Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 16:17:53 Player: Trantor Result: Destroyed by Y4-OCF(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (845) 845 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 3551 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 105/125 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine High-capacity Matter Pod (185) Layered Light Armor Plating Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Surveybot 24 Scanner Surveybot 24 Chip Targeting Computer > --- WEAPON ----------- Bore Cannon Makeshift Hammer > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Layered Light Armor Plating Heavy Assault Rifle Rocket Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Hacking Drone Bay Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 55 | . 14 7 19 4 6 5 Power 5 | . 2 . 2 1 . . Engine 5 | . 2 . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | . 6 . 8 . 2 . Treads 1 | . . . 1 . . . Leg 3 | . 3 . . . . . Wheel . | . . . . . . . Hover 7 | . . . 7 . . . Flight 5 | . 3 . . . 2 . Utility 13 | . 4 1 2 1 2 3 Device 2 | . . . . . 1 1 Storage 1 | . 1 . . . . . Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . . . 1 Protection 7 | . 3 . 2 1 1 . Artifact . | . . . . . . . Weapon 21 | . 2 6 7 2 2 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 2 5 1 . 1 Ballistic Cannon 3 | . . 2 . . 1 . Launcher 7 | . 1 2 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . 5 . 7 3 . 7 Power 2 | . 1 . 1 . . . Propulsion 9 | . 2 . 3 1 . 3 Utility 5 | . 1 . 2 1 . 1 Weapon 6 | . 1 . 1 1 . 3 Highest Loss Streak 7 | . 5 . 3 2 . 7 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 91 | . 92 81 89 67 95 99 Engine 11 | . 13 14 10 11 11 11 Treads 7 | . . . . 11 11 10 Leg 2 | . 22 . . . . . Hover 4 | . . . 30 . . . Flight 13 | . 5 28 . . 17 21 Device 6 | . . . . . 10 10 Storage 1 | . 11 . . . . . Processor 10 | . . 6 11 11 11 17 Protection 11 | . 12 14 14 12 11 4 Energy Gun 1 | . 11 . . . . . Ballistic Gun 7 | . 14 16 16 10 1 . Ballistic Cannon 5 | . . . . . 9 10 Launcher 3 | . . 2 4 10 2 . Impact Weapon 5 | . . . . . 8 10 Naked Turns . | . . . . . . . Heaviest Build 22 | 12 21 9 18 20 22 20 Greatest Support 24 | 20 20 8 24 23 23 23 Greatest Overweight (x) 6 | . 6 1 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 5 5 5 5 5 Average Capacity 5 | . 8 5 5 5 5 5 Most Carried 9 | . 9 5 5 5 5 5 Average Carried 5 | . 7 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 4 Class Distribution -------------------- 53% | Mutant 46% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1215 | 182 173 163 410 169 97 21 Remotely . | . . . . . . . Salvage Created 954 | . 302 163 443 33 . 13 Parts 77 | . 18 21 28 10 . . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 40 | . 10 10 13 7 . . Guns 23 | . 10 1 10 2 . . AOE 17 | . . 9 3 5 . . Classes Destroyed 7 | . 4 1 2 . . . Worker 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 4 | . 1 . 3 . . . Operator 3 | . 1 . 2 . . . Swarmer 26 | . 6 6 7 7 . . Grunt 13 | . 4 4 5 . . . Brawler 1 | . . . 1 . . . Best Kill Streak 6 | . 4 6 4 4 . . Combat Bots Only 5 | . 3 5 4 4 . . Max Kills in Single Turn 4 | . 2 4 1 2 . . Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 4 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 2896 | . 577 16 1219 355 . 729 Core 493 | . 74 . 140 46 . 233 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 147 | . 39 12 76 11 4 5 Largest 2 | . 2 1 2 2 1 2 Hottest 80 | . 70 57 46 53 57 80 Shots Fired 231 | . 78 12 116 13 4 8 Gun 194 | . 78 2 99 9 3 3 Cannon 7 | . . 3 . . 1 3 Launcher 30 | . . 7 17 4 . 2 Special . | . . . . . . . Kinetic 162 | . 39 5 99 9 4 6 Thermal 39 | . 39 . . . . . Explosive 30 | . . 7 17 4 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 10 8 11 5 . 2 Robot Miss Streak 5 | . 5 . 3 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 123 | . 47 3 64 7 . 2 Core Hits 76 | . 20 16 32 5 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 2 | . . . 1 . . 1 Destroy 1 | . . . 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3122 | . 478 675 1154 485 . 330 Guns 1314 | . 478 18 764 41 . 13 Cannons . | . . . . . . . Explosions 1676 | . . 657 382 444 . 193 Melee 124 | . . . . . . 124 Ramming 8 | . . . 