Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 19:07:45 Player: tkc Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (99) 495 Value Destroyed (2612) 2612 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (511) 511 TOTAL SCORE: 11158 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 170/170 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Terrain Scan Processor Advanced Melee Analysis Suite Mini Drone Bay (1/3) > --- WEAPON (2) ------- Makeshift Hammer CR-A16's Pointy Stick > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Precision Matter Filter Improved Transmission Jammer Hardened Medium Armor Plating Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Angular Momentum Engine Armored Huge Wheel Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System High-capacity Matter Pod Advanced Melee Analysis Suite Experimental Weapon Shielding Hardened Medium Armor Plating Mini Drone Bay Makeshift Hammer Spear CR-A16's Pointy Stick [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 130 | 8 16 14 3 3 17 14 . 5 3 9 5 5 9 . . 5 14 Power 11 | 2 1 1 . 1 1 . . 1 . 1 . 1 . . . . 2 Engine 8 | 2 1 1 . 1 1 . . . . . . 1 . . . . 1 Core 2 | . . . . . . . . 1 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 41 | 2 7 11 2 . 4 6 . 1 . 1 . . . . . 2 5 Treads 15 | . 3 6 . . 2 4 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 19 | 2 4 5 2 . 2 2 . 1 . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . . . . 4 Flight 3 | . . . . . . . . . . 1 . . . . . 2 . Utility 49 | 2 4 1 . . 8 5 . 2 1 2 5 4 7 . . 3 5 Device 14 | 1 . . . . 2 1 . 1 1 1 2 . 2 . . 2 1 Storage 7 | 1 2 . . . 2 . . . . 1 . . 1 . . . . Processor 5 | . . . . . 2 1 . . . . . 1 . . . . 1 Hackware 7 | . . . . . . . . . . . 2 2 3 . . . . Protection 16 | . 2 1 . . 2 3 . 1 . . 1 1 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 4 1 1 2 4 3 . 1 2 5 . . 2 . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 1 1 1 2 . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 . . 1 2 1 . . 1 . . . 1 . . . 1 Slashing Weapon 5 | . . . . . . 2 . 1 . 1 . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 1 . . . . . . 5 . Parts Lost 41 | . 2 1 . . . 1 . 3 . 7 . 1 4 . . . 22 Power 5 | . 1 . . . . . . 1 . 1 . . . . . . 2 Propulsion 10 | . 1 1 . . . . . . . 2 . . . . . . 6 Utility 20 | . . . . . . . . 1 . 2 . 1 3 . . . 13 Weapon 6 | . . . . . . 1 . 1 . 2 . . 1 . . . 1 Highest Loss Streak 21 | . 2 1 . . . 1 . 3 . 7 . 1 4 . . . 21 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 99 100 100 95 81 76 72 75 58 69 75 69 78 78 75 47 Engine 6 | . 13 14 14 14 9 7 7 1 . . . . 5 5 5 5 1 Core 1 | . . . . . . . . 4 7 5 6 4 . . . . . Treads 3 | . 10 18 18 . . 4 . . . . . . . . . . . Wheel 10 | . 17 9 9 28 17 15 15 14 15 5 . . . . . . . Flight 1 | . . . . . . . . . . 2 6 5 5 5 5 4 1 Device 6 | . 2 . . . 6 7 7 5 7 5 18 11 10 15 15 17 5 Storage 8 | . 14 14 14 14 11 7 7 7 7 7 6 5 5 5 5 5 4 Processor 8 | . . . . . 8 10 15 15 15 15 13 11 10 10 10 10 9 Hackware 4 | . . . . . . . . . . . 5 22 16 21 21 21 6 Protection 12 | . 10 14 14 14 23 19 15 13 13 2 4 5 6 5 5 5 5 Ballistic Cannon 6 | . 13 27 28 26 9 . . . . . . . . . . . . Impact Weapon 2 | . 5 . . 1 7 1 . . 1 4 . . 3 5 5 . 3 Slashing Weapon 3 | . . . . . . 5 7 7 5 2 6 5 5 5 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 31 32 32 36 44 44 43 43 37 39 40 48 51 50 50 50 51 Greatest Support 56 | 26 32 40 40 32 32 56 56 56 56 56 50 50 50 50 50 50 50 Greatest Overweight (x) 15 | . 1 1 . 1 2 1 . . . 9 . . 1 . . 