBackupMace Manual? 0 Play Time 01:01:13 Cumulative 4.9 hours Start 2025.11.06 @ 13:34:22 End 2025.11.06 @ 14:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 026addc6-601b-4330-bf2f-aaa53f0ca9a8