8 . . . Kinetic 1035 | . 199 18 764 41 . 13 Thermal 279 | . 279 . . . . . Explosive 1676 | . . 657 382 444 . 193 Electromagnetic . | . . . . . . . Impact 124 | . . . . . . 124 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 225 | . . 5 25 60 . 135 Projectiles . | . . . . . . . Explosions 101 | . . 5 25 60 . 11 Melee 124 | . . . . . . 124 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 281 | . . . 131 128 . 22 Shots 8 | . . . 4 3 . 1 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 168 | . 168 78 38 32 20 72 Average Temperature 31 | . 55 35 10 9 6 28 Received Heat Transfer 741 | . 66 . 432 45 . 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 685 | . 685 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 1088 | . 197 338 1088 518 . . Initial 334 | . . 27 53 334 . . Average 309 | . 78 157 476 447 . . Maximum Alert Level 3 | . . 1 3 2 . . Low Security (%) 41 | . 100 57 15 . . . Level 1 25 | . . 42 35 26 . . Level 2 21 | . . . 17 73 . . Level 3 11 | . . . 31 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . 1 . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 19 12 58 9 . 2 Peak Tracking Total 10 | . 4 5 10 4 . 3 Tactical Retreats 14 | . . . 14 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 17 | . 5 . 12 . . . Terminals 14 | . 4 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 10 . 37 . . . Successful 17 | . 2 . 15 . . . Failed 29 | . 7 . 22 . . . Catastrophic 7 | . . . 7 . . . Database Lockouts 1 | . 1 . . . . . Manual 24 | . 3 . 16 . 5 . Terminals 37 | . 9 . 28 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 3 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 5 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 2 | . . . 2 . . . Terminal Index 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 16 | . 4 . 12 . . . Full Trace Events 5 | . . . 5 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 3 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 183 | . . . 183 . . . Retrieved Matter 203 | . . . 203 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 11 | . . 4 . . 7 . Largest Group 7 | . . 3 . . 7 3 Highest-Rated Group 228 | . . 63 . . 228 73 Highest-Rated Ally 41 | . . 31 . . 41 28 Total Orders 3 | . . 3 . . . . ROAM 3 | . . 3 . . . . Ally Attacks 29 | . . 21 . . . 8 Total Damage 539 | . . 167 . . . 372 Kills 7 | . . 3 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 5768 | . 653 419 859 512 2706 619 Spaces Moved 4962 | 1 593 874 1163 299 1678 354 Core 8 | . 1 . . . . 7 Treads 2312 | . . . 1 286 1678 347 Legs 303 | 1 302 . . . . . Wheels . | . . . . . . . Hover 1167 | . . . 1154 13 . . Flight 1172 | . 290 874 8 . . . Fastest Speed 37 | 120 37 37 37 130 160 50 Average Speed 102 | 120 81 39 47 159 160 157 Slowest Speed 440 | 120 440 117 160 190 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 6 . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 2 75 96 91 60 93 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 3 . Spaces Dug 67 | . . . 67 . . . Terrain Destroyed 281 | . . 53 178 47 . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 278 | . . 53 178 47 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 5400 | . 696 929 1354 324 1692 405 Wait 192 | . 33 30 79 9 5 36 Move 4940 | . 592 861 1162 298 1673 354 Hop 8 | . . 6 . . 2 . Pick Up 17 | . 6 5 4 1 . 1 Fast Attach 25 | . 4 3 10 2 4 2 Attach 10 | . 6 1 1 1 . 1 Detach 6 | . 3 2 . . . 1 Swap 21 | . 4 3 9 1 2 2 Drop 32 | . 9 6 12 1 2 2 Fire 147 | . 39 12 76 11 4 5 Melee 1 | . . . . . . 1 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Discovered new exit (range 5) 337 | -10/Materials | Build established: Mutant 543 | -10/Materials | Lost 5 parts (1p2n1u1w) 547 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Central database locked down 654 | -10/Materials | Entered Mines 674 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 709 | -10/Mines | Discovered new exit (range 8) 710 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 718 | -10/Mines | Learned location of Zion (-7) 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 821 | -10/Mines | Excavation squad dispatched 821 | -10/Mines | A large section of the Mines collapsed 857 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 