Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.30 @ 13:46:30 Player: Perseus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (230) 1150 Value Destroyed (8150) 8150 Prototype IDs (225) 4500 Alien Tech Used (1) 200 Bonus (7050) 7050 TOTAL SCORE: 29450 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 1316 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -277 Cogmind --------- Core Integrity 0/1150 Matter 107/300 Energy 676/1100 System Corruption 1% Temperature Cool (0) Movement Hovering (30) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (8) ------ Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Experimental Propulsion Shielding Improved Force Field Makeshift Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Heavy Antimatter Reactor Light Treads Myomer Leg Energy Filter System Backup Module Improved System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Improved Weapon Cycler > --- WEAPON ----------- Heavy Neutron Cannon Coil Gun KE Penetrator Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Improved Sensor Array Improved Phase Shifter Zionite Weapon Casing Improved Medium Armor Plating Advanced Focal Shield System Backup Module Wave Gun [Rating: 117] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 364 | 8 8 6 15 . 1 . 37 22 6 7 11 29 12 10 16 10 12 4 13 18 14 19 62 7 11 6 . Power 36 | 1 1 1 2 . . . 4 1 1 . 1 1 2 2 2 . 2 1 . 1 3 3 6 . 1 . . Engine 20 | 1 1 1 2 . . . 3 1 1 . 1 1 1 2 2 . . . . . 2 . . . 1 . . Core 6 | . . . . . . . 1 . . . . . . . . . 2 1 . 1 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . . . . . . . 3 6 . . . . Propulsion 71 | 2 3 1 3 . . . 10 5 2 1 3 4 . 1 1 . 5 1 4 . 1 1 16 2 2 3 . Treads 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Leg 56 | 2 3 1 3 . . . 9 2 2 1 3 4 . 1 1 . 5 1 4 . 1 1 11 . 1 . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hover 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 3 . Flight 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Utility 122 | 3 1 3 7 . 1 . 11 8 1 1 2 5 9 2 10 7 1 . 3 . 6 6 19 5 8 3 . Device 83 | 2 1 3 3 . . . 8 5 1 . 1 5 7 1 7 4 1 . 3 . 5 5 14 3 4 . . Storage 10 | 1 . . 1 . 1 . . 1 . . 1 . . . . . . . . . . 1 1 1 . 2 . Processor 17 | . . . 3 . . . 3 2 . 1 . . 1 . . 1 . . . . 1 . 2 . 3 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 11 | . . . . . . . . . . . . . 1 1 3 2 . . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 3 1 3 . . . 12 8 2 5 5 19 1 5 3 3 4 2 6 17 4 9 21 . . . . Energy Gun 27 | 1 1 . . . . . 7 1 1 . . 3 . . . . . . . . 1 3 9 . . . . Energy Cannon 22 | . . 1 2 . . . . 1 1 1 2 3 1 3 1 1 . 1 . . . 1 3 . . . . Ballistic Gun 47 | 1 2 . . . . . 4 5 . 3 2 2 . 1 2 1 4 . 3 6 1 4 6 . . . . Ballistic Cannon 14 | . . . . . . . 1 . . . . . . . . . . 1 2 5 1 1 3 . . . . Launcher 16 | . . . 1 . . . . . . . 1 6 . 1 . . . . 1 6 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 . . . 1 1 1 . . . . . . . . . . . 3 . 5 . . 1 . Parts Lost 101 | . 2 . 1 . . . 19 7 . 1 . 2 1 5 2 . 2 . . . . 3 52 4 . . . Power 14 | . . . . . . . 2 1 . . . . . 1 . . 1 . . . . 1 8 . . . . Propulsion 20 | . . . . . . . 4 3 . . . 1 . . . . . . . . . . 11 1 . . . Utility 29 | . 1 . . . . . 3 . . 1 . 1 1 1 2 . 1 . . . . 1 14 3 . . . Weapon 38 | . 1 . 1 . . . 10 3 . . . . . 3 . . . . . . . 1 19 . . . . Highest Loss Streak 16 | . 1 . 1 . . . 6 6 . 1 . 1 1 4 2 . 1 . . . . 3 16 2 . . . Average Slot Usage (%) 92 | . 99 100 97 100 100 100 96 98 100 98 82 98 99 99 96 99 99 99 99 99 99 99 87 25 34 53 63 Engine 5 | . 14 14 11 11 11 11 4 6 7 7 6 7 6 12 12 13 4 . . . 1 . . . 4 5 5 Core 2 | . . . . . . . 4 . . . . . . . . . 8 11 11 11 8 . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 . . . . . . . . 10 6 . . . . Leg 20 | . 28 28 22 22 22 22 25 13 17 22 20 22 20 20 20 20 20 22 23 23 22 23 17 4 4 3 . Device 18 | . 13 14 13 11 11 11 16 15 16 23 22 21 25 20 13 18 19 17 21 23 23 22 18 9 5 5 5 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 . . 3 10 Processor 13 | . . . 17 22 22 22 19 22 21 14 15 15 12 13 13 13 13 11 11 11 11 11 14 9 14 19 15 Protection 1 | . . . . . . . . . . . . . . 5 9 7 6 5 1 . . . . . . 1 5 Energy Gun 1 | . 6 6 . . . . 8 4 . . . 1 3 . . . . . . . . . 3 . . . . Energy Cannon 5 | . . 7 20 22 22 22 1 2 7 6 7 9 8 6 6 4 6 5 5 5 5 5 2 . . . . Ballistic Gun 9 | . 21 14 . . . . 2 14 15 14 2 2 6 12 12 13 12 11 14 15 12 11 8 . . . . Ballistic Cannon 1 | . . . . . . . 4 . . . . . . . . . . 4 2 . 3 3 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 12 18 24 24 32 32 36 48 47 41 47 49 62 63 72 62 60 71 71 70 73 76 98 8 25 45 45 Greatest Support 101 | 20 20 20 35 35 35 35 45 45 45 45 45 63 63 63 63 63 63 80 80 80 85 85 101 16 25 51 75 Greatest Overweight (x) 9 | . . . 1 . . . 3 2 1 . 2 1 . . 1 . . . . . . . 