15 12 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 Average Carried 13 | 3 11 14 14 14 14 14 14 14 14 11 11 14 12 13 14 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 14 15 15 15 15 15 15 15 7 15 15 13 14 14 15 1 Class Distribution -------------------- 41% | Mutant 13% | Scavenger-Assassin 13% | Gladiator 11% | Hacker-Scout 5% | Hacker-Mutant 4% | Hacker-Ninja 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2500 | 336 278 423 . 68 446 139 17 55 9 26 82 235 168 29 . 118 71 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3580 | 165 337 146 . 67 564 408 . 223 . 152 82 431 482 . 71 219 233 Parts 149 | 13 22 3 . 1 22 33 . 10 . 2 7 24 6 . . . 6 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 8 . 2 . . . . . . 6 Prevented 1 | . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 58 | . 4 13 . 1 7 4 . 4 . 9 . 9 1 . 1 . 5 Melee 24 | . . . . . 3 4 . 4 . 1 . 9 . . . . 3 Guns 1 | . 1 . . . . . . . . . . . . . . . . Cannons 20 | . 3 13 . 1 3 . . . . . . . . . . . . AOE 7 | . . . . . . . . . . 7 . . . . . . . Classes Destroyed 16 | 3 3 1 . 1 4 2 . 1 . . . 1 . . . . . Worker 14 | 2 2 2 . . 1 3 . . . . 1 . 3 . . . . Builder 21 | . 2 . . 1 4 4 . . . . 1 2 7 . . . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . Recycler 6 | 1 1 . . . 2 . . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . 2 . . . . . . Watcher 2 | . . . . . . 1 . . . . . . 1 . . . . Swarmer 8 | . . . . . . . . . . . . 5 . . . . 3 Grunt 19 | . 4 2 . . 3 . . 2 . 5 . 2 . . 1 . . Brawler 4 | . . . . . . . . 1 . 3 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . . . 3 1 . . . 1 . . . . . . . Hunter 4 | . . . . . 1 . . 1 . . . . . . . . 2 Programmer 6 | . . . . . . 3 . . . . . 2 1 . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 3 . 2 8 3 . 3 . 4 1 8 4 . 1 . 1 Combat Bots Only 7 | . 2 3 . 1 2 1 . 3 . 4 . 7 1 . 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Damage Taken 8484 | . 342 507 . . 517 580 95 624 . 1332 . 685 649 27 145 . 2981 Core 2020 | . 41 86 . . 72 50 10 74 . 543 . 56 69 27 . . 992 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 226 | . . . . . 17 . . . . . . . 4 . . . 205 Regen/Repaired (Parts) 314 | . 74 . . . 78 162 . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 49 86 . . . . 3 100 94 . . . . . Volleys Fired 100 | 13 22 36 . 1 10 . . . . 18 . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . 1 . . . . . . . Hottest 75 | 60 75 70 . 70 70 . . . . 39 . . . . . . . Shots Fired 181 | 26 44 72 . 2 19 . . . . 18 . . . . . . . Gun 48 | 26 22 . . . . . . . . . . . . . . . . Cannon 115 | . 22 72 . 2 19 . . . . . . . . . . . . Launcher 18 | . . . . . . . . . . 18 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 132 | 13 26 72 . 2 19 . . . . . . . . . . . . Thermal 31 | 13 18 . . . . . . . . . . . . . . . . Explosive 18 | . . . . . . . . . . 18 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 9 6 6 . 2 18 . . . . 20 . . . . . . . Robot Miss Streak 4 | 2 4 4 . . . . . . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 243 | 19 32 42 . 2 33 17 . 13 . 11 5 22 22 . 1 4 20 Core Hits 112 | 6 13 27 . 1 10 9 . 4 . 25 . 8 2 . . 4 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . 1 . . . 2 . . . . . . . 5 . 1 . . Critical Strikes 18 | . 3 1 . . 2 . . 3 . . . 3 5 . 1 . . Blast 3 | . 2 1 . . . . . . . . . . . . . . . Smash 9 | . 1 . . . 2 . . . . . . . 5 . 1 . . Sever 6 | . . . . . . . . 3 . . . 3 . . . . . Melee Attacks 349 | . 18 . . 6 43 57 . 17 1 3 37 61 69 . 2 4 31 Impact 133 | . 18 . . 6 43 9 . . . 3 . . 45 . 1 . 8 Slashing 207 | . . . . . . 48 . 17 1 . 37 61 24 . 