896 | -10/Mines | Learned Materials interactive machine intel 949 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Received a Mining Laser from a helpful Derelict 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Loaded intel: 18 interactive machine locations 1433 | -9/Materials | Discovered new exit (range 9) 1496 | -9/Materials | Discovered new exit (range 10) 1631 | -9/Materials | Discovered new exit (range 16) 1873 | -9/Materials | Search patrols dispatched 1876 | -9/Materials | Lost 3 parts (1p1n1u) 1932 | -9/Materials | Entered Mines 2023 | -9/Mines | Discovered new exit (range 4) 2262 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2444 | -9/Mines | Entered Zion 2520 | -7/Zion | Given the Hacking Drone Bay 2520 | -7/Zion | Found Prototype Device 2520 | -7/Zion | Identified Hacking Drone Bay 2547 | -7/Zion | Discovered new exit (range 15) 2972 | -7/Zion | Learned location of Warlord (-5) 3036 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3376 | -7/Zion | Build established: Derelict-Mutant 3933 | -7/Zion | Learned Factory garrison access intel 4101 | -7/Zion | Gained Derelict followers 4346 | -7/Zion | Opened final containment barrier to the Deep Caves 4375 | -7/Zion | Discovered new exit (range 3) 4375 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4796 | -7/Zion | Imprinted 4799 | -7/Zion | Declared Zion's savior 5150 | -7/Zion | Entered Deep Caves 5150 | -7/Deep Caves | Accompanied by 7 allies 5422 | -7/Deep Caves | Found Surveybot 24 Chip 5425 | -7/Deep Caves | Found Surveybot 24 Scanner 5733 | -7/Deep Caves | Attacked by Z-Imprinter 5742 | -7/Deep Caves | Core integrity fell below 50% 5753 | -7/Deep Caves | Core integrity fell below 20% 5756 | -7/Deep Caves | Z-Facility disabled 5769 | -7/Deep Caves | Destroyed by Y4-OCF(z) with Zionite Laser-S Last Messages --------------- 05744_ PH-UU9(o) suffers critical hit (Burn). 05745_ PH-UU9(o) heat damages Datajack. 05746_ 0H-R8G(l) sneak attacks. 05746_ PH-UU9(o) destroyed. 05747_ Surveybot 24 Scanner destroyed. 05749_ Y4-IQC(o) destroyed. 05751_ Cesium-ion Thruster destroyed. 05754_ Bore Cannon destroyed. 05756_ Z-Facility disabled. 05759_ Mak. Flight Unit destroyed. 05759_ Imp. Treads destroyed. 05760_ Destroyed Flamer. 05760_ Hvy. Assault Rifle destroyed. 05760_ Destroyed Hvy. Assault Rifle. 05761_ 0H-R8G(l) destroyed. 05763_ Rocket Launcher destroyed. 05766_ GI-SHT(i) destroyed. 05767_ Acquired 8 matter. 05768_ Acquired Mak. Hacking Suite. 05769_ Discarded Surveybot 24 Chip. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????#?######################## | | ?????????????????????##?########################## | | ???????????????????? ? ################## | | ???????????????????? ? ################# | | ?????????????????????? ? ###### ########## | | ???????????????????? ## # ####### | | ??????????????????? ? ? ##### | | ????????????????????? | | ??????????????????? ?? | | ????????????????????? | | ??????????????????? | | ??????????????????"" """""" | | ???????????????????""""?""""" | | ???????????????????"""""""""" | | ???????????????????"""""""""" | | ????????????????????"""""" %/ | | ???????????????????"""""""""" = | | ????????????????????""""""""" | | ???????????????????"""""""""" | | ???????????????????""""""""" | | ???????????????????""""" " " ! % | | ???????????????????"""""" =! *%/ | | ???????????????????""""" @ | | ???????????????????"""""" | | ???????????????????"""""" | | ???????????????????"""""""" | | ????????????????????"""""""""%= | | ?????????????????????" | | ?????????????????????" """ | | ????????????????????"" """"" | | ?????????????????????" """"""" | | ?????????????????????" "?""""" | | ??????????????????????????"""" | | ???????????????????????????"" | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????"" | | ??????????????????????????? ????? | | ???????????????????????????? ????????? | | ???????????????????????????? ???????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileShadeMapper Manual? 0 Play Time 01:04:25 Cumulative 207.8 hours Start 2023.09.14 @ 15:01:56 End 2023.09.14 @ 16:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 72 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb210d41-8c45-4f89-a757-99879e36d2e8