9 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 10 10 Average Capacity 9 | 5 6 6 6 8 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 4 4 6 10 Most Carried 10 | 5 6 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 7 7 Average Carried 8 | 3 5 5 6 8 8 9 9 9 9 9 6 9 9 8 9 9 9 9 9 9 9 9 7 3 3 4 7 Final Capacity 10 | 6 6 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 10 10 Final Carried 10 | 4 6 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 3 4 7 7 Class Distribution -------------------- 46% | Scavenger-Skirmisher 20% | Scavenger-Mutant 20% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 7937 | 317 178 68 185 . . 10 733 454 311 298 214 469 219 243 417 79 333 116 413 350 . 751 1496 79 204 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10400 | 385 477 33 581 27 . 183 1206 767 107 341 83 669 557 574 836 . 244 120 378 320 . 709 1803 . . . . Parts 498 | 37 28 11 31 1 . 9 70 46 8 8 4 24 26 14 28 . 14 7 10 12 . 23 87 . . . . Haulers Intercepted 12 | . 1 . 4 . . . 3 1 . . . . 1 . . . . . 1 . . . 1 . . . . Recyclers Shooed 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 112 | . . . . . . . . . 14 5 . 2 . 8 13 . 9 . 2 7 38 12 . 2 . . . Prevented 75 | . . . . . . . . . . . . 19 . 6 2 . 17 . 9 8 2 12 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 142 | . 9 . 7 . . . 26 7 2 3 1 9 4 7 8 . 5 1 4 9 . 9 31 . . . . Guns 63 | . 9 . . . . . 12 4 1 1 . . 2 2 3 . 2 . . 2 . 5 20 . . . . Cannons 52 | . . . 5 . . . 14 3 1 2 . . 1 3 5 . 2 1 3 2 . 2 8 . . . . AOE 13 | . . . 1 . . . . . . . . 4 . . . . . . . 5 . . 3 . . . . Classes Destroyed 20 | 3 5 . 1 . . . 1 3 1 1 . 1 1 . 1 . . . . . . . 2 . . . . Worker 18 | 4 . 1 . 1 . 1 . 5 . . . . 3 . . . . . . . . . 3 . . . . Builder 9 | . 1 1 . . . . 2 1 . . . . 1 . . . . . . . . . 3 . . . . Tunneler 15 | 9 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . Hauler 12 | . 1 . 4 . . . 3 1 . . . . 1 . . . . . 1 . . . 1 . . . . Recycler 7 | 1 1 . 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . Minesweeper 7 | . . . . . . . . . 1 1 . 1 . 1 1 . 1 . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 14 | . 1 . 1 . . . 3 4 . . . . 1 . . . . 2 . . . . 2 . . . . Swarmer 33 | . 3 . . . . . 7 . 2 . . . . 2 . . 2 . . 8 . 1 8 . . . . Grunt 57 | . 6 . 7 . . . 12 2 . . . 8 1 1 5 . 1 . 1 1 . 4 8 . . . . Brawler 5 | . . . . . . . . 1 . 2 . . . 1 . . . . . . . 1 . . . . . Duelist 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . . . . . 7 1 . 1 . . 2 1 1 . . 1 . . . 1 1 . . . . Hunter 16 | . . . . . . . . . . . . . 1 . . . 2 . 3 . . 2 8 . . . . Programmer 7 | . . . . . . . . 3 . . . . . . 1 . . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . Packrat 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 4 3 1 6 1 . 2 7 6 2 2 1 3 4 3 4 . 2 1 2 3 . 4 8 . . . . Combat Bots Only 7 | . 3 . 4 . . . 6 2 2 2 1 3 1 3 4 . 2 1 2 3 . 4 7 . . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 2 1 1 1 1 2 3 1 1 . 1 1 1 1 . 2 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 15460 | . 626 14 228 . . 34 1800 1251 63 68 8 411 491 548 612 . 345 117 395 148 . 652 6644 925 . . 80 Core 2090 | . 146 . 69 . . 7 204 229 . . . 46 39 26 53 . 20 . 20 . . 78 526 570 . . 57 Absorbed by Shields 176 | . . . . . . . 15 . . . . . . . . . . . . . . . 80 . . . 81 Core Remaining (%) 73 | 100 . 41 . . . 81 62 . . . . 60 . . . . 83 . . . . 90 . . . . . Volleys Fired 872 | 37 67 7 32 1 . 10 122 61 33 34 27 29 42 57 51 . 23 7 29 24 11 40 128 . . . . Largest 5 | 2 2 2 2 2 . 2 2 3 3 3 2 2 3 3 3 . 3 4 4 4 1 4 5 . . . . Hottest 291 | 60 60 80 120 120 . 120 134 116 113 108 116 131 156 154 148 . 131 190 190 175 53 192 291 . . . . Shots Fired 1839 | 74 127 14 63 2 . 20 213 158 47 74 29 45 80 102 128 . 69 22 71 41 11 114 335 . . . . Gun 1102 | 74 127 12 7 . . . 131 130 12 54 . 4 43 43 77 . 46 10 29 15 1 68 219 . . . . Cannon 675 | . . 2 53 2 . 20 82 27 35 20 28 6 37 56 51 . 23 12 40 9 10 46 116 . . . . Launcher 61 | . . . 3 . . . . . . . 1 35 . 3 . . . . 2 17 . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1051 | 37 105 7 7 . . . 114 98 12 54 . 1 24 43 77 . 46 16 55 18 11 84 242 . . . . Thermal 454 | 37 22 7 53 2 . 20 59 27 35 20 3 3 31 43 51 . . . . . . . 41 . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 310 | . . . . . . . 40 32 . . 26 41 25 16 . . 23 6 16 23 . 24 38 . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . 6 14 . . . . Robot Hit Streak 52 | 11 18 7 10 3 . 7 52 17 7 14 . 5 20 23 9 . 9 9 11 4 . 7 15 . . . . Robot Miss Streak 8 | 3 7 1 3 . . 3 8 3 4 2 . 1 1 2 3 . 6 1 3 2 . 6 7 . . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . Secondary Targets 5 | . 1 . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 1041 | 48 76 8 38 1 . 11 164 110 12 41 . 8 53 55 67 10 42 14 35 11 . 54 183 . . . . Core Hits 487 | 20 33 5 20 1 . 4 91 39 11 11 . 17 19 17 31 . 18 5 14 16 . 24 91 . . . . Critical Hits 27 | . . . . . . . 3 . 