1 4 14 Piercing 9 | . . . . . . . . . . . . . . . . . 9 Sneak Attacks 39 | . 3 . . 1 8 7 . . . . 3 4 13 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 3 . 1 . 2 Damage Inflicted 11171 | 216 628 735 . 89 1392 1276 . 626 . 1532 516 1392 1639 . 52 326 752 Guns 377 | 216 161 . . . . . . . . . . . . . . . . Cannons 1243 | . 255 735 . 16 237 . . . . . . . . . . . . Explosions 1459 | . . . . . . . . . . 1459 . . . . . . . Melee 8092 | . 212 . . 73 1155 1276 . 626 . 73 516 1392 1639 . 52 326 752 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1378 | 106 284 735 . 16 237 . . . . . . . . . . . . Thermal 242 | 110 132 . . . . . . . . . . . . . . . . Explosive 1459 | . . . . . . . . . . 1459 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 3431 | . 212 . . 73 1155 94 . . . 73 . . 1527 . 52 . 245 Slashing 4418 | . . . . . . 1182 . 626 . . 516 1392 112 . . 326 264 Piercing 243 | . . . . . . . . . . . . . . . . . 243 Highest Corruption 16 | . . . . . . 7 7 9 9 . . 2 16 16 16 16 16 Average Corruption 10 | . . . . . . 3 7 8 9 . . 1 15 16 16 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . 8 8 9 1 . . 4 21 6 3 9 23 Message Errors 21 | . . . . . . 2 2 . 1 . . 2 7 . . 1 6 Matter Fused 22 | . . . . . . 1 2 2 . . . 2 4 3 . 2 6 Heat Flow Errors 15 | . . . . . . . 2 1 . . . . 2 2 1 4 3 Energy Discharges 9 | . . . . . . 1 . 1 . . . . 1 . 1 1 4 Parts Rejected 3 | . . . . . . 1 . 2 . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 . . . . . . 6 1 . . 2 Data Loss (major) 5 | . . . . . . 2 . 1 . . . . 1 . . 1 . Alerts 5 | . . . . . . . 2 2 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2752 | . 32 12 . 51 589 216 . 38 . 47 361 315 964 . 52 . 75 Projectiles 33 | . . 12 . . . . . . . . . . 21 . . . . Explosions 41 | . . . . . . . . . . 41 . . . . . . . Melee 2678 | . 32 . . 51 589 216 . 38 . 6 361 315 943 . 52 . 75 Knockbacks 32 | . 3 10 . 1 5 1 . . . . . . 11 . 1 . . Impact 14 | . . . . 1 1 1 . . . . . . 10 . 1 . . Kinetic 17 | . 3 10 . . 4 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 126 | . . . . . . . . . . 126 . . . . . . . Shots 5 | . . . . . . . . . . 5 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 285 | 20 285 126 . 15 27 . 229 230 . 44 . . 260 224 242 245 239 Average Temperature 75 | 20 113 44 . 10 18 . 118 126 . 18 . . 127 101 138 114 95 Received Heat Transfer 1339 | . 171 142 . . 144 33 12 162 . 549 . 117 . 9 . . . Effects 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 44 | . 2 . . 3 18 . . . . . . . 18 . 2 . 1 Impact Corruptions 68 | . 2 . . 2 17 2 . . . 1 . . 39 . 1 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . Heat Transferred 550 | 250 300 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Peak Influence 343 | 25 167 100 . 55 158 109 . . . . 119 343 309 . . . . Initial 114 | . 16 30 . . . 20 . . . . 75 5 114 . . . . Average 68 | 8 42 47 . 36 36 33 . . . . 78 146 185 . . . . Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 . . . . 100 51 72 . . . . Level 1 8 | . . . . . . . . . . . . 48 27 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 3 . . . . 4 3 2 . . . . Investigation 5 | . 1 . . . . 1 . . . . 2 1 . . . . . Extermination 5 | . . . . . . 2 . . . . 1 2 . . . . . Reinforcement 5 | . . . . . 2 . . . . . 1 . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 . . . 1 . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 8 18 . 2 14 9 2 4 . 9 3 25 8 2 5 . 12 Peak Tracking Total 8 | . 3 4 . 2 5 3 1 4 . 5 1 8 4 5 4 . 6 Tactical Retreats 16 | . . 4 . . 1 . 1 . . . . 3 5 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . . 3 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 64 | . 11 . 1 . 13 12 . . . . 7 7 4 . . 9 . Terminals 36 | . 8 . . . 9 8 . . . . 5 4 2 . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . Repair Stations 5 | . 1 . . . 1 2 . . . . . 1 . . . . . Recycling Units 8 | . 2 . . . 1 2 . . . . 1 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . Total Hacks 171 | . 27 . 1 . 32 25 . . . . 16 15 7 . . 48 . Successful 121 | . 16 . 1 . 18 16 . . . . 9 8 5 . . 48 . Failed 49 | . 10 . . . 14 9 . . . . 7 7 2 . . . . Catastrophic 8 | . . . . . 2 2 . . . . 3 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 71 | . 18 . 1 . 19 12 . . . . 11 7 3 . . . . Terminals 89 | . 21 . . . 25 19 . . . . 11 9 4 . . . . Fabricators 6 | . . . . . . . . . . . 3 3 . . . . . Repair Stations 10 | . 2 . . . 2 4 . . . . . 2 . . . . . Recycling Units 12 | . 4 . . . 1 2 . . . . 2 1 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . Terminal Hacks 77 | . 8 . 1 . 7 6 . . . . 3 3 1 . . 48 . Record 36 | . . . . . . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open DSF 5 | . . . . . . 3 . . . . . 1 1 . . . . Level Access Points 3 | . . . . . 1 . . . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 10 | . 4 . . . 2 2 . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . . Repair Station Hacks 9 | . 2 . . . 2 4 . . . . . 1 . . . . . Scan Component 5 | . 1 . . . 1 2 . . . . . 1 . . . . . Repair 4 | . 1 . . . 1 2 . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . . . 1 2 . . . . 1 . 1 . . . . Report Inventory 8 | . 3 . . . 1 2 . . . . 1 . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 3 . . . 5 4 . . . . 3 2 2 . . . . Terminals 19 | . 3 . . . 5 4 . . . . 3 2 2 . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . Botnet 13 | . 3 . . . 2 3 . . . . 2 2 1 . . . . Operators 3 | . . . . . 1 . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . . . 11 7 . . . . 6 6 2 . . . . Full Trace Events 3 | . . . . . . . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . 15 . . . . . . 4 . Parts Built 4 | . . . . . . . . . . . 2 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . 84 42 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 8 8 . . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . . . . . . . . Time 97 | . 26 . . . 26 45 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 3 1 1 . . . . . . . . . . . Largest Group 3 | . . . . 3 2 1 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 26 10 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 10 . . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 15 | . . . . 13 2 . . . . . . . . . . . . Total Damage 159 | . . . . 137 22 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . 1 . . . . . 2 . 1 . . . 3 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Turns Passed 9394 | 117 1126 710 298 457 919 1379 238 296 657 306 507 789 651 139 37 221 547 Spaces Moved 7437 | 64 631 416 219 382 551 917 228 232 643 347 580 538 700 275 70 381 263 Core 61 | 1 . . . . . . . . . 8 . . . . . 1 51 Treads 636 | . 208 220 121 . 12 75 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3746 | 63 423 196 98 382 539 842 228 232 643 91 . . . . . . 9 Hover 19 | . . . . . . . . . . . . . . . . . 19 Flight 2975 | . . . . . . . . . . 248 580 538 700 275 70 380 184 Fastest Speed 48 | 50 90 100 100 100 115 100 100 100 100 50 50 50 50 50 50 50 48 Average Speed 94 | 89 148 132 133 111 119 113 100 100 100 72 50 50 50 50 50 51 167 Slowest Speed 800 | 100 240 240 160 115 320 240 100 100 100 500 50 50 150 50 50 800 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 97 62 60 78 42 25 41 44 74 58 20 17 19 44 20 62 33 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . . 2 . 3 . Known Exits Taken 5 | . 1 . . . 1 . . . . 1 1 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . . 2 . . 4 1 2 . . . . 2 . . . Spaces Dug 174 | . 10 . . 5 22 37 . . . . 32 35 33 . . . . Terrain Destroyed 356 | . 10 1 . 5 22 37 . . . 181 32 35 33 . . . . Melee 174 | . 10 . . 5 22 37 . . . . 32 35 33 . . . . Projectile 1 | . . 1 . . . . . . . . . . . . . . . AOE 181 | . . . . . . . . . . 181 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Total 9059 | 93 742 499 225 405 752 1152 238 260 657 378 722 938 922 275 70 399 332 Wait 887 | . 40 30 . 9 110 142 9 5 . . 86 319 113 . . . 24 Move 7418 | 63 630 415 218 381 550 916 227 231 642 346 579 537 697 274 69 380 263 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 68 | 8 8 1 1 2 11 6 1 2 4 . 11 8 2 1 . 1 1 Fast Attach 42 | 8 5 . . . 2 8 . 4 1 . 3 1 3 . . 7 . Attach 43 | . 2 1 . . 3 4 . 1 2 6 2 2 6 . . . 14 Detach 13 | . 1 . . . . 3 . . 1 2 1 1 2 . . 2 . Swap 47 | . 9 13 3 3 12 2 . . . 3 . 2 . . . . . Drop 65 | 1 7 3 3 3 11 14 1 . 6 . 3 7 . . . 5 1 Fire 100 | 13 22 36 . 1 10 . . . . 18 . . . . . . . Melee 339 | . 18 . . 6 43 57 . 17 1 3 37 61 62 . 1 4 29 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 12) 802 | -10/Materials | Repaired Lgt. Armor Plating 838 | -10/Materials | Discovered new exit (range 12) 1081 | -10/Materials | Central database locked down 1081 | -10/Materials | Identified exit to Mines 1244 | -10/Materials | Entered Mines 1350 | -10/Mines | Assembled infested the area 1638 | -10/Mines | Learned Materials emergency access door positions 1646 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1779 | -10/Mines | Core integrity fell below 50% 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1883 | -10/Mines | Discovered new exit (range 5) 1912 | -10/Mines | Discovered new exit (range 9) 1954 | -10/Mines | Entered Exiles 1998 | -10/Exiles | Met 8R-AWN 2025 | -10/Exiles | Met EX-HEX 2070 | -10/Exiles | Met EX-BIN 2092 | -10/Exiles | Aligned with FarCom system 2094 | -10/Exiles | Given EX-Vault access code 2132 | -10/Exiles | Opened EX-Vault 2154 | -10/Exiles | Found Flying Fortress v7 2174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2204 | -10/Exiles | Met EX-DEC 2239 | -10/Exiles | Discovered new exit (range 14) 2252 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2252 | -10/Exiles | Entered Mines 2256 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2284 | -9/Mines | Found a hidden stash of uninstalled traps 2288 | -9/Mines | Met a Derelict bent on vengeance 2399 | -9/Mines | Learned location of Storage (-8) 2483 | -9/Mines | Discovered new exit (range 7) 2593 | -9/Mines | Discovered new exit (range 15) 2618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2709 | -9/Mines | Entered Materials 2709 | -8/Materials | Accompanied by 2 allies 2709 | -8/Materials | Evolved 4 slots: Utility x4 2815 | -8/Materials | Repaired Lgt. Cannon 2960 | -8/Materials | Discovered new exit (range 16) 3261 | -8/Materials | Discovered new exit (range 11) 3273 | -8/Materials | Identified exit to Factory 3584 | -8/Materials | Build established: Scavenger-Assassin 3628 | -8/Materials | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Propulsion x2 3641 | -7/Factory | Identified exit to DSF 4084 | -7/Factory | Repaired Imp. Light Armor Plating 4441 | -7/Factory | Repaired Propulsion Shielding 4945 | -7/Factory | Build established: Gladiator 4997 | -7/Factory | Discovered new exit (range 6) 5007 | -7/Factory | Entered Lower Caves 5064 | -7/Lower Caves | Encountered a Warlord checkpoint 5116 | -7/Lower Caves | Spotted B-75 Beast 5193 | -7/Lower Caves | Discovered new exit (range 6) 5245 | -7/Lower Caves | Entered another Lower Caves area 5246 | -7/Lower Caves | Encountered a Warlord checkpoint 5352 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5442 | -7/Lower Caves | Learned 8 Factory zone layouts 5455 | -7/Lower Caves | Discovered new exit (range 13) 5463 | -7/Lower Caves | Learned Factory terminal intel 5541 | -7/Lower Caves | Entered Zion 5574 | -7/Zion | Found Prototype Device 5599 | -7/Zion | System corruption cleaned by Quarantine Array 5879 | -7/Zion | Found Relay Coupler [Programmer] 6032 | -7/Zion | Build established: Mutant 6080 | -7/Zion | Discovered new exit (range 11) 6095 | -7/Zion | Found CR-A16's Pointy Stick 6100 | -7/Zion | Identified Phasing AFG 6198 | -7/Zion | Entered Proximity Caves 6306 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6320 | -6/Proximity Caves | Core integrity fell below 50% 6340 | -6/Proximity Caves | Core integrity fell below 20% 6386 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 6450 | -6/Proximity Caves | Identified exit to Factory 6504 | -6/Proximity Caves | Entered Factory 6504 | -6/Factory | Evolved 2 slots: Utility x2 6505 | -6/Factory | Identified exit to Factory 6506 | -6/Factory | Loaded intel: 27 terminal locations 6837 | -6/Factory | Fabricated Mak. Sword? 6840 | -6/Factory | Build established: Ninja 7011 | -6/Factory | Entered another Factory area 7011 | -5/Factory | Evolved 2 slots: Utility x2 7084 | -5/Factory | Fabricated Mak. Sword (x2) 7245 | -5/Factory | Build established: Hacker-Scout 7412 | -5/Factory | Destroyed 7 combat bots 7462 | -5/Factory | Identified exit to Factory 7462 | -5/Factory | Discovered new exit (range 12) 7800 | -5/Factory | Entered another Factory area 7800 | -4/Factory | Evolved 2 slots: Utility x2 7980 | -4/Factory | Identified exit to DSF 7986 | -4/Factory | Crushed by falling debris 7986 | -4/Factory | System corruption reached 10% 8017 | -4/Factory | Lost 4 parts (3u1w) 8278 | -4/Factory | Build established: Hacker-Ninja 8398 | -4/Factory | Discovered new exit (range 13) 8451 | -4/Factory | Entered Upper Caves 8463 | -4/Upper Caves | Learned Research emergency access door positions 8493 | -4/Upper Caves | Learned location of Testing (-2) 8507 | -4/Upper Caves | Learned location of Armory (-4) 8556 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8583 | -4/Upper Caves | Discovered new exit (range 14) 8590 | -4/Upper Caves | Entered another Upper Caves area 8622 | -4/Upper Caves | Discovered new exit (range 8) 8627 | -4/Upper Caves | Entered Zhirov 8627 | -4/Zhirov | Discovered new exit (range 3) 8637 | -4/Zhirov | Met Zhirov 8654 | -4/Zhirov | Found Alien Artifact 8654 | -4/Zhirov | Identified Transdimensional Reconstructor 8654 | -4/Zhirov | Warped through subspace 8715 | -4/Zhirov | Found Alien Artifact 8715 | -4/Zhirov | Identified Integrated Reactor 8715 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8744 | -4/Zhirov | Learned location of Quarantine (-3) 8744 | -4/Zhirov | Learned location of Command (-1) 8755 | -4/Zhirov | Build established: Hacker-Mutant 8756 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8848 | -4/Zhirov | Entered Proximity Caves 9033 | -3/Proximity Caves | Core integrity fell below 50% 9069 | -3/Proximity Caves | Core integrity fell below 20% 9094 | -3/Proximity Caves | Lost 21 parts (2p6n12u1w) 9246 | -3/Proximity Caves | Build established: Mutant 9395 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09234_ DKZSD&RDB& 09309_ System corrupted: Energy discharge (-45). 