Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 11:46:21 Player: Cess183 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (442) 442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3842 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 86/100 System Corruption 24% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Targeting Computer Advanced ECM Suite Hardlight Generator Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Reflective Plating Improved Focal Shield > --- WEAPON ----------- Long-range Proton Cannon Light Assault Rifle Minigun Flak Gun > --- INVENTORY -------- Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Shock Absorption System Hardlight Generator Force Field Recalibrator [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 37 | 8 2 . 2 25 Power 5 | 1 . . . 4 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor 1 | . . . . 1 Propulsion 7 | 3 . . . 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 5 | 3 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 . 1 11 Device 9 | 1 . . 1 7 Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 1 . 1 6 Energy Gun 4 | 1 . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . . . . 29 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility 9 | . . . . 9 Weapon 9 | . . . . 9 Highest Loss Streak 20 | . . . . 20 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 4 9 6 Power . | . . . . . Propulsion 1 | . 2 2 2 . Utility 4 | . 1 1 4 6 Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 100 100 68 Engine 10 | . 14 14 14 4 Wheel 23 | . 28 28 28 15 Device 12 | . 14 14 14 9 Storage 12 | . 14 14 14 9 Protection 1 | . . . . 3 Ballistic Gun 13 | . 14 14 14 11 Launcher 10 | . 10 14 14 3 Peak Build Rating 41 | 9 9 9 14 41 Average Rating 15 | 6 9 9 11 27 On Entrance 8 | . 9 9 9 14 Naked Turns . | . . . . . Heaviest Build 60 | 13 30 30 33 60 Greatest Support 54 | 32 32 32 32 54 Greatest Overweight (x) 14 | . . . 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 13 | 4 5 4 13 11 Average Carried 7 | 1 4 4 9 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 4 4 4 10 4 Class Distribution -------------------- 74% | Mutant 21% | Derelict-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 747 | 295 40 . 79 333 Remotely . | . . . . . Salvage Created 528 | 123 20 . . 385 Parts 28 | 12 3 . . 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 6 | . . . . 6 Guns 5 | . . . . 5 Classes Destroyed 6 | 2 . . . 4 Tunneler 4 | 3 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Grunt 3 | . . . . 3 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | 2 1 . . 6 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 259 | . 2 . . 257 Missed 77 | . 1 . . 76 Hits 182 | . 1 . . 181 Projectile 182 | . 1 . . 181 Critical Strikes 6 | . . . . 6 Damage Taken 3099 | . 11 . . 3088 Core 1012 | . . . . 1012 Absorbed by Shields . | . . . . . Ignored by Resistances 94 | . . . . 94 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 60 | 15 5 . . 40 Largest 4 | 2 2 . . 4 Hottest 154 | 60 50 . . 154 Shots Fired 113 | 30 6 . . 77 Gun 106 | 30 5 . . 71 Cannon 6 | . . . . 6 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 69 | 15 5 . . 49 Thermal 28 | 15 . . . 13 Explosive 1 | . 1 . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 6 | 5 2 . . 6 Robot Miss Streak 5 | 5 2 . . 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 71 | 16 2 . . 53 Core Hits 43 | 7 2 . . 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 930 | 166 31 . . 733 Guns 824 | 166 15 . . 643 Cannons 85 | . . . . 85 Explosions 16 | . 16 . . . Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 498 | 52 15 . . 431 Thermal 285 | 114 . . . 171 Explosive 16 | . 16 . . . Electromagnetic 126 | . . . . 126 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 24 | . . . . 24 Average Corruption 18 | . . . . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 5 | . . . . 5 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 128 | 40 10 . . 128 Average Temperature 32 | 21 7 . . 40 Received Heat Transfer 153 | . 6 . . 147 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 546 | 250 . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 45 | 5 18 . . 