1 . . . . 1 . . . . . . . 3 19 . . . . Critical Kills 8 | . . . . . . . 2 . . . . . . 1 . . . . . . . 1 4 . . . . Critical Parts Destroyed 19 | . . . . . . . 1 . 1 . . . . . . . . . . . . 2 15 . . . . Melee Attacks 42 | . . . . . . . . . . 1 . 31 . . . 10 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . 1 . 31 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24720 | 456 620 99 746 17 . 192 2602 1928 297 622 25 1100 1795 1341 1788 . 884 525 995 598 . 1729 6354 7 . . . Guns 11072 | 456 620 65 31 . . . 1419 1105 84 348 . . 611 404 677 . 471 213 258 64 . 1053 3193 . . . . Cannons 9686 | . . 34 607 17 . 192 1094 654 213 274 . 110 692 699 1111 . 413 279 560 131 . 676 1930 . . . . Explosions 3867 | . . . 108 . . . 87 164 . . 9 990 492 238 . . . 33 177 403 . . 1166 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 95 | . . . . . . . 2 5 . . 16 . . . . . . . . . . . 65 7 . . . Kinetic 10439 | 160 463 21 31 . . . 1380 946 84 348 . . 317 404 677 . 471 307 387 64 . 996 3383 . . . . Thermal 6725 | 296 157 78 607 17 . 192 818 730 213 274 . . 631 344 1111 . . 33 . . . . 1224 . . . . Explosive 1204 | . . . 108 . . . . . . . . . 306 . . . . . . . . . 790 . . . . Electromagnetic 5429 | . . . . . . . 402 247 . . 9 1100 541 593 . . 413 185 608 534 . 417 380 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 828 | . . . . . . . . . . . . . . . . . . . . . . 316 512 . . . . Highest Corruption 15 | . . . . . . . . 5 5 9 9 9 . . . . . . . . . . 15 13 . . . Average Corruption 5 | . . . . . . . . 4 5 5 9 3 . . . . . . . . . . 10 7 . . . Corruption Purged 24 | . . . . . . . . . . . . 9 . . . . . . . . . . 2 13 . . . Effects 258 | . . . . . . . . 20 56 60 20 41 . . . . . . . . . . 11 50 . . . Message Errors 67 | . . . . . . . . 6 17 16 4 10 . . . . . . . . . . 2 12 . . . Matter Fused 57 | . . . . . . . . 2 8 13 9 8 . . . . . . . . . . 2 15 . . . Heat Flow Errors 28 | . . . . . . . . 1 10 7 3 6 . . . . . . . . . . . 1 . . . Energy Discharges 32 | . . . . . . . . 1 9 6 . 7 . . . . . . . . . . 1 8 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 36 | . . . . . . . . 5 8 7 2 5 . . . . . . . . . . 1 8 . . . Data Loss (major) 8 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . 3 . . . Misfires 6 | . . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Targeting Errors 16 | . . . . . . . . 4 2 5 1 . . . . . . . . . . . 4 . . . . Weapon Failures 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 625 | . . . . . . . 38 42 . 19 6 12 71 49 91 . 3 . 31 31 . 63 169 . . . . Projectiles 450 | . . . . . . . 7 16 . 19 . 11 54 46 91 . 3 . 31 24 . 63 85 . . . . Explosions 169 | . . . . . . . 31 26 . . . 1 17 3 . . . . . 7 . . 84 . . . . Melee 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . . 15 . . . . . . . . . . . 1 . . . 21 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . 13 . . . . . . . . . . . 1 . . . 19 . . . . Secondary 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 467 | . . . . . . . 117 171 . . 8 16 22 3 . . . . . 24 . . 103 3 . . . Shots 14 | . . . . . . . 2 4 . . . 4 1 1 . . . . . 1 . . 1 . . . . Rammed 11 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 6 3 . . . Targets Rammed 17 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . 10 4 . . . Kicked 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 630 | 40 129 42 232 54 . 108 210 291 294 244 268 245 277 235 400 . 36 90 287 93 2 296 630 85 . . . Average Temperature 71 | 21 38 22 79 30 . 35 58 96 64 48 63 73 82 69 113 . 9 38 77 35 1 70 106 50 . . . Received Heat Transfer 2622 | . 231 9 120 . . . 660 195 . 18 . 90 81 93 156 . 18 27 48 . . 120 756 . . . . Effects 18 | . . . 1 . . . . 4 . . . . 1 3 2 . . . . . . 1 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . Interference 12 | . . . . . . . . 4 . . . . 1 3 . . . . . . . . 4 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . 1 6 2 2 . . 1 . 1 1 . 2 . . . . . Combat Hostiles 13 | . . . . . . . . . . . 1 5 1 2 . . 1 . 1 . . 2 . . . . . Parts Fried 43 | . . . . . . . 3 . . . 1 13 6 8 . . . . 3 4 . 1 4 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . Heat Transferred 9929 | 675 350 174 1295 37 . 407 1718 951 296 444 . . 846 518 1073 . . 50 . . . . 1095 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 2 . . . . . . . . . 1 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 1559 | 70 294 43 301 84 . 124 390 246 . . . . 641 . . . . 34 . . . . 1559 . . . . Initial 142 | . 45 38 . 78 . . 48 142 . . . . 101 . . . . . . . . . 30 . . . . Average 256 | 30 168 22 183 73 . 44 146 86 . . . . 235 . . . . 15 . . . . 940 . . . . Maximum Alert Level 4 | . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . . . 4 . . . . Low Security (%) 68 | 100 75 100 58 100 . 100 71 97 . . . . 51 . . . . 100 . . . . 1 . . . . Level 1 15 | . 24 . 41 . . . 28 2 . . . . 36 . . . . . . . . . 