09331_ System corrupted: Matter fused (-7). 09334_ Acquired 7 matter. 09371_ System corrupted: Matter fused (-7). 09383_ C-30 ARC bursts open, deploying its payload. 09383_ S-43 Plague unfolds itself. 09383_ Exp. Weapon Shielding destroyed. 09388_ Mini Drone released from Mni. Drone Bay. 09388_ Dropped Lrg. Storage Unit. 09389_ Mini Drone released from Mni. Drone Bay. 09391_ S-43 Plague destroyed. 09392_ Destroyed Xenon Bombardment Thruster. 09392_ S-43 Plague system corrupted by crushing effect. 09393_ S-43 Plague system terminally corrupted. 09393_ Xenon Bombardment Thruster fried. 09393_ Mini Drone retrieved by Mni. Drone Bay. 09394_ Destroyed Xenon Bombardment Thruster. 09394_ S-43 Plague system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#??#?????????????????????????????????????? | | ?????????????#????????????????????#??????????????? | | ?????????#???????#???????????#??????????#????????? | | #???????????????????????????????????##???????????? | | ????????????????##????????#??#?#?????????????????? | | ???#????????????????????????#?##??#?##?###???????? | | ????????#?#########???#????#?##?#####?#?###??????? | | #?##???????# ##???####???????##???## ##????? | | #######????# ###?# ##?####?###??## ###??? | | ## ###### ##?# ### #######?# ##??? | | ### ## ## #### ##?? | | ## # # #### #?? | | ####### ### ####?## #?? | | #???### ###?# #?#?#?# #?? | | ##???## ###?### ##??### ##?? | | ####????# ##???### ###??#?# ##?? | | ###?#????## ###????# n ####????# #??? | | ##?????#?#?# ##?#???## n ### % ######??#%%##?? | | #??????????# ##?#??### [*#### #######?#% ##? | | #??#?#?#???# ####?####@!s#?### #### #?? | | #??#?#????# ###?###ss###?# % ##? | | #???#?#???## ###### #??## #? | | #??##??????## #?### ##?## ## #? | | # ??#????#?## #?## ###?## ## ##? | | ? #??#??### #### ##???# ##?? | | ?# ?#???## ### ##??## ##?? | | ?? ??# ## ###### ## #??? | | ??? ??# " # #### #??? | | ??? ???# ### "% ## ### #??? | | ???????#??# " ## ####### #??? | | ??????????######## ## #?##?# #??? | | ????????????????## ### ##??# ##?? | | ???????????????## ####?# #???# #??# | | ???????????????# ##????# ##??# ###??? | | ??????????????# #????? ???### ####????? | | ? ????????????# ##???? ?????####????????? | | ?????????????# ## ###????# ?????#???????????? | | ????????????# ?# ##?????### ?????????????????? | | ?#??????????? ?# #?????? ??? ?????????????????? | | ##??????????? ?? ????????? ? ????????????????? | | ????????????????? ??????????? ????????????????? | | ????????????????? #???? ?????? ?????????????????? | | #?????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Power Amplification 30 Armor Coverage 375 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 60 Melee Accuracy 13 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Mak. Sword | -7/Zion | Archive Focal Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Wave Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Energy Well | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Mak. Sword | x2 | -6/Factory Mak. Sword | x2 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed LaserProtonPick Manual? 0 Play Time 02:20:31 Cumulative 113.8 hours Start 2022.07.30 @ 13:37:13 End 2022.07.30 @ 19:07:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 70 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b98550d-fb56-4339-9192-68af11f1e293