45 Initial . | . . . . . Average 3 | . 2 . . 4 Influence Increases 320 | 20 23 . . 277 Destroy 0b10 Robot/C 120 | . . . . 120 Destroy 0b10 Robot/NC 30 | 20 5 . . 5 Destroy Leader 32 | . . . . 32 Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 3 . . . Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 304 | 20 23 . . 261 Time Decay 156 | 20 23 . . 113 Lost Part 148 | . . . . 148 Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 4 . . 18 Peak Tracking Total 7 | . 3 . . 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 4 | . . . 3 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . . . 23 1 Successful 23 | . . . 23 . Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . . . 23 . Record 23 | . . . 23 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1846 | 89 151 243 541 822 Sensors 790 | . . . . 790 Terrain 1843 | 89 151 243 541 819 Seismic 3 | . . . . 3 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3770 | 198 151 243 1957 1221 Spaces Moved 2669 | 145 126 220 1431 747 Core 29 | 3 . . . 26 Treads . | . . . . . Legs 102 | . . . . 102 Wheels 2538 | 142 126 220 1431 619 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 92 Average Speed 105 | 94 100 100 100 119 Slowest Speed 750 | 100 100 100 115 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 8 24 16 56 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . 7 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3524 | 174 145 243 1957 1005 Wait 716 | 3 12 24 506 171 Move 2665 | 144 125 219 1430 747 Hop . | . . . . . Pick Up 25 | 3 . . 11 11 Fast Attach 19 | 7 . . . 12 Attach 18 | . . . 2 16 Detach 3 | . . . 2 1 Swap 5 | 2 2 . 1 . Drop 8 | . 1 . 5 2 Fire 60 | 15 5 . . 40 Melee . | . . . . . Ram 4 | . . . . 4 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 5) 350 | -10/Materials | Entered Subcaves 350 | -10/Subcaves | Accompanied by 1 ally 351 | -10/Subcaves | Continued accompanying wandering Federalists (2) 351 | -10/Subcaves | Approached by a straggling Scientist 571 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 593 | -10/Subcaves | Entered Scraptown 995 | -7/Scraptown | Visited Symbiants 1046 | -7/Scraptown | Visited UFD Registry 1061 | -7/Scraptown | Visited Bundlers 1545 | -7/Scraptown | Visited The Evicted 1587 | -7/Scraptown | Visited CPS Storage 1791 | -7/Scraptown | Discovered new exit (range 7) 1918 | -7/Scraptown | Visited SPCMW 1950 | -7/Scraptown | Visited Spacefarers 2097 | -7/Scraptown | Visited Cyclists 2550 | -7/Scraptown | Entered Factory 2550 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 2824 | -5/Factory | Build established: Derelict-Skirmisher 3438 | -5/Factory | System corruption reached 10% 3475 | -5/Factory | Core integrity fell below 50% 3499 | -5/Factory | Lost 20 parts (4p4n6u6w) 3531 | -5/Factory | Core integrity fell below 20% 3570 | -5/Factory | Lost 3 parts (2u1w) 3771 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03656_ Acquired Adv. Heat Sink. 03660_ Acquired 30 matter. 03670_ System corrupted: Component data lost. 03685_ 9A6U#FJR7GQD8|PSJAM FN 03690_ Acquired Hpw. Shock Rifle. 03705_ System corrupted: Matter fused (-6). 03724_ NCSS4LKLM A&QN FO>URA8NNN3A6VXRRWW 03732_ Lgt. Angular Momentum Engine destroyed. 03740_ HQMR|=<1J6 0JOR EQNDGCONRD6MG 03743_ Hpw. Shock Rifle destroyed. 03752_ Carbon-fiber Leg destroyed. 03753_ Imp. Remote Datajack destroyed. 03755_ System corrupted: Heat flow error (+152). 03765_ Kicked S-27 Virus. 03766_ Flexi-carbon Leg destroyed. 03766_ Slammed into S-27 Virus. 03770_ System corrupted: Component data lost. 03770_ Slammed into S-27 Virus. 03770_ Imp. Heat Sink broken. 03770_ Destabilizing: Short circuit. 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""" # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 26 Energy Capacity 350 Matter Stores 371 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: TH 10 Resistance: EX 50 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed FireInertialProcessor Manual? 0 Play Time 00:58:59 Cumulative 6.9 hours Start 2025.05.17 @ 10:36:39 End 2025.05.17 @ 11:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4b7d4be-6ba4-45e5-83b8-fba22c6cd009