9 . . . . Level 2 6 | . . . . . . . . . . . . . 12 . . . . . . . . . 29 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 1 . . . 6 3 . . . . 1 . . . . . . . . . 16 . . . . Investigation 6 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . Extermination 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . Reinforcement 8 | . . . . . . . 4 1 . . . . 1 . . . . . . . . . 2 . . . . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Garrison 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 12 | . . . 1 . . . 3 1 . . . 2 1 . . . . . . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 14 1 15 . . 4 44 19 5 11 . 17 8 17 9 . 13 3 8 10 . 10 74 12 . . 5 Peak Tracking Total 10 | . 5 1 7 . . 4 9 4 4 5 . 4 2 6 4 . 4 1 5 3 . 4 10 4 . . 4 Tactical Retreats 45 | . . . . . . . 4 2 . 5 . 10 . 5 . . . . . 5 . 2 7 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . 1 . . 1 . . . 1 . 2 . . 3 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 24 | . . 2 . . . . 1 . . . 4 . . . 2 . 6 2 . 6 . 1 . . . . . Triggered 21 | . . . . . . . . 1 . 1 . 1 . 1 1 . 2 . . 4 9 1 . . . . . Exploded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 52 | . . . 1 . . . 4 7 1 . . . 10 1 . . . . . . . . 28 . . . . Max in Single Turn 5 | . . . 1 . . . 2 2 1 . . . 4 1 . . . . . . . . 5 . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 55 | . . 1 4 . . . 8 9 3 1 3 . 9 . 1 1 . 2 . 1 3 . 3 . . 6 . Terminals 20 | . . . 3 . . . 5 4 . . . . 7 . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . Total Hacks 146 | . . 1 15 . . . 22 18 6 3 19 . 25 . 3 4 . 3 . 1 4 . 7 . . 15 . Successful 107 | . . 1 10 . . . 15 7 6 3 19 . 14 . 3 4 . 2 . 1 4 . 3 . . 15 . Failed 39 | . . . 5 . . . 7 11 . . . . 11 . . . . 1 . . . . 4 . . . . Catastrophic 6 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . . . 8 . . . 16 8 . . . . 22 . . 4 . 7 . . 1 . 10 . . . . Terminals 59 | . . . 10 . . . 15 9 . . . . 22 . 3 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . Repair Stations 9 | . . . . . . . 3 3 . . . . . . . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 2 . . . . 1 . . . . 1 . . . . 4 . . . . Terminal Hacks 64 | . . 1 1 . . . 3 1 6 3 19 . 3 . 3 4 . . . 1 4 . . . . 15 . Record 25 | . . . . . . . . . 4 3 6 . . . 3 . . . . . 2 . . . . 7 . Part Schematic 17 | . . . . . . . 2 . . . 5 . 2 . . 4 . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . Open Door 6 | . . 1 . . . . . . 2 . . . . . . . . . . 1 2 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . Scan Component 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . Seal Access 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . Unauthorized Hacks 23 | . . . 5 . . . 7 2 . . . . 8 . . . . . . . . . 1 . . . . Terminals 20 | . . . 5 . . . 6 1 . . . . 8 . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 4 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . Botnet 12 | . . . 3 . . . 5 . . . . . 4 . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 30 | . . . 4 . . . 8 7 . . . . 8 . . . . 1 . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 2 . . . 3 . . . 5 . 2 . . 4 . 16 . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Non-combat 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . parse_system 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 27 | . . 2 . 4 . . . . 3 . . . 1 2 . 4 1 3 . . . . 7 . . . . Largest Group 7 | . . 2 2 5 5 3 3 . 3 . . . 1 3 3 6 5 4 4 1 1 1 7 . . . . Highest-Rated Group 634 | . . 42 42 102 102 40 40 . 93 . . . 26 84 84 200 175 110 110 26 26 26 634 . . . . Highest-Rated Ally 103 | . . 31 31 31 31 16 16 . 31 . . . 26 29 29 39 49 49 28 26 26 26 103 . . . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 66 | . . . . . . . . . . . . . 12 9 17 5 4 2 6 6 4 1 . . . . . STAY 26 | . . . . . . . . . . . . . 6 4 4 2 1 1 3 3 2 . . . . . . ROAM 5 | . . . . . . . . . . . . . . 1 2 1 . . . . . 1 . . . . . FOLLOW 31 | . . . . . . . . . . . . . 6 3 9 2 2 1 3 3 2 . . . . . . GUARD 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 190 | . . . 23 . . 10 27 . 18 . . . . 4 6 . 25 2 12 . . . 63 . . . . Total Damage 5433 | . . . 405 . . 104 246 . 191 . . . . 55 74 . 636 48 194 . . . 3480 . . . . Kills 40 | . . . 6 . . 4 2 . 3 . . . . 1 . . 6 . 3 . . . 15 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 115 | . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . 2 1 . 2 . . 2 2 2 . . 2 . 1 . . 3 . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 39840 | 313 471 804 677 439 552 309 1680 1583 2159 2187 518 4139 1028 1912 1927 1997 2406 528 1965 3248 892 3309 1605 2265 665 175 87 Spaces Moved 25053 | 161 208 628 448 333 390 204 888 912 1420 1661 366 2361 723 1412 1386 1594 1705 388 1542 2052 702 1387 866 282 648 165 221 Core 485 | 8 . . . . . . . . . . 55 . . . . . . . . . . . . 228 194 . . Treads 469 | . . . . . . . . 303 166 . . . . . . . . . . . . . . . . . . Legs 23738 | 153 208 628 448 333 390 204 888 609 1254 1661 311 2361 723 1412 1386 1594 1705 388 1542 2052 702 1387 864 . 454 81 . Wheels 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hover 359 | . . . . . . . . . . . . . . . . . . . . . . . . 54 . 84 221 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 130 130 130 120 123 120 120 50 120 120 120 120 120 120 120 120 120 112 112 112 50 50 42 30 Average Speed 119 | 116 120 120 122 130 130 130 125 141 133 120 110 120 120 120 120 120 120 120 120 120 118 112 124 52 99 81 38 Slowest Speed 210 | 120 120 120 150 130 130 130 210 200 180 120 150 150 120 120 150 120 120 120 120 120 120 112 170 70 120 130 42 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 67 | 5 39 96 31 65 72 54 66 27 95 97 89 93 19 96 99 91 99 13 91 95 94 91 29 54 84 61 41 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 34 | . . 1 . 1 . . . . 2 . 22 . . . . 1 1 . . . . 1 . . 2 3 . Known Exits Taken 22 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 54 | . . 2 . 2 . 3 . . 3 7 . 3 . 2 7 4 3 . 3 6 . 5 . . 4 . . Spaces Dug 116 | . . . . . . . . 1 8 1 . 33 6 16 12 . . 1 7 3 8 7 13 . . . . Terrain Destroyed 400 | . . . 20 . . . 20 7 8 1 . 33 22 24 21 . . 6 13 16 8 16 185 . . . . Melee 32 | . . . . . . . . . . 1 . 31 . . . . . . . . . . . . . . . Projectile 173 | . . . . . . . . 1 8 . . 2 6 24 21 . . 3 13 5 8 16 66 . . . . AOE 195 | . . . 20 . . . 20 6 . . . . 16 . . . . 3 . 11 . . 119 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 33582 | 219 327 669 518 337 435 229 1245 1086 1645 1813 460 3556 826 1556 1571 1672 2020 438 1622 2812 755 3089 1185 2399 671 205 222 Wait 6620 | . 29 13 1 4 41 12 137 59 162 82 8 1073 36 41 95 49 246 25 25 687 9 1611 47 2102 . 25 1 Move 25027 | 160 207 627 447 332 389 203 887 911 1419 1660 365 2360 722 1411 1385 1593 1704 387 1541 2051 701 1386 866 281 647 164 221 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 12 7 5 12 . 3 2 36 17 12 11 23 11 7 7 8 3 9 7 2 13 6 16 49 1 5 6 . Fast Attach 88 | 1 2 1 2 . . . 6 4 1 5 . 10 3 . 9 4 7 1 4 . 7 2 9 . 7 3 . Attach 148 | 6 1 . 5 . . . 21 9 1 1 10 5 4 6 2 1 1 3 1 2 2 8 45 6 4 4 . Detach 15 | . . . 1 . . . . . . . 2 1 . . . . . . . . . . 3 4 3 1 . Swap 129 | 1 5 5 8 . 1 . 10 9 4 1 1 14 5 4 5 5 4 . 8 16 5 9 8 1 . . . Drop 272 | 2 9 9 10 . 1 2 20 14 13 14 19 22 7 2 14 7 18 6 12 13 14 16 21 . 5 2 . Fire 872 | 37 67 7 32 1 . 10 122 61 33 34 27 29 42 57 51 . 23 7 29 24 11 40 128 . . . . Melee 42 | . . . . . . . . . . 1 . 31 . . . 10 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Kick 13 | . . . . . . . 1 . . . . . . . . . . . . . . . 9 3 . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . 1 . 4 . . . 28 . . 2 . . . . . . . . . . Trap 24 | . . 2 . . . . 1 . . . 4 . . . 2 . 6 2 . 6 . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp / [*Ext x2]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 642 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Entered Mines 845 | -10/Mines | Met a Derelict shopkeep closing up shop 935 | -10/Mines | Discovered new exit (range 8) 952 | -10/Mines | Build established: Scavenger-Mutant 977 | -10/Mines | Learned location of Storage (-9) 978 | -10/Mines | Discovered new exit (range 6) 1138 | -10/Mines | Found a hidden stash of uninstalled traps 1264 | -10/Mines | Learned 4 Materials zone layouts 1316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1323 | -10/Mines | Found Prototype Device 1338 | -10/Mines | Identified Exp. Sensor Array 1589 | -10/Mines | Entered Materials 1589 | -9/Materials | Accompanied by 2 allies 1589 | -9/Materials | Evolved 2 slots: Utility x2 1590 | -9/Materials | Identified exit to Materials 1594 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2047 | -9/Materials | Build established: Mutant 2123 | -9/Materials | Identified exit to Mines 2123 | -9/Materials | Identified exit to Storage 2266 | -9/Materials | Entered Mines 2266 | -9/Mines | Accompanied by 1 ally 2273 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2292 | -9/Mines | Met a Derelict bent on vengeance 2412 | -9/Mines | Learned location of Recycling (-9) 2474 | -9/Mines | Discovered exit to Materials (range 15) 2537 | -9/Mines | Discovered exit to Materials (range 6) 2544 | -9/Mines | Received a Mining Laser from a helpful Derelict 2695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2695 | -9/Mines | Discovered new exit (range 5) 2698 | -9/Mines | Identified exit to Exiles 2705 | -9/Mines | Entered Exiles 2705 | -9/Exiles | Accompanied by 5 allies 2735 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2738 | -9/Exiles | Met 8R-AWN 2767 | -9/Exiles | Met EX-HEX 2813 | -9/Exiles | Met EX-DEC 2987 | -9/Exiles | Visited The Gauntlet 3239 | -9/Exiles | Discovered new exit (range 14) 3255 | -9/Exiles | Identified exit to Mines 3257 | -9/Exiles | Entered Mines 3257 | -8/Mines | Accompanied by 3 allies 3554 | -8/Mines | Discovered exit to Materials (range 8) 3566 | -8/Mines | Entered Materials 3566 | -8/Materials | Accompanied by 3 allies 3566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3772 | -8/Materials | Lost 6 parts (2n1u3w) 4305 | -8/Materials | Build established: Scavenger-Skirmisher 4317 | -8/Materials | Discovered new exit (range 13) 4341 | -8/Materials | Identified exit to Factory 4491 | -8/Materials | Garrison activated, responded to threat 4893 | -8/Materials | Lost 3 parts (1p1u1w) 4922 | -8/Materials | Repaired Broken Exp. Sensor Array 5246 | -8/Materials | Entered Factory 5246 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5486 | -7/Factory | Build established: Skirmisher 5802 | -7/Factory | Discovered new exit (range 14) 5833 | -7/Factory | Identified exit to Factory 6137 | -7/Factory | Lost 6 parts (1p3n2w) 6402 | -7/Factory | Build established: Scavenger-Skirmisher 6530 | -7/Factory | Discovered new exit (range 19) 6566 | -7/Factory | Identified exit to Lower Caves 6829 | -7/Factory | Entered Lower Caves 6841 | -7/Lower Caves | Encountered a Warlord checkpoint 7006 | -7/Lower Caves | Learned location of Extension (-4) 7410 | -7/Lower Caves | Build established: Mutant 7675 | -7/Lower Caves | A Commander dispatched an escort 7684 | -7/Lower Caves | Learned Research trap positions 7684 | -7/Lower Caves | Learned Factory emergency access door positions 7684 | -7/Lower Caves | Learned Research emergency access door positions 7684 | -7/Lower Caves | Learned Armory terminal intel 7892 | -7/Lower Caves | Discovered new exit (range 10) 7904 | -7/Lower Caves | Identified exit to Lower Caves 8089 | -7/Lower Caves | Build established: Skirmisher 8647 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8941 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8988 | -7/Lower Caves | Entered another Lower Caves area 8988 | -7/Lower Caves | Accompanied by 2 allies 8989 | -7/Lower Caves | Commander's escort returned to base 8989 | -7/Lower Caves | Commander's escort returned to base 9047 | -7/Lower Caves | Discovered exit to Factory (range 7) 9403 | -7/Lower Caves | Encountered a Warlord checkpoint 9963 | -7/Lower Caves | Discovered new exit (range 4) 9968 | -7/Lower Caves | Identified exit to Data Miner 10405 | -7/Lower Caves | Learned Factory trap positions 10405 | -7/Lower Caves | Learned Armory emergency access door positions 10405 | -7/Lower Caves | Learned Armory security intel 10567 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10784 | -7/Lower Caves | Learned Factory emergency access door positions 11175 | -7/Lower Caves | Entered Data Miner 11177 | -7/Data Miner | Discovered new exit (range 6) 11269 | -7/Data Miner | Met Data Miner 11289 | -7/Data Miner | Learned location of Section 7 (-2) 11289 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11310 | -7/Data Miner | Received God Mode back door access code from Data Miner 11402 | -7/Data Miner | Interfaced with the Data Conduit 11661 | -7/Data Miner | Found Exp. Thermal Shield 11692 | -7/Data Miner | Identified exit to Proximity Caves 11693 | -7/Data Miner | Entered Proximity Caves 11715 | -6/Proximity Caves | Learned Factory emergency access door positions 11720 | -6/Proximity Caves | Build established: Scavenger-Mutant 12059 | -6/Proximity Caves | Build established: Mutant 13468 | -6/Proximity Caves | Build established: Derelict-Assassin 14325 | -6/Proximity Caves | Discovered exit to Factory (range 14) 14763 | -6/Proximity Caves | Build established: Scavenger-Mutant 14970 | -6/Proximity Caves | Spotted B-75 Beast 15013 | -6/Proximity Caves | Learned Factory emergency access door positions 15832 | -6/Proximity Caves | Entered Factory 15832 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15833 | -6/Factory | Loaded intel: 111 trap records 15835 | -6/Factory | Loaded intel: 297 machine locations 16461 | -6/Factory | Fabricated Exp. Sensor Array? 16732 | -6/Factory | Local fabrication network quarantined 16749 | -6/Factory | Identified exit to Lower Caves 16860 | -6/Factory | Entered Lower Caves 16860 | -6/Lower Caves | Accompanied by 1 ally 16887 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16944 | -6/Lower Caves | Lost 4 parts (1p1u2w) 17328 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18306 | -6/Lower Caves | Discovered new exit (range 5) 18312 | -6/Lower Caves | Identified exit to Lower Caves 18739 | -6/Lower Caves | Spotted B-75 Beast 18772 | -6/Lower Caves | Entered another Lower Caves area 18772 | -6/Lower Caves | Accompanied by 3 allies 18777 | -6/Lower Caves | Discovered new exit (range 13) 19401 | -6/Lower Caves | Learned Factory terminal intel 19671 | -6/Lower Caves | Build established: Scavenger-Tank 19727 | -6/Lower Caves | Encountered a Warlord checkpoint 19765 | -6/Lower Caves | Learned 4 Factory zone layouts 19858 | -6/Lower Caves | Mak. Shrapnel Gun stolen by Master Thief 19921 | -6/Lower Caves | Discovered new exit (range 18) 20063 | -6/Lower Caves | Identified exit to Zion 20267 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20697 | -6/Lower Caves | Build established: Scavenger-Mutant 20699 | -6/Lower Caves | Entered Zion 20699 | -6/Zion | Accompanied by 2 allies 20787 | -6/Zion | Discovered new exit (range 14) 20864 | -6/Zion | Learned 4 Factory zone layouts 21261 | -6/Zion | Received a visual enhancement algorithm 21272 | -6/Zion | Given the Hacking Drone Bay 21311 | -6/Zion | Build established: Scavenger-Skirmisher 21346 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21780 | -6/Zion | Opened final containment barrier to the Deep Caves 21797 | -6/Zion | Discovered new exit (range 5) 21800 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21964 | -6/Zion | Imprinted 21966 | -6/Zion | Declared Zion's savior 22496 | -6/Zion | Found Prototype Device 22646 | -6/Zion | Identified exit to Proximity Caves 22696 | -6/Zion | Entered Proximity Caves 22696 | -5/Proximity Caves | Accompanied by 5 allies 23050 | -5/Proximity Caves | Learned 4 Factory zone layouts 23709 | -5/Proximity Caves | Discovered new exit (range 8) 24552 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25057 | -5/Proximity Caves | Identified exit to Factory 25102 | -5/Proximity Caves | Entered Factory 25102 | -5/Factory | Accompanied by 2 allies 25102 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 25105 | -5/Factory | Loaded intel: 252 machine locations 25106 | -5/Factory | Loaded intel: 20 terminal locations 25547 | -5/Factory | Discovered new exit (range 9) 25579 | -5/Factory | Identified exit to Upper Caves 25609 | -5/Factory | Retrieved Zion intel report: Component Schematics 25610 | -5/Factory | Zion Fire squad teleported in 25630 | -5/Factory | Entered Upper Caves 25630 | -5/Upper Caves | Accompanied by 4 allies 26942 | -5/Upper Caves | Encountered a Warlord checkpoint 27081 | -5/Upper Caves | Discovered new exit (range 12) 27134 | -5/Upper Caves | Identified exit to Upper Caves 27595 | -5/Upper Caves | Entered another Upper Caves area 27595 | -5/Upper Caves | Accompanied by 1 ally 27596 | -5/Upper Caves | Encountered a Warlord checkpoint 27789 | -5/Upper Caves | Discovered new exit (range 7) 28577 | -5/Upper Caves | Discovered new exit (range 16) 28712 | -5/Upper Caves | Identified exit to Warlord 29348 | -5/Upper Caves | Build established: Scavenger-Mutant 29766 | -5/Upper Caves | Identified exit to Factory 30443 | -5/Upper Caves | Learned 8 Factory zone layouts 30454 | -5/Upper Caves | Learned Factory terminal intel 30843 | -5/Upper Caves | Entered Warlord 30843 | -5/Warlord | Accompanied by 1 ally 31035 | -5/Warlord | Build established: Scavenger-Skirmisher 31426 | -5/Warlord | Visited the Vortex Lab 31435 | -5/Warlord | Found Prototype Piercing Weapon 31436 | -5/Warlord | Identified Vortex Lance 31441 | -5/Warlord | Warlord's base attacked by MAIN.C 31441 | -5/Warlord | Found Prototype Energy Gun 31442 | -5/Warlord | Identified Vortex Shotgun 31445 | -5/Warlord | Found Vortex Shotgun 31535 | -5/Warlord | Rebuked by Warlord 31546 | -5/Warlord | Opened Warlord's prototype stash 31551 | -5/Warlord | Found Prototype Processor 31551 | -5/Warlord | Identified Exp. Core Analyzer 31573 | -5/Warlord | Found Vortex Chain Reactor 31684 | -5/Warlord | Opened side exit 31705 | -5/Warlord | Discovered new exit (range 15) 31733 | -5/Warlord | Identified exit to Proximity Caves 31735 | -5/Warlord | Entered Proximity Caves 31735 | -4/Proximity Caves | Accompanied by 1 ally 31837 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 32745 | -4/Proximity Caves | Build established: Scavenger-Mutant 32792 | -4/Proximity Caves | Discovered exit to Factory (range 5) 33068 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 34877 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35044 | -4/Proximity Caves | Entered Factory 35044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 35047 | -4/Factory | Loaded intel: 266 machine locations 35048 | -4/Factory | Loaded intel: 22 terminal locations 35213 | -4/Factory | Destroyed 7 combat bots 35261 | -4/Factory | Lost 16 parts (2p3n3u8w) 35338 | -4/Factory | Lost 3 parts (3u) 35409 | -4/Factory | Zion Heavy squad teleported in 35429 | -4/Factory | Zion Light squad teleported in 35467 | -4/Factory | Discovered new exit (range 21) 35520 | -4/Factory | Discovered new exit (range 15) 35537 | -4/Factory | Identified exit to Research 35575 | -4/Factory | Zion Hacker squad teleported in 35672 | -4/Factory | Found Prototype Protection 35794 | -4/Factory | First assault squad dispatched 35859 | -4/Factory | Garrison activated, responded to threat 36043 | -4/Factory | Discovered exit to Research (range 24) 36184 | -4/Factory | Identified Zio. Weapon Casing 36283 | -4/Factory | Lost 11 parts (3p2n2u4w) 36339 | -4/Factory | Terminal network hard line cut 36481 | -4/Factory | Crushed by falling debris 36512 | -4/Factory | Lost 6 parts (1p2n3u) 36517 | -4/Factory | Discovered new exit (range 6) 36578 | -4/Factory | System corruption reached 10% 36640 | -4/Factory | Discovered new exit (range 6) 36648 | -4/Factory | Identified exit to Upper Caves 36649 | -4/Factory | Entered Upper Caves 36680 | -4/Upper Caves | Lost 14 parts (2p4n3u5w) 36927 | -4/Upper Caves | Build established: Mutant 38789 | -4/Upper Caves | Core integrity fell below 50% 38870 | -4/Upper Caves | Core integrity fell below 20% 38911 | -4/Upper Caves | Discovered new exit (range 7) 38914 | -4/Upper Caves | Entered another Upper Caves area 38974 | -4/Upper Caves | Discovered exit to Research (range 14) 39144 | -4/Upper Caves | Identified exit to Zhirov 39319 | -4/Upper Caves | Build established: Derelict-Mutant 39579 | -4/Upper Caves | Entered Zhirov 39579 | -4/Zhirov | Discovered new exit (range 3) 39601 | -4/Zhirov | Met Zhirov 39636 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39657 | -4/Zhirov | Found Alien Artifact 39657 | -4/Zhirov | Identified Integrated Reactor 39657 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39708 | -4/Zhirov | Found Alien Artifact 39754 | -4/Zhirov | Entered Proximity Caves 39841 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 39692_ Acquired Exp. Propulsion Shielding. 39694_ Discarded Melee Analysis Suite. 39695_ Acquired Adv. Energy Well. 39699_ Acquired Lgt. Treads. 39708_ Acquired Alien Artifact. 39710_ Connecting with Quantum Analyzer... >>Record "AA04 Analysis" When activated, all matter in a small bubble around this device is teleported to a new position. I've discovered a way to not only replicate the technology but also partially control the destination over a longer distance, something the Sigix were likely capable of as well but required the use of supplementary devices. MAIN.C has correctly analyzed the underlying principles of its functionality, but has so far been unable to build its own due to repeated network sabotage from an unknown source. This is probably for the better, though it's concerning that I don't know anyone capable of doing this besides myself. And it's not me... 39712_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###????????????????###??###???????????? | | ########??## ##??????????????## ##? ##??????????? | | #### #####?????????## ?? #??????????? | | ## ####?????? #?# #??????????? | | ## ##?????# ## #??????????? | | ## ## ## ##????# #??????????? | | ######### ##??## #??????????? | | #???????## #?## #?# #???????????? | | ?????????## g g #?# #?# #???????????? | | ??????????#### g #### ### #???????????? | | ?????????????##### #?# ## #???????????? | | ?????????????????# ### ### #???????????? | | ?????????????????# l ## ### #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# @ ###???????????? | | ?????????????????## ## ##????????????? | | #?????????????????## ### ###??????????? | | ???????????????######### #??????????? | | ??????????????# ##??## ## #??????????? | | ????????????# #### ##?###??????????? | | ???????????# ##??###?????????? | | ?????????# ### ##????????? | | ????????# ### #????????? | | ? ????????# ### p ##???????? | | ? ????????# ##### #???????? | | ? ## ????????# ###???# #???????? | | ?? ##??????????# ######?##### #???????? | | ??? #?????????# #?????## ##???????? | | ???????????????# #????## ####????????? | | ???????????????# ##????# #???????????? | | ???????????????######?????# ## #???????????? | | ??????????????????????????## #?## #???????????? | | ???????????????????????????# ???# #??????????? | | ???????????????????????????##???# #?????????? | | ???????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ????????????????????????????# ####????????? | | ????????????????????????????# ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 57 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 450 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 11 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Ripper | -6/Zion | Free Xenon Bombardment Thruster | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Maneuvering Thrusters | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Rnf. Deuterium Engine | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSmallSuperbattery Manual? 0 Play Time 05:57:21 Cumulative 142.8 hours Start 2020.11.28 @ 13:42:07 End 2020.11.30 @ 13:46:30 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 19 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c55b75bc-5343-4c3e-b015